Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 22:31:29

Player: Shockbound

Result: Destroyed by Y-54 Guardian with Gatling Laser

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (10)       2000
Robots Destroyed (31)      155
Value Destroyed (701)      701
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (33)                 33
              TOTAL SCORE: 4949

 Bonus
-------
High Alert Combat Kills    33

 Cogmind 
---------
Core Integrity             0/850
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (50)
Location                   -6/Extension

 Parts 
-------
>   --- POWER (2) --------
        (None)
>   --- PROPULSION (4) ---
        (None)
>   --- UTILITY (5) ------
    Power Shielding
>   --- WEAPON (4) -------
        (None)
>   --- INVENTORY (5) ----
        (None)

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
     Light Nuclear Core
>          --- PROPULSION -------
           Flight Unit
  Improved VTOL Module
  Improved VTOL Module
  Improved VTOL Module
>          --- UTILITY ----------
     Small Storage Unit
           Weight Redist. System
           Terrain Scan Processor
>          --- WEAPON -----------
    Guided EMP Blaster
>          --- INVENTORY --------
     Light Nuclear Core
  Improved VTOL Module
     Light Assault Rifle
           Grenade Launcher
[Rating: 36]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Improved VTOL Module
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
  Hover Unit               Gravmag System
  Flight Unit              Improved VTOL Module
Utility                    Small Storage Unit
  Device                   Weight Redist. System
  Storage                  Small Storage Unit
  Processor                Terrain Scan Processor
  Protection               Layered Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Lightning Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Plasma Cutter
  Impact Weapon            Heavy Flail
  Slashing Weapon          Scythe

 Build                          | -11 -10 -9  -9  -8  -8  -7  -7  -7  -6  -6  
-------                    Run  | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext 
Slots Evolved              8    | .   .   2   .   2   .   2   .   .   2   .   
  Power                    1    | .   .   .   .   1   .   .   .   .   .   .   
  Propulsion               2    | .   .   2   .   .   .   .   .   .   .   .   
  Utility                  3    | .   .   .   .   1   .   2   .   .   .   .   
  Weapon                   2    | .   .   .   .   .   .   .   .   .   2   .   
Parts Attached             70   | 6   3   6   .   3   18  16  10  .   5   3   
  Power                    17   | 1   2   1   .   1   5   3   4   .   .   .   
    Engine                 7    | 1   2   .   .   .   2   .   2   .   .   .   
    Core                   10   | .   .   1   .   1   3   3   2   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               20   | 2   .   4   .   .   3   6   2   .   3   .   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   
    Leg                    5    | 2   .   .   .   .   .   .   .   .   3   .   
    Wheel                  1    | .   .   .   .   .   .   .   1   .   .   .   
    Hover                  1    | .   .   .   .   .   .   .   1   .   .   .   
    Flight                 13   | .   .   4   .   .   3   6   .   .   .   .   
  Utility                  10   | 1   .   1   .   1   1   2   2   .   2   .   
    Device                 4    | .   .   1   .   1   .   .   1   .   1   .   
    Storage                1    | 1   .   .   .   .   .   .   .   .   .   .   
    Processor              1    | .   .   .   .   .   1   .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   .   
    Protection             4    | .   .   .   .   .   .   2   1   .   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   23   | 2   1   .   .   1   9   5   2   .   .   3   
    Energy Gun             1    | .   .   .   .   .   .   .   1   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          5    | 2   1   .   .   .   1   .   .   .   .   1   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   
    Launcher               10   | .   .   .   .   .   6   3   .   .   .   1   
    Special Weapon         2    | .   .   .   .   .   1   1   .   .   .   .   
    Impact Weapon          2    | .   .   .   .   .   1   1   .   .   .   .   
    Slashing Weapon        3    | .   .   .   .   1   .   .   1   .   .   1   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  3    | .   .   1   .   .   2   .   .   .   .   .   
  Corrupted Parts          1    | .   .   .   .   .   1   .   .   .   .   .   
    System Corruption      3    | .   .   .   .   .   3   .   .   .   .   .   
Parts Lost                 42   | .   .   .   .   3   16  4   12  .   1   6   
  Power                    11   | .   .   .   .   .   6   .   4   .   1   .   
  Propulsion               15   | .   .   .   .   1   4   4   4   .   .   2   
  Utility                  7    | .   .   .   .   1   3   .   2   .   .   1   
  Weapon                   9    | .   .   .   .   1   3   .   2   .   .   3   
  Highest Loss Streak      9    | .   .   .   .   2   9   4   7   .   1   6   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     51   | .   85  94  100 97  68  35  29  30  28  28  
  Engine                   2    | .   14  1   .   .   2   .   1   7   4   .   
  Core                     5    | .   .   10  11  17  9   4   3   .   .   .   
  Leg                      4    | .   28  .   .   .   .   .   .   .   6   10  
  Flight                   16   | .   .   41  44  36  31  18  11  .   .   .   
  Device                   2    | .   .   9   11  17  2   .   .   .   2   4   
  Storage                  4    | .   14  11  11  9   9   .   .   .   .   .   
  Protection               2    | .   .   .   .   .   .   4   4   7   6   6   
  Ballistic Gun            5    | .   28  22  22  11  1   .   .   .   .   .   
  Impact Weapon            2    | .   .   .   .   .   .   5   5   .   .   .   
  Slashing Weapon          1    | .   .   .   .   5   2   .   .   7   6   4   
Peak Build Rating          36   | 6   6   18  18  25  36  28  23  9   21  18  
  Average Rating           16   | 4   6   16  18  23  21  18  14  9   14  15  
  On Entrance              12   | .   6   6   18  18  23  9   23  9   9   18  
Naked Turns                28   | .   .   .   .   .   .   .   28  .   .   .   
Heaviest Build             25   | 12  12  13  13  19  25  15  16  8   8   3   
  Greatest Support         41   | 20  20  20  18  24  25  22  18  16  41  3   
  Greatest Overweight (x)  2    | 1   .   1   .   .   1   1   2   .   2   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   8   8   5   5   5   5   5   
  Average Capacity         6    | 6   8   8   8   8   7   5   5   5   5   5   
  Most Carried             8    | 2   8   8   8   8   8   5   5   3   5   4   
  Average Carried          4    | .   4   7   8   7   4   4   3   3   3   2   
  Final Capacity           8    | 8   8   8   8   8   5   5   5   5   5   5   
  Final Carried            8    | 1   8   8   8   8   4   4   3   3   3   .   

