Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.01 @ 19:52:50 // AFD2021/Volatile Player: Gitida Result: Destroyed by exploding Z-Power Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (119) 595 Value Destroyed (3579) 3579 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1974) 1974 TOTAL SCORE: 12428 Bonus ------- High Alert Combat Kills 175 Follower Combat Kills 899 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Sensor Array Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Long-range Sensor Array Overload Regulator Makeshift Cloaking Device Hacking Suite > --- WEAPON ----------- Force Rifle Ion Cannon Heavy Battle Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Fission Core Advanced Sensor Array Variable Charge Gun Variable Charge Gun [Rating: 60] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Utility Shielding Weapon Assault Rifle Energy Gun Arc Projector Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . Power 2 | . . . . . . 1 . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . . . . . . . . 1 . Utility 4 | . . . . . 2 . . . . . 2 . . . . . . Weapon 2 | . . . . . 1 1 . . . . . . . . . . . Parts Attached 104 | 6 3 1 2 1 14 16 7 7 4 2 14 4 14 . 2 4 3 Power 16 | 1 . . 1 . . 2 2 1 2 . 3 . 2 . . 1 1 Engine 9 | 1 . . 1 . . 1 2 1 1 . . . . . . 1 1 Core 7 | . . . . . . 1 . . 1 . 3 . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 22 | 2 1 1 . . 5 3 2 1 . 1 2 . 2 . . 2 . Treads 16 | 2 1 1 . . 3 3 2 1 . 1 1 . . . . 1 . Leg 3 | . . . . . 1 . . . . . 1 . 1 . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 1 . . 1 . Utility 24 | 1 2 . . . 1 5 . 1 2 . 3 2 4 . 2 1 . Device 13 | . . . . . 1 4 . . 1 . 1 . 4 . 1 1 . Storage 4 | 1 1 . . . . . . . 1 . 1 . . . . . . Processor 3 | . . . . . . 1 . . . . . 1 . . 1 . . Hackware 1 | . . . . . . . . . . . . 1 . . . . . Protection 3 | . 1 . . . . . . 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 42 | 2 . . 1 1 8 6 3 4 . 1 6 2 6 . . . 2 Energy Gun 17 | . . . . . 3 1 1 1 . . 5 1 4 . . . 1 Energy Cannon 7 | . . . . . 3 1 1 . . . . . 1 . . . 1 Ballistic Gun 15 | 2 . . 1 1 2 2 1 2 . 1 1 1 1 . . . . Ballistic Cannon 3 | . . . . . . 2 . 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . . . . . . . . Parts Lost 76 | . . . . 1 11 5 10 4 . 2 20 . 16 . . 1 6 Power 12 | . . . . . . 1 2 2 . . 3 . 3 . . . 1 Propulsion 16 | . . . . 1 3 1 3 . . 1 4 . 2 . . . 1 Utility 16 | . . . . . 1 . . 1 . . 5 . 5 . . 1 3 Weapon 32 | . . . . . 7 3 5 1 . 1 8 . 6 . . . 1 Highest Loss Streak 17 | . . . . 1 4 4 8 4 . 2 17 . 13 . . 1 3 Average Slot Usage (%) 78 | . 96 100 89 84 62 88 74 70 99 99 87 21 65 13 19 26 19 Engine 7 | . 14 14 14 14 9 5 10 7 7 7 2 . . . . . 1 Core 3 | . . . . . . 7 . . 6 7 8 6 9 . . . . Treads 16 | . 28 28 28 27 7 17 15 16 23 22 17 . . . . . 3 Leg 1 | . . . . . 6 1 . . . . . 6 10 . . . . Device 8 | . . . . . 7 9 15 15 12 7 11 . 15 . 4 8 3 Storage 5 | . 14 14 14 14 9 7 7 . 1 7 5 . . . . . . Processor 3 | . . . . . . 4 7 7 7 7 5 . . . 1 5 2 Protection 4 | . 10 14 4 . . . . 6 7 7 11 . . . . . . Energy Gun 3 | . . . . . 4 5 5 6 7 5 1 . 4 . . . . Energy Cannon 1 | . . . . . 8 3 . . . . . . 4 . . . . Ballistic Gun 14 | . 28 28 27 28 10 14 6 7 15 17 14 6 11 . . . . Ballistic Cannon 2 | . . . . . . 