Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 22:17:26 Player: Talon Java Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (160) 800 Value Destroyed (4017) 4017 Prototype IDs (92) 1840 Alien Tech Used (2) 400 Bonus (14690) 14690 TOTAL SCORE: 32847 Bonus ------- Follower Combat Kills 1192 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 MAIN.C Attacked Proxy Base 500 Met Warlord at Research 2000 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1336 Cogmind --------- Core Integrity 1404/1600 Matter 210/300 Energy 226/340 System Corruption 4% Temperature Warm (153) Movement Flying (8) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Fusion Compressor Particle Reactor > --- PROPULSION (9) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Biomechanical Wings Cooled Nuclear Pulse Thruster Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Improved Q-thruster > --- UTILITY (12) ----- Advanced Power Amplifier Experimental Coolant Injector Large Storage Unit Gravity Neutralizer Stasis Canceller Advanced Reaction Control System Graphene Brace Improved Point Defense System Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Particle Reactor Nuclear Pulse Thruster Q-thruster Impulse Thruster Array Cooled Q-thruster Large Storage Unit Superbattery (1500) Advanced ECM Suite Reaction Control System Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Hardcell Cannon Power Sword Vortex Lance (10) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Biomechanical Wings Cooled Nuclear Pulse Thruster Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Improved Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Coolant Injector Large Storage Unit Gravity Neutralizer Stasis Canceller Advanced Reaction Control System Advanced Phase Shifter Improved Propulsion Shielding Experimental Utility Shielding Centrium Medium Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Power Sword Vortex Lance > --- INVENTORY -------- Light Antimatter Reactor Improved Fusion Compressor Nuclear Pulse Thruster Q-thruster Impulse Thruster Array Superbattery Advanced ECM Suite Experimental Cloaking Device Graphene Brace Hacking Suite Improved Hacking Suite Transdimensional Reconstructor Enhanced Nova Cannon Improved Plasma Cutter [Rating: 180] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Gravity Neutralizer Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Vortex Lance Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Mace Slashing Weapon Makeshift Sword Piercing Weapon Vortex Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Utility 10 | . . . 1 . . . 1 . . . . . . . 2 . . . . . . . . . 2 . . . . 1 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 222 | 1 16 4 19 3 . 1 20 12 4 5 3 6 3 . 17 4 1 1 12 16 . 2 5 1 12 1 2 15 . 16 11 1 8 Power 30 | . 2 1 2 . . . 3 2 . 1 . . . . 4 . . 1 1 2 . . . . 1 . 1 1 . 3 2 . 3 Engine 8 | . 2 1 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 12 | . . . . . . . 1 2 . . . . . . 3 . . 1 1 2 . . . . 1 . . . . 1 . . . Reactor 10 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 2 2 . 3 Propulsion 51 | . 6 2 7 . . . 9 6 1 1 1 1 . . 3 . . . 2 3 . . 3 . . . . 3 . 2 1 . . Treads 16 | . 4 . 7 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Flight 32 | . . 2 . . . . 4 6 1 1 1 1 . . 3 . . . 2 3 . . 2 . . . . 3 . 2 1 . . Utility 93 | 1 5 1 5 1 . . 5 3 3 2 1 2 . . 8 3 1 . 3 9 . 1 2 . 9 . 1 7 . 9 6 1 4 Device 51 | 1 1 1 5 1 . . 2 2 1 1 1 2 . . 4 3 . . 3 2 . 1 . . 4 . 1 5 . 4 5 . 1 Storage 12 | . 4 . . . . . 1 . . . . . . . 1 . . . . . . . 2 . 1 . . . . . 1 . 2 Processor 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 2 . . . Hackware 14 | . . . . . . . . . . . . . . . 2 . 1 . . 5 . . . . 2 . . . . 3 . . 1 Protection 11 | . . . . . . . 2 1 2 . . . . . . . . . . 2 . . . . 2 . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | . 3 . 5 2 . 1 3 1 . 1 1 3 3 . 2 1 . . 6 2 . 1 . 1 2 1 . 4 . 2 2 . 1 Energy Gun 4 | . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cannon 8 | . 2 . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . 1 . 1 . . 1 Ballistic Gun 12 | . 1 . 2 1 . 1 3 . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . 1 . 1 . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 1 . . . . 3 . 1 . . . . 1 . . . . . . . . . 1 . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . 2 . . 2 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 37 | . . . 2 1 . . 1 2 . 1 . 1 . . 1 1 . . . 2 . . 4 . 3 . . 12 . 2 4 . . Parts Lost 49 | . 1 . 12 1 . . 4 1 2 . . 1 . . 4 . . . 4 3 1 . . . 1 . 2 1 . . 3 . 8 Power 12 | . 1 . 2 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 1 . . 1 . 3 Propulsion 16 | . . . 5 . . . 2 1 1 . . 1 . . 3 . . . . . 1 . . . . . 1 . . . 1 . . Utility 17 | . . . 3 1 . . 2 . . . . . . . . . . . 3 2 . . . . 1 . . . . . 1 . 4 Weapon 4 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Highest Loss Streak 7 | . 1 . 4 1 . . 1 1 2 . . 1 . . 3 . . . 3 2 1 . . . 1 . 2 1 . . 2 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 6 7 12 17 20 20 20 18 13 13 14 14 14 14 14 14 14 15 14 14 14 14 15 14 14 14 14 14 14 15 14 14 13 12 Power . | 1 . . 1 1 1 1 . 1 . . 1 1 1 1 1 . 1 . 1 . 1 1 1 1 . . . 1 1 1 1 2 1 Propulsion 4 | 4 3 5 8 11 11 11 9 3 4 4 5 4 4 3 2 . 1 1 2 2 3 3 2 2 2 3 2 1 2 3 2 1 3 Utility 5 | . 1 3 3 3 3 3 3 3 4 5 6 6 6 7 7 10 10 10 8 6 7 8 8 8 7 7 8 7 8 6 7 6 5 Weapon 2 | 1 1 2 3 4 4 4 4 3 3 3 1 2 2 2 2 2 2 2 1 2 2 2 1 1 1 1 1 . 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . . 2 8 . . . 5 1 . . 2 1 1 . 6 1 . . 2 2 1 . 2 . 3 . . . . 1 1 . 10 Power 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Propulsion 12 | . . . 4 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Utility 25 | . . 2 . . . . . . . . 1 1 1 . 6 1 . . 1 2 1 . 1 . 2 . . . . 1 . . 5 Weapon 7 | . . . 3 . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 98 98 95 88 88 88 88 77 84 86 92 97 96 100 91 93 93 93 93 96 94 93 95 100 93 94 90 93 94 96 97 99 95 Engine 5 | . 13 13 10 11 11 11 8 . . 5 7 7 7 7 . . . . . . . . . . . . . 3 5 . . . . Core 2 | . . . . . . . . 5 7 1 . . . . 