Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.30 @ 08:00:06 Player: deadnoob Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (176) 880 Value Destroyed (5266) 5266 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (481) 481 TOTAL SCORE: 11307 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 680 Friendly Fire -221 Cogmind --------- Core Integrity 0/850 Matter 110/300 Energy 124/150 System Corruption 28% Temperature Critical (550) Movement Rolling (145) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (10) ----- Improved Heat Sink Improved Signal Interpreter Improved Utility Shielding Damper Plating Graphene Brace > --- WEAPON (2) ------- Lightning Gun Gauss Rifle > --- INVENTORY (5) ---- Heavy Treads Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System Humpback Damper Plating Graphene Brace Improved Shield Generator Long-range Tractor Beam > --- WEAPON ----------- Plasma Cannon Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Micro Nuclear Core Light Treads Light Treads Compact Wheel Improved Heat Sink Improved Heat Sink Active Sensor Suite Improved Propulsion Shielding Improved Utility Shielding Improved Utility Shielding Hardened Heavy Armor Plating Improved Light Armor Plating Damper Plating Component Analysis Suite Lightning Gun Lightning Gun Lightning Gun Lightning Gun Heavy Laser Gauss Rifle Proton Missile Launcher Precision Rocket Launcher Precision Rocket Launcher Remote Datajack Power Maul Power Maul [Rating: 84] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Improved Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Precision Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 8 | . . . 2 . . . 2 . 2 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 174 | . 15 3 20 8 1 2 24 28 7 14 14 38 Power 15 | . . 1 3 1 . . . 2 . 4 3 1 Engine 10 | . . 1 3 1 . . . 2 . 2 1 . Core 1 | . . . . . . . . . . . . 1 Reactor 4 | . . . . . . . . . . 2 2 . Propulsion 36 | . 8 1 7 3 . . 4 5 2 1 1 4 Treads 24 | . 4 1 6 2 . . 4 5 . 1 1 . Leg 2 | . 2 . . . . . . . . . . . Wheel 8 | . 2 . . . . . . . 2 . . 4 Hover . | . . . . . . . . . . . . . Flight 2 | . . . 1 1 . . . . . . . . Utility 56 | . 4 . 4 4 1 . 12 7 4 2 4 14 Device 20 | . 1 . . 1 . . 2 3 2 1 3 7 Storage 4 | . 1 . . . 1 . 1 . 1 . . . Processor 9 | . 2 . 3 . . . 2 1 . . . 1 Hackware 1 | . . . . . . . 1 . . . . . Protection 22 | . . . 1 3 . . 6 3 1 1 1 6 Artifact . | . . . . . . . . . . . . . Weapon 67 | . 3 1 6 . . 2 8 14 1 7 6 19 Energy Gun 15 | . 2 1 1 . . . 1 1 . 1 3 5 Energy Cannon 14 | . . . 2 . . . 1 5 1 1 1 3 Ballistic Gun 24 | . 1 . 2 . . 1 4 7 . 1 2 6 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 11 | . . . 1 . . 1 2 1 . 4 . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . 3 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 1 . . 1 5 . 1 . . Corrupted Parts 2 | . . . . . . . . . . 1 1 . System Corruption 12 | . . . . . . . . . . 7 5 . Parts Lost 38 | . 2 3 1 5 . 1 2 3 . 6 2 13 Power 7 | . . 1 1 1 . . . 1 . 2 . 1 Propulsion 5 | . . 1 . 2 . . 1 . . . 1 . Utility 17 | . 1 . . 2 . . 1 2 . 1 1 9 Weapon 9 | . 1 1 . . . 1 . . . 3 . 3 Highest Loss Streak 7 | . 1 2 1 4 . 1 2 1 . 5 1 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 99 98 99 100 100 97 99 91 68 58 74 Engine 7 | . 14 13 10 10 11 11 9 8 7 2 2 . Reactor 1 | . . . . . . . . . . . 2 4 Treads 16 | . 24 27 22 21 22 22 18 18 2 5 7 5 Device 7 | . 5 . . . . . . 10 14 6 6 25 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 5 Processor 15 | . 6 14 21 22 22 22 24 27 23 17 4 . Protection 9 | . . . 