5 3 . 7 7 5 . . . . . . Naked Turns 78 | . . . . . . . . . . . 18 . . . . . 60 Heaviest Build 82 | 11 16 16 17 18 28 44 52 26 43 43 82 25 46 . 5 7 16 Greatest Support 80 | 40 40 40 40 40 60 60 60 70 70 80 80 16 31 8 8 8 27 Greatest Overweight (x) 9 | . . . . . 9 1 2 . . . 2 1 1 . . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 8 8 8 8 8 8 8 8 8 8 12 4 4 4 4 4 4 Average Capacity 6 | 5 6 8 8 8 8 8 8 4 5 8 10 4 4 4 4 4 4 Most Carried 12 | 4 8 8 8 8 8 8 8 7 8 8 12 4 4 1 2 4 4 Average Carried 5 | 1 4 7 7 8 6 6 6 2 4 7 9 4 3 1 1 3 2 Final Capacity 8 | 6 8 8 8 8 8 8 8 4 8 8 4 4 4 4 4 4 4 Final Carried 8 | 2 8 8 8 8 7 8 7 4 8 6 4 4 1 1 2 4 1 Class Distribution -------------------- 45% | Mutant 20% | Scavenger-Skirmisher 19% | Derelict-Tank 8% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Tank | -7/Zion Derelict-Tank | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Mutant | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Matter Collected 2517 | 260 107 76 91 17 174 441 95 274 86 155 106 14 392 . 176 42 11 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3917 | . 345 78 . 44 809 1257 450 71 . 337 173 . 353 . . . . Parts 213 | . 28 4 . 3 48 80 18 3 . 10 9 . 10 . . . . Haulers Intercepted 5 | . 2 . . . 2 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 13 1 . 7 . . 10 . 5 . 4 Prevented 4 | . . . . . . . 1 . . . . . . . 1 . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 77 | . 6 2 . 3 13 16 10 4 . 10 3 . 10 . . . . Guns 34 | . 2 2 . 2 4 8 5 1 . 4 2 . 4 . . . . Cannons 19 | . . . . . 4 5 3 . . 2 1 . 4 . . . . AOE 24 | . 4 . . 1 5 3 2 3 . 4 . . 2 . . . . Classes Destroyed 15 | . 6 . . . 5 3 . . . . . . 1 . . . . Worker 7 | . 2 . . . . 3 . . . . 2 . . . . . . Builder 17 | . 1 . . . 5 7 . . . . 4 . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . Hauler 5 | . 2 . . . 2 1 . . . . . . . . . . . Recycler 7 | . . . . . 2 5 . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . Watcher 3 | . 2 . . . . 1 . . . . . . . . . . . Swarmer 23 | . 3 . . 3 4 2 . 4 . 3 . . 4 . . . . Grunt 35 | . 3 2 . . 5 7 7 . . 7 . . 4 . . . . Brawler 1 | . . . . . . . . . . . . . 1 . . . . Duelist 3 | . . . . . 1 . 1 . . . . . 1 . . . . Sentry 9 | . . . . . 1 4 1 . . . 3 . . . . . . Hunter 4 | . . . . . 2 1 1 . . . . . . . . . . Programmer 2 | . . . . . . 2 . . . . . . . . . . . Best Kill Streak 13 | . 3 2 . 3 5 13 7 4 . 5 7 . 3 . . . . Combat Bots Only 7 | . 3 2 . 3 4 3 7 4 . 5 1 . 3 . . . . Max Kills in Single Turn 9 | . 3 1 . 2 5 9 2 4 . 2 7 . 2 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . 1 3 1 1 3 . 1 . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Damage Taken 10119 | . 323 215 . 175 1008 750 1410 261 . 517 1937 . 1728 . 18 254 1523 Core 2484 | . 47 82 . 14 168 76 253 . . 47 291 . 443 . 18 157 888 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 53 | 100 . . . 42 69 . . . . 46 . . . . 11 . . Volleys Fired 205 | . 25 9 . 4 39 36 22 2 . 12 14 . 34 . . . 8 Largest 4 | . 2 2 . 2 3 4 4 2 . 4 4 . 4 . . . 1 Hottest 231 | . 40 40 . 43 148 178 178 113 . 164 190 . 231 . . . 90 Shots Fired 543 | . 50 18 . 8 114 120 56 4 . 48 40 . 77 . . . 8 Gun 409 | . 50 18 . 8 81 76 34 4 . 36 33 . 