Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.26 @ 13:35:18 Player: WazdakkaGutsmek Result: Destroyed by Fire Trap Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (110) 550 Value Destroyed (3471) 3471 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 8772 Bonus ------- High Alert Combat Kills 141 Friendly Fire -90 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Hot (235) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Spiked Medium Treads Medium Matter Pod (100) Long-range Tractor Beam Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine Momentum-Nuclear Engine > --- PROPULSION ------- FC-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cryofiber Web Improved Heat Sink Huge Storage Unit Advanced Terrain Scanner > --- WEAPON ----------- Proton Cannon Ion Cannon High-powered Shotgun > --- INVENTORY -------- Improved Heat Sink Medium Matter Pod Medium Insulated Plating EMP Blaster Missile Launcher Datajack Plasma Cutter [Rating: 64] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp War Slots Evolved 10 | . . 2 2 . . 4 2 . . . Power 2 | . . . . . . 2 . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 5 | . . 2 . . . 2 1 . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 76 | . 3 19 27 . 9 18 . . . . Power 9 | . 1 3 2 . . 3 . . . . Engine 8 | . 1 2 2 . . 3 . . . . Core 1 | . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 20 | . . 4 10 . 3 3 . . . . Treads 11 | . . 3 7 . 1 . . . . . Leg 4 | . . 1 3 . . . . . . . Wheel 5 | . . . . . 2 3 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | . 1 7 7 . 2 5 . . . . Device 11 | . . 3 2 . 1 5 . . . . Storage 2 | . . . 1 . 1 . . . . . Processor 4 | . 1 1 2 . . . . . . . Hackware . | . . . . . . . . . . . Protection 5 | . . 3 2 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 25 | . 1 5 8 . 4 7 . . . . Energy Gun 3 | . 1 1 . . . 1 . . . . Energy Cannon 13 | . . 2 6 . 3 2 . . . . Ballistic Gun 3 | . . 2 . . . 1 . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . Launcher 3 | . . . . . . 3 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 4 | . . 2 1 . 1 . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 3 | . . . . . . 3 . . . . Parts Lost 26 | . . 3 . . . 20 2 . 1 . Power 3 | . . . . . . 3 . . . . Propulsion 9 | . . 2 . . . 7 . . . . Utility 7 | . . 1 . . . 3 2 . 1 . Weapon 7 | . . . . . . 7 . . . . Highest Loss Streak 5 | . . 1 . . . 5 2 . 1 . To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 81 | . 90 93 96 100 88 66 45 5 2 . Engine 9 | . 14 9 9 9 8 11 5 . . . Treads 12 | . . 17 21 27 20 . . . . . Leg 5 | . 28 3 4 . . 4 . . . . Device 13 | . . 8 9 18 17 23 16 5 2 . Storage 8 | . 14 11 9 9 9 5 . . . . Processor 3 | . 5 12 8 . . . . . . . Protection 4 | . . 7 9 9 4 . . . . . Energy Gun 4 | . 28 2 . . . 1 16 . . . Energy Cannon 15 | . . 18 17 27 25 10 . . . . Peak Build Rating 64 | . 7 18 32 32 49 64 39 18 19 1 Average Rating 29 | . 6 15 27 32 37 52 37 18 9 1 On Entrance 19 | 6 6 7 17 32 32 43 35 18 18 1 Naked Turns 126 | . . . . . . . . . 90 36 Heaviest Build 125 | 13 14 27 46 46 111 125 29 1 1 . Greatest Support 62 | 20 20 40 62 62 62 42 6 3 3 3 Greatest Overweight (x) 36 | . . 1 3 . 36 11 4 . . . Average Overweight (x) . | . . . . . 1 2 2 . . . Largest Inventory Capacity 25 | . 8 8 10 10 25 25 5 5 5 5 Average Capacity 12 | . 8 8 9 10 15 22 5 5 5 5 Most Carried 10 | . 8 8 10 9 10 9 5 5 5 5 Average Carried 7 | . 5 5 8 9 9 6 3 5 4 5 Final Capacity 25 | 8 8 8 10 10 25 5 5 5 5 5 Final Carried 9 | 6 5 7 9 9 9 3 5 5 5 5 Scrap Engine Consumption 34 | . . . . . 19 13 1 1 . . Constructs Created 5 | . . . . . 2 2 1 . . . Constructs Modified 4 | . . . . . 1 2 1 . . . Class Distribution -------------------- 39% | Mutant 24% | Tank 19% | Gunner 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Gunner | -8/Recycling Skirmisher | -6/Factory Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp War Matter Collected 1483 | 185 95 357 378 107 90 271 . . . . Remotely . | . . . . . . . . . . . Salvage Created 5237 | . 