Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.05 @ 10:11:51 Player: Daniexpert Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (436) 2180 Value Destroyed (19288) 19288 Prototype IDs (322) 6440 Alien Tech Used (6) 1200 Bonus (31786) 31786 TOTAL SCORE: 72194 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5280 Follower Combat Kills 3982 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 508 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Friendly Fire -2984 Cogmind --------- Core Integrity 0/1600 Matter 259/300 Energy 213/325 System Corruption 35% Temperature Cool (0) Movement Walking (100) Location -1/Access_0 Parts ------- > --- POWER (4) -------- Antimatter Reactor > --- PROPULSION (7) --- High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (12) ----- Advanced Heat Sink Large Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Experimental Core Shielding Experimental Weapon Shielding Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Experimental Biometal Leg Experimental Energy Well (600) Experimental Energy Well (127) Advanced Particle Charger Experimental Weapon Cycler Zionite Alpha Cannon Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- Large Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Quantum Capacitor Advanced Phase Shifter Zionite Weapon Casing Zionite Shade Armor Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON ----------- Zionite Alpha Cannon Cooled Nova Cannon > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Advanced Heavy Siege Treads High-density Centrium Leg Zionite Supercomposite Leg Experimental Energy Well Zionite Shade Carapace Heavy Regenerative Plating High-powered Transdimensional Reconstructor Compact HERF Cannon Zionite Alpha Cannon Core Stripper [Rating: 245] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Flying Fortress v7 Utility Experimental Core Analyzer Device Structural Scanner Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Zionite Phaser-M Energy Cannon Cooled Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Thermoblaster Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . . Power 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Propulsion 5 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . Utility 10 | . . . 1 . . . 1 2 . . . . 1 . . . . 2 . . . . . . . . . 1 . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 789 | 8 17 . 48 5 2 4 24 63 9 3 4 5 9 12 7 2 5 21 2 9 38 11 12 14 11 6 14 82 15 41 57 48 130 51 Power 93 | 1 2 . 2 . . . 3 7 1 1 . . 3 1 . 1 . 4 . 1 2 . 1 2 1 . 2 9 2 10 13 5 16 3 Engine 26 | 1 2 . 2 . . . 2 3 . 1 . . 2 . . . . 4 . 1 . . . . . . . 4 2 2 . . . . Core 20 | . . . . . . . 1 4 1 . . . 1 . . 1 . . . . 1 . 1 1 1 . 1 2 . 2 . . 3 . Reactor 47 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . 1 3 . 6 13 5 13 3 Propulsion 171 | 2 2 . 18 . . 4 11 12 1 1 . . 2 . 1 . . 3 . . 10 3 3 3 3 2 2 22 3 11 17 9 17 9 Treads 52 | 2 . . 15 . . . 9 9 . . . . . . . . . . . . . . 1 . 2 . . 10 1 . . . 3 . Leg 37 | . . . . . . . . 1 . . . . . . . . . . . . 8 2 . 3 . . 2 1 . . . . 11 9 Wheel 25 | . 2 . 2 . . 4 1 . . . . . . . . . . . . . . 1 1 . 1 1 . 11 . 1 . . . . Hover 41 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 10 16 9 3 . Flight 16 | . . . . . . . 1 1 1 1 . . 2 . 1 . . 3 . . 2 . 1 . . . . . 2 . 1 . . . Utility 298 | 2 9 . 9 . 2 . 1 18 4 1 1 1 4 8 1 . 2 13 . 4 15 5 4 5 3 3 . 24 6 14 24 28 63 24 Device 132 | 1 2 . 4 . . . . 6 2 1 . 1 1 3 . . 2 4 . 1 5 2 2 2 2 2 . 11 2 4 16 18 28 10 Storage 36 | 1 5 . . . 2 . . 3 . . . . . 2 . . . 1 . 1 2 . 2 . . . . 3 3 1 5 1 4 . Processor 30 | . . . 2 . . . 1 3 . . 1 . . 1 . . . . . 1 2 . . 3 . . . 5 . 5 1 . 4 1 Hackware 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . 1 4 . Protection 91 | . 2 . 3 . . . . 6 2 . . . 3 2 1 . . 8 . 1 6 3 . . . 1 . 4 . 3 2 8 23 13 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 227 | 3 4 . 19 5 . . 9 26 3 . 3 4 . 3 5 1 3 1 2 4 11 3 4 4 4 1 10 27 4 6 3 6 34 15 Energy Gun 26 | . . . 3 . . . 2 3 . . . . . . . . . . . . 1 1 . 1 . . 3 . . . . 4 8 . Energy Cannon 63 | . . . 1 . . . . 4 1 . . 1 . . 1 . 1 . 1 2 1 . 2 2 1 . 1 11 1 1 1 . 16 14 Ballistic Gun 39 | 3 3 . 9 2 . . 5 15 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 1 . . . . . . Launcher 32 | . 1 . 4 2 . . 1 . 1 . 1 1 . 1 2 1 1 . . . 4 1 1 . . . 3 3 . . . . 4 . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . Impact Weapon 11 | . . . 2 1 . . 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Slashing Weapon 17 | . . . . . . . . . . . 1 2 . 2 1 . 1 . 1 . . . . . . . . . 1 3 1 2 2 . Piercing Weapon 25 | . . . . . . . . . . . 1 . . . 1 . . 1 . 2 3 1 1 . 1 1 1 7 2 2 1 . . . Special Melee Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Unidentified Prototypes 58 | . . . 3 . . . 3 5 . . . . . 4 . . . . . . 7 . 3 . . 3 . 2 2 2 5 4 15 . Corrupted Parts 16 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 6 6 System Corruption 75 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 17 . . . . 23 31 Parts Lost 148 | . 3 . 4 . . . 6 16 1 . . 1 . . 2 . . 3 . . . 8 3 . 6 . 10 28 2 3 8 1 13 30 Power 22 | . 1 . . . . . 2 1 . . . 1 . . . . . 1 . . . . . . . . 3 5 . 1 2 . 1 4 Propulsion 42 | . 2 . 2 . . . 3 4 . . . . . . . . . . . . . 3 2 . 4 . 4 7 . 1 1 . 2 7 Utility 66 | . . . 2 . . . . 7 1 . . . . . 1 . . 2 . . . 4 1 . 2 . 3 10 2 1 4 1 9 16 Weapon 18 | . . . . . . . 1 4 . . . . . . 1 . . . . . . 1 . . . . . 6 . . 1 . 1 3 Highest Loss Streak 19 | . 2 . 1 . . . 3 6 1 . . 1 . . 1 . . 2 . . . 8 1 . 6 . 7 19 2 2 3 1 5 18 To Critical Strikes 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 2 . . . . . 4 Average Slot Usage (%) 86 | . 94 100 99 100 94 87 87 89 70 74 70 68 67 72 66 62 75 77 77 83 91 95 87 98 81 88 79 73 64 75 87 92 82 86 Engine 4 | . 14 14 10 11 11 11 6 5 . 3 7 6 1 . . . . 2 5 2 4 . . . . . . 1 2 1 . . . . Core 1 | . . . . . . . 1 1 6 3 . . 3 2 . 1 6 1 . . . 5 7 9 10 10 6 5 . . . . . . Reactor 2 | . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . 1 1 . 3 12 11 8 8 Treads 11 | . 22 . 26 33 33 12 25 25 . . . . . . . . . . . . . . 3 5 9 10 9 12 2 . . . 1 2 Leg 5 | . . . . . . . . . . . . . . . . . . . . . 5 28 21 22 6 5 4 1 . . . . 15 21 Wheel 2 | . 2 28 6 . . 20 9 . . . . . . . . . . . . . . . 3 2 4 4 4 3 . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 21 28 9 . Flight 2 | . . . . . . . . . 6 6 7 7 9 13 12 13 13 13 23 23 18 . . . . . . . 8 4 . . . . Device 9 | . 2 . 2 . . . . 5 22 22 16 20 19 12 3 . 7 16 18 17 10 7 10 14 11 14 9 5 4 3 22 22 14 17 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 9 7 5 5 5 5 5 5 4 3 5 4 4 4 4 Processor 13 | . . . 9 11 11 11 17 14 5 . 5 7 6 12 13 13 13 11 11 16 21 23 21 26 21 21 21 18 28 25 15 12 10 14 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 7 6 10 . . 2 . Protection 7 | . 8 14 10 11 5 . . 10 8 15 15 9 12 13 18 20 18 12 . 1 9 11 4 . . . . 1 . 2 3 6 10 9 Energy Cannon 1 | . . . . . . . . . 2 7 . . . . 2 . . . . . . . 5 4 3 5 4 3 . . . . 4 7 Ballistic Gun 6 | . 28 14 15 21 22 22 16 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 259 | 15 90 57 61 59 214 214 214 259 37 37 33 28 38 48 49 45 49 55 29 28 70 70 89 92 99 83 84 129 24 82 85 100 193 161 Greatest Support 220 | 40 40 20 63 60 60 60 80 80 50 50 50 50 50 50 55 55 55 55 29 29 110 110 85 110 110 140 140 196 24 86 84 110 220 215 Greatest Overweight (x) 29 | 4 18 2 6 . 3 21 20 29 . . . . . . . . . 3 . . 1 . 1 1 6 5 . 5 1 . 1 1 4 1 Average Overweight (x) . | . . 2 1 . . 6 3 1 . . . . . . . . . . . . . . . . 4 2 . . . . . . . . Largest Inventory Capacity 35 | 8 25 20 20 20 35 35 35 35 10 10 10 10 10 15 15 15 15 15 10 10 10 10 15 15 15 15 15 20 10 10 15 15 20 15 Average Capacity 17 | 7 16 20 20 20 27 35 35 28 10 10 10 10 10 12 15 15 15 14 10 10 10 10 13 15 15 15 15 17 8 10 12 15 15 15 Most Carried 35 | 4 20 20 20 20 35 35 35 35 10 10 10 10 10 14 14 9 14 15 10 10 10 10 11 15 15 15 15 20 10 10 15 15 18 15 Average Carried 16 | 2 12 20 19 19 25 34 34 27 8 9 9 9 9 11 11 8 9 13 10 9 9 9 9 13 14 14 14 15 7 9 11 14 14 13 Final Capacity 35 | 8 20 20 20 20 35 35 35 10 10 10 10 10 10 15 15 15 15 10 10 10 10 10 15 15 15 15 15 5 10 10 15 15 15 15 Final Carried 35 | 4 20 20 20 20 35 35 35 5 10 10 10 10 10 14 8 7 14 10 10 10 10 9 11 15 15 15 15 5 10 10 15 15 15 9 Class Distribution -------------------- 34% | Scavenger-Mutant 22% | Mutant 15% | Generator-Mutant 12% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Commander-Sprinter | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -3/Quarantine Hacker-Mutant | -2/Research Scavenger-Ninja | -2/Testing Generator-Scout | -1/Access Generator-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Matter Collected 12046 | 378 604 . 