67 . . . 2 Cannon 134 | . . . . . 33 44 22 . . 12 7 . 10 . . . 6 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 384 | . 50 18 . 8 65 92 36 2 . 42 25 . 46 . . . . Thermal 153 | . . . . . 49 28 20 2 . . 15 . 31 . . . 8 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . 6 . . . . . . . Robot Hit Streak 19 | . 8 10 . 1 19 8 11 3 . 5 12 . 5 . . . 8 Robot Miss Streak 5 | . 5 2 . 4 2 5 2 1 . 3 1 . 5 . . . 1 Penetration Max 1 | . . . . . . . . . . 1 . . 1 . . . . Secondary Targets 3 | . 1 . . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . Shots Hit Robots 345 | . 32 14 . 2 80 69 46 4 . 25 29 . 38 . . . 6 Core Hits 227 | . 21 5 . 3 37 63 26 8 . 23 13 . 25 . . . 3 Critical Hits 7 | . 1 . . . . 1 . . . 1 . . 3 . . . 1 Critical Kills 2 | . . . . . . 1 . . . . . . 1 . . . . Critical Parts Destroyed 5 | . 1 . . . . . . . . 1 . . 2 . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12928 | . 593 202 . 114 1945 2852 1239 212 . 1314 3063 . 1200 . . . 194 Guns 4255 | . 360 162 . 36 701 819 530 64 . 382 540 . 619 . . . 42 Cannons 2037 | . . . . . 507 533 393 . . 160 84 . 210 . . . 150 Explosions 6616 | . 233 40 . 78 737 1498 302 148 . 772 2439 . 369 . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 20 | . . . . . . 2 14 . . . . . 2 . . . 2 Kinetic 3639 | . 360 162 . 36 565 872 510 20 . 487 339 . 288 . . . . Thermal 6367 | . 92 . . . 939 805 499 111 . 334 2724 . 671 . . . 192 Explosive 2424 | . 109 40 . 47 318 970 182 81 . 438 . . 239 . . . . Electromagnetic 478 | . 32 . . 31 123 203 34 . . 55 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 1 3 3 3 3 . 12 12 12 12 12 2 7 Average Corruption 5 | . . . . . 1 2 3 3 3 . 11 12 12 12 12 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 166 | . . . . . 2 23 14 19 1 . 3 17 68 3 13 . 3 Message Errors 28 | . . . . . . 4 6 4 . . . 1 10 . 2 . 1 Matter Fused 38 | . . . . . . 6 2 7 . . 2 5 11 . 4 . 1 Heat Flow Errors 19 | . . . . . . 5 1 2 . . . 3 6 1 1 . . Energy Discharges 22 | . . . . . 1 3 2 5 . . . 2 5 1 2 . 1 Parts Rejected 3 | . . . . . . . . . . . 1 . 2 . . . . Data Loss (minor) 9 | . . . . . 1 2 2 1 1 . . . 2 . . . . Data Loss (major) 5 | . . . . . . . . . . . . . 4 1 . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . Misdirections 21 | . . . . . . . . . . . . 5 12 . 4 . . Targeting Errors 16 | . . . . . . 3 1 . . . . . 12 . . . . Weapon Failures 3 | . . . . . . . . . . . . . 3 . . . . Overload Shots 3 | . . . . . . . . . . . . . 3 . . . . Overflow Damage 1393 | . . . . 43 101 214 68 30 . 14 889 . 28 . . . 6 Projectiles 16 | . . . . . 4 1 . . . . . . 5 . . . 6 Explosions 1377 | . . . . 43 97 213 68 30 . 14 889 . 23 . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . 1 . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . 1 . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1947 | . 98 . . 129 231 117 205 166 . 19 787 . 195 . . . . Shots 42 | . 6 . . 3 7 4 5 4 . 1 8 . 4 . . . . Rammed 8 | . . . . 1 . 1 2 . . . . . 3 . . . 1 Targets Rammed 8 | . . . . 1 . 1 2 . . . . . 3 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 486 | . 5 2 . 6 164 292 407 142 . 280 486 272 454 213 144 . 3 Average Temperature 123 | . 2 2 . 6 41 99 226 66 . 130 171 106 129 115 74 . 