254 1496 573 328 1212 1374 . . . . Parts 265 | . 14 105 33 24 42 47 . . . . Haulers Intercepted 8 | . 1 4 2 1 . . . . . . Recyclers Shooed 3 | . . 1 . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp War Combat Hostiles Destroyed 76 | . 8 29 8 5 10 16 . . . . Guns 23 | . 8 7 . . . 8 . . . . Cannons 48 | . . 21 8 5 9 5 . . . . AOE 1 | . . . . . . 1 . . . . Classes Destroyed 15 | . 3 5 2 1 3 1 . . . . Worker 3 | . . 1 . . . 2 . . . . Builder 4 | . . 1 2 . 1 . . . . . Hauler 8 | . 1 4 2 1 . . . . . . Recycler 9 | . . . . . 7 2 . . . . Operator 3 | . . . 2 . . 1 . . . . Watcher 7 | . . 4 2 . . 1 . . . . Swarmer 8 | . 5 3 . . . . . . . . Grunt 42 | . 3 19 5 . 1 14 . . . . Brawler 1 | . . 1 . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . Sentry 16 | . . 6 2 4 4 . . . . . Hunter 3 | . . . . 1 2 . . . . . Programmer 1 | . . . . . . 1 . . . . Scientist 2 | . . . . . 2 . . . . . Scrapper 3 | . . . . . 3 . . . . . Best Kill Streak 5 | . 3 5 4 3 2 5 . . . . Combat Bots Only 4 | . 3 4 3 3 2 4 . . . . Max Kills in Single Turn 2 | . 1 2 2 1 1 1 . . . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp War Hostile Shots Fired 585 | . 51 93 29 14 42 244 33 40 30 9 Missed 171 | . 12 29 3 3 10 75 9 15 13 2 Damage Taken 6860 | . 339 823 438 167 646 3172 319 367 347 242 Core 1767 | . 78 103 16 18 64 483 128 326 309 242 Absorbed by Shields 70 | . . . . . . 70 . . . . Regen/Repaired (Parts) 152 | . . . . . 33 119 . . . . Core Remaining (%) 73 | 100 68 74 . . 82 43 . . . . Volleys Fired 283 | . 35 90 30 14 38 76 . . . . Largest 3 | . 2 2 3 3 3 3 . . . . Hottest 180 | . 100 136 180 180 180 180 . . . . Shots Fired 657 | . 70 179 86 42 114 166 . . . . Gun 164 | . 70 44 . . . 50 . . . . Cannon 479 | . . 135 86 42 114 102 . . . . Launcher 14 | . . . . . . 14 . . . . Special . | . . . . . . . . . . . Kinetic 74 | . . 21 28 . . 25 . . . . Thermal 551 | . 70 158 58 42 114 109 . . . . Explosive 1 | . . . . . . 1 . . . . Electromagnetic 31 | . . . . . . 31 . . . . Robot Hit Streak 19 | . 8 13 19 14 10 13 . . . . Robot Miss Streak 6 | . 6 4 4 2 3 5 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 398 | . 37 107 54 22 78 100 . . . . Core Hits 164 | . 12 45 22 8 25 52 . . . . Critical Kills 2 | . . 1 . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 11 | . 7 1 2 . 1 . . . . . Burn 7 | . 7 . . . . . . . . . Meltdown 2 | . . 1 . . 1 . . . . . Blast 2 | . . . 2 . . . . . . . Melee Attacks 7 | . . . . . 7 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . 7 . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8977 | . 454 2135 1286 459 1809 2827 7 . . . Guns 1663 | . 454 476 . . . 733 . . . . Cannons 6771 | . . 1659 1286 459 1809 1558 . . . . Explosions 531 | . . . . . . 531 . . . . Melee . | . . . . . . . . . . . Ramming 12 | . . . . . . 5 7 . . . Kinetic 960 | . . 279 376 . . 305 . . . . Thermal 7271 | . 454 1856 910 459 1809 1783 . . . . Explosive 56 | . . . . . . 56 . . . . Electromagnetic 678 | . . . . . . 678 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . 2 . . . 4 . . 1 1 Average Corruption 2 | . . 2 . . . 3 . . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 11 | . . 6 . . . 5 . . . . Message Errors 1 | . . . . . . 1 . . . . Matter Fused 4 | . . 2 . . . 2 . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . Energy Discharges 2 | . . 2 . . . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . Data Loss (major) 2 | . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 162 | . . 23 18 . 51 70 . . . . Projectiles 116 | . . 23 18 . 51 24 . . . . Explosions 46 | . . . . . . 46 . . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . 3 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . . . 16 3 . . . Shots 1 | . . . . . . 1 . . . . Rammed 2 | . . . . . . 1 1 . . . Targets Rammed 2 | . . . . . . 1 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 587 | . 274 430 587 27 356 327 . . . 355 Average Temperature 110 | . 108 80 164 13 105 133 . . . 295 Received Heat Transfer 2563 | . 54 432 261 36 296 1457 . 27 . . Effects 11 | . . 4 7 . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 4 | . . 3 1 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 2 | . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . 1 1 . . 2 1 . . . . Combat Hostiles 4 | . . 1 . . 2 1 . . . . Parts Melted 27 | . 4 7 2 . 11 3 . . . . Heat Transferred 13221 | . 1815 3552 1628 740 2648 2838 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 4 . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp War Peak Influence 553 | . 223 522 405 478 388 553 223 . . . Initial 450 | . . 25 131 19 186 450 223 . . . Average 195 | . 84 240 174 198 122 364 221 . . . Maximum Alert Level 2 | . 1 2 2 2 1 2 1 . . . Low Security (%) 42 | . 79 23 43 53 67 . . . . . Level 1 47 | . 20 70 50 34 32 58 100 . . . Level 2 9 | . . 5 6 11 . 41 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 3 3 1 2 . 6 1 . . . Investigation 10 | . 2 3 . 2 . 2 1 . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 5 | . 1 . 1 . . 3 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp War Distress Signals 13 | . 1 6 2 4 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 137 | . 11 42 15 7 8 36 3 12 1 2 Peak Tracking Total 8 | . 3 5 5 4 4 8 4 7 1 2 Tactical Retreats 13 | . 3 2 . . . 6 . 2 . . Traps | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp War Traps Triggered 9 | . . 3 2 . . 2 . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp War Machines Disabled 9 | . . 3 1 2 . 3 . . . . Max in Single Turn 2 | . . 1 1 1 . 2 . . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . 3 . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp War Machines Accessed 44 | . 8 10 4 3 12 6 1 . . . Terminals 28 | . 6 8 4 1 5 3 1 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 12 | . 2 2 . 1 6 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 94 | . 19 21 11 7 22 12 2 . . . Successful 59 | . 15 16 3 3 17 5 . . . . Failed 35 | . 4 5 8 4 5 7 2 . . . Catastrophic 2 | . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 68 | . 12 19 8 5 18 6 . . . . Terminals 73 | . 17 19 11 2 13 9 2 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 13 | . 2 2 . 1 7 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . Terminal Hacks 21 | . 7 7 2 . 4 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . Alert Level 3 | . 1 1 . . . 1 . . . . Unreport Threat 6 | . 1 2 2 . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . Release Object 2 | . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . Refit 1 | . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 36 | . 8 9 1 3 13 2 . . . . Terminals 23 | . 6 7 1 1 7 1 . . . . Botnet 5 | . 1 1 . . 2 1 . . . . Skim 18 | . 5 6 1 1 5 . . . . . Fabricators 1 | . . . . . . 1 . . . . Overload 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 11 | . 2 2 . 1 6 . . . . . Tunnel 11 | . 2 2 . 1 6 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Jam 1 | . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 4 6 4 3 5 4 1 . . . Full Trace Events 5 | . . . . . 3 1 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . . . . 6 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp War Total Allies 4 | . . . . . 4 . . . . . Largest Group 4 | . . . . . 4 1 . . . . Highest-Rated Group 46 | . . . . . 46 7 . . . . Highest-Rated Ally 16 | . . . . . 16 7 . . . . Total Orders 2 | . . . . . 1 1 . . . . STAY 1 | . . . . . . 1 . . . . DROP 1 | . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp War Turns Passed 7338 | . 