Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 16:36:00 Player: Quiggsy Result: Destroyed by as-10426 with Assembled Maul Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (608) 608 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1828 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 290/290 System Corruption 10% Temperature Cool (36) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (2) -------- Light Ion Engine Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Signal Interpreter Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Heat Sink Small Storage Unit Spread Laser Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Compact Wheel Spread Laser Light Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 17] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Parts Attached 33 | 7 4 21 1 Power 8 | 2 . 6 . Engine 8 | 2 . 6 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 7 . Treads 5 | . . 5 . Leg . | . . . . Wheel 6 | 2 2 2 . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 1 1 Device 1 | . . 1 . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 1 7 . Energy Gun 5 | 2 1 2 . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | . . 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 4 | . . 4 . System Corruption 10 | . . 10 . Parts Lost 10 | . 3 7 . Power 2 | . . 2 . Propulsion 6 | . 2 4 . Utility . | . . . . Weapon 2 | . 1 1 . Highest Loss Streak 5 | . 3 5 . To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 85 90 81 Engine 19 | . 14 20 22 Treads 15 | . . 20 11 Wheel 11 | . 26 7 11 Storage 8 | . 14 8 . Processor 9 | . 2 11 11 Energy Gun 11 | . 26 9 . Energy Cannon 4 | . . 6 . Ballistic Gun 6 | . . 4 22 Naked Turns . | . . . . Heaviest Build 29 | 14 14 29 26 Greatest Support 69 | 26 26 69 20 Greatest Overweight (x) 4 | . 1 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 7 | 6 8 7 5 Most Carried 8 | 4 7 8 5 Average Carried 5 | 2 5 6 4 Final Capacity 8 | 8 8 5 5 Final Carried 7 | 4 7 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 666 | 223 77 329 37 Remotely . | . . . . Salvage Created 776 | . 205 553 18 Parts 51 | . 15 36 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 20 | . 5 14 1 Guns 15 | . 5 9 1 Cannons 4 | . . 4 . AOE 1 | . . 1 . Classes Destroyed 5 | . 3 1 1 Builder 1 | . 1 . . Swarmer 5 | . 2 3 . Grunt 10 | . 3 7 . Sentry 4 | . . 4 . Assembled 1 | . . . 1 Best Kill Streak 4 | . 4 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 169 | . 46 118 5 Missed 35 | . 13 22 . Damage Taken 1736 | . 319 1276 141 Core 471 | . 44 362 65 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 82 . . Volleys Fired 65 | . 20 40 5 Largest 2 | . 2 2 2 Hottest 133 | . 90 133 46 Shots Fired 115 | . 38 67 10 Gun 104 | . 38 56 10 Cannon 11 | . . 11 . Launcher . | . . . . Special . | . . . . Kinetic 40 | . . 30 10 Thermal 45 | . 24 21 . Explosive . | . . . . Electromagnetic 30 | . 14 16 . Robot Hit Streak 16 | . 7 16 4 Robot Miss Streak 5 | . 5 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 68 | . 17 46 5 Core Hits 36 | . 9 25 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1086 | . 259 750 77 Guns 713 | . 217 419 77 Cannons 203 | . . 203 . Explosions 170 | . 42 128 . Melee . | . . . . Ramming . | . . . . Kinetic 307 | . . 230 77 Thermal 571 | . 209 362 . Explosive . | . . . . Electromagnetic 208 | . 50 158 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 10 10 Average Corruption 8 | . . 8 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 29 | . . 24 5 Message Errors 6 | . . 5 1 Matter Fused 8 | . . 7 1 Heat Flow Errors 4 | . . 4 . Energy Discharges 3 | . . 1 2 Parts Rejected 2 | . . 2 . Data Loss (minor) 3 | . . 2 1 Data Loss (major) 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 49 | . . 49 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 390 | . 166 390 36 Average Temperature 118 | . 64 143 19 Received Heat Transfer 662 | . 117 525 20 Effects 8 | . . 8 . Energy Bleed 2 | . . 2 . Interference 3 | . . 3 . Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1070 | . 520 550 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 1 3 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 342 | . 167 342 130 Initial 115 | . . 70 115 Average 166 | . 92 215 115 Maximum Alert Level 1 | . . 1 . Low Security (%) 63 | 100 100 39 100 Level 1 36 | . . 60 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 13 21 4 Peak Tracking Total 6 | . 6 6 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 2 2 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 9 | . 5 4 . Successful 5 | . 2 3 . Failed 4 | . 3 1 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Branch Access Points 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1278 | 62 244 780 192 Spaces Moved 775 | 53 196 430 96 Core 5 | 1 . 4 . Treads 424 | . . 328 96 Legs . | . . . . Wheels 346 | 52 196 98 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 86 160 Average Speed 130 | 92 86 144 183 Slowest Speed 250 | 100 95 250 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 36 28 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 10 | . 2 8 . Melee . | . . . . Projectile . | . . . . AOE 10 | . 2 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 926 | 62 231 530 103 Wait 23 | . 7 16 . Move 772 | 52 195 429 96 Hop . | . . . . Pick Up 19 | 3 5 10 1 Fast Attach 17 | 6 2 8 1 Attach 10 | . 2 8 . Detach 3 | . . 3 . Swap 6 | 1 . 5 . Drop 11 | . . 11 . Fire 65 | . 20 40 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Identified exit to Mines 248 | -10/Materials | Lost 3 parts (2n1w) 301 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 422 | -9/Materials | Discovered new exit (range 8) 447 | -9/Materials | Identified exit to Mines 907 | -9/Materials | Core integrity fell below 50% 950 | -9/Materials | System corruption reached 10% 951 | -9/Materials | Core integrity fell below 20% 967 | -9/Materials | Lost 5 parts (1p3n1w) 1087 | -9/Materials | Entered Mines 1167 | -9/Mines | Assembled infested the area 1279 | -9/Mines | Destroyed by as-10426 with Assembled Maul Last Messages --------------- Something is scanning the area. 01133_ K-01 Serf collects debris. 01146_ System corrupted: Matter fused (-9). 01167_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01191_ Searching scrap... 01191_ Found Heat Sink. 01191_ Found Med. Armor Plating. 01191_ Found 28 Matter. 01192_ Acquired 9 matter. 01195_ System corrupted: Energy discharge (-92). 01196_ Acquired Med. Armor Plating. 01198_ Acquired 10 matter. 01203_ Acquired Heat Sink. 01222_ System corrupted: Energy discharge (-104). 01236_ as-41272 destroyed. 01239_ Acquired 18 matter. 01241_ AAJ1P76 :O5SXSA9N7IASQQL 01279_ System corrupted: Component data lost. 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Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbidePortableBooster Manual? 0 Play Time 00:17:03 Cumulative 14.4 hours Start 2024.07.08 @ 16:19:21 End 2024.07.08 @ 16:36:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cc3cf3b-bee9-4726-bbfc-23a6d9b271dc