5 6 6 6 6 10 11 11 11 11 10 10 4 . . . . . 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 7 7 7 3 Treads 10 | . 14 27 32 33 33 33 33 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . . 38 46 46 46 46 46 46 40 40 40 40 39 40 35 35 37 41 36 36 36 35 36 38 39 36 35 Device 14 | . 14 14 18 11 11 11 9 15 8 13 15 15 14 15 18 21 20 20 17 11 16 17 16 17 12 14 15 11 14 14 19 23 23 Storage 8 | . 14 13 11 11 11 11 9 7 7 7 7 7 7 7 11 6 6 6 8 5 5 5 5 5 6 5 5 5 5 4 4 4 6 Hackware 4 | . . . . . . . . . . . . . . . 3 6 6 6 6 12 5 5 5 5 10 10 10 10 10 11 13 11 11 Protection 4 | . . . . . . . 9 6 7 5 . . . . . 4 6 6 3 2 5 5 5 5 9 10 10 12 10 7 4 8 7 Energy Gun 1 | . . . 13 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . 7 13 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Ballistic Gun 5 | . 18 13 4 21 22 22 17 . . . . . . . . . . . 3 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 2 5 1 . . 6 7 6 6 6 6 4 4 5 5 5 2 1 . . . . 3 3 4 4 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 3 5 4 5 5 3 5 5 6 5 4 4 4 1 Peak Build Rating 180 | 7 8 8 17 25 17 19 33 35 38 43 43 47 47 46 63 71 63 59 71 78 76 76 84 82 97 95 97 115 108 140 168 178 180 Average Rating 59 | 6 7 7 13 16 17 17 26 29 34 37 39 41 43 45 56 56 59 58 62 73 75 75 78 81 88 89 90 103 107 130 159 173 168 On Entrance 60 | 6 7 8 8 16 17 17 19 24 32 38 38 40 42 45 46 51 57 59 59 71 76 76 76 82 81 87 90 90 108 107 138 165 178 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . . . . . . 2 3 . . . . . 2 . . 13 . 2 3 1 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 15 31 29 56 56 55 56 64 31 32 39 35 36 45 36 37 31 31 33 46 49 45 45 44 52 52 52 55 61 51 76 66 69 70 Greatest Support 83 | 20 40 40 60 60 60 60 83 30 31 39 36 36 36 36 39 39 39 39 42 51 51 46 52 52 54 54 57 58 58 66 76 79 79 Greatest Overweight (x) 6 | . 6 . 1 . . . 1 3 1 1 . 1 1 . . . . . 1 1 . . . . 1 . . 3 . 3 4 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 8 9 14 19 20 20 20 19 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 6 13 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 5 7 12 17 20 20 20 18 13 13 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 15 14 14 13 13 Final Capacity 20 | 8 15 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 4 13 13 20 20 20 20 14 14 13 15 15 14 15 15 12 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 14 14 15 Class Distribution -------------------- 20% | Scavenger-Mutant 20% | Mutant 18% | Hacker-Sprinter 15% | Sprinter 9% | Scavenger-Sprinter 4% | Hacker-Mutant 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Scientist-Sprinter | -5/Upper Caves Scientist-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Zhirov Derelict-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 6863 | 246 392 142 290 49 . 150 691 277 56 155 60 95 40 70 649 242 189 . 662 440 94 20 80 . 329 30 36 422 20 393 205 53 286 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7858 | 104 688 141 1612 68 . 301 808 59 133 . . 125 . . 913 . . . 590 632 . . 172 . 316 . . 80 . 381 616 57 62 Parts 352 | 7 35 3 85 17 . 11 38 4 12 . . 4 . . 38 . . . 20 28 . . 4 . 10 . . . . 14 13 4 5 Haulers Intercepted 26 | . 2 . 4 . . . 3 1 . . . 1 . . 4 . . . . 3 . . . . 2 . . . . 1 5 . . Recyclers Shooed 13 | 1 6 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . . . 4 16 . . . . . . 47 . 7 . 1 2 . 3 . . . . . . . Prevented 70 | . . . . . . . . . . . . 1 . . . . . . 67 . 2 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 87 | . 13 7 30 7 . 4 12 . . . . 1 . . 3 . . . 9 . . . . . . . . 1 . . . . . Melee 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Guns 56 | . 10 1 22 3 . 4 12 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Cannons 17 | . 3 5 7 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . AOE 9 | . . 1 . 4 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Classes Destroyed 16 | 2 4 1 1 . . 1 4 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 26 | . 2 . 4 . . . 3 1 . . . 1 . . 4 . . . . 3 . . . . 2 . . . . 1 5 . . Recycler 14 | 1 2 . 5 . . 1 . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 Watcher 22 | . 3 . 1 . . . 1 . . . . . . . 3 . . . . 3 . . . . 2 . . . . 4 3 1 1 Swarmer 32 | . 7 2 13 7 . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Grunt 36 | . 6 2 9 . . 3 8 . . . . 1 . . 1 . . . 6 . . . . . . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 10 | . . . 8 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 8 | 2 4 3 8 4 . 3 4 1 . . . 1 . . 5 . . . 2 2 . . . . 1 . . 1 . 1 2 1 1 Combat Bots Only 8 | . 4 3 8 4 . 3 3 . . . . 1 . . 1 . . . 2 . . . . . . . . 1 . . . . . Max Kills in Single Turn 4 | 1 2 1 2 4 . 1 2 1 1 . . 1 . . 1 . . . 2 1 . . . . 1 . . 1 . 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 4 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 765 | . 71 31 158 9 . 22 67 25 1 . . 7 . 33 67 2 . . 69 3 5 . . 10 2 6 21 8 6 4 10 20 108 Missed 331 | . 14 11 49 3 . 4 11 14 . . . 3 . 21 34 . . . 37 1 3 . . 4 1 3 9 3 6 2 2 18 78 Hits 434 | . 57 20 109 6 . 18 56 11 1 . . 4 . 12 33 2 . . 32 2 2 . . 6 1 3 12 5 . 2 8 2 30 Melee 13 | . . 2 . . . . 6 . 1 . . . . . . . . . 1 . . . . . . . . 3 . . . . . Projectile 421 | . 57 18 109 6 . 18 50 11 . . . 4 . 12 33 2 . . 31 2 2 . . 6 1 3 12 2 . 2 8 2 30 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 14 | . . 1 3 . . . 3 . 1 . . . . 1 . . . . 2 . . . . . . . 1 1 . . 1 . . Actively Blocked 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 7397 | . 553 235 1247 43 . 298 935 111 60 . . 110 . 179 473 34 . . 689 36 33 . . 112 20 63 183 197 . 311 169 197 1109 Core 1106 | . 66 22 176 7 . 18 131 23 . . . 43 . 67 97 34 . . 89 . 12 . . . . . 17 . . 67 41 91 105 Absorbed by Shields 50 | . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . Redirected to Shielding 535 | . . . . . . . . 17 39 . . . . . . . . . 85 . . . . . . 12 15 47 . 95 13 74 138 Regen/Repaired (Parts) 283 | . . . . . . . . . . . . . 141 . 37 . . . 69 . . . . . . . . 26 . . 10 . . Core Remaining (%) 83 | 100 . 64 . . . 49 76 . . . . . . 81 . . . . 74 . . . . 98 . . . . 98 94 97 . 87 Volleys Fired 365 | 6 55 14 96 5 . 