Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.09 @ 18:04:41 Player: opdo Result: Destroyed by as-36286 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (533) 533 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1083 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 134/160 System Corruption 3% Temperature Cool (30) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Particle Gun Mining Laser > --- INVENTORY (25) --- Ion Engine Ion Engine Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Compact Wheel Compact Matter Pod (150) Compact Matter Pod (150) Authchip [Propulsion] Small Laser Small Laser Light Cannon Grenade Launcher Rocket Launcher Shock Trap Shock Trap Shock Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Compact Wheel Medium Matter Pod Compact Matter Pod Light Armor Plating Authchip [Propulsion] Small Laser Light Cannon Grenade Launcher Rocket Launcher Mining Laser Shock Trap Shock Trap Shock Trap [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 43 | 7 28 8 Power 8 | 1 6 1 Engine 7 | 1 6 . Core 1 | . . 1 Reactor . | . . . Propulsion 16 | 2 11 3 Treads 2 | . 2 . Leg 11 | 2 9 . Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 8 | 2 5 1 Device 3 | 1 2 . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 2 6 3 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 8 | 2 6 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 91 98 Engine 8 | . 11 3 Core 4 | . . 10 Treads 3 | . 5 . Leg 12 | . 20 . Wheel 10 | . . 26 Device 13 | . 13 12 Storage 14 | . 14 14 Energy Gun 11 | . . 27 Ballistic Gun 13 | . 23 . Peak Build Rating 15 | 9 10 15 Average Rating 10 | 5 9 13 On Entrance 6 | . 9 9 Naked Turns . | . . . Heaviest Build 92 | 12 88 92 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 8 | . 7 8 Average Overweight (x) 1 | . . 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 17 | 7 13 25 Most Carried 25 | 5 16 25 Average Carried 14 | 3 10 21 Final Capacity 25 | 8 25 25 Final Carried 24 | 5 16 24 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1015 | 189 380 446 Remotely . | . . . Salvage Created 766 | 41 426 299 Parts 51 | 6 32 13 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 8 4 Guns 11 | . 8 3 Classes Destroyed 6 | 1 3 2 Worker 3 | . . 3 Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 1 | . . 1 Watcher 3 | . 3 . Grunt 12 | . 8 4 Best Kill Streak 3 | 2 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 88 | . 58 30 Missed 22 | . 17 5 Damage Taken 981 | . 583 398 Core 261 | . 106 155 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 94 | 6 61 27 Largest 2 | 2 2 2 Hottest 105 | 40 40 105 Shots Fired 172 | 12 109 51 Gun 169 | 12 109 48 Cannon . | . . . Launcher . | . . . Special 3 | . . 3 Kinetic 121 | 12 109 . Thermal 51 | . . 51 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 4 8 16 Robot Miss Streak 4 | 3 4 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 112 | 6 69 37 Core Hits 39 | 3 23 13 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 1 1 Burn 1 | . . 1 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1345 | 67 748 530 Guns 1309 | 67 744 498 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 36 | . 4 32 Kinetic 811 | 67 744 . Thermal 498 | . . 498 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . . 9 Message Errors 6 | . . 6 Matter Fused 2 | . . 2 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 16 | . . 16 Shots . | . . . Rammed 3 | . 1 2 Targets Rammed 3 | . 1 2 Kicked . | . . . Crushed . | . . . Highest Temperature 572 | . 12 572 Average Temperature 166 | . 7 198 Received Heat Transfer 525 | . 300 225 Effects 15 | . . 15 Shutdowns 4 | . . 4 Energy Bleed 1 | . . 1 Matter Decay 3 | . . 3 Damage (minor) 2 | . . 2 Damage (major) 4 | . . 4 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 2 | . . 2 Heat Transferred 1203 | . . 1203 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 203 | 10 203 91 Initial 6 | . 6 1 Average 37 | 3 48 26 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 96 100 Level 1 1 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 16 5 Peak Tracking Total 2 | . 2 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 10 | . 10 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 3 | . . 3 Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 8 | . 8 . Failed 12 | . 12 . Catastrophic 5 | . 5 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 3 | . 3 . Prototype ID Bank 1 | . 