Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.06 @ 20:01:12 Player: Sanctumkeeper Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (93) 465 Value Destroyed (2821) 2821 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (433) 433 TOTAL SCORE: 9499 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 103 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -274 Cogmind --------- Core Integrity 838/850 Matter 300/300 Energy 36/100 System Corruption 1% Temperature Cool (0) Movement Flying (175) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (8) ------ Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (8) ---- Light Angular Momentum Engine Large Storage Unit Improved Sensor Array Improved Light Armor Plating Guided Plasma Cannon Mini Grenade Launcher Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Hacking Suite Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Plasma Cutter CR-A16's Pointy Stick > --- INVENTORY -------- Light Angular Momentum Engine Large Storage Unit Improved Sensor Array Improved Light Armor Plating Guided Plasma Cannon Mini Grenade Launcher Field Lobotomy Kit [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Assault Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . 1 . . Utility 6 | . . . 1 . . . 2 . 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 86 | 6 5 4 3 2 1 . 17 14 14 3 . 2 4 5 1 5 Power 9 | 1 1 1 . 1 . . 1 . 1 . . 1 . 2 . . Engine 7 | 1 1 1 . 1 . . 1 . . . . 1 . 1 . . Core 2 | . . . . . . . . . 1 . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 29 | 2 2 . 2 1 . . 6 8 4 1 . . . 3 . . Treads 18 | 1 2 . 2 1 . . 6 6 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . 2 4 1 . . . 3 . . Utility 27 | 1 2 . 1 . 1 . 4 3 7 . . . 3 . 1 4 Device 7 | . . . . . . . 1 2 1 . . . 1 . 1 1 Storage 9 | 1 2 . 1 . 1 . 1 . 1 . . . . . . 2 Processor 2 | . . . . . . . . . 1 . . . . . . 1 Hackware 5 | . . . . . . . . . 4 . . . 1 . . . Protection 4 | . . . . . . . 2 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 21 | 2 . 3 . . . . 6 3 2 2 . 1 1 . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . . . Ballistic Gun 11 | 2 . 2 . . . . 5 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 . . . . 1 1 . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 2 1 . . . . . . . Parts Lost 24 | . 2 2 1 1 . . 4 3 . 1 . . 2 1 . 7 Power 2 | . . 1 . . . . . . . . . . . . . 1 Propulsion 9 | . 2 . 1 1 . . . 1 . 1 . . . . . 3 Utility 6 | . . . . . . . 1 1 . . . . 1 1 . 2 Weapon 7 | . . 1 . . . . 3 1 . . . . 1 . . 1 Highest Loss Streak 6 | . 1 2 1 1 . . 1 1 . 1 . . 1 1 . 6 Average Slot Usage (%) 97 | . 95 99 100 100 100 100 99 99 91 99 100 100 96 83 80 89 Engine 8 | . 14 14 11 11 11 11 9 9 . . . 5 7 5 . . Core 1 | . . . . . . . . . 6 7 7 1 . . 6 5 Treads 21 | . 17 28 33 33 33 33 27 27 1 . . . . . . . Flight 5 | . . . . . . . . . 21 22 23 23 23 25 26 25 Device 2 | . . . . . . . . . 7 7 7 7 6 6 6 12 Storage 26 | . 23 28 33 33 33 33 35 36 8 7 7 7 7 6 6 6 Processor 1 | . . . . . . . . . 6 7 7 7 7 6 6 7 Hackware 6 | . . . . . . . . . 21 30 30 30 29 24 20 19 Protection 2 | . . . . . . . 7 8 . . . . . . . . Ballistic Gun 16 | . 28 27 22 22 22 22 18 17 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 6 7 7 7 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 115 | 10 54 55 71 71 71 71 115 115 112 19 19 19 20 22 21 22 Greatest Support 60 | 20 40 40 60 60 60 60 60 60 60 21 20 20 20 26 26 26 Greatest Overweight (x) 6 | . 