Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.25 @ 14:06:55 Player: Froliks Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (265) 1325 Value Destroyed (10319) 10319 Prototype IDs (18) 360 Alien Tech Used (1) 200 Bonus (1746) 1746 TOTAL SCORE: 19650 Bonus ------- High Alert Combat Kills 1160 Follower Combat Kills 465 Met Data Miner 300 Friendly Fire -179 Cogmind --------- Core Integrity 0/1000 Matter 218/300 Energy 338/345 System Corruption 78% Temperature Cool (3) Movement Treading (135) Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Compact Particle Reactor > --- PROPULSION (5) --- Experimental Biometal Heavy Treads > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array 0b10 Decoder Chip [Scout] Improved Targeting Computer Improved Focal Shield Improved Thermal Shield > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (20) --- Neutrino Core Micro Fission Core High-capacity Matter Pod (200) Matter Compressor (250) Improved Component Analysis Suite Heavy Mass Driver PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Micro Fission Core Compact Particle Reactor > --- PROPULSION ------- Armored Medium Treads Experimental Biometal Heavy Treads Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Improved Targeting Computer Improved Thermal Shield > --- WEAPON ----------- Heavy Mass Driver Improved Proton Missile Launcher > --- INVENTORY -------- Neutrino Core Compact Particle Reactor Experimental Biometal Heavy Treads High-capacity Matter Pod Matter Compressor Kinecellerator Improved Light Armor Plating Improved Focal Shield Improved Thermal Shield Improved Component Analysis Suite Heavy Mass Driver Heavy Mass Driver Heavy Mass Driver Makeshift Hammer PL-3XN's Ring of Power [Rating: 110] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device High-powered Tractor Beam Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Makeshift Propulsion Shielding Weapon Advanced Assault Cannon Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . Utility 6 | . . . . . 2 1 . . . . 2 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 180 | 7 4 2 12 2 19 9 14 5 5 4 23 1 1 . 12 60 Power 22 | 1 1 . 2 . 2 1 1 . . . 2 . . . 3 9 Engine 9 | 1 1 . 2 . 2 . 1 . . . 1 . . . 1 . Core 10 | . . . . . . 1 . . . . 1 . . . 2 6 Reactor 3 | . . . . . . . . . . . . . . . . 3 Propulsion 55 | 2 . . 4 . 8 1 4 1 1 1 9 1 1 . 3 19 Treads 42 | 1 . . 4 . 8 1 4 1 1 1 5 . 1 . 3 12 Leg 10 | . . . . . . . . . . . 2 1 . . . 7 Wheel 3 | 1 . . . . . . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 57 | 2 2 . 3 . 4 5 5 4 2 2 6 . . . 4 18 Device 25 | 1 . . 1 . 1 1 2 3 1 . 4 . . . . 11 Storage 6 | 1 1 . 1 . . . 2 . . . . . . . . 1 Processor 10 | . . . . . 1 2 . . . 2 1 . . . . 4 Hackware . | . . . . . . . . . . . . . . . . . Protection 16 | . 1 . 1 . 2 2 1 1 1 . 1 . . . 4 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 46 | 2 1 2 3 2 5 2 4 . 2 1 6 . . . 2 14 Energy Gun 5 | . 1 . 1 . 1 . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 . 1 2 . 1 1 . . . 1 1 . . . 1 6 Ballistic Cannon 17 | . . 1 . . 2 1 3 . . . 4 . . . 1 5 Launcher 4 | . . . . 2 . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . 1 . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 1 . . 1 . 1 . . 4 Corrupted Parts 8 | . . . . . . . . . . . 2 . 1 . . 5 System Corruption 71 | . . . . . . . . . . . 16 . 5 . . 50 Parts Lost 112 | . . . 1 . 11 . 10 3 . 3 17 1 . . 13 53 Power 11 | . . . . . 1 . 1 . . . 1 . . . 1 7 Propulsion 47 | . . . . . 4 . 4 2 . 1 9 1 . . 4 22 Utility 26 | . . . 1 . 1 . 3 . . . 4 . . . 4 13 Weapon 28 | . . . . . 5 . 2 1 . 2 3 . . . 4 11 Highest Loss Streak 9 | . . . 1 . 3 . 9 3 . 2 6 1 . . 7 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 17 | 1 11 15 15 20 19 19 17 17 18 19 19 19 20 19 17 14 Power 1 | . 2 2 2 2 1 1 . 1 1 3 2 1 1 1 1 1 Propulsion 2 | . . . 2 6 6 3 2 . . . . 4 3 2 2 1 Utility 9 | . 4 5 7 7 6 9 8 12 12 12 10 8 9 9 7 7 Weapon 4 | . 5 6 4 4 5 5 5 3 4 3 5 6 6 7 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 41 | . 4 2 5 . 6 5 . . 5 2 3 3 . . . 6 Power 7 | . 1 1 . . 1 1 . . . 1 1 . . . . 1 Propulsion 5 | . . . . . 1 . . . . . . 2 . . . 2 Utility 16 | . 1 . 2 . 2 4 . . 3 1 1 1 . . . 1 Weapon 13 | . 2 1 3 . 2 . . . 2 . 1 . