Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.25 @ 22:26:54 Player: DuckBoy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (183) 915 Value Destroyed (7347) 7347 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (7664) 7664 TOTAL SCORE: 20486 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2714 Follower Combat Kills 2124 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Friendly Fire -274 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 86/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Improved Cooling System Improved Particle Charger Transmission Jammer Improved Cloaking Device Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Advanced Powered Armor Improved Force Field > --- WEAPON ----------- Helical Railgun Linear Accelerator Centrium Greatsword > --- INVENTORY -------- Antimatter Reactor Improved Quantum Reactor Heavy Treads Improved Cooling System Improved Particle Charger Transmission Jammer Improved Cloaking Device Advanced Hardlight Generator Heavy Missile Launcher [Rating: 101] Favorites ----------- Power Hybrid Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/Combat] Protection Advanced Powered Armor Weapon Heavy Disruptor Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Centrium Greatsword Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Fac DSF Gar Fac Was Fac Gar Fac Slots Evolved 8 | . . 2 2 . 2 . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . Utility 3 | . . . 1 . 1 . . 1 . . . . Weapon 2 | . . 1 . . . . . 1 . . . . Parts Attached 157 | 7 2 6 24 20 1 19 19 18 12 1 5 23 Power 21 | 1 1 1 4 2 1 1 4 . . . 2 4 Engine 7 | 1 1 1 1 1 1 1 . . . . . . Core 6 | . . . 3 1 . . 2 . . . . . Reactor 8 | . . . . . . . 2 . . . 2 4 Propulsion 48 | 3 . 3 9 7 . 11 5 4 1 . . 5 Treads 45 | 2 . 3 8 7 . 11 5 4 1 . . 4 Leg 1 | . . . 1 . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 41 | 1 1 1 4 4 . 4 5 10 7 . 1 3 Device 25 | . 1 1 3 3 . 3 4 2 5 . 1 2 Storage 2 | 1 . . 1 . . . . . . . . . Processor 3 | . . . . 1 . 1 1 . . . . . Hackware 8 | . . . . . . . . 8 . . . . Protection 3 | . . . . . . . . . 2 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 47 | 2 . 1 7 7 . 3 5 4 4 1 2 11 Energy Gun 8 | 1 . 1 3 1 . . . 1 . . . 1 Energy Cannon 17 | . . . . 6 . 1 3 2 2 . 1 2 Ballistic Gun 6 | 1 . . 1 . . . . . . . . 4 Ballistic Cannon 8 | . . . 1 . . 2 2 . 1 . . 2 Launcher 3 | . . . 1 . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . . 1 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . 1 1 . . 1 Corrupted Parts 10 | . . . . . . 9 . . . . . 1 System Corruption 43 | . . . . . . 37 . . . . . 6 Parts Lost 40 | . 1 . 8 5 . 2 5 . . . . 19 Power 10 | . 1 . 1 2 . . 2 . . . . 4 Propulsion 9 | . . . 2 1 . . 2 . . . . 4 Utility 6 | . . . 1 1 . . . . . . . 4 Weapon 15 | . . . 4 1 . 2 1 . . . . 7 Highest Loss Streak 10 | . 1 . 2 2 . 1 4 . . . . 10 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 87 | . 96 96 91 99 92 97 95 83 83 80 80 72 Engine 2 | . 13 11 4 3 15 15 4 . . . . . Core 1 | . . . 4 5 . . 4 . . . . . Reactor 7 | . . . . . . . 3 13 13 13 13 12 Treads 26 | . 28 31 31 35 30 30 29 26 23 20 20 15 Device 15 | . 11 11 14 9 7 13 15 16 19 20 20 18 Storage 7 | . 14 11 9 9 7 7 7 6 6 6 6 5 Processor 5 | . . . . 8 7 7 7 6 6 6 6 6 Energy Gun 3 | . 14 19 12 5 . . . . . . . . Energy Cannon 9 | . . . . 16 23 15 13 7 12 8 12 9 Ballistic Gun 1 | . 14 11 4 . . . . . . . . . Ballistic Cannon 2 | . . . 5 5 . 