Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.11 @ 14:00:49 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (424) 2120 Value Destroyed (20115) 20115 Prototype IDs (40) 800 Alien Tech Used (8) 1600 Bonus (13442) 13442 TOTAL SCORE: 47777 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6577 Follower Combat Kills 86 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 948 Used Core Reset Matrix 3000 Acquired SGEMP 2000 Friendly Fire -969 Cogmind --------- Core Integrity 1600/1600 Matter 250/300 Energy 1414/1800 System Corruption 0% Temperature Cool (0) Movement Treading (185) Ox2 Location -1/Access Parts ------- > --- POWER (4) -------- Reinforced Antimatter Reactor Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION (4) --- Biometal Heavy Treads > --- UTILITY (15) ----- Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter Experimental Target Analyzer Improved Core Analyzer Armor Integrity Analyzer Phase Shifter Experimental Weapon Shielding Advanced Thermal Defense Suite > --- WEAPON (2) ------- Improved Potential Cannon > --- INVENTORY (28) --- Experimental Cooling System Experimental Energy Well (1000) Experimental Energy Well (1000) Advanced Matter Compressor (400) Improved Armor Integrity Analyzer Advanced Focal Shield EM Shield Phase Redirector System Purifier High-powered Transdimensional Reconstructor Subatomic Replicator HERF Cannon HERF Cannon Compact HERF Cannon Compact HERF Cannon Heavy Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon Enhanced Nova Cannon Improved Potential Cannon Gamma Bomb Array Long-range Missile Launcher Sigix Broadsword Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Experimental Target Analyzer Improved Core Analyzer Phase Armor Advanced Thermal Defense Suite Advanced Force Field Phase Redirector System Purifier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Reinforced Antimatter Reactor Advanced Heat Sink Experimental Cooling System Experimental Energy Well Experimental Energy Well Experimental Energy Well Advanced Matter Compressor Long-range Sensor Array Improved Armor Integrity Analyzer Experimental Weapon Shielding Advanced Focal Shield EM Shield Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator HERF Cannon HERF Cannon Compact HERF Cannon Compact HERF Cannon Heavy Neutron Cannon Enhanced Nova Cannon Improved Potential Cannon Improved Potential Cannon Gamma Bomb Array Long-range Missile Launcher [Rating: 215] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Improved Core Analyzer Protection Layered Medium Armor Plating Artifact Phase Armor Weapon Advanced Beam Cannon Energy Gun Gamma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 . . . . 2 . . . 2 . 2 . . 2 Power 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Utility 13 | . . . 2 . . . 1 1 . . 1 1 . . . . 2 . . . 2 . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 625 | 6 8 5 56 . 4 3 13 30 13 . 63 50 6 10 11 8 53 10 28 3 19 71 5 109 36 5 Power 50 | 1 2 . 3 . . . 1 . 2 . 5 2 . . 2 . 4 1 6 . 1 2 . 17 . 1 Engine 15 | 1 2 . 3 . . . 1 . 2 . 4 2 . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . 1 . . . 1 . 2 . . . . . . . . . Reactor 31 | . . . . . . . . . . . . . . . 1 . 2 1 6 . 1 2 . 17 . 1 Propulsion 59 | 2 2 2 15 . . . 2 7 . . 6 6 . . . . 3 . 6 . 2 1 1 3 1 . Treads 52 | 2 2 . 10 . . . 2 7 . . 6 6 . . . . 3 . 6 . 2 1 1 3 1 . Leg 7 | . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 274 | 1 1 . 17 . 1 . 2 7 7 . 26 23 4 6 5 4 25 5 10 3 7 48 4 48 17 3 Device 183 | . . . 8 . . . 1 4 3 . 11 14 2 5 2 4 21 5 6 2 7 31 1 41 13 2 Storage 22 | 1 . . 7 . 1 . . . 1 . 3 2 . . . . . . 1 . . 3 . 2 1 . Processor 7 | . . . . . . . . . . . 1 1 1 . . . . . . . . 2 1 . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 60 | . 1 . 2 . . . 1 3 3 . 11 6 1 1 3 . 4 . 3 1 . 12 2 3 3 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 242 | 2 3 3 21 . 3 3 8 16 4 . 26 19 2 4 4 4 21 4 6 . 9 20 . 41 18 1 Energy Gun 28 | 2 3 1 7 . . . . 1 . . . 1 . . . . . . 1 . . 7 . 5 . . Energy Cannon 143 | . . . 7 . 2 2 5 11 3 . 23 15 . 2 2 4 16 1 3 . 7 6 . 18 15 1 Ballistic Gun 6 | . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . . 2 . . 1 2 1 1 . 3 . 1 1 1 . 1 1 1 . 1 3 . 5 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 38 | . . . 1 . 1 . 1 3 . . . 3 1 1 1 . 4 2 1 . 1 4 . 13 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 3 . . . . 1 2 . 1 1 . . 3 . . . 5 . 1 15 . 2 . . Parts Lost 28 | . 1 2 8 . . . 1 2 . . 2 3 . . . . 1 . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Utility 12 | . . . 3 . . . . 1 . . . 2 . . . . 1 . . . 1 2 . . 2 . Weapon 12 | . 1 1 4 . . . 1 1 . . 2 1 . . . . . . . . 1 . . . . . Highest Loss Streak 3 | . 1 2 3 . . . 1 1 . . 1 1 . . . . 1 . . . 2 1 . . 1 2 Average Slot Usage (%) 92 | . 95 99 97 100 90 100 100 98 98 100 95 99 100 100 99 100 99 95 95 94 85 81 82 82 83 82 Engine 6 | . 14 14 11 11 11 11 9 7 6 7 8 15 17 17 13 11 5 . . . . . . . . . Core 1 | . . . . . . . . . . . 4 1 . . 