Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 18:48:14 Player: Holy_Ghost Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (636) 636 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2416 Bonus ------- None Cogmind --------- Core Integrity 490/550 Matter 52/300 Energy 265/265 System Corruption 1% Temperature Warm (199) Movement Rolling (145) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (4) ------- Autogun Autogun Light Cannon Light Cannon > --- INVENTORY (25) --- Ion Engine Ion Engine Light Treads Light Treads Medium Storage Unit Utility Shielding Light Armor Plating Hardlight Generator Hardlight Generator Hardlight Generator Hardlight Generator EM Pulse Gun Light Assault Rifle Light Assault Rifle Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- Autogun Light Cannon Light Cannon Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Medium Storage Unit Utility Shielding Light Armor Plating Hardlight Generator Hardlight Generator Hardlight Generator Hardlight Generator EM Pulse Gun Light Assault Rifle Light Assault Rifle Autogun Katana [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 26 | . 11 9 6 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | . 3 . 2 Treads . | . . . . Leg 1 | . 1 . . Wheel 4 | . 2 . 2 Hover . | . . . . Flight . | . . . . Utility 7 | . 4 3 . Device 1 | . 1 . . Storage 2 | . 1 1 . Processor 2 | . 2 . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 13 | . 4 5 4 Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 7 | . 2 2 3 Ballistic Cannon 3 | . . 3 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 2 . 4 Power . | . . . . Propulsion 3 | . 1 . 2 Utility 2 | . . . 2 Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 97 95 Engine 11 | . 14 11 9 Leg 10 | . 26 . . Wheel 14 | . 1 22 25 Device 6 | . 3 11 5 Storage 11 | . 14 11 9 Processor 2 | . 7 . . Protection 6 | . . 11 9 Energy Gun 5 | . 13 . . Ballistic Gun 11 | . 14 9 9 Ballistic Cannon 13 | . . 20 25 Naked Turns . | . . . . Heaviest Build 108 | 13 19 105 108 Greatest Support 48 | 20 32 32 48 Greatest Overweight (x) 3 | . 1 3 3 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 25 | 8 10 25 25 Average Capacity 16 | 8 9 19 25 Most Carried 18 | 6 10 18 17 Average Carried 11 | 6 8 13 15 Final Capacity 25 | 8 10 25 25 Final Carried 18 | 6 8 18 15 Class Distribution -------------------- 52% | Mutant 47% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 649 | 196 79 272 102 Remotely . | . . . . Salvage Created 906 | . 455 327 124 Parts 57 | . 26 22 9 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . 6 6 3 Melee 2 | . . . 2 Guns 7 | . 4 3 . Cannons 4 | . . 3 1 AOE 2 | . 2 . . Classes Destroyed 10 | . 6 3 1 Worker 3 | . 2 . 1 Builder 2 | . 1 . 1 Hauler 3 | . 1 2 . Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 3 | . 2 1 . Swarmer 3 | . . 3 . Grunt 9 | . 6 1 2 Brawler 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 6 | . 6 3 4 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 95 | . 35 32 28 Missed 20 | . 8 10 2 Damage Taken 1328 | . 424 229 675 Core 185 | . 83 42 60 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 66 89 . Volleys Fired 63 | . 23 27 13 Largest 4 | . 2 3 4 Hottest 128 | . 80 105 128 Shots Fired 171 | . 46 73 52 Gun 95 | . 46 29 20 Cannon 76 | . . 44 32 Launcher . | . . . . Special . | . . . . Kinetic 139 | . 14 73 52 Thermal . | . . . . Explosive . | . . . . Electromagnetic 32 | . 32 . . Robot Hit Streak 7 | . 7 6 6 Robot Miss Streak 5 | . 2 5 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 100 | . 32 35 33 Core Hits 46 | . 22 13 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Blast 1 | . . 1 . Sever 2 | . . . 2 Melee Attacks 6 | . . . 6 Impact . | . . . . Slashing 6 | . . . 6 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1898 | . 686 565 647 Guns 675 | . 432 151 92 Cannons 821 | . . 414 407 Explosions 254 | . 