6 6 1 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 113 | 14 15 20 45 46 51 65 71 91 113 91 97 109 Greatest Support 140 | 40 40 63 83 80 80 116 116 120 130 130 130 140 Greatest Overweight (x) 25 | . . . 2 . . . . . . . . 25 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 14 15 15 15 15 15 15 15 15 14 Most Carried 15 | 1 2 7 15 15 14 15 15 15 15 15 15 15 Average Carried 12 | . 1 5 11 14 13 13 14 12 13 14 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 2 7 15 15 13 15 15 7 15 15 15 5 Class Distribution -------------------- 27% | Commander-Gunner 15% | Scavenger-Mutant 13% | Scavenger-Gunner 13% | Commander-Mutant 8% | Mutant 8% | Gunner 6% | Scavenger-Tank 4% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Gunner | -7/Garrison Infiltrator-Gunner | -6/Factory Commander-Gunner | -6/Waste Commander-Mutant | -6/Factory Commander-Mutant | -6/Garrison Commander-Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Gar Fac DSF Gar Fac Was Fac Gar Fac Matter Collected 3319 | 264 106 154 604 611 . 237 422 306 35 . 150 430 Remotely . | . . . . . . . . . . . . . Salvage Created 7975 | . 457 647 1838 1391 . 531 570 324 . . 831 1386 Parts 430 | . 30 42 107 79 . 35 31 13 . . 34 59 Haulers Intercepted 4 | . . . 4 . . . . . . . . . Recyclers Shooed 4 | . 1 . 2 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Fac DSF Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 149 | . 9 12 29 32 . 10 16 5 . . 11 25 Melee 11 | . . . 1 . . . . . . . 1 9 Guns 49 | . 8 12 13 12 . . . . . . . 4 Cannons 58 | . . . 8 16 . 10 15 1 . . 4 4 AOE 19 | . 1 . 7 1 . . 1 1 . . . 8 Classes Destroyed 21 | . 3 3 5 2 . 2 1 . . . 1 4 Worker 11 | . . 1 6 . . . . 1 . . . 3 Builder 3 | . 1 1 1 . . . . . . . . . Tunneler 2 | . . . . . . . . . . . . 2 Hauler 4 | . . . 4 . . . . . . . . . Recycler 4 | . . . 4 . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . 2 Operator 2 | . . 1 . . . . . . . . . 1 Watcher 5 | . 1 . 3 . . . . 1 . . . . Swarmer 17 | . . . 6 6 . . 5 . . . . . Cutter 3 | . . . . . . . 3 . . . . . Grunt 81 | . 9 9 14 14 . 6 5 2 . . 5 17 Brawler 7 | . . . 2 3 . . . 1 . . . 1 Duelist 2 | . . . . . . . . . . . . 2 Sentry 21 | . . 3 6 6 . . 3 . . . 3 . Demolisher 1 | . . . . . . . . . . . . 1 Specialist 4 | . . . . . . 3 . . . . 1 . Hunter 3 | . . . 1 . . . . 1 . . . 1 Programmer 6 | . . . . 1 . . . 1 . . . 4 Heavy 1 | . . . . . . 1 . . . . . . Behemoth 2 | . . . . 2 . . . . . . . . Executioner 2 | . . . . . . . . . . . 2 . Best Kill Streak 16 | . 4 8 7 5 . 5 8 2 . . 4 16 Combat Bots Only 14 | . 3 5 4 5 . 5 8 1 . . 4 14 Max Kills in Single Turn 3 | . 2 2 3 2 . 2 1 1 . . 1 3 Gunslinging 1 | . 1 1 . . . . . . . . . . Exploded 2 | . 1 . 2 1 . . 1 1 . . . 2 Melee 1 | . . . 1 . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Gar Fac DSF Gar Fac Was Fac Gar Fac Damage Taken 9170 | . 319 337 1179 878 . 586 1113 273 . . 283 4202 Core 1339 | . 52 23 148 59 . 54 147 30 . . 70 756 Absorbed by Shields 1472 | . . . 292 13 . . . 41 . . 234 892 Reduced by Siege Mode 74 | . . . . . . . . . . . . 74 Regen/Repaired (Parts) 346 | . . . . . . . . 32 314 . . . Core Remaining (%) 81 | 100 79 94 . 62 . . 71 . . . . . Volleys Fired 381 | . 31 28 84 93 . 19 29 21 13 . 36 27 Largest 4 | . 2 3 3 3 . 3 3 2 2 . 2 4 Hottest 223 | . 60 100 155 204 . 206 223 220 220 . 220 220 Shots Fired 869 | . 62 77 201 232 . 50 71 29 26 . 54 67 Gun 403 | . 62 77 150 84 . . . . . . . 30 Cannon 451 | . . . 45 148 . 50 71 25 26 . 54 32 Launcher 15 | . . . 6 . . . . 4 . . . 