Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.26 @ 15:24:30 Player: K.K.Y. Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (108) 540 Value Destroyed (3857) 3857 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1870) 1870 TOTAL SCORE: 10267 Bonus ------- Delivered SUBCON Basin 2000 Friendly Fire -130 Cogmind --------- Core Integrity 535/1000 Matter 500/600 Energy 12/150 System Corruption 4% Temperature Cool (0) Movement Core (1050) Ox20 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Matter Compressor Thermal Defense Suite System Shield System Shield System Shield Makeshift System Shield > --- WEAPON (2) ------- Improved EM Pulse Cannon > --- INVENTORY (20) --- Improved Trap Scanner Advanced Terrain Scan Processor Advanced ECM Suite Layered Heavy Armor Plating Advanced Shield Generator Advanced Hacking Suite Authchip [Processor] Authchip [Armor] Component Analysis Suite Tech Extrapolator Advanced Drone Bay (2/2) Cobbler Unit Powered Cannon Improved Remote Datajack Multitool Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Improved Thermal Shield System Shield System Shield System Shield System Shield Makeshift System Shield > --- WEAPON ----------- Disruptor Cannon Heavy Phase Cannon > --- INVENTORY -------- Improved Trap Scanner Advanced Terrain Scan Processor Advanced ECM Suite Advanced Shield Generator Authchip [Processor] Authchip [Armor] Component Analysis Suite Tech Extrapolator Advanced Drone Bay Cobbler Unit Improved EM Pulse Cannon Heavy Phase Cannon Powered Cannon Advanced Assault Cannon Slug Cannon Improved Remote Datajack Multitool [Rating: 87] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Spiked Treads Treads Spiked Treads Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Corruption Screen Hackware System Shield Protection Makeshift Light Armor Plating Weapon Slug Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Special Weapon Multitool Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 11 | . 1 . . . . 10 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility 7 | . 1 . . . . 6 Weapon . | . . . . . . . Parts Attached 73 | 6 6 1 23 4 1 32 Power 12 | . 1 1 2 2 . 6 Engine 4 | . 1 1 1 . . 1 Core 8 | . . . 1 2 . 5 Reactor . | . . . . . . . Propulsion 16 | 2 . . 8 1 1 4 Treads 16 | 2 . . 8 1 1 4 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 2 2 . 7 1 . 16 Device 14 | 1 1 . 3 1 . 8 Storage 5 | 1 1 . 2 . . 1 Processor 1 | . . . . . . 1 Hackware 6 | . . . . . . 6 Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 17 | 2 3 . 6 . . 6 Energy Gun 2 | 1 1 . . . . . Energy Cannon 7 | . 2 . . . . 5 Ballistic Gun 3 | 1 . . 2 . . . Ballistic Cannon 3 | . . . 2 . . 1 Launcher . | . . . . . . . Special Weapon 2 | . . . 2 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 Parts Lost 23 | . . . 9 . . 14 Power 3 | . . . 1 . . 2 Propulsion 6 | . . . 2 . . 4 Utility 7 | . . . 2 . . 5 Weapon 7 | . . . 4 . . 3 Highest Loss Streak 2 | . . . 2 . . 2 To Critical Strikes 1 | . . . 1 . . . Average Backups 16 | 1 6 13 17 18 23 16 Power . | . 1 1 1 . . . Propulsion . | . . 2 . . . . Utility 10 | . 2 8 11 12 17 10 Weapon 3 | . 1 1 3 4 4 4 Tool/Special . | . . . . . . . Unused Backups 39 | . . . 10 7 3 19 Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 24 | . . . 6 3 1 14 Weapon 11 | . . . 3 4 1 3 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 79 | . 91 100 73 87 87 79 Engine 8 | . 12 12 11 . . 1 Core 3 | . . . . 12 12 7 Treads 19 | . 25 25 16 25 25 17 Device 13 | . 16 25 13 12 12 13 Storage 11 | . 12 12 12 12 12 5 Hackware 3 | . . . . . . 22 Energy Cannon 5 | . 13 25 5 . . 4 Ballistic Gun 2 | . 2 . . 12 12 1 Ballistic Cannon 8 | . . . 9 12 12 4 Peak Build Rating 87 | 6 9 11 41 41 34 87 Average Rating 27 | 5 8 10 18 31 33 75 On Entrance 19 | . 6 9 11 41 33 34 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 94 | 13 31 33 94 59 59 87 Greatest Support 158 | 40 40 40 40 48 48 158 Greatest Overweight (x) 27 | . . . 