Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 19:34:17 Player: puppuppit Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (128) 640 Value Destroyed (4575) 4575 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1746) 1746 TOTAL SCORE: 10001 Bonus ------- High Alert Combat Kills 1261 Follower Combat Kills 169 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -184 Cogmind --------- Core Integrity 217/550 Matter 269/300 Energy 265/265 System Corruption 7% Temperature Cool (0) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Medium Insulated Plating > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (10) --- Airjet Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Army-in-a-Box (30/30) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Kinecellerator > --- WEAPON ----------- High-powered Shotgun Chainsword Chainsword > --- INVENTORY -------- Armored Wheel Combat Airjet Army-in-a-Box Enhanced Autogun Rocket Launcher [Rating: 37] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Insulated Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 126 | 10 2 7 7 3 36 45 16 Power 9 | 1 1 1 1 . 2 2 1 Engine 7 | 1 1 1 1 . 1 1 1 Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 46 | 5 . 5 3 1 8 19 5 Treads 2 | . . . . . . 2 . Leg . | . . . . . . . . Wheel 36 | 5 . 5 1 . 5 17 3 Hover 8 | . . . 2 1 3 . 2 Flight . | . . . . . . . . Utility 16 | 2 1 . 1 . 6 2 4 Device 5 | 1 . . . . 3 . 1 Storage 3 | 1 . . 1 . 1 . . Processor 3 | . 1 . . . 2 . . Hackware 1 | . . . . . . . 1 Protection 4 | . . . . . . 2 2 Artifact . | . . . . . . . . Weapon 55 | 2 . 1 2 2 20 22 6 Energy Gun 1 | 1 . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 37 | 1 . 1 2 1 17 11 4 Ballistic Cannon . | . . . . . . . . Launcher 11 | . . . . 1 3 6 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . . . . 5 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 11 | . . . . . 2 2 7 Power . | . . . . . . . . Propulsion 7 | . . . . . 2 2 3 Utility 1 | . . . . . . . 1 Weapon 3 | . . . . . . . 3 Highest Loss Streak 5 | . . . . . 2 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 100 100 75 100 96 98 94 Engine 8 | . 14 14 12 14 8 4 8 Core 2 | . . . . . . 4 . Treads 1 | . . . . . . 3 . Wheel 25 | . 28 28 24 . 7 31 34 Hover 5 | . . . 3 28 26 . . Device 8 | . 7 . . . 8 12 9 Storage 10 | . 14 14 14 14 9 9 9 Processor 4 | . 6 14 14 14 8 . . Protection 2 | . . . . . . 5 4 Energy Gun 1 | . 14 . . . . . . Ballistic Gun 22 | . 14 27 5 27 27 24 22 Peak Build Rating 37 | 9 10 9 14 19 36 37 35 Average Rating 26 | 5 9 8 8 15 32 34 32 On Entrance 15 | . 9 8 9 14 18 33 35 Naked Turns . | . . . . . . . . Heaviest Build 37 | 13 16 17 22 22 33 37 37 Greatest Support 48 | 26 20 20 20 18 46 48 48 Greatest Overweight (x) 10 | . . . 1 1 1 10 2 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 Most Carried 10 | 6 8 8 10 10 10 10 10 Average Carried 9 | 2 7 7 8 9 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 6 8 8 9 10 10 10 10 Class Distribution -------------------- 49% | Scavenger-Skirmisher 31% | Mutant 11% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 4773 | 225 228 290 120 110 1360 1918 522 Remotely . | . . . . . . . . Salvage Created 4927 | 160 228 147 . 86 1506 2161 639 Parts 300 | 15 18 14 . 5 98 116 34 Haulers Intercepted 5 | . 1 . . . 4 . . Recyclers Shooed 3 | 1 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 83 | . 4 3 . 2 23 43 8 Guns 69 | . 4 3 . 1 16 40 5 Cannons 1 | . . . . . . . 