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 100 97 99 98 95 92 99 92 99 91 100 99 84 Engine 6 | . 14 14 11 11 8 2 . 7 7 7 3 6 6 6 5 1 Core 1 | . . . . . . 4 5 . . . 2 . . . . 5 Treads 20 | . 14 14 28 33 26 29 29 26 23 30 18 . 4 12 17 15 Leg 4 | . . . . . . . . . . . 2 19 18 18 12 6 Wheel 1 | . 14 14 4 . . . . . . . 2 6 . . . . Device 11 | . 13 14 10 11 7 6 7 14 15 7 14 13 12 12 10 10 Storage 7 | . 14 14 11 11 9 7 7 7 6 7 6 6 6 6 6 5 Processor 14 | . . . . . 9 14 15 15 15 21 20 20 18 18 18 22 Protection 3 | . . . . . 8 7 6 . . . 1 5 6 6 7 2 Ballistic Gun 6 | . 26 15 21 1 12 6 5 . . 10 8 . . . . 4 Ballistic Cannon 13 | . . 12 11 11 9 14 16 22 20 11 8 19 17 18 17 4 Peak Build Rating 110 | 7 11 12 15 16 29 38 43 45 46 50 67 64 67 68 71 110 Average Rating 46 | 5 8 10 14 15 20 36 38 42 39 49 57 63 65 68 68 85 On Entrance 35 | . 7 10 12 15 16 27 38 43 40 45 50 58 61 67 68 45 Avg Prop Armor Cover (%) 8 | 13 12 11 16 . 9 22 . . . . 9 13 6 12 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 101 | 12 33 34 57 59 74 68 74 73 70 70 82 76 76 76 86 101 Greatest Support 172 | 20 20 16 60 60 60 80 84 84 88 96 112 58 58 58 78 172 Greatest Overweight (x) 23 | . 2 2 2 . 4 3 1 1 1 . 15 23 1 1 3 2 Average Overweight (x) . | . . 1 . . . . . . . . 1 7 1 1 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 15 15 20 20 20 20 20 19 20 20 20 20 20 20 20 Most Carried 20 | 3 15 15 20 20 20 20 20 20 20 20 20 20 20 19 20 20 Average Carried 18 | 1 11 15 15 20 19 19 18 18 19 19 19 19 19 19 17 16 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 15 15 20 20 20 20 14 20 20 20 20 20 20 19 12 8 Class Distribution -------------------- 38% | Scavenger-Gunner 19% | Skirmisher 11% | Derelict-Gunner 10% | Scavenger-Skirmisher 10% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Derelict-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 10159 | 322 534 76 578 39 1450 603 614 881 193 502 1064 184 390 . 756 1973 Remotely 3003 | . . . . . . . 213 881 173 220 237 184 390 . 705 . Salvage Created 9196 | 106 307 28 584 106 2201 617 321 501 . 317 1111 23 . . 349 2625 Parts 439 | 17 23 5 45 13 106 31 11 12 . 11 40 4 . . 14 107 Haulers Intercepted 9 | . . . 2 . 4 . . 1 . . 1 . . . . 1 Recyclers Shooed 10 | . 1 1 . 2 1 . . . . . 3 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . 10 7 . 19 . 4 . . 14 . Prevented 1 | . . . . . . . . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 200 | . 6 3 10 4 42 12 13 15 . 9 21 1 . . 15 49 Melee 3 | . . . . . . . . . . . . . . . 1 2 Guns 66 | . 6 2 6 . 28 4 1 . . 5 2 . . . . 12 Cannons 79 | . . 1 4 . 12 6 2 3 . 4 9 1 . . 9 28 AOE 49 | . . . . 4 2 2 10 12 . . 10 . . . 5 4 Classes Destroyed 18 | 1 5 . 4 . 3 1 2 . . . . . . . 1 1 Worker 13 | . 3 . 1 . 5 2 . . . . 2 . . . . . Builder 7 | . . . . . 3 1 . . . . 2 . . . . 1 Tunneler 6 | 5 . . . 1 . . . . . . . . . . . . Hauler 9 | . . . 2 . 4 . . 1 . . 1 . . . . 1 Recycler 10 | . 1 . . 1 3 1 . . . . 3 . . . . 1 Mechanic 3 | . . . . . 1 . . . . 1 . . . . . 1 Operator 2 | . . . 1 . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . Watcher 14 | . 1 . 3 . 5 3 . . . . 2 . . . . . Swarmer 39 | . 3 3 . 2 4 3 2 5 . 1 5 . . . 7 4 Grunt 95 | . 3 . 5 2 30 5 5 8 . 5 11 . . . 5 16 Brawler 5 | . . . . . . . 1 1 . . . . . . 1 2 Duelist 8 | . . . 1 . 1 . 3 . . 1 1 . . . . 1 Sentry 21 | . . . 4 . 5 1 1 1 . 1 1 . . . 1 6 Specialist 3 | . . . . . . . . . . . . . . . . 3 Hunter 6 | . . . . . 2 1 . . . . . . . . . 3 Programmer 20 | . . . . . . 2 . . . . 3 1 . . . 14 Behemoth 2 | . . . . . . . 1 . . 1 . . . . . . Packrat 3 | . . . . . . . . 3 . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | 4 6 3 5 5 9 4 8 5 . 5 9 1 . . 4 7 Combat Bots Only 8 | . 3 3 2 4 6 3 8 5 . 5 4 1 . . 4 6 Max Kills in Single Turn 5 | 1 1 1 1 3 3 2 5 3 . 1 2 1 . . 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 Exploded 5 | . . . . 2 1 1 5 3 . . 2 . . . 2 2 Melee 1 | . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 1372 | . 22 19 21 3 172 52 93 50 . 68 78 8 . . 158 628 Missed 352 | . 6 4 6 3 50 16 26 19 . 14 26 3 . . 40 139 Hits 1020 | . 16 15 15 . 122 36 67 31 . 54 52 5 . . 118 489 Melee 21 | . . . . . 5 . 3 . . . . . . . 6 7 Projectile 999 | . 16 15 15 . 117 36 64 31 . 54 52 5 . . 112 482 AOE 2 | . . . . . . . . . . . 2 . . . . . Critical Strikes 32 | . . . . . 