822 132 149 114 401 1802 75 89 23 45 110 234 128 . 119 205 12 108 387 93 350 243 94 76 464 704 151 593 590 450 1892 409 Remotely 120 | . 120 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21621 | 205 912 . 1559 271 . 183 1089 2236 87 89 . 89 135 203 155 . 94 325 228 212 158 299 468 157 109 294 793 2354 174 736 2225 295 3080 2407 Parts 1019 | 17 56 . 78 15 . 14 52 119 16 7 . 7 16 9 6 . 4 16 4 1 4 23 14 . 6 7 28 114 13 54 87 23 80 129 Haulers Intercepted 17 | . 2 . 5 . . . 2 3 . . . . . . . . . . . . . . 2 . . . . 1 . . 2 . . . Recyclers Shooed 7 | . 1 . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . . 8 1 . 8 . 12 5 . 12 . 3 . . 18 . 9 4 7 18 . . . . . . . Prevented 8 | . . . . . . . . . . . . 3 . 2 . . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Combat Hostiles Destroyed 311 | . 17 . 36 8 . . 19 38 5 2 . 4 1 5 4 . 4 3 . . 3 9 1 . 1 . 23 33 . 8 25 3 35 24 Melee 52 | . . . 5 . . . . 2 1 1 . 1 1 . . . . 3 . . . . . . . . . 12 . 8 18 . . . Guns 89 | . 17 . 11 5 . . 15 31 . . . . . . . . . . . . . . . . . . 1 . . . . 3 6 . Cannons 32 | . . . . . . . . 2 2 1 . . . . . . . . . . . . . . . . 4 9 . . 4 . 4 6 AOE 91 | . . . 11 3 . . 1 1 2 . . 3 . 5 4 . 4 . . . 3 8 . . . . 16 8 . . . . 22 . Classes Destroyed 28 | 3 5 . 4 . . . . 2 1 1 . . 1 . . . . . . . 1 1 . . . . 2 1 1 1 . . 4 . Worker 29 | 2 1 . 3 1 . 2 . 3 . . . . . . . . . . . . . . . . . . . 10 . 3 4 . . . Builder 19 | . 1 . 2 . . 2 1 6 . . . . 2 . . . . 1 . . . . . . . . . 1 . 3 . . . . Tunneler 10 | 3 . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . . Hauler 17 | . 2 . 5 . . . 2 3 . . . . . . . . . . . . . . 2 . . . . 1 . . 2 . . . Recycler 21 | 1 1 . . . . 1 3 5 . . . . . . . . . 1 . . . . 1 . . . . 3 1 1 2 . 1 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 5 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . Operator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 14 | . 3 . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 . Swarmer 67 | . 3 . 7 3 . . 4 7 3 . . 3 . . 4 . 4 . . . . 5 . . . . 3 14 . 3 4 . . . Cutter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . Grunt 115 | . 14 . 22 3 . . 12 17 . 1 . . . 5 . . . . . . 2 . . . . . 10 6 . 1 9 . 13 . Brawler 9 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . Duelist 11 | . . . 2 1 . . 1 . . . . 1 . . . . . . . . . . . . . . 2 1 . . 1 . 2 . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Sentry 15 | . . . 4 . . . 2 3 . . . . . . . . . 1 . . . . 1 . . . 1 1 . . . . 2 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 8 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 2 . . . . 2 . Programmer 39 | . . . . . . . . 8 1 . . . . . . . . 2 . . . 3 . . . . . 7 . 3 8 3 4 . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 15 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 14 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 18 | 3 4 . 9 3 . 2 6 5 3 2 . 2 2 5 3 . 4 1 . . 2 5 2 . 1 . 9 9 1 5 5 2 18 3 Combat Bots Only 17 | . 3 . 7 3 . . 6 4 3 1 . 2 1 5 3 . 4 1 . . 2 5 1 . 1 . 9 8 . 4 5 2 17 3 Max Kills in Single Turn 6 | 1 1 . 5 2 . 1 2 3 1 1 . 1 1 2 1 . 3 1 . 1 2 2 1 . 1 . 3 3 1 1 1 1 6 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 3 2 . . 1 1 1 . . 1 . 2 1 . 3 . . . 2 2 . . . . 3 2 . . . . 6 . Melee 1 | . . . 1 . . . . 1 1 1 . 1 1 . . . . 1 . . . . . . . . . 1 . 1 1 . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Damage Taken 37383 | . 947 . 1501 107 . 26 1317 3467 146 41 . 292 296 160 405 . 85 875 . . 140 1654 358 135 661 . 1973 5751 267 943 2343 978 3319 9196 Core 4933 | . 130 . 200 6 . 4 113 491 9 8 . 62 56 30 59 . . 103 . . . 80 62 21 87 . 364 1077 87 66 295 195 228 1100 Absorbed by Shields 9284 | . . . . . . . . . . . . . . . . . . . . . 60 492 . . . . 492 . . . 90 231 2241 5678 Reduced by Siege Mode 543 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 27 . . . . 19 418 Redirected to Shielding 967 | . . . . . . . . . 27 . . 8 85 . . . . . . . 17 . . . . . . 12 . 103 103 128 309 175 Regen/Repaired (Parts) 2389 | . . . 223 . . . . 125 . . 374 . . . . . . . . . 21 . . . . . . . . 387 300 . 865 94 Core Remaining (%) 58 | 100 . 48 . . . 47 79 . . . . 18 . . . . 82 . . . . 81 . . . . 53 . 3 . 75 . . . Volleys Fired 1119 | 8 102 . 62 13 . 10 49 135 8 4 . 15 . 6 12 . 6 . 3 2 10 13 10 5 14 . 49 56 2 1 28 85 176 235 Largest 2 | 2 2 . 2 2 . 2 2 2 1 1 . 1 . 1 1 . 1 . 1 1 1 1 2 2 2 . 2 2 1 1 1 2 2 2 Hottest 260 | 40 40 . 100 46 . 46 46 112 65 65 . 65 . 30 65 . 98 . 98 98 260 260 179 192 127 . 192 225 81 120 81 146 240 240 Shots Fired 1666 | 16 204 . 117 22 . 20 88 264 8 4 . 15 . 6 12 . 6 . 3 2 10 13 14 6 17 . 64 70 1 1 28 114 243 298 Gun 950 | 16 204 . 108 17 . 20 85 251 . . . . . . . . . . . . . . . 1 6 . 8 . . . . 114 120 . Cannon 600 | . . . . . . . . 13 5 4 . 11 . . 6 . 3 . 3 2 2 . 14 5 11 . 40 64 1 1 28 . 89 298 Launcher 100 | . . . 9 5 . . 3 . 3 . . 4 . 6 6 . 3 . . . 8 13 . . . . 16 6 . . . . 18 . Special 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Kinetic 694 | 16 204 . 75 17 . 20 85 248 . . . . . . . . . . . . . . . . 3 . 18 8 . . . . . . Thermal 339 | . . . 24 . . . . 3 5 4 . 11 . . 6 . 3 . 3 2 10 13 4 6 14 . 30 46 . 1 . . 48 106 Explosive 79 | . . . 9 5 . . 3 . 3 . . 4 . 6 6 . 3 . . . . . . . . . 16 6 . . . . 18 . Electromagnetic 192 | . . . 9 . . . . 13 . . . . . . . . . . . . . . 10 . . . . 10 1 . 28 . 17 104 Phasic 362 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 160 88 Robot Hit Streak 29 | 4 8 . 16 12 . 23 29 20 11 3 . . . 5 3 . 4 . . . . 5 9 14 5 . 14 18 . . 6 3 14 21 Robot Miss Streak 7 | 1 7 . 4 1 . 1 1 5 . 1 . . . . 2 . . . . . . 1 2 . 1 . 4 3 . . 2 3 3 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 . . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 111 Shots Hit Robots 1341 | 9 125 . 124 14 . 14 86 216 7 7 . 2 7 2 10 . 2 19 5 6 . 13 16 5 6 5 37 95 3 22 77 31 143 233 Core Hits 826 | 6 49 . 51 10 . 6 37 138 5 3 . 4 3 12 10 . 10 7 2 2 7 11 5 2 1 4 56 67 2 10 37 13 154 102 Critical Kills 8 | . 1 . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . 1 2 . . . . . . Critical Parts Destroyed 10 | . . . 3 . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 58 | . 1 . 8 . . . 3 5 1 . . . 1 . . . . . . . . 2 2 . . 1 3 15 1 1 9 1 4 . Burn 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 1 . Smash 14 | . . . 5 . . . 3 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . . . Impale 21 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 . 9 1 . 6 . . . Intensify 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Phase 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 561 | . . . 57 5 . . 12 42 5 6 2 4 25 . 6 . 27 35 29 13 14 17 8 . 1 5 2 69 19 37 103 6 11 1 Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Impact 127 | . . . 57 5 . . 12 42 5 6 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 198 | . . . . . . . . . . . 2 4 25 . . . 3 16 26 3 2 . . . . . . . 1 37 65 5 9 . Piercing 232 | . . . . . . . . . . . . . . . 6 . 24 19 3 10 12 17 8 . 1 5 2 68 18 . 38 1 . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sneak Attacks 65 | . . . 4 . . . . 2 . 1 . . 4 . 1 . . 2 . 5 . . 4 . . . . 17 1 8 12 . 4 . Combat Hostiles 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . 2 1 . . Damage Inflicted 61294 | 121 1310 . 4255 477 . 291 1710 4746 448 265 . 258 590 450 937 . 513 744 345 423 512 886 599 165 125 341 3971 5371 171 2551 4939 1233 13346 9201 Guns 11415 | 121 1307 . 1150 213 . 228 1092 3495 . . . . . . . . . . . . . . . 29 125 . 83 . . . . 1178 2394 . Cannons 16712 | . . . . . . . . 276 158 81 . . . . 84 . 46 . . . . . 241 136 . . 655 1599 . . 