3 1 1 1 1 1 1 1 1 . . . . 6 . . Average Overweight (x) . | . 1 1 1 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 36 | 6 18 18 24 24 24 24 32 32 36 8 8 8 8 8 8 10 Average Capacity 21 | 5 13 18 23 24 24 24 31 32 9 8 8 8 8 8 8 8 Most Carried 32 | 4 12 16 22 24 24 24 32 32 26 8 8 8 8 8 8 9 Average Carried 19 | 2 9 13 16 23 23 24 30 31 9 7 8 8 7 7 7 7 Final Capacity 32 | 6 18 18 24 24 24 24 32 32 8 8 8 8 8 8 8 8 Final Carried 32 | 4 12 14 22 24 24 24 32 26 8 8 8 8 7 8 8 7 Class Distribution -------------------- 57% | Hauler-Mutant 19% | Hacker-Sprinter 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Matter Collected 2527 | 146 318 55 182 63 . 22 711 675 110 95 . 20 15 39 . 76 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3984 | . 492 87 286 131 . 30 1423 1187 169 55 . . 49 39 . 36 Parts 222 | . 37 10 14 11 . 5 69 56 6 4 . . 1 5 . 4 Haulers Intercepted 7 | . 1 . . . . . 3 2 1 . . . . . . . Recyclers Shooed 11 | . . . 5 . . . 4 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 1 5 . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 68 | . 10 5 4 3 . 2 21 17 . 4 . . 1 . . 1 Melee 1 | . . . . . . . . . . . . . 1 . . . Guns 62 | . 10 5 4 3 . 2 21 17 . . . . . . . . AOE 5 | . . . . . . . . . . 4 . . . . . 1 Classes Destroyed 14 | . 6 1 1 2 . . 2 1 . . . . 1 . . . Worker 2 | . . . . . . . 1 1 . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . Hauler 7 | . 1 . . . . . 3 2 1 . . . . . . . Recycler 8 | . 1 . 1 . . . 2 3 1 . . . . . . . Operator 6 | . 2 . . . . . 1 2 1 . . . . . . . Watcher 2 | . . . . . . . 1 . . . . . . 1 . . Swarmer 16 | . 3 3 . . . 2 2 2 . 4 . . . . . . Grunt 29 | . 7 1 2 1 . . 10 8 . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . Sentry 17 | . . . 2 . . . 9 6 . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . . . . . . . 1 . . 1 Assembled 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 5 | . 4 3 3 2 . 2 5 5 1 4 . . 1 1 . 1 Combat Bots Only 4 | . 3 3 3 2 . 2 3 3 . 4 . . 1 . . 1 Max Kills in Single Turn 2 | . 1 1 1 1 . 1 2 1 1 2 . . 1 1 . 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . . . 1 Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Damage Taken 4436 | . 535 257 45 327 . 39 1320 1059 . 92 43 . 286 17 . 416 Core 573 | . 155 48 14 8 . . 103 146 . . 14 . 73 7 . 5 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 18 . . . 94 . 54 . . . . 87 . . . Volleys Fired 275 | . 41 14 17 8 . 2 101 81 . 4 . . 7 . . . Largest 2 | . 2 2 2 2 . 2 2 2 . 1 . . 1 . . . Hottest 120 | . 40 40 40 40 . 40 48 48 . 30 . . 120 . . . Shots Fired 532 | . 82 25 34 16 . 4 201 159 . 4 . . 7 . . . Gun 515 | . 82 22 34 16 . 4 200 157 . . . . . . . . Cannon 7 | . . . . . . . . . . . . . 7 . . . Launcher 10 | . . 3 . . . . 1 2 . 4 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 515 | . 82 22 34 16 . 4 200 157 . . . . . . . . Thermal 7 | . . . . . . . . . . . . . 7 . . . Explosive 10 | . . 3 . . . . 1 2 . 4 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 13 7 14 15 . 2 17 32 . 2 . . . . . . Robot Miss Streak 5 | . 5 3 1 1 . 2 5 2 . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 1 . . 1 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 . . . . . . . . Shots Hit Robots 393 | . 