14 77 . . . . 3 . . 3 . 2 . 60 4 . . . 4 1 . . 13 . 7 . . 1 Largest 2 | 2 2 2 2 2 . 2 2 . . . . 1 . . 1 . 1 . 2 1 . . . 1 1 . . 1 . 1 . . 1 Hottest 120 | 40 80 80 112 46 . 51 51 . . . . 65 . . 90 . 90 . 92 90 . . . 90 90 . . 90 . 113 . . 120 Shots Fired 656 | 12 102 28 189 9 . 28 152 . . . . 3 . . 3 . 2 . 98 4 . . . 4 1 . . 13 . 7 . . 1 Gun 521 | 12 75 14 148 8 . 28 152 . . . . . . . . . . . 84 . . . . . . . . . . . . . . Cannon 123 | . 27 14 41 . . . . . . . . 3 . . 3 . 2 . 7 2 . . . 4 1 . . 11 . 7 . . 1 Launcher 8 | . . . . 1 . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . Kinetic 384 | 12 75 14 20 8 . 28 152 . . . . . . . . . . . 75 . . . . . . . . . . . . . . Thermal 260 | . 27 14 169 . . . . . . . . 3 . . 3 . 2 . 16 2 . . . 4 1 . . 11 . 7 . . 1 Explosive 8 | . . . . 1 . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 3 12 6 23 3 . 12 10 . . . . . . . . . . . 11 1 . . . . . . . 5 . . . . . Robot Miss Streak 8 | 3 7 2 2 2 . 2 4 . . . . . . . . . . . 8 2 . . . . . . . 1 . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 521 | 6 61 11 139 4 . 21 96 4 9 . . 5 . . 33 . . . 50 15 . . 4 . 8 . . 11 . 9 29 3 3 Core Hits 236 | 3 28 9 57 7 . 11 32 1 3 . . 1 . . 11 . . . 42 7 . . 2 . 5 . . 4 . 4 8 1 . Critical Kills 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . . . 10 1 . . . . . . . 1 . . 3 . . . 2 1 . . . . . . . . . 1 5 . . Burn 11 | . . . 10 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Destroy 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 4 . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 261 | . . . . . . . . 7 9 1 1 8 . . 62 3 . . 1 30 . . 4 1 32 . . 4 . 36 42 12 8 Impact 10 | . . . . . . . . . . . 1 8 . . 1 . . . . . . . . . . . . . . . . . . Slashing 178 | . . . . . . . . 7 9 1 . . . . 61 3 . . 1 12 . . 4 1 7 . . . . 27 34 6 5 Piercing 43 | . . . . . . . . . . . . . . . . . . . . 18 . . . . 24 . . . . . 1 . . Entropic 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 9 7 6 3 Sneak Attacks 47 | . . . . . . . . 1 9 . . 3 . . 9 . . . . 7 . . . . 6 . . . . 5 7 . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 5 1 . Damage Inflicted 16216 | 73 926 271 2207 222 . 287 1759 148 424 . . 302 . . 1794 . . . 1558 915 . . 436 . 557 . . 499 . 1119 2100 286 333 Guns 5102 | 73 565 23 1595 50 . 287 1759 . . . . . . . . . . . 750 . . . . . . . . . . . . . . Cannons 1549 | . 335 163 612 . . . . . . . . . . . . . . . 161 . . . . . . . . 278 . . . . . Explosions 904 | . . 85 . 172 . . . . . . . . . . . . . . 647 . . . . . . . . . . . . . . Melee 8635 | . . . . . . . . 148 424 . . 302 . . 1794 . . . . 915 . . 436 . 557 . . 221 . 1119 2100 286 333 Ramming 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3598 | 73 565 23 208 50 . 287 1759 . . . . . . . . . . . 633 . . . . . . . . . . . . . . Thermal 3138 | . 335 248 1999 . . . . . . . . . . . . . . . 278 . . . . . . . . 278 . . . . . Explosive 819 | . . . . 172 . . . . . . . . . . . . . . 647 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 327 | . . . . . . . . . . . . 302 . . 25 . . . . . . . . . . . . . . . . . . Slashing 4705 | . . . . . . . . 148 424 . . . . . 1769 . . . . 300 . . 436 . 110 . . . . 171 1280 67 . Piercing 1062 | . . . . . . . . . . . . . . . . . . . . 615 . . . . 447 . . . . . . . . Entropic 2541 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 221 . 948 820 219 333 Highest Corruption 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 . 1 4 Average Corruption 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . 1 2 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 7 . 1 6 Message Errors 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1700 | . . . 25 . . . . . 19 . . 67 . . 66 . . . 58 128 . . 176 . 53 . . 27 . 442 368 68 203 Projectiles 25 | . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 58 | . . . . . . . . . . . . . . . . . . . 58 . . . . . . . . . . . . . . Melee 1617 | . . . . . . . . . 19 . . 67 . . 66 . . . . 128 . . 176 . 53 . . 27 . 442 368 68 203 Knockbacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 36 | . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Rammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 514 | . 138 99 36 . . . 148 11 108 . . . . 11 172 90 52 . 142 150 69 . . . 17 8 203 126 2 230 514 196 185 Average Temperature 48 | . 43 56 10 . . . 28 7 46 . . . . 9 42 38 20 . 35 28 37 . . . 3 3 37 20 2 64 76 65 83 Received Heat Transfer 2204 | . 204 42 402 . . 99 459 12 . . . 30 . 93 60 20 . . 165 18 9 . . 27 . 9 46 9 . 9 428 . 63 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . 1 2 12 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 7602 | . 703 433 5661 . . . . . . . . . . . . . . . 528 . . . . . . . . 277 . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Low Security (%) 87 | 100 100 100 30 93 . 100 100 100 100 100 . . . . 100 . . . . 100 . . . . 100 . . . . 100 100 99 47 Level 1 12 | . . . 69 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 351 | 5 83 90 351 212 . 80 131 33 . 87 . . . . 152 . . . . 98 . . . . 60 . . . . 59 56 205 265 Initial 121 | . . 13 . 104 . . 5 33 . . . . . . 75 . . . . 98 . . . . 50 . . . . . . 24 121 Average 73 | 4 30 11 243 105 . 27 38 12 . 46 . . . . 102 . . . . 25 . . . . 18 . . . . 8 25 45 197 Influence Increases 6509 | 10 394 127 893 208 . 135 486 7 . 184 137 372 . 150 488 . . . 606 154 90 . 10 90 217 75 150 301 60 261 263 264 377 Destroy 0b10 Robot/C 2240 | . 260 80 600 140 . 80 240 . . 60 80 180 . . 60 . . . 280 . . . . . . . . 180 . . . . . Destroy 0b10 Robot/NC 365 | 10 35 . 55 . . 5 30 5 . 5 . 5 . . 45 . . . . 40 . . 10 . 25 . . . . 35 40 10 10 Destroy Leader 476 | . 60 20 160 20 . 20 58 2 . 22 10 20 . . 34 . . . . 12 . . . . 8 . . . . 10 16 2 2 Allied During Kill 397 | . . . . . . . . . . 66 47 152 . . . . . . 71 . . . . . . . . 61 . . . . . Successful Hack 399 | . 19 . 15 . . . 22 . . 16 . . . . 69 . . . . 59 . . . . 52 . . . . 61 21 33 32 Select Force Hacks 30 | . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . Disable Machine 150 | . . 15 15 15 . 15 45 . . 15 . . . . . . . . . . . . . . 