17 1 1 27 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 25 | 10 15 15 25 25 25 25 Average Capacity 20 | 9 11 15 20 25 25 20 Most Carried 25 | 5 9 15 25 25 25 25 Average Carried 18 | 1 6 13 18 22 24 19 Final Capacity 25 | 10 15 15 25 25 25 20 Final Carried 25 | 3 8 15 25 25 25 19 Class Distribution -------------------- 70% | Hacker-Mutant 13% | Wizard-Mutant 10% | Derelict-Mutant 3% | Cobbler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Derelict-Mutant | -7/Recycling Hacker-Mutant | -7/Scraptown Wizard-Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 3406 | 235 98 10 1530 384 . 1149 Remotely . | . . . . . . . Salvage Created 4047 | 127 450 374 676 136 . 2284 Parts 188 | 10 30 12 45 1 . 90 Haulers Intercepted 3 | . 2 . . . . 1 Recyclers Shooed 3 | . 1 . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 79 | . 6 3 25 3 . 42 Guns 10 | . 4 . 3 1 . 2 Cannons 66 | . 2 3 22 2 . 37 AOE 1 | . . . . . . 1 Classes Destroyed 19 | 2 5 1 6 . . 5 Worker 4 | . 1 1 . . . 2 Builder 2 | . 2 . . . . . Tunneler 3 | 3 . . . . . . Hauler 3 | . 2 . . . . 1 Recycler 8 | 1 . 3 . 1 . 3 Operator 2 | . . . . . . 2 Turret 2 | . . . 2 . . . Watcher 2 | . 1 . . . . 1 Swarmer 18 | . . . 3 . . 15 Grunt 18 | . 6 2 1 . . 9 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 9 | . . . 1 3 . 5 Demolisher 1 | . . 1 . . . . Hunter 2 | . . . . . . 2 Programmer 10 | . . . . . . 10 Artisan 1 | . . . 1 . . . Subdweller 20 | . . . 20 . . . Zionite 2 | . . . 2 . . . Best Kill Streak 9 | 2 3 2 3 1 . 9 Combat Bots Only 5 | . 2 2 3 1 . 5 Max Kills in Single Turn 7 | 1 1 1 1 1 . 7 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 641 | . 16 11 149 117 . 348 Missed 170 | . 2 3 42 22 . 101 Hits 471 | . 14 8 107 95 . 247 Melee 5 | . . . . . . 5 Projectile 466 | . 14 8 107 95 . 242 AOE 9 | . . 6 3 . . . Critical Strikes 13 | . . . 1 . . 12 Part Disruptions 1 | . . . . . . 1 Damage Taken 4824 | . 103 181 1191 407 . 2942 Core 696 | . 28 33 143 27 . 465 Absorbed by Shields . | . . . . . . . Ignored by Resistances 3386 | . 65 106 698 301 . 2216 Core Remaining (%) 53 | 100 . . . . 7 . Volleys Fired 343 | 6 28 16 148 17 . 128 Largest 2 | 2 2 2 2 2 . 2 Hottest 188 | 60 120 120 160 73 . 188 Shots Fired 614 | 12 56 32 232 34 . 248 Gun 111 | 12 40 . 9 17 . 33 Cannon 487 | . 16 32 207 17 . 215 Launcher . | . . . . . . . Special 16 | . . . 16 . . . Kinetic 279 | 6 7 . 114 34 . 118 Thermal 312 | 6 49 32 118 . . 107 Explosive . | . . . . . . . Electromagnetic 23 | . . . . . . 23 Robot Hit Streak 40 | 5 40 9 27 28 . 39 Robot Miss Streak 3 | 1 1 1 2 1 . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 447 | 8 45 25 138 32 . 199 Core Hits 165 | 5 18 10 46 9 . 77 Critical Kills 8 | . . . 4 2 . 2 Critical Parts Destroyed 8 | . . . 3 1 . 4 Critical Strikes 25 | . . . 13 4 . 8 Meltdown 1 | . . . . . . 1 Destroy 22 | . . . 13 4 . 5 Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11251 | 78 565 454 2623 828 . 6703 Guns 1712 | 78 387 . 182 331 . 734 Cannons 8884 | . 178 454 2260 497 . 5495 Explosions 474 | . . . . . . 474 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4944 | 26 45 . 1250 828 . 2795 Thermal 6024 | 52 520 454 1373 . . 3625 Explosive . | . . . . . . . Electromagnetic 283 | . . . . . . 283 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked 3 | . . . . . . 3 Effects 21 | . . . . . . 21 Message Errors 6 | . . . . . . 6 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 360 | . . 7 35 4 . 314 Projectiles 234 | . . 7 35 4 . 188 Explosions 126 | . . . . . . 126 Melee . | . . . . . . . Knockbacks 23 | . . . 7 . . 16 Impact . | . . . . . . . Kinetic 22 | . . . 7 . . 15 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 94 | . . . . . . 94 Shots 4 | . . . . . . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 373 | 20 180 360 30 10 . 373 Average Temperature 73 | 9 53 104 12 5 . 95 Received Heat Transfer 1246 | . 99 33 192 204 . 718 Effects 4 | . . 2 . . . 2 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . 1 . . . . Interference 1 | . . . . . . 1 Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 13 | . . . 5 . . 8 Heat Transferred 9088 | 125 1145 962 2916 . . 3940 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 . 