3 Received Heat Transfer 1797 | . 87 102 . . 297 111 261 . . 219 168 . 330 . 9 48 165 Effects 16 | . . . . . . . 6 . . . 4 . 6 . . . . Shutdowns 6 | . . . . . . . 1 . . . 3 . 2 . . . . Interference 6 | . . . . . . . 4 . . . . . 2 . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . Damage (major) 2 | . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 1 2 2 1 . . . . 1 . . . . Heat Transferred 6074 | . 150 . . . 1447 1179 1000 150 . 350 609 . 989 . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 1 . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Peak Influence . | . . . . . . . . . . . . . . . . . . Initial 176 | . . 39 . . 29 44 . . . . . . . . . 176 . Average . | . . . . . . . . . . . . . . . . . . Maximum Alert Level 2 | . 1 . . . 1 2 . . . . 2 . . . . 2 . Low Security (%) 57 | 100 79 100 . 100 58 16 . . . . 86 . . . . 8 . Level 1 32 | . 20 . . . 41 54 . . . . 11 . . . . 71 . Level 2 10 | . . . . . . 29 . . . . 2 . . . . 19 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 2 6 . . . . 1 . . . . 3 . Investigation 3 | . . . . . 1 1 . . . . . . . . . 1 . Extermination 1 | . . . . . . 1 . . . . . . . . . . . Reinforcement 7 | . 1 . . . 1 4 . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 1 . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 2 . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Distress Signals 5 | . 1 . . . 1 3 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 144 | . 10 2 . 3 20 30 14 4 . 10 7 . 13 . 7 3 21 Peak Tracking Total 14 | . 3 2 . 3 5 5 5 4 . 5 2 . 5 . 5 2 14 Tactical Retreats 8 | . . . . . . 1 4 . . . . . 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Traps Triggered 3 | . . . . . 1 1 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 2 . 1 . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Machines Disabled 23 | . 5 . . 1 2 5 1 . . 1 8 . . . . . . Max in Single Turn 7 | . 3 . . 1 1 1 1 . . 1 7 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Machines Accessed 24 | . . . 4 . 2 5 1 2 . 1 3 . 1 4 . 1 . Terminals 9 | . . . . . 2 2 . . . 1 3 . . . . 1 . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 94 | . . . 32 . 3 9 1 7 . 6 7 . 1 25 . 3 . Successful 79 | . . . 32 . 2 1 1 7 . 6 4 . 1 25 . . . Failed 15 | . . . . . 1 8 . . . . 3 . . . . 3 . Catastrophic 2 | . . . . . . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 4 | . . . 1 . . 1 . . . . 1 . . 1 . . . Terminals 22 | . . . . . 3 3 . . . 6 7 . . . . 3 . Fabricators 5 | . . . . . . 5 . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 78 | . . . 32 . 2 . 1 7 . 6 4 . 1 25 . . . Record 55 | . . . 32 . . . . 6 . 6 . . . 11 . . . Part Schematic 7 | . . . . . . . . . . . . . . 7 . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 5 | . . . . . . . . . . . 2 . . 3 . . . Open Door 3 | . . . . . . . 1 1 . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . 2 5 . . . 1 3 . . . . 1 . Full Trace Events 2 | . . . . . . 1 . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . . . Matter 252 | . . . . . . 252 . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Total Allies 5 | . . . . . . 2 . . . . . . . 2 1 . . Largest Group 3 | . . . . . . 2 1 . . . . . . 2 3 2 . Highest-Rated Group 282 | . . . . . . 