3 5 5 5 3 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 4 9 10 15 11 9 8 10 13 15 Treads 17 | . 28 . 12 22 22 22 27 29 30 30 25 23 23 23 23 23 20 21 21 21 14 9 8 8 7 7 Leg 1 | . . 26 8 . . . . . . . . . . . . . . . . . . . . . . . Device 15 | . . . 14 11 11 11 9 17 11 7 14 18 10 11 11 11 18 21 20 15 22 21 17 19 16 17 Storage 18 | . 14 14 23 33 33 33 27 23 24 30 21 17 17 17 17 17 15 15 15 15 14 14 13 13 17 16 Processor 7 | . . . . . . . . . . . . 1 11 11 11 11 10 10 10 10 9 10 15 17 17 17 Protection 5 | . 11 14 4 . . . 9 3 6 7 6 7 5 5 4 5 7 5 5 5 4 6 14 2 3 4 Energy Gun 1 | . 26 1 3 . . . . . . . . 1 . . . . . . . . . 2 . . . . Energy Cannon 7 | . . . 14 22 4 21 16 14 14 15 12 8 10 . 2 4 8 4 2 . 6 2 4 2 3 4 Ballistic Gun 1 | . . 26 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 8 . 1 . . . . . . 4 4 3 1 1 3 5 1 2 . 2 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 259 | 10 14 14 57 57 65 65 70 76 91 91 154 168 162 163 147 150 173 168 196 178 203 211 197 259 247 221 Greatest Support 150 | 40 40 20 45 44 44 44 64 87 82 82 118 118 99 99 99 99 107 107 109 109 140 140 130 150 150 150 Greatest Overweight (x) 2 | . . . 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 Average Overweight (x) . | . . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 34 | 6 6 6 20 20 22 22 22 22 28 28 34 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 24 | 5 6 6 11 20 21 22 22 22 23 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Most Carried 29 | 4 6 6 20 20 21 22 22 22 28 27 29 28 28 28 28 28 28 28 28 28 28 28 28 28 28 25 Average Carried 24 | 2 4 5 11 20 20 20 21 21 23 27 27 27 28 28 27 28 27 27 27 27 25 27 27 27 27 24 Final Capacity 28 | 6 6 6 20 20 22 22 22 22 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 4 5 6 20 20 20 22 22 22 27 27 28 28 28 28 28 28 28 28 28 28 28 28 28 28 25 25 Class Distribution -------------------- 47% | Hauler-Mutant 15% | Generator-Mutant 11% | Scavenger-Mutant 8% | Generator-Assassin 7% | Generator-Skirmisher 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Mutant | -3/Proximity Caves Generator-Mutant | -3/Research Generator-Mutant | -3/Testing Generator-Skirmisher | -2/Research Generator-Assassin | -2/Quarantine Generator-Skirmisher | -2/Section 7 Generator-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 7752 | 251 47 80 717 . . 111 152 272 192 . 630 475 47 86 164 120 613 149 280 22 179 1217 . 1428 520 . Remotely 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23263 | 83 134 94 1855 . . 173 353 1042 287 . 1631 1653 . 130 197 144 1836 80 626 . 399 2219 83 7088 2685 471 Parts 1018 | . 3 8 124 . . 15 26 45 5 . 74 82 . 5 1 6 86 2 17 . 20 127 1 271 87 13 Haulers Intercepted 17 | . . . 6 . . . 1 1 1 . 1 1 . . . . 1 . . . 1 1 1 . 1 1 Recyclers Shooed 13 | . . 1 3 . . . . 3 . . 1 2 . . . . . . . . . 1 . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . . . . 17 . . . . 4 . 3 . 5 56 . . . . . . . Prevented 46 | . . . . . . . . . 2 . . . 1 . . 3 . 3 37 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 316 | . 3 3 35 . . 9 8 17 7 . 18 17 . 3 . 2 23 1 7 . 5 33 . 83 35 7 Melee 55 | . . . . . . . . . . . . 4 . . . . 2 . . . 4 8 . 33 4 . Guns 29 | . 2 3 15 . . . . . . . . . . . . . . . . . . . . 9 . . Cannons 104 | . . . 15 . . 4 6 12 4 . 13 11 . 1 . 2 9 . . . . 9 . 8 7 3 AOE 88 | . . . 5 . . 5 2 4 3 . 1 . . 2 . . 7 . 7 . 1 11 . 17 19 4 Classes Destroyed 24 | 1 1 1 7 . . . 1 2 1 . 2 . . . . . 1 . 1 . . 2 . 3 1 . Worker 30 | . . . 2 . . . 2 3 . . 3 4 . . . . 5 . . . . 3 . 3 4 1 Builder 14 | . . . 1 . . . . 1 . . 1 3 . . . . 2 . . . . 2 . 1 3 . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 17 | . . . 6 . . . 1 1 1 . 1 1 . . . . 1 . . . 1 1 1 . 1 1 Recycler 19 | 1 . . 5 . . . . 2 . . 2 2 . . . . 2 . . . . 2 . 3 . . Mechanic 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . Operator 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . Watcher 16 | . . . 2 . . . . 2 . . 3 . . . . . 2 . . . 1 1 . 2 2 1 Swarmer 63 | . . 3 15 . . 7 4 7 . . 2 . . . . . 5 . . . 3 5 . 5 7 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 115 | . 3 . 10 . . 2 . 4 5 . 2 7 . 2 . . 5 . 6 . . 14 . 36 15 4 Brawler 10 | . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . 5 2 . Duelist 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Sentry 31 | . . . 9 . . . 3 3 . . 3 3 . . . . 2 . . . 1 . . 3 4 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 29 | . . . . . . . 1 1 . . 4 4 . . . 1 2 1 . . 1 . . 10 2 2 Programmer 52 | . . . . . . . . 1 . . 5 3 . 1 . 1 9 . . . . 11 . 17 3 1 Behemoth 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 19 | 1 2 3 8 . . 7 4 5 6 . 4 6 . 3 . 1 9 1 7 . 4 19 1 9 14 7 Combat Bots Only 14 | . 2 3 5 . . 7 2 5 5 . 3 3 . 3 . 1 5 1 7 . 4 14 . 8 11 5 Max Kills in Single Turn 5 | 1 1 1 3 . . 5 3 4 2 . 3 2 . 1 . 1 3 1 3 . 1 4 1 5 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . 5 1 4 2 . 1 . . 1 . . 2 . 3 . 1 3 . 4 5 1 Melee 1 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . 1 1 . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Damage Taken 17463 | . 