839 . 3513 9084 Explosions 16623 | . . . 1147 232 . . 203 307 226 . . 174 . 450 653 . 467 . . . 512 616 . . . . 3233 1505 . . . . 6781 117 Melee 16219 | . . . 1918 . . . 392 575 64 184 . 84 590 . 200 . . 744 345 423 . 270 358 . . 341 . 2267 171 2551 4100 55 587 . Ramming 254 | . 3 . 40 32 . 63 23 93 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7922 | 121 1307 . 834 213 . 228 1092 3468 . . . . . . . . . . . . . . . . 67 . 459 133 . . . . . . Thermal 8635 | . . . 273 . . . . 366 158 81 . . . . 84 . 46 . . . 512 616 131 165 58 . 279 1297 . . . . 1358 3211 Explosive 14984 | . . . 1060 232 . . 203 . 226 . . 174 . 450 653 . 467 . . . . . . . . . 3233 1505 . . . . 6781 . Electromagnetic 3984 | . . . 130 . . . . 244 . . . . . . . . . . . . . . 110 . . . . 169 . . 839 . 424 2068 Impact 3133 | . . . 1918 . . . 392 575 64 184 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7833 | . . . . . . . . . . . . 84 590 . . . . 384 345 97 . . . . . . . . . 2551 3140 55 587 . Piercing 5253 | . . . . . . . . . . . . . . . 200 . . 360 . 326 . 270 358 . . 341 . 2267 171 . 960 . . . Phasic 9296 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1178 4196 3922 Highest Corruption 35 | . . . 1 1 1 1 . 14 11 11 11 2 . 2 2 2 2 8 7 4 4 3 2 4 . . . 29 29 2 14 1 22 35 Average Corruption 6 | . . . 1 1 1 1 . 4 11 11 11 1 . 2 2 2 1 6 4 4 2 2 1 3 . . . 21 28 1 8 1 8 11 Corruption Purged 54 | . . . . . . . . 3 . . . . . . . . 2 1 3 . . . . 4 . . . . 3 . . . 38 . Corruption Blocked 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . Effects 374 | . . . 4 6 10 4 . 38 9 12 1 5 . 5 4 1 6 5 4 5 1 10 1 13 . . . 60 20 4 37 5 74 30 Message Errors 90 | . . . . 1 3 1 . 9 3 2 1 2 . 3 1 . 2 1 3 2 . 2 . 3 . . . 17 5 . 11 . 17 1 Matter Fused 85 | . . . 3 2 3 2 . 11 1 1 . 2 . . 2 1 . 1 . 1 1 4 1 5 . . . 7 5 1 9 1 17 4 Heat Flow Errors 46 | . . . . . . . . 7 1 1 . . . 1 . . 1 1 1 2 . 2 . 3 . . . 5 2 1 7 1 7 3 Energy Discharges 46 | . . . . . 2 . . 6 1 5 . . . . . . 3 1 . . . . . . . . . 6 1 2 5 2 7 5 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 3 Parts Fused 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 38 | . . . . 1 1 1 . 2 2 2 . 1 . . 1 . . 1 . . . 1 . 2 . . . 9 1 . 1 . 9 3 Data Loss (major) 14 | . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 . 4 4 Misfires 8 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 Alerts 5 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . 2 . . . Misdirections 15 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 5 . . . 2 1 Weapon Failures 18 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 5 1 . . 1 5 5 Overload Shots 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 4944 | . . . 635 50 . 2 124 240 5 60 . 38 163 . 24 . 5 35 111 213 15 . 180 25 . . 44 710 55 878 777 . 443 112 Projectiles 359 | . . . . . . . . 18 . . . . . . 4 . . . . . . . . 25 . . . 63 . . . . 137 112 Explosions 415 | . . . 112 50 . . . 4 5 . . . . . 2 . 5 . . . 15 . . . . . 44 7 . . . . 171 . Melee 4170 | . . . 523 . . 2 124 218 . 60 . 38 163 . 18 . . 35 111 213 . . 180 . . . . 640 55 878 777 . 135 . Knockbacks 28 | . . . 18 . . . 1 6 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Impact 20 | . . . 12 . . . 1 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Secondary 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 561 | . . . 151 . . 22 63 95 . . . . . . 17 . . . . . . . . . . . 90 105 . . . . 18 . Shots 17 | . . . 4 . . . 2 2 . . . . . . 1 . . . . . . . . . . . 3 4 . . . . 1 . Rammed 16 | . 1 . 4 3 . 3 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 20 | . 1 . 4 4 . 3 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 167 . 86 1 . . 14 271 196 176 . 210 . 180 24 . 202 217 182 230 200 200 42 136 . . 116 224 92 150 172 144 336 352 Average Temperature 57 | . 42 . 16 1 . . 5 64 63 83 . 113 . 36 11 . 72 96 81 89 124 121 19 47 . . 36 73 48 30 26 30 70 74 Received Heat Transfer 4120 | . 489 . 552 30 . . 477 915 9 18 . 48 63 63 72 . . 36 . . 32 100 27 9 36 . 152 379 63 54 196 63 237 . Effects 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 6 Total Turns 227 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 21 . . . . 44 131 Longest Duration 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 21 . . . . 44 66 Robots Corrupted 23 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 17 Combat Hostiles 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 17 Parts Fried 94 | . . . 11 . . . 3 11 . 3 . . . . . . . . . . . . . . . . . 1 . . 13 . 7 45 Impact Corruptions 42 | . . . 21 . . 1 6 12 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . . . . . . Parts Melted 11 | . . . 1 . . . . . . . . . . . . . . 2 . . . 3 2 . . . . 2 . . . . 1 . Heat Transferred 7127 | . . . 827 . . . . 274 185 111 . . . . 111 . 100 . . . 1040 880 200 237 74 . 373 1221 . . . . 559 935 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Parts Stolen 11 | . . . . . . . . . 2 3 . . . . 4 . . . . 2 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Peak Influence 4387 | 30 175 39 848 470 . 20 329 735 . . . . 159 . . . . 207 . . . . 195 . . . . 1494 1020 762 929 937 4387 . Initial 987 | . 19 39 14 308 . . . 130 . . . . 37 . . . . 109 . . . . 18 . . . . 987 840 573 423 512 599 . Average 473 | 13 74 39 404 327 . 6 165 236 . . . . 64 . . . . 165 . . . . 88 . . . . 1098 907 630 728 725 1810 . Maximum Alert Level 5 | . . . 3 2 . . 1 3 . . . . . . . . . 1 . . . . . . . . . 4 3 3 3 3 5 . Low Security (%) 33 | 100 100 100 36 8 . 100 53 55 . . . . 100 . . . . 70 . . . . 100 . . . . . . . . . . . Level 1 12 | . . . 21 72 . . 46 26 . . . . . . . . . 29 . . . . . . . . . . . . . . . . Level 2 12 | . . . 18 19 . . . 15 . . . . . . . . . . . . . . . . . . . . . 87 39 42 2 . Level 3 15 | . . . 24 . . . . 2 . . . . . . . . . . . . . . . . . . . 52 100 12 60 57 7 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . 1 . Level 5 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 88 | . 5 . 5 . . . 6 13 . . . . 3 . 1 . . 1 . . . . 2 . . . 1 8 2 3 14 2 22 . Investigation 18 | . 2 . 3 . . . 2 4 . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . 3 . Extermination 18 | . . . . . . . . 6 . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 4 2 1 . Reinforcement 15 | . 3 . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 4 . . 1 . 2 . Assault 29 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 2 . 2 5 . 16 . Garrison 8 | . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . 2 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Distress Signals 28 | . 3 . 3 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 2 1 . . 1 15 . Communications Jammed 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 11 . . Distress Signals 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 11 . . Times Spotted 695 | . 28 2 51 9 . . 23 66 10 5 . 21 14 10 32 . 5 3 1 6 27 7 9 5 1 . 30 74 7 20 57 36 95 41 Peak Tracking Total 21 | . 4 4 8 3 . . 6 6 3 4 . 8 6 8 11 . 4 2 1 3 11 3 4 3 1 . 9 12 3 8 13 11 21 6 Tactical Retreats 63 | . 1 . 5 . . . 1 7 . . . 3 2 1 6 . . . . . . . . . . . . 8 . 1 7 7 14 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Traps Triggered 19 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 2 13 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . 1 . . . . . . . . . . 1 . . . . . . 6 . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Machines Disabled 29 | . . . 3 1 . . 1 3 . . . . . . . . . . . . . . . . . . . 3 7 . 3 2 6 . Max in Single Turn 3 | . . . 1 1 . . 1 3 . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Machines Accessed 63 | . 4 . 8 . 2 . 5 11 . . . . 3 1 . 4 . . 1 1 4 . 1 . 2 5 . 2 2 1 2 2 2 . Terminals 21 | . 3 . 6 . . . 3 6 . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Fabricators 6 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . 1 . . . Repair Stations 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 1 1 1 2 . . Total Hacks 188 | . 14 . 28 . 2 . 20 31 . . . . 8 1 . 28 . . 1 1 9 . 3 . 2 18 . 7 2 3 3 2 5 . Successful 111 | . 6 . 16 . 2 . 8 9 . . . . 3 1 . 28 . . 1 1 9 . 2 . 2 18 . 2 1 . . . 2 . Failed 77 | . 8 . 12 . . . 12 22 . . . . 5 . . . . . . . . . 1 . . . . 