888 1418 674 383 2136 1171 288 164 180 36 Spaces Moved 3934 | 1 635 641 264 212 898 436 95 327 353 72 Core 801 | . . . . . 3 30 16 327 353 72 Treads 1792 | . . 518 238 212 824 . . . . . Legs 959 | 1 635 123 26 . . 174 . . . . Wheels 235 | . . . . . 71 164 . . . . Hover 147 | . . . . . . 68 79 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 120 152 158 150 50 50 50 50 50 Average Speed 150 | 120 120 157 177 158 205 193 296 50 50 50 Slowest Speed 1850 | 120 120 240 330 158 1850 529 400 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 2 95 63 21 30 95 16 3 49 46 16 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 14 | . 2 5 . 1 6 . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . . . Unknown Exits Taken 6 | 1 1 . . . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 1 2 . Spaces Dug 2 | . . . . 2 . . . . . . Terrain Destroyed 36 | . . . 8 6 10 12 . . . . Melee . | . . . . . . . . . . . Projectile 24 | . . . 8 6 10 . . . . . AOE 12 | . . . . . . 12 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp War Total 4785 | . 692 873 405 229 1106 622 104 326 356 72 Wait 381 | . 12 101 49 4 139 76 . . . . Move 3924 | . 634 640 263 211 897 435 94 326 352 72 Hop . | . . . . . . . . . . . Pick Up 30 | . 3 9 12 . 3 . 1 . 2 . Fast Attach 41 | . 1 8 19 . 3 10 . . . . Attach 20 | . 1 5 5 . 2 7 . . . . Detach 4 | . . . . . . 2 2 . . . Swap 15 | . 1 6 3 . 4 1 . . . . Drop 70 | . 5 14 24 . 12 7 6 . 2 . Fire 283 | . 35 90 30 14 38 76 . . . . Melee 7 | . . . . . 7 . . . . . Ram 2 | . . . . . . 1 1 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 7 | . . . . . . 7 . . . . Rewire 1 | . . . . . 1 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 6) 597 | -10/Materials | Discovered new exit (range 14) 650 | -10/Materials | Loaded intel: 23 non-interactive machine locations 705 | -10/Materials | Learned 2 Storage zone layouts 752 | -10/Materials | Identified exit to Subcaves 808 | -10/Materials | Discovered new exit (range 16) 819 | -10/Materials | Learned Storage stockpile data 835 | -10/Materials | Learned 4 Recycling zone layouts 889 | -10/Materials | Entered another Materials area 889 | -9/Materials | Evolved 2 slots: Utility x2 1022 | -9/Materials | Identified exit to Mines 1949 | -9/Materials | Identified exit to Materials 1990 | -9/Materials | Loaded intel: 8 trap records 2021 | -9/Materials | Learned location of 1 exit from Materials 2044 | -9/Materials | Learned location of Recycling (-8) 2055 | -9/Materials | Learned location of Zion (-6) 2057 | -9/Materials | Learned 4 Recycling zone layouts 2058 | -9/Materials | Learned location of 2 exits from Materials 2092 | -9/Materials | Learned location of 1 exit from Storage 2307 | -9/Materials | Entered another Materials area 2307 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2308 | -8/Materials | Identified exit to Storage 2309 | -8/Materials | Identified exit to Factory 2723 | -8/Materials | Discovered exit to Storage (range 11) 2777 | -8/Materials | Build established: Tank 2981 | -8/Materials | Entered Storage 2982 | -8/Storage | Identified exit to Recycling 3358 | -8/Storage | Used back door to open Recycling access 3364 | -8/Storage | Entered Recycling 3365 | -8/Recycling | Identified exit to Factory 3891 | -8/Recycling | Scanned before Scraplab entrance 4407 | -8/Recycling | Angered Scraplab inhabitants 4502 | -8/Recycling | Found Prototype Device 4502 | -8/Recycling | Identified Scrap Engine 4812 | -8/Recycling | Build established: Gunner 5500 | -8/Recycling | Entered Factory 5500 | -6/Factory | Accompanied by 1 ally 5500 | -6/Factory | Evolved 4 slots: Power x2, Utility x2 5850 | -6/Factory | Search patrols dispatched 5874 | -6/Factory | Build established: Skirmisher 6480 | -6/Factory | Lost 5 parts (1n2u2w) 6528 | -6/Factory | Lost 3 parts (1p1n1w) 6577 | -6/Factory | Lost 4 parts (2n1u1w) 6583 | -6/Factory | Spotted