317 206 1574 . . 381 319 822 242 . 1703 1132 . 190 . 80 988 68 466 . 669 2269 . 3681 2069 287 Core 2143 | . 34 18 237 . . 48 39 65 47 . 120 82 . 13 . 4 84 . 64 . 21 137 . 777 353 . Absorbed by Shields 7152 | . . . . . . . . 89 25 . 514 428 . 71 . 30 430 72 141 . 166 858 . 3443 885 . Reduced by Siege Mode 24 | . . . . . . . . . . . . . . . . . . . . . . . . 24 . . Redirected to Core 671 | . . . . . . . . . . . . . . . . . . . . . . . . 671 . . Core Remaining (%) 73 | 100 . 79 . . . 28 92 . . 84 85 . . . . 90 . . . 87 . 78 . . 7 . Volleys Fired 772 | 3 18 14 133 . . 16 33 62 11 . 84 48 . 7 . 7 60 4 10 . 13 70 3 111 50 15 Largest 2 | 2 2 2 2 . . 2 2 2 2 . 2 2 . 2 . 2 2 1 2 . 2 2 1 2 2 1 Hottest 230 | 90 90 100 136 . . 136 136 136 112 . 136 180 . 166 . 158 196 56 162 . 196 220 200 230 200 200 Shots Fired 1336 | 6 27 28 255 1 . 31 55 119 20 . 162 96 . 10 . 14 111 4 11 . 20 124 3 164 60 15 Gun 301 | 6 27 28 129 . . . . . . . . 6 . . . . . . 1 . . 58 . 46 . . Cannon 963 | . . . 122 1 . 30 52 118 18 . 160 90 . 6 . 14 107 1 4 . 14 56 3 101 51 15 Launcher 72 | . . . 4 . . 1 3 1 2 . 2 . . 4 . . 4 3 6 . 6 10 . 17 9 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 83 | . . 10 73 . . . . . . . . . . . . . . . . . . . . . . . Thermal 723 | 6 27 18 174 1 . 30 52 116 . . 64 22 . 6 . 2 55 . . . 8 51 3 49 24 15 Explosive 28 | . . . 4 . . 1 3 1 2 . 2 . . 4 . . 4 . . . . 6 . . 1 . Electromagnetic 480 | . . . 4 . . . . 2 18 . 96 74 . . . 12 52 4 10 . 12 67 . 94 35 . Entropic 22 | . . . . . . . . . . . . . . . . . . . 1 . . . . 21 . . Robot Hit Streak 21 | 3 8 7 14 . . 10 8 9 6 . 14 21 . 3 . 7 13 14 17 . 4 11 4 10 14 4 Robot Miss Streak 5 | 2 2 5 4 . . 1 4 5 1 . 3 4 . 2 . 2 2 . 2 . 3 4 . 4 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 6 | . . 1 4 . . . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 1070 | 4 19 12 162 . . 20 27 79 13 . 120 100 . 6 10 9 84 2 7 . 22 108 1 204 55 6 Core Hits 801 | 2 6 8 69 . . 13 14 38 11 . 48 50 . 14 3 7 54 3 28 . 18 74 1 205 124 11 Critical Hits 130 | . . . 7 . . 3 3 9 . . 8 5 . 1 . 1 3 . . . . 12 . 56 18 4 Critical Kills 48 | . . . 2 . . . 1 4 . . 1 2 . . . 1 . . . . . 6 . 27 3 1 Critical Parts Destroyed 71 | . . . 3 . . 3 2 4 . . 7 3 . . . . 2 . . . . 6 . 24 14 3 Melee Attacks 341 | . . . 2 . . . 3 5 . . . 36 . . 10 . 29 3 2 2 10 44 . 164 31 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 341 | . . . 2 . . . 3 5 . . . 36 . . 10 . 29 3 2 2 10 44 . 164 31 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . 6 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 59784 | 54 240 98 2783 2 . 564 948 1943 637 . 3396 3191 . 490 1152 200 4122 138 2079 . 1033 5945 166 18567 9464 2572 Guns 3552 | 49 240 95 862 . . . . . . . . 78 . . . . . . . . . 993 . 1235 . . Cannons 20369 | . . . 1603 . . 372 550 1686 315 . 2864 1825 . 110 . 200 2543 25 53 . 337 1499 166 3281 1958 982 Explosions 20578 | . . . 305 . . 164 301 216 322 . 498 146 . 380 . . 1138 113 2026 . 318 2304 . 5221 5536 1590 Melee 15152 | . . . . . . . 93 . . . . 1139 . . 1152 . 441 . . . 378 1149 . 8830 1970 . Ramming 133 | 5 . 3 13 2 . 28 4 41 . . 34 3 . . . . . . . . . . . . . . Kinetic 467 | . . 59 408 . . . . . . . . . . . . . . . . . . . . . . . Thermal 24384 | 49 240 36 1995 . . 372 550 1665 . . 1589 601 . 110 . 25 1589 . 1313 . 271 1675 166 4743 4823 2572 Explosive 4671 | . . . 305 . . 164 301 189 322 . 62 . . 380 . . 873 . . . . 1688 . . 387 . Electromagnetic 14271 | . . . 62 . . . . 48 315 . 1711 1448 . . . 175 1219 138 766 . 384 1433 . 4288 2284 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15152 | . . . . . . . 93 . . . . 1139 . . 1152 . 441 . . . 378 1149 . 8830 1970 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 706 | . . . . . . . . . . . . . . . . . . . . . . . . 706 . . Highest Corruption 9 | . . . 6 6 6 6 . 1 1 1 2 . . 2 1 . 8 8 . . . 5 . 6 9 . Average Corruption 3 | . . . 5 6 6 6 . 1 1 1 1 . . 1 1 . 5 5 . . . 2 . 2 4 . Corruption Purged 47 | . . . . . . . . . . . . . . 1 1 . 3 8 . . . 10 . 24 . . Effects 207 | . . . 58 5 8 6 . 4 6 1 6 . . 1 . . 35 20 . . . 15 . 32 10 . Message Errors 57 | . . . 9 2 2 1 . 1 5 . 2 . . 1 . . 9 9 . . . 2 . 11 3 . Matter Fused 32 | . . . 13 . 2 1 . . . . . . . . . . 7 3 . . . 2 . 4 . . Heat Flow Errors 13 | . . . 3 . 1 . . . . . 1 . . . . . 3 1 . . . 1 . 3 . . Energy Discharges 40 | . . . 10 2 2 3 . 1 . . 3 . . . . . 4 4 . . . 6 . 3 2 . Parts Rejected 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 17 | . . . 5 . 1 1 . 1 1 1 . . . . . . 2 1 . . . 1 . 1 2 . Data Loss (major) 6 | . . . 2 . . . . . . . . . . . . . 1 1 . . . . . 2 . . Misfires 5 | . . . 1 1 . . . . . . . . . . . . 3 . . . . . . . . . Targeting Errors 29 | . . . 13 . . . . . . . . . . . . . 4 1 . . . 3 . 7 1 . Weapon Failures 6 | . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3906 | . . . 7 . . . 23 27 . . 57 64 . 10 207 . 227 . 34 . 38 319 . 1460 1177 256 Projectiles 856 | . . . 4 . . . . 23 . . 53 1 . . . . 47 . . . 38 146 . 337 207 . Explosions 1556 | . . . 