Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.22 @ 14:59:12 Player: Pitt Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (960) 960 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 3955 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 97/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Deuterium Engine Cesium-ion Thruster Datajack Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Structural Scanner Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Spread Laser Minigun > --- INVENTORY -------- Improved Targeting Computer Datajack Mining Laser Mining Laser [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 3 | . . . 2 . . 1 Weapon . | . . . . . . . Parts Attached 51 | 7 18 5 7 . 7 7 Power 7 | 1 2 3 1 . . . Engine 7 | 1 2 3 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 7 . 2 . 4 1 Treads . | . . . . . . . Leg 8 | 2 5 . 1 . . . Wheel 3 | . 2 . 1 . . . Hover . | . . . . . . . Flight 5 | . . . . . 4 1 Utility 9 | 2 1 . 2 . 1 3 Device 4 | 1 1 . 1 . 1 . Storage 1 | 1 . . . . . . Processor 4 | . . . 1 . . 3 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | 2 8 2 2 . 2 3 Energy Gun 8 | . 5 . 1 . 1 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | 2 1 2 . . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon 2 | . . . 1 . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 21 | . 5 2 4 . . 10 Power . | . . . . . . . Propulsion 6 | . 1 . 2 . . 3 Utility 5 | . 1 . 1 . . 3 Weapon 10 | . 3 2 1 . . 4 Highest Loss Streak 4 | . 3 2 3 . . 4 Average Slot Usage (%) 76 | . 91 94 69 88 83 44 Engine 9 | . 12 14 11 11 9 2 Leg 12 | . 26 . 4 11 . . Wheel 3 | . . 28 11 11 . . Flight 4 | . . . . . 27 6 Device 10 | . 10 14 6 11 12 10 Storage 10 | . 14 14 11 11 9 2 Processor 5 | . . . 5 11 9 13 Energy Gun 8 | . 11 . 9 11 7 1 Ballistic Gun 9 | . 12 22 7 . 8 2 Special Weapon 1 | . . . 1 11 . . Naked Turns . | . . . . . . . Heaviest Build 20 | 10 15 10 18 18 20 20 Greatest Support 33 | 20 26 26 26 10 27 33 Greatest Overweight (x) 3 | . 2 . 3 1 1 2 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 4 Most Carried 6 | 5 6 6 6 6 6 5 Average Carried 5 | 4 5 6 5 6 5 3 Final Capacity 6 | 6 6 6 6 6 6 4 Final Carried 6 | 5 6 6 6 6 6 4 Class Distribution -------------------- 74% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 921 | 338 245 55 75 . . 208 Remotely . | . . . . . . . Salvage Created 1212 | 162 590 94 193 . 20 153 Parts 84 | 17 33 8 16 1 1 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 23 | . 9 5 5 . 1 3 Melee 1 | . . 1 . . . . Guns 17 | . 7 4 4 . 1 1 Cannons 2 | . . . . . . 2 AOE 2 | . 1 . 1 . . . Classes Destroyed 11 | 1 6 1 1 . 1 1 Worker 1 | . 1 . . . . . Builder 5 | . 3 . 1 1 . . Tunneler 7 | 7 . . . . . . Recycler 1 | . 1 . . . . . Operator 2 | . 1 . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 5 | . . 5 . . . . Grunt 13 | . 9 . 4 . . . Sentry 2 | . . . 1 . . 1 Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Best Kill Streak 4 | 2 4 3 3 1 1 2 Combat Bots Only 3 | . 2 3 2 . 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . 1 . . . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 2771 | . 775 258 270 . 233 1235 Core 1036 | . 125 81 36 . 90 704 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 . 17 . 91 83 . Volleys Fired 202 | 34 80 20 30 2 12 24 Largest 2 | 2 2 2 2 2 2 1 Hottest 165 | 40 80 80 85 165 90 65 Shots Fired 328 | 68 132 28 49 3 24 24 Gun 315 | 68 130 28 49 2 24 14 Cannon 10 | . . . . . . 10 Launcher 2 | . 2 . . . . . Special 1 | . . . . 1 . . Kinetic 221 | 68 82 26 21 . 12 12 Thermal 65 | . 10 . 28 3 12 12 Explosive 2 | . 2 . . . . . Electromagnetic 40 | . 38 2 . . . . Robot Hit Streak 14 | 10 14 8 13 5 8 11 Robot Miss Streak 6 | 4 3 2 6 2 3 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 229 | 43 88 18 35 3 20 22 Core Hits 114 | 17 34 8 34 3 11 7 Critical Hits 1 | . . 1 . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2934 | 366 1119 167 585 52 144 501 Guns 2138 | 366 858 159 368 28 144 215 Cannons 277 | . . . . . . 277 Explosions 470 | . 253 . 217 . . . Melee . | . . . . . . . Ramming 25 | . 8 8 . . . 9 Kinetic 1125 | 366 382 135 51 . 12 179 Thermal 1077 | . 