Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.24 @ 18:01:46 Player: Zirov Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (153) 765 Value Destroyed (4873) 4873 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (554) 554 TOTAL SCORE: 10852 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 523 Met Data Miner 300 Friendly Fire -291 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Sensor Array Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Energy Well Advanced Visual Processing Unit Advanced Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Bore Cannon Heavy Pick > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Disposable Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Phase Shifter System Restoration Module System Restoration Module Long-range Tractor Beam Pulse Rifle Heavy Laser Ripper Great Axe [Rating: 68] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Advanced Visual Processing Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Slots Evolved 8 | . . 2 2 . 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . Utility 4 | . . . 2 . . . . . . 2 . Weapon 2 | . . 1 . . 1 . . . . . . Parts Attached 157 | 6 7 16 8 8 22 8 6 . 6 23 47 Power 14 | 1 1 2 1 . 1 . . . . 3 5 Engine 11 | 1 1 2 . . . . . . . 3 4 Core 3 | . . . 1 . 1 . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 56 | 2 2 6 3 . 10 1 5 . 2 8 17 Treads 10 | . . . 3 . 6 1 . . . . . Leg 40 | 2 . 2 . . 4 . 5 . 2 8 17 Wheel 6 | . 2 4 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 37 | 1 3 . 3 3 5 6 1 . . 4 11 Device 17 | . . . 1 . 2 4 1 . . 2 7 Storage 6 | 1 2 . 1 1 . . . . . . 1 Processor 6 | . 1 . . 1 . 2 . . . . 2 Hackware . | . . . . . . . . . . . . Protection 8 | . . . 1 1 3 . . . . 2 1 Artifact . | . . . . . . . . . . . . Weapon 50 | 2 1 8 1 5 6 1 . . 4 8 14 Energy Gun 5 | 1 . 1 . . . . . . . 2 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 28 | 1 1 6 1 4 5 1 . . 2 3 4 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 5 | . . 1 . 1 1 . . . 1 1 . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . 1 . 7 Piercing Weapon 2 | . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . Corrupted Parts 2 | . . . . . . . . . . 2 . System Corruption 2 | . . . . . . . . . . 2 . Parts Lost 67 | . 2 5 2 1 5 2 3 . 2 15 30 Power 9 | . 1 1 . . 1 . . . . 2 4 Propulsion 20 | . 1 2 2 . . . 2 . . 5 8 Utility 15 | . . . . 1 1 2 . . . 2 9 Weapon 23 | . . 2 . . 3 . 1 . 2 6 9 Highest Loss Streak 10 | . 1 2 2 1 5 1 1 . 2 10 8 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 94 | . 85 97 98 100 99 95 99 92 97 95 82 Engine 3 | . 14 10 4 . . . . . . 2 5 Core 4 | . . . 4 9 6 7 7 7 7 2 . Treads 13 | . . . 17 27 29 27 17 . . . . Leg 9 | . 12 . . . . . 12 30 30 25 23 Wheel 4 | . 7 29 8 . . . . . . . . Device 5 | . . . 9 9 7 1 1 7 7 12 6 Storage 8 | . 14 11 9 9 7 7 7 7 7 6 9 Processor 11 | . 7 11 9 9 7 13 21 15 15 11 13 Protection 3 | . . . 9 9 6 5 . . . 7 1 Ballistic Gun 22 | . 21 31 27 25 23 30 29 23 23 15 7 Launcher 1 | . . . . 1 6 . . . 2 . . Naked Turns 93 | . . . . . . . . . . . 93 Heaviest Build 96 | 11 85 92 96 60 70 70 61 58 65 71 76 Greatest Support 80 | 20 20 34 60 60 80 80 80 69 69 71 74 Greatest Overweight (x) 7 | . 4 4 7 . 2 1 1 . . 1 4 Average Overweight (x) . | . 1 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 11 25 18 18 20 20 20 20 20 20 18 Most Carried 25 | 1 10 25 25 20 20 18 20 15 17 17 20 Average Carried 15 | . 