2 . 6 . . . 2 . . . 2 20 Part Disruptions 2 | . . . . . . . . . . . 1 . . . . 1 Damage Taken 18798 | . 165 124 204 . 1978 626 1694 352 . 875 1578 75 . . 2165 8962 Core 1935 | . . 16 16 . 214 78 134 45 . 131 130 16 . . 148 1007 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 15 | . . . . . . . . . . . . . . . . 15 Redirected to Shielding 140 | . . . . . 8 4 . . . . . 2 . . 126 . Ignored by Resistances 645 | . . . . . . . . . . . 21 . . . . 624 Core Remaining (%) 76 | 100 . 93 . 96 61 . . . . 44 . . . . 65 . Volleys Fired 550 | 13 43 7 23 2 106 33 28 22 . 29 47 1 1 . 24 171 Largest 3 | 2 2 2 3 2 3 3 3 3 . 3 3 3 1 . 3 3 Hottest 148 | 40 85 53 79 66 148 148 120 120 . 113 132 132 44 . 132 134 Shots Fired 1227 | 26 86 14 69 4 306 93 76 49 . 82 103 6 3 . 57 253 Gun 561 | 26 86 7 46 . 185 33 7 . . 28 30 . . . . 113 Cannon 592 | . . 7 23 . 116 56 57 35 . 54 56 6 3 . 49 130 Launcher 74 | . . . . 4 5 4 12 14 . . 17 . . . 8 10 Special . | . . . . . . . . . . . . . . . . . Kinetic 1087 | 26 78 14 69 . 268 86 64 35 . 82 86 6 3 . 49 221 Thermal 60 | . 8 . . . 33 3 . . . . . . . . . 16 Explosive 64 | . . . . 4 5 4 12 14 . . 17 . . . 8 . Electromagnetic 16 | . . . . . . . . . . . . . . . . 16 Robot Hit Streak 44 | 8 9 5 18 . 44 11 12 17 . 11 16 4 . . 9 12 Robot Miss Streak 18 | 3 5 1 2 . 4 5 2 3 . 2 5 3 . . 18 6 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 Shots Hit Robots 800 | 16 47 9 52 . 212 47 57 25 . 58 67 3 . . 35 172 Core Hits 520 | 6 18 3 23 8 115 39 24 31 . 20 83 4 . . 56 90 Critical Kills 2 | . . . . . 2 . . . . . . . . . . . Critical Parts Destroyed 8 | 1 . . 1 . 1 1 . . . . 1 . . . . 3 Critical Strikes 31 | 1 . 1 2 . 4 2 2 2 . 2 2 . . . . 13 Destroy 8 | 1 . . 1 . 3 1 . . . 1 1 . . . . . Blast 20 | . . 1 1 . 1 1 2 2 . 1 1 . . . . 10 Smash 3 | . . . . . . . . . . . . . . . . 3 Melee Attacks 31 | . . . . . 1 2 . . 4 . 5 . 1 . . 18 Impact 28 | . . . . . 1 2 . . 1 . 5 . 1 . . 18 Slashing . | . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . 3 . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 27166 | 166 564 145 957 439 4781 1503 2389 1923 . 1484 3009 82 . . 1316 8408 Guns 7067 | 166 564 63 564 . 2805 379 91 . . 405 349 . . . . 1681 Cannons 12554 | . . 82 393 . 1400 682 1195 568 . 1079 937 82 . . 596 5540 Explosions 7273 | . . . . 429 553 431 1103 1355 . . 1713 . . . 710 979 Melee 207 | . . . . . . . . . . . . . . . . 207 Ramming 65 | . . . . 10 23 11 . . . . 10 . . . 10 1 Kinetic 18312 | 166 440 145 957 . 3393 1006 1286 568 . 1484 1286 82 . . 596 6903 Thermal 1492 | . 124 . . . 812 55 . . . . 59 . . . . 442 Explosive 6143 | . . . . 429 553 339 1103 1355 . . 1654 . . . 710 . Electromagnetic 947 | . . . . . . 92 . . . . . . . . . 855 Impact 207 | . . . . . . . . . . . . . . . . 207 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 78 | . . . . . . 4 4 4 4 . 17 17 22 22 23 78 Average Corruption 12 | . . . . . . 2 4 4 4 . 5 17 20 22 22 22 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 528 | . . . . . . 24 43 63 2 . 37 65 77 7 99 111 Message Errors 128 | . . . . . . 10 7 12 . . 10 17 16 1 28 27 Matter Fused 105 | . . . . . . 4 11 15 1 . 3 12 17 3 20 19 Heat Flow Errors 77 | . . . . . . 2 7 9 . . 9 8 11 1 15 15 Energy Discharges 74 | . . . . . . 2 9 9 . . 5 10 15 . 12 12 Parts Rejected 3 | . . . . . . . . . . . . . . . 2 1 Parts Fused 4 | . . . . . . . . 2 . . 1 . 1 . . . Data Loss (minor) 57 | . . . . . . 4 5 8 . . 4 8 10 . 10 8 Data Loss (major) 25 | . . . . . . . 1 5 . . 1 4 5 1 4 4 Misfires 19 | . . . . . . 2 3 1 . . 3 3 2 . 3 2 Alerts 11 | . . . . . . . . 2 1 . 1 2 . 1 1 3 Misdirections 14 | . . . . . . . . . . . . 1 . . 2 11 Weapon Failures 11 | . . . . . . . . . . . . . . . 2 9 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1205 | . . 5 18 41 17 11 19 105 . 7 31 . . . . 951 Projectiles 752 | . . 5 18 . 14 11 . 72 . 7 . . . . . 625 Explosions 295 | . . . . 41 3 . 19 33 . . 31 . . . . 168 Melee 158 | . . . . . . . . . . . . . . . . 158 Knockbacks 116 | . . . 3 1 27 7 . 1 . 9 16 1 . . 17 34 Impact 1 | . . . . 1 . . . . . . . . . . . . Kinetic 109 | . . . 3 . 25 7 . 1 . 9 16 1 . . 15 32 Secondary 6 | . . . . . 2 . . . . . . . . . 2 2 Self-Inflicted Damage 844 | . . . . . 138 65 . . . . 63 . . . 31 547 Shots 23 | . . . . . 