B-75 Beast 6600 | -6/Factory | Core integrity fell below 50% 6635 | -6/Factory | Discovered new exit (range 16) 6671 | -6/Factory | Entered another Factory area 6671 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6939 | -5/Factory | Build established: Gunner 6950 | -5/Factory | Discovered new exit (range 15) 6959 | -5/Factory | Entered Upper Caves 7012 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7064 | -5/Upper Caves | Ambushed by wild Derelicts 7118 | -5/Upper Caves | Discovered new exit (range 9) 7123 | -5/Upper Caves | Entered another Upper Caves area 7204 | -5/Upper Caves | Core integrity fell below 50% 7246 | -5/Upper Caves | Build established: Mutant 7272 | -5/Upper Caves | Learned Factory terminal intel 7297 | -5/Upper Caves | Discovered new exit (range 16) 7303 | -5/Upper Caves | Entered Warlord 7327 | -5/Warlord | System corruption cleaned by Quarantine Array 7329 | -5/Warlord | Attacked by Warlord forces 7334 | -5/Warlord | Spotted AV-NBC(B) 7334 | -5/Warlord | Spotted OW-68S(B) 7336 | -5/Warlord | Core integrity fell below 20% 7339 | -5/Warlord | Destroyed by Fire Trap Last Messages --------------- 07132_ Acquired Spk. Medium Treads. 07170_ Searching scrap... 07170_ Found Mak. Terrain Scan Processor. 07170_ Found 46 Matter. 07213_ Scrap Engine destroyed. 07272_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 07297_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 07327_ System quarantine in progress... 07327_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 07329_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 07335_ Knocked back. 07335_ Triggered Fire Trap. 07335_ Burning plasma bursts from the floor. 07339_ Triggered Fire Trap. 07339_ Burning plasma bursts from the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ??????? ##?????????????????????????????????????? | | ???????? ?????????""?????????????????????????? | | ????????? ?????????""#????????????????????????? | | ?????????? ???????#""#????????????????????????? | | ???????????# ??????#""#????????????????????????# | | ????????#### #######""#####??????????????????? # | | ????????# # "" "############???????? | | ????????# # "" """"""""""""#???????? | | ??????### B # "" """"""""""""#?####??# | | ??? ;% @ ### ### | | ??? + + # | | ????"" + + ## | | ????"" + #### ##? | | ?????" # # "" """"""""""""#??## #?? | | ????????# # "" """"""""""""#???# #?? | | ????????# # "" "############???# ##?? | | ????????#### #######""#####?????????????## #??? | | ???????????# ??????#""#????????????????## #??? | | ???????????# ???????#""#????????????????# ##??? | | ???????????# ????????""????????????????## ##???? | | ???????????# ???????????????????????????# #????? | | ???????????# ???????????????????????????# #????? | | ???????????#????????????????????????????# ##????? | | ????????????????????????????????????????# ^#?????? | | ???????????????????????????????????????## ##????# | | ??????????????????????????????????????## ##??## | | ??????????????????????????????????????# ##?# | | ??????????????????????????????????##### ## ### | | ?????????????????????????????????## # #### ## | | ?????????????????????????????????# #?## ## | | ?????????????????????????????????# #??# ## | | ?????????????????????????????????# ## #?## | | ?????????????????????????????????####?# #??### | | ?????????????????????????????????????? ##????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 38 Energy Capacity 484 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: EM 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed JunkBoreTendrils Manual? 0 Play Time 01:39:11 Cumulative 82.6 hours Start 2024.10.24 @ 16:02:40 End 2024.10.26 @ 13:35:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 60 Adventurer 16 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 42a1e265-9be6-4252-ad46-526c81a6b4f2