5 1 3 3 2 3 . Catastrophic 11 | . . . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 141 | . 4 . 14 . 1 . 14 9 . . . . 8 . . . . 3 . . 1 . 5 . . . . 10 6 7 19 19 21 . Terminals 62 | . 10 . 18 . . . 11 18 . . . . 3 . . . . . . . . . . . . . . . 1 . . . 1 . Fabricators 16 | . . . . . . . . 3 . . . . 5 . . . . . . . . . 3 . . . . 4 . . 1 . . . Repair Stations 17 | . . . 8 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 4 . Recycling Units 12 | . 4 . 2 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . . . . . 4 4 . . . . . . . . . . . . . . . . . . . 3 1 3 2 2 . . Terminal Hacks 86 | . 6 . 9 . 2 . 3 3 . . . . 1 1 . 28 . . 1 1 9 . . . 2 18 . . 1 . . . 1 . Record 22 | . . . . . 1 . . . . . . . . . . 11 . . . . 3 . . . . 6 . . 1 . . . . . Part Schematic 14 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . 1 . 6 . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 13 | . 1 . . . . . . . . . . . . . . 3 . . . . 5 . . . . 4 . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . 2 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . . . Network Status 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 7 | . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scan Component 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . 2 . . . 3 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminals 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 4 . 8 . . . 4 10 . . . . 3 . . . . . . . . . . . . . . 2 1 1 2 2 1 . Full Trace Events 13 | . 2 . 3 . . . 1 4 . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . 5 . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . . . . . . . . 99 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 75 | . . . . . . . . . . . 15 . . . . 10 . . . . . . . . . 4 . . . . 23 . 23 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Parts Repaired 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . 58 . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 226 | . . . . . . . 226 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . 10 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Machine Destruction 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . 2 . . . . . . . . 5 . . . . . 2 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Total Allies 74 | . . 3 . 1 . . 2 . . . 8 2 3 . . . 1 . . . 5 . 4 . . . 2 3 . 3 . 8 29 . Largest Group 15 | . . 3 3 1 . . 2 1 . . 8 8 3 3 . . 1 . . . 5 1 4 . . . 2 1 . 3 . 5 15 . Highest-Rated Group 1693 | . . 40 40 31 . . 30 15 . . 278 278 210 198 . . 96 . . . 269 65 156 . . . 95 56 . 345 . 372 1693 . Highest-Rated Ally 269 | . . 16 16 31 . . 15 15 . . 51 51 70 70 . . 96 . . . 65 65 39 . . . 48 56 . 115 . 115 269 . Zionite Dispatches 10 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . 1 . 5 . . Light 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Recon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 11 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . 6 . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Ally Attacks 628 | . . 5 34 5 . . 4 4 . . . 47 19 13 . . 11 . . . 15 . 22 . . . 4 8 . 23 . 24 390 . Total Damage 23529 | . . 40 399 40 . . 90 56 . . . 1817 463 286 . . 268 . . . 828 . 385 . . . 114 304 . 1358 . 1058 16023 . Kills 100 | . . . 4 1 . . 1 . . . . 8 4 2 . . 2 . . . 3 . 5 . . . . 1 . 4 . 6 59 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Robot Analysis Total 13 | . 1 . 6 . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 1 . . . . . 2 1 2 . 1 3 . 2 . 1 . . 1 . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 19 | . . . . . . . . . . . . . . . . . . 6 . . . . 4 . . . . 1 5 3 . . . . Traps 9 | . . . . . . . . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrols 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . Investigations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zionite Intel Received 17 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 1 5 1 6 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Turns Passed 30043 | 147 1495 124 2173 1188 1303 847 662 3411 223 288 663 574 444 382 377 52 369 325 336 220 772 618 347 652 1072 311 780 1161 287 539 1319 761 5025 796 Spaces Moved 23179 | 66 577 113 1022 700 566 341 167 1216 317 507 1030 867 701 665 686 82 652 328 895 448 1162 418 215 419 594 169 370 562 367 658 1344 1274 3392 289 Core 239 | 13 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 180 41 . . . . . Treads 4051 | 53 464 . 542 700 566 67 87 881 . . . . . . . . . . . . . . . . . 84 370 225 . . . . 5 7 Legs 3442 | . . . . . . . . . . . . . . . . . . . . . 88 418 215 419 50 . . 1 . . . . 1969 282 Wheels 1842 | . 110 113 480 . . 274 80 . . . . . . . . . . . . . . . . . 544 85 . 156 . . . . . . Hover 4389 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 353 1344 1274 1418 . Flight 9216 | . . . . . . . . 333 317 507 1030 867 701 665 686 82 652 328 895 448 1074 . . . . . . . 326 305 . . . . Fastest Speed 16 | 50 110 110 95 160 160 185 145 50 50 50 50 50 50 50 39 39 39 28 28 28 27 120 120 120 120 160 160 50 39 39 41 24 16 102 Average Speed 94 | 155 179 110 157 160 225 234 247 225 50 50 50 50 50 50 45 49 39 42 28 29 34 120 130 145 171 167 160 116 49 46 45 32 100 119 Slowest Speed 1500 | 250 950 110 240 160 400 560 400 1500 50 50 50 50 50 50 50 50 39 249 28 32 120 120 190 190 190 175 160 320 105 60 103 93 400 250 Overloaded Moves 191 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 163 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hopped 18 | . . . . . . . . 5 . . . 2 2 . 2 . . 1 . . 4 . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . Exploration Rate (%) 56 | 4 79 39 87 99 89 57 14 21 51 73 86 92 14 76 75 74 82 7 89 61 95 74 7 59 68 63 52 15 49 16 94 29 78 25 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 18 | . . . . . 1 . . . . . 1 . 9 . 2 1 . . 1 . . . . . . 3 . . . . . . . . Known Exits Taken 7 | . . . . . . . . 1 . . . . 1 . . . 1 1 . . . . 1 . . . . . . 1 1 . . . Unknown Exits Taken 27 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 1 1 . . 1 1 . Scrap Searched 28 | . . . . 2 . 1 . . 2 2 3 . . 3 . . 4 . 3 3 . . . 2 2 . 1 . . . . . . . Spaces Dug 317 | . . . 11 12 . . . 15 14 . . 2 16 . . . 26 4 21 5 8 3 2 . 5 . 9 9 9 11 25 39 68 3 Terrain Destroyed 1040 | . . . 60 50 . . 15 55 23 . . 49 16 40 35 . 36 4 24 7 17 22 2 1 12 . 110 61 9 11 25 79 226 51 Melee 168 | . . . 6 3 . . . 15 1 . . 1 16 . . . 25 4 21 5 8 3 2 . . . . 9 9 10 25 4 1 . Projectile 227 | . . . . . . . . . . . . 3 . . . . 1 . 3 2 1 . . 1 12 . 19 6 . 1 . 75 62 41 AOE 645 | . . . 54 47 . . 15 40 22 . . 45 . 40 35 . 10 . . . 8 19 . . . . 91 46 . . . . 163 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Total 28816 | 90 858 112 1386 734 598 366 302 1568 362 527 1175 982 743 707 724 93 706 457 932 507 1499 484 251 451 631 189 484 902 438 817 1850 1493 4769 629 Wait 2093 | 6 113 . 111 6 . . 30 39 12 2 131 82 . 11 12 9 9 46 5 35 149 18 1 4 . . 17 62 13 37 242 34 831 26 Move 23111 | 65 576 112 1021 699 565 340 166 1205 316 506 1029 863 696 664 681 81 651 325 894 447 1154 417 214 418 593 168 369 561 362 657 1343 1273 3391 289 Hop 16 | . . . . . . . . 5 . . . 1 2 . 2 . . 1 . . 3 . . . . . . . 2 . . . . . Pick Up 310 | 3 28 . 36 1 24 2 5 21 8 3 2 . 4 4 . . 5 7 1 2 8 4 2 2 5 2 4 19 8 7 28 12 38 15 Fast Attach 380 | 7 4 . 12 . . 3 9 28 4 2 2 2 3 10 2 . 3 10 . 4 30 6 7 8 6 6 3 35 11 34 26 21 63 19 Attach 162 | . 3 . 9 . 1 . 7 11 2 1 1 2 2 1 5 2 1 8 . 1 5 3 2 2 1 . 1 21 5 5 12 3 29 16 Detach 156 | . 2 . 1 . . 1 5 7 2 . 2 2 . 1 2 1 3 7 . . 9 . 3 5 1 . . 15 7 12 14 6 45 3 Swap 253 | 1 10 . 27 5 1 1 8 24 3 . 1 1 4 1 . . 1 3 2 4 3 2 3 4 4 1 10 27 1 2 19 24 40 16 Drop 481 | . 19 . 46 1 7 6 8 46 2 3 5 2 7 9 2 . . 18 1 1 43 4 1 3 6 7 3 37 8 25 40 30 82 9 Fire 1119 | 8 102 . 62 13 . 10 49 135 8 4 . 15 . 6 12 . 6 . 3 2 10 13 10 5 14 . 49 56 2 1 28 85 176 235 Melee 545 | . . . 57 5 . . 12 42 5 6 2 4 25 . 6 . 27 32 26 11 12 17 8 . 1 5 2 69 19 37 98 5 11 1 Ram 6 | . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 1 . . 4 . 1 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . Rewire 122 | . . . . . . . . . . . . 8 . . . . . . . . 73 . . . . . 26 . . . . . 