 Class Distribution 
--------------------
 53% | Mutant
 46% | Sprinter

 Dominant Class 
----------------
   Mutant | -10/Materials
 Sprinter | -9/Materials
 Sprinter | -9/Mines
 Sprinter | -8/Materials
 Sprinter | -8/Storage
 Sprinter | -7/Factory
   Mutant | -7/Lower Caves
   Mutant | -7/Lower Caves
   Mutant | -6/Factory
   Mutant | -6/Extension

 Resources                      | -11 -10 -9  -9  -8  -8  -7  -7  -7  -6  -6  
-----------                Run  | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext 
Matter Collected           1195 | 215 123 30  .   26  251 88  355 .   .   107 
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            768  | .   125 70  .   117 192 73  63  .   .   128 
  Parts                    55   | .   12  9   .   7   22  .   2   .   .   3   
Haulers Intercepted        1    | .   .   .   .   .   1   .   .   .   .   .   
Recyclers Shooed           1    | .   .   .   .   .   1   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      6    | .   .   .   .   .   .   .   3   3   .   .   
  Prevented                5    | .   .   .   .   .   .   .   5   .   .   .   

 Kills                          | -11 -10 -9  -9  -8  -8  -7  -7  -7  -6  -6  
-------                    Run  | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext 
Combat Hostiles Destroyed  21   | .   7   4   .   2   6   .   2   .   .   .   
  Melee                    3    | .   .   .   .   2   .   .   1   .   .   .   
  Guns                     11   | .   7   4   .   .   .   .   .   .   .   .   
  AOE                      6    | .   .   .   .   .   6   .   .   .   .   .   
Classes Destroyed          10   | .   2   .   .   1   4   1   1   .   .   1   
  Worker                   2    | .   .   .   .   .   .   2   .   .   .   .   
  Builder                  4    | .   .   .   .   .   2   2   .   .   .   .   
  Hauler                   1    | .   .   .   .   .   1   .   .   .   .   .   
  Recycler                 1    | .   .   .   .   .   .   .   .   .   .   1   
  Mechanic                 1    | .   .   .   .   .   1   .   .   .   .   .   
  Watcher                  1    | .   .   .   .   1   .   .   .   .   .   .   
  Swarmer                  10   | .   6   4   .   .   .   .   .   .   .   .   
  Grunt                    8    | .   1   .   .   2   4   .   1   .   .   .   
  Sentry                   2    | .   .   .   .   .   2   .   .   .   .   .   
  Programmer               1    | .   .   .   .   .   .   .   1   .   .   .   
Best Kill Streak           4    | .   3   4   .   2   4   4   1   .   .   1   
  Combat Bots Only         4    | .   3   4   .   2   3   .   1   .   .   .   
Max Kills in Single Turn   2    | .   1   1   .   1   2   1   1   .   .   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   .   .   .   1   .   .   .   .   .   
  Melee                    1    | .   .   .   .   1   .   .   1   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -9   -9   -8   -8   -7   -7   -7   -6   -6   
--------                   Run  | Yrd  Mat  Mat  Min  Mat  Sto  Fac  Low  Low  Fac  Ext  
Hostile Shots Fired        648  | .    57   33   .    18   151  32   116  .    18   223  
  Missed                   266  | .    20   19   .    10   70   12   58   .    5    72   
Damage Taken               5332 | .    318  131  .    129  1361 561  1219 .    270  1343 
  Core                     2083 | .    75   55   .    18   389  85   608  .    68   785  
  Absorbed by Shields      18   | .    .    .    .    .    18   .    .    .    .    .    
  Redirected to Shielding  10   | .    .    .    .    .    .    .    .    .    10   .    
Core Remaining (%)         56   | 100  70   .    86   .    26   .    .    1    .    .    
Volleys Fired              72   | .    24   7    .    .    30   .    5    .    .    6    
  Largest                  2    | .    2    2    .    .    1    .    1    .    .    1    
  Hottest                  55   | .    40   40   .    .    50   .    55   .    .    20   
Shots Fired                103  | .    48   14   .    .    30   .    5    .    .    6    
  Gun                      73   | .    48   14   .    .    .    .    5    .    .    6    
  Cannon                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 28   | .    .    .    .    .    28   .    .    .    .    .    
  Special                  2    | .    .    .    .    .    2    .    .    .    .    .    
  Kinetic                  68   | .    48   14   .    .    .    .    .    .    .    6    
  Thermal                  2    | .    .    .    .    .    2    .    .    .    .    .    
  Explosive                24   | .    .    .    .    .    24   .    .    .    .    .    
  Electromagnetic          9    | .    .    .    .    .    4    .    5    .    .    .    
  Robot Hit Streak         14   | .    11   14   .    .    6    .    1    .    .    6    
  Robot Miss Streak        3    | .    3    3    .    .    3    .    2    .    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        4    | .    2    2    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    1    1    .    .    .    .    .    .    .    .    
Shots Hit Robots           71   | .    33   7    .    4    13   4    2    .    .    8    
  Core Hits                52   | .    12   5    .    3    25   .    3    .    .    4    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         .    | .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              51   | .    .    .    .    13   11   16   9    .    .    2    
  Impact                   29   | .    .    .    .    .    6    16   7    .    .    .    