10 10 11 11 11 7 7 9 11 14 Energy Gun 4 | . 20 14 1 . . . . 2 6 . 2 1 Energy Cannon 5 | . . . 9 11 11 11 9 6 . 3 1 4 Ballistic Gun 8 | . 7 14 11 11 11 11 8 9 7 2 5 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 279 | 14 50 49 59 58 57 57 67 72 227 263 277 279 Greatest Support 70 | 20 40 40 40 40 40 40 43 40 40 70 70 70 Greatest Overweight (x) 22 | . 1 1 2 1 1 1 1 1 22 11 3 8 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 11 5 3 3 Largest Inventory Capacity 35 | . 20 20 20 20 20 20 35 20 35 35 35 35 Average Capacity 24 | . 19 20 20 20 20 20 20 20 33 35 35 34 Most Carried 35 | . 20 20 20 20 19 19 20 20 20 27 35 35 Average Carried 22 | . 13 19 19 16 16 18 19 19 18 21 30 33 Final Capacity 35 | 8 20 20 20 20 20 20 20 20 35 35 35 5 Final Carried 35 | 6 20 20 20 16 19 18 19 20 19 23 35 3 Class Distribution -------------------- 38% | Scavenger-Mutant 30% | Hauler-Mutant 27% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Matter Collected 3546 | 200 234 95 316 162 . 10 538 432 181 364 142 872 Remotely 862 | . . . . . . . . . . . . 862 Salvage Created 9046 | . 321 461 754 608 . 46 1479 1536 271 1572 545 1453 Parts 397 | . 21 16 51 22 . 7 84 68 16 15 31 66 Haulers Intercepted 11 | . 1 . 3 . . . 4 2 1 . . . Recyclers Shooed 14 | . 1 1 2 2 . . 1 . 1 . 1 5 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Combat Hostiles Destroyed 123 | . 5 6 10 12 . 4 22 22 . 6 11 25 Guns 59 | . 5 6 3 3 . . 9 13 . . 11 9 Cannons 43 | . . . 4 9 . . 11 9 . . . 10 AOE 14 | . . . 3 . . 4 2 . . 2 . 3 Classes Destroyed 18 | . 4 2 5 2 . . 1 . . 1 3 . Worker 12 | . 2 . 2 . . . 2 3 1 . . 2 Builder 7 | . . . 1 . . 1 2 1 2 . . . Tunneler 3 | . . . 1 2 . . . . . . . . Hauler 11 | . 1 . 3 . . . 4 2 1 . . . Recycler 15 | . . 2 1 4 . . 3 2 2 . . 1 Operator 2 | . . . 1 . . . 1 . . . . . Watcher 9 | . 1 . 1 . . . 4 2 . . . 1 Swarmer 24 | . . 2 . 1 . 4 7 . . . 3 7 Grunt 49 | . 5 4 7 3 . . 7 15 . . 3 5 Brawler 5 | . . . 1 . . . . 1 . . . 3 Sentry 16 | . . . 2 . . . 7 6 . . . 1 Demolisher 1 | . . . . 1 . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . Hunter 2 | . . . . . . . 1 . . . . 1 Programmer 10 | . . . . . . . . . . . 2 8 Heavy 1 | . . . . . . . . . . . 1 . Compactor 6 | . . . . . . . . . . 6 . . Assembled 7 | . . . . 7 . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . Best Kill Streak 7 | . 3 2 4 7 . 5 5 5 4 2 6 7 Combat Bots Only 7 | . 2 2 4 7 . 4 4 5 . 2 6 6 Max Kills in Single Turn 4 | . 2 2 2 2 . 4 2 1 1 1 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 4 | . . . 2 . . 4 1 . . 1 . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Damage Taken 10048 | . 474 340 227 809 . 50 938 922 18 1078 1492 3700 Core 1631 | . 37 76 . 72 . . 144 83 18 286 40 875 Absorbed by Shields 1164 | . . . . . . . 26 333 8 10 275 512 Reduced by Siege Mode 152 | . . . . . . . . . . . 99 53 Redirected to Shielding 317 | . . . . . . . . . . 82 . 235 Regen/Repaired (Parts) 368 | . . . 11 . . . 222 53 . . 82 . Core Remaining (%) 68 | 100 . 54 . . . 82 . 58 . . 50 . Volleys Fired 535 | . 50 25 34 33 . 1 88 93 9 44 45 113 Largest 2 | . 2 2 2 2 . 1 2 2 2 2 2 2 Hottest 159 | . 100 70 98 91 . 33 103 103 88 128 149 159 Shots Fired 962 | . 99 50 66 66 . 1 166 156 18 59 82 199 Gun 631 | . 99 50 42 33 . . 78 106 16 14 75 118 Cannon 312 | . . . 22 33 . . 84 50 2 40 7 74 Launcher 19 | . . . 2 . . 1 4 . . 5 . 7 Special . | . . . . . . . . . . . . . Kinetic 437 | . 33 25 32 33 . . 78 89 9 13 37 88 Thermal 473 | . 66 25 32 33 . . 84 67 9 41 14 102 Explosive 12 | . . . 