Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 20:25:56 Player: Desos Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (418) 418 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2170 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 485/550 Matter 8/300 Energy 28/125 System Corruption 2% Temperature Cool (19) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit Sensor Array > --- WEAPON (2) ------- EM Pulse Cannon Autogun > --- INVENTORY (10) --- Aluminum Leg Large Matter Pod (0) Improved Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Mini Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Large Matter Pod Autogun Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 27 | 6 2 14 5 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads 2 | . . . 2 Leg 6 | 2 . 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 . 2 1 Device 1 | . . 1 . Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 2 1 7 1 Energy Gun 3 | 1 . 2 . Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 1 . 4 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 10 | . 2 6 2 Power 3 | . 1 1 1 Propulsion 3 | . . 2 1 Utility 1 | . . 1 . Weapon 3 | . 1 2 . Highest Loss Streak 4 | . 2 4 1 To Critical Strikes 1 | . 1 . . Average Slot Usage (%) 77 | . 72 84 61 Engine 8 | . 8 9 7 Treads 3 | . . . 17 Leg 26 | . 28 32 8 Device 7 | . . 9 9 Storage 11 | . 14 11 9 Protection 1 | . . 2 . Energy Gun 2 | . 7 2 . Ballistic Gun 5 | . 12 2 9 Launcher 9 | . 2 14 . Peak Build Rating 15 | 6 6 15 12 Average Rating 9 | 4 5 10 9 On Entrance 4 | . 6 5 7 Naked Turns . | . . . . Heaviest Build 23 | 12 13 16 23 Greatest Support 40 | 20 20 39 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 9 Most Carried 8 | 5 5 8 5 Average Carried 5 | 2 4 5 4 Final Capacity 10 | 8 8 8 10 Final Carried 6 | 3 5 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 456 | 134 47 252 23 Remotely . | . . . . Salvage Created 416 | . 97 294 25 Parts 32 | . 8 21 3 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . 4 9 2 Guns 5 | . 4 . 1 Cannons 1 | . . . 1 AOE 9 | . . 9 . Classes Destroyed 6 | . 2 4 . Worker 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Swarmer 9 | . 3 4 2 Grunt 1 | . 1 . . Sentry 5 | . . 5 . Best Kill Streak 3 | . 3 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 233 | . 56 127 50 Missed 77 | . 16 47 14 Damage Taken 1684 | . 334 910 440 Core 286 | . 26 195 65 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 89 51 . Volleys Fired 45 | . 17 22 6 Largest 2 | . 2 2 2 Hottest 86 | . 60 70 86 Shots Fired 69 | . 25 37 7 Gun 37 | . 25 10 2 Cannon 5 | . . . 5 Launcher 27 | . . 27 . Special . | . . . . Kinetic 20 | . 17 1 2 Thermal . | . . . . Explosive 27 | . . 27 . Electromagnetic 22 | . 8 9 5 Robot Hit Streak 7 | . 4 7 7 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 38 | . 13 20 5 Core Hits 28 | . 5 20 3 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1314 | . 194 1014 106 Guns 280 | . 194 57 29 Cannons 77 | . . . 77 Explosions 948 | . . 948 . Melee . | . . . . Ramming 9 | . . 9 . Kinetic 196 | . 154 13 29 Thermal 202 | . . 202 . Explosive 746 | . . 746 . Electromagnetic 161 | . 40 44 77 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles . | . . . . Explosions 5 | . . 5 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 104 | . . 104 . Shots 7 | . . 7 . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 267 | . 24 267 28 Average Temperature 38 | . 18 60 12 Received Heat Transfer 393 | . 24 171 198 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 588 | . 100 588 220 Initial 160 | . . 42 160 Average 185 | . 28 255 166 Maximum Alert Level 2 | . . 2 1 Low Security (%) 60 | 100 100 36 87 Level 1 23 | . . 35 12 Level 2 16 | . . 28 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 7 14 14 Peak Tracking Total 8 | . 4 5 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 5 1 Max in Single Turn 3 | . . 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 5 . Successful 4 | . 2 2 . Failed 5 | . 2 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 834 | 55 138 495 146 Spaces Moved 517 | 40 76 325 76 Core 9 | 9 . . . Treads 76 | . . . 76 Legs 432 | 31 76 325 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 124 | 104 120 120 160 Slowest Speed 160 | 120 120 120 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 23 41 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 247 | . . 247 . Melee . | . . . . Projectile . | . . . . AOE 247 | . . 247 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 634 | 53 97 391 93 Wait 17 | . . 15 2 Move 514 | 39 75 324 76 Hop . | . . . . Pick Up 25 | 8 3 11 3 Fast Attach 1 | 1 . . . Attach 17 | 5 1 7 4 Detach . | . . . . Swap 9 | . 1 7 1 Drop 5 | . . 4 1 Fire 45 | . 17 22 6 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 13) 194 | -10/Materials | Entered another Materials area 194 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 364 | -9/Materials | Discovered new exit (range 15) 620 | -9/Materials | Discovered new exit (range 7) 689 | -9/Materials | Entered another Materials area 689 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 719 | -8/Materials | Lost 4 parts (2n1u1w) 835 | -8/Materials | Self-destructed Last Messages --------------- 00786_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 00787_ Critical hit (Burn: +37). 00788_ Lgt. Ion Engine destroyed. 00792_ Acquired EM Pulse Cannon. 00793_ Triggered Shock Trap. 00793_ The floor emits a surge of raw power. 00793_ System corrupted (+2). 00804_ S-10 Pest destroyed. 00804_ Acquired 10 matter. 00807_ System corrupted: Component data lost. 00807_ S-10 Pest destroyed. 00808_ Acquired 13 matter. 00811_ Acquired Lgt. Ion Engine. 00817_ S-10 Pest destroyed. 00822_ Processing Tank disabled. 00823_ R-06 Scavenger collects Lgt. Assault Rifle. 00829_ Imp. Aluminum Leg destroyed. 00829_ R-06 Scavenger collects Lgt. Ion Engine. 00834_ R-06 Scavenger collects Flight Unit. 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""" #?? ???? | | ????????????????? #? #??? | | ??????????????????? ] #? ? +??? | | ???????????????????? ### # ?#??? | | ????????????????????? ??# # ????? | | ??????????????????????? ???# # ???? | | ????????????????????????????# # ???? | | ????????????????????????????# # #??? | | ????????????????????????????# ##########??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 180 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeSpreadMachine Manual? 0 Play Time 00:17:53 Cumulative 11.9 hours Start 2025.02.02 @ 19:45:16 End 2025.02.02 @ 20:25:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 0 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 554ab93b-5ee3-4cec-971a-4c7e095031b2