15 . . . . 15 . . . Destroy Structure 217 | . 5 12 3 3 . . 1 . . . . . . . 25 . . . . 28 . . . . 42 . . . . 50 21 9 18 Partial Spotted 330 | . . . . . . . . . . . . . . . 90 . . . . 15 . . . . 30 . . . . 90 75 15 15 Lose Combat Pursuer 1905 | . 15 . 45 30 . 15 90 . . . . 15 . 150 165 . . . 225 . 90 . . 90 45 75 150 60 60 . 90 195 300 Influence Decreases 6289 | 10 358 163 624 429 48 120 427 81 . 150 114 410 19 30 517 91 . . 450 308 52 40 10 10 286 81 50 376 90 260 222 116 347 Entered New Map 740 | . . 23 . 165 48 . 10 41 . . 14 12 19 . 45 35 . . . 58 2 8 . . 30 5 2 105 30 . 1 18 69 Time Decay 4679 | 10 358 140 504 254 . 120 382 40 . 150 60 198 . 30 422 56 . . 310 220 40 32 10 10 246 76 33 181 60 250 191 98 198 Lost Part 440 | . . . 120 10 . . 35 . . . . 10 . . 40 . . . 40 30 10 . . . 10 . 15 10 . . 30 . 80 Lost Ally 430 | . . . . . . . . . . . 40 190 . . 10 . . . 100 . . . . . . . . 80 . 10 . . . Squads Dispatched 42 | . 3 . 2 . . . 1 1 . 2 . . . . 7 . . . 1 8 . . . . 4 . 1 . . 6 . 3 3 Investigation 16 | . 1 . 1 . . . 1 . . 2 . . . . 2 . . . 1 5 . . . . 1 . . . . . . . 2 Extermination 16 | . . . . . . . . . . . . . . . 4 . . . . 3 . . . . 2 . . . . 5 . 1 1 Reinforcement 7 | . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 17 | . 3 . . . . . 1 . . . . . . . 3 . . . . 1 . . . . 2 . . 2 . . 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 480 | . 21 10 45 8 . 4 21 7 1 2 2 14 . 28 35 1 . . 67 4 14 . . 8 6 3 8 63 4 6 17 21 60 Peak Tracking Total 17 | . 4 6 8 4 . 3 5 9 1 1 2 5 . 15 8 1 . . 9 9 8 . . 8 5 5 9 16 4 2 6 11 17 Tactical Retreats 70 | . 1 1 2 1 . 1 2 . . . . 1 . 3 12 . . . 9 1 5 . . 1 3 1 4 3 2 2 5 4 6 ECM-based Alert Blocks 52 | . . . . . . . . . . . . . . . 14 . . . . 8 . . . . 1 . . . . 3 . . 26 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 17 | . 2 . 2 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 3 . 3 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 12 | . . 1 1 1 . 1 3 . . 1 . . . . . 1 . . . . . . . . 1 1 . . . 1 . . . Max in Single Turn 1 | . . 1 1 1 . 1 1 . . 1 . . . . . 1 . . . . . . . . 1 1 . . . 1 . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 112 | . 4 . 5 . 2 . 7 . . 2 1 . 1 . 13 2 1 4 3 20 . 1 5 . 10 4 . 3 . 12 4 2 6 Terminals 57 | . 4 . 4 . . . 6 . . 2 . . . . 9 . . . 1 7 . 1 . . 6 . . . . 6 3 2 6 Fabricators 11 | . . . . . . . . . . . . . . . 2 . . . . 6 . . . . 1 . . . . 2 . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . Scanalyzers 11 | . . . 1 . . . 1 . . . . . . . 1 . . . . 3 . . . . 2 . . . . 3 . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . 1 . . Total Hacks 311 | . 13 . 14 . 2 . 23 . . 3 1 . 5 . 37 4 1 34 5 63 . 1 15 . 24 6 . 7 . 29 8 5 11 Successful 197 | . 7 . 9 . 2 . 6 . . 1 1 . 5 . 22 4 1 34 4 27 . 1 15 . 18 6 . 7 . 17 3 2 5 Failed 114 | . 6 . 5 . . . 17 . . 2 . . . . 15 . . . 1 36 . . . . 6 . . . . 12 5 3 6 Catastrophic 18 | . 1 . . . . . 2 . . 2 . . . . 3 . . . . 4 . . . . . . . . . 3 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 99 | . 10 . 11 . 1 . 11 . . 3 . . . . 15 1 . . 1 21 . . . . 14 . . 1 . 6 . 1 3 Terminals 157 | . 13 . 12 . . . 19 . . 3 . . . . 27 . . . 2 30 . 1 . . 17 . . . . 12 5 5 11 Fabricators 23 | . . . . . . . . . . . . . . . 4 . . . . 13 . . . . 2 . . . . 4 . . . Repair Stations 5 | . . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . 1 . . . Scanalyzers 35 | . . . 2 . . . 4 . . . . . . . 3 . . . . 10 . . . . 4 . . . . 12 . . . Garrison Access 10 | . . . . . . . . . . . . . . . . . . . . 6 . . . . 1 . . . . . 3 . . Terminal Hacks 112 | . 4 . 1 . 2 . 2 . . . 1 . 5 . 5 4 1 34 1 7 . 1 15 . 4 6 . 7 . 3 2 2 5 Record 33 | . . . . . 1 . . . . . . . . . 1 3 . 11 . . . 1 7 . 1 4 . 2 . . . 1 1 Part Schematic 22 | . 1 . . . . . . . . . . . 5 . 1 . . 13 . 1 . . . . . . . . . 1 . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . 1 . . 1 Prototype ID Bank 16 | . 1 . . . . . . . . . . . . . 2 . . 3 . 2 . . 4 . . . . 4 . . . . . Open Door 8 | . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . . 2 . 1 . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 13 | . . . . . . . . . . . . . . . 3 . . . . 6 . . . . 1 . . . . 3 . . . Network Status 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Load Schematic 8 | . . . . . . . . . . . . . . . 2 . . . . 4 . . . . 1 . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Process 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 23 | . . . 2 . . . 3 . . . . . . . 2 . . . . 4 . . . . 3 . . . . 9 . . . Insert Component 9 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 2 . . . . 4 . . . Analyze 5 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . Retrieve Study 9 | . . . 2 . . . 1 . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . Unauthorized Hacks 38 | . 3 . 6 . . . 1 . . 1 . . . . 10 . . . 1 6 . . . . 9 . . . . 1 . . . Terminals 32 | . 3 . 6 . . . 1 . . 1 . . . . 9 . . . . 3 . . . . 8 . . . . 1 . . . Assimilate 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Botnet 13 | . 2 . 2 . . . 1 . . . . . . . 3 . . . . 2 . . . . 3 . . . . . . . . Operators 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Skim 12 | . 1 . 3 . . . . . . . . . . . 5 . . . . . . . . . 3 . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . Recompile 5 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 4 . 4 . . . 7 . . 2 . . . . 9 . . . . 17 . . . . 8 . . . . 11 3 2 5 Full Trace Events 8 | . 1 . . . . . 1 . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . 2 Feedback Events 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . 1 . . . . . . . . . . . 5 . 1 . . 13 . 2 . . . . . . . . . 3 . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Time 115 | . . . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . 31 . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 10 . . . Part Studies Acquired 9 | . . . 2 . . . 1 . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . Parts Repaired 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Time 85 | . . . . . . . . . . . . . . . 50 . . . 35 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 464 | . . . . . . . . . . . . . . . . . . . . 