15 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 148 | -11/Junkyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 935 | -10/Materials | Discovered new exit (range 13) 1176 | -10/Materials | Discovered new exit (range 17) 1451 | -10/Materials | Core integrity fell below 50% 1516 | -10/Materials | Discovered new exit (range 7) 1643 | -10/Materials | Entered Mines 1661 | -10/Mines | Met a Derelict bent on vengeance 1687 | -10/Mines | Learned Materials trap positions 1706 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1735 | -10/Mines | Learned Materials terminal intel 1742 | -10/Mines | Discovered new exit (range 8) 1743 | -10/Mines | Assembled infested the area 1767 | -10/Mines | Entered Materials 1767 | -9/Materials | Accompanied by 3 allies 1767 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1768 | -9/Materials | Loaded intel: 21 trap records 1769 | -9/Materials | Loaded intel: 12 terminal locations 1802 | -9/Materials | Discovered new exit (range 5) 1838 | -9/Materials | Discovered new exit (range 6) 2059 | -9/Materials | Build established: Scavenger-Mutant 2413 | -9/Materials | Build established: Mutant 2422 | -9/Materials | Discovered new exit (range 16) 2801 | -9/Materials | Destroyed 7 combat bots 3316 | -9/Materials | Destroyed 7 combat bots 3358 | -9/Materials | Discovered new exit (range 8) 3367 | -9/Materials | First assault squad dispatched 3451 | -9/Materials | Repaired Lgt. Treads 3523 | -9/Materials | Repaired Hrd. Light Armor Plating 3746 | -9/Materials | Discovered new exit (range 14) 3940 | -9/Materials | Entered Mines 4027 | -9/Mines | Discovered new exit (range 12) 4032 | -9/Mines | Core integrity fell below 50% 4090 | -9/Mines | Received a Mining Laser from a helpful Derelict 4153 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4397 | -9/Mines | Discovered new exit (range 12) 4671 | -9/Mines | Learned Materials terminal intel 4690 | -9/Mines | Found a hidden stash of uninstalled traps 4759 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4881 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5122 | -9/Mines | Discovered new exit (range 5) 5128 | -9/Mines | Entered Exiles 5168 | -9/Exiles | Met 8R-AWN 5194 | -9/Exiles | Met EX-HEX 5289 | -9/Exiles | Met EX-DEC 5322 | -9/Exiles | Visited The Gauntlet 5500 | -9/Exiles | Learned location of Zion (-7) 5601 | -9/Exiles | Discovered new exit (range 14) 5715 | -9/Exiles | Met EX-BIN 5737 | -9/Exiles | Aligned with FarCom system 5739 | -9/Exiles | Given EX-Vault access code 5777 | -9/Exiles | Opened EX-Vault 5885 | -9/Exiles | Found Army-in-a-Box 5899 | -9/Exiles | Found Flying Fortress v7 5904 | -9/Exiles | Found XL Autogun Array 6006 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6078 | -9/Exiles | Build established: Hauler-Mutant 6431 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Army-in-a-Box, XL Autogun Array 6431 | -9/Exiles | Entered Mines 6885 | -8/Mines | Discovered new exit (range 13) 7278 | -8/Mines | Entered Materials 7278 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7279 | -8/Materials | Loaded intel: 12 terminal locations 7511 | -8/Materials | Lost 3 parts (1p2n) 7531 | -8/Materials | Garrison activated, responded to threat 7835 | -8/Materials | Discovered new exit (range 10) 7895 | -8/Materials | Garrison activated, responded to threat 7940 | -8/Materials | Entered Factory 7940 | -7/Factory | Accompanied by 1 ally 7940 | -7/Factory | Evolved 2 slots: Utility x2 7942 | -7/Factory | FarCom data flow suspended 8072 | -7/Factory | Garrison activated, responded to threat 8497 | -7/Factory | Repaired Lgt. Treads 9738 | -7/Factory | Build established: Scavenger-Mutant 10861 | -7/Factory | Lost 4 parts (3n1u) 11024 | -7/Factory | Lost 3 parts (3u) 11058 | -7/Factory | Core integrity fell below 50% 11058 | -7/Factory | System corruption reached 10% 11112 | -7/Factory | Lost 6 parts (1p2u3w) 11169 | -7/Factory | Build established: Mutant 11182 | -7/Factory | First assault squad dispatched 11260 | -7/Factory | Discovered new exit (range 15) 11345 | -7/Factory | Identified exit to Lower Caves 11351 | -7/Factory | Entered Lower Caves 11351 | -7/Lower Caves | Spotted 9R-IUH(f) 11351 | -7/Lower Caves | Spotted N7-B76(f) 11352 | -7/Lower Caves | Encountered a Master Thief 11352 | -7/Lower Caves | Encountered a Master Thief 11356 | -7/Lower Caves | Mic. Nuclear Core stolen by Master Thief 11361 | -7/Lower Caves | Destroyed 9R-IUH(f) 11474 | -7/Lower Caves | Build established: Scavenger-Mutant 11568 | -7/Lower Caves | Discovered new exit (range 13) 11574 | -7/Lower Caves | Entered another Lower Caves area 11605 | -7/Lower Caves | Learned location of 1 exit from Factory 11690 | -7/Lower Caves | Encountered a Warlord checkpoint 11705 | -7/Lower Caves | Spotted 92-RGL(f) 11705 | -7/Lower Caves | Spotted 7C-XWL(f) 11707 | -7/Lower Caves | Encountered a Master Thief 11707 | -7/Lower Caves | Encountered a Master Thief 11707 | -7/Lower Caves | Spotted 68-KJA(f) 11708 | -7/Lower Caves | Encountered a Master Thief 11708 | -7/Lower Caves | Spotted VI-8S2(f) 11708 | -7/Lower Caves | Lgt. Fission Core stolen by Master Thief 11709 | -7/Lower Caves | Encountered a Master Thief 11710 | -7/Lower Caves | Component Analysis Suite stolen by Master Thief 11711 | -7/Lower Caves | Mak. Cloaking Device stolen by Master Thief 11716 | -7/Lower Caves | Destroyed VI-8S2(f) 11846 | -7/Lower Caves | Discovered new exit (range 5) 11862 | -7/Lower Caves | Entered Zion 11876 | -7/Zion | Found CR-A16's Pointy Stick 11883 | -7/Zion | System corruption cleaned by Quarantine Array 11910 | -7/Zion | Learned location of Warlord (-5) 11911 | -7/Zion | Gained Derelict followers 11918 | -7/Zion | Learned Factory security intel 11933 | -7/Zion | Learned Factory emergency access door positions 11939 | -7/Zion | Visited the Megawrench Repair Shop 12021 | -7/Zion | Megawrench repaired 8 parts 12067 | -7/Zion | Found Prototype Device 12094 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12283 | -7/Zion | Imprinted 12285 | -7/Zion | Declared Zion's savior 12381 | -7/Zion | Discovered new exit (range 12) 12384 | -7/Zion | Given the Hacking Drone Bay 12525 | -7/Zion | Entered Proximity Caves 12525 | -6/Proximity Caves | Accompanied by 8 allies 12727 | -6/Proximity Caves | Learned Factory terminal intel 12749 | -6/Proximity Caves | Spotted B-75 Beast 12851 | -6/Proximity Caves | Learned 12 Factory zone layouts 13090 | -6/Proximity Caves | Core integrity fell below 20% 13095 | -6/Proximity Caves | Discovered new exit (range 10) 13098 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13099 | -6/Proximity Caves | Entered Factory 13099 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13100 | -6/Factory | Identified exit to Lower Caves 13101 | -6/Factory | Identified exit to Factory 13105 | -6/Factory | Loaded intel: 26 terminal locations 13264 | -6/Factory | Identified exit to DSF 13520 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13521 | -6/Factory | Zion Light squad teleported in 13535 | -6/Factory | Zion Recon squad teleported in 13543 | -6/Factory | Entered Lower Caves 13543 | -6/Lower Caves | Accompanied by 3 allies 13617 | -6/Lower Caves | Encountered a Warlord checkpoint 13619 | -6/Lower Caves | Learned Factory emergency access door positions 13906 | -6/Lower Caves | Discovered new exit (range 8) 13925 | -6/Lower Caves | Entered another Lower Caves area 13935 | -6/Lower Caves | Discovered exit to Factory (range 14) 13998 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14091 | -6/Lower Caves | Learned Factory emergency access door positions 14094 | -6/Lower Caves | Encountered a Warlord checkpoint 14129 | -6/Lower Caves | Spotted AK-6PW(f) 14132 | -6/Lower Caves | Encountered a Master Thief 14132 | -6/Lower Caves | Spotted ML-B7H(f) 14133 | -6/Lower Caves | Encountered a Master Thief 14140 | -6/Lower Caves | Zio. Light DM Reactor stolen by Master Thief 14142 | -6/Lower Caves | Spotted UQ-2UA(f) 14143 | -6/Lower Caves | Encountered a Master Thief 14143 | -6/Lower Caves | Master Tearclaws stolen by Master Thief 14143 | -6/Lower Caves | Spotted SJ-UUI(f) 14144 | -6/Lower Caves | Encountered a Master Thief 14147 | -6/Lower Caves | Exp. Heat Sink stolen by Master Thief 14156 | -6/Lower Caves | Z-Drone Bay stolen by Master Thief 14248 | -6/Lower Caves | Discovered new exit (range 6) 14302 | -6/Lower Caves | Entered Data Miner 14302 | -6/Data Miner | Discovered new exit (range 6) 14309 | -6/Data Miner | Met Data Miner 14326 | -6/Data Miner | Learned location of Section 7 (-3) 14326 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14331 | -6/Data Miner | Received God Mode back door access code from Data Miner 14354 | -6/Data Miner | Entered Proximity Caves 14424 | -5/Proximity Caves | Escorted by Enhanced Grunt 14459 | -5/Proximity Caves | Learned Factory non-interactive machine intel 14622 | -5/Proximity Caves | Learned 8 Factory zone layouts 14668 | -5/Proximity Caves | Build established: Derelict-Mutant 14701 | -5/Proximity Caves | Discovered exit to Factory (range 11) 14723 | -5/Proximity Caves | Entered Factory 14723 | -5/Factory | Evolved 2 slots: Utility x2 14724 | -5/Factory | Identified exit to Upper Caves 14726 | -5/Factory | Loaded intel: 214 non-interactive machine locations 15048 | -5/Factory | Entered Upper Caves 15101 | -5/Upper Caves | Encountered a Warlord checkpoint 15272 | -5/Upper Caves | Build established: Scavenger-Sprinter 15381 | -5/Upper Caves | Discovered new exit (range 11) 15384 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15384 | -5/Upper Caves | Entered another Upper Caves area 15384 | -5/Upper Caves | Spotted AH-6QW(f) 15385 | -5/Upper Caves | Encountered a Master Thief 15385 | -5/Upper Caves | Imp. Ion Engine stolen by Master Thief 15394 | -5/Upper Caves | Spotted KY-J7R(f) 15395 | -5/Upper Caves | Encountered a Master Thief 15395 | -5/Upper Caves | Adv. Reaction Control System stolen by Master Thief 15425 | -5/Upper Caves | Discovered new exit (range 8) 15599 | -5/Upper Caves | Discovered new exit (range 18) 15604 | -5/Upper Caves | Entered Warlord 15615 | -5/Warlord | Discovered new exit (range 8) 15639 | -5/Warlord | System corruption cleaned by Quarantine Array 15772 | -5/Warlord | Found Prototype Device 15772 | -5/Warlord | Identified Minesniffer Drone Bay 15786 | -5/Warlord | Warlord's base attacked by MAIN.C 15802 | -5/Warlord | Rebuked by Warlord 15806 | -5/Warlord | Opened Warlord's prototype stash 15812 | -5/Warlord | Found Prototype Device 15812 | -5/Warlord | Identified Thermal Barrier 15815 | -5/Warlord | Found Prototype Processor 15815 | -5/Warlord | Identified Exp. Core Analyzer 15836 | -5/Warlord | Found Prototype Special Weapon 15836 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 15839 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15995 | -5/Warlord | Found Prototype Piercing Weapon 15995 | -5/Warlord | Identified Vortex Lance 16047 | -5/Warlord | Found Vortex Lance 16115 | -5/Warlord | Warlord forces counterattacked 16166 | -5/Warlord | Spotted Executioner 16167 | -5/Warlord | Spotted Executioner 16183 | -5/Warlord | Allies destroyed Executioner 16189 | -5/Warlord | Destroyed Executioner 16294 | -5/Warlord | Spotted Striker 16296 | -5/Warlord | Spotted Executioner 16376 | -5/Warlord | Entered Proximity Caves 16376 | -4/Proximity Caves | Accompanied by 1 ally 16405 | -4/Proximity Caves | Learned Research non-interactive machine intel 16519 | -4/Proximity Caves | Build established: Scavenger-Mutant 16674 | -4/Proximity Caves | Spotted B-86 Titan 16816 | -4/Proximity Caves | Discovered new exit (range 8) 16911 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 16915 | -4/Proximity Caves | Destroyed B-86 Titan 16936 | -4/Proximity Caves | Lost 8 parts (3n4u1w) 16994 | -4/Proximity Caves | Entered Factory 16994 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17126 | -4/Factory | Identified exit to Upper Caves 17159 | -4/Factory | Zion Fire squad teleported in 17341 | -4/Factory | Entered Upper Caves 17350 | -4/Upper Caves | Encountered a Warlord checkpoint 17379 | -4/Upper Caves | Learned Research non-interactive machine intel 17966 | -4/Upper Caves | Discovered new exit (range 7) 17985 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17993 | -4/Upper Caves | Entered another Upper Caves area 17993 | -4/Upper Caves | Spotted B-86 Titan 17993 | -4/Upper Caves | Discovered new exit (range 11) 18067 | -4/Upper Caves | Destroyed B-86 Titan 18098 | -4/Upper Caves | Lost 6 parts (4n2u) 18740 | -4/Upper Caves | Learned Research interactive machine intel 18984 | -4/Upper Caves | Discovered new exit (range 14) 19065 | -4/Upper Caves | Entered Zhirov 19065 | -4/Zhirov | Discovered new exit (range 4) 19097 | -4/Zhirov | Met Zhirov 19137 | -4/Zhirov | Learned location of Quarantine (-3) 19137 | -4/Zhirov | Learned location of Testing (-2) 19137 | -4/Zhirov | Learned location of Command (-1) 19163 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19190 | -4/Zhirov | Found Alien Artifact 19190 | -4/Zhirov | Identified Integrated Dissipator 19190 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19310 | -4/Zhirov | Found Alien Artifact 19376 | -4/Zhirov | Entered Proximity Caves 19495 | -3/Proximity Caves | Spotter reported a threat 19495 | -3/Proximity Caves | Spotter reported a threat 19589 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 19634 | -3/Proximity Caves | Spotter reported a threat 19639 | -3/Proximity Caves | Destroyed 9 combat bots 19685 | -3/Proximity Caves | Spotter reported a threat 19872 | -3/Proximity Caves | Spotter reported a threat 19916 | -3/Proximity Caves | Spotted B-86 Titan 19964 | -3/Proximity Caves | Spotter reported a threat 20014 | -3/Proximity Caves | Destroyed B-86 Titan 20075 | -3/Proximity Caves | Lost 7 parts (2p3n2u) 20142 | -3/Proximity Caves | Discovered new exit (range 8) 20156 | -3/Proximity Caves | Entered Research 20156 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20157 | -3/Research | Loaded intel: 78 non-interactive machine locations 20158 | -3/Research | Loaded intel: 47 interactive machine locations 20249 | -3/Research | Incoming investigation squad redirected 20258 | -3/Research | Identified Transdimensional Reconstructor 20258 | -3/Research | Warped through subspace 20272 | -3/Research | Incoming assault squad redirected 20276 | -3/Research | Spotted B-86 Titan 20332 | -3/Research | System corruption reached 10% 20346 | -3/Research | Fabricated Enh. Nova Cannon? 20376 | -3/Research | Identified Mobile Refinery Mk. CCLXVII 20406 | -3/Research | Search patrols dispatched 20477 | -3/Research | Destroyed B-86 Titan 20527 | -3/Research | Found Hvy. Reflective Plating 20617 | -3/Research | Found Prototype Slashing Weapon 20629 | -3/Research | Found Prototype Device 20630 | -3/Research | Identified Centrium Greatsword 20634 | -3/Research | Found Centrium Greatsword 20656 | -3/Research | Search patrols dispatched 20657 | -3/Research | Retrieved Zion intel report: Trap Installations 20712 | -3/Research | Identified Exp. Focal Shield 20906 | -3/Research | Search patrols dispatched 21141 | -3/Research | Core integrity fell below 50% 21156 | -3/Research | First assault squad dispatched 21172 | -3/Research | Destroyed 8 combat bots 21173 | -3/Research | Incoming assault squad redirected 21177 | -3/Research | Lost 19 parts (5p5n5u4w) 21233 | -3/Research | Lost 6 parts (1n3u2w) 21276 | -3/Research | Core integrity fell below 20% 21276 | -3/Research | Discovered new exit (range 17) 21278 | -3/Research | Retrieved Zion intel report: Unaware Analyses 21279 | -3/Research | Zion Infowar Resupply teleported in 21317 | -3/Research | Entered Quarantine 21361 | -3/Quarantine | Build established: Mutant 21394 | -3/Quarantine | Found Alien Artifact 21487 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 21506 | -3/Quarantine | Cryocooling Duct disabled 21513 | -3/Quarantine | Found Alien Artifact 21521 | -3/Quarantine | Ambient heat levels rising (+20) 21521 | -3/Quarantine | Non-combat units ordered to evacuate 21529 | -3/Quarantine | Found Transdimensional Reconstructor 21531 | -3/Quarantine | Found Alien Artifact 21533 | -3/Quarantine | Found