53 12 28 11 . 2 150 121 7 2 . . 3 1 . 3 Core Hits 169 | . 26 6 9 9 . 2 60 46 3 5 . . 1 1 . 1 Critical Hits 1 | . . . . . . . 1 . . . . . . . . . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Melee Attacks 67 | . . . . . . . . . 23 . . . 15 6 . 23 Impact . | . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . 22 . . . . . . . Piercing 44 | . . . . . . . . . . . . . 15 6 . 23 Sneak Attacks 6 | . . . . . . . . . 5 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6732 | . 576 194 319 178 . 29 2164 1934 545 359 . . 113 58 . 263 Guns 5150 | . 566 167 314 151 . 22 2077 1853 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 486 | . . 27 . . . . 8 . . 359 . . . . . 92 Melee 887 | . . . . . . . . . 545 . . . 113 58 . 171 Ramming 209 | . 10 . 5 27 . 7 79 81 . . . . . . . . Kinetic 5150 | . 566 167 314 151 . 22 2077 1853 . . . . . . . . Thermal 92 | . . . . . . . . . . . . . . . . 92 Explosive 394 | . . 27 . . . . 8 . . 359 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 545 | . . . . . . . . . 545 . . . . . . . Piercing 342 | . . . . . . . . . . . . . 113 58 . 171 Highest Corruption 1 | . . . . . . . . . . . . 1 1 . . 1 Average Corruption 1 | . . . . . . . . . . . . 1 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 330 | . . . . . . . . . 154 . . . . . . 176 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 176 | . . . . . . . . . . . . . . . . 176 Melee 154 | . . . . . . . . . 154 . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 447 | . . 57 . . . . 25 . . . . . . . . 365 Shots 7 | . . 2 . . . . 1 . . . . . . . . 4 Rammed 23 | . 1 . 2 4 . 2 7 7 . . . . . . . . Targets Rammed 25 | . 2 . 2 4 . 2 8 7 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . 1 . . . . . . . . . Highest Temperature 222 | . 12 . . . . . 50 59 . . . . 222 . . 13 Average Temperature 24 | . 7 . . . . . 15 17 . . . . 90 . . 13 Received Heat Transfer 1314 | . 261 12 18 18 . . 603 396 . . . . . 6 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Peak Influence 464 | . 212 81 97 62 . 104 347 464 190 . . . . 68 38 323 Initial 146 | . . 24 13 37 . . . 146 102 . . . . 12 23 26 Average 103 | . 84 26 58 29 . 21 148 294 101 . . . . 27 25 63 Maximum Alert Level 2 | . 1 . . . . . 1 2 . . . . . . . 1 Low Security (%) 82 | 100 96 100 100 100 . 100 71 17 100 . . . . 100 100 99 Level 1 17 | . 3 . . . . . 28 78 . . . . . . . . Level 2 . | . . . . . . . . 4 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . 1 . . . 3 3 . . . . . 2 . 4 Investigation 5 | . . . 1 . . . 1 . . . . . . 1 . 2 Extermination 2 | . . . . . . . . . . . . . . 1 . 1 Reinforcement 6 | . 2 . . . . . 1 2 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Distress Signals 16 | . 3 . . . . . 9 2 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 152 | . 21 6 8 5 . 4 46 25 2 13 3 . 1 4 3 11 Peak Tracking Total 10 | . 4 2 5 2 . 4 8 4 3 10 . . 1 3 4 7 Tactical Retreats 16 | . 1 1 . 2 . . 3 1 2 4 . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Traps Triggered 7 | . . . 1 . . . . 2 . . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . 3 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Machines Disabled 13 | . . . . . . . 1 1 . . . . . . . 11 Max in Single Turn 11 | . . . . . . . 1 1 . . . . . . . 11 Garrison Access 3 | . . . . . . . 