1 AOE 13 | . . . . 1 7 3 2 Classes Destroyed 15 | 3 4 1 . 1 3 2 1 Worker 10 | 2 1 1 . . 5 . 1 Builder 6 | . . 1 . . 3 . 2 Tunneler 7 | 3 . 1 . 1 2 . . Hauler 5 | . 1 . . . 4 . . Recycler 7 | 1 . . . . 4 . 2 Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . . . 1 Watcher 7 | . 2 . . . 4 1 . Swarmer 34 | . 2 1 . . 11 20 . Grunt 22 | . 2 2 . 1 9 3 5 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . . 1 . Sentry 20 | . . . . . 2 15 3 Demolisher 1 | . . . . 1 . . . Programmer 4 | . . . . . . 4 . Thug 1 | . . . . . . . 1 Best Kill Streak 21 | 4 3 2 . 1 21 10 4 Combat Bots Only 10 | . 2 1 . 1 10 10 3 Max Kills in Single Turn 3 | 2 1 1 . 1 3 3 2 Gunslinging 1 | . . . . . . 1 . Exploded 3 | . . . . 1 2 3 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 258 | . 12 15 . 4 45 106 76 Missed 73 | . 4 3 . 1 19 25 21 Damage Taken 2644 | . 66 188 . 108 303 1017 962 Core 383 | . 18 32 . . 43 183 107 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 24 | . . . . . . 24 . Regen/Repaired (Parts) 69 | . . . . . 69 . . Core Remaining (%) 90 | 100 . . . 80 . . . Volleys Fired 328 | 22 18 20 . 14 76 138 40 Largest 3 | 2 2 2 . 2 3 3 3 Hottest 123 | 70 70 40 . 40 75 75 123 Shots Fired 811 | 43 36 39 . 25 211 351 106 Gun 790 | 43 36 39 . 22 207 343 100 Cannon 4 | . . . . . . . 4 Launcher 17 | . . . . 3 4 8 2 Special . | . . . . . . . . Kinetic 751 | 22 18 39 . 22 207 343 100 Thermal 43 | 21 18 . . . . . 4 Explosive 17 | . . . . 3 4 8 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | 5 15 9 . 5 13 23 5 Robot Miss Streak 9 | 8 6 3 . 2 8 8 9 Penetration Max . | . . . . . . . . Secondary Targets 10 | . . . . . 3 7 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 498 | 19 25 21 . 14 115 251 53 Core Hits 235 | 7 13 10 . 4 66 107 28 Critical Kills 2 | . . 1 . . . 1 . Critical Parts Destroyed 3 | . . 1 . . . 2 . Critical Strikes 11 | 1 1 2 . . . 7 . Burn 2 | 1 1 . . . . . . Destroy 5 | . . 2 . . . 3 . Sever 4 | . . . . . . 4 . Melee Attacks 37 | . . . . . . 37 . Impact . | . . . . . . . . Slashing 37 | . . . . . . 37 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 6 | . . . . . . 6 . Damage Inflicted 10476 | 251 302 251 . 411 2613 5411 1237 Guns 7485 | 251 302 251 . 143 1972 3624 942 Cannons 25 | . . . . . . . 25 Explosions 1248 | . . . . 268 641 93 246 Melee 1694 | . . . . . . 1694 . Ramming 24 | . . . . . . . 24 Kinetic 7222 | 128 162 251 . 143 1972 3624 942 Thermal 391 | 123 140 . . 103 . . 25 Explosive 1145 | . . . . 165 641 93 246 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1694 | . . . . . . 1694 . Piercing . | . . . . . . . . Highest Corruption 7 | . . 1 1 1 . 2 7 Average Corruption 1 | . . 1 1 1 . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . 2 2 1 . 6 7 Message Errors 4 | . . . 1 . . . 3 Matter Fused 6 | . . 1 . 1 . 3 1 Heat Flow Errors 2 | . . . 1 . . 1 . Data Loss (minor) 3 | . . . . . . 2 1 Misfires 1 | . . . . . . . 1 Weapon Failures 2 | . . 1 . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 180 | . . . . . 116 64 . Projectiles . | . . . . . . . . Explosions 116 | . . . . . 116 . . Melee 64 | . . . . . . 64 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 85 | . . . . 44 . 29 12 Shots 2 | . . . . 1 . 1 . Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 428 | 117 36 16 232 12 428 113 109 Average Temperature 47 | 45 15 3 118 4 96 16 16 Received Heat Transfer 807 | . 12 63 . 12 99 243 378 Effects 1 | . . . . . 