Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 20:16:39 Player: flignut Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (157) 785 Value Destroyed (4626) 4626 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1646) 1646 TOTAL SCORE: 13597 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 37 Entered Garrisons 200 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gravmag Array Improved Linear Gravjet Experimental Sensor Array Cloak of Protection Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Transmission Jammer Cloak of Protection Hacking Suite > --- WEAPON ----------- Gauss Rifle Greatsword > --- INVENTORY -------- Deuterium Engine Nuclear Core Carbon-fiber Leg Power Amplifier Improved Cryofiber Web Cooling System Energy Well Enhanced Optical Array Microactuators Cloaking Device Improved Medium Armor Plating Heavy Particle Cannon Heavy Flak Cannon Rocket Launcher Precision Rocket Launcher [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag Array Flight Unit VTOL Module Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Fac Res Slots Evolved 14 | . . 2 . . . 2 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . Utility 9 | . . 1 . . . 1 1 . 1 2 . . 1 2 Weapon 2 | . . . . . . . 1 . . . . . 1 . Parts Attached 164 | 9 14 27 2 1 2 29 3 5 49 . 9 . 3 11 Power 17 | 1 2 1 . . . 2 1 . 7 . 1 . . 2 Engine 14 | 1 2 1 . . . 2 1 . 6 . . . . 1 Core 1 | . . . . . . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . 1 . . 1 Propulsion 44 | 2 2 12 . . . 9 . . 10 . 5 . 2 2 Treads 24 | . 2 12 . . . 9 . . 1 . . . . . Leg 17 | 2 . . . . . . . . 9 . 5 . 1 . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . . . 1 . Utility 55 | 3 3 5 . 1 . 11 2 3 18 . 2 . . 7 Device 30 | 2 1 2 . 1 . 5 2 1 11 . 1 . . 4 Storage 5 | 1 2 2 . . . . . . . . . . . . Processor 4 | . . 1 . . . 1 . . 1 . . . . 1 Hackware 4 | . . . . . . . . . 2 . 1 . . 1 Protection 12 | . . . . . . 5 . 2 4 . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 48 | 3 7 9 2 . 2 7 . 2 14 . 1 . 1 . Energy Gun 4 | 2 2 . . . . . . . . . . . . . Energy Cannon 16 | . . 6 1 . 1 3 . 1 4 . . . . . Ballistic Gun 10 | 1 2 . . . . 1 . 1 3 . 1 . 1 . Ballistic Cannon 4 | . 1 . . . . 1 . . 2 . . . . . Launcher 7 | . 2 . 1 . 1 1 . . 2 . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . Impact Weapon 3 | . . 2 . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 3 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . . . 2 . . 2 . . . . 2 Parts Lost 53 | . 4 4 1 . . 8 . 1 18 . . 5 3 9 Power 9 | . 2 1 . . . 1 . . 3 . . 1 . 1 Propulsion 19 | . . 2 . . . 3 . . 7 . . 2 3 2 Utility 14 | . 1 . . . . 3 . . 4 . . 1 . 5 Weapon 11 | . 1 1 1 . . 1 . 1 4 . . 1 . 1 Highest Loss Streak 10 | . 3 2 1 . . 7 . 1 10 . . 4 3 4 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . Average Slot Usage (%) 86 | . 97 98 98 77 97 91 86 96 88 . 20 38 14 28 Engine 10 | . 12 11 11 11 11 9 7 7 12 . . . . 1 Treads 22 | . 22 32 33 33 33 28 30 30 12 . . . . . Leg 3 | . 5 . . . . . . . 9 . 7 21 3 . Device 9 | . 12 11 11 11 11 6 2 7 12 . 4 3 . 6 Storage 8 | . 14 11 11 11 11 9 7 7 5 . . . . . Processor 7 | . . 