  Slashing                 22   | .    .    .    .    13   5    .    2    .    .    2    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            5    | .    .    .    .    .    .    4    .    .    .    1    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           2097 | .    295  58   .    140  927  474  56   .    .    147  
  Guns                     422  | .    295  58   .    .    .    .    24   .    .    45   
  Cannons                  .    | .    .    .    .    .    .    .    .    .    .    .    
  Explosions               927  | .    .    .    .    .    927  .    .    .    .    .    
  Melee                    748  | .    .    .    .    140  .    474  32   .    .    102  
  Ramming                  .    | .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  398  | .    295  58   .    .    .    .    .    .    .    45   
  Thermal                  .    | .    .    .    .    .    .    .    .    .    .    .    
  Explosive                899  | .    .    .    .    .    899  .    .    .    .    .    
  Electromagnetic          52   | .    .    .    .    .    28   .    24   .    .    .    
  Impact                   474  | .    .    .    .    .    .    474  .    .    .    .    
  Slashing                 274  | .    .    .    .    140  .    .    32   .    .    102  
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         23   | .    .    .    .    .    13   15   23   23   .    .    
  Average Corruption       11   | .    .    .    .    .    11   4    17   23   .    .    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    
  Effects                  45   | .    .    .    .    .    14   6    20   5    .    .    
    Message Errors         8    | .    .    .    .    .    3    1    3    1    .    .    
    Matter Fused           17   | .    .    .    .    .    5    1    8    3    .    .    
    Heat Flow Errors       5    | .    .    .    .    .    .    .    5    .    .    .    
    Energy Discharges      4    | .    .    .    .    .    2    2    .    .    .    .    
    Parts Fused            1    | .    .    .    .    .    .    .    1    .    .    .    
    Data Loss (minor)      5    | .    .    .    .    .    2    1    2    .    .    .    
    Data Loss (major)      1    | .    .    .    .    .    .    .    .    1    .    .    
    Alerts                 2    | .    .    .    .    .    .    1    1    .    .    .    
    Misdirections          2    | .    .    .    .    .    2    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            424  | .    .    .    .    .    4    384  .    .    .    36   
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    
  Explosions               4    | .    .    .    .    .    4    .    .    .    .    .    
  Melee                    420  | .    .    .    .    .    .    384  .    .    .    36   
Knockbacks                 1    | .    .    .    .    .    .    1    .    .    .    .    
  Impact                   1    | .    .    .    .    .    .    1    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      50   | .    .    .    .    .    50   .    .    .    .    .    
  Shots                    4    | .    .    .    .    .    4    .    .    .    .    .    
  Rammed                   .    | .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        204  | .    12   15   .    71   183  3    204  .    .    1    
  Average Temperature      39   | .    8    5    .    26   40   3    76   .    .    1    
  Received Heat Transfer   1137 | .    30   27   .    36   375  129  186  .    .    354  
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           2    | .    .    .    .    .    .    1    1    .    .    .    
  Combat Hostiles          1    | .    .    .    .    .    .    .    1    .    .    .    
  Parts Fried              6    | .    .    .    .    .    .    6    .    .    .    .    
  Impact Corruptions       7    | .    .    .    .    .    .    7    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         .    | .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -9  -8  -8  -7  -7  -7  -6  -6  
-------                    Run  | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext 
Peak Influence             675  | .   224 319 124 282 675 336 .   .   8   123 
  Initial                  222  | .   .   94  124 48  110 222 .   .   5   3   
  Average                  200  | .   128 185 124 128 392 231 .   .   4   52  
Maximum Alert Level        2    | .   1   1   .   1   2   1   .   .   .   .   
  Low Security (%)         50   | 100 58  56  100 77  9   36  .   .   100 100 
  Level 1                  35   | .   41  43  .   22  27  63  .   .   .   .   
  Level 2                  13   | .   .   .   .   .   63  .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          11   | .   .   1   .   2   4   4   .   .   .   .   
  Investigation            8    | .   .   .   .   2   3   3   .   .   .   .   
  Extermination            1    | .   .   .   .   .   .   1   .   .   .   .   
  Reinforcement            2    | .   .   1   .   .   1   .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         1    | .   .   .   .   .   1   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -9  -8  -8  -7  -7  -7  -6  -6  
---------                  Run  | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext 
Distress Signals           7    | .   2   1   .   2   1   .   .   .   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              120  | .   10  13  1   18  41  8   16  .   1   12  
  Peak Tracking Total      12   | .   4   7   3   9   12  3   5   .   2   12  
  Tactical Retreats        17   | .   .   1   .   2   5   3   4   .   .   2   