1 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Machines Accessed 49 | . 2 2 5 . 2 . 9 7 11 . . . . 2 . 9 Terminals 33 | . 1 1 4 . . . 5 4 8 . . . . 2 . 8 Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Recycling Units 5 | . 1 . 1 . . . 1 1 1 . . . . . . . Scanalyzers 3 | . . . . . . . 2 . . . . . . . . 1 Garrison Access 3 | . . . . . . . 1 1 1 . . . . . . . Total Hacks 118 | . 5 3 15 . 2 . 20 17 27 . . . . 10 . 19 Successful 62 | . 2 3 7 . 2 . 12 8 13 . . . . 5 . 10 Failed 55 | . 3 . 8 . . . 8 9 13 . . . . 5 . 9 Catastrophic 8 | . . . . . . . 2 3 3 . . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . Manual 68 | . 4 1 10 . 1 . 10 4 17 . . . . 8 . 13 Terminals 90 | . 4 2 14 . . . 11 11 22 . . . . 10 . 16 Fabricators 2 | . . . . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . Recycling Units 5 | . 1 . 1 . . . 1 1 1 . . . . . . . Scanalyzers 9 | . . . . . . . 6 . . . . . . . . 3 Garrison Access 7 | . . . . . . . 2 3 2 . . . . . . . Terminal Hacks 27 | . . 3 4 . 2 . 2 4 4 . . . . 4 . 4 Record 1 | . . . . . 1 . . . . . . . . . . . Part Schematic 2 | . . . . . . . . . 1 . . . . . . 1 Robot Analysis 4 | . . 1 2 . . . 1 . . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . . Branch Access Points 5 | . . . 1 . . . 1 . 1 . . . . 1 . 1 Terminal Index 3 | . . . . . . . . . 1 . . . . 1 . 1 Fabricator Index 2 | . . . . . . . . . . . . . . 1 . 1 Alert Level 1 | . . . . . . . . 1 . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . . 1 1 . . . . 1 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . 1 1 1 . . . . . . . Report Inventory 5 | . 1 . 1 . . . 1 1 1 . . . . . . . Scanalyzer 9 | . . . . . . . 6 . . . . . . . . 3 Insert Component 5 | . . . . . . . 4 . . . . . . . . 1 Analyze 4 | . . . . . . . 2 . . . . . . . . 2 Garrison Access Hacks 3 | . . . . . . . 1 1 1 . . . . . . . Seal Access 3 | . . . . . . . 1 1 1 . . . . . . . Unauthorized Hacks 14 | . 1 . 2 . . . 2 . 5 . . . . 1 . 3 Terminals 14 | . 1 . 2 . . . 2 . 5 . . . . 1 . 3 Track 2 | . . . 1 . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . Botnet 10 | . 1 . 1 . . . 1 . 3 . . . . 1 . 3 Operators 1 | . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 33 | . . 1 4 . . . 6 5 9 . . . . 2 . 6 Full Trace Events 2 | . . . . . . . 1 . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 2 . 1 . . . . . . 2 Parts Built 1 | . . . . . . . . . 1 . . . . . . . Matter 168 | . . . . . . . . . 168 . . . . . . . Time 28 | . . . . . . . . . 28 . . . . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . Time 38 | . . . . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . . . . . . . 1 Part Schematics Acquired 3 | . . . . . . . 2 . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Total Allies 4 | . . . . 3 . . . . 1 . . . . . . . Largest Group 3 | . . . . 3 3 3 3 . 1 . . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 40 . 26 . . . . . . . Highest-Rated Ally 26 | . . . . 16 16 16 16 . 26 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . . 2 29 . . . . . . . . . Total Damage 320 | . . . . . . 28 292 . . . . . . . . . Kills 7 | . . . . . . 2 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total 4 | . . 1 2 . . . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Turns Passed 10479 | 54 810 963 559 1314 482 638 1867 1206 566 256 270 368 389 322 49 366 Spaces Moved 8079 | 43 522 380 273 707 266 350 756 448 793 424 537 794 616 541 82 547 Core 6 | 5 . . . . . . . . . . . . . 