10 11 11 11 11 7 7 5 . . . . . Hackware 1 | . . . . . . . . . 4 . 3 5 5 5 Protection 3 | . . . . . . 8 15 11 3 . . . . 2 Energy Cannon 7 | . . 17 17 . 9 10 . 5 4 . . . . . Ballistic Gun 4 | . 11 1 . . . . 7 15 9 . . 3 2 2 Ballistic Cannon 2 | . 9 . . . . 5 7 1 . . . . . . Naked Turns 238 | . . . . . . . . . 118 38 19 . . 63 Heaviest Build 73 | 15 32 34 34 26 34 52 53 61 73 . 21 21 3 19 Greatest Support 83 | 20 40 60 60 60 60 83 83 83 83 3 60 60 15 49 Greatest Overweight (x) 12 | . . . . . . 12 . . 2 . 1 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 13 | 7 13 15 15 15 15 15 15 15 14 5 5 5 5 5 Most Carried 15 | 6 13 15 15 15 15 15 15 15 15 5 5 4 5 5 Average Carried 12 | 4 10 13 14 14 13 13 13 13 13 5 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 12 14 15 15 13 14 13 15 5 5 4 4 5 5 Class Distribution -------------------- 42% | Scavenger-Mutant 24% | Mutant 21% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -5/Garrison Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Fac Res Matter Collected 3692 | 401 610 414 78 . . 647 70 268 898 . 14 53 48 191 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5927 | 179 671 1176 159 . . 1336 . 449 1767 . . 53 30 107 Parts 331 | 19 42 77 17 . . 78 . 16 74 . . 1 2 5 Haulers Intercepted 8 | . 2 3 . . . 1 . . 1 . . . . 1 Recyclers Shooed 13 | . 3 2 . . . 4 . . 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Fac Res Combat Hostiles Destroyed 101 | . 13 19 8 . . 27 . 8 24 . . 1 1 . Melee 8 | . . . . . . . . . 7 . . . 1 . Guns 22 | . 6 4 . . . . . 4 7 . . 1 . . Cannons 58 | . 5 13 6 . . 24 . 4 6 . . . . . AOE 13 | . 2 2 2 . . 3 . . 4 . . . . . Classes Destroyed 17 | 3 6 3 . . . 4 . . 1 . . . . . Worker 11 | 1 . 2 1 . . 1 . . 6 . . . . . Builder 5 | . 1 . . . . 1 . . 3 . . . . . Tunneler 7 | 5 1 1 . . . . . . . . . . . . Hauler 8 | . 2 3 . . . 1 . . 1 . . . . 1 Recycler 7 | 1 2 1 . . . 1 . . 2 . . . . . Mechanic 2 | . . 1 . . . . . . 1 . . . . . Operator 5 | . 1 2 . . . 1 . . 1 . . . . . Watcher 11 | . 3 4 . . . 3 . . 1 . . . . . Swarmer 25 | . 6 5 6 . . 4 . 3 . . . . 1 . Grunt 45 | . 7 6 1 . . 12 . 2 17 . . . . . Brawler 4 | . . 1 1 . . . . 1 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 13 | . . 7 . . . 4 . . 2 . . . . . Specialist 3 | . . . . . . 2 . 1 . . . . . . Hunter 5 | . . . . . . 3 . . 2 . . . . . Programmer 3 | . . . . . . . . . 2 . . 1 . . Heavy 2 | . . . . . . 1 . 1 . . . . . . Best Kill Streak 7 | 3 5 4 3 . . 4 . 3 7 . . 1 1 1 Combat Bots Only 4 | . 3 4 3 . . 4 . 3 4 . . 1 1 . Max Kills in Single Turn 2 | 1 1 2 1 . . 1 . 1 2 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 1 2 1 . . 1 . . 2 . . . . . Melee 1 | . . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Fac Res Hostile Shots Fired 957 | . 97 104 26 . . 144 . 53 316 . 14 51 4 148 Missed 267 | . 21 28 5 . . 34 . 16 89 . 5 12 3 54 Damage Taken 12836 | . 767 818 196 . . 2102 127 745 3858 . 497 872 525 2329 Core 3560 | . 95 130 16 . . 205 . 50 749 . 398 285 331 1301 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 166 | . . 