Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 05:47:38 Player: Some Pennies Result: Destroyed by WF-OIZ(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (53) 265 Value Destroyed (1330) 1330 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2055 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 165/200 System Corruption 1% Temperature Cool (0) Movement Treading (250) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Disposable Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Subdweller Laser Beam Cannon > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Spiked Treads Subdweller Monowheel Improved Heat Sink Hacking Suite Improved Medium Laser Faulty Improved Medium Laser Improved Medium Laser Improved Medium Laser Beam Cannon Subdweller Machine Gun Grenade Launcher Dirty Datajack (20) Dirty Datajack (20) Datajack Multitool Heavy Hammer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Beam Cannon Heavy Hammer > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Subdweller Monowheel Improved Heat Sink Hacking Suite Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Subdweller Laser Beam Cannon Subdweller Machine Gun Grenade Launcher Dirty Datajack Dirty Datajack Datajack [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 47 | 7 18 22 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 3 4 Treads 8 | 1 3 4 Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 13 | 2 8 3 Device 5 | 1 2 2 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 5 | . 4 1 Artifact . | . . . Weapon 21 | 2 5 14 Energy Gun 4 | 2 . 2 Energy Cannon 10 | . 3 7 Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 4 | . . 4 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 14 | . 4 10 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 6 | . 3 3 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 98 | . 99 95 Engine 12 | . 13 10 Treads 27 | . 28 27 Device 4 | . 1 9 Storage 14 | . 14 14 Protection 9 | . 12 3 Energy Gun 3 | . 3 2 Energy Cannon 15 | . 12 21 Ballistic Gun 8 | . 12 . Naked Turns . | . . . Heaviest Build 56 | 15 55 56 Greatest Support 40 | 16 40 40 Greatest Overweight (x) 17 | . 1 17 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 17 20 Most Carried 20 | 5 20 19 Average Carried 15 | 3 14 16 Final Capacity 20 | 8 20 20 Final Carried 19 | 5 19 19 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 843 | 270 407 166 Remotely . | . . . Salvage Created 1966 | 154 1370 442 Parts 118 | 13 74 31 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 12 | . . 12 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 35 | . 22 13 Guns 4 | . 4 . Cannons 26 | . 18 8 AOE 4 | . . 4 Classes Destroyed 11 | 2 6 3 Worker 4 | . 4 . Builder 1 | . 1 . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 4 | . . 4 Grunt 24 | . 22 2 Artisan 1 | . . 1 Subdweller 7 | . . 7 Best Kill Streak 8 | 2 8 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 4 | 1 2 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 181 | . 98 83 Missed 46 | . 20 26 Damage Taken 1947 | . 946 1001 Core 259 | . 89 170 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 125 | 7 90 28 Largest 2 | 2 2 2 Hottest 120 | 80 80 120 Shots Fired 247 | 14 176 57 Gun 119 | 14 103 2 Cannon 127 | . 73 54 Launcher 1 | . . 1 Special . | . . . Kinetic 77 | . 77 . Thermal 129 | . 73 56 Explosive 1 | . . 1 Electromagnetic 40 | 14 26 . Robot Hit Streak 15 | 4 10 15 Robot Miss Streak 5 | 2 5 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 149 | 6 100 43 Core Hits 75 | 5 51 19 Critical Kills 2 | . . 2 Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Meltdown 1 | . . 1 Corrupt 1 | . 1 . Smash 1 | . . 1 Melee Attacks 11 | . . 11 Impact 11 | . . 11 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2669 | 76 1696 897 Guns 883 | 76 789 18 Cannons 1554 | . 867 687 Explosions 190 | . 40 150 Melee 42 | . . 42 Ramming . | . . . Kinetic 598 | . 598 . Thermal 1612 | . 907 705 Explosive 150 | . . 150 Electromagnetic 267 | 76 191 . Impact 42 | . . 42 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . 6 8 Message Errors 3 | . 2 1 Matter Fused 3 | . 1 2 Heat Flow Errors 2 | . . 2 Energy Discharges 2 | . . 2 Data Loss (minor) 2 | . 2 . Data Loss (major) 1 | . 1 . Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 8 | . . 8 Projectiles . | . . . Explosions 8 | . . 8 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 367 | 54 367 239 Average Temperature 101 | 22 113 40 Received Heat Transfer 720 | . 573 147 Effects 3 | . 3 . Energy Bleed 1 | . 1 . Interference 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 9 | . 4 5 Heat Transferred 3294 | . 