1 . . Treads 3268 | 2 73 380 273 707 266 350 756 448 13 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 485 | 36 449 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4320 | . . . . . . . . . 780 424 537 794 616 540 82 547 Fastest Speed 27 | 50 100 180 180 180 180 180 180 180 30 29 29 29 29 27 27 27 Average Speed 95 | 96 123 180 180 180 180 180 180 182 32 29 29 29 29 28 27 27 Slowest Speed 350 | 160 180 180 180 180 180 180 180 183 183 30 29 29 29 350 27 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 4 . . . . 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 57 | 4 54 86 32 100 70 94 58 68 22 58 75 82 65 17 66 20 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . . . . . Known Exits Taken 7 | . . . 1 . . . 1 . 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . . . . . . . . Scrap Searched 12 | . . 2 . 1 . 3 . . . 3 1 2 . . . . Spaces Dug 55 | . . . . . . . 5 8 14 . . . 11 4 . 13 Terrain Destroyed 147 | . . 13 . . . . 5 19 14 31 . . 11 4 . 50 Melee 35 | . . . . . . . . . 14 . . . 4 4 . 13 Projectile 7 | . . . . . . . . . . . . . 7 . . . AOE 105 | . . 13 . . . . 5 19 . 31 . . . . . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Total 10266 | 52 611 634 305 730 271 353 1089 706 1069 548 650 931 788 702 108 719 Wait 1564 | . 28 233 . 6 . . 150 133 213 117 114 134 144 127 25 140 Move 8053 | 42 521 379 272 706 265 349 755 447 784 423 536 793 614 539 81 547 Hop 5 | . . . . . . . . . 4 . . . . 1 . . Pick Up 82 | 4 11 4 11 3 2 . 31 7 3 1 . . 1 2 1 1 Fast Attach 18 | 6 1 . . . . . 2 . 1 . . 2 . 4 . 2 Attach 32 | . 2 2 3 1 . . 5 3 11 1 . . 2 . 1 1 Detach 10 | . . . . . . . . . 8 . . . 1 . . 1 Swap 36 | . 2 2 . 1 1 . 10 11 2 2 . . 2 1 . 2 Drop 76 | . 3 . . 1 3 . 27 13 20 . . 2 1 4 . 2 Fire 275 | . 41 14 17 8 . 2 101 81 . 4 . . 7 . . . Melee 67 | . . . . . . . . . 23 . . . 15 6 . 23 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 25 | . 2 . 2 4 . 2 8 7 . . . . . . . . Escape Stasis 23 | . . . . . . . . 4 . . . . 1 18 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Waste -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 12) 782 | -10/Materials | Core integrity fell below 50% 865 | -10/Materials | Entered Mines 897 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1566 | -10/Mines | Discovered new exit (range 8) 1579 | -10/Mines | Discovered new exit (range 14) 1732 | -10/Mines | Excavation squad dispatched 1732 | -10/Mines | A large section of the Mines collapsed 1779 | -10/Mines | Core integrity fell below 20% 1828 | -10/Mines | Entered Materials 1828 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1904 | -9/Materials | Discovered new exit (range 15) 1996 | -9/Materials | Identified exit to Mines 2013 | -9/Materials | Met 8R-AWN 2068 | -9/Materials | Discovered new exit (range 15) 2116 | -9/Materials | Build established: Hauler-Mutant 2387 | -9/Materials | Entered Mines 2389 | -9/Mines | Followed 8R-AWN into the Mines 2410 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2410 | -9/Mines | Assembled infested the area 2691 | -9/Mines | Discovered new exit (range 10) 2706 | -9/Mines | Learned 4 Materials zone layouts 3064 | -9/Mines | Discovered new exit (range 5) 3307 | -9/Mines | Discovered new exit (range 8) 3373 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3701 | -9/Mines | Entered Exiles 3701 | -9/Exiles | Accompanied by 3 allies 3725 | -9/Exiles | Discovered new exit (range 15) 3746 | -9/Exiles | Welcomed by 8R-AWN 3773 | -9/Exiles | Met EX-HEX 3863 | -9/Exiles | Met EX-DEC 3896 | -9/Exiles | Learned location of Zion (-7) 3926 | -9/Exiles | Met EX-BIN 3951 | -9/Exiles | Aligned with FarCom system 3953 | -9/Exiles | Given EX-Vault access code 3995 | -9/Exiles | Opened EX-Vault 4006 | -9/Exiles | Found Field Lobotomy Kit 4013 | -9/Exiles | Found Gui. Plasma Cannon 4048 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4163 | -9/Exiles | Discovered new exit (range 14) 4183 | -9/Exiles | Stole two prototypes: Gui. Plasma Cannon, Field Lobotomy Kit 4183 | -9/Exiles | Entered Mines 4183 | -8/Mines | Accompanied by 3 allies 4259 | -8/Mines | Discovered new exit (range 8) 4688 | -8/Mines | Discovered new exit (range 8) 4821 | -8/Mines | Entered Materials 4821 | -8/Materials | Accompanied by 3 allies 4821 | -8/Materials | Evolved 2 slots: Utility x2 4957 | -8/Materials | Garrison activated, responded to threat 5520 | -8/Materials | Discovered new exit (range 15) 5649 | -8/Materials | Identified exit to Storage 6158 | -8/Materials | Discovered new exit (range 10) 6688 | -8/Materials | Entered Storage 7408 | -8/Storage | Garrison activated, responded to threat 7613 | -8/Storage | Repaired Adv. Signal Interpreter 7680 | -8/Storage | Discovered new exit (range 6) 7894 | -8/Storage | Entered Factory 7894 | -7/Factory | Evolved 2 slots: Utility x2 7896 | -7/Factory | FarCom data flow suspended 8004 | -7/Factory | Identified exit to Lower Caves 8150 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 8282 | -7/Factory | Discovered new exit (range 4) 8283 | -7/Factory | Identified exit to Factory 8347 | -7/Factory | Central database locked down 8460 | -7/Factory | Entered Lower Caves 8714 | -7/Lower Caves | Discovered new exit (range 4) 8715 | -7/Lower Caves | Identified exit to Lower Caves 8716 | -7/Lower Caves | Entered another Lower Caves area 8720 | -7/Lower Caves | Discovered exit to Factory (range 12) 8799 | -7/Lower Caves | Encountered a Warlord checkpoint 8800 | -7/Lower Caves | Learned location of Extension (-5) 8890 | -7/Lower Caves | Build established: Hacker-Sprinter 8972 | -7/Lower Caves | Identified exit to Zion 8986 | -7/Lower Caves | Entered Zion 9013 | -7/Zion | Discovered new exit (range 16) 9016 | -7/Zion | Learned Factory emergency access door positions 9047 | -7/Zion | System corruption cleaned by Quarantine Array 9109 | -7/Zion | Received a hallucinogenic algorithm 9195 | -7/Zion | Given the Hacking Drone Bay 9291 | -7/Zion | Learned Factory emergency access door positions 9296 | -7/Zion | Found CR-A16's Pointy Stick 9354 | -7/Zion | Identified exit to Proximity Caves 9354 | -7/Zion | Entered Proximity Caves 9652 | -6/Proximity Caves | Crushed by falling debris 9734 | -6/Proximity Caves | Discovered exit to Factory (range 10) 9743 | -6/Proximity Caves | Entered Factory 9743 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9744 | -6/Factory | Identified exit to Lower Caves 9997 | -6/Factory | Hacking Suite fried by hacking feedback 10021 | -6/Factory | Discovered new exit (range 14) 10065 | -6/Factory | Sucked down chute 10065 | -6/Factory | Entered Waste 10077 | -6/Waste | Spotted C-40 Crusher 10083 | -6/Waste | Spotted C-40 Crusher 10084 | -6/Waste | Spotted C-40 Crusher 10103 | -6/Waste | Spotted C-40 Crusher 10103 | -6/Waste | Spotted C-40 Crusher 10108 | -6/Waste | Discovered new exit (range 16) 10114 | -6/Waste | Identified exit to Factory 10114 | -6/Waste | Entered Factory 10480 | -6/Factory | Self-destructed Last Messages --------------- Schematic downloaded. 