Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 13:46:28 Player: pcakes Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (104) 520 Value Destroyed (3978) 3978 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (596) 596 TOTAL SCORE: 8394 Bonus ------- High Alert Combat Kills 396 Entered Garrisons 200 Cogmind --------- Core Integrity 850/850 Matter 156/300 Energy 430/430 System Corruption 0% Temperature Cool (0) Movement Treading (158) Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Fission Core Light Antimatter Reactor > --- PROPULSION (3) --- Armored Treads Advanced Treads Medium Treads > --- UTILITY (6) ------ Advanced Heat Sink Improved Cooling System Large Storage Unit Compact Battery Long-range Tractor Beam > --- WEAPON (4) ------- Heavy Laser Heavy Laser Gatling Laser Railgun > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Flexi-carbon Leg Flexi-carbon Leg Improved Cooling System Weapon Cycler Authchip [R/Combat] System Restoration Module System Restoration Module Pulse Rifle Heavy Laser Gatling Laser Enhanced Autogun Heavy Machine Gun Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Compact Battery Weapon Cycler Long-range Tractor Beam > --- WEAPON ----------- Heavy Laser Heavy Laser Gatling Laser Railgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Advanced Treads Flexi-carbon Leg Flexi-carbon Leg Improved Cooling System System Restoration Module System Restoration Module Pulse Rifle Heavy Laser Gatling Laser Enhanced Autogun Heavy Machine Gun Plasma Cutter [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . 1 . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . 1 1 1 1 . Weapon 2 | . . 1 . . 1 . Parts Attached 112 | 8 17 13 33 30 5 6 Power 19 | 2 3 1 5 6 . 2 Engine 5 | 2 . . 3 . . . Core 13 | . 3 1 2 6 . 1 Reactor 1 | . . . . . . 1 Propulsion 13 | 2 2 2 2 4 . 1 Treads 9 | . . 2 2 4 . 1 Leg 4 | 2 2 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 36 | 2 3 5 11 10 3 2 Device 22 | 2 1 3 5 8 1 2 Storage 4 | . 1 . 2 . 1 . Processor 2 | . 1 . 1 . . . Hackware 2 | . . 1 . . 1 . Protection 6 | . . 1 3 2 . . Artifact . | . . . . . . . Weapon 44 | 2 9 5 15 10 2 1 Energy Gun 15 | 1 6 2 . 5 1 . Energy Cannon 3 | . . 2 1 . . . Ballistic Gun 13 | 1 2 . 7 1 1 1 Ballistic Cannon 11 | . 1 1 6 3 . . Launcher 1 | . . . . 1 . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 18 | . . . 11 7 . . Power 5 | . . . 3 2 . . Propulsion 1 | . . . 1 . . . Utility 8 | . . . 4 4 . . Weapon 4 | . . . 3 1 . . Highest Loss Streak 5 | . . . 5 4 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 99 98 89 90 94 96 Engine 3 | . 9 . 8 . . . Core 7 | . 3 10 5 10 13 6 Treads 17 | . . 17 17 23 20 20 Leg 3 | . 28 3 . . . . Device 11 | . 9 3 10 13 15 22 Storage 9 | . 10 11 9 7 11 13 Hackware 1 | . . 7 . . 6 . Protection 7 | . . 9 10 12 . . Energy Gun 7 | . 14 1 . 7 14 20 Energy Cannon 5 | . . 19 6 . . . Ballistic Gun 6 | . 11 1 11 1 6 6 Ballistic Cannon 8 | . 1 11 8 13 5 . Naked Turns . | . . . . . . . Heaviest Build 72 | 11 32 49 61 72 52 63 Greatest Support 76 | 20 20 44 44 76 70 70 Greatest Overweight (x) 19 | . 1 2 19 1 . . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 14 | 5 12 15 14 15 15 15 Most Carried 15 | 4 12 14 15 15 12 15 Average Carried 10 | 1 6 10 9 13 10 14 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 15 | 3 10 10 13 12 12 15 Class Distribution -------------------- 49% | Tank 22% | Gunner 10% | Scavenger-Tank 8% | Mutant 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -6/Factory Gunner | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 3086 | 271 247 350 995 1223 . . Remotely . | . . . . . . . Salvage Created 3654 | 51 365 358 1516 1364 . . Parts 214 | 5 31 34 73 71 . . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 81 | 1 8 8 28 36 . . Guns 43 | 1 8 . 