5 Special . | . . . . . . . . . . . . . Kinetic 264 | . 31 28 82 52 . 13 22 . . . . 36 Thermal 190 | . . . 42 112 . 3 32 . . . . 1 Explosive 15 | . . . 6 . . . . 4 . . . 5 Electromagnetic 400 | . 31 49 71 68 . 34 17 25 26 . 54 25 Robot Hit Streak 16 | . 9 11 12 11 . 10 14 8 15 . 16 15 Robot Miss Streak 5 | . 3 5 4 3 . 4 4 4 2 . 3 3 Penetration Max 2 | . . . 1 . . . . . . . . 2 Secondary Targets 3 | . 1 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 560 | . 41 48 127 129 . 31 46 22 20 . 26 70 Core Hits 314 | . 20 26 75 54 . 21 33 11 3 . 11 60 Critical Kills 4 | . . . . 1 . . . . . . . 3 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 19 | . 1 2 4 2 . . . 1 . . . 9 Burn 1 | . . . . 1 . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . Destroy 3 | . . . . . . . . . . . . 3 Blast 3 | . . . 2 . . . . . . . . 1 Corrupt 7 | . 1 2 2 . . . . 1 . . . 1 Sever 4 | . . . . . . . . . . . . 4 Melee Attacks 66 | . . . 4 . . . . . . 7 16 39 Impact . | . . . . . . . . . . . . . Slashing 66 | . . . 4 . . . . . . 7 16 39 Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 1 4 Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17020 | . 640 790 3064 2864 . 884 1185 977 50 . 1182 5384 Guns 4751 | . 588 638 1717 1058 . . . . . . . 750 Cannons 6782 | . . . 754 1719 . 884 1087 724 50 . 715 849 Explosions 2684 | . 52 152 527 87 . . 93 222 . . . 1551 Melee 2669 | . . . 36 . . . . . . . 467 2166 Ramming 134 | . . . 30 . . . 5 31 . . . 68 Kinetic 3928 | . 245 216 1319 743 . 200 306 . . . . 899 Thermal 2857 | . 52 152 587 1354 . 58 635 . . . . 19 Explosive 2178 | . . . 405 . . . . 222 . . . 1551 Electromagnetic 5254 | . 343 422 687 767 . 626 239 724 50 . 715 681 Impact . | . . . . . . . . . . . . . Slashing 2669 | . . . 36 . . . . . . . 467 2166 Piercing . | . . . . . . . . . . . . . Highest Corruption 37 | . . . 5 5 . 37 37 . . . . 12 Average Corruption 12 | . . . 5 5 . 22 37 . . . . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 150 | . . . 16 61 . 13 47 . . . . 13 Message Errors 29 | . . . 1 18 . 1 8 . . . . 1 Matter Fused 43 | . . . 3 18 . 3 16 . . . . 3 Heat Flow Errors 18 | . . . 2 8 . 1 7 . . . . . Energy Discharges 17 | . . . 2 5 . 2 4 . . . . 4 Parts Rejected 3 | . . . 1 1 . 1 . . . . . . Parts Fused 3 | . . . 2 1 . . . . . . . . Data Loss (minor) 10 | . . . 2 3 . 1 4 . . . . . Data Loss (major) 10 | . . . 2 2 . . 4 . . . . 2 Misfires 6 | . . . . 2 . . 2 . . . . 2 Alerts 2 | . . . 1 . . . 1 . . . . . Weapon Failures 9 | . . . . 3 . 4 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 522 | . . . 22 45 . 11 . 3 . . 110 331 Projectiles 63 | . . . . 34 . 11 . 3 . . . 15 Explosions 33 | . . . 22 11 . . . . . . . . Melee 426 | . . . . . . . . . . . 110 316 Knockbacks 28 | . . . 5 4 . 11 4 . . . . 4 Impact 2 | . . . . . . . . . . . . 2 Kinetic 25 | . . . 5 3 . 11 4 . . . . 2 Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 183 | . . 40 140 . . . . . . . . 3 Shots 4 | . . 1 3 . . . . . . . . . Rammed 19 | . . . 5 . . . 1 2 . . . 11 Targets Rammed 21 | . . . 7 . . . 1 2 . . . 11 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . Highest Temperature 464 | . 13 7 277 360 . 210 464 234 276 . 207 276 Average Temperature 80 | . 9 4 58 80 . 73 118 70 143 . 54 72 Received Heat Transfer 2844 | . 198 120 402 240 . 225 255 48 . . 48 1308 Effects 1 | . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . Siege Activations 2 | . . . . . . . . . . . 1 1 Total Turns 14 | . . . . . . . . . . . 