 Traps                          | -11 -10 -9  -9  -8  -8  -7  -7  -7  -6  -6  
-------                    Run  | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext 
Traps Triggered            6    | .   .   .   .   .   2   3   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   
  Triggered                3    | .   .   .   .   .   .   .   3   .   .   .   

 Machines                       | -11 -10 -9  -9  -8  -8  -7  -7  -7  -6  -6  
----------                 Run  | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext 
Machines Disabled          1    | .   .   .   .   .   1   .   .   .   .   .   
  Max in Single Turn       1    | .   .   .   .   .   1   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -8  -8  -7  -7  -7  -6  -6  
---------                  Run  | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext 
Machines Accessed          30   | .   1   2   .   5   12  7   .   1   2   .   
  Terminals                22   | .   1   2   .   4   10  3   .   .   2   .   
  Fabricators              2    | .   .   .   .   .   .   2   .   .   .   .   
  Repair Stations          1    | .   .   .   .   1   .   .   .   .   .   .   
  Recycling Units          3    | .   .   .   .   .   2   1   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   1   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                73   | .   3   4   .   12  34  16  .   1   3   .   
  Successful               31   | .   1   1   .   4   13  10  .   1   1   .   
  Failed                   42   | .   2   3   .   8   21  6   .   .   2   .   
    Catastrophic           12   | .   1   1   .   2   6   2   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   
  Manual                   32   | .   2   3   .   6   10  8   .   .   3   .   
  Terminals                50   | .   3   4   .   10  25  5   .   .   3   .   
  Fabricators              4    | .   .   .   .   .   .   4   .   .   .   .   
  Repair Stations          2    | .   .   .   .   2   .   .   .   .   .   .   
  Recycling Units          14   | .   .   .   .   .   9   5   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   2   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             14   | .   1   1   .   4   6   .   .   1   1   .   
  Record                   2    | .   .   .   .   1   .   .   .   1   .   .   
  Robot Analysis           2    | .   1   .   .   .   1   .   .   .   .   .   
  Open Door                3    | .   .   .   .   .   3   .   .   .   .   .   
  Branch Access Points     6    | .   .   1   .   2   2   .   .   .   1   .   
  Locate Traps             1    | .   .   .   .   1   .   .   .   .   .   .   
Fabricator Hacks           4    | .   .   .   .   .   .   4   .   .   .   .   
  Load Schematic           2    | .   .   .   .   .   .   2   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   2   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       11   | .   .   .   .   .   7   4   .   .   .   .   
  Process                  3    | .   .   .   .   .   2   1   .   .   .   .   
  Report Inventory         4    | .   .   .   .   .   2   2   .   .   .   .   
  Retrieve Matter          4    | .   .   .   .   .   3   1   .   .   .   .   
Scanalyzer                 2    | .   .   .   .   .   .   2   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   1   .   .   .   .   
  Analyze                  1    | .   .   .   .   .   .   1   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         24   | .   1   1   .   4   11  7   .   .   .   .   
  Full Trace Events        12   | .   1   1   .   2   5   3   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   1   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   1   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   .   .   .   1   .   .   .   .   
  Parts Built              4    | .   .   .   .   .   .   4   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   168  | .   .   .   .   .   .   168 .   .   .   .   
  Total Part Build Rating  16   | .   .   .   .   .   .   16  .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          61   | .   .   .   .   .   57  4   .   .   .   .   
  Retrieved Matter         14   | .   .   .   .   .   10  4   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   1   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   1   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -8  -8  -7  -7  -7  -6  -6  
------------               Run  | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -9  -8  -8  -7  -7  -7  -6  -6  