1 . . Shutdowns 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | 2 2 . . . . . 1 Heat Transferred 1053 | 444 481 . . 100 . . 28 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 2624 | 30 242 261 . 90 729 2624 1644 Initial 1279 | . 19 94 . . 35 473 1279 Average 970 | 13 100 146 . 28 384 1440 1503 Maximum Alert Level 5 | . 1 1 . . 3 5 5 Low Security (%) 21 | 100 81 73 . 100 13 . . Level 1 11 | . 18 26 . . 49 . . Level 2 9 | . . . . . 24 10 . Level 3 17 | . . . . . 12 31 . Level 4 21 | . . . . . . 22 87 Level 5 18 | . . . . . . 35 12 High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . . . 3 . 6 Investigation 6 | . 1 . . . 2 . 3 Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 1 . 1 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 10 | . 2 . . . 3 2 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 147 | . 13 7 . 7 33 50 37 Peak Tracking Total 13 | . 4 3 . 3 6 6 13 Tactical Retreats 11 | . 2 . . . 3 3 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 9 | . . 2 . . . 4 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 17 | . . . . 1 1 12 3 Max in Single Turn 2 | . . . . 1 1 2 1 Garrison Relay 6 | . . . . . . 6 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 32 | . 6 1 5 . 8 5 7 Terminals 21 | . 6 . . . 4 5 6 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 2 . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 135 | . 15 1 50 . 31 13 25 Successful 99 | . 9 1 50 . 20 6 13 Failed 36 | . 6 . . . 11 7 12 Catastrophic 5 | . 1 . . . 1 1 2 Database Lockouts . | . . . . . . . . Manual 45 | . 11 . 1 . 10 4 19 Terminals 64 | . 15 . . . 15 13 21 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 3 . . Recycling Units . | . . . . . . . . Scanalyzers 16 | . . . . . 12 . 4 Garrison Access 1 | . . . . . 1 . . Terminal Hacks 67 | . 5 1 50 . 4 3 4 Record 49 | . . . 49 . . . . Robot Analysis 3 | . 2 . . . . . 1 Prototype ID Bank 5 | . 2 . . . 2 . 1 Open Door 2 | . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . 1 . Terminal Index 3 | . 1 . . . 1 . 1 Zone Layout 2 | . . . . . 1 . 1 Garrison Registry 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 14 | . . . . . 10 . 4 Insert Component 7 | . . . . . 5 . 2 Analyze 7 | . . . . . 5 . 2 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 15 | . 4 . . . 3 3 5 Terminals 15 | . 4 . . . 3 3 5 Botnet 15 | . 4 . . . 3 3 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 23 | . 6 . . . 7 4 6 Full Trace Events 10 | . 3 . . . 2 2 3 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . . . 5 . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 7 | . . . . . 5 . 2 Part Schematics Acquired 7 | . . . . . 5 . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 23 | . . . . . . 23 . Machine Destruction 23 | . . . . . . 23 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . . 4 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 9 | . . 3 . . . 6 . Largest Group 4 | . . 3 2 2 . 4 2 Highest-Rated Group 62 | . . 40 24 24 . 62 62 Highest-Rated Ally 31 | . . 16 16 16 . 31 31 Total Orders . | . . . . . . . . Ally Attacks 74 | . . 16 . 3 . 23 32 Total Damage 974 | . . 165 . 12 . 341 456 Kills 10 | . . 3 . . . 4 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 3 | . 2 . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 4984 | 135 338 390 531 162 709 2157 562 Spaces Moved 4088 | 62 341 379 616 100 662 1454 474 Core 35 | 2 . . . . . 33 . Treads 181 | . . . . . . 181 . Legs . | . . . . . . . . Wheels 3205 | 60 341 379 559 . 