99 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 207 | 10 45 50 . 21 . 207 Initial . | . . . . . . . Average 15 | 1 3 1 . . . 39 Influence Increases 1926 | 20 197 90 225 102 . 1292 Destroy 0b10 Robot/C 1220 | . 120 60 140 60 . 840 Destroy 0b10 Robot/NC 120 | 20 30 20 . 5 . 45 Destroy Leader 250 | . 36 10 10 . . 194 Successful Hack 95 | . 11 . . 36 . 48 Disable Machine 24 | . . . . . . 24 Destroy Structure 97 | . . . . 1 . 96 Lose Combat Pursuer 120 | . . . 75 . . 45 Influence Decreases 1843 | 20 197 90 225 102 . 1209 Time Decay 1713 | 20 197 90 205 102 . 1099 Lost Part 130 | . . . 20 . . 110 Squads Dispatched 12 | . 2 . . . . 10 Investigation 4 | . 2 . . . . 2 Extermination 6 | . . . . . . 6 Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 8 5 30 3 . 55 Peak Tracking Total 8 | . 2 2 8 1 . 5 Tactical Retreats 5 | . . . 3 . . 2 Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 3 | . . . 1 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . 6 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . 1 . . . Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 8 | . . . 2 . . 6 Max in Single Turn 5 | . . . 1 . . 5 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 33 | . 9 . 4 10 . 10 Terminals 19 | . 8 . . 5 . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 1 . . 5 . 2 Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 96 | . 15 . 8 21 . 52 Successful 61 | . 12 . 8 10 . 31 Failed 35 | . 3 . . 11 . 21 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 23 | . 9 . . 3 . 11 Terminals 62 | . 14 . . 14 . 34 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 10 | . 1 . . 7 . 2 Scanalyzers 13 | . . . . . . 13 Garrison Access 3 | . . . . . . 3 Terminal Hacks 26 | . 4 . 8 4 . 10 Record 6 | . 1 . 5 . . . Part Schematic 9 | . . . . 2 . 7 Robot Schematic 3 | . . . . 1 . 2 Robot Analysis 4 | . 2 . . 1 . 1 Open Door 1 | . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Release Object 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 8 | . 1 . . 5 . 2 Retrieve Components 8 | . 1 . . 5 . 2 Scanalyzer 13 | . . . . . . 13 Insert Component 6 | . . . . . . 6 Analyze 7 | . . . . . . 7 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 13 | . 7 . . 1 . 5 Terminals 12 | . 7 . . . . 5 Botnet 12 | . 7 . . . . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Reject 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 16 | . 6 . . 6 . 4 Full Trace Events 7 | . 2 . . 3 . 2 Feedback Events . | . . . . . . . Feedback Blocked 1 | . . . . . . 1 Robot Schematics Acquired 3 | . . . . 1 . 2 Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . 2 . 13 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 23 | . 2 . . 16 . 5 Parts Scanalyzed 6 | . . . . . . 6 Part Schematics Acquired 6 | . . . . . . 6 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 4 | . . 3 . . . 1 Largest Group 3 | . . 3 . . . 1 Highest-Rated Group 40 | . . 40 . . . 12 Highest-Rated Ally 16 | . . 16 . . . 12 Total Orders . | . . . . . . . Ally Attacks 5 | . . 5 . . . . Total Damage 12 | . . 12 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 10147 | 96 1198 1163 7690 . . . Sensors 5088 | 96 1198 1163 2631 . . . Terrain 5059 | . . . 5059 . . . Structural 3983 | . 436 1163 2384 . . . Robot Analysis Total 4 | . 2 . . 1 . 1 Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 19009 | 111 1198 1163 10352 2189 1173 2823 Spaces Moved 6937 | 60 683 687 2875 819 470 1343 Core 81 | 18 . . 55 . . 8 Treads 6856 | 42 683 687 2820 819 470 1335 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 250 245 160 Average Speed 235 | 127 160 160 295 255 248 170 Slowest Speed 1400 | 160 160 160 900 260 250 1400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 68 | 4 99 99 97 99 46 37 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 24 | . . 1 19 . 4 . Spaces Dug 18 | . . . 15 . . 3 Terrain Destroyed 70 | . . . 26 1 . 43 Melee . | . . . . . . . Projectile 47 | . . . 26 1 . 20 AOE 23 | . . . . . . 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 8985 | 84 734 719 4459 888 477 1624 Wait 1446 | 3 3 7 1357 13 . 