64 32 . . . . . . 188 282 188 . Highest-Rated Ally 94 | . . . . . . 32 32 . . . . . . 94 94 94 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 95 | . . . . . 7 25 3 . . . . . . . 27 33 . Total Damage 5907 | . . . . . 598 2057 206 . . . . . . . 1601 1445 . Kills 40 | . . . . . 4 18 . . . . . . . . 9 9 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . Turrets Deployed 3 | . . . 1 . 1 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . 1 1 1 . . 1 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . 3 . Traps 2 | . . . . . . . . . . . . . . . . 2 . Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Turns Passed 11417 | 66 637 409 697 447 846 1561 882 995 1783 407 695 305 970 69 247 220 181 Spaces Moved 7572 | 41 333 236 432 270 390 853 481 614 1142 235 418 247 608 99 449 478 246 Core 200 | 11 . . . . 11 . . . . . 36 . 20 . . . 122 Treads 5213 | 30 333 236 432 270 222 853 481 614 1142 235 346 . . . . . 19 Legs 961 | . . . . . 145 . . . . . 36 247 533 . . . . Wheels 12 | . . . . . 12 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1186 | . . . . . . . . . . . . . 55 99 449 478 105 Fastest Speed 40 | 50 160 160 160 160 100 160 160 155 155 155 50 120 40 40 40 40 50 Average Speed 137 | 130 160 160 160 160 178 164 165 158 155 155 148 121 133 40 40 40 63 Slowest Speed 500 | 160 160 160 160 160 500 180 200 160 155 155 200 150 150 40 40 60 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . 1 . 1 . . . . . . . . . . 5 2 Cave-ins Triggered 2 | . . . . . . . . . . . 2 . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 36 55 78 80 34 19 54 72 85 44 14 48 67 69 57 8 39 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 9 | . . 1 1 . . . . 1 3 1 . . . 1 1 . . Known Exits Taken 3 | . . . . . . . . . . . 1 1 . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . 1 . Scrap Searched 20 | . . 1 . 2 . . 1 6 3 1 . 1 4 . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 950 | . 95 24 . 61 88 71 54 13 . 58 393 . 91 . . . 2 Melee . | . . . . . . . . . . . . . . . . . . Projectile 19 | . . . . . 4 4 2 1 . 4 2 . . . . . 2 AOE 931 | . 95 24 . 61 84 67 52 12 . 54 391 . 91 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Total 8181 | 54 388 251 438 278 456 952 525 629 1154 250 466 250 693 127 514 497 259 Wait 216 | . 15 3 . 2 5 28 9 1 1 . 9 . 31 29 63 19 1 Move 7537 | 40 332 235 429 269 387 852 480 613 1141 234 416 246 607 98 448 468 242 Hop 8 | . . . 1 . 1 . . . . . . . . . . 4 2 Pick Up 69 | 8 9 1 2 . 9 10 5 4 5 1 9 . 4 . 1 1 . Fast Attach 44 | . 1 . 1 . 5 8 1 4 3 . 4 4 7 . 2 4 . Attach 51 | 6 . . . . 9 6 6 3 . 2 9 . 7 . . . 3 Detach 1 | . . . . . . . . . . . . . . . . 1 . Swap 9 | . 2 1 1 1 . 2 . . 1 . 1 . . . . . . Drop 32 | . 4 2 4 1 1 9 . 2 3 1 3 . . . . . 2 Fire 205 | . 25 9 . 4 39 36 22 2 . 12 14 . 34 . . . 8 Melee . | . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . 1 . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . 3 . . . . Crush 4 | . . . . 1 . 1 1 . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . . . . . 1 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 15) 704 | -10/Materials | Entered Mines 727 | -10/Mines | Met a Derelict bent on vengeance 781 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 827 | -10/Mines | Learned location of Zion (-7) 866 | -10/Mines | Learned Materials garrison access intel 950 | -10/Mines | Core integrity fell below 50% 992 | -10/Mines | Discovered new exit (range 7) 1105 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1107 | -10/Mines | Discovered new exit (range 5) 1113 | -10/Mines | Entered Exiles 1137 | -10/Exiles | Discovered new exit (range 15) 1153 | -10/Exiles | Met 8R-AWN 1179 | -10/Exiles | Met EX-HEX 1224 | -10/Exiles | Met EX-BIN 1249 | -10/Exiles | Aligned with FarCom system 1251 | -10/Exiles | Given EX-Vault access code 1318 | -10/Exiles | Opened EX-Vault 1325 | -10/Exiles | Found Prototype Device 1325 | -10/Exiles | Identified Chronowheel 1325 | -10/Exiles | Activated Chronowheel 1325 | -10/Exiles | Spacetime reconverged on an earlier point 1329 | -10/Exiles | DAS Turret deployed 1376 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1435 | -10/Exiles | Found Deploy-a-Sentry 1438 | -10/Exiles | Found Deploy-a-Sentry 1551 | -10/Exiles | Met EX-DEC 1625 | -10/Exiles | Visited The Gauntlet 1791 | -10/Exiles | Discovered new exit (range 14) 1810 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1810 | -10/Exiles | Entered Mines 1939 | -9/Mines | Found a hidden stash of uninstalled traps 2243 | -9/Mines | Discovered new exit (range 10) 2257 | -9/Mines | Entered Materials 2257 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2258 | -8/Materials | Loaded intel: 1 garrison access location 2371 | -8/Materials | Lost 4 parts (2n2w) 2528 | -8/Materials | Lost 3 parts (3w) 2545 | -8/Materials | Discovered new exit (range 10) 2911 | -8/Materials | Discovered new exit (range 3) 2945 | -8/Materials | DAS Turret deployed 2975 | -8/Materials | Lost 3 parts (1u2w) 3047 | -8/Materials | Build established: Scavenger-Skirmisher 3103 | -8/Materials | Entered Factory 3103 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3236 | -7/Factory | DAS Turret deployed 3495 | -7/Factory | Lost 4 parts (1p3w) 3953 | -7/Factory | Fabricated Y-54 Guardian? 4623 | -7/Factory | Discovered new exit (range 20) 4664 | -7/Factory | Entered Lower Caves 4664 | -7/Lower Caves | Accompanied by 1 ally 4680 | -7/Lower Caves | Encountered a Warlord checkpoint 4706 | -7/Lower Caves | Spotted B-75 Beast 4995 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5029 | -7/Lower Caves | Destroyed 7 combat bots 5100 | -7/Lower Caves | Lost 8 parts (1p2n5w) 5346 | -7/Lower Caves | Learned Factory machine intel 5351 | -7/Lower Caves | Build established: Mutant 5520 | -7/Lower Caves | Discovered new exit (range 11) 5546 | -7/Lower Caves | Entered another Lower Caves area 5581 | -7/Lower Caves | Lost 4 parts (2p1u1w) 5788 | -7/Lower Caves | Encountered a Warlord checkpoint 6282 | -7/Lower Caves | Learned Factory terminal intel 6348 | -7/Lower Caves | Learned location of Armory (-4) 6348 | -7/Lower Caves | Learned Extension stockpile data 6348 | -7/Lower Caves | Learned Extension security intel 6407 | -7/Lower Caves | Discovered new exit (range 18) 6541 | -7/Lower Caves | Entered Zion 6599 | -7/Zion | System corruption cleaned by Quarantine Array 6737 | -7/Zion | Learned location of Quarantine (-3) 6816 | -7/Zion | Build established: Derelict-Tank 6845 | -7/Zion | Learned location of 1 exit from Factory 6940 | -7/Zion | Learned Factory emergency access door positions 7054 | -7/Zion | Given A8's code to call for help 7086 | -7/Zion | Learned location of Warlord (-5) 7413 | -7/Zion | Rebuked by Imprinter 7558 | -7/Zion | Learned location of Data Miner (-6) 7812 | -7/Zion | Discovered new exit (range 15) 7980 | -7/Zion | Received a hallucinogenic algorithm 8324 | -7/Zion | Entered Proximity Caves 8481 | -6/Proximity Caves | Spotted B-75 Beast 8614 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8634 | -6/Proximity Caves | Core integrity fell below 50% 8677 | -6/Proximity Caves | Learned 8 Factory zone layouts 8677 | -6/Proximity Caves | Learned Research stockpile data 8708 | -6/Proximity Caves | Discovered new exit (range 7) 8731 | -6/Proximity Caves | Entered Factory 8731 | -6/Factory | Evolved 2 slots: Utility x2 8732 | -6/Factory | Identified exit to Lower Caves 8733 | -6/Factory | Identified exit to Factory 8736 | -6/Factory | Loaded intel: 241 machine locations 8737 | -6/Factory | Loaded intel: 20 terminal locations 9024 | -6/Factory | Build established: Derelict-Skirmisher 9094 | -6/Factory | Lost 3 parts (2p1w) 9140 | -6/Factory | Garrison activated, responded to threat 9329 | -6/Factory | Spotted B-75 Beast 9345 | -6/Factory | Crushed by falling debris 9360 | -6/Factory | Crushed by falling debris 9360 | -6/Factory | System corruption reached 10% 9391 | -6/Factory | Lost 17 parts (1p4n5u7w) 9426 | -6/Factory | Entered Lower Caves 9596 | -6/Lower Caves | Identified exit to Lower Caves 9630 | -6/Lower Caves | Build established: Mutant 9688 | -6/Lower Caves | Encountered a Warlord checkpoint 9731 | -6/Lower Caves | Entered another Lower Caves area 10358 | -6/Lower Caves | Build established: Derelict-Skirmisher 10627 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10627 | -6/Lower Caves | Core integrity fell below 50% 10673 | -6/Lower Caves | Core integrity fell below 20% 10690 | -6/Lower Caves | Discovered new exit (range 10) 10694 | -6/Lower Caves | Learned Factory interactive machine intel 10701 | -6/Lower Caves | Entered Data Miner 10701 | -6/Data Miner | Discovered new exit (range 6) 10709 | -6/Data Miner | Lost 13 parts (2p2n4u5w) 10709 | -6/Data Miner | Met Data Miner 10717 | -6/Data Miner | Learned location of Section 7 (-3) 10717 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10721 | -6/Data Miner | Enhanced Grunt warped into view, answering call for help 10722 | -6/Data Miner | Enhanced Grunt warped into view, answering call for help 10725 | -6/Data Miner | Received God Mode back door access code from Data Miner 10770 | -6/Data Miner | Entered Proximity Caves 10770 | -5/Proximity Caves | Accompanied by 2 allies 10891 | -5/Proximity Caves | Spotted B-75 Beast 10924 | -5/Proximity Caves | Build established: Mutant 10929 | -5/Proximity Caves | Learned Factory stockpile data 10984 | -5/Proximity Caves | Discovered exit to Factory (range 7) 11017 | -5/Proximity Caves | Entered Factory 11017 | -5/Factory | Accompanied by 2 allies 11017 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11019 | -5/Factory | Loaded intel: 48 interactive machine locations 11175 | -5/Factory | Garrison activated, responded to threat 11192 | -5/Factory | Discovered new exit (range 3) 11237 | -5/Factory | Entered Upper Caves 11263 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11274 | -5/Upper Caves | Ambushed by wild Derelicts 11349 | -5/Upper Caves | Lost 3 parts (1n1u1w) 11351 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11365 | -5/Upper Caves | Core integrity fell below 50% 11387 | -5/Upper Caves | Lost 3 parts (1p2u) 11416 | -5/Upper Caves | Core integrity fell below 20% 11418 | -5/Upper Caves | Destroyed by exploding Z-Power Last Messages --------------- 11350_ Slug penetrates A4-HI7(b). 11351_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 11353_ Hacking Suite destroyed. 11355_ Y-72 Warden: "REQUESTING BACKUP." 11356_ A4-HI7(b) destroyed. 11356_ Imp. Cooling System destroyed. 11356_ Imp. Deuterium Engine destroyed. 11356_ T3-1AX(b) destroyed. 11358_ Dropped Arm. Medium Treads. 11358_ Dropped Gatling Laser. 11361_ The unstable cave ceiling collapses. 11361_ Gatling Laser crushed. 11361_ The unstable cave ceiling collapses. 11361_ Penetrated by Slug. 11361_ Slug penetrates Wall. 11364_ Penetrated by Slug. 11364_ Slug penetrates Wall. 11365_ System corrupted: Matter fused (-8). 11365_ The unstable cave ceiling collapses. 11389_ System corrupted: Energy discharge (-27). Map ----- +----------------------------------------------------+ | ??????# ### ##??# #?????????????? | | ??????# #??# #?????????????? | | ??????# ### #####?????????????? | | ??????####### #?# #?????????????????? | | ????????????# ######## #??????#??????????? | | ???????????## ##????#####????? ##?????????? | | ???????????# ##????????????? #?????????? | | ???????????# ##??????????? #???#?????? | | ??????????# ###?#####??# ### #????? | | ??????????# ### ### ????? | | ??????????## ????? | | ???????????## ???? | | ????????????#### ???? | | ???????????????# #??????? | | ???????????????# ; #???????? | | ???????????????#; ;;; ; ; ## ????? | | ???????????????#;;; ; ;; #??? | | ???????????????# ;; ; ??? | | ???????????????# ; ;;; ??? | | ????????????####;; ;; ;;; ;;;; ???? | | ????????????# ;;; ;; ; ;; ;? ## ???? | | ???????????# ;; ;;;; ; ;???##??????? | | ???????????# ;; ;; ;;; ???????????? | | ???????????? ;;;; ;;;;; ???????????? | | ?????????????????; ;;; ; ????????????? | | ??????????????????????# @ ;???????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????### ???????????????? | | ????????????????????????# ????????????? | | ????????????????????????# ######## ?????????? | | ????????????????????????# #????????? ??????????? | | ????????????????????????#$ #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 85 Cloak Strength 3 Armor Coverage 225 Utility Shielding 33 Evasion (%) 62 Recoil Reduction 5 Particle Charging 25 Overload Regulation 40 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingSwarmProtomatter Manual? 0 Play Time 01:09:21 Cumulative 125.9 hours Start 2021.04.01 @ 13:19:08 End 2021.04.01 @ 19:52:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2021/Volatile Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ca2794a-fae3-4c49-8dc3-da09f241b27e