5 9 Longest Duration 9 | . . . . . . . . . . . 5 9 Robots Corrupted 11 | . . . . 2 . . . 3 . . 6 . Combat Hostiles 11 | . . . . 2 . . . 3 . . 6 . Parts Fried 33 | . . 1 5 3 . 4 1 5 . . 11 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 11 | . . . . 5 . . 5 . . . . 1 Heat Transferred 5230 | . 100 200 1149 2494 . 100 1150 . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 1 1 1 . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Fac DSF Gar Fac Was Fac Gar Fac Peak Influence 2248 | . 246 446 520 1727 906 874 1003 835 262 7 1557 2248 Initial 906 | . . 103 122 293 906 634 655 526 262 . 4 816 Average 692 | . 133 259 272 1123 906 777 901 498 57 2 993 1501 Maximum Alert Level 5 | . 1 2 2 5 3 3 3 3 1 . 4 5 Low Security (%) 22 | 100 63 22 34 . . . . . 80 100 11 . Level 1 15 | . 36 72 33 6 . . . 22 19 . . . Level 2 16 | . . 5 31 11 . 23 6 63 . . 14 . Level 3 21 | . . . . 24 100 76 93 13 . . 31 19 Level 4 17 | . . . . 41 . . . . . . 42 42 Level 5 3 | . . . . 15 . . . . . . . 11 High Security 2 | . . . . . . . . . . . . 26 Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . Squads Dispatched 39 | . 1 3 5 . . 2 . 6 . . . 22 Investigation 10 | . 1 2 4 . . . . 2 . . . 1 Extermination 3 | . . . . . . . . 2 . . . 1 Reinforcement 9 | . . 1 . . . 2 . 2 . . . 4 Assault 17 | . . . 1 . . . . . . . . 16 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Gar Fac DSF Gar Fac Was Fac Gar Fac Distress Signals 7 | . 2 . 3 . . . . 2 . . . . Communications Jammed 8 | . . . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . . . 8 Times Spotted 287 | . 13 14 48 44 . 12 17 18 7 . 29 85 Peak Tracking Total 23 | . 4 4 5 5 . 5 7 6 2 . 3 23 Tactical Retreats 19 | . . . 5 5 . 2 . 3 . . . 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Fac DSF Gar Fac Was Fac Gar Fac Traps Triggered 13 | . 1 . 2 4 . . . 1 . . 4 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Gar Fac DSF Gar Fac Was Fac Gar Fac Machines Disabled 20 | . 1 2 3 1 . . . 1 . . 2 10 Max in Single Turn 4 | . 1 1 1 1 . . . . . . 1 4 Garrison Relay 2 | . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Gar Fac DSF Gar Fac Was Fac Gar Fac Machines Accessed 37 | . 2 4 9 4 1 . 2 7 . 1 3 4 Terminals 32 | . 2 4 8 4 1 . 2 5 . . 3 3 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 2 | . . . 1 . . . . . . 1 . . Total Hacks 95 | . 5 9 20 9 1 . 3 30 . 1 7 10 Successful 39 | . . 1 7 2 1 . 1 21 . 1 2 3 Failed 56 | . 5 8 13 7 . . 2 9 . . 5 7 Catastrophic 11 | . . 1 5 1 . . 1 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 45 | . 5 9 8 . . . . 13 . . 2 8 Terminals 72 | . 5 9 17 9 1 . 3 12 . . 7 9 Fabricators 17 | . . . . . . . . 17 . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 4 | . . . 3 . . . . . . 1 . . Terminal Hacks 14 | . . . 5 2 1 . 1 3 . . 2 . Robot Schematic 2 | . . . . . . . . 2 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . 1 . Open DSF 1 | . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . 1 . Terminal Index 2 | . . . 1 . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . Fabricator Hacks 16 | . . . . . . . . 16 . . . . Load Schematic 8 | . . . . . . . . 8 . . . . Build 8 | . . . . . . . . 8 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . 1 . . Unlock Access 2 | . . . 1 . . . . . . 1 . . Unauthorized Hacks 7 | . . 1 1 . . . . 2 . . . 3 Terminals 5 | . . 1 1 . . . . 1 . . . 2 Botnet 5 | . . 1 1 . . . . 1 . . . 2 Fabricators 1 | . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . 2 4 8 4 1 . 1 5 . 1 3 4 Full Trace Events 6 | . 1 1 2 . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . . . . Robots Built 15 | . . . . . . . . 15 . . . . Authchips 8 | . . . . . . . . 8 . . . . Time 527 | . . . . . . . . 527 . . . . Total Robot Build Rating 59 | . . . . . . . . 59 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Gar Fac DSF Gar Fac Was Fac Gar Fac Used RIF Installer 3 | . . . . 1 . . 1 . . . 1 . Coupler Efficiency 1 | . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . 8 . . . . . . 8 . Machine Destruction 9 | . . . . 5 . . . . . . 4 . Programmers 7 | . . . . 3 . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 10 | . . . . 6 . . . . . . 3 1 Allies Hacked 13 | . . . . . . . . 3 2 . 7 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Gar Fac DSF Gar Fac Was Fac Gar Fac Total Allies 47 | . . . . 8 . . . 18 5 . 14 2 Largest Group 20 | . . . . 6 . . . 17 20 20 19 14 Highest-Rated Group 1112 | . . . . 96 . . . 601 1112 1112 1090 961 Highest-Rated Ally 141 | . . . . 31 . . . 37 141 141 141 141 Total Orders 62 | . . . . . . . . 1 42 . 15 4 STAY 26 | . . . . . . . . . 19 . 4 3 ROAM 6 | . . . . . . . . . 2 . 4 . FOLLOW 18 | . . . . . . . . . 10 . 7 1 AID 12 | . . . . . . . . 1 11 . . . Ally Attacks 450 | . . . . 97 . . . 45 47 . 124 137 Total Damage 11342 | . . . . 1120 . . . 1595 817 . 3598 4212 Kills 86 | . . . . 15 . . . 12 2 . 26 31 Allies Corrupted 1 | . . . . 1 . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 2 Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Fac DSF Gar Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Gar Fac DSF Gar Fac Was Fac Gar Fac Turns Passed 13460 | 77 293 718 1627 2192 90 309 898 1635 2045 133 2069 1374 Spaces Moved 6286 | 45 117 225 715 1054 56 118 451 732 960 62 1066 685 Core 45 | 2 . . . . . . . . . . . 43 Treads 6132 | 39 117 225 613 1054 56 118 451 732 960 62 1066 639 Legs 102 | . . . 102 . . . . . . . . . Wheels 4 | 4 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 166 166 50 Average Speed 163 | 148 160 160 176 160 160 161 160 160 162 166 166 159 Slowest Speed 1300 | 160 160 160 260 162 160 165 160 160 166 166 166 1300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 37 29 75 96 4 83 58 15 87 1 86 19 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 21 | . . . 1 . . . . . . 7 11 2 Terrain Destroyed 229 | . 2 2 84 8 . . 2 42 . 7 11 71 Melee 21 | . . . 1 . . . . . . 7 11 2 Projectile 13 | . . . 9 . . . . . . . . 4 AOE 195 | . 2 2 74 8 . . 2 42 . . . 65 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Gar Fac DSF Gar Fac Was Fac Gar Fac Total 8612 | 52 160 519 895 1381 57 193 574 1168 1422 79 1282 830 Wait 1425 | . 10 259 39 115 . 23 41 384 416 8 103 27 Move 6275 | 44 116 224 714 1053 55 117 450 732 959 61 1065 685 Hop . | . . . . . . . . . . . . . Pick Up 74 | 1 1 2 13 15 . 6 14 3 12 1 3 3 Fast Attach 50 | 6 2 1 9 5 . 5 9 1 3 . 2 7 Attach 49 | . . 1 6 4 1 3 2 11 5 1 1 14 Detach 9 | . . . . . . . 1 1 2 . 1 4 Swap 58 | 1 . 4 9 11 . 11 8 6 4 . 2 2 Drop 91 | . . . 10 20 1 9 19 7 8 1 6 10 Fire 381 | . 31 28 84 93 . 19 29 21 13 . 36 27 Melee 66 | . . . 4 . . . . . . 7 16 39 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 19 | . . . 7 . . . 1 2 . . . 9 Escape Stasis 2 | . . . . . . . . . . . 2 . Rewire 111 | . . . . 65 . . . . . . 