2 . . 1 4 . . 5 . . Electromagnetic 40 | . . . . . . . . . . . 31 9 Robot Hit Streak 27 | . 15 10 10 21 . . 14 25 10 26 24 27 Robot Miss Streak 6 | . 6 5 3 3 . . 5 1 1 1 3 5 Penetration Max 1 | . . . . . . . 1 1 . . . 1 Secondary Targets 9 | . 1 3 . . . . . . . . 2 3 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . 1 1 Shots Hit Robots 644 | . 58 37 39 43 . . 110 118 10 44 56 129 Core Hits 288 | . 20 19 23 21 . 5 55 52 6 7 22 58 Critical Kills 7 | . . . . . . . . . . 4 . 3 Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . Critical Strikes 15 | . 3 1 . . . . . 2 1 4 1 3 Burn 6 | . 3 1 . . . . . 2 . . . . Meltdown 6 | . . . . . . . . . . 4 . 2 Destroy 2 | . . . . . . . . . 1 . . 1 Corrupt 1 | . . . . . . . . . . . 1 . Melee Attacks 4 | . . . . . . . . . . . . 4 Impact 4 | . . . . . . . . . . . . 4 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15226 | . 772 490 972 876 . 197 2746 2547 211 1826 1202 3387 Guns 7417 | . 765 482 444 299 . . 942 1493 211 164 1109 1508 Cannons 5864 | . . . 309 572 . . 1432 1041 . 1026 93 1391 Explosions 1869 | . . . 209 . . 185 360 . . 636 . 479 Melee . | . . . . . . . . . . . . . Ramming 76 | . 7 8 10 5 . 12 12 13 . . . 9 Kinetic 5186 | . 311 219 259 299 . . 942 1227 106 137 460 1226 Thermal 7680 | . 454 263 494 572 . . 1432 1307 105 1053 236 1764 Explosive 1390 | . . . 209 . . 185 360 . . 636 . . Electromagnetic 894 | . . . . . . . . . . . 506 388 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 36 | . . . . . . . . 6 . 31 36 28 Average Corruption 16 | . . . . . . . . 5 . 23 31 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 190 | . . . . . . . . 19 . 25 72 74 Message Errors 42 | . . . . . . . . 4 . 2 19 17 Matter Fused 43 | . . . . . . . . 8 . 6 15 14 Heat Flow Errors 19 | . . . . . . . . 1 . . 7 11 Energy Discharges 23 | . . . . . . . . 3 . 7 7 6 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 21 | . . . . . . . . 1 . 4 8 8 Data Loss (major) 4 | . . . . . . . . . . . 2 2 Misfires 11 | . . . . . . . . 2 . 2 3 4 Alerts 4 | . . . . . . . . . . . 1 3 Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 20 | . . . . . . . . . . 4 9 7 Overload Shots 7 | . . . . . . . . . . 7 . . Effects 2 | . . . . . . . . . . 2 . . Heat Surge 2 | . . . . . . . . . . 2 . . Overflow Damage 76 | . . . 11 1 . . 23 3 . 38 . . Projectiles 21 | . . . 11 1 . . 6 3 . . . . Explosions 55 | . . . . . . . 17 . . 38 . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 276 | . . . . . . . . . . 204 . 72 Shots 8 | . . . . . . . . . . 3 . 5 Rammed 26 | . 2 3 5 1 . 1 7 6 . . . 1 Targets Rammed 28 | . 2 3 5 2 . 1 7 7 . . . 1 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . 1 . . . . Highest Temperature 790 | . 234 132 117 207 . . 279 261 18 311 414 790 Average Temperature 93 | . 63 45 39 81 . . 53 64 6 98 124 216 Received Heat Transfer 2049 | . 231 189 120 95 . . 319 461 12 . 253 369 Effects 46 | . . . . . . . . . . . 10 36 Shutdowns 8 | . . . . . . . . . . . 2 6 Energy Bleed 4 | . . . . . . . . . . . 1 3 Interference 9 | . . . . . . . . . . . 3 6 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . . . . 4 Damage (major) 14 | . . . . . . . . . . . 4 10 Damage (core) 5 | . . . . . . . . . . . . 5 Siege Activations 10 | . . . . . . . . . . . 3 7 Total Turns 211 | . . . . . . . . . . . 70 141 Longest Duration 62 | . . . . . . . . . . . 37 62 Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 7 | . . . . . . . . . . . 5 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . 4 . 2 Combat Hostiles 6 | . . . . . . . . . . 