--------                   Run  | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext 
Total Allies               .    | .   .   .   .   .   .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -9  -8  -8  -7  -7  -7  -6  -6  
-------                    Run  | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext 
Robot Analysis Total       2    | .   1   .   .   .   1   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   .   .   .   1   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -9   -9   -8   -8   -7   -7   -7   -6   -6   
-------------              Run  | Yrd  Mat  Mat  Min  Mat  Sto  Fac  Low  Low  Fac  Ext  
Turns Passed               2579 | 72   269  116  19   162  438  645  449  88   180  141  
Spaces Moved               4494 | 52   143  241  68   422  978  1395 750  88   153  204  
  Core                     368  | 6    .    .    .    .    .    .    84   .    74   204  
  Treads                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Legs                     247  | 46   143  4    .    .    .    .    .    .    54   .    
  Wheels                   143  | .    .    .    .    .    .    .    30   88   25   .    
  Hover                    41   | .    .    .    .    .    .    .    41   .    .    .    
  Flight                   3695 | .    .    237  68   422  978  1395 595  .    .    .    
  Fastest Speed            26   | 50   120  28   28   28   26   28   34   100  50   50   
  Average Speed            42   | 114  120  29   28   28   28   37   44   100  105  50   
  Slowest Speed            200  | 120  120  120  28   30   103  120  200  100  150  50   
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            36   | .    .    1    .    3    17   15   .    .    .    .    
  Cave-ins Triggered       5    | .    .    .    .    .    2    1    2    .    .    .    
Exploration Rate (%)       31   | 3    23   24   18   48   85   20   77   14   6    29   
  Regions Visited          10
    Branch Regions         5
  Pre-discovered Areas     .    | .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        3    | .    .    1    .    1    .    .    .    .    1    .    
  Unknown Exits Taken      7    | 1    1    .    1    .    1    1    1    1    .    .    
Scrap Searched             5    | .    .    .    .    .    .    .    5    .    .    .    
Spaces Dug                 55   | .    .    .    .    9    28   11   7    .    .    .    
Terrain Destroyed          158  | .    .    .    .    9    131  11   7    .    .    .    
  Melee                    31   | .    .    .    .    9    4    11   7    .    .    .    
  Projectile               .    | .    .    .    .    .    .    .    .    .    .    .    
  AOE                      127  | .    .    .    .    .    127  .    .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -9   -9   -8   -8   -7   -7   -7   -6   -6   
---------                  Run  | Yrd  Mat  Mat  Min  Mat  Sto  Fac  Low  Low  Fac  Ext  
Total                      4932 | 64   201  273  67   444  1070 1472 848  87   171  235  
  Wait                     188  | .    21   10   .    4    23   37   67   .    7    19   
  Move                     4418 | 51   142  238  67   415  947  1367 748  87   152  204  
  Hop                      28   | .    .    1    .    3    12   12   .    .    .    .    
  Pick Up                  53   | 7    9    6    .    4    8    5    8    .    5    1    
  Fast Attach              17   | .    .    2    .    1    2    11   1    .    .    .    
  Attach                   48   | 6    .    3    .    2    15   5    9    .    5    3    
  Detach                   5    | .    .    .    .    .    4    1    .    .    .    .    
  Swap                     5    | .    3    1    .    .    1    .    .    .    .    .    
  Drop                     23   | .    2    5    .    2    6    6    .    .    2    .    
  Fire                     72   | .    24   7    .    .    30   .    5    .    .    6    
  Melee                    51   | .    .    .    .    13   11   16   9    .    .    2    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            22   | .    .    .    .    .    11   10   1    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            2    | .    .    .    .    .    .    2    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 2 exits: *Min x2)
-9/Mines
-8/Materials (discovered 2 exits: *Sto x2)
-8/Storage (discovered 2 exits: *Fac / Rec)
-7/Factory (discovered 2 exits: [*Low x2])
-7/Lower Caves
-7/Lower Caves
-6/Factory (discovered 4 exits: Low x2 / *Ext x2)
-6/Extension

