Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 22:31:29 Player: Shockbound Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (31) 155 Value Destroyed (701) 701 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 4949 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Weight Redist. System Terrain Scan Processor > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Light Nuclear Core Improved VTOL Module Light Assault Rifle Grenade Launcher [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Terrain Scan Processor Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Lightning Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext Slots Evolved 8 | . . 2 . 2 . 2 . . 2 . Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 3 | . . . . 1 . 2 . . . . Weapon 2 | . . . . . . . . . 2 . Parts Attached 70 | 6 3 6 . 3 18 16 10 . 5 3 Power 17 | 1 2 1 . 1 5 3 4 . . . Engine 7 | 1 2 . . . 2 . 2 . . . Core 10 | . . 1 . 1 3 3 2 . . . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 . 4 . . 3 6 2 . 3 . Treads . | . . . . . . . . . . . Leg 5 | 2 . . . . . . . . 3 . Wheel 1 | . . . . . . . 1 . . . Hover 1 | . . . . . . . 1 . . . Flight 13 | . . 4 . . 3 6 . . . . Utility 10 | 1 . 1 . 1 1 2 2 . 2 . Device 4 | . . 1 . 1 . . 1 . 1 . Storage 1 | 1 . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . . . . 2 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 23 | 2 1 . . 1 9 5 2 . . 3 Energy Gun 1 | . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 2 1 . . . 1 . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 10 | . . . . . 6 3 . . . 1 Special Weapon 2 | . . . . . 1 1 . . . . Impact Weapon 2 | . . . . . 1 1 . . . . Slashing Weapon 3 | . . . . 1 . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 3 | . . . . . 3 . . . . . Parts Lost 42 | . . . . 3 16 4 12 . 1 6 Power 11 | . . . . . 6 . 4 . 1 . Propulsion 15 | . . . . 1 4 4 4 . . 2 Utility 7 | . . . . 1 3 . 2 . . 1 Weapon 9 | . . . . 1 3 . 2 . . 3 Highest Loss Streak 9 | . . . . 2 9 4 7 . 1 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 51 | . 85 94 100 97 68 35 29 30 28 28 Engine 2 | . 14 1 . . 2 . 1 7 4 . Core 5 | . . 10 11 17 9 4 3 . . . Leg 4 | . 28 . . . . . . . 6 10 Flight 16 | . . 41 44 36 31 18 11 . . . Device 2 | . . 9 11 17 2 . . . 2 4 Storage 4 | . 14 11 11 9 9 . . . . . Protection 2 | . . . . . . 4 4 7 6 6 Ballistic Gun 5 | . 28 22 22 11 1 . . . . . Impact Weapon 2 | . . . . . . 5 5 . . . Slashing Weapon 1 | . . . . 5 2 . . 7 6 4 Peak Build Rating 36 | 6 6 18 18 25 36 28 23 9 21 18 Average Rating 16 | 4 6 16 18 23 21 18 14 9 14 15 On Entrance 12 | . 6 6 18 18 23 9 23 9 9 18 Naked Turns 28 | . . . . . . . 28 . . . Heaviest Build 25 | 12 12 13 13 19 25 15 16 8 8 3 Greatest Support 41 | 20 20 20 18 24 25 22 18 16 41 3 Greatest Overweight (x) 2 | 1 . 1 . . 1 1 2 . 2 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 2 8 8 8 8 8 5 5 3 5 4 Average Carried 4 | . 4 7 8 7 4 4 3 3 3 2 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 1 8 8 8 8 4 4 3 3 3 . Class Distribution -------------------- 53% | Mutant 46% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext Matter Collected 1195 | 215 123 30 . 26 251 88 355 . . 107 Remotely . | . . . . . . . . . . . Salvage Created 768 | . 125 70 . 117 192 73 63 . . 128 Parts 55 | . 12 9 . 7 22 . 2 . . 3 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 3 3 . . Prevented 5 | . . . . . . . 5 . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext Combat Hostiles Destroyed 21 | . 7 4 . 2 6 . 2 . . . Melee 3 | . . . . 2 . . 1 . . . Guns 11 | . 7 4 . . . . . . . . AOE 6 | . . . . . 6 . . . . . Classes Destroyed 10 | . 2 . . 1 4 1 1 . . 1 Worker 2 | . . . . . . 2 . . . . Builder 4 | . . . . . 2 2 . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 1 | . . . . . . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . Watcher 1 | . . . . 1 . . . . . . Swarmer 10 | . 6 4 . . . . . . . . Grunt 8 | . 1 . . 2 4 . 1 . . . Sentry 2 | . . . . . 2 . . . . . Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 4 | . 