1826 1468 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 337 | 20 337 . Initial 13 | . 13 . Average 185 | 8 195 . Maximum Alert Level 1 | . 1 . Low Security (%) 44 | 100 41 . Level 1 55 | . 58 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 10 | . 10 . Investigation 8 | . 8 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 50 | . 31 19 Peak Tracking Total 6 | . 6 6 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 8 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 26 1 Successful 11 | . 10 1 Failed 16 | . 16 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 6 1 Record 1 | . . 1 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 6 | . 6 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 12 | . 12 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3218 | 116 2030 1072 Spaces Moved 1212 | 79 761 372 Core 6 | 5 . 1 Treads 1132 | . 761 371 Legs . | . . . Wheels 74 | 74 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 220 | 96 221 245 Slowest Speed 900 | 100 240 900 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 99 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 8 | . . 8 Terrain Destroyed 15 | . 7 8 Melee 1 | . . 1 Projectile . | . . . AOE 14 | . 7 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1487 | 103 934 450 Wait 34 | 1 26 7 Move 1210 | 78 760 372 Hop . | . . . Pick Up 46 | 10 26 10 Fast Attach 4 | 2 2 . Attach 20 | 5 5 10 Detach . | . . . Swap 23 | . 11 12 Drop 14 | . 14 . Fire 125 | 7 90 28 Melee 11 | . . 11 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 6) 328 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 926 | -10/Materials | Discovered new exit (range 6) 1316 | -10/Materials | Discovered new exit (range 15) 1551 | -10/Materials | Discovered new exit (range 4) 1659 | -10/Materials | Identified exit to Mines 2127 | -10/Materials | Discovered new exit (range 8) 2147 | -10/Materials | Entered Subcaves 2176 | -10/Subcaves | Learned Materials security intel 2261 | -10/Subcaves | Lost 4 parts (2n1u1w) 2392 | -10/Subcaves | Discovered new exit (range 16) 2432 | -10/Subcaves | Core integrity fell below 50% 2856 | -10/Subcaves | Core integrity fell below 20% 2878 | -10/Subcaves | Lost 4 parts (2n1u1w) 3186 | -10/Subcaves | Visited Clippyterm 3219 | -10/Subcaves | Destroyed by WF-OIZ(R) with Subdweller Machine Gun Last Messages --------------- 02964_ System corrupted: Energy discharge (-54). 02968_ V6-8GF(R): "WEHOME!" 02972_ Sub. Machine Gun melted. 02972_ V6-8GF(R) destroyed. 02980_ Acquired Spk. Treads. 02981_ Acquired 52 matter. 03175_ A thin wall crumbles away, revealing a door. 03186_ System corrupted: Matter fused (-10). 03186_ The door opens automatically. 03194_ Connecting with Clippyterm... 03194_ Current location identified: Subcaves >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????? ?????????????????? | | ???????????????????????""" ?????????????????? | | ???????????????????????"""""????????????????? | | ???????????????????????#" ""????????????????? | | ???????????????????????#"" #????????????????? | | ???????????????????????# ""##???????????????? | | ???????????????????????? 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""???????????????? | | ????????????????????????# ##???????????????? | | ???????????????????????##RR #???????????????? | | ???????????????????????# ##???????????????? | | ??????????????###########@ #???????????????? | | ??????????????#"""## #???????????????? | | ??????????????#"" ## ! #???????????????? | | ??????????????#"X # ##??????????????? | | ??????????????#"" ## # #??????????????? | | ??????????????#"""### # #??????????????? | | ??????????????######## ##??????????????? | | ????????????###### = ##??????????????? | | ???????????## ##?????????????? | | ??????????## #?????????????? | | ?????###### ## #?????????????? | | ?##### #### #?????????????? | | # ### ##?# #?????????????? | | ##?##### #?????????????? | | # ##### ##??## ##?????????????? | | ??????## ## ##?# ##??????????????? | | ??????# ### #?# #???????????????? | | ??????## #?# #?# #???????????????? | | ???????### ### ##?# ##???????????????? | | ??????#### ## ##?# #?????????????????? | | ??????# ### ##??????????????????? | | ??????# ## #?####??????????????? | | ??????#### ## ##?????????????? | | ?????????## #?????????????? | | ??????????## ######## #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherAlphaSuperbattery Manual? 0 Play Time 00:21:54 Cumulative 152.8 hours Start 2024.06.13 @ 03:40:15 End 2024.06.13 @ 05:47:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 124 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 75 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f06e4083-35df-477f-9863-9faa2f103013