63 Move 6931 | 59 682 686 2874 818 469 1343 Hop . | . . . . . . . Pick Up 100 | 9 11 8 14 24 3 31 Fast Attach 20 | 1 . . 3 . . 16 Attach 27 | 5 2 . 9 . . 11 Detach 4 | . . . 3 . . 1 Swap 45 | . 4 1 25 4 1 10 Drop 65 | 1 4 1 25 12 4 18 Fire 343 | 6 28 16 148 17 . 128 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . 1 . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: *Fac / *Upp) History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 112 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Evolved 1 slot: Utility x1 113 | -10/Materials | Met a group of wandering Federalists 125 | -10/Materials | Identified exit to Mines 125 | -10/Materials | Discovered exit to Mines (range 15) 304 | -10/Materials | Build established: Hacker-Mutant 444 | -10/Materials | Identified exit to Materials 444 | -10/Materials | Discovered exit to Materials (range 7) 543 | -10/Materials | Discovered exit to Mines (range 14) 768 | -10/Materials | Discovered exit to Materials (range 9) 1115 | -10/Materials | Discovered exit to Materials (range 16) 1181 | -10/Materials | Identified exit to Subcaves 1181 | -10/Materials | Discovered exit to Subcaves (range 9) 1310 | -10/Materials | Entered Mines 1501 | -10/Mines | Discovered exit to Materials (range 8) 1537 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1537 | -10/Mines | Identified exit to Exiles 1537 | -10/Mines | Discovered exit to Exiles (range 5) 1619 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1735 | -10/Mines | Assembled infested the area 1796 | -10/Mines | Lost 3 allies 1798 | -10/Mines | Met 8R-AWN 1895 | -10/Mines | Found a hidden stash of uninstalled traps 1908 | -10/Mines | Discovered exit to Materials (range 5) 2086 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2462 | -10/Mines | Discovered exit to Subcaves (range 9) 2473 | -10/Mines | Entered Subcaves 2604 | -10/Subcaves | Identified exit to Materials 2604 | -10/Subcaves | Discovered exit to Materials (range 14) 2686 | -10/Subcaves | Visited Clippyterm 2690 | -10/Subcaves | Learned Factory garrison access intel 2748 | -10/Subcaves | Disturbed a concealed Subdweller 2877 | -10/Subcaves | Discovered exit to Materials (range 15) 3040 | -10/Subcaves | Visited 4L-MR0's lab 3302 | -10/Subcaves | Disturbed a concealed Subdweller 3653 | -10/Subcaves | Disturbed a concealed Subdweller 3672 | -10/Subcaves | Disturbed a concealed Subdweller 3719 | -10/Subcaves | Disturbed a concealed Subdweller 3797 | -10/Subcaves | Learned location of Zion (-6) 3797 | -10/Subcaves | Met a Zionite searching for "candidates" 4257 | -10/Subcaves | Identified exit to Recycling 4257 | -10/Subcaves | Discovered exit to Recycling (range 9) 4733 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4796 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 4886 | -10/Subcaves | Core integrity fell below 50% 5545 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 8000 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 11748 | -10/Subcaves | Build established: Cobbler-Mutant 12163 | -10/Subcaves | A Subdweller sparked back to life 12163 | -10/Subcaves | A Subdweller sparked back to life 12173 | -10/Subcaves | Learned 2 Materials zone layouts 12188 | -10/Subcaves | Core integrity fell below 20% 12218 | -10/Subcaves | Found Powered Cannon 12460 | -10/Subcaves | Found SUBCON Basin 12481 | -10/Subcaves | Build established: Derelict-Mutant 12825 | -10/Subcaves | Entered Recycling 13122 | -7/Recycling | Scanned before Scraplab entrance 13159 | -7/Recycling | Entered Scraplab 14439 | -7/Recycling | Build established: Hacker-Mutant 14483 | -7/Recycling | Identified exit to Factory 14483 | -7/Recycling | Discovered exit to Factory (range 6) 15009 | -7/Recycling | Identified exit to Scraptown 15009 | -7/Recycling | Discovered exit to Scraptown (range 2) 15014 | -7/Recycling | Entered Scraptown 15376 | -7/Scraptown | Visited Shadow of the Wyrm 15396 | -7/Scraptown | Visited Assassins FH 15429 | -7/Scraptown | Visited The Evicted 15456 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 