45 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory -7/DSF -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 36 | -11/Junkyard | Discovered new exit (range 16) 78 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 820 | -9/Materials | Discovered new exit (range 7) 960 | -9/Materials | Build established: Gunner 1089 | -9/Materials | Entered another Materials area 1089 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1376 | -8/Materials | Discovered new exit (range 15) 1562 | -8/Materials | Build established: Mutant 2176 | -8/Materials | Build established: Scavenger-Tank 2335 | -8/Materials | Discovered new exit (range 6) 2475 | -8/Materials | Discovered new exit (range 4) 2689 | -8/Materials | First assault squad dispatched 2706 | -8/Materials | Identified exit to Garrison 2716 | -8/Materials | Entered Garrison 2748 | -8/Garrison | Triggered checkpoint 2809 | -8/Garrison | Rescued a captive Derelict 2819 | -8/Garrison | Rescued a captive Derelict 2940 | -8/Garrison | Triggered checkpoint 2963 | -8/Garrison | Triggered checkpoint 3100 | -8/Garrison | Garrison Relay disabled 3220 | -8/Garrison | Triggered checkpoint 3232 | -8/Garrison | Triggered checkpoint 3252 | -8/Garrison | Triggered checkpoint 3418 | -8/Garrison | Discovered new exit (range 15) 3470 | -8/Garrison | Installed Relay Interface Framework 3626 | -8/Garrison | Triggered checkpoint 3661 | -8/Garrison | Triggered checkpoint 3724 | -8/Garrison | Triggered checkpoint 3767 | -8/Garrison | Discovered new exit (range 5) 3850 | -8/Garrison | Triggered checkpoint 3886 | -8/Garrison | Discovered new exit (range 4) 4027 | -8/Garrison | Spotted B-75 Beast 4028 | -8/Garrison | Spotted B-75 Beast 4235 | -8/Garrison | Destroyed B-75 Beast 4296 | -8/Garrison | Destroyed B-75 Beast 4337 | -8/Garrison | Build established: Scavenger-Gunner 4380 | -8/Garrison | Discovered new exit (range 15) 4491 | -8/Garrison | Triggered checkpoint 4908 | -8/Garrison | Entered Factory 4908 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4948 | -7/Factory | Build established: Scavenger-Mutant 4996 | -7/Factory | Identified exit to DSF 4998 | -7/Factory | Entered DSF 5043 | -7/DSF | Additional patrols routed to DSF 5126 | -7/DSF | System corruption reached 10% 5168 | -7/DSF | Discovered new exit (range 14) 5206 | -7/DSF | Sterilization system engaged 5226 | -7/DSF | Ambient heat levels rising (+10) 5241 | -7/DSF | Ambient heat levels rising (+10) 5256 | -7/DSF | Ambient heat levels rising (+10) 5271 | -7/DSF | Ambient heat levels rising (+10) 5286 | -7/DSF | Ambient heat levels rising (+10) 5301 | -7/DSF | Ambient heat levels rising (+10) 5305 | -7/DSF | System corruption reached 30% 5307 | -7/DSF | Entered Garrison 5348 | -7/Garrison | Triggered checkpoint 5396 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 5602 | -7/Garrison | Build established: Scavenger-Gunner 5610 | -7/Garrison | Triggered checkpoint 5670 | -7/Garrison | Lost 4 parts (1p2n1w) 5692 | -7/Garrison | Destroyed 8 combat bots 5762 | -7/Garrison | Discovered new exit (range 10) 5799 | -7/Garrison | Discovered new exit (range 14) 5799 | -7/Garrison | Discovered new exit (range 80) 5799 | -7/Garrison | Discovered new exit (range 85) 6205 | -7/Garrison | Entered Factory 6205 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6493 | -6/Factory | Build established: Infiltrator-Gunner 7025 | -6/Factory | Discovered new exit (range 16) 7134 | -6/Factory | Fabricated P-60 Hacker (x2) 7207 | -6/Factory | Fabricated P-60 Hacker (x2) 7281 | -6/Factory | Fabricated P-60 Hacker (x2) 7355 | -6/Factory | Fabricated P-60 Hacker (x2) 7430 | -6/Factory | Fabricated P-60 Hacker (x2) 7505 | -6/Factory | Fabricated P-60 Hacker? 