3 . . . 23 . . . 4 26 . 10 . . 107 . 34 . . 147 . 417 529 256 Melee 1494 | . . . . . . . . 4 . . . 37 . . 207 . 73 . . . . 26 . 706 441 . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 278 | . . 1 . . . . 3 40 30 . . 58 . . . . . . 7 . 39 71 . 29 . . Shots 13 | . . . . . . . 1 2 1 . . 1 . . . . . . 1 . 2 1 . 4 . . Rammed 15 | 1 . 1 4 1 . 1 1 3 . . 2 1 . . . . . . . . . . . . . . Targets Rammed 17 | 1 . 1 4 1 . 1 1 4 . . 3 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Highest Temperature 331 | 90 308 331 228 8 132 273 261 78 27 . 270 198 . 167 . 108 265 177 81 . 156 229 . 168 100 . Average Temperature 68 | 48 147 154 50 6 71 94 70 29 13 . 68 50 . 78 . 52 85 74 25 . 53 74 . 41 29 . Received Heat Transfer 2474 | . 177 . 429 . . 126 36 132 99 . 166 281 . 44 . . 51 . 40 . 75 202 . 320 296 . Effects 3 | . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Total Turns 22 | . . . . . . . . . . . . . . . . . . . . . . . . 18 4 . Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 4 . Robots Corrupted 43 | . . . . . . . . . . . 6 2 . . . . 6 1 1 . . 6 . 16 5 . Combat Hostiles 38 | . . . . . . . . . . . 4 2 . . . . 5 1 . . . 5 . 16 5 . Parts Fried 130 | . . . . . . . . . 3 . 20 12 . . . 2 8 . 4 . 1 14 . 46 20 . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 54 | . . 1 9 . . 2 3 8 . . 2 3 . 1 . . 13 . 1 . 1 1 . 2 5 2 Heat Transferred 25264 | 124 644 111 3911 . . 666 962 2936 . . 2211 853 . 111 . 37 1547 . 800 . 272 925 50 2909 4295 1900 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . . . . . . . . 1 . . 5 1 . . . . 2 . 4 . 1 2 . 6 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Peak Influence 2185 | 5 103 89 410 154 . 221 312 406 . . 406 366 . . . . 322 . . . 191 832 473 2185 2037 1541 Average Influence 478 | 2 68 47 253 154 . 117 180 188 . . 180 198 . . . . 169 . . . 120 339 427 1026 1535 1355 Maximum Alert Level 5 | . . . 2 . . 1 1 2 . . 2 1 . . . . 1 . . . . 3 2 5 5 4 Low Security (%) 36 | 100 100 100 36 100 . 57 57 56 . . 54 59 . . . . 57 . . . 100 13 . 5 . . Level 1 32 | . . . 57 . . 42 42 41 . . 44 40 . . . . 42 . . . . 71 10 5 . . Level 2 9 | . . . 6 . . . . 1 . . 1 . . . . . . . . . . 1 89 29 . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . 14 . 18 . . Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . 19 81 100 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . 21 9 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 1 . 5 . . . 1 6 . . 8 4 . . . . 3 . . . 1 7 1 20 10 3 Investigation 6 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . 1 . 1 1 . Extermination 24 | . . . . . . . . 1 . . 4 1 . . . . 3 . . . . 4 . 8 2 1 Reinforcement 23 | . 1 . 4 . . . 1 1 . . 3 2 . . . . . . . . 1 2 1 3 2 2 Assault 13 | . . . . . . . . . . . . . . . . . . . . . . . . 8 5 . Garrison 4 | . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 . 2 1 1 Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 21 | . 1 . 3 . . . 1 2 . . 2 . . . . . . . . . 1 . 7 2 2 . Communications Jammed 25 | . . . . . . . . . . . . . . . . . 21 . . . 2 2 . . . . Distress Signals 25 | . . . . . . . . . . . . . . . . . 21 . . . 2 2 . . . . Times Spotted 524 | . 6 5 63 . . 12 17 28 12 . 30 24 . 4 . 2 27 2 29 . 14 38 . 153 51 7 Peak Tracking Total 12 | . 3 3 7 . . 5 4 5 5 . 5 5 . 4 . 2 3 2 12 . 7 8 . 9 11 3 Tactical Retreats 48 | . . . 9 . . 2 2 2 1 . 5 7 . 1 . 1 1 . 2 . 1 1 . 11 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 9 | . 3 . 2 . . . . 1 . . . 1 . . . . . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . 1 . 4 . . . . . 7 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 35 | . . . 2 . . . 1 . . . 9 . . . . . 1 . 3 . . 4 1 8 5 1 Max in Single Turn 4 | . . . 1 . . . 1 . . . 4 . . . . . 1 . 2 . . 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 54 | . 1 1 5 . 1 . 8 7 1 . 4 4 . . 4 . 5 1 1 . . 1 1 7 2 . Terminals 35 | . 1 1 4 . . . 7 7 1 . 1 2 . . . . 3 . . . . . . 6 2 . Fabricators 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . Repair Stations 6 | . . . 1 . . . 1 . . . 2 1 . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Total Hacks 158 | . 2 4 16 . 1 . 30 21 2 . 12 13 . . 17 . 13 1 1 . . 2 2 14 7 . Successful 98 | . 1 1 10 . 1 . 19 9 2 . 10 7 . . 17 . 8 1 1 . . 1 2 6 2 . Failed 59 | . 1 3 6 . . . 11 11 . . 2 6 . . . . 5 . . . . 1 . 8 5 . Catastrophic 12 | . 1 . 2 . . . . 1 . . 1 1 . . . . 2 . . . . . . 2 2 . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 78 | . 1 3 12 . . . 20 14 2 . 2 4 . . . . 3 . . . . 2 . 11 4 . Terminals 103 | . 2 4 14 . . . 26 21 2 . 2 6 . . . . 7 . . . . . . 12 7 . Fabricators 9 | . . . . . . . . . . . 4 3 . . . . . . . . . . 2 . . . Repair Stations 20 | . . . 2 . . . 4 . . . 6 4 . . . . 4 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . 2 . . Terminal Hacks 44 | . 1 1 5 . 1 . 3 4 1 . . 1 . . 17 . 1 1 1 . . . . 5 2 . Record 6 | . . . . . 1 . . . . . . . . . 5 . . . . . . . . . . . Part Schematic 5 | . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 7 | . . . 1 . . . 1 1 . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . Terminal Index 3 | . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 6 | . . 1 1 . . . 1 . 1 . . . . . . . . . . . . . . 1 1 . Fabricator Hacks 7 | . . . . . . . . . . . 4 1 . . . . . . . . . . 2 . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Build 5 | . . . . . . . . . . . 3 1 . . . . . . . . . . 1 . . . Repair Station Hacks 19 | . . . 2 . . . 4 . . . 6 3 . . . . 4 . . . . . . . . . Scan Component 10 | . . . 1 . . . 2 . . . 3 2 . . . . 2 . . . . . . . . . Repair 9 | . . . 1 . . . 2 . . . 3 1 . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 27 | . . . 3 . . . 12 5 1 . . 2 . . . . 2 . . . . 1 . 1 . . Terminals 25 | . . . 3 . . . 12 5 1 . . 2 . . . . 2 . . . . . . . . . Track 5 | . . . . . . . 3 . 1 . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 18 | . . . 3 . . . 7 5 . . . 1 . . . . 2 . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 1 1 5 . . . 7 7 1 . 3 4 . . . . 4 . . . . 1 . 6 2 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . Parts Built 6 | . . . . . . . . . . . 3 2 . . . . . . . . . . 1 . . . Matter 858 | . . . . . . . . . . . 306 234 . . . . . . . . . . 318 . . . Time 354 | . . . . . . . . . . . 153 117 . . . . . . . . . . 84 . . . Total Part Build Rating 23 | . . . . . . . . . . . 3 14 . . . . . . . . . . 6 . . . Parts Repaired 9 | . . . 1 . . . 2 . . . 3 1 . . . . 2 . . . . . . . . . Time 313 | . . . 32 . . . 76 . . . 95 22 . . . . 88 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Total Allies 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Largest Group 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Highest-Rated Group 98 | . . . . . . . . . . . . . . . . . . . . . . . . . 98 . Highest-Rated Ally 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Total Orders 4 | . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . EXPLORE 4 | . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . Ally Attacks 32 | . . . . . . . . . . . . . . . . . . . . . . . . . 32 . Total Damage 651 | . . . . . . . . . . . . . . . . . . . . . . . . . 651 . Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Robot Analysis Total 7 | . . . 1 . . . 1 1 . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . 3 . . . . . . . . 4 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 24841 | 111 252 730 2281 257 365 213 821 1093 1079 121 1974 1424 480 304 440 874 1712 774 958 281 226 2122 447 4232 996 274 Spaces Moved 10338 | 58 111 288 1158 155 217 94 341 542 589 67 772 511 255 140 171 341 622 100 477 141 74 679 196 1730 372 137 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9557 | 54 111 6 663 155 217 94 341 542 589 67 772 511 255 140 171 341 622 100 477 141 74 679 196 1730 372 137 Legs 777 | . . 282 495 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 165 165 165 170 148 163 183 180 180 181 181 181 181 181 181 181 192 165 165 177 165 165 165 Average Speed 168 | 152 160 120 148 165 165 165 170 153 168 183 182 183 181 181 181 181 181 181 182 192 175 165 177 169 165 165 Slowest Speed 192 | 160 160 160 180 165 165 165 170 170 183 183 185 185 181 181 181 181 181 181 192 192 192 177 177 177 185 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Exploration Rate (%) 37 | 4 21 58 88 43 54 26 32 20 64 15 25 15 39 50 61 74 20 14 52 33 2 58 29 92 26 6 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 7 | . . . . 2 1 . . . 1 . . . . . 3 . . . . . . . . . . . Known Exits Taken 15 | . . . . . . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 . 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 9 | . . 1 . . . 1 . . 3 1 . . 2 1 . . . . . . . . . . . . Spaces Dug 225 | . . . 23 . . . 27 11 11 . . 3 . . . . 19 3 1 2 . 13 30 55 21 6 Terrain Destroyed 748 | . . . 39 . . 11 27 13 17 . 13 6 . 34 . 1 71 3 23 2 9 102 35 219 79 44 Melee 79 | . . . 2 . . . 2 5 . . . 3 . . . . 19 3 1 2 . 13 . 25 4 . Projectile 94 | . . . . . . . . . . . . . . 1 . 1 6 . . . 1 11 2 56 14 2 AOE 575 | . . . 37 . . 11 25 8 17 . 13 3 . 33 . . 46 . 22 . 8 78 33 138 61 42 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Total 15760 | 71 156 644 1503 157 225 119 523 670 658 66 1168 849 272 176 283 580 1041 681 551 149 135 1480 294 2530 617 162 Wait 3114 | . 17 328 54 . . 4 116 9 30 . 191 154 11 19 84 225 252 562 8 . . 558 82 306 104 . Move 10312 | 58 110 287 1157 154 216 93 340 541 588 66 771 510 254 139 170 340 621 99 476 140 73 678 195 1729 370 137 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 228 | 4 2 6 40 1 2 2 9 7 7 . 24 19 . . 2 . 10 1 8 2 9 17 4 43 6 3 Fast Attach 133 | 6 6 . 19 . . . . 3 5 . 8 9 . . 4 . 7 . 7 . 2 22 1 20 12 2 Attach 100 | . 1 2 5 . 2 . 3 6 1 . 10 7 . . . . 3 1 6 1 6 4 2 29 8 3 Detach 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 Swap 402 | . 1 3 32 . 2 3 10 21 7 . 45 34 6 10 8 8 43 9 15 2 12 45 2 63 21 . Drop 334 | . 1 3 57 1 3 . 8 12 9 . 32 30 1 . 5 . 16 2 19 2 10 42 3 63 14 1 Fire 772 | 3 18 14 133 . . 16 33 62 11 . 84 48 . 7 . 7 60 4 10 . 13 70 3 111 50 15 Melee 341 | . . . 2 . . . 3 5 . . . 36 . . 10 . 29 3 2 2 10 44 . 