152 1240 474 Hover 667 | . . . 57 100 510 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 116 53 85 90 Average Speed 90 | 82 80 80 83 118 62 108 91 Slowest Speed 550 | 90 80 80 116 131 131 550 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 4 60 74 90 26 44 93 36 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 246 | . . . . 31 36 157 22 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 243 | . . . . 31 36 157 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 4864 | 97 372 430 638 120 863 1801 543 Wait 136 | . 1 19 . . 58 56 2 Move 4082 | 61 340 378 615 99 662 1453 474 Hop . | . . . . . . . . Pick Up 38 | 4 6 1 3 2 10 9 3 Fast Attach 33 | 7 . . 3 . 8 6 9 Attach 13 | . . . 2 . 5 3 3 Detach 9 | . . . 2 . 3 2 2 Swap 80 | 3 2 7 2 3 23 36 4 Drop 70 | . 5 5 11 2 18 25 4 Fire 328 | 22 18 20 . 14 76 138 40 Melee 31 | . . . . . . 31 . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . . 18 . Rewire 24 | . . . . . . 24 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 14) 474 | -10/Materials | Entered Mines 514 | -10/Mines | Discovered new exit (range 6) 519 | -10/Mines | Met a Derelict bent on vengeance 523 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 577 | -10/Mines | Discovered new exit (range 6) 632 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 635 | -10/Mines | Learned Materials trap positions 845 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 845 | -10/Mines | Discovered new exit (range 5) 864 | -10/Mines | Entered Exiles 864 | -10/Exiles | Accompanied by 2 allies 888 | -10/Exiles | Met 8R-AWN 899 | -10/Exiles | Met EX-HEX 931 | -10/Exiles | Met EX-DEC 950 | -10/Exiles | Visited The Gauntlet 1043 | -10/Exiles | Learned location of Zion (-6) 1057 | -10/Exiles | Met EX-BIN 1068 | -10/Exiles | Aligned with FarCom system 1069 | -10/Exiles | Given EX-Vault access code 1103 | -10/Exiles | Opened EX-Vault 1125 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1258 | -10/Exiles | Found Army-in-a-Box 1383 | -10/Exiles | Discovered new exit (range 12) 1395 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1395 | -10/Exiles | Entered Mines 1395 | -9/Mines | Accompanied by 2 allies 1402 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1454 | -9/Mines | Discovered new exit (range 12) 1455 | -9/Mines | Learned Materials security intel 1469 | -9/Mines | Assembled infested the area 1474 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1557 | -9/Mines | Entered Materials 1557 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1558 | -8/Materials | Loaded intel: 10 trap records 1827 | -8/Materials | Discovered new exit (range 16) 1853 | -8/Materials | Build established: Skirmisher 1885 | -8/Materials | Repaired Deuterium Engine 2111 | -8/Materials | Destroyed 10 combat bots 2266 | -8/Materials | Identified exit to Garrison 2266 | -8/Materials | Entered Garrison 2344 | -8/Garrison | Triggered checkpoint 2388 | -8/Garrison | Build established: Scavenger-Skirmisher 2490 | -8/Garrison | Garrison Relay disabled 2704 | -8/Garrison | Phase Generator disabled 3174 | -8/Garrison | Triggered checkpoint 3236 | -8/Garrison | Triggered checkpoint 3236 | -8/Garrison | Destroyed 10 combat bots 3244 | -8/Garrison | Triggered checkpoint 3278 | -8/Garrison | Triggered checkpoint 3297 | -8/Garrison | Garrison Relay disabled 3480 | -8/Garrison | Discovered new exit (range 15) 3559 | -8/Garrison | Discovered new