5 16 17 15 19 17 17 15 16 14 15 Final Capacity 25 | 8 25 25 15 20 20 20 20 20 20 20 5 Final Carried 23 | 1 10 23 15 20 16 18 18 15 17 10 3 Class Distribution -------------------- 34% | Tank 21% | Gunner 13% | Mutant 10% | Scavenger-Gunner 9% | Scavenger-Mutant 6% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Matter Collected 5036 | 247 254 412 366 509 444 525 258 . 264 520 1237 Remotely 433 | . . . . . . 277 . . . . 156 Salvage Created 5863 | . 344 833 527 520 683 381 126 . 346 846 1257 Parts 328 | . 26 60 33 36 50 15 6 . 16 37 49 Haulers Intercepted 11 | . 2 3 1 2 1 . . . . 2 . Recyclers Shooed 5 | . . 2 . 1 . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . 14 6 . 12 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 112 | . 6 17 9 7 20 9 5 . 9 15 15 Melee 5 | . . . . . . . . . 1 . 4 Guns 84 | . 6 14 9 7 11 9 5 . 4 12 7 Cannons 4 | . . . . . . . . . . . 4 AOE 19 | . . 3 . . 9 . . . 4 3 . Classes Destroyed 16 | . 5 3 . 1 3 1 . . 1 1 1 Worker 5 | . 1 . 1 1 1 . . . . 1 . Builder 4 | . . . . 1 . . . . . 1 2 Tunneler 2 | . . . . . 1 . . . . 1 . Hauler 11 | . 2 3 1 2 1 . . . . 2 . Recycler 6 | . . 1 1 1 . . . . . 1 2 Operator 4 | . . 2 . . 1 . . . . . 1 Watcher 8 | . 2 2 1 1 . . . . . 1 1 Swarmer 40 | . 3 6 3 3 10 3 5 . 4 3 . Grunt 41 | . 3 9 3 . 5 5 . . 2 6 8 Brawler 2 | . . . . . . . . . 2 . . Duelist 3 | . . . . . . 1 . . . . 2 Sentry 16 | . . 2 3 4 1 . . . 1 2 3 Specialist 2 | . . . . . . . . . . 2 . Hunter 2 | . . . . . . . . . . . 2 Programmer 5 | . . . . . 3 . . . . 2 . Heavy 1 | . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . . . 1 Best Kill Streak 8 | . 3 4 4 8 4 3 3 . 4 6 4 Combat Bots Only 5 | . 3 3 3 5 4 3 3 . 4 4 3 Max Kills in Single Turn 5 | . 1 3 1 2 3 2 1 . 2 5 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . . 2 . . . 2 2 . Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Damage Taken 9859 | . 349 659 401 354 1514 595 464 . 447 1901 3175 Core 1359 | . 76 112 16 49 114 61 71 . 10 262 588 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 78 | 100 69 72 . 88 . . . . 63 . . Volleys Fired 399 | . 54 78 30 41 41 17 13 . 14 56 55 Largest 4 | . 2 3 3 3 4 4 4 . 4 4 3 Hottest 143 | . 70 90 71 78 106 99 99 . 99 140 143 Shots Fired 1110 | . 108 225 90 122 123 67 52 . 41 149 133 Gun 1057 | . 108 223 90 120 114 67 52 . 36 144 103 Cannon 28 | . . . . . . . . . . . 28 Launcher 21 | . . 2 . 2 9 . . . 5 3 . Special 4 | . . . . . . . . . . 2 2 Kinetic 1020 | . 67 218 90 120 114 67 52 . 36 135 121 Thermal 61 | . 41 5 . . . . . . . 3 12 Explosive 21 | . . 2 . 2 9 . . . 5 3 . Electromagnetic 8 | . . . . . . . . . . 8 . Robot Hit Streak 23 | . 12 15 6 13 23 8 5 . 6 11 12 Robot Miss Streak 15 | . 6 4 5 3 5 4 6 . 3 15 7 Penetration Max . | . . . . . . . . . . . . Secondary Targets 11 | . 2 . 1 2 . 3 . . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . 1 . 1 Shots Hit Robots 724 | . 67 141 53 77 75 40 22 . 33 106 110 Core Hits 381 | . 24 57 20 24 47 21 10 . 22 95 61 Critical Kills 5 | . . 1 . . 1 . . . . . 3 Critical Parts Destroyed 4 | . . . . . 1 1 . . 1 . 1 Critical Strikes 15 | . 2 3 . . 2 1 . . 2 . 5 Burn 4 | . 2 2 . . . . . . . . . Destroy 10 | . . 1 . . 2 1 . . 1 . 5 Sever 1 | . . . . . . . . . 1 . . Melee Attacks 23 | . . . . . . . . . 4 1 18 Impact . | . . . . . . . . . . . . Slashing 12 | . . . . . . . . . 4 . 8 Piercing 11 | . . . . . . . . . . 1 10 Sneak Attacks 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 Damage Inflicted 13731 | 1 723 1346 833 1419 2177 676 341 . 