464 . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 35 | . . 1 . . . . . . 20 . . . . . 1 . . . 6 . . . . . . . . 6 . 1 . . . Largest Group 20 | . . 1 . . . . . . 20 16 15 13 . . 1 . . . 5 . . . . . . . . 5 . 1 . . . Highest-Rated Group 484 | . . 31 . . . . . . 484 365 349 321 . . 10 . . . 128 . . . . . . . . 277 . 45 . . . Highest-Rated Ally 79 | . . 31 . . . . . . 35 31 31 31 . . 10 . . . 46 . . . . . . . . 79 . 45 . . . Total Orders 36 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 10 . 24 . . . STAY 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 20 . . . FOLLOW 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . 4 . . . GUARD 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 . . . . . Ally Attacks 283 | . . . . . . . . . 27 24 21 99 . . . . . . 57 . . . . . . . . 55 . . . . . Total Damage 5106 | . . . . . . . . . 463 375 247 1318 . . . . . . 998 . . . . . . . . 1705 . . . . . Kills 32 | . . . . . . . . . 1 5 4 8 . . . . . . 5 . . . . . . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Active Infowar (turns) 4841 | 12 1026 493 8 41 . . . . . . . . . . 484 180 103 25 431 23 . 58 59 114 36 209 83 142 407 686 95 15 111 Sensors 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . IFF 1823 | . . . . . . . . . . . . . . . . 180 103 25 431 3 . 58 59 114 1 209 83 141 407 9 . . . Seismic 1578 | 12 1026 493 8 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 401 | . . . . . . . . . . . . . . . 401 . . . . . . . . . . . . . . . . . . T.N.C. 122 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 . . . Cloaking 708 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 614 93 . . Jamming 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . ECM 323 | . . . . . . . . . . . . . . . 83 . . . . 20 . . . . 35 . . . . 59 . 15 111 Robot Analysis Total 10 | . 2 . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . 1 . . 1 Derelict Logs Recovered 20 | . . . . 1 . . . . . . 3 2 2 2 . 1 2 . 2 . 1 1 . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Patrols 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Guards 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 15803 | 40 1073 922 1511 545 458 356 1173 114 140 308 266 402 298 143 1030 216 103 31 904 636 160 113 114 144 675 213 108 973 410 1152 419 242 411 Spaces Moved 28559 | 17 541 531 686 329 286 178 489 171 315 773 815 1105 1043 548 2598 707 413 82 1936 1878 554 445 229 365 1464 546 415 1425 709 3355 1443 794 1374 Core 19 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 8 3 . . Treads 2765 | . 271 527 686 329 286 178 488 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 285 | 17 268 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25490 | . . 3 . . . . 1 171 315 773 815 1105 1043 548 2598 707 413 82 1936 1878 554 445 229 365 1464 546 415 1420 709 3347 1440 794 1374 Fastest Speed 8 | 120 120 40 160 160 160 160 106 21 22 21 23 23 23 23 21 21 21 21 21 18 18 21 19 19 19 18 15 14 14 9 8 8 8 Average Speed 34 | 120 140 159 162 160 160 160 163 26 22 24 23 23 23 23 23 21 21 24 22 19 20 21 20 19 19 18 17 20 16 14 14 10 10 Slowest Speed 350 | 120 350 160 240 160 160 160 240 247 97 96 23 96 96 24 24 21 21 25 95 88 21 21 21 19 96 19 18 200 17 200 250 13 81 Overloaded Moves 160 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 10 6 36 6 27 44 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 114 | . . . . . . . . . . 4 . . . 1 25 . 1 . 8 9 1 1 . . 8 . 1 4 . 19 13 6 13 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 77 78 66 65 61 44 37 6 95 15 84 84 84 68 54 74 61 70 92 58 86 59 62 52 30 70 56 88 67 53 45 21 46 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 14 | . . . . . 1 . . . . . 1 1 1 . 2 1 1 1 1 . . 1 3 . . . . . . . . . . Known Exits Taken 14 | . . . . . . . 1 . . 1 1 1 1 1 . . . . 1 1 1 . . 1 1 . . . . 1 1 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 . . . . . . . . 1 1 1 1 . . . 1 1 . . 1 1 1 1 . . . . Scrap Searched 45 | . . 1 . 3 . 1 . . . . 5 3 3 4 . 4 4 . 4 . 4 4 . 2 . 1 1 . 1 . . . . Spaces Dug 116 | . . . . . . . . . . . 1 4 . . 26 2 2 . . 14 . . . 5 21 . . . . 25 7 3 6 Terrain Destroyed 171 | . . 12 . 3 . . . . . . 1 4 . . 26 2 2 . 39 14 . . . 5 21 . . 1 . 25 7 3 6 Melee 94 | . . . . . . . . . . . 1 2 . . 23 2 . . . 12 . . . 1 20 . . . . 18 7 3 5 Projectile 24 | . . . . . . . . . . . . 2 . . 3 . 2 . 1 2 . . . 4 1 . . 1 . 7 . . 1 AOE 53 | . . 12 . 3 . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 33586 | 25 746 580 898 339 287 227 746 229 366 891 894 1237 1094 558 2935 771 425 91 2300 2104 599 465 290 432 1801 652 446 2088 997 3956 1585 929 1603 Wait 3500 | . 99 8 39 . . 34 132 3 22 84 61 100 35 7 220 41 8 6 221 123 36 7 41 58 259 91 28 548 286 518 72 123 190 Move 28315 | 16 540 530 685 328 285 177 488 171 314 764 814 1104 1042 545 2547 706 410 81 1920 1859 551 442 228 364 1448 545 412 1418 708 3317 1422 783 1351 Hop 96 | . . . . . . . . . . 4 . . . 1 25 . 1 . 7 9 1 1 . . 7 . 1 2 . 18 7 4 8 Pick Up 205 | . 14 12 29 1 1 . 7 7 3 6 6 5 2 2 15 5 . . 9 18 5 5 2 2 11 3 . 8 . 9 7 3 8 Fast Attach 164 | 1 6 4 8 1 . 1 8 9 2 5 1 4 4 . 7 4 1 . 12 12 . 2 6 . 7 . 1 28 1 8 15 . 6 Attach 128 | . 4 2 12 . . . 5 11 6 3 1 2 . 1 16 2 1 1 9 13 1 . 1 . 6 3 1 7 . 9 3 3 5 Detach 58 | . . . 1 . . . 3 6 5 3 . . . . 8 2 1 . 4 8 1 1 . . 3 2 1 3 . 4 . 1 1 Swap 138 | . 11 3 6 3 . . 7 3 1 4 2 4 6 . 12 2 . 2 9 8 . . 1 2 10 . 2 1 1 20 4 3 11 Drop 294 | 2 8 7 22 1 1 1 19 12 4 17 8 9 5 2 21 5 1 1 14 22 4 7 7 1 17 2 . 36 1 13 18 . 6 Fire 365 | 6 55 14 96 5 . 14 77 . . . . 3 . . 3 . 2 . 60 4 . . . 4 1 . . 13 . 7 . . 1 Melee 245 | . . . . . . . . 7 9 1 1 6 . . 61 3 . . 1 28 . . 4 1 32 . . 4 . 33 37 9 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 57 | . . . . . . . . . . . . . . . . 1 . . 34 . . . . . . . . 20 . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -2/Research (discovered 5 exits: *Acc x3 / [*Tes x2]) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 838 | -10/Materials | Discovered new exit (range 16) 926 | -10/Materials | Discovered new exit (range 11) 1106 | -10/Materials | Discovered new exit (range 5) 1114 | -10/Materials | Entered Mines 1146 | -10/Mines | Met a Derelict bent on vengeance 1333 | -10/Mines | Received a Mining Laser from a helpful Derelict 1524 | -10/Mines | Discovered new exit (range 10) 1645 | -10/Mines | Assembled infested the area 2036 | -10/Mines | Entered Materials 2036 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2195 | -9/Materials | Lost 3 parts (2n1w) 2198 | -9/Materials | Destroyed 8 combat bots 2305 | -9/Materials | Discovered new exit (range 6) 2415 | -9/Materials | Discovered new exit (range 4) 2542 | -9/Materials | Destroyed 7 combat bots 2550 | -9/Materials | Lost 4 parts (1p1n1u1w) 2803 | -9/Materials | Build established: Scavenger-Mutant 3077 | -9/Materials | Discovered new exit (range 5) 3230 | -9/Materials | Discovered new exit (range 16) 3547 | -9/Materials | Entered Mines 3653 | -9/Mines | Discovered new exit (range 5) 3893 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3896 | -9/Mines | Found Prototype Device 3896 | -9/Mines | Identified Exp. Sensor Array 3995 | -9/Mines | Discovered new exit (range 14) 4011 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4027 | -9/Mines | Learned location of 2 exits from Materials 4058 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4084 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4086 | -9/Mines | Discovered new exit (range 5) 4092 | -9/Mines | Entered Exiles 4134 | -9/Exiles | Met 8R-AWN 4158 | -9/Exiles | Met EX-HEX 4219 | -9/Exiles | Met EX-DEC 4230 | -9/Exiles | Learned location of Zion (-7) 4257 | -9/Exiles | Met EX-BIN 4347 | -9/Exiles | Aligned with FarCom system 4348 | -9/Exiles | Given EX-Vault access code 4387 | -9/Exiles | Opened EX-Vault 4400 | -9/Exiles | Found Superbattery 4433 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4453 | -9/Exiles | Exiles lab attacked by MAIN.C 4532 | -9/Exiles | Discovered new exit (range 14) 4550 | -9/Exiles | Left Exiles lab with Superbattery 4550 | -9/Exiles | Entered Mines 4804 | -8/Mines | Core integrity fell below 50% 4873 | -8/Mines | Discovered new exit (range 12) 4906 | -8/Mines | Entered Materials 4906 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4907 | -8/Materials | Identified exit to Factory 5667 | -8/Materials | Build established: Mutant 6079 | -8/Materials | Entered Factory 6079 | -7/Factory | Evolved 2 slots: Propulsion x2 6193 | -7/Factory | Manually triggered Chute Trap 6193 | -7/Factory | Sucked down chute 6193 | -7/Factory | Entered Waste 6194 | -7/Waste | Joined by Warlord forces that had cleared the area 6240 | -7/Waste | Discovered new exit (range 16) 6303 | -7/Waste | A Compactor rumbled back to life 6304 | -7/Waste | Spotted C-40 Crusher 6306 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6307 | -7/Waste | Allies destroyed C-40 Crusher 6333 | -7/Waste | Entered Factory 6333 | -7/Factory | Accompanied by 16 allies 6338 | -7/Factory | Murdered 3 allies 6572 | -7/Factory | Discovered new exit (range 10) 6588 | -7/Factory | Identified exit to Lower Caves 6641 | -7/Factory | Entered Lower Caves 6641 | -7/Lower Caves | Accompanied by 15 allies 6648 | -7/Lower Caves | Learned Factory trap positions 6659 | -7/Lower Caves | Identified exit to Lower Caves 6665 | -7/Lower Caves | Found DCF Scrap (15 items) 6874 | -7/Lower Caves | Build established: Sprinter 6907 | -7/Lower Caves | Entered another Lower Caves area 6907 | -7/Lower Caves | Accompanied by 13 allies 6943 | -7/Lower Caves | Discovered new exit (range 11) 7168 | -7/Lower Caves | Spotted B-75 Beast 7305 | -7/Lower Caves | Discovered new exit (range 9) 7308 | -7/Lower Caves | Identified exit to Zion 7309 | -7/Lower Caves | Entered Zion 7318 | -7/Zion | Learned location of Extension (-4) 7324 | -7/Zion | Visited the Megawrench Repair Shop 7327 | -7/Zion | Discovered new exit (range 11) 7330 | -7/Zion | Lost 3 allies 7366 | -7/Zion | Given the Hacking Drone Bay 7374 | -7/Zion | Received a hallucinogenic algorithm 7481 | -7/Zion | Learned Factory emergency access door positions 7539 | -7/Zion | Learned Factory garrison access intel 7553 | -7/Zion | Rebuked by Imprinter 7565 | -7/Zion | Found Prototype Device 7598 | -7/Zion | Megawrench repaired 5 parts 7607 | -7/Zion | Identified exit to Proximity Caves 7607 | -7/Zion | Entered Proximity Caves 7616 | -6/Proximity Caves | Learned Factory emergency access door positions 7727 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7747 | -6/Proximity Caves | Discovered new exit (range 10) 7749 | -6/Proximity Caves | Identified exit to Factory 7750 | -6/Proximity Caves | Entered Factory 7750 | -6/Factory | Evolved 2 slots: Utility x2 7751 | -6/Factory | Loaded intel: 131 trap records 7753 | -6/Factory | Loaded intel: 3 garrison access locations 7983 | -6/Factory | Identified exit to Factory 8011 | -6/Factory | Discovered new exit (range 5) 8131 | -6/Factory | Repaired Fusion Compressor 8397 | -6/Factory | Learned location of 1 exit from Cetus 8435 | -6/Factory | Learned Hub_04(d) garrison access intel 8462 | -6/Factory | Learned location of Proximity Caves (-4) 8481 | -6/Factory | Learned location of 1 exit from Extension 8509 | -6/Factory | Learned 4 Proximity Caves zone layouts 8601 | -6/Factory | Learned location of 1 exit from Proximity Caves 8664 | -6/Factory | Learned location of Upper Caves (-4) 8780 | -6/Factory | Entered Lower Caves 8800 | -6/Lower Caves | Lost 3 parts (1p2n) 8828 | -6/Lower Caves | Entered an active Warlord outpost 8835 | -6/Lower Caves | Learned Armory trap positions 8930 | -6/Lower Caves | Discovered new exit (range 5) 8936 | -6/Lower Caves | Found DCF Scrap (11 items) 8939 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8943 | -6/Lower Caves | Found Prototype Special Weapon 8943 | -6/Lower Caves | Identified Molecular Deconstructor 8996 | -6/Lower Caves | Entered another Lower Caves area 9034 | -6/Lower Caves | Learned 4 Factory zone layouts 9074 | -6/Lower Caves | Discovered new exit (range 11) 9099 | -6/Lower Caves | Entered Data Miner 9099 | -6/Data Miner | Discovered new exit (range 6) 9105 | -6/Data Miner | Met Data Miner 9111 | -6/Data Miner | Learned location of Section 7 (-3) 9111 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9115 | -6/Data Miner | Received God Mode back door access code from Data Miner 9130 | -6/Data Miner | Entered Proximity Caves 9131 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 9184 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 9230 | -5/Proximity Caves | Repaired Imp. Cesium-ion Thruster? 