7513 | -6/Factory | Build established: Commander-Mutant 7567 | -6/Factory | Hacker 5e assimilated hostile G-50 Soldier 7613 | -6/Factory | Fabricated P-60 Hacker? 7614 | -6/Factory | Hacker 5h assimilated hostile G-50 Soldier 7694 | -6/Factory | Hacker 5j assimilated hostile G-50 Soldier 7703 | -6/Factory | Fabricated M-28 Smith? 7840 | -6/Factory | Sucked down chute 7840 | -6/Factory | Entered Waste 7841 | -6/Waste | Met a frightened Derelict 7868 | -6/Waste | Spotted C-40 Crusher 7891 | -6/Waste | Spotted C-40 Crusher 7905 | -6/Waste | Allies destroyed C-40 Crusher 7934 | -6/Waste | Spotted C-40 Crusher 7940 | -6/Waste | Spotted C-40 Crusher 7947 | -6/Waste | Allies destroyed C-40 Crusher 7952 | -6/Waste | Hacker 5o assimilated hostile C-40 Crusher 7964 | -6/Waste | Spotted C-40 Crusher 7970 | -6/Waste | Hacker 5q assimilated hostile C-40 Crusher 8006 | -6/Waste | Spotted C-40 Crusher 8130 | -6/Waste | 16 allies followed down the chute 8195 | -6/Waste | Build established: Commander-Gunner 8251 | -6/Waste | Found Broken Adv. Powered Armor 8631 | -6/Waste | Found Prototype Slashing Weapon 8633 | -6/Waste | Identified Centrium Greatsword 8882 | -6/Waste | Discovered new exit (range 15) 9885 | -6/Waste | Entered Factory 9885 | -6/Factory | Accompanied by 20 allies 9917 | -6/Factory | Identified exit to Garrison 10018 | -6/Factory | Entered Garrison 10018 | -6/Garrison | Accompanied by 19 allies 10018 | -6/Garrison | 1 ally did not survive the journey 10237 | -6/Garrison | Build established: Commander-Mutant 10246 | -6/Garrison | Triggered checkpoint 10246 | -6/Garrison | Triggered checkpoint 10248 | -6/Garrison | Triggered checkpoint 10249 | -6/Garrison | Hacker 5w assimilated hostile S-27 Virus 10250 | -6/Garrison | Hacker 5x assimilated hostile S-27 Virus 10276 | -6/Garrison | Triggered checkpoint 10434 | -6/Garrison | Triggered checkpoint 10451 | -6/Garrison | Hacker 5o assimilated hostile G-50 Soldier 10494 | -6/Garrison | Spotted Executioner 10496 | -6/Garrison | Spotted Executioner 10504 | -6/Garrison | Hacker 5z assimilated hostile G-50 Soldier 10506 | -6/Garrison | Destroyed Executioner 10540 | -6/Garrison | Destroyed Executioner 10568 | -6/Garrison | Rewired Striker 10702 | -6/Garrison | Hacker 5v assimilated hostile G-50 Soldier 10816 | -6/Garrison | Triggered checkpoint 10816 | -6/Garrison | Hacker 5z assimilated hostile G-50 Soldier 10853 | -6/Garrison | Found embedded Infiltrators 10923 | -6/Garrison | Discovered new exit (range 13) 11090 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 11109 | -6/Garrison | Build established: Commander-Gunner 11278 | -6/Garrison | Triggered checkpoint 11289 | -6/Garrison | Garrison Relay disabled 11331 | -6/Garrison | Discovered new exit (range 5) 11512 | -6/Garrison | Triggered checkpoint 11595 | -6/Garrison | Discovered new exit (range 10) 11860 | -6/Garrison | Build established: Commander-Mutant 12087 | -6/Garrison | Entered Factory 12087 | -6/Factory | Accompanied by 14 allies 12408 | -6/Factory | Build established: Commander-Gunner 12787 | -6/Factory | First assault squad dispatched 12879 | -6/Factory | P-60 Hacker assimilated allied JU-Y7S(x) 13094 | -6/Factory | High security lockdown imminent 13174 | -6/Factory | High security lockdown engaged 13260 | -6/Factory | Build established: Scavenger-Mutant 13324 | -6/Factory | System corruption reached 10% 13380 | -6/Factory | Destroyed 14 combat bots 13395 | -6/Factory | Core integrity fell below 50% 13432 | -6/Factory | Lost 10 parts (1p2n3u4w) 13442 | -6/Factory | Core integrity fell below 20% 13461 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13432_ Acquired 10 matter. 