20 14 . . Cannons 35 | . . 8 8 19 . . AOE 3 | . . . . 3 . . Classes Destroyed 17 | 2 2 4 4 5 . . Worker 1 | . . . 1 . . . Builder 4 | . . 1 2 1 . . Tunneler 2 | 1 . 1 . . . . Hauler 1 | . . . . 1 . . Recycler 1 | . . . 1 . . . Mechanic 1 | . . 1 . . . . Operator 2 | . . 1 . 1 . . Watcher 11 | . 3 3 3 2 . . Swarmer 17 | . 3 3 4 7 . . Grunt 42 | 1 5 2 14 20 . . Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Protector 1 | . . . . 1 . . Sentry 12 | . . 3 7 2 . . Specialist 2 | . . . 2 . . . Hunter 1 | . . . 1 . . . Programmer 3 | . . . . 3 . . Thug 1 | . . . . 1 . . Best Kill Streak 6 | 2 3 5 4 6 . . Combat Bots Only 5 | 1 3 3 4 5 . . Max Kills in Single Turn 2 | 2 1 2 2 2 . . Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 493 | 2 49 31 182 229 . . Missed 124 | . 13 11 40 60 . . Damage Taken 5120 | 22 383 238 2146 2331 . . Core 762 | . 87 . 376 299 . . Absorbed by Shields 625 | . . . 244 381 . . Redirected to Shielding 181 | . . . 171 10 . . Regen/Repaired (Parts) 34 | . . 34 . . . . Core Remaining (%) 70 | 100 65 100 31 57 . . Volleys Fired 267 | 2 33 35 92 98 . 7 Largest 4 | 2 2 3 3 3 . 4 Hottest 253 | 60 65 185 194 186 . 253 Shots Fired 692 | 4 64 100 240 256 . 28 Gun 365 | 4 62 26 141 104 . 28 Cannon 324 | . 2 74 99 149 . . Launcher 3 | . . . . 3 . . Special . | . . . . . . . Kinetic 451 | 2 35 46 191 170 . 7 Thermal 212 | . 5 54 49 83 . 21 Explosive 3 | . . . . 3 . . Electromagnetic 26 | 2 24 . . . . . Robot Hit Streak 11 | 1 5 8 10 11 . . Robot Miss Streak 5 | 1 5 4 4 4 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 361 | 2 34 45 129 151 . . Core Hits 170 | 3 17 15 59 75 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 6 | . . . 2 4 . . Burn 2 | . . . . 2 . . Destroy 1 | . . . 1 . . . Blast 3 | . . . 1 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8734 | 37 449 1035 2713 4426 . 74 Guns 3481 | 37 434 219 1394 1323 . 74 Cannons 4415 | . 15 816 1308 2276 . . Explosions 827 | . . . . 827 . . Melee . | . . . . . . . Ramming 11 | . . . 11 . . . Kinetic 5167 | 10 274 419 1927 2513 . 24 Thermal 2660 | . 32 616 775 1187 . 50 Explosive 726 | . . . . 726 . . Electromagnetic 170 | 27 143 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 . . 2 . . Average Corruption 1 | . 2 . . 1 . . Corruption Purged 4 | . . . . 4 . . Corruption Blocked . | . . . . . . . Effects 15 | . 6 . . 9 . . Message Errors 3 | . . . . 3 . . Matter Fused 4 | . 1 . . 3 . . Heat Flow Errors 2 | . 2 . . . . . Energy Discharges 4 | . 2 . . 2 . . Data Loss (minor) 2 | . 1 . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 170 | . . 26 . 144 . . Projectiles 155 | . . 26 . 129 . . Explosions 15 | . . . . 15 . . Melee . | . . . . . . . Knockbacks 39 | . . 1 11 27 . . Impact . | . . . . . . . Kinetic 37 | . . 1 10 26 . . Secondary 2 | . . . 1 1 . . Self-Inflicted Damage 46 | . . . . 46 . . Shots 1 | . . . . 1 . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 552 | 6 220 389 552 429 . 142 Average Temperature 120 | 6 81 107 177 94 . 45 Received Heat Transfer 1822 | 12 108 87 697 918 . . Effects 26 | . 1 1 20 4 . . Shutdowns 6 | . . . 5 1 . . Energy Bleed 3 | . 1 . 2 . . . Interference 9 | . . 1 6 2 . . Short Circuit 3 | . . . 2 1 . . Damage (major) 4 | . . . 4 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 3 . . Heat Transferred 4616 | . 75 999 1147 2283 . 112 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Peak Influence 998 | 25 172 346 411 998 481 891 Initial 469 | . 16 72 2 164 469 336 Average 306 | 4 115 128 145 537 469 535 Maximum Alert Level 3 | . . 1 2 3 2 3 Low Security (%) 45 | 100 100 85 67 2 . . Level 1 14 | . . 14 29 11 . 3 Level 2 32 | . . . 2 68 100 81 Level 3 6 | . . . . 17 . 14 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 1 1 8 10 . . Investigation . | . . . . . . . Extermination 3 | . . . . 