254 . . Melee 148 | . . . 148 Ramming . | . . . . Kinetic 1163 | . 99 565 499 Thermal 254 | . 254 . . Explosive . | . . . . Electromagnetic 333 | . 333 . . Impact . | . . . . Slashing 148 | . . . 148 Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . 1 6 Impact . | . . . . Kinetic 5 | . . 1 4 Secondary 2 | . . . 2 Self-Inflicted Damage 48 | . 48 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 562 | . 378 234 562 Average Temperature 121 | . 126 62 205 Received Heat Transfer 399 | . 237 27 135 Effects 7 | . 2 . 5 Shutdowns 2 | . 1 . 1 Energy Bleed 4 | . 1 . 3 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 250 | . 250 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 4 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 301 | . 301 285 103 Initial 42 | . . 42 35 Average 144 | . 165 169 57 Maximum Alert Level 1 | . 1 1 . Low Security (%) 66 | 100 49 66 100 Level 1 33 | . 50 33 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 9 11 4 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 7 | . 4 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 14 5 2 Successful 9 | . 6 1 2 Failed 12 | . 8 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 3 2 . Terminals 21 | . 14 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 6 1 2 Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . . . 1 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 2 | . 2 . . Registered Components 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 6 | . 4 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1085 | 3 437 420 225 Spaces Moved 650 | 3 292 239 116 Core . | . . . . Treads . | . . . . Legs 275 | 3 272 . . Wheels 375 | . 20 239 116 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 120 100 100 123 Average Speed 123 | 120 118 124 130 Slowest Speed 190 | 120 190 145 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 2 61 28 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 34 | . 34 . . Melee . | . . . . Projectile . | . . . . AOE 34 | . 34 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 791 | 2 335 303 151 Wait 29 | . 3 17 9 Move 647 | 2 291 238 116 Hop . | . . . . Pick Up 10 | . 2 8 . Fast Attach 11 | . 6 4 1 Attach 6 | . 2 1 3 Detach 1 | . 1 . . Swap 9 | . 3 4 2 Drop 9 | . 4 4 1 Fire 63 | . 23 27 13 Melee 6 | . . . 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 8) 233 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 14) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 791 | -9/Materials | Discovered new exit (range 7) 834 | -9/Materials | Build established: Tank 861 | -9/Materials | Entered another Materials area 861 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 895 | -8/Materials | Identified exit to Factory 1086 | -8/Materials | Self-destructed Last Messages --------------- 01067_ Acquired 6 matter. 01067_ K-01 Serf collects debris. 01068_ Knocked back. 01069_ K-01 Serf destroyed. 01070_ K-01 Serf collects debris. 01072_ Slug penetrates Wall. 01075_ K-01 Serf collects debris. 01077_ Knocked back. 01079_ Overheating: Energy bleed (-47). 01079_ K-01 Serf collects debris. 01079_ Acquired 4 matter. 01080_ Acquired 23 matter. 01083_ K-01 Serf collects debris. 01083_ R-06 Scavenger collects Broken Lgt. Cannon. 01083_ Knocked back. 01085_ Penetrated by Slug. 01085_ Wheel destroyed. 01085_ Hrd. Medium Armor Plating destroyed. 01085_ Knocked back. 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H[????????????????????? | | ????????????????? % ????????????????????? | | ????????????????? %?????????????????????? | | ?????????????????! ?????????????????????? | | ?????????????????###?????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronSpikedCannon Manual? 0 Play Time 00:13:38 Cumulative 31.6 hours Start 2024.05.24 @ 18:37:08 End 2024.05.24 @ 18:48:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbaf70f2-a309-4dd6-b4f8-15cee7ffd9ab