3 4 . 2 4 4 1 . . 1 Combat Bots Only 4 | . 3 4 . 2 3 . 1 . . . Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . Melee 1 | . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext Hostile Shots Fired 648 | . 57 33 . 18 151 32 116 . 18 223 Missed 266 | . 20 19 . 10 70 12 58 . 5 72 Damage Taken 5332 | . 318 131 . 129 1361 561 1219 . 270 1343 Core 2083 | . 75 55 . 18 389 85 608 . 68 785 Absorbed by Shields 18 | . . . . . 18 . . . . . Redirected to Shielding 10 | . . . . . . . . . 10 . Core Remaining (%) 56 | 100 70 . 86 . 26 . . 1 . . Volleys Fired 72 | . 24 7 . . 30 . 5 . . 6 Largest 2 | . 2 2 . . 1 . 1 . . 1 Hottest 55 | . 40 40 . . 50 . 55 . . 20 Shots Fired 103 | . 48 14 . . 30 . 5 . . 6 Gun 73 | . 48 14 . . . . 5 . . 6 Cannon . | . . . . . . . . . . . Launcher 28 | . . . . . 28 . . . . . Special 2 | . . . . . 2 . . . . . Kinetic 68 | . 48 14 . . . . . . . 6 Thermal 2 | . . . . . 2 . . . . . Explosive 24 | . . . . . 24 . . . . . Electromagnetic 9 | . . . . . 4 . 5 . . . Robot Hit Streak 14 | . 11 14 . . 6 . 1 . . 6 Robot Miss Streak 3 | . 3 3 . . 3 . 2 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 71 | . 33 7 . 4 13 4 2 . . 8 Core Hits 52 | . 12 5 . 3 25 . 3 . . 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 51 | . . . . 13 11 16 9 . . 2 Impact 29 | . . . . . 6 16 7 . . . Slashing 22 | . . . . 13 5 . 2 . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 4 . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2097 | . 295 58 . 140 927 474 56 . . 147 Guns 422 | . 295 58 . . . . 24 . . 45 Cannons . | . . . . . . . . . . . Explosions 927 | . . . . . 927 . . . . . Melee 748 | . . . . 140 . 474 32 . . 102 Ramming . | . . . . . . . . . . . Kinetic 398 | . 295 58 . . . . . . . 45 Thermal . | . . . . . . . . . . . Explosive 899 | . . . . . 899 . . . . . Electromagnetic 52 | . . . . . 28 . 24 . . . Impact 474 | . . . . . . 474 . . . . Slashing 274 | . . . . 140 . . 32 . . 102 Piercing . | . . . . . . . . . . . Highest Corruption 23 | . . . . . 13 15 23 23 . . Average Corruption 11 | . . . . . 11 4 17 23 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 45 | . . . . . 14 6 20 5 . . Message Errors 8 | . . . . . 3 1 3 1 . . Matter Fused 17 | . . . . . 5 1 8 3 . . Heat Flow Errors 5 | . . . . . . . 5 . . . Energy Discharges 4 | . . . . . 2 2 . . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . 2 1 2 . . . Data Loss (major) 1 | . . . . . . . . 1 . . Alerts 2 | . . . . . . 1 1 . . . Misdirections 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 424 | . . . . . 4 384 . . . 36 Projectiles . | . . . . . . . . . . . Explosions 4 | . . . . . 4 . . . . . Melee 420 | . . . . . . 384 . . . 36 Knockbacks 1 | . . . . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 50 | . . . . . 50 . . . . . Shots 4 | . . . . . 4 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 204 | . 12 15 . 71 183 3 204 . . 1 Average Temperature 39 | . 8 5 . 26 40 3 76 . . 1 Received Heat Transfer 1137 | . 30 27 . 36 375 129 186 . . 354 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 6 | . . . . . . 6 . . . . Impact Corruptions 7 | . . . . . . 7 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext Peak Influence 675 | . 224 319 124 282 675 336 . . 8 123 Initial 222 | . . 94 124 48 110 222 . . 5 3 Average 200 | . 128 185 124 128 392 231 . . 4 52 Maximum Alert Level 2 | . 1 1 . 1 2 1 . . . . Low Security (%) 50 | 100 58 56 100 77 9 36 . . 100 100 Level 1 35 | . 41 43 . 22 27 63 . . . . Level 2 13 | . . . . . 63 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . 1 . 2 4 4 . . . . Investigation 8 | . . . . 2 3 3 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 2 | . . 1 . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext Distress Signals 7 | . 2 1 . 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 120 | . 10 13 1 18 41 8 16 . 1 12 Peak Tracking Total 12 | . 4 7 3 9 12 3 5 . 2 12 Tactical Retreats 17 | . . 1 . 2 5 3 4 . . 2 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext Traps Triggered 6 | . . . . . 