2 3 . . . . 2 . . . 2 14 Rammed 11 | . . . . 2 5 2 . . . . 1 . . . . 1 Targets Rammed 13 | . . . . 3 5 2 . . . . 1 . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . . . . . . 1 . Highest Temperature 494 | . 342 . 42 . 355 197 248 276 . 279 306 244 259 206 366 494 Average Temperature 87 | . 103 . 12 . 71 43 102 77 . 95 79 87 107 103 98 103 Received Heat Transfer 4015 | . 72 . 90 . 729 117 255 93 . 186 240 . . . 294 1939 Effects 8 | . 1 . . . 3 . . . . . . . 1 . 1 2 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . 1 . . . . . . . . . . . 1 . . 1 Interference 4 | . . . . . 3 . . . . . . . . . 1 . Siege Activations 3 | . . . . . . . . . . . . . . . . 3 Total Turns 21 | . . . . . . . . . . . . . . . . 21 Longest Duration 10 | . . . . . . . . . . . . . . . . 10 Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 Parts Fried 6 | . . . . . . . . . . . . . . . . 6 Impact Corruptions 4 | . . . . . . . . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 2 . . . . . 1 . . . . . Heat Transferred 2779 | . 259 . . . 1825 125 . . . . 50 . . . . 520 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . . . 2 1 . . . . 2 . . . . 3 Low Security (%) 64 | 100 100 100 100 100 62 83 . . . . 70 . . . . . Level 1 10 | . . . . . 32 16 . . . . 10 . . . . . Level 2 15 | . . . . . 4 . . . . . 19 . . . . 55 Level 3 9 | . . . . . . . . . . . . . . . . 44 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1062 | 5 98 73 92 125 443 287 . . . . 586 . . . . 1062 Initial 750 | . . . . 23 . 182 . . . . . . . . . 750 Average 224 | 1 22 17 38 33 180 112 . . . . 141 . . . . 687 Influence Increases 7800 | 25 225 152 552 127 1413 558 326 325 . 289 984 30 . . 330 2464 Destroy 0b10 Robot/C 4360 | . 120 120 320 80 840 240 280 300 . 240 540 20 . . 280 980 Destroy 0b10 Robot/NC 340 | 25 25 . 40 10 110 35 . 5 . 5 60 . . . 5 20 Destroy Leader 858 | . 22 20 112 10 208 56 30 20 . 20 108 10 . . 30 212 Allied During Kill 114 | . . 11 24 . . . 1 . . 9 69 . . . . . Trap Triggered on 0b10 20 | . . . . . . 20 . . . . . . . . . . Successful Hack 101 | . 27 . 21 . 17 28 . . . . 8 . . . . . Disable Machine 570 | . . . 15 . 105 120 . . . . 120 . . . . 210 Destroy Structure 447 | . 1 1 5 27 73 29 . . . . 79 . . . . 232 Advance Influence 750 | . . . . . . . . . . . . . . . . 750 Partial Spotted 30 | . 15 . . . 15 . . . . . . . . . . . Lose Combat Pursuer 210 | . 15 . 15 . 45 30 15 . . 15 . . . . 15 60 Influence Decreases 6744 | 25 222 155 492 187 1010 786 414 412 . 289 424 590 . . 330 1408 Entered New Map 552 | . . 3 . 37 . 221 66 17 . . . 208 . . . . Time Decay 4550 | 25 222 152 442 150 600 565 208 365 . 254 274 382 . . 233 678 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . 200 Lost Part 1017 | . . . 10 . 110 . 100 30 . 10 130 . . . 97 530 Lost Ally 125 | . . . 40 . . . 40 . . 25 20 . . . . . Purge Threat 300 | . . . . . 300 . . . . . . . . . . . Squads Dispatched 44 | . 1 . 4 1 10 5 . . . 1 10 . . . 1 11 Investigation 5 | . 1 . 2 1 1 . . . . . . . . . . . Extermination 13 | . . . . . . 4 . . . . 4 . . . . 5 Reinforcement 17 | . . . 2 . 6 1 . . . . 5 . . . . 3 Assault 6 | . . . . . . . . . . 1 1 . . . 1 3 Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 2 Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 2 Construction Impeded 6 | . . . . . 3 . . . . . 2 . . . . 1 Haulers Reinforced 3 | . . . . . . 1 . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 18 | . 1 . 4 3 3 1 . . . . 2 . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 295 | . 11 6 18 2 55 18 13 14 . 12 33 5 . . 31 77 Peak Tracking Total 9 | . 3 3 4 2 7 5 7 5 . 7 5 4 . . 9 6 Tactical Retreats 14 | . 1 . 1 . 3 2 1 . . 1 . . . . 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 12 | . 1 . . . 1 3 . . . . 5 . . . . 2 Indirectly 2 | . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . 3 . . . . . . . . . . Reused 2 | . . . . . . 2 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 40 | . 1 . 1 . 7 8 1 . . . 8 . . . . 14 Max in Single Turn 6 | . 1 . 1 . 2 6 1 . . . 2 . . . . 3 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 32 | . 5 . 6 1 8 6 . 1 . . 1 . 1 2 . 1 Terminals 16 | . 5 . 4 . 4 2 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . Scanalyzers 6 | . . . 2 . 1 2 . . . . . . . . . 