4 . 2 Parts Melted 31 | . 1 1 1 2 . . 2 3 . 8 4 9 Heat Transferred 13609 | . 1554 851 888 1036 . . 2220 2035 148 1474 372 3031 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . 4 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Peak Influence 550 | . 127 157 329 144 . 98 369 550 480 103 219 317 Initial 232 | . . 8 6 63 . . 37 51 232 96 . 51 Average 121 | . 15 28 167 54 . 63 109 256 333 72 86 111 Maximum Alert Level 2 | . . . 1 . . . 1 2 2 . 1 1 Low Security (%) 73 | . 100 100 53 100 . 100 89 30 . 100 90 71 Level 1 23 | . . . 46 . . . 10 60 70 . 9 28 Level 2 2 | . . . . . . . . 8 29 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . 5 . . . 5 4 6 . 5 8 Investigation 3 | . . . 1 . . . . 2 . . . . Extermination 8 | . . . . . . . . . . . 2 6 Reinforcement 17 | . 1 . 4 . . . 2 2 3 . 3 2 Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . . . . 3 . 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 2 Haulers Reinforced 2 | . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Distress Signals 11 | . 1 . 3 . . . 4 2 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 218 | . 23 8 25 27 . 3 43 31 10 5 15 28 Peak Tracking Total 14 | . 4 3 6 14 . 4 7 5 5 2 4 5 Tactical Retreats 6 | . . . . 1 . . 2 1 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Traps Triggered 12 | . . . 1 . . . . 5 1 . . 5 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Machines Disabled 14 | . . 1 . . . . 1 8 1 . . 3 Max in Single Turn 1 | . . . . . . . 1 1 1 . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Machines Accessed 41 | . 4 . 7 1 1 . 9 14 1 . 1 3 Terminals 25 | . 3 . 4 . . . 6 10 1 . . 1 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 6 | . 1 . 1 . . . 1 1 . . 1 1 Recycling Units 3 | . . . 1 . . . . 2 . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 99 | . 12 . 22 1 1 . 25 28 2 . 3 5 Successful 54 | . 3 . 13 1 1 . 18 14 . . 2 2 Failed 45 | . 9 . 9 . . . 7 14 2 . 1 3 Catastrophic 6 | . 1 . . . . . 1 2 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 52 | . 10 . 12 . . . 13 17 . . . . Terminals 65 | . 10 . 14 . . . 16 22 2 . . 1 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 15 | . 2 . 2 . . . 4 2 . . 3 2 Recycling Units 4 | . . . 1 . . . . 3 . . . . Scanalyzers 10 | . . . 5 . . . 5 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 21 | . 1 . 5 1 1 . 6 6 . . . 1 Record 1 | . . . . . 1 . . . . . . . Robot Analysis 2 | . . . 1 . . . . 1 . . . . Open Door 5 | . . . . 1 . . . 4 . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . 1 Terminal Index 2 | . . . . . . . 1 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Zone Layout 3 | . . . 2 . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks 11 | . 1 . 2 . . . 4 2 . . 2 . Scan Component 6 | . 1 . 1 . . . 2 1 . . 1 . Repair 5 | . . . 1 . . . 2 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 8 | . . . 3 . . . 5 . . . . . Insert Component 4 | . . . 1 . . . 3 . . . . . Analyze 4 | . . . 2 . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 12 | . 1 . 3 . . . 3 5 . . . . Terminals 8 | . 1 . 2 . . . 3 2 . . . . Track 4 | . 1 . 1 . . . 2 . . . . . Assimilate 1 | . . . . . . . . 1 . . . . Botnet 3 | . . . 1 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . . 3 . . . . Reject 1 | . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . 1 . . . . Tunnel 2 | . . . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 4 . 5 . . . 7 8 1 . 1 2 Full Trace Events 3 | . . . . . . . 1 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . . . 2 1 . . 1 . Time 288 | . . . 136 . . . 64 50 . . 38 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . 7 Programmers 7 | . . . . . . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Total Allies 17 | . . 3 . 3 . . . 11 . . . . Largest Group 10 | . . 2 2 3 . . . 10 9 . . . Highest-Rated Group 173 | . . 42 42 40 . . . 173 154 . . . Highest-Rated Ally 31 | . . 31 31 16 . . . 29 29 . . . Total Orders 2 | . . . . . . . . 1 1 . . . STAY 2 | . . . . . . . . 1 1 . . . Ally Attacks 152 | . . 6 30 15 . . . 27 74 . . . Total Damage 1957 | . . 83 401 181 . . . 383 909 . . . Kills 29 | . . 2 9 3 . . . 3 12 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Robot Analysis Total 2 | . . . 1 . . . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches 1 | . . . . . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Turns Passed 15122 | . 1350 1142 1710 1469 353 310 1827 2134 531 462 1224 2610 Spaces Moved 4804 | 1 533 436 596 562 147 126 614 692 190 95 251 561 Core . | . . . . . . . . . . . . . Treads 4425 | . 413 436 596 562 147 126 614 692 14 60 251 514 Legs 21 | 1 20 . . . . . . . . . . . Wheels 358 | . 100 . . . . . . . 176 35 . 47 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 105 | 120 105 240 240 240 240 240 240 240 240 245 400 160 Average Speed 264 | 120 210 240 240 240 240 240 240 240 257 330 400 384 Slowest Speed 410 | 120 240 240 320 240 240 240 240 240 410 400 400 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 70 97 62 98 50 45 45 81 7 80 9 19 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 5 | . . . 1 2 1 . . 1 . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . 1 . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . Spaces Dug 45 | . . . . . . . 13 5 1 9 . 17 Terrain Destroyed 177 | . . . 13 . . 8 37 8 2 82 . 27 Melee 4 | . . . . . . . . . . . . 4 Projectile 46 | . . . . . . . 11 8 2 12 . 13 AOE 127 | . . . 13 . . 8 26 . . 70 . 10 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Total 6241 | . 663 479 820 613 148 132 797 1011 216 185 381 796 Wait 460 | . 27 8 108 7 . 3 29 146 3 22 53 54 Move 4793 | . 532 435 595 561 146 125 613 691 190 94 250 561 Hop . | . . . . . . . . . . . . . Pick Up 129 | . 24 4 23 1 1 . 14 19 2 6 19 16 Fast Attach 36 | . 4 . 9 1 . . 6 9 1 4 . 2 Attach 51 | . 1 3 1 4 . 1 4 2 4 10 4 17 Detach 11 | . 2 . . . . . 3 . 3 1 . 2 Swap 88 | . 10 . 11 3 1 1 14 17 2 . 10 19 Drop 102 | . 11 1 34 1 . . 19 27 2 4 . 3 Fire 535 | . 50 25 34 33 . 1 88 93 9 44 45 113 Melee 4 | . . . . . . . . . . . . 4 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 27 | . 2 3 5 2 . 1 7 7 . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory (discovered 4 exits: [*Fac x2] / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 963 | -10/Materials | Discovered new exit (range 16) 1351 | -10/Materials | Entered Mines 1840 | -10/Mines | Discovered new exit (range 5) 2000 | -10/Mines | Learned Materials trap positions 2011 | -10/Mines | Escorted by a lone wolf Derelict 2012 | -10/Mines | Discovered new exit (range 5) 2328 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2333 | -10/Mines | Found Prototype Device 2493 | -10/Mines | Entered Materials 2493 | -9/Materials | Accompanied by 2 allies 2493 | -9/Materials | Evolved 2 slots: Utility x2 2494 | -9/Materials | Loaded intel: 7 trap records 2606 | -9/Materials | Identified exit to Mines 2864 | -9/Materials | Build established: Scavenger-Mutant 2992 | -9/Materials | Discovered new exit (range 5) 3528 | -9/Materials | Identified Exp. Sensor Array 3571 | -9/Materials | Discovered new exit (range 16) 3948 | -9/Materials | Repaired Broken Exp. Sensor Array 4203 | -9/Materials | Entered Mines 4208 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4314 | -9/Mines | Learned location of Zion (-6) 4341 | -9/Mines | Assembled infested the area 4341 | -9/Mines | Found the Drone Emporium 4355 | -9/Mines | Found Prototype Device 4426 | -9/Mines | Destroyed 7 combat bots 4426 | -9/Mines | Lost 4 parts (1p2n1u) 4645 | -9/Mines | Identified Splice Drone Bay 4943 | -9/Mines | Discovered new exit (range 2) 5121 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5121 | -9/Mines | Discovered new exit (range 5) 5150 | -9/Mines | Discovered new exit (range 5) 5672 | -9/Mines | Entered Exiles 5732 | -9/Exiles | Met 8R-AWN 5771 | -9/Exiles | Met EX-HEX 5867 | -9/Exiles | Met EX-DEC 6006 | -9/Exiles | Discovered new exit (range 10) 6025 | -9/Exiles | Entered Mines 6172 | -8/Mines | Discovered new exit (range 11) 6335 | -8/Mines | Entered Materials 6335 | -8/Materials | Evolved 2 slots: Utility x2 6355 | -8/Materials | Discovered new exit (range 16) 6424 | -8/Materials | Build established: Mutant 6624 | -8/Materials | Repaired Imp. Light Armor Plating? 6679 | -8/Materials | Repaired Lgt. Treads? 7378 | -8/Materials | Identified exit to Storage 7553 | -8/Materials | Discovered new exit (range 9) 7874 | -8/Materials | Build established: Scavenger-Mutant 7931 | -8/Materials | Garrison activated, responded to threat 8162 | -8/Materials | Entered Storage 9422 | -8/Storage | Discovered new exit (range 15) 9945 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10021 | -8/Storage | Repaired Lgt. Angular Momentum Engine 10258 | -8/Storage | Build established: Commander-Mutant 10294 | -8/Storage | Identified exit to Factory 10296 | -8/Storage | Entered Factory 10296 | -7/Factory | Accompanied by 9 allies 10296 | -7/Factory | Evolved 2 slots: Utility x2 10531 | -7/Factory | Garrison activated, responded to threat 10827 | -7/Factory | Sucked down chute 10827 | -7/Factory | Entered Waste 10835 | -7/Waste | Build established: Hauler-Mutant 10842 | -7/Waste | EMP discharged 10877 | -7/Waste | Spotted C-40 Crusher 10907 | -7/Waste | Spotted C-40 Crusher 10907 | -7/Waste | Spotted C-40 Crusher 10910 | -7/Waste | Destroyed C-40 Crusher 10913 | -7/Waste | Destroyed C-40 Crusher 10942 | -7/Waste | EMP discharged 10942 | -7/Waste | System corruption reached 10% 10950 | -7/Waste | Spotted C-40 Crusher 10960 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10962 | -7/Waste | Destroyed C-40 Crusher 11007 | -7/Waste | Found Damper Plating 11018 | -7/Waste | Destroyed C-40 Crusher 11021 | -7/Waste | Spotted C-40 Crusher 11027 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 11033 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11042 | -7/Waste | EMP discharged 11042 | -7/Waste | System corruption reached 30% 11042 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11048 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11051 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11069 | -7/Waste | Crushed by Compactor (1 part destroyed) 11075 | -7/Waste | Crushed by Compactor (1 part destroyed) 11078 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11082 | -7/Waste | Destroyed C-40 Crusher 11087 | -7/Waste | Found Damper Plating 11091 | -7/Waste | Found Damper Plating 11112 | -7/Waste | Lost 5 parts (1p1u3w) 11142 | -7/Waste | EMP discharged 11193 | -7/Waste | Spotted C-40 Crusher 11197 | -7/Waste | Destroyed C-40 