3 . . Reinforcement 11 | . 1 1 5 4 . . Assault 3 | . . . . 3 . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 4 | . 1 2 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | 1 17 18 34 59 . . Peak Tracking Total 12 | 1 3 5 4 12 . . Tactical Retreats 14 | . 1 1 . 12 . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered 5 | . 3 . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 17 | . . 3 . 13 . 1 Max in Single Turn 10 | . . 1 . 10 . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 13 | . 4 1 3 4 1 . Terminals 9 | . 3 . 3 3 . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 35 | . 7 6 9 11 2 . Successful 24 | . 6 3 8 6 1 . Failed 11 | . 1 3 1 5 1 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 24 | . 6 . 9 9 . . Fabricators . | . . . . . . . Repair Stations 6 | . . 6 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 2 2 . Terminal Hacks 19 | . 5 . 8 6 . . Record 16 | . 4 . 8 4 . . Prototype ID Bank 1 | . . . . 1 . . Alert Level 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 3 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Refit 1 | . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 9 | . 1 1 2 4 1 . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 38 | . . 38 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 201 | . . . . . . 201 Highest-Rated Ally 116 | . . . . . . 116 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 7923 | 93 793 1411 2189 2028 122 1287 Spaces Moved 3645 | 70 383 554 840 994 72 732 Core 22 | 21 . . 1 . . . Treads 3116 | . . 479 839 994 72 732 Legs 507 | 49 383 75 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 145 145 153 158 158 Average Speed 179 | 99 166 220 204 161 158 158 Slowest Speed 1000 | 120 190 305 1000 245 158 158 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 7 62 40 63 29 1 78 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . 2 . . 5 Terrain Destroyed 119 | . . 15 26 72 . 6 Melee . | . . . . . . . Projectile 69 | . . 15 26 22 . 6 AOE 50 | . . . . 50 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 4516 | 87 474 669 1138 1221 80 847 Wait 286 | . 9 42 106 61 . 68 Move 3637 | 69 382 553 839 993 71 730 Hop . | . . . . . . . Pick Up 112 | 7 21 12 38 21 3 10 Fast Attach 11 | 4 . 1 3 1 2 . Attach 39 | 3 3 5 15 10 3 . Detach 6 | . . 2 2 2 . . Swap 62 | 1 14 7 15 19 . 6 Drop 76 | 1 12 12 25 16 1 9 Fire 267 | 2 33 35 92 98 . 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire 19 | . . . 2 . . 17 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 94 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 17) 830 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Entered another Materials area 887 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1354 | -9/Materials | Repaired Lgt. Nuclear Core 1439 | -9/Materials | Build established: Tank 1563 | -9/Materials | Discovered new exit (range 16) 2298 | -9/Materials | Entered another Materials area 2298 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2839 | -8/Materials | Lost 5 parts (2p1n1u1w) 3258 | -8/Materials | Garrison activated, responded to threat 3323 | -8/Materials | Lost 3 parts (2u1w) 3721 | -8/Materials | Core integrity fell below 50% 4138 | -8/Materials | Build established: Scavenger-Tank 4446 | -8/Materials | Discovered new exit (range 3) 4487 | -8/Materials | Entered Factory 4487 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4508 | -7/Factory | Build established: Tank 5998 | -7/Factory | Discovered new exit (range 9) 6087 | -7/Factory | First assault squad dispatched 6145 | -7/Factory | Lost 4 parts (3u1w) 6407 | -7/Factory | Build established: Gunner 6515 | -7/Factory | Entered another Factory area 6515 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6631 | -6/Factory | Identified exit to Garrison 6637 | -6/Factory | Entered Garrison 6637 | -6/Garrison | Discovered recently destroyed garrison 7073 | -6/Garrison | Discovered new exit (range 11) 7174 | -6/Garrison | Rewired B-75 Beast 7223 | -6/Garrison | Rewired B-86 Titan 7320 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7471 | -6/Garrison | Discovered new exit (range 12) 7490 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7700 | -6/Garrison | Garrison Relay disabled 7924 | -6/Garrison | Self-destructed Last Messages --------------- 07656_ The unstable cave ceiling collapses. 07700_ Garrison Relay disabled. 07700_ Relay Coupler [Swarmer] tumbles out of relay unit. 07700_ Relay Coupler [Grunt] tumbles out of relay unit. 07700_ Relay Coupler [Sentry] tumbles out of relay unit. 07700_ Relay Coupler [Grunt] tumbles out of relay unit. 07700_ Relay Coupler [Demolisher] tumbles out of relay unit. 07700_ Slug penetrates Garrison Relay. 07700_ Slug penetrates Reinforced Barrier. 07735_ ALERT: Garrison interior compromised. 07849_ Dropped Adv. Treads. 07867_ Acquired Authchip [R/Combat]. 07885_ ALERT: Garrison interior compromised. 07908_ Destroyed Asb. Hover Unit. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????##"## | | ?????????????????????????????????????????#####" | | ??????????????????????????????????????####"#"## | | ?????####??############???????????????# | | ????? ??#""""""""""#???????????????# | | ????? ??#"""!!! """#???????????????# ###"##### | | ????? ??#"" "#??????????????## #?###???? | | ?????# #?#"! "#??????????????#" #???????? | | ?????# "?# ! =!"#??????????????## #???????? | | ?????# #?#"! *"#???????????????# #??###### | | ?????# #?#"! "#???????????????# ####""""" | | ?????# "##"! "#?????????###???# #"### # | | ?????#[ " ""! !"#?????????" ???# # # | | ?????# ###"" ""#?????????# #???# ## ###"## | | ?????# #?####### ###?????????# #???# ## #?##?# | | ?????# ######### #??????###### ##### ## #??### | | ?????# = ##?????# !## #### " | | ?????# # "#?##### ## ##""#" | | ?????# ### ##### ##?# ### ""### "# [ | | ????## "=# #???# #??# ### #?# ###?# "#""#"### | | ????#" ### #???# #??# #?# #?# #???# #######?# | | ????## #?# #???# #??# #?# #?# #???# ?????? | | ?????# ##" #???# ####[### #?# #???" ##????### | | ?????# "## #???# ##[ ## #?" ##??# "???????? | | ?????# #########;### #; ### [#??" #???????? | | ?????# BBBB @ [ !; ##### "???????? | | ?????# BBBB #???????? | | ?????# a ?????? | | ?????###"### #;## ## ## ########### ??????? | | ???????##### #### "# = ## ###???????????????? | | ??????????#" Y #???????????????? | | ??????????##### #???????????????? | | ??????????????# #???????????????? | | ??????????????# "#???????????? | | ??????????????### ## ## #### ##?????????### | | ????????????????# ##! ## #################"# | | ???###??????????# ## | | ???# ##?????????# #" | | #####"##????????# ## | | #????????## ## ## ########## "# " " | | ### #?????????# "# ## #???# #?# ## """ | | ##" #?????????# ######## #???# #?# ## "## | | ###### #?????????# #??????# #???# #?# ## " | | ????## #?????????# #??????# #???# ### ## | | #???#" #?????????# #??????# ###?# # # ## | | # #### #?????????# #??????# #"### "#" ## | | # #"## ########### #??????# # | | # #??????# | | ### #??????############ ## """ | | ??# "##########"#"##?????????????????# ## "## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 34 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend Dynamic Key Librarian Made in Tau Ceti IV Oops Serviceable Loadout Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed WaveTrapGenerator Manual? 0 Play Time 01:52:15 Cumulative 2.9 hours Start 2024.04.06 @ 21:12:50 End 2024.04.07 @ 13:46:28 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c5776cb-34d0-4bf1-bf1c-bd2559981b5d