1 Garrison Access 3 | . . . . . 1 2 . . . . . . . . . . Total Hacks 129 | . 24 . 16 1 30 21 . 1 . . 3 . 12 18 . 3 Successful 83 | . 10 . 7 1 22 10 . 1 . . 1 . 12 18 . 1 Failed 43 | . 13 . 9 . 7 11 . . . . 2 . . . . 1 Catastrophic 5 | . 1 . 1 . 2 1 . . . . . . . . . . Database Lockouts 3 | . 1 . . . 1 . . . . . . . . . . 1 Manual 49 | . 15 . 9 . 12 6 . . . . 5 . . . . 2 Terminals 66 | . 24 . 11 . 14 14 . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . Scanalyzers 20 | . . . 5 . 7 5 . . . . . . . . . 3 Garrison Access 5 | . . . . . 3 2 . . . . . . . . . . Terminal Hacks 59 | . 8 . 4 1 8 6 . 1 . . 1 . 12 18 . . Record 12 | . . . . . . . . . . . . . 12 . . . Part Schematic 11 | . . . 1 . . . . . . . . . . 10 . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . . . . 3 . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . 1 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . Locate Traps 6 | . 2 . 1 . 1 2 . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . . . . . Report Inventory 2 | . . . . . 2 . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer 13 | . . . 3 . 6 3 . . . . . . . . . 1 Insert Component 2 | . . . . . 2 . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . Retrieve Study 8 | . . . 3 . 1 3 . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 4 1 . . . . . . . . . . Terminals 4 | . 2 . . . 1 1 . . . . . . . . . . Botnet 4 | . 2 . . . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . Reject 2 | . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . 6 . 7 6 . . . . 1 . . . . 1 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 1 . 2 . . . 14 . . . . 10 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 3 . . 3 . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 2 . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 10 | . . 3 . 1 . . 2 . . 2 2 . . . . . Largest Group 3 | . . 3 3 1 . . 2 . . 2 2 . . . . . Highest-Rated Group 192 | . . 40 40 31 . . 36 . . 62 192 . . . . . Highest-Rated Ally 96 | . . 16 16 31 . . 20 . . 32 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 104 | . . 12 47 . . . 8 . . 18 19 . . . . . Total Damage 2996 | . . 100 485 . . . 59 . . 746 1606 . . . . . Kills 24 | . . 3 8 . . . 1 . . 3 9 . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 25558 | 57 936 659 1276 530 1927 1625 1734 2901 2087 1797 2271 1555 1900 159 1467 2677 Optics 2606 | . . . . . . . . . . . . . . . . 2606 Sensors 18105 | . . . . . . 1411 1734 2899 2087 1797 2271 1555 1900 159 1467 825 Seismic 5601 | 57 936 659 1276 530 1927 214 . 2 . . . . . . . . Decoding 2677 | . . . . . . . . . . . . . . . . 2677 Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . 1 1 3 3 . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 37 | . . . . . . . . . . . . . . . . 37 Traps 23 | . . . . . . . . . . . . . . . . 23 Emergency Access 13 | . . . . . . . . . . . . . . . . 13 Exits 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 27588 | 143 981 659 1380 530 2395 1743 1939 2995 2088 1999 2567 1555 1900 159 1878 2677 Spaces Moved 13657 | 94 652 469 627 295 853 885 1127 1585 1011 1038 1324 702 993 84 797 1121 Core 14 | 11 . . . . . . . . . . 2 1 . . . . Treads 9996 | 7 37 . 367 295 760 862 1127 1585 1011 1038 1069 . . . 717 1121 Legs 1158 | . . . . . . . . . . . . 1 993 84 80 . Wheels 2489 | 76 615 469 260 . 93 23 . . . . 253 700 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 130 160 160 145 153 155 162 162 125 185 190 190 155 135 Average Speed 170 | 98 119 128 147 160 174 159 159 176 200 162 169 186 190 190 208 169 Slowest Speed 1200 | 160 240 130 160 160 200 160 200 205 203 162 800 1200 190 190 265 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 61 | 3 67 94 52 44 68 20 78 98 82 74 28 65 95 68 76 27 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 5 | . . 1 . . . . . . 1 2 . . 1 . . . Known Exits Taken 12 | . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . . . . . . . . . Scrap Searched 24 | . . 1 . 1 . . 3 7 3 4 . 1 2 . 2 . Spaces Dug 13 | . . . . . 1 2 . . . . 4 . 1 . . 5 Terrain Destroyed 598 | . . 1 1 44 64 31 93 96 . 4 55 . 1 . 68 140 Melee 12 | . . . . . 1 1 . . . . 4 . 1 . . 5 Projectile 96 | . . 1 1 . 17 9 4 5 . 4 3 . . . . 52 AOE 490 | . . . . 44 46 21 89 91 . . 48 . . . 