 History 
---------
 Turn | Location       | Event
    7 | -11/Scrapyard  | Discovered new exit (range 16)
   73 | -11/Scrapyard  | Entered Materials
  306 | -10/Materials  | Discovered new exit (range 15)
  307 | -10/Materials  | Build established: Mutant
  342 | -10/Materials  | Entered another Materials area
  342 | -9/Materials   | Evolved 2 slots: Propulsion x2
  450 | -9/Materials   | Identified exit to Mines
  458 | -9/Materials   | Entered Mines
  471 | -9/Mines       | Discovered new exit (range 6)
  474 | -9/Mines       | Met a Derelict testing a Signal Generator
  477 | -9/Mines       | Entered Materials
  477 | -8/Materials   | Evolved 2 slots: Power x1, Utility x1
  488 | -8/Materials   | Identified exit to Storage
  639 | -8/Materials   | Entered Storage
  660 | -8/Storage     | Build established: Sprinter
  695 | -8/Storage     | Identified exit to Recycling
  796 | -8/Storage     | Crushed by falling debris
  849 | -8/Storage     | Lost 9 parts (4p2n1u2w)
  852 | -8/Storage     | Crushed by falling debris
  853 | -8/Storage     | System corruption reached 10%
 1007 | -8/Storage     | Core integrity fell below 50%
 1039 | -8/Storage     | Search patrols dispatched
 1071 | -8/Storage     | Discovered new exit (range 15)
 1077 | -8/Storage     | Entered Factory
 1077 | -7/Factory     | Evolved 2 slots: Utility x2
 1105 | -7/Factory     | Lost 3 parts (1p1n1u)
 1250 | -7/Factory     | Discovered new exit (range 4)
 1477 | -7/Factory     | Fabricated Xenon Bombardment Thruster?
 1545 | -7/Factory     | Fabricated Xenon Bombardment Thruster?
 1564 | -7/Factory     | Crushed by falling debris
 1564 | -7/Factory     | System corruption reached 10%
 1595 | -7/Factory     | Lost 4 parts (4n)
 1619 | -7/Factory     | Discovered new exit (range 6)
 1722 | -7/Factory     | Entered Lower Caves
 1724 | -7/Lower Caves | Encountered a Warlord checkpoint
 1781 | -7/Lower Caves | Attracted the attention of an 0b10 outpost
 1852 | -7/Lower Caves | Learned Factory trap positions
 1855 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint
 1873 | -7/Lower Caves | Build established: Mutant
 1981 | -7/Lower Caves | Found DCF Scrap (15 items)
 2036 | -7/Lower Caves | Core integrity fell below 50%
 2055 | -7/Lower Caves | Lost 7 parts (3p2n1u1w)
 2087 | -7/Lower Caves | Crushed by falling debris
 2088 | -7/Lower Caves | Crushed by falling debris
 2093 | -7/Lower Caves | Core integrity fell below 20%
 2159 | -7/Lower Caves | Discovered new exit (range 7)
 2171 | -7/Lower Caves | Entered another Lower Caves area
 2245 | -7/Lower Caves | Discovered new exit (range 12)
 2259 | -7/Lower Caves | Entered Factory
 2259 | -6/Factory     | Evolved 2 slots: Weapon x2
 2260 | -6/Factory     | Loaded intel: 88 trap records
 2364 | -6/Factory     | Spotted B-75 Beast
 2423 | -6/Factory     | Identified exit to Lower Caves
 2423 | -6/Factory     | Identified exit to Extension
 2439 | -6/Factory     | Entered Extension
 2523 | -6/Extension   | Spotted B-75 Beast
 2527 | -6/Extension   | Spotted B-75 Beast
 2568 | -6/Extension   | Core integrity fell below 50%
 2574 | -6/Extension   | Core integrity fell below 20%
 2580 | -6/Extension   | Destroyed by Y-54 Guardian with Gatling Laser