2 3 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext Machines Disabled 1 | . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext Machines Accessed 30 | . 1 2 . 5 12 7 . 1 2 . Terminals 22 | . 1 2 . 4 10 3 . . 2 . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 3 | . . . . . 2 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 73 | . 3 4 . 12 34 16 . 1 3 . Successful 31 | . 1 1 . 4 13 10 . 1 1 . Failed 42 | . 2 3 . 8 21 6 . . 2 . Catastrophic 12 | . 1 1 . 2 6 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 32 | . 2 3 . 6 10 8 . . 3 . Terminals 50 | . 3 4 . 10 25 5 . . 3 . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 14 | . . . . . 9 5 . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 14 | . 1 1 . 4 6 . . 1 1 . Record 2 | . . . . 1 . . . 1 . . Robot Analysis 2 | . 1 . . . 1 . . . . . Open Door 3 | . . . . . 3 . . . . . Branch Access Points 6 | . . 1 . 2 2 . . . 1 . Locate Traps 1 | . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . . 7 4 . . . . Process 3 | . . . . . 2 1 . . . . Report Inventory 4 | . . . . . 2 2 . . . . Retrieve Matter 4 | . . . . . 3 1 . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 1 1 . 4 11 7 . . . . Full Trace Events 12 | . 1 1 . 2 5 3 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built 4 | . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . Time 168 | . . . . . . 168 . . . . Total Part Build Rating 16 | . . . . . . 16 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 61 | . . . . . 57 4 . . . . Retrieved Matter 14 | . . . . . 10 4 . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext Robot Analysis Total 2 | . 1 . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext Turns Passed 2579 | 72 269 116 19 162 438 645 449 88 180 141 Spaces Moved 4494 | 52 143 241 68 422 978 1395 750 88 153 204 Core 368 | 6 . . . . . . 84 . 74 204 Treads . | . . . . . . . . . . . Legs 247 | 46 143 4 . . . . . . 54 . Wheels 143 | . . . . . . . 30 88 25 . Hover 41 | . . . . . . . 41 . . . Flight 3695 | . . 237 68 422 978 1395 595 . . . Fastest Speed 26 | 50 120 28 28 28 26 28 34 100 50 50 Average Speed 42 | 114 120 29 28 28 28 37 44 100 105 50 Slowest Speed 200 | 120 120 120 28 30 103 120 200 100 150 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 36 | . . 1 . 3 17 15 . . . . Cave-ins Triggered 5 | . . . . . 2 1 2 . . . Exploration Rate (%) 31 | 3 23 24 18 48 85 20 77 14 6 29 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . 1 . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 . 1 . 1 1 1 1 . . Scrap Searched 5 | . . . . . . . 5 . . . Spaces Dug 55 | . . . . 9 28 11 7 . . . Terrain Destroyed 158 | . . . . 9 131 11 7 . . . Melee 31 | . . . . 9 4 11 7 . . . Projectile . | . . . . . . . . . . . AOE 127 | . . . . . 127 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Ext Total 4932 | 64 201 273 67 444 1070 1472 848 87 171 235 Wait 188 | . 21 10 . 4 23 37 67 . 7 19 Move 4418 | 51 142 238 67 415 947 1367 748 87 152 204 Hop 28 | . . 1 . 3 12 12 . . . . Pick Up 53 | 7 9 6 . 4 8 5 8 . 5 1 Fast Attach 17 | . . 2 . 1 2 11 1 . . . Attach 48 | 6 . 3 . 2 15 5 9 . 5 3 Detach 5 | . . . . . 4 1 . . . . Swap 5 | . 3 1 . . 1 . . . . . Drop 23 | . 2 5 . 2 6 6 . . 2 . Fire 72 | . 24 7 . . 30 . 5 . . 6 Melee 51 | . . . . 13 11 16 9 . . 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 22 | . . . . . 11 10 1 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 2 | . . . . . . 2 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Propulsion x2 450 | -9/Materials | Identified exit to Mines 458 | -9/Materials | Entered Mines 471 | -9/Mines | Discovered new exit (range 6) 474 | -9/Mines | Met a Derelict testing a Signal Generator 477 | -9/Mines | Entered Materials 477 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 488 | -8/Materials | Identified exit to Storage 639 | -8/Materials | Entered Storage 660 | -8/Storage | Build established: Sprinter 695 | -8/Storage | Identified exit to Recycling 796 | -8/Storage | Crushed by falling debris 849 | -8/Storage | Lost 9 parts (4p2n1u2w) 852 | -8/Storage | Crushed by falling debris 853 | -8/Storage | System corruption reached 10% 1007 | -8/Storage | Core integrity fell below 50% 1039 | -8/Storage | Search patrols dispatched 1071 | -8/Storage | Discovered new exit (range 15) 1077 | -8/Storage | Entered Factory 1077 | -7/Factory | Evolved 2 slots: Utility x2 1105 | -7/Factory | Lost 3 parts (1p1n1u) 1250 | -7/Factory | Discovered new exit (range 4) 1477 | -7/Factory | Fabricated Xenon Bombardment Thruster? 