Alien Artifact 21533 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x3) 21533 | -3/Quarantine | Warped through subspace 21574 | -3/Quarantine | Warped through subspace 21576 | -3/Quarantine | Discovered new exit (range 10) 21585 | -3/Quarantine | Found Alien Slashing Weapon 21585 | -3/Quarantine | Identified Sigix Broadsword 21598 | -3/Quarantine | Found Alien Impact Weapon 21604 | -3/Quarantine | Entered Research 21604 | -2/Research | Evolved 2 slots: Utility x2 21605 | -2/Research | Loaded intel: 76 non-interactive machine locations 21903 | -2/Research | First assault squad dispatched 22020 | -2/Research | Retrieved Zion intel report: Branch Access 22020 | -2/Research | Identified exit to Testing 22021 | -2/Research | Zion Light squad teleported in 22121 | -2/Research | Incoming assault squad redirected 22143 | -2/Research | Entered Testing 22157 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 22236 | -2/Testing | Found Mni. Smartbomb Launcher 22244 | -2/Testing | Retrieved Zion intel report: Component Schematics 22294 | -2/Testing | Found Prototype Device 22316 | -2/Testing | Identified Exp. Transmission Jammer 22379 | -2/Testing | Found Prototype Launcher 22397 | -2/Testing | Identified Enh. Gamma Bomb Array 22420 | -2/Testing | First assault squad dispatched 22524 | -2/Testing | Found Prototype Hackware 22534 | -2/Testing | Identified System Mapper 22538 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 22555 | -2/Testing | Discovered new exit (range 15) 22709 | -2/Testing | Incoming assault squad redirected 22716 | -2/Testing | System corruption reached 10% 22805 | -2/Testing | Lost 3 parts (3u) 22842 | -2/Testing | Build established: Scavenger-Ninja 22873 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 23006 | -2/Testing | Found Prototype Processor 23015 | -2/Testing | Identified Spectral Analyzer 23016 | -2/Testing | Found Prototype Device 23016 | -2/Testing | Identified Exp. Hardlight Generator 23059 | -2/Testing | Found Prototype Device 23059 | -2/Testing | Identified Exp. Shock Absorption System 23124 | -2/Testing | Found Prototype Device 23128 | -2/Testing | Identified Exp. Thermal Shield 23174 | -2/Testing | Found Prototype Slashing Weapon 23177 | -2/Testing | Identified Vibroblade 23338 | -2/Testing | Found Prototype Launcher 23346 | -2/Testing | Identified Ragnarok Missile Launcher 23369 | -2/Testing | Retrieved Zion intel report: Active Terminals 23461 | -2/Testing | Identified exit to Access 23462 | -2/Testing | Entered Access 23462 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 23533 | -1/Access | Zion Zionite Resupply teleported in 23537 | -1/Access | Found Prototype Protection 23537 | -1/Access | Identified Zio. Weapon Casing 23540 | -1/Access | Found Prototype Protection 23540 | -1/Access | Identified Zio. Heavy Carapace 23759 | -1/Access | Zion Light squad teleported in 23765 | -1/Access | P-80 Master assimilated allied F1-80F(z) 23832 | -1/Access | Zion Infowar Resupply teleported in 23860 | -1/Access | Zion Hover Resupply teleported in 24083 | -1/Access | Retrieved Zion intel report: Guard Positions 24084 | -1/Access | Zion Hacker squad teleported in 24216 | -1/Access | Discovered new exit (range 7) 24223 | -1/Access | Entered Command 24223 | -1/Command | Accompanied by 1 ally 24246 | -1/Command | Zion dispatch access revoked 24247 | -1/Command | Retrieved Zion intel report: Emergency Access 24276 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 24287 | -1/Command | Incoming investigation squad redirected 24494 | -1/Command | Retrieved Zion intel report: Component Schematics 24537 | -1/Command | Retrieved Zion intel report: Active Garrisons 24603 | -1/Command | Incoming investigation squad redirected 24626 | -1/Command | Retrieved Zion intel report: Prototype Schematics 24670 | -1/Command | Retrieved Zion intel report: Unaware Schematics 24719 | -1/Command | Build established: Wizard-Sprinter 24744 | -1/Command | Disengaged cave seal 24744 | -1/Command | Zionites emerged from the dark tunnel 24769 | -1/Command | First assault squad dispatched 24824 | -1/Command | Found Zio. Weapon Casing 24855 | -1/Command | High security lockdown imminent 24859 | -1/Command | Zionites emerged from the dark tunnel 24899 | -1/Command | Spotted M Guard 24899 | -1/Command | Spotted M Guard 24899 | -1/Command | Spotted Combat Programmer 24909 | -1/Command | Spotted Combat Programmer 24912 | -1/Command | System corruption reached 10% 24920 | -1/Command | Allies destroyed Combat Programmer 24930 | -1/Command | Allies destroyed Combat Programmer 24935 | -1/Command | High security lockdown engaged 24943 | -1/Command | Identified Core Stripper 24946 | -1/Command | Destroyed M Guard 24950 | -1/Command | Destroyed M Guard 24950 | -1/Command | All MAIN.C guards destroyed 24953 | -1/Command | Found Prototype Protection 24953 | -1/Command | Identified Hvy. Regenerative Plating 24960 | -1/Command | Found Prototype Device 24960 | -1/Command | Identified AEGIS Remote Shield 24963 | -1/Command | Found AEGIS Remote Shield 24973 | -1/Command | Lost 5 parts (4u1w) 24980 | -1/Command | Found Prototype Launcher 24980 | -1/Command | Identified Adv. Micro-nuke Launcher 24981 | -1/Command | Spotted Executioner 24987 | -1/Command | Destroyed Executioner 24998 | -1/Command | Found Prototype Energy Cannon 24998 | -1/Command | Identified Cld. Nova Cannon 25003 | -1/Command | Found Prototype Reactor 25003 | -1/Command | Identified Zero-point Reactor 25005 | -1/Command | Found Zero-point Reactor 25021 | -1/Command | Destroyed 17 combat bots 25036 | -1/Command | Found Prototype Protection 25036 | -1/Command | Identified Zio. Shade Armor 25038 | -1/Command | Found Zio. Shade Armor 25041 | -1/Command | Found Zio. Shade Armor 25047 | -1/Command | Found Corrupted Prototype Energy Cannon 25047 | -1/Command | Identified Zio. Alpha Cannon 25050 | -1/Command | Found Zio. Weapon Casing 25057 | -1/Command | Found Zio. Weapon Casing 25083 | -1/Command | Spotted Investigator 25084 | -1/Command | Spotted Striker 25084 | -1/Command | Spotted Striker 25087 | -1/Command | P-80 Master assimilated allied K9-3T0(M) 25093 | -1/Command | Destroyed Investigator 25093 | -1/Command | Allies destroyed Striker 25199 | -1/Command | Build established: Generator-Mutant 25201 | -1/Command | Identified Subatomic Replicator 25201 | -1/Command | Used Subatomic Replicator to replicate Zio. Alpha Cannon 25223 | -1/Command | Met MAIN.C 25244 | -1/Command | 0b10 Conduit disabled 25266 | -1/Command | Destroyed MAIN.C Shell 25269 | -1/Command | MAIN.C activated Command garrisons 25305 | -1/Command | Destroyed MAIN.C 25314 | -1/Command | Spotted Investigator 25317 | -1/Command | Allies destroyed Investigator 25318 | -1/Command | Discovered new exit (range 43) 25318 | -1/Command | Discovered new exit (range 103) 25318 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 25323 | -1/Command | Found Exp. Powered Armor 25333 | -1/Command | Found Exp. Powered Armor 25337 | -1/Command | Found Zero-point Reactor 25342 | -1/Command | Found Zero-point Reactor 25454 | -1/Command | Found Exp. System Purifier 25464 | -1/Command | Found Multirail 25502 | -1/Command | Found Beam Splitter 25522 | -1/Command | Found Vortex Chain Reactor 25527 | -1/Command | Found Vortex Chain Reactor 25537 | -1/Command | Found Exp. Armor Integrity Analyzer 25548 | -1/Command | Found Exp. Targeting Computer 25671 | -1/Command | Spotted B-99 Colossus 25752 | -1/Command | Found Exp. ECM Suite 26753 | -1/Command | Found Quantum Capacitor 27202 | -1/Command | Found Prototype Protection 27202 | -1/Command | Identified Zio. Shade Carapace 27752 | -1/Command | Found Exp. Core Analyzer 27773 | -1/Command | Found Exp. Targeting Computer 29239 | -1/Command | Warped through subspace to slip node 29239 | -1/Command | Discovered new exit (range 5) 29248 | -1/Command | Entered Access_0 29250 | -1/Access_0 | Met Architect 29265 | -1/Access_0 | Destroyed A8 29272 | -1/Access_0 | Architect warped through subspace 29347 | -1/Access_0 | Architect warped through subspace 29403 | -1/Access_0 | Architect