9354 | -5/Proximity Caves | Lost 9 allies 9356 | -5/Proximity Caves | Found DCF Scrap (14 items) 9403 | -5/Proximity Caves | Lost 3 parts (3u) 9438 | -5/Proximity Caves | Lost 4 allies 9439 | -5/Proximity Caves | Destroyed CZ-FUJ(g) 9530 | -5/Proximity Caves | 0b10 base defense nominally successful 9541 | -5/Proximity Caves | Lost 5 allies 9638 | -5/Proximity Caves | Lost 5 allies 9644 | -5/Proximity Caves | Build established: Scavenger-Sprinter 9847 | -5/Proximity Caves | Learned location of 1 exit from Factory 9943 | -5/Proximity Caves | Learned Factory stockpile data 10034 | -5/Proximity Caves | Entered Factory 10034 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10035 | -5/Factory | Identified exit to Upper Caves 10036 | -5/Factory | Identified exit to Factory 10042 | -5/Factory | Discovered exit to Factory (range 4) 10350 | -5/Factory | Watched by a mysterious "MATRIX" hacker 10388 | -5/Factory | Build established: Hacker-Sprinter 10454 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 10486 | -5/Factory | Discovered exit to Factory (range 5) 10554 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 10670 | -5/Factory | Entered Upper Caves 10671 | -5/Upper Caves | Identified exit to Upper Caves 10673 | -5/Upper Caves | Attacked by a faux Warlord 10711 | -5/Upper Caves | Learned Factory emergency access door positions 10753 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10830 | -5/Upper Caves | Entered another Upper Caves area 10849 | -5/Upper Caves | Found DCF Scrap (13 items) 10874 | -5/Upper Caves | Learned location of Warlord (-4) 10933 | -5/Upper Caves | Discovered new exit (range 5) 10943 | -5/Upper Caves | Entered Zhirov 10943 | -5/Zhirov | Discovered new exit (range 3) 10947 | -5/Zhirov | Met Zhirov 10951 | -5/Zhirov | Learned location of Quarantine (-3) 10951 | -5/Zhirov | Learned location of Testing (-2) 10951 | -5/Zhirov | Learned location of Command (-1) 10962 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10967 | -5/Zhirov | Found Alien Artifact 10967 | -5/Zhirov | Identified Integrated Dissipator 10967 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10980 | -5/Zhirov | Found Alien Artifact 11057 | -5/Zhirov | Entered Proximity Caves 11194 | -4/Proximity Caves | Discovered exit to Factory (range 14) 11201 | -4/Proximity Caves | Entered Factory 11201 | -4/Factory | Evolved 2 slots: Utility x2 11202 | -4/Factory | Identified exit to Upper Caves 11202 | -4/Factory | Identified exit to Extension 11288 | -4/Factory | Identified Transdimensional Reconstructor 11876 | -4/Factory | Entered Upper Caves 11881 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11903 | -4/Upper Caves | Entered an active Warlord outpost 11904 | -4/Upper Caves | Learned Extension stockpile data 11904 | -4/Upper Caves | Learned Extension garrison access intel 11986 | -4/Upper Caves | Learned Research emergency access door positions 12008 | -4/Upper Caves | Learned Research garrison access intel 12030 | -4/Upper Caves | Found Alien Artifact 12074 | -4/Upper Caves | Discovered new exit (range 14) 12089 | -4/Upper Caves | Entered another Upper Caves area 12107 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12116 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12117 | -4/Upper Caves | Learned 4 Research zone layouts 12134 | -4/Upper Caves | Spotted B-86 Titan 12165 | -4/Upper Caves | Discovered new exit (range 15) 12197 | -4/Upper Caves | Entered Warlord 12208 | -4/Warlord | Discovered new exit (range 13) 12233 | -4/Warlord | Visited the Vortex Lab 12235 | -4/Warlord | Found Prototype Energy Cannon 12235 | -4/Warlord | Identified Vortex Cannon 12237 | -4/Warlord | Found Prototype Piercing Weapon 12237 | -4/Warlord | Identified Vortex Lance 12238 | -4/Warlord | Warlord's base attacked by MAIN.C 12239 | -4/Warlord | Found Vortex Lance 12302 | -4/Warlord | Found Prototype Device 12302 | -4/Warlord | Identified Minesniffer Drone Bay 12328 | -4/Warlord | Met Warlord 12379 | -4/Warlord | Opened Warlord's prototype stash 12382 | -4/Warlord | Found Prototype Device 12382 | -4/Warlord | Identified Exp. Cloaking Device 12387 | -4/Warlord | Found Prototype Device 12387 | -4/Warlord | Identified Thermal Barrier 12389 | -4/Warlord | Found Prototype Processor 12389 | -4/Warlord | Identified Exp. Target Analyzer 12588 | -4/Warlord | Warlord forces counterattacked 12626 | -4/Warlord | Spotted Striker 12661 | -4/Warlord | Spotted Executioner 12693 | -4/Warlord | Spotted Striker 12694 | -4/Warlord | Spotted Striker 12707 | -4/Warlord | Allies destroyed Striker 12795 | -4/Warlord | Lost 29 allies 12842 | -4/Warlord | Spotted Striker 12848 | -4/Warlord | Rewired Striker 12881 | -4/Warlord | Spotted Striker 12913 | -4/Warlord | Warlord base infiltrated, sounded retreat 12926 | -4/Warlord | Lost 7 allies 13052 | -4/Warlord | Spotted Striker 13105 | -4/Warlord | Spotted Striker 13106 | -4/Warlord | Spotted Striker 13170 | -4/Warlord | Entered Proximity Caves 13179 | -3/Proximity Caves | Spotted B-86 Titan 13420 | -3/Proximity Caves | Build established: Scavenger-Sprinter 13443 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13456 | -3/Proximity Caves | Discovered new exit (range 14) 13580 | -3/Proximity Caves | Entered Research 13580 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13581 | -3/Research | Identified exit to Quarantine 13581 | -3/Research | Identified exit to Research 13583 | -3/Research | Loaded intel: 4 garrison access locations 13740 | -3/Research | Identified Dimensional Node Initializer 13803 | -3/Research | Discovered exit to Quarantine (range 15) 14151 | -3/Research | Found Prototype Device 14151 | -3/Research | Identified Exp. Focal Shield 14538 | -3/Research | Fabricated Stasis Canceller? 