164 31 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . 4 1 . 1 1 4 . . 3 1 . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered Mines 437 | -10/Mines | Assembled infested the area 442 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1017 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1026 | -10/Mines | Learned 2 Materials zone layouts 1031 | -10/Mines | Discovered new exit (range 13) 1070 | -10/Mines | Destroyed YI-UF0 1094 | -10/Mines | Entered Materials 1094 | -9/Materials | Evolved 2 slots: Utility x2 1095 | -9/Materials | Identified exit to Materials 1490 | -9/Materials | Build established: Scavenger-Mutant 1712 | -9/Materials | Lost 3 parts (1u2w) 2394 | -9/Materials | Core integrity fell below 50% 2420 | -9/Materials | Discovered exit to Materials (range 8) 2533 | -9/Materials | Repaired Imp. Treads 2927 | -9/Materials | Build established: Mutant 3125 | -9/Materials | Discovered new exit (range 7) 3375 | -9/Materials | Entered Mines 3376 | -9/Mines | Learned location of Storage (-8) 3394 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3395 | -9/Mines | Build established: Hauler-Mutant 3452 | -9/Mines | Learned location of Recycling (-8) 3554 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3582 | -9/Mines | Discovered exit to Materials (range 7) 3625 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3625 | -9/Mines | Discovered new exit (range 5) 3632 | -9/Mines | Entered Exiles 3659 | -9/Exiles | Discovered new exit (range 15) 3677 | -9/Exiles | Met 8R-AWN 3702 | -9/Exiles | Met EX-HEX 3893 | -9/Exiles | Met EX-BIN 3912 | -9/Exiles | Met EX-DEC 3919 | -9/Exiles | Learned location of Zion (-6) 3980 | -9/Exiles | Discovered new exit (range 10) 3997 | -9/Exiles | Entered Mines 4141 | -8/Mines | Destroyed 7 combat bots 4188 | -8/Mines | Discovered exit to Materials (range 9) 4210 | -8/Mines | Entered Materials 4210 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4811 | -8/Materials | Discovered new exit (range 15) 4865 | -8/Materials | Discovered new exit (range 15) 4943 | -8/Materials | Repaired Adv. Treads 4982 | -8/Materials | Repaired EM Pulse Cannon 5031 | -8/Materials | Entered Factory 5031 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5273 | -7/Factory | Garrison activated, responded to threat 5926 | -7/Factory | Identified exit to Lower Caves 6099 | -7/Factory | Central database locked down 6124 | -7/Factory | Entered Lower Caves 6171 | -7/Lower Caves | Encountered a Warlord checkpoint 6242 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6993 | -7/Lower Caves | Learned location of Extension (-4) 7183 | -7/Lower Caves | Discovered new exit (range 3) 7203 | -7/Lower Caves | Entered another Lower Caves area 7255 | -7/Lower Caves | Discovered new exit (range 15) 7324 | -7/Lower Caves | Entered Factory 7324 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7526 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 7596 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 7647 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 7752 | -6/Factory | Repaired Adv. Treads 7791 | -6/Factory | Repaired Arm. Treads 8098 | -6/Factory | Repaired Hvy. Armor Plating 8251 | -6/Factory | Garrison activated, responded to threat 8742 | -6/Factory | Spotted B-75 Beast 8804 | -6/Factory | Destroyed B-75 Beast 9264 | -6/Factory | Discovered new exit (range 8) 9298 | -6/Factory | Entered another Factory area 9298 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9490 | -5/Factory | Build established: Scavenger-Mutant 9491 | -5/Factory | Repaired Imp. Shield Generator 9886 | -5/Factory | Fabricated Adv. Focal Shield (x2) 10593 | -5/Factory | Discovered new exit (range 15) 10714 | -5/Factory | Build established: Hauler-Mutant 10722 | -5/Factory | Entered Upper Caves 11125 | -5/Upper Caves | Encountered a Warlord checkpoint 11126 | -5/Upper Caves | Discovered new exit (range 9) 11147 | -5/Upper Caves | Learned Factory terminal intel 11181 | -5/Upper Caves | Identified exit to Upper Caves 11202 | -5/Upper Caves | Entered another Upper Caves area 11497 | -5/Upper Caves | Discovered new exit (range 5) 11504 | -5/Upper Caves | Identified exit to Zhirov 11506 | -5/Upper Caves | Entered Zhirov 11506 | -5/Zhirov | Accompanied by 2 allies 11506 | -5/Zhirov | Discovered new exit (range 3) 11539 | -5/Zhirov | Met Zhirov 11572 | -5/Zhirov | Learned location of Quarantine (-2) 11572 | -5/Zhirov | Learned location of Testing (-3) 11572 | -5/Zhirov | Learned location of Command (-1) 11590 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11617 | -5/Zhirov | Found Alien Artifact 11617 | -5/Zhirov | Identified Integrated Dissipator 11617 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 11702 | -5/Zhirov | Found Alien Artifact 11847 | -5/Zhirov | Identified exit to Proximity Caves 11946 | -5/Zhirov | Entered Proximity Caves 11946 | -4/Proximity Caves | Accompanied by 2 allies 12807 | -4/Proximity Caves | Discovered new exit (range 8) 12818 | -4/Proximity Caves | Identified exit to Factory 12820 | -4/Proximity Caves | Entered Factory 12820 | -4/Factory | Evolved 2 slots: Utility x2 12821 | -4/Factory | Loaded intel: 22 terminal locations 12900 | -4/Factory | Repaired Imp. Medium Treads 12939 | -4/Factory | Repaired Arm. Treads 13698 | -4/Factory | Identified exit to Upper Caves 13698 | -4/Factory | Identified exit to Extension 14532 | -4/Factory | Entered Upper Caves 14660 | -4/Upper Caves | Encountered a Warlord checkpoint 15093 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 15126 | -4/Upper Caves | Identified exit to Warlord 15306 | -4/Upper Caves | Entered Warlord 15743 | -4/Warlord | Visited the Vortex Lab 15755 | -4/Warlord | Warlord's base attacked by MAIN.C 15757 | -4/Warlord | Found Prototype Energy Gun 15757 | -4/Warlord | Identified Vortex Rail 15761 | -4/Warlord | Found Vortex Rail 15886 | -4/Warlord | Met Warlord 15914 | -4/Warlord | Found Prototype Reactor 15914 | -4/Warlord | Identified Vortex Chain Reactor 15933 | -4/Warlord | Found Prototype Device 15933 | -4/Warlord | Identified System Purifier 15947 | -4/Warlord | Found Prototype Processor 16105 | -4/Warlord | Warlord forces counterattacked 16111 | -4/Warlord | Spotted Executioner 16149 | -4/Warlord | Destroyed 7 combat bots 16196 | -4/Warlord | Spotted Striker 16211 | -4/Warlord | Build established: Generator-Mutant 16222 | -4/Warlord | Spotted Striker 16235 | -4/Warlord | Discovered new exit (range 14) 16256 | -4/Warlord | Identified exit to Proximity Caves 16264 | -4/Warlord | Entered Proximity Caves 16534 | -3/Proximity Caves | Discovered new exit (range 7) 16543 | -3/Proximity Caves | Identified exit to Research 16545 | -3/Proximity Caves | Entered Research 16545 | -3/Research | Evolved 2 slots: Utility x2 16617 | -3/Research | Identified Transdimensional Reconstructor 16617 | -3/Research | Warped through subspace 16714 | -3/Research | Discovered new exit (range 15) 16769 | -3/Research | Identified exit to Testing 16771 | -3/Research | Entered Testing 16998 | -3/Testing | Found Gamma Bomb Array 17868 | -3/Testing | Spotted Striker 17875 | -3/Testing | Spotted Striker 17896 | -3/Testing | Destroyed Striker 17939 | -3/Testing | Destroyed Striker 17954 | -3/Testing | Spotted Alpha 7 17997 | -3/Testing | Destroyed Alpha 7 18015 | -3/Testing | Found Prototype Energy Gun 18015 | -3/Testing | Identified Enh. Gamma Rifle 18036 | -3/Testing | Stole the SGEMP Prototype 18083 | -3/Testing | Identified Exp. Target Analyzer 18644 | -3/Testing | Found Prototype Processor 18644 | -3/Testing | Identified Exp. Terrain Scan Processor 18650 | -3/Testing | Destroyed 14 combat bots 18714 | -3/Testing | Discovered new exit (range 16) 18760 | -3/Testing | Found Prototype Energy Cannon 18760 | -3/Testing | Identified Imp. Potential Cannon 18770 | -3/Testing | Found Imp. Potential Cannon 18891 | -3/Testing | Identified exit to Research 18893 | -3/Testing | Entered Research 18893 | -2/Research | Warlord forces began assault on 0b10 18893 | -2/Research | Evolved 2 slots: Utility x2 18988 | -2/Research | Borebot progress halted 19003 | -2/Research | Research machine network offline 19018 | -2/Research | Borebot progress halted 19064 | -2/Research | Fabricated Exp. Optical Array (x1) 19083 | -2/Research | Discovered new exit (range 80) 19212 | -2/Research | Borebot progress halted 19298 | -2/Research | Warlord destroyed during the assault 19338 | -2/Research | Identified exit to Quarantine 19340 | -2/Research | Entered Quarantine 19381 | -2/Quarantine | Found Alien Artifact 19396 | -2/Quarantine | Build established: Generator-Skirmisher 20186 | -2/Quarantine | Found Alien Artifact 20186 | -2/Quarantine | Identified Phase Armor 20262 | -2/Quarantine | Identified Core Reset Matrix 20262 | -2/Quarantine | Used Core Reset Matrix 20264 | -2/Quarantine | Found Sigix Broadsword 20266 | -2/Quarantine | Detected hypermatrix surge 20266 | -2/Quarantine | Sensed 12 artifacts in vicinity 20340 | -2/Quarantine | First assault squad dispatched 20512 | -2/Quarantine | Found Transdimensional Reconstructor 20694 | -2/Quarantine | Build established: Generator-Assassin 20788 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 20791 | -2/Quarantine | Found Transdimensional Reconstructor 20801 | -2/Quarantine | Found Dimensional Node Initializer 20804 | -2/Quarantine | Found Dimensional Node Initializer 20919 | -2/Quarantine | Warped through subspace 20957 | -2/Quarantine | Found Transdimensional Reconstructor 21342 | -2/Quarantine | Warped through subspace 21566 | -2/Quarantine | Found Subatomic Replicator 21928 | -2/Quarantine | Discovered new exit (range 9) 21978 | -2/Quarantine | Identified exit to Access 21996 | -2/Quarantine | Cryocooling Duct disabled 22011 | -2/Quarantine | Ambient heat levels rising (+20) 22011 | -2/Quarantine | Non-combat units ordered to evacuate 22126 | -2/Quarantine | Destroyed 8 combat bots 22452 | -2/Quarantine | Build established: Generator-Skirmisher 22891 | -2/Quarantine | Found Phase Redirector 22944 | -2/Quarantine | Core integrity fell below 50% 23450 | -2/Quarantine | Spotted Fortress 23564 | -2/Quarantine | Discovered new exit (range 5) 23569 | -2/Quarantine | Identified exit to Section 7 23572 | -2/Quarantine | Entered Section 7 23573 | -2/Section 7 | Sensed 15 artifacts in vicinity 23715 | -2/Section 7 | Crushed by falling debris 23716 | -2/Section 7 | Emitted hypermatrix ping 23721 | -2/Section 7 | Assembled emerged from beneath the floor 23798 | -2/Section 7 | Found Integrated Dissipator 23798 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 23827 | -2/Section 7 | Spotted B-90 Cyclops 23849 | -2/Section 7 | Destroyed B-90 Cyclops 23870 | -2/Section 7 | Discovered exit to Access (range 5) 23878 | -2/Section 7 | Initialized slip node 24251 | -2/Section 7 | Found Integrated Dissipator 24251 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 24304 | -2/Section 7 | Found Integrated Reactor 24304 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 24351 | -2/Section 7 | First assault squad dispatched 24486 | -2/Section 7 | High security lockdown imminent 24507 | -2/Section 7 | Destroyed 11 combat bots 24551 | -2/Section 7 | Destroyed 10 combat bots 24566 | -2/Section 7 | High security lockdown engaged 24567 | -2/Section 7 | Warped through subspace to slip node 24568 | -2/Section 7 | Entered Access 24568 | -1/Access | Evolved 2 slots: Power x1, Utility x1 24592 | -1/Access | Energy Cycler disabled 24842 | -1/Access | Self-destructed Last Messages --------------- 24817_ U-05 Engineer lays Concrete. 24817_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 24817_ R-10 Processor collects Unknown Ballistic Gun. 24818_ ALERT: Rogue bot located, Programmers report to Access Zone 2U. 24818_ U-05 Engineer lays Concrete. 24818_ Slug penetrates Wall. 24819_ U-05 Engineer builds a Wall. 24819_ P-80 Master suffers critical hit. 24819_ Destroyed Unknown Hover Unit. 24819_ P-80 Master destroyed. 24823_ U-05 Engineer lays Concrete. 24834_ Slug penetrates Wall. 24834_ Biometal Heavy Treads destroyed. 24835_ Destroyed Unknown Device. 24837_ Destroyed Unknown Wheel. 24837_ Slug penetrates Wall. 24837_ Penetrated by Slug. 24840_ Slug penetrates Wall. 24841_ Quantum Reactor destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????# [!???????????? | | ???????????????????#### [%????????????? | | ???????????????????# ?????????????? | | ???????????????????# ??????????????? | | ???????????????????# ???????????????? | | ?????????????????? ; ????????????????? | | ???????????????????; ?????????????????? | | ???????????????????; ??????????????????? | | ???????????????????; h ???????????????????? | | ???????????????????# %; ##??????????????????? | | ???????????????????# ; #??????????????????? | | ?????????????# ; ##??????????????????? | | #????????????# ; ???????????????????? | | #????????????# ;#????????????????????? | | #????????????# #u????????????????????? | | ^ ##########???# #?????????????????????? | | # ?# #?????????????????????? | | # ## #?????????????????????? | | # ## #?????????????????????? | | # /p +?????????????????????? | | # ## #?????????????????????? | | # ## #?????????????????????? | | %# ?# #?????????????????????? | | ?# #?????????????????????? | | ??# #?????????????????????? | | ???# @ #?????????????????????? | | % ?????# #????????#+#??######### | | p???????# #????????# #??# | | ?????????# #????????# #??# | | ###+########## ########## #### " | | # "" | | # "" | | # "" | | + "" | | # "" | | # " | | # " | | #################+########## + | | #?????????# #?# # | | #?????????# #?# ######### | | #?????????# ! #?# #???????? | | #?????????# !!! #?# #???????? | | #?????????# !!! ### #???????? | | #?????????# + #???????? | | #######?????????#####################+#########??? | | ?????????????????????????????# #??? | | ?????????????????????????????# #??? | | ?????????????????????????????# #??? | | ?????????????????????????????#= " " #??? | | ?????????????????????????????# """ """ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Energy Generation 101 Energy Capacity 2050 Matter Stores 300 Matter Capacity 700 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Core Shielding 20 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 50 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 4 Matter Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Adv. Focal Shield | x2 | -5/Factory | Preloaded Exp. Optical Array | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Armor Core Reset Matrix Sigix Broadsword Phase Redirector Dimensional Node Initializer Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystDisruptorLauncher Manual? 0 Play Time 02:35:48 Cumulative 525.2 hours Start 2020.05.11 @ 11:17:26 End 2020.05.11 @ 14:00:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 851 Rogue 851 Adventurer 0 Explorer 0 Win Type - Total 48 Types 31/1/6/8/2/0/0 Lore% 94 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cebbfcdb-6181-47ad-91d1-765f43ae4414