exit (range 81) 3559 | -8/Garrison | Discovered new exit (range 40) 3559 | -8/Garrison | Discovered new exit (range 6) 3616 | -8/Garrison | Triggered checkpoint 3720 | -8/Garrison | Triggered checkpoint 3763 | -8/Garrison | Garrison Relay disabled 3845 | -8/Garrison | Rescued a captive Derelict 3846 | -8/Garrison | Rescued a captive Derelict 3966 | -8/Garrison | Garrison Relay disabled 4173 | -8/Garrison | Garrison Relay disabled 4178 | -8/Garrison | Garrison Relay disabled 4423 | -8/Garrison | Entered Materials 4423 | -8/Materials | Accompanied by 2 allies 4823 | -8/Materials | First assault squad dispatched 4945 | -8/Materials | Core integrity fell below 50% 4985 | -8/Materials | Self-destructed Last Messages --------------- 04933_ Hvy. Assault Rifle severed. 04937_ Slammed into G-47 Trooper. 04939_ Arm. Wheel destroyed. 04944_ Hacking Suite destroyed. 04944_ System corrupted by crushing effect (+1). 04946_ Imp. Heat Sink melted. 04946_ G-47 Trooper destroyed. 04955_ Acquired Airjet. 04960_ Critical hit (Burn: +37). 04961_ Knocked back. 04962_ Dropped Airjet. 04963_ Dropped Arm. Wheel. 04963_ Arm. Wheel destroyed. 04963_ System corrupted by crushing effect (+4). 04964_ Airjet destroyed. 04966_ YUXN9UO/OM7WQARH%:ASBGSXGNY114DXL 04967_ Slug penetrates Wall. 04975_ M-28 Smith repairs L-31 Rogue. 04977_ M-28 Smith repairs G-47 Trooper. 04978_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????? ?# #??# """"" # """ [[! ??? | | ?????? # ^ #??# """"" # [[! ??? | | ???????? + ^ #??# """ # [!! ##?? | | ?????????#^ ]! #??# ############# #??? | | ?????????#^ ]! #??##+########???????????? ???? | | ?????????# ] ##### ###??????????????????? ???? | | ?????????# ####????????????????????? | | ?????????# +????????????????????? | | ?????????# ####l???????????????????? | | ????????## ########## #???????????????????????? | | ????????# ! #???????# #??????g????????????????? | | ????????+ #???????# #???????????????????????? | | ????????# T #???????# ########### ???????????? | | ????????# #???????# "??????????? | | ????????## ##???????# ??????????? | | ?????????# #???????##b ??????????? | | ?????????# #########h#b#########????????????????? | | ?????????# # #Y# #????????????????? | | ??????#### # # #?????????????????? | | ??????# =# !i# # #?????????????????? | | ???#### *%+ """ !]# ########?????????????????? | | ?###"##### # """ =] #g########?????????????????? | | ?# ! # # """ = #g# #?????????????????? | | ?# T / # # # """ #?????????????????? | | ?# [ " + #g# """ #?????????????????? | | ?######### ####### ### l@""" #?????????????????? | | ?????????#+##?????###?### #?????????????????? | | ???????? ???????????# [ #?????????????????? | | ??????""" ?????????########?????????????????? | | ????# """ ????????????????????????????????? | | ????# """ !! #???????????????????????????????? | | ????# !! #???????????????????????????????? | | ??????############???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 275 Matter Stores 363 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 20 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Med. Insulated Plating | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointCoolingDeconstructor Manual? 0 Play Time 00:45:22 Cumulative 117.2 hours Start 2025.02.20 @ 18:49:23 End 2025.02.20 @ 19:34:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 52 Gallery% 56 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 911392db-8c2d-45ec-b909-63668164b410