Crusher 11242 | -7/Waste | EMP discharged 11245 | -7/Waste | Discovered new exit (range 12) 11285 | -7/Waste | Identified exit to Factory 11289 | -7/Waste | Entered Factory 12179 | -7/Factory | Found Prototype Device 12339 | -7/Factory | Repaired Imp. Utility Shielding 12472 | -7/Factory | Discovered new exit (range 11) 12513 | -7/Factory | Entered another Factory area 12513 | -6/Factory | Evolved 2 slots: Utility x2 12549 | -6/Factory | Identified exit to Lower Caves 13821 | -6/Factory | Discovered new exit (range 10) 14150 | -6/Factory | System corruption reached 10% 14422 | -6/Factory | Discovered new exit (range 7) 14722 | -6/Factory | Lost 7 parts (1p5u1w) 15103 | -6/Factory | Core integrity fell below 50% 15123 | -6/Factory | Core integrity fell below 20% 15124 | -6/Factory | Core destroyed Last Messages --------------- 15110_ Overheating: System interference. 15110_ Gauss Rifle temporarily disabled. 15111_ Power failure, Mic. Nuclear Core shutdown. 15111_ Com. Wheel broken. 15111_ Overheating: Short circuit. 15112_ Overheating: Mic. Nuclear Core damaged (-34). 15114_ Assembly Bed disabled. 15115_ Overheating: System interference. 15115_ Hvy. Plasma Cannon temporarily disabled. 15116_ Overheating: Com. Wheel damaged (-2). 15117_ Overheating: Broken Com. Wheel damaged (-10). 15118_ Power failure, Mic. Nuclear Core shutdown. 15118_ Overheating: Core damaged (-119). 15120_ R-10 Processor collects Lgt. Treads. 15122_ Overheating: Imp. Utility Shielding damaged (-10). 15122_ Overheating: Mic. Nuclear Core damaged (-5). 15122_ Acquired Lightning Gun. 15123_ Overheating: Core damaged (-144). 15123_ R-10 Processor collects Imp. Sensor Array. 15124_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | #### #### ???????????????????????????????????????? | | ???????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ######### #??????????????????????????????????? | | ##??# #??????????????????????????????????? | | ##??# #??????????????????????????????????? | | #???# #??????????????????????????????????? | | #???# #??????????????????????????????????? | | #???# ##########?????????????????????????? | | #???# # #?????????????????????????? | | #???# # #?????????????????????????? | | #???# # #?????????????????????????? | | #???# # #?????????????????????????? | | #???# + #?????????????????????????? | | ##### # #?????????????????????????? | | # ## # #?????????????????????????? | | ######### # ###???????>???????????????? | | ????????# # # #???????????????????????? | | ????????# ###############????????????????????? | | ????????# #?# =[*|]@][#????????????????????? | | ????????# #?# !=]=/]]=#????????????????????? | | ????????+ #?# ! *=!==!/#????????????????????? | | ????????# ### Y !*]* #????????????????????? | | ????????# ###u R =*! %#????????????????????? | | ????????##### #?# !]#????????????????????? | | ????????????? #?# "" """ [![#???????????????????? | | ????????????? #?# """""" ##???????????????????? | | ????????????? #?# """""" #????????????????????? | | ????????????? ??# """""" #????????????????????? | | ????????????????#??? ??? #????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 3200 Resistance: EM 90 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 45 Targeting Accuracy 24 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed TractorSchematicCorpse Manual? 0 Play Time 01:30:00 Cumulative 121.3 hours Start 2022.09.30 @ 06:27:50 End 2022.09.30 @ 08:00:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d4ebacc-ddce-42b4-a09c-b65e3ad35405