263 . 317 52 132 313 Explosive 275 | . 58 . 217 . . . Electromagnetic 432 | . 408 24 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Effects 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 84 | . 27 . 57 . . . Projectiles . | . . . . . . . Explosions 84 | . 27 . 57 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 56 | . 48 4 . . . 4 Shots 2 | . 2 . . . . . Rammed 9 | . 4 2 . . . 3 Targets Rammed 9 | . 4 2 . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 215 | . 88 18 172 55 215 21 Average Temperature 53 | . 25 12 74 26 100 11 Received Heat Transfer 870 | . 393 . 120 . 36 321 Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1522 | . 450 . 410 85 170 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 4 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 238 | 25 238 162 215 88 99 174 Initial 83 | . 6 56 63 83 33 44 Average 78 | 14 108 118 142 84 59 75 Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 94 | 100 89 100 79 100 100 100 Level 1 5 | . 10 . 20 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 3 . 2 . 2 5 Investigation 3 | . . . . . 1 2 Extermination 1 | . . . . . . 1 Reinforcement 6 | . 3 . 2 . 1 . Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 5 | . 2 . 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 28 5 8 . 10 25 Peak Tracking Total 10 | . 4 3 4 . 7 10 Tactical Retreats 6 | . 3 . 1 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts 13 | . 13 . . . . . Triggered . | . . . . . . . Disarmed 2 | . 2 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 8 | . 1 1 . . 2 4 Terminals 4 | . . 1 . . 1 2 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . 1 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 22 | . 4 4 . . 5 9 Successful 9 | . 4 2 . . 2 1 Failed 13 | . . 2 . . 3 8 Catastrophic 5 | . . 1 . . 2 2 Database Lockouts . | . . . . . . . Manual 4 | . . 2 . . 2 . Terminals 11 | . . 4 . . 2 5 Fabricators . | . . . . . . . Repair Stations 9 | . 4 . . . 3 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 2 | . . 1 . . . 1 Terminal Index 1 | . . . . . . 1 Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 4 . . . 2 . Scan Component 3 | . 2 . . . 1 . Repair 3 | . 2 . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . Terminals 1 | . . 1 . . . . Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 1 . . 1 4 Full Trace Events 3 | . . . . . 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 . . . 1 . Time 84 | . 52 . . . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 93 | . . . . . . 93 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 17 | . . . . . . 17 Total Damage 323 | . . . . . . 323 Kills 5 | . . . . . . 5 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 1904 | 471 591 85 201 71 161 324 Spaces Moved 1280 | 307 233 36 109 72 147 376 Core 338 | 3 2 . 8 . . 325 Treads . | . . . . . . . Legs 541 | 304 225 . 12 . . . Wheels 203 | . 6 36 89 72 . . Hover . | . . . . . . . Flight 198 | . . . . . 147 51 Fastest Speed 31 | 50 90 90 80 90 34 31 Average Speed 89 | 119 119 90 101 90 50 59 Slowest Speed 200 | 120 150 90 200 90 114 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . . . 4 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 9 48 7 12 25 20 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 60 | . 25 . 35 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 60 | . 25 . 35 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 1731 | 354 426 65 153 73 206 454 Wait 148 | 2 67 . . . 39 40 Move 1264 | 306 232 35 108 71 138 374 Hop 5 | . . . . . 4 1 Pick Up 14 | 5 3 . 4 . 2 . Fast Attach 34 | 7 11 4 5 . 3 4 Attach 7 | . . . 2 . 2 3 Detach 5 | . . . . . 2 3 Swap 10 | . 7 1 . . 2 . Drop 20 | . 9 3 4 . 2 2 Fire 202 | 34 80 20 30 2 12 24 Melee . | . . . . . . . Ram 5 | . . 2 . . . 3 Kick 4 | . 4 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 13 | . 13 . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 472 | -11/Scrapyard | Entered Materials 480 | -10/Materials | Build established: Mutant 786 | -10/Materials | Lost 3 parts (1n2w) 975 | -10/Materials | Repaired Ion Engine 1026 | -10/Materials | Repaired Aluminum Leg 1041 | -10/Materials | Discovered new exit (range 7) 1063 | -10/Materials | Entered Mines 1066 | -10/Mines | Discovered new exit (range 9) 1068 | -10/Mines | Core integrity fell below 50% 1118 | -10/Mines | Core integrity fell below 20% 1148 | -10/Mines | Entered Materials 1148 | -9/Materials | Evolved 2 slots: Utility x2 1248 | -9/Materials | Discovered new exit (range 18) 1261 | -9/Materials | Lost 3 parts (2n1u) 1349 | -9/Materials | Entered Mines 1385 | -9/Mines | Met a Derelict bent on vengeance 1402 | -9/Mines | Discovered new exit (range 5) 1414 | -9/Mines | Learned Materials stockpile data 1420 | -9/Mines | Entered Materials 1420 | -8/Materials | Evolved 2 slots: Propulsion x2 1478 | -8/Materials | Repaired Spread Laser 1580 | -8/Materials | Discovered new exit (range 3) 1581 | -8/Materials | Entered Factory 1581 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1675 | -7/Factory | Lost 4 parts (3n1w) 1757 | -7/Factory | Allied Derelicts emerged from ambush trap array 1774 | -7/Factory | P-60 Hacker assimilated allied 9G-WIJ(g) 1793 | -7/Factory | Garrison activated, responded to threat 1815 | -7/Factory | Core integrity fell below 50% 1837 | -7/Factory | Lost 4 parts (2u2w) 1877 | -7/Factory | Core integrity fell below 20% 1905 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01851_ Acquired Target Analyzer. 01856_ Critical hit. 01856_ Structural Scanner destroyed. 01858_ P-60 Hacker destroyed. 01859_ K-01 Serf cleans the Assembly Bed. 01860_ K-01 Serf collects debris. 01863_ K-01 Serf cleans the Assembly Bed. 01866_ K-01 Serf collects debris. 01866_ K-01 Serf cleans the Assembly Bed. 01867_ K-01 Serf collects debris. 01871_ K-01 Serf cleans the Assembly Bed. 01874_ Slammed into Y-54 Guardian. 01875_ Cld. Particle Cannon destroyed. 01876_ Slammed into Y-54 Guardian. 01876_ Destabilizing: Core damaged (-21). 01877_ Slammed into Y-54 Guardian. 01884_ K-01 Serf destroyed. 01884_ K-01 Serf collects debris. 01888_ K-01 Serf cleans the Subcomponent Replicator. 01896_ System corrupted: Energy discharge (-22). Map ----- +----------------------------------------------------+ | #???# # | """????????? | | #???# """"" """"" + """????????? | | """" #???# """"" """"" # #?????? | | """" #???# """ """ # """ """ !#?????? | | "" #???##### #? """ ""?????????? | | #???????# !!#? """ ???????????? | | ?#???????# !! ! !!#?? ???????????? | | ?????????????# !! #??######??????????? | | ?????????????+ #??????????????????? | | ?????????????# #??????????????????? | | #?????????????###########s #??????????????????? | | ????????????????????????# s #??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????????###### ######?????????????? | | ???????????????????# s #?????????????? | | ???????????????????# +?????????????? | | ???????????????????# #?????????????? | | ???????????????????# ### #?????????????? | | ???????????????????# ??# #?????????????? | | ?????????????????? ???# u"""""" #?????????????? | | ?????????????????!##????# """""" #?????????????? | | ???????????????? ???????# """""" #?????????????? | | ???????????????#????????# """""" #?????????????? | | ????????????????????????# """"""????????????????? | | ????????????????????????# """"""????????????????? | | ????????????????????????#@ """"""????????????????? | | ????????????????????????# """""?????????????????? | | ????????????????????????# """""?????????????????? | | ????????????????????????+ ?????????????????? | | ????????????????????????# ????????????????? | | ????????????????????????# ???????????????? | | ????????????????????????# ???????????????? | | ????????????????????????######## ???????????????? | | ???????????????????????????????? ??????????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 63 Targeting Accuracy 12 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationRiotPerforator Manual? 0 Play Time 00:35:46 Cumulative 108.7 hours Start 2021.06.22 @ 13:37:59 End 2021.06.22 @ 14:59:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 54 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 10/Smallcaps Map View 72x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6ec9a9b-2f09-4e16-aac0-a59ca550f600