 Last Messages 
---------------
Scythe blasted off.
Acquired 4 matter.
Acquired Scythe.
Sneak attack on R-10 Processor.
Destroyed Hpw. Tractor Beam.
R-10 Processor destroyed.
Scythe destroyed.
R-10 Processor collects Med. Storage Unit.
Acquired 76 matter.
Acquired 10 matter.
Acquired 1 matter.
R-10 Processor collects Imp. Ion Engine.
Acquired 1 matter.
Adv. Weight Redist. System destroyed.
Arm. Leg destroyed.
Acquired 1 matter. <x4>
Lgt. Assault Rifle destroyed.
Acquired 10 matter.
Gui. EMP Blaster destroyed.
Arm. Leg destroyed.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ????????????????????????###??????????????????????? |
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| ????????????????????????# #??????????????????????? |
| ????????????????????????# #??????????????????????? |
| ????????????????????????# #??????????????????????? |
| ????????????????????????#Y#??????????????????????? |
| ????????????????????????#@#??????????????????????? |
| ????????????????????????#Y#??????????????????????? |
| ????????????????????????#Y#??????????????????????? |
| ????????????????????????#g#??????????????????????? |
| ????????????????????????#g#??????????????????????? |
| ????????????????????????#BB??????????????????????? |
| ????????????????????????#BB??????????????????????? |
| ????????????????????????#BB??????????????????????? |
| ????????????????????????#BB??????????????????????? |
| ????????????????????????# ;??????????????????????? |
| ????????????????????????# ;??????????????????????? |
| ????????????????????????# ;??????????????????????? |
| ????????????????????????# ;??????????????????????? |
| ????????????????????????# ;??????????????????????? |
| ????????????????????????#%;???#??#???????????????? |
| ??????????????????????###%;## ## ### ????????????? |
| ###??????????????????##"" ""      "" "???????????? |
|   #??????????????????#" "          " " ??????????? |
|   #??????????????????##                #?????????? |
|   #???????????????????#                #?????????? |
| #######################                #?????????? |
|                     %                   ?????????? |
|                                         ?????????? |
|                                        ??????????? |
|               %                        ??????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           37
Energy Generation          24
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       85
Additional Mass Support    9
Armor Coverage             150
Power Shielding            33
Evasion (%)                64

 Item Schematics 
-----------------
 Xenon Bombardment Thruster | -7/Factory | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
 Xenon Bombardment Thruster | x2 | -7/Factory 
 Xenon Bombardment Thruster | x2 | -7/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Cya!

 Challenges 
------------
None

 Game 
------
Seed              MasterCouplerBrace
  Manual?         0
Play Time         01:08:15
  Cumulative      10.6 hours
  Start           2024.10.14 @ 21:18:16
  End             2024.10.14 @ 22:31:29
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          14
  Rogue           14
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             14
Gallery%          14
Achievement%      15
Wizard Run        0

 Options 
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Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        0
Font              20/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d79f946b-3354-43e1-bf06-eb9c17e1a9d4