943 2663 2609 Guns 10403 | . 723 1171 833 1417 1249 676 341 . 416 1942 1635 Cannons 395 | . . . . . . . . . . . 395 Explosions 2177 | . . 175 . . 928 . . . 397 677 . Melee 715 | . . . . . . . . . 130 32 553 Ramming 6 | 1 . . . 2 . . . . . . 3 Kinetic 10091 | . 332 1107 833 1417 1249 676 341 . 416 1865 1855 Thermal 944 | . 391 64 . . 279 . . . . 12 198 Explosive 1898 | . . 175 . . 649 . . . 397 677 . Electromagnetic 77 | . . . . . . . . . . 77 . Impact . | . . . . . . . . . . . . Slashing 323 | . . . . . . . . . 130 . 193 Piercing 392 | . . . . . . . . . . 32 360 Highest Corruption 7 | . . . 2 7 2 2 . . . 4 4 Average Corruption 2 | . . . 1 2 1 1 . . . 1 3 Corruption Purged 6 | . . . . . . 2 . . . . 4 Corruption Blocked . | . . . . . . . . . . . . Effects 62 | . . . 2 11 9 1 . . . 2 37 Message Errors 12 | . . . . 2 3 . . . . 1 6 Matter Fused 16 | . . . 1 2 3 . . . . . 10 Heat Flow Errors 10 | . . . . 3 1 1 . . . . 5 Energy Discharges 5 | . . . . . 1 . . . . . 4 Data Loss (minor) 4 | . . . 1 2 . . . . . . 1 Data Loss (major) 6 | . . . . 1 1 . . . . . 4 Misfires 5 | . . . . . . . . . . . 5 Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 3 | . . . . 1 . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 168 | . . 6 . . 19 . . . 57 36 50 Projectiles 10 | . . . . . . . . . . . 10 Explosions 118 | . . 6 . . 19 . . . 57 36 . Melee 40 | . . . . . . . . . . . 40 Knockbacks 3 | . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 401 | . . . . . 275 . . . . 126 . Shots 7 | . . . . . 5 . . . . 2 . Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 4 | 2 . . . 1 . . . . . . 1 Kicked 3 | 2 . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 294 | . 286 65 20 198 86 294 170 . 209 164 260 Average Temperature 73 | . 117 20 8 99 21 113 62 . 94 36 86 Received Heat Transfer 2076 | . 132 258 81 135 69 198 72 . 141 399 591 Effects 2 | . 2 . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . . . 2 Heat Transferred 2388 | . 1295 333 . . 150 . . . . 80 530 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Peak Influence 541 | . 233 387 222 541 365 . . . . 392 214 Initial 245 | . . . 122 88 245 . . . . 35 103 Average 167 | . 71 176 142 362 208 . . . . 132 95 Maximum Alert Level 2 | . 1 1 1 2 1 . . . . 1 1 Low Security (%) 59 | 100 93 46 82 14 27 . . . . 72 96 Level 1 37 | . 6 53 17 49 72 . . . . 27 3 Level 2 3 | . . . . 36 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 1 2 1 4 9 . 1 . . 5 3 Investigation 6 | . . . 1 1 1 . . . . . 3 Extermination 6 | . . . . . 3 . . . . 3 . Reinforcement 9 | . 1 2 . 2 2 . . . . 2 . Assault 1 | . . . . . . . 1 . . . . Garrison 4 | . . . . 1 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Distress Signals 14 | . 3 4 1 4 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 201 | . 19 36 12 22 23 9 14 . 11 22 33 Peak Tracking Total 11 | . 6 5 4 6 4 3 11 . 4 6 6 Tactical Retreats 9 | . . 1 . . 1 . 2 . . 1 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Traps Triggered 11 | . . . 2 5 1 . . . . 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Machines Disabled 17 | . . . 2 3 6 . . . . 6 . Max in Single Turn 4 | . . . 1 1 4 . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Machines Accessed 32 | . 3 6 2 4 8 1 . 4 . . 4 Terminals 20 | . 2 5 1 3 6 . . . . . 3 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 . . 1 1 . . . . . 1 Scanalyzers 2 | . . 