1545 | -7/Factory | Fabricated Xenon Bombardment Thruster? 1564 | -7/Factory | Crushed by falling debris 1564 | -7/Factory | System corruption reached 10% 1595 | -7/Factory | Lost 4 parts (4n) 1619 | -7/Factory | Discovered new exit (range 6) 1722 | -7/Factory | Entered Lower Caves 1724 | -7/Lower Caves | Encountered a Warlord checkpoint 1781 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1852 | -7/Lower Caves | Learned Factory trap positions 1855 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1873 | -7/Lower Caves | Build established: Mutant 1981 | -7/Lower Caves | Found DCF Scrap (15 items) 2036 | -7/Lower Caves | Core integrity fell below 50% 2055 | -7/Lower Caves | Lost 7 parts (3p2n1u1w) 2087 | -7/Lower Caves | Crushed by falling debris 2088 | -7/Lower Caves | Crushed by falling debris 2093 | -7/Lower Caves | Core integrity fell below 20% 2159 | -7/Lower Caves | Discovered new exit (range 7) 2171 | -7/Lower Caves | Entered another Lower Caves area 2245 | -7/Lower Caves | Discovered new exit (range 12) 2259 | -7/Lower Caves | Entered Factory 2259 | -6/Factory | Evolved 2 slots: Weapon x2 2260 | -6/Factory | Loaded intel: 88 trap records 2364 | -6/Factory | Spotted B-75 Beast 2423 | -6/Factory | Identified exit to Lower Caves 2423 | -6/Factory | Identified exit to Extension 2439 | -6/Factory | Entered Extension 2523 | -6/Extension | Spotted B-75 Beast 2527 | -6/Extension | Spotted B-75 Beast 2568 | -6/Extension | Core integrity fell below 50% 2574 | -6/Extension | Core integrity fell below 20% 2580 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Scythe blasted off. Acquired 4 matter. Acquired Scythe. Sneak attack on R-10 Processor. Destroyed Hpw. Tractor Beam. R-10 Processor destroyed. Scythe destroyed. R-10 Processor collects Med. Storage Unit. Acquired 76 matter. Acquired 10 matter. Acquired 1 matter. R-10 Processor collects Imp. Ion Engine. Acquired 1 matter. Adv. Weight Redist. System destroyed. Arm. Leg destroyed. Acquired 1 matter. Lgt. Assault Rifle destroyed. Acquired 10 matter. Gui. EMP Blaster destroyed. Arm. Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#Y#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#Y#??????????????????????? | | ????????????????????????#Y#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????#BB??????????????????????? | | ????????????????????????#BB??????????????????????? | | ????????????????????????#BB??????????????????????? | | ????????????????????????#BB??????????????????????? | | ????????????????????????# ;??????????????????????? | | ????????????????????????# ;??????????????????????? | | ????????????????????????# ;??????????????????????? | | ????????????????????????# ;??????????????????????? | | ????????????????????????# ;??????????????????????? | | ????????????????????????#%;???#??#???????????????? | | ??????????????????????###%;## ## ### ????????????? | | ###??????????????????##"" "" "" "???????????? | | #??????????????????#" " " " ??????????? | | #??????????????????## #?????????? | | #???????????????????# #?????????? | | ####################### #?????????? | | % ?????????? | | ?????????? | | ??????????? | | % ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 150 Power Shielding 33 Evasion (%) 64 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed MasterCouplerBrace Manual? 0 Play Time 01:08:15 Cumulative 10.6 hours Start 2024.10.14 @ 21:18:16 End 2024.10.14 @ 22:31:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d79f946b-3354-43e1-bf06-eb9c17e1a9d4