13434_ Acquired 12 matter. 13436_ C7VWUVS/3I>QAQ%KXAMNMCU 13436_ Penetrated by Slug. 13436_ Critical hit (Destroy). 13436_ Hvy. Treads destroyed. 13436_ Dropped Lrg. Storage Unit. 13436_ Antimatter Reactor destroyed. 13436_ Dropped Linear Accelerator. 13437_ Adv. Hardlight Generator destroyed. 13437_ Antimatter Reactor destroyed. 13438_ Gauss Rifle destroyed. 13439_ Gravmag System destroyed. 13442_ Slammed into G-50 Soldier. 13444_ ALERT: Heavy assault forces dispatched. 13454_ System corrupted: Energy discharge (-35). 13461_ C-30 ARC bursts open, deploying its payload. 13461_ H-66 Slayer unfolds itself. 13461_ M-28 Smith unfolds itself. 13461_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#+#####+######?????????????????? | | ????????????????# ?????????????????? | | ????????????????# ??????????????????? | | ????????????????# ??????????????????? | | ????????????????# ???????????????????? | | ????????????????# ???????????????????? | | ????????????????# #???????????????????? | | ????????????##### #???????????????????? | | ???????????? h #???????????????????? | | ??????????? h%m #???????????????????? | | ???????????? h #???????????????????? | | ???????????????? #???????????????????? | | ???????????????????? #???????????????????? | | ???????????????#######?# @ #???????????????????? | | ???????????????# # #???????????????????? | | ???????????????# """ # #???????????????????? | | ???????????????# """ + +???????????????????? | | ???????????????# """ # #???????????????????? | | ???????????????# # #???????????????????? | | ???????????????# """?# #???????????????????? | | ???????????????# """?# #???????????????????? | | ???????????????# ""??# #???????????????????? | | ???????????????# ??# #???????????????????? | | ???????????????#" ?"???# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #????????????#+#??+#? | | ???????????????????????# ##########???# #?? #? | | ???????????????????????# # #???# #?? #? | | ???????????????????????# # #???# #?? #? | | ???????????????????????# # #???# #??"#? | | ???????????????????????# + #???# ###%## | | ???????????????????????# # #???# " # | | ???????????????????????# # ##### # | | ???????????????????????# # + # | | ???????????????????????# # ########% # | | ???????????????????????# # #?????##% # | | ???????????????????????# ##############?#" # | | ???????????????????????# #?????## ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 39 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Armor Coverage 800 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Authchip Count 8 Item Schematics ----------------- None Robot Schematics ------------------ P-60 Hacker | -6/Factory | Hacked M-28 Smith | -6/Factory | Hacked Fabricated ------------ P-60 Hacker | x2 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Authchip M-28 Smith | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlBoreBlade Manual? 0 Play Time 02:09:31 Cumulative 370.0 hours Start 2023.09.25 @ 15:09:07 End 2023.09.25 @ 22:26:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 232 Adventurer 3 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62198fd8-13c7-4d94-aa0f-262ef22d2372