15464 | -7/Scraptown | Visited Cyclists 15536 | -7/Scraptown | Visited IN-MT5's Study 15561 | -7/Scraptown | Visited Awakened 15576 | -7/Scraptown | Visited Comm Corps 15679 | -7/Scraptown | Discovered exit to Factory (range 13) 16187 | -7/Scraptown | Entered Factory 16187 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 16188 | -5/Factory | Loaded intel: 3 garrison access locations 16688 | -5/Factory | Build established: Wizard-Mutant 17015 | -5/Factory | Identified exit to Upper Caves 17015 | -5/Factory | Discovered exit to Upper Caves (range 9) 18014 | -5/Factory | Crushed by falling debris 18136 | -5/Factory | Identified exit to Factory 18136 | -5/Factory | Discovered exit to Factory (range 7) 19010 | -5/Factory | Self-destructed Last Messages --------------- 18971_ R-10 Processor collects Lgt. Fission Core. 18979_ Destroyed Hover Unit. 18988_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 18991_ O-16 Technician destroyed. 18991_ R-10 Processor collects Hacking Suite. 18992_ K-01 Serf collects debris. 18996_ R-10 Processor collects Lgt. Ion Engine. 19000_ K-01 Serf collects debris. 19001_ Penetrated by Slug. 19002_ Destroyed Phase Shifter. 19005_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7V. 19006_ Penetrated by Slug. 19006_ Hvy. Phase Cannon destroyed. 19009_ Penetrated by Slug. 19009_ Slug penetrates Wall. 19009_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ############ ?????????????? | | #?# """ ?????????????? | | #?# "Y """""""""??""???????? | | ####?# """ ????????? | | ?????# """"""""" ???????? | | ?????# T ??????? | | ?????# !!! """"""""" ??????? | | ?????# !!! ??????? | | ?????# =% % % !! ??????? | | ?????# = ########### #######?????????? | | ?????### %#########???# #???????????????? | | ???????# # ???# #???????????????? | | ???????# # """" "??# #???????????????? | | ???????# + """ T??# #???????????????? | | ???????# # """ "??# #???????????????? | | ???????# # """ ???# A #???????????????? | | ???????# #? ??# #???????????????? | | ?????? #? ??# #???????????????? | | ???? #?? ??# #???????????????? | | ?? #?? ???#^^ #???????????????? | | ? #?"""" ???#w =% #???????????????? | | ? #??? # ^ #???????????????? | | # #????#####?##R ^ #???????????????? | | ? ############# % %### ????????? | | ? R % %% """????????? | | ??? @ % """????????? | | ????? R % """????????? | | ???????? k ???????? | | ????????? h ??????? | | ??????????##################################?????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????"""????????? | | ??????????????????????????????????????"G"????????? | | ??????????????????????????????????????"?"????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 32 Energy Capacity 525 Matter Stores 505 Matter Capacity 600 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 3 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 51 Authchip Count 2 Item Schematics ----------------- Corruption Screen | -7/Recycling | Hacked Imp. Component Analysis Suite | -7/Recycling | Hacked Mak. System Shield | -5/Factory | Scanalyzed Component Analysis Suite | -5/Factory | Scanalyzed Adv. Shield Generator | -5/Factory | Scanalyzed Multitool | -5/Factory | Scanalyzed EM Disruption Field | -5/Factory | Scanalyzed EM Shield | -5/Factory | Scanalyzed Nova Cannon | -5/Factory | Hacked Lrn. Tractor Beam | -5/Factory | Hacked Hardcell Cannon | -5/Factory | Hacked Graphene Brace | -5/Factory | Hacked Adv. Datajack | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Adv. Power Amplifier | -5/Factory | Hacked Robot Schematics ------------------ I-25 Savior | -7/Recycling | Hacked R-10 Processor | -5/Factory | Hacked B-60 Warrior | -5/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordCompactAmplifier Manual? 0 Play Time 00:59:37 Cumulative 311.7 hours Start 2026.01.26 @ 14:07:22 End 2026.01.26 @ 15:24:30 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 486 Rogue 0 Adventurer 0 Explorer 486 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 70 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9e12180-7eb1-4e6e-8bc3-b5d1152c0d50