warped through subspace 29444 | -1/Access_0 | Architect warped through subspace 29483 | -1/Access_0 | Architect warped through subspace 29501 | -1/Access_0 | Found Corrupted Exp. Weapon Cycler 29539 | -1/Access_0 | Architect warped through subspace 29570 | -1/Access_0 | Architect warped through subspace 29577 | -1/Access_0 | A6 warped into view 29584 | -1/Access_0 | Destroyed A6 29617 | -1/Access_0 | Architect warped through subspace 29620 | -1/Access_0 | Found Corrupted Med. Regenerative Plating 29653 | -1/Access_0 | Architect warped through subspace 29700 | -1/Access_0 | Architect warped through subspace 29723 | -1/Access_0 | Architect warped through subspace 29763 | -1/Access_0 | Core integrity fell below 50% 29823 | -1/Access_0 | Architect warped through subspace 29851 | -1/Access_0 | Lost 7 parts (1p1n4u1w) 29851 | -1/Access_0 | Found Exp. Weapon Cycler 29869 | -1/Access_0 | Architect warped through subspace 29900 | -1/Access_0 | Build established: Scavenger-Mutant 29917 | -1/Access_0 | Architect warped through subspace 29979 | -1/Access_0 | System corruption reached 30% 29983 | -1/Access_0 | Core integrity fell below 20% 30022 | -1/Access_0 | A5 warped into view 30033 | -1/Access_0 | Destroyed A5 30044 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 30038_ Knocked back. 30039_ Acquired Exp. Core Shielding. 30040_ Penetrated by HV Slug. 30040_ Knocked back. 30040_ Penetrated by Quantum Shear. 30041_ System corrupted: Energy discharge (-130). 30042_ Penetrated by HV Slug. 30042_ Knocked back. 30042_ Penetrated by HV Slug. 30042_ Critical hit (Destroy). 30042_ Knocked back. 30042_ Penetrated by Quantum Shear. 30042_ Core Stripper destroyed. 30042_ Penetrated by Quantum Shear. 30042_ Exp. Biometal Leg destroyed. 30043_ Acquired Exp. Weapon Shielding. 30044_ Knocked back. 30044_ Quantum Shear penetrates Wall. 30044_ Penetrated by Quantum Shear. 30044_ Enh. Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????? #????????????????????????????????? | | ??????????????? #???? ?????????????????????????? | | ?????????????? #??? ??????????????????????????? | | ?????????????? #??? #??????????????????????????? | | ?????????????? #?? #??????????????????????????? | | ?????????????? #? ???????????????????????????? | | ?????????????? ## #????????????????????????????? | | ??????????#### " #????????????????????????????? | | ??????????# " % ##???????????????????????????? | | ?? ???????# #???????????????????????????? | | ?? ????## ??????????????????????????????? | | ?? ??###=! #????????????????????????????????? | | ?? ?## !% """#????????????????????????????????? | | ??# ?# =% #?????????????????????????????????? | | ??# ?# "###???????????????????? ???????????? | | ### "#" %" ##????????????????##? ???????????? | | # " ""% %% "" #????????????????# # ???????????? | | #""% ""#????????????????# #?????????? | | """ "" % "#?????????##???### ""#?????????? | | """ "" ########### ???## # ??????????# | | ""% """% ###;;;;;# # ###?# ""?????????? | | % %" " ;#;;;; #?# ###??????? " | | # %%" "" ;#?## ""???????? " | | ## " " ""### %;#??# ##??????? " | | #" "" " "# ;###%!!! %#???? "???????# | | "" "" #""### #;; ! = @;#?????# ########""" | | ## ### ???# h!=*;###??#### " #% % "" | | """"""###??##???# ;[0!%%#??## ]=*""""""%"" | | " ????????# #;!!!"#??# ]=!!=! ! *" | | ## #???????# ##[ " ?## ]%*=%!! ]! !" | | #??###???????# ######"" =""###]"#""!%==" | | #### #??????# #####"""" ""#??######==%! | | ## #???##?# ## "" "#????????#"!! | | # "###" #?# ## "" !=/"##????????#"""" | | " "]= ##??## #### ##?#" !%*!#?????????##""" | | "=% ! ##??## #???###??##""! =/##?????????##" | | = * #???##???## ???# #"!=##??????????# " | | ]%! #??????## ## ##"" #???????????##" | | #??????? ""?# " #???????????## | | "#### #???????## ## #" ##?###?##???#" | | # ### #?##???????#"" "## "## #? #???# | | ##### ????????###"# ## ## #???##"" | | ???? ???????## "? ?????# " | | #???# ?##??### "#? #?????# " | | #???# ? #### "## #?????# " | | #???# # ? # #?????# " | | "#??# ## #### ## #?????# % | | " #?? # ?# # #?## "#"#?# #?????# "% | | #?? ???? ##""" "#"### #?????# " | | ]"#### # ####### "" " #?????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 200 Coolant Potential 120 Energy Generation 145 Energy Capacity 1300 Matter Stores 572 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Jamming Range 22 Cloak Strength 3 Power Amplification 80 Armor Coverage 2100 Resistance: KI 30 Resistance: TH 30 Resistance: EX 75 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 80 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 24 Melee Accuracy 32 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 25 Salvage Targeting 6 Offensive Hacking 62 Defensive Hacking 21 Item Schematics ----------------- Thermic Laser | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Gravmag System | -7/Zion | Archive Coil Gun | -7/Zion | Archive Lance | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Energy Filter | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Microactuators | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Railgun | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Variable Charge Gun | -2/Testing | Z-intel Cld. Phase Cannon | -2/Testing | Z-intel Exp. ECM Suite | -2/Testing | Z-intel Exp. Targeting Computer | -2/Testing | Z-intel Ionic Axe | -2/Testing | Z-intel Exp. Matter Compressor | -2/Testing | Z-intel Mni. Fusion Reactor | -2/Testing | Z-intel Com. Linear Accelerator | -2/Testing | Z-intel Com. Particle Reactor | -2/Testing | Z-intel Hacking Suite | -2/Testing | Z-intel Imp. Heavy Treads | -2/Testing | Z-intel Biometal Leg | -2/Testing | Z-intel Adv. Actuator Array | -2/Testing | Z-intel Adv. Force Field | -2/Testing | Z-intel Linear Gravjet | -2/Testing | Z-intel Plasma Cutter | -2/Testing | Z-intel Armor Integrity Analyzer | -2/Testing | Z-intel Seismic Detector | -2/Testing | Z-intel Cloaking Device | -2/Testing | Z-intel Imp. Terrain Scan Processor | -2/Testing | Z-intel ECM Suite | -2/Testing | Z-intel Adv. Power Amplifier | -2/Testing | Z-intel Adv. System Shield | -2/Testing | Z-intel Drone Bay | -1/Command | Z-intel Biometal Heavy Treads | -1/Command | Z-intel Lyr. Medium Armor Plating | -1/Command | Z-intel Imp. Kinecellerator | -1/Command | Z-intel Reaction Control System | -1/Command | Z-intel Imp. Fusion Compressor | -1/Command | Z-intel Imp. System Shield | -1/Command | Z-intel Recoil Nullifier | -1/Command | Z-intel Imp. Antigrav System | -1/Command | Z-intel Lrn. Tractor Beam | -1/Command | Z-intel Field Propulsion Array | -1/Command | Z-intel Tesla Rifle | -1/Command | Z-intel Matter Neutralizer | -1/Command | Z-intel Cld. Linear Gravjet | -1/Command | Z-intel Cld. Q-thruster | -1/Command | Z-intel Exp. Gyrokinetic Inverter | -1/Command | Z-intel Prc. Energy Filter | -1/Command | Z-intel Adv. Plasma Rifle | -1/Command | Z-intel Imp. Quantum Reactor | -1/Command | Z-intel Electron Diverter | -1/Command | Z-intel Gravity Flail | -1/Command | Z-intel Exp. Target Analyzer | -1/Command | Z-intel Exp. Power Amplifier | -1/Command | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive W-25 Informer | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive I-36 Angel | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free B-74 Champion | -2/Testing | Z-intel Y-72 Warden | -2/Testing | Z-intel M-36 Artificer | -2/Testing | Z-intel R-06 Scavenger | -2/Testing | Z-intel M-30 Cleanser | -2/Testing | Z-intel T-07 Excavator | -1/Command | Z-intel K-01 Serf | -1/Command | Z-intel R-10 Processor | -1/Command | Z-intel X-82 Rainmaker | -1/Command | Z-intel Fabricated ------------ Enh. Nova Cannon | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Broadsword Core Stripper Subatomic Replicator Achievements -------------- Behind The Curtain Corridor Of Doom Meet Your Maker No Explosion For You void main() Challenges ------------ None Game ------ Seed SingularitySurveybotStorage Manual? 0 Play Time 09:28:32 Cumulative 227.1 hours Start 2023.04.04 @ 23:32:13 End 2023.04.05 @ 10:11:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb551c8c-dfdc-43da-88cd-692326870039