68 83 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 16890 | 117 778 513 1032 347 1513 1147 1203 1732 1070 1292 1544 957 1003 84 970 1588 Wait 2072 | . 54 26 344 44 481 179 10 92 15 191 105 245 1 . 122 163 Move 13641 | 93 651 468 626 294 852 884 1126 1584 1010 1037 1323 701 992 83 796 1121 Hop . | . . . . . . . . . . . . . . . . . Pick Up 163 | 4 17 4 11 1 20 12 5 8 23 7 14 4 1 . 3 29 Fast Attach 61 | 6 . 1 . . 2 2 3 2 2 . 14 . 2 . . 27 Attach 91 | 1 . . 3 . 12 1 12 2 . 3 10 1 1 1 10 34 Detach 9 | . . . . . . . 1 1 . . 1 . . . 1 5 Swap 150 | . 6 1 15 2 22 17 11 18 8 7 17 2 3 . 10 11 Drop 87 | . 7 6 10 1 12 15 . 3 8 3 7 3 1 . 3 8 Fire 550 | 13 43 7 23 2 106 33 28 22 . 29 47 1 1 . 24 171 Melee 31 | . . . . . 1 2 . . 4 . 5 . 1 . . 18 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 13 | . . . . 3 5 2 . . . . 1 . . . 1 1 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 22 | . . . . . . . 7 . . 15 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Central database locked down 274 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 388 | -10/Materials | Identified exit to Materials 388 | -10/Materials | Identified exit to Mines 1125 | -10/Materials | Entered Mines 1126 | -10/Mines | Learned location of Storage (-9) 1126 | -10/Mines | Met a Derelict bent on vengeance 1168 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1201 | -10/Mines | Found a hidden stash of uninstalled traps 1370 | -10/Mines | Learned Materials trap positions 1469 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1470 | -10/Mines | Discovered new exit (range 5) 1489 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1573 | -10/Mines | Discovered exit to Materials (range 5) 1724 | -10/Mines | Discovered exit to Materials (range 9) 1744 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1784 | -10/Mines | Entered Materials 1784 | -9/Materials | Accompanied by 3 allies 1784 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1785 | -9/Materials | Loaded intel: 16 trap records 2178 | -9/Materials | Build established: Scavenger-Gunner 2444 | -9/Materials | Discovered new exit (range 3) 2519 | -9/Materials | Discovered new exit (range 15) 2784 | -9/Materials | Discovered new exit (range 15) 3153 | -9/Materials | Discovered new exit (range 16) 3164 | -9/Materials | Entered Mines 3167 | -9/Mines | Met a Derelict shopkeep closing up shop 3240 | -9/Mines | Discovered new exit (range 9) 3241 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3315 | -9/Mines | Discovered new exit (range 5) 3320 | -9/Mines | Received a Mining Laser from a helpful Derelict 3481 | -9/Mines | Assembled infested the area 3694 | -9/Mines | Entered Materials 3694 | -8/Materials | Evolved 2 slots: Utility x2 5122 | -8/Materials | Lost 3 parts (2n1w) 5350 | -8/Materials | Found Powered Armor 5353 | -8/Materials | Found Powered Armor 5380 | -8/Materials | Discovered new exit (range 16) 5598 | -8/Materials | Garrison activated, responded to threat 6000 | -8/Materials | Central database locked down 6031 | -8/Materials | Discovered new exit (range 14) 6089 | -8/Materials | Entered Factory 6089 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6612 | -7/Factory | Build established: Scavenger-Skirmisher 6649 | -7/Factory | Allied Derelicts emerged from ambush trap array 7434 | -7/Factory | Identified exit to Lower Caves 7832 | -7/Factory | Entered Lower Caves 8362 | -7/Lower Caves | Learned Factory emergency access door positions 9169 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9211 | -7/Lower Caves | Destroyed 8 combat bots 9359 | -7/Lower Caves | Spotted B-75 Beast 9473 | -7/Lower Caves | Destroyed B-75 Beast 9498 | -7/Lower Caves | Lost 9 parts (1p3n3u2w) 9585 | -7/Lower Caves | Discovered new exit (range 6) 9595 | -7/Lower Caves | Identified exit to Lower Caves 9771 | -7/Lower Caves | Entered another Lower Caves area 9851 | -7/Lower Caves | Build established: Skirmisher 9972 | -7/Lower Caves | Discovered new exit (range 15) 10000 | -7/Lower Caves | Identified exit to Factory 11240 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11285 | -7/Lower Caves | Lost 3 parts (2n1w) 11589 | -7/Lower Caves | Entered an active Warlord outpost 12397 | -7/Lower Caves | Learned 4 Factory zone layouts 12711 | -7/Lower Caves | Discovered new exit (range 16) 12742 | -7/Lower Caves | Identified exit to Zion 12766 | -7/Lower Caves | Entered Zion 12788 | -7/Zion | Given A8's code to call for help 12855 | -7/Zion | System corruption cleaned by Quarantine Array 12893 | -7/Zion | Discovered new exit (range 16) 12979 | -7/Zion | Received a hallucinogenic algorithm 13042 | -7/Zion | Learned location of Extension (-4) 13656 | -7/Zion | Build established: Mutant 13699 | -7/Zion | Learned 4 Factory zone layouts 14114 | -7/Zion | Learned 8 Factory zone layouts 14314 | -7/Zion | Build established: Skirmisher 14852 | -7/Zion | Identified exit to Proximity Caves 14854 | -7/Zion | Entered Proximity Caves 15093 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15112 | -6/Proximity Caves | Core integrity fell below 50% 15427 | -6/Proximity Caves | Learned Factory stockpile data 15446 | -6/Proximity Caves | Build established: Derelict-Gunner 15686 | -6/Proximity Caves | Spotted B-75 Beast 15766 | -6/Proximity Caves | Destroyed B-75 Beast 16748 | -6/Proximity Caves | Discovered exit to Factory (range 3) 16853 | -6/Proximity Caves | Entered Factory 16853 | -6/Factory | Evolved 2 slots: Utility x2 17363 | -6/Factory | Lost 3 parts (2n1w) 17664 | -6/Factory | Build established: Scavenger-Gunner 17938 | -6/Factory | Discovered new exit (range 5) 17943 | -6/Factory | Identified exit to Factory 18109 | -6/Factory | Identified exit to Lower Caves 18109 | -6/Factory | Ran a hallucination algorithm 18113 | -6/Factory | Enhanced Grunt warped into view, answering call for help 18117 | -6/Factory | Enhanced Grunt warped into view, answering call for help 18606 | -6/Factory | Lost 6 parts (3n1u2w) 18925 | -6/Factory | Build established: Gunner 18930 | -6/Factory | System corruption reached 10% 19290 | -6/Factory | Build established: Scavenger-Gunner 19303 | -6/Factory | First assault squad dispatched 19420 | -6/Factory | Entered Lower Caves 19421 | -6/Lower Caves | Encountered a Warlord checkpoint 19454 | -6/Lower Caves | Learned 4 Factory zone layouts 20970 | -6/Lower Caves | Discovered new exit (range 4) 20971 | -6/Lower Caves | Spotted B-75 Beast 20973 | -6/Lower Caves | Identified exit to Lower Caves 20975 | -6/Lower Caves | Entered another Lower Caves area 20994 | -6/Lower Caves | Discovered exit to Factory (range 10) 21075 | -6/Lower Caves | Found Alien Artifact 21075 | -6/Lower Caves | Identified Core Expander 21075 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 21471 | -6/Lower Caves | Learned location of 1 exit from Factory 22208 | -6/Lower Caves | Discovered new exit (range 10) 22224 | -6/Lower Caves | Identified exit to Data Miner 22875 | -6/Lower Caves | Entered Data Miner 22876 | -6/Data Miner | Discovered new exit (range 6) 22890 | -6/Data Miner | Identified exit to Proximity Caves 22916 | -6/Data Miner | Met Data Miner 22989 | -6/Data Miner | Received God Mode back door access code from Data Miner 23034 | -6/Data Miner | Entered Proximity Caves 23037 | -5/Proximity Caves | Spotter reported a threat 23037 | -5/Proximity Caves | Spotter reported a threat 23121 | -5/Proximity Caves | Learned Factory terminal intel 23142 | -5/Proximity Caves | Found DCF Scrap (13 items) 24123 | -5/Proximity Caves | Spotter reported a threat 24220 | -5/Proximity Caves | Spotter reported a threat 24535 | -5/Proximity Caves | Lost 5 parts (3n1u1w) 24734 | -5/Proximity Caves | Discovered exit to Factory (range 15) 24753 | -5/Proximity Caves | Spotter reported a threat 24805 | -5/Proximity Caves | Build established: Derelict-Gunner 24871 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 24912 | -5/Proximity Caves | Entered Factory 24912 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 24913 | -5/Factory | Identified exit to Factory 24915 | -5/Factory | Loaded intel: 26 terminal locations 24942 | -5/Factory | Lost 7 parts (1p1n3u2w) 25121 | -5/Factory | Central database locked down 25212 | -5/Factory | Search patrols dispatched 25512 | -5/Factory | Search patrols dispatched 25657 | -5/Factory | Lost 3 parts (1p2n) 25812 | -5/Factory | First assault squad dispatched 25837 | -5/Factory | Incoming assault squad redirected 25852 | -5/Factory | Lost 7 parts (1p3n1u2w) 26017 | -5/Factory | Cargo convoy interrupted 