1 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 110 | . 6 14 5 11 30 2 . 29 . . 13 Successful 72 | . 4 5 4 5 18 2 . 29 . . 5 Failed 38 | . 2 9 1 6 12 . . . . . 8 Catastrophic 5 | . 1 2 . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 2 5 . 2 6 . . . . . 1 Terminals 62 | . 5 11 1 10 24 . . . . . 11 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 9 | . 1 . . 1 5 . . . . . 2 Scanalyzers 7 | . . 3 4 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 60 | . 3 3 . 4 14 2 . 29 . . 5 Record 17 | . . . . . 3 2 . 11 . . 1 Part Schematic 11 | . . . . . . . . 10 . . 1 Robot Schematic 5 | . . . . . . . . 5 . . . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 8 | . 1 1 . 1 2 . . 3 . . . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . . 1 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . Alert Level 4 | . . 1 . 1 . . . . . . 2 Unreport Threat 2 | . . . . . 2 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Registered Components 3 | . 1 . . . 1 . . . . . 1 Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . 1 3 . . . . . . Process 1 | . . . . . 1 . . . . . . Report Inventory 3 | . 1 . . 1 1 . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . Scanalyzer 6 | . . 2 4 . . . . . . . . Insert Component 3 | . . 1 2 . . . . . . . . Analyze 3 | . . 1 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 2 6 2 3 6 . . . . . 4 Full Trace Events 3 | . . . 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 2 . . . . 10 . . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 132 | . . . . . 132 . . . . . . Retrieved Matter 132 | . . . . . 132 . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 2 . . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Total Allies 5 | . . . . 2 . . . . 1 . 2 Largest Group 2 | . . . . 2 . . . . 1 . 2 Highest-Rated Group 116 | . . . . 116 . . . . 96 . 51 Highest-Rated Ally 100 | . . . . 100 . . . . 96 . 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 82 | . . . . 45 . . . . 20 . 17 Total Damage 1663 | . . . . 959 . . . . 407 . 297 Kills 16 | . . . . 13 . . . . 2 . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Turns Passed 11062 | 76 805 1172 557 791 2027 1293 1199 101 609 835 1597 Spaces Moved 6077 | 55 409 735 279 366 1076 624 699 85 439 438 872 Core 188 | 3 . . . . . . . . . . 185 Treads 2609 | . . . 160 366 1076 624 383 . . . . Legs 2269 | 52 252 . . . . . 316 85 439 438 687 Wheels 1011 | . 157 735 119 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 113 116 170 170 170 120 120 120 112 50 Average Speed 150 | 116 147 120 147 170 170 195 161 120 120 127 139 Slowest Speed 330 | 120 260 140 195 170 330 250 250 120 120 192 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 3 54 65 30 79 25 69 69 74 74 13 55 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 5 | . . . . 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 . 1 . Scrap Searched 5 | . . . . . . 2 2 . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 278 | . . 2 . 14 91 1 1 . 84 77 8 Melee . | . . . . . . . . . . . . Projectile 10 | . . . . . . 1 1 . . . 8 AOE 268 | . . 2 . 14 91 . . . 84 77 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Total 7180 | 63 516 891 366 452 1192 667 745 84 488 607 1109 Wait 395 | . 37 37 30 27 18 14 20 . 25 85 102 Move 6066 | 54 408 734 278 365 1075 623 698 84 438 437 872 Hop . | . . . . . . . . . . . . Pick Up 82 | 1 8 18 10 6 18 3 3 . 1 2 12 Fast Attach 40 | 6 3 3 2 . 