10467_ System corrupted: Energy discharge (-21). 10477_ Power Conduit explodes. 10477_ Mak. Hacking Suite destroyed. 10477_ Destroyed Mak. Hacking Suite. 10477_ Lgt. Fission Core destroyed. 10477_ Destroyed Lgt. Fission Core. 10477_ Imp. VTOL Module destroyed. 10477_ Destroyed Imp. VTOL Module. 10477_ Imp. Cesium-ion Thruster destroyed. 10477_ Destroyed Imp. Cesium-ion Thruster. 10477_ Cesium-ion Thruster destroyed. 10477_ Destroyed Cesium-ion Thruster. 10477_ Power Conduit explodes. 10477_ P-60 Hacker destroyed. 10477_ Power Conduit explodes. 10477_ Adv. Terrain Scanner destroyed. 10477_ Destroyed Adv. Terrain Scanner. 10477_ Power Conduit explodes. 10477_ Terminal disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????#??????#????????????????????????? | | ????????????????#??#?????????????????????????????? | | ?????????????????????????????? ?????? ???????????? | | ????????????????#???????????"????????????????????? | | ???????????????????#??????????????????? ???+???? ? | | ??????????????##?????????????????????????????????? | | ?????????????? ? ??????????????????? ??????? ??? | | ????????????? ????????????????????#??#????#?? | | ????????????? ???#????????????????#???#????? | | ???????????? ?????????????#??#????#???#??## | | ????????????? ????###+#################### | | ???????????? ##### | | ???????????? | | ??????????? t | | ????????????" ^ ! | | ????????????" | | ?????????? ?T | | ????????????" | | ???????????"" g | | ?????????? g ### | | ?????????? @ g #?# | | ?????????? ### | | ?????????? u | | ??????????? | | ??????????? | | ???????????? ######## | | ???????????? #???#### | | ???????????? ;;#+######## | | ????????????? !# | | ????????????? ;;###; # # " # | | ??????????????# #######?#?# ######"T """ """ # | | ??????????????#??????????## #????#"" """ """ # | | ??????????????????????#???# #??#?# """ """ # | | ????????????????????#?????# #????# + | | ??????????????????????????#?#?#?## """ """ # | | ???????????????????? ?#??? ??? ??# """ """ + | | ??????????????????????#?????"????# """ """ # | | ????????????????k??????? ????????# # | | ???????????????????"?????????????# =[ # | | ????????????????????? # ?????????#! =[ # | | ????????????????????? +????? ???######### #### | | ?????????????????????????"?????#?????????##???# | | ??????????????????????? ??? ?????##?##??????## | | ????????????????????????? ???????#????????????? | | ????????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 41 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Q-thruster | -6/Factory | Scanalyzed Nuclear Pulse Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationHeartProjector Manual? 0 Play Time 01:28:17 Cumulative 160.4 hours Start 2021.07.06 @ 14:36:58 End 2021.07.06 @ 20:01:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edce1f4d-d5ad-4461-b6bb-f4b5c370a40e