26087 | -5/Factory | System corruption reached 10% 26133 | -5/Factory | Incoming assault squad redirected 26191 | -5/Factory | Lost 8 parts (1p3n2u2w) 26538 | -5/Factory | Core integrity fell below 50% 26668 | -5/Factory | Lost 8 parts (1p3n3u1w) 26826 | -5/Factory | Found PL-3XN's Ring of Power 26948 | -5/Factory | Build established: Skirmisher 27244 | -5/Factory | System corruption reached 30% 27254 | -5/Factory | Lost 5 parts (2n2u1w) 27272 | -5/Factory | Crushed by falling debris 27377 | -5/Factory | Core integrity fell below 20% 27412 | -5/Factory | Lost 4 parts (2n1u1w) 27584 | -5/Factory | Lost 9 parts (5n2u2w) 27589 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 27578_ X-77 Beamer system terminally corrupted. 27578_ Adv. VSS Leg fried. 27578_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 27579_ Slug penetrates Wall. 27581_ P-70 Sage suffers critical hit (Smash). 27581_ Destroyed Mic. Fission Core. 27581_ P-70 Sage system corrupted by crushing effect. 27582_ P-70 Sage destroyed. 27582_ Slug penetrates Wall. 27583_ U-05 Engineer lays Concrete. 27584_ Acquired 56 matter. 27584_ U-05 Engineer lays Concrete. 27585_ Acquired 144 matter. 27586_ Slug penetrates Wall. 27586_ Penetrated by Slug. 27586_ K-01 Serf collects debris. 27586_ U-05 Engineer lays Concrete. 27589_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????### #?????????????????? | | ???????????????????????# # #?????????????????? | | ????????????????????????#" #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #????????#########? | | ????????????????#"""" ###% ########## #? | | ????????????????#"""" " # % ! " ! #? | | ??????#?????????# ### % # % " #"" ]#? | | ?????? ???????????????##% # """" #""" #? | | ?????? ?????????????## #% #""" #? | | ??????? ????????????# # #""" [ #? | | ????????? = ??????????# # %% # #? | | ???????????? ????????# # % # "" "" #? | | ??????????????? ??????# # % # "F "" #? | | ?????????????????# ??# # % # """" #? | | ?????????????????# ### ####+####" #? | | ???????????? ??## % % ##+######## | | ??????????? ??# % # # | | ??????????? ??#T ^ % " # | | ??????????? ??## ^ % + # | | ??????????? ???# % ####"# # | | ??????????? ???## ########""##/# ###### # | | ????????# ##?## #?????#! % % ## # | | ?? ???# ??# #?????# =%% " ## # | | ??#/### ??# ####### [! " ## # | | ??? ^ ??# =[ @hk/ "" [ ## # | | ???? ??## !!##### "" ####### | | ????"" """"" ???# !#???# #?????? | | ???"?" ""T"" ???# #???# """"""" #?????? | | ??"""" ^ ???# #???# """"""" #?????? | | ?? ???# #???# """"""" #?????? | | """" """" ???# #???# """"""" #?????? | | """" """" #???# #???# #?????? | | """" """" #???# #???# ! #?????? | | ^ #####+##+########+#########?????? | | # ## #?????????????? | | + """""" + #?????????????? | | # """""" ####?????????????? | | # """""" #????????????????? | | ######## # """""" #????????????????? | | ???????# # #????????????????? | | ???????# ################????????????????? | | ???????# ##########??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# ###################????? | | ??+ #????? | | ??###### ##+############## #????? | | ???????# # ??????# #????? | | ???????# # ?????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 39 Energy Capacity 365 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 25 Resistance: TH 25 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 33 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Matter Filtering 50 Kinecelleration 30 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Coolant Injector | -7/Zion | Archive IFF Parser | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Energy Well | -7/Zion | Archive Force Field | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Power Sword | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Arm. Treads | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Assault Cannon | -7/Factory | Hacked Imp. Treads | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Help From High Places Immobile And Lovin' It Quick And Dirty Challenges ------------ None Game ------ Seed FactoryXenonCyclogen Manual? 0 Play Time 02:47:37 Cumulative 66.9 hours Start 2026.10.25 @ 10:37:10 End 2026.10.25 @ 14:06:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ed77d14-f751-4228-8fc8-f2cfa85b08ef