1 1 . . 1 4 19 Attach 60 | . 2 5 4 1 12 2 5 . 1 13 15 Detach 8 | . 2 1 1 . . 1 1 . . 1 1 Swap 57 | . 2 8 2 7 9 5 1 . 4 6 13 Drop 47 | . . 7 9 4 18 . 3 . . 2 4 Fire 399 | . 54 78 30 41 41 17 13 . 14 56 55 Melee 20 | . . . . . . . . . 4 1 15 Ram . | . . . . . . . . . . . . Kick 3 | 2 . . . . . . . . . . 1 Crush 1 | . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . 1 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 475 | -10/Materials | Identified exit to Mines 545 | -10/Materials | Discovered new exit (range 7) 853 | -10/Materials | Discovered new exit (range 4) 882 | -10/Materials | Entered another Materials area 882 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1184 | -9/Materials | Discovered new exit (range 12) 1193 | -9/Materials | Build established: Scavenger-Skirmisher 1848 | -9/Materials | Discovered new exit (range 17) 1860 | -9/Materials | Build established: Skirmisher 2054 | -9/Materials | Entered another Materials area 2054 | -8/Materials | Evolved 2 slots: Utility x2 2372 | -8/Materials | Build established: Tank 2498 | -8/Materials | Discovered new exit (range 9) 2611 | -8/Materials | Entered Storage 2622 | -8/Storage | Met 01-MTF 3109 | -8/Storage | Garrison activated, responded to threat 3152 | -8/Storage | Identified exit to Recycling 3152 | -8/Storage | Identified exit to Factory 3402 | -8/Storage | Entered Factory 3402 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3971 | -7/Factory | Identified exit to Lower Caves 4142 | -7/Factory | Cargo convoy interrupted 5226 | -7/Factory | Garrison activated, responded to threat 5417 | -7/Factory | Lost 5 parts (1p1u3w) 5429 | -7/Factory | Entered Lower Caves 6205 | -7/Lower Caves | Build established: Gunner 6379 | -7/Lower Caves | Discovered new exit (range 6) 6438 | -7/Lower Caves | Identified exit to Lower Caves 6722 | -7/Lower Caves | Entered another Lower Caves area 6787 | -7/Lower Caves | Discovered new exit (range 12) 6804 | -7/Lower Caves | Identified exit to Factory 6821 | -7/Lower Caves | Learned Factory non-interactive machine intel 7468 | -7/Lower Caves | Identified exit to Data Miner 7887 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7921 | -7/Lower Caves | Entered Data Miner 7921 | -7/Data Miner | Discovered new exit (range 6) 7939 | -7/Data Miner | Met Data Miner 7972 | -7/Data Miner | Learned location of Section 7 (-3) 7972 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7995 | -7/Data Miner | Received God Mode back door access code from Data Miner 8022 | -7/Data Miner | Entered Proximity Caves 8151 | -6/Proximity Caves | Escorted by Enhanced Grunt 8238 | -6/Proximity Caves | Spotted B-75 Beast 8281 | -6/Proximity Caves | Learned Factory emergency access door positions 8465 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8525 | -6/Proximity Caves | Build established: Mutant 8605 | -6/Proximity Caves | Discovered exit to Factory (range 9) 8631 | -6/Proximity Caves | Entered Factory 8631 | -6/Factory | Evolved 2 slots: Utility x2 8633 | -6/Factory | Loaded intel: 224 non-interactive machine locations 8930 | -6/Factory | Build established: Scavenger-Gunner 9335 | -6/Factory | Lost 10 parts (3n2u5w) 9430 | -6/Factory | Discovered new exit (range 20) 9466 | -6/Factory | Entered Extension 9484 | -6/Extension | Lost 3 parts (1p1n1w) 9606 | -6/Extension | Lost 6 parts (1n4u1w) 9768 | -6/Extension | Incoming investigation squad redirected 9909 | -6/Extension | Lost 3 parts (1n1u1w) 10321 | -6/Extension | Spotted B-75 Beast 10382 | -6/Extension | Rescued a captive Derelict 10383 | -6/Extension | Rescued a captive Derelict 10673 | -6/Extension | Build established: Scavenger-Mutant 10698 | -6/Extension | Incoming investigation squad redirected 10708 | -6/Extension | Core integrity fell below 50% 10741 | -6/Extension | Disrupted transfer network 10852 | -6/Extension | Released all parts (10) 10879 | -6/Extension | Lost 8 parts (2p1n3u2w) 11056 | -6/Extension | Spotted B-75 Beast 11057 | -6/Extension | Released all parts (3) 11061 | -6/Extension | Core integrity fell below 20% 11063 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 10952_ Acquired Carbon-fiber Leg. 10969_ Connecting with Recycling Unit... 10973_ Acquired 71 matter. 10976_ Acquired 3 matter. 10991_ Kicked U-05 Engineer. 11002_ System corrupted: Substantial component data lost. 11011_ Acquired Ripper. 11042_ Acquired 12 matter. 11050_ Ripper destroyed. 11050_ Machine disabled. 11053_ Carbon-fiber Leg destroyed. 11053_ Ripper blasted off. 11056_ Machine disabled. 11056_ Neutrino Core destroyed. 11057_ Carbon-fiber Leg destroyed. 11057_ Released Carbon-fiber Leg. 11057_ Released Ripper. 11059_ Acquired 36 matter. 11060_ Knocked back. 11060_ Machine disabled. Map ----- +----------------------------------------------------+ | + #???????????????????????????????????? | | # #???????????????????????????????????? | | / # #???????????????????????????????????? | | # #???????????????????????????????????? | | ###### ##### #???????????????????????????????????? | | ?????# #???# #???????????????????????????????????? | | ?????# #???# #???????????????????????????????????? | | ?????# #???# #???????????????????????????????????? | | ?????# #???# #???????????????????????????????????? | | ?????# #???# #????????? ?????????????????????????? | | ????## ###?# #????????? ?????????????????????????? | | ????# % T#?# #????????? ?????????????????????????? | | ????## ##?# #????????# #????????????????????????? | | ?????# #??# #????????# #????????????????????????? | | ?????####??# #????????# ????????????????????????? | | ???????????# #????????# #????????????????????????? | | ???????????# #????????# #????????????????????????? | | ???????????#%#????????#R#????????????????????????? | | ???????????#/#????????# #????????????????????????? | | ???????????# #?######?# #????????????????????????? | | ?????????###%### #; ### ###??????????????????????? | | ?????????# "=""Y Y " ""#??????????????????????? | | ?????????# // #??????????????????????? | | ?????????# % #??????????????????????? | | ?????????# % #??????????????????????? | | ########## % @#??????????????????????? | | ????????????????? | | "% ???????????????? | | " ?????????????? | | ?????????????? | | u BB ?????????????? | | ########## BB BB ###########????????????? | | ?????????# BB #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????######T#"""#######??????????????????????? | | ??????????????##?????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Power Sword | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Adv. Cooling System | -6/Extension | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellCombatCutter Manual? 0 Play Time 01:47:52 Cumulative 23.3 hours Start 2022.09.22 @ 19:46:31 End 2022.09.24 @ 18:01:46 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 488be8fd-cd1b-4c83-a3e9-ccfd2437b3f2