1 . Patrol Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 141 | . 141 . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2299 | 94 1295 910 Spaces Moved 1287 | 57 691 539 Core 15 | 9 6 . Treads 101 | . 94 7 Legs 639 | 48 591 . Wheels 532 | . . 532 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 140 Average Speed 146 | 108 151 144 Slowest Speed 400 | 120 400 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 58 | 3 84 87 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1526 | 74 836 616 Wait 58 | . 35 23 Move 1285 | 56 690 539 Hop . | . . . Pick Up 30 | 5 14 11 Fast Attach 28 | 7 18 3 Attach 5 | . 3 2 Detach 2 | . . 2 Swap 10 | . 7 3 Drop 11 | . 7 4 Fire 94 | 6 61 27 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 14) 1064 | -10/Materials | Discovered new exit (range 16) 1306 | -10/Materials | Discovered new exit (range 5) 1390 | -10/Materials | Entered Mines 1553 | -10/Mines | Core integrity fell below 50% 1695 | -10/Mines | Build established: Scavenger-Mutant 1720 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1756 | -10/Mines | Discovered new exit (range 6) 1784 | -10/Mines | Core integrity fell below 20% 1822 | -10/Mines | Discovered new exit (range 11) 1969 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2014 | -10/Mines | Found a hidden stash of uninstalled traps 2285 | -10/Mines | Excavation squad dispatched 2285 | -10/Mines | A large section of the Mines collapsed 2300 | -10/Mines | Destroyed by as-36286 with Assembled Heavy Rifle Last Messages --------------- 02185_ Acquired derelict log, extracted data. Data stored: Recycling entrances (x1). 02211_ Dropped Med. Matter Pod. 02211_ Acquired Com. Matter Pod. 02212_ Dropped Med. Matter Pod. 02212_ Acquired Com. Matter Pod. 02228_ Slammed into R-06 Scavenger. 02228_ Imp. Terrain Scanner destroyed. 02228_ System corrupted by crushing effect (+2). 02237_ UXVBKJFB0: UAUJ#WECBFQENIEY 02257_ MY/Y/AN =/6HJZQ 8FN=T>BZV>4 02285_ Trooper 1a crushed by falling debris. 02285_ Trooper 1a destroyed. 02285_ 18 Matter crushed. 02285_ Mercenary 1a crushed by falling debris. 02285_ Trooper 1b crushed by falling debris. 02285_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. 02300_ UG3>J>CD91WKT4HJW:Z:K KGCV> Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# ###????????#???????? | | ??????????????????????????# ###?#????????????#? | | ??????????????????????????# ##?????????????#? | | ???????????????#??????????## #??????????????? | | ???????????????????????????## ####??????????????? | | ????????????????????????????# #???#?????????????? | | ?????????####???????????????# #????#????????????? | | ????????## ##??????????????# #?#???????#???????? | | ???????## ##?????????????# #?????###########?? | | ???????# ???????????????# #?????# ##? | | ???????# #???#???###??#??# #?????# #?? | | ???????# ##?#???## ####### ####### #?? | | ????#??# ####### % #?? | | ???#???# ## ####### !! #?? | | #?????## #########????## ! ! #?? | | ??????## #???????#?????# ! ! #?? | | ?????## ## #######??#????# ! ! #?? | | #???## #### #;#### ##??????# #?? | | ????# ##### #a@ # #??????# #?? | | ????# #?## ###g#####?????# #?? | | #???## ##?# ####g # ##????# #?? | | ?##### #### ##?##### #???#?# #?? | | ## #????# #?????###########?? | | # ##????# #?????????????????? | | ##### #?????# #?????????#??????#? | | #?#?## #?#???# ##?????????????????? | | ##??#?## #???#?# #??????????????????? | | ###???#?# #?????# ##????#????????????? | | ###??????## ##????# #??????????????????? | | ###???????##### #????? ??????????????????? | | ## ##???#???????## #????? ?? ???????????????? | | ### ####??#?#????# ##???? ?????????????????? | | ??# ###??#?#??# #?#??? ?????????????????? | | ### #??#??##?# #????? ? ?????????#?????? | | ## ##??#????# ##?#??## ? #????#????????? | | # ##?#????# #??????# #??#?????????????#? | | ##?????# #??????# #?????????????????# | | #??#?## ###????# #??????#?????#????? | | ### ##??### ###??# #?#?????????#?????? | | # #?## #?#?## #???# #??#???#???#??????? | | ### #?#? #???# #???# ##????#???????#???? | | #?# #???# ##?## #??## #####?????????????? | | ??# #???### #??# ##?## ##?#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableGatlingShield Manual? 0 Play Time 00:11:41 Cumulative 77.2 hours Start 2025.03.09 @ 17:53:28 End 2025.03.09 @ 18:04:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 216 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 386bc9e4-932c-4953-8481-7ac8d112377e