14732 | -3/Research | Entered another Research area 14732 | -2/Research | Warlord forces began assault on 0b10 14732 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14739 | -2/Research | Spotted B-90 Cyclops 14790 | -2/Research | Identified exit to Access 14842 | -2/Research | Research machine network offline 14850 | -2/Research | Discovered new exit (range 12) 14850 | -2/Research | Met up with Warlord 14934 | -2/Research | Initialized slip node 14972 | -2/Research | Discovered new exit (range 12) 14997 | -2/Research | Spotted Striker 15115 | -2/Research | Found Prototype Device 15115 | -2/Research | Identified Exp. Transmission Jammer 15122 | -2/Research | Borebot progress halted 15151 | -2/Research | Entered Access 15151 | -1/Access | Evolved 2 slots: Utility x2 15173 | -1/Access | Build established: Hacker-Sprinter 15276 | -1/Access | Spotted B-99 Colossus 15331 | -1/Access | Identified exit to Command 15393 | -1/Access | Entered Command 15405 | -1/Command | Spotted B-99 Colossus 15497 | -1/Command | Spotted B-99 Colossus 15513 | -1/Command | Spotted M Guard 15513 | -1/Command | Spotted M Guard 15514 | -1/Command | Spotted Combat Programmer 15514 | -1/Command | Spotted Combat Programmer 15520 | -1/Command | Met MAIN.C 15521 | -1/Command | 0b10 Conduit disabled 15593 | -1/Command | Lost 7 parts (3p3u1w) 15612 | -1/Command | Disengaged cave seal 15613 | -1/Command | Welcomed Warlord to Command 15708 | -1/Command | Lost 12 allies 15803 | -1/Command | Spotted Alpha 7 15803 | -1/Command | Spotted Alpha 7 15803 | -1/Command | Spotted Striker 15803 | -1/Command | Spotted Striker 15803 | -1/Command | Spotted Executioner 15803 | -1/Command | Spotted Executioner 15803 | -1/Command | Spotted Executioner 15803 | -1/Command | Spotted Executioner 15803 | -1/Command | Spotted B-99 Colossus 15804 | -1/Command | Spotted B-99 Colossus 15804 | -1/Command | Discovered new exit (range 8) 15804 | *** | Escaped! Last Messages --------------- 15803_ Stasis field depleted. 15804_ Imp. Propulsion Shielding destroyed. 15804_ Knocked back. 15804_ Slug penetrates Wall. 15804_ Executioner knocked back. 15804_ Penetrated by Slug. 15804_ Slug penetrates Executioner. 15804_ Triggered Stasis Trap. 15804_ A bubble of rippling energy engulfs the area. 15804_ Stasis field depleted. 15804_ Access Shell breached. 15804_ Slug penetrates Wall. 15804_ The Access Shell folds into the floor. 15804_ EXIT=FOUND 15804_ Evaded trap by timely firing Adv. Reaction Control System. 15804_ A bubble of rippling energy engulfs the area. 15804_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ###########?????????????????????????????????? | | ## #?????????????????????????????????? | | ## #?????????????????????????????????? | | ## """ #?????????????????????????????????? | | # """ #?????????????????????????????????? | | + R" #?????????????????????????????????? | | #### # """ #?????????????????????????????????? | | ???# # "" #?????????????????????????????????? | | #### # #?????????????????????????????????? | | # #?????????????????????????????????? | | ##########?????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | "" #??????????##############?????????????????? | | """" ]#??????????#BB #?????????????????? | | """" ?????#########BB #?????????????????? | | "" ???### # #E# # #?????????????????? | | ######### 7KE % #?????????????????? | | ?# + % #???????########??? | | ?# + "@ #???????# #??? | | ## + "" #???????# #### | | + #???????# * # | | ####+#### 7K #???????# + | | ! #### # #E#E; #???????# # | | ! #??#########BB #???????# ## | | *#??????????#BB #???????######### | | ! #??????????##########;###??????????# # | | #????????????????????##????????????# # | | ###########??###########??????????????????# !! # | | #??# #??????????????????# !! # | | #??# #??????????????????# ! # | | ########+#####? #??????????????????# # | | ???# #??? ????????????????????# # | | ## ######+####################### + | | # """ / / # | | ## ""T"" ###### ##### ############ | | ## "" "" #?####+##### #????# | | = ## #?# # #????# # | | #### * ### # ##+##+####?# # | | ???# +!+ # # / # | | ???############# # # ######### # | | ???????????????# !! + # #???????# # | | ???????????????# !!! # # "" #???????# # | | ???????????????# !! # # """" #???????#+# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 120 Energy Generation 67 Energy Capacity 2080 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Power Amplification 30 Additional Mass Support 12 Corruption Block 15 Armor Coverage 375 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 95 Target Analysis 10 Recoil Reduction 4 Force Boost 30 Offensive Hacking 33 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Centrium Wheel | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Exp. Utility Shielding | -5/Factory | Hacked Imp. Reaction Control System | -5/Factory | Scanalyzed Stasis Canceller | -3/Research | Hacked Imp. Propulsion Shielding | -3/Research | Scanalyzed Adv. ECM Suite | -3/Research | Scanalyzed Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Stasis Canceller | x2 | -3/Research | Authchip Repaired ---------- Fusion Compressor | 53% | -6/Factory Imp. Cesium-ion Thruster | 18% | -5/Proximity Caves Studied --------- Flight Unit | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked VTOL Module | -8/Materials | Hacked Fusion Compressor | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Cesium-ion Thruster | -5/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Lgt. Particle Reactor | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Achievements -------------- All-out Warlord Bending The Rules Hammer Time Meet Your Maker Showdown Well-fed Force Field Wheee! Challenges ------------ None Game ------ Seed DeepCryofiberMultitool Manual? 0 Play Time 12:37:41 Cumulative 291.2 hours Start 2026.09.14 @ 19:08:20 End 2026.09.16 @ 22:17:26 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b769878e-dd0d-4090-acd3-71a7f8c2757b