166 . . . . . . . . . . . . Core Remaining (%) 61 | 100 62 . . . 63 62 . 92 11 . . 31 71 . Volleys Fired 457 | 50 98 67 19 . . 107 . 24 60 . . 14 . 18 Largest 3 | 2 2 2 2 . . 2 . 3 3 . . 1 . 1 Hottest 188 | 60 75 136 136 . . 136 . 121 188 . . 28 . 23 Shots Fired 816 | 51 151 126 25 . . 208 . 71 152 . . 14 . 18 Gun 355 | 51 96 45 . . . . . 47 84 . . 14 . 18 Cannon 443 | . 52 81 21 . . 202 . 24 63 . . . . . Launcher 18 | . 3 . 4 . . 6 . . 5 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 440 | 50 123 30 . . . 51 . 52 102 . . 14 . 18 Thermal 318 | 1 . 81 21 . . 151 . 19 45 . . . . . Explosive 18 | . 3 . 4 . . 6 . . 5 . . . . . Electromagnetic 40 | . 25 15 . . . . . . . . . . . . Robot Hit Streak 17 | 6 9 8 6 . . 11 . 14 17 . . 10 . 14 Robot Miss Streak 9 | 8 5 6 5 . . 9 . 3 3 . . 1 . 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 519 | 26 83 79 12 . . 121 . 47 122 . . 13 . 16 Core Hits 266 | 8 33 36 10 . . 57 . 16 87 . . 5 2 12 Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . . . . Critical Strikes 17 | . 2 1 . . . 4 . . 10 . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . Destroy 3 | . . . . . . . . . 3 . . . . . Blast 8 | . 2 . . . . 4 . . 2 . . . . . Sever 5 | . . . . . . . . . 5 . . . . . Melee Attacks 39 | . . 9 . . . 1 . . 29 . . . . . Impact 10 | . . 9 . . . 1 . . . . . . . . Slashing 29 | . . . . . . . . . 29 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13863 | 341 1406 1641 416 . . 3130 . 1007 5279 . . 304 18 321 Guns 3704 | 341 703 399 . . . . . 530 1175 . . 294 . 262 Cannons 6534 | . 481 1084 246 . . 2760 . 477 1486 . . . . . Explosions 2271 | . 222 93 170 . . 370 . . 1416 . . . . . Melee 1262 | . . 65 . . . . . . 1197 . . . . . Ramming 92 | . . . . . . . . . 5 . . 10 18 59 Kinetic 5268 | 330 1028 285 . . . 652 . 643 1774 . . 294 . 262 Thermal 4793 | 11 . 1177 246 . . 2108 . 364 887 . . . . . Explosive 2178 | . 222 . 170 . . 370 . . 1416 . . . . . Electromagnetic 270 | . 156 114 . . . . . . . . . . . . Impact 65 | . . 65 . . . . . . . . . . . . Slashing 1197 | . . . . . . . . . 1197 . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 27 | . 1 2 2 2 2 . . . 10 . . . . 27 Average Corruption 3 | . 1 2 2 2 2 . . . 4 . . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 100 | . 3 29 8 12 . . . . 34 . . . . 14 Message Errors 24 | . 1 9 . 1 . . . . 10 . . . . 3 Matter Fused 25 | . . 8 3 3 . . . . 7 . . . . 4 Heat Flow Errors 13 | . 1 4 3 2 . . . . 3 . . . . . Energy Discharges 15 | . . 4 1 3 . . . . 6 . . . . 1 Parts Rejected 4 | . . 1 . . . . . . 2 . . . . 1 Data Loss (minor) 7 | . 1 1 . 2 . . . . 3 . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . Alerts 4 | . . 2 . 1 . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 206 | . 14 7 5 . . 46 . . 134 . . . . . Projectiles 74 | . 14 7 5 . . 27 . . 21 . . . . . Explosions 93 | . . . . . . 19 . . 74 . . . . . Melee 39 | . . . . . . . . . 39 . . . . . Knockbacks 15 | . 2 . . . . 6 . . 5 . . . . 2 Impact 2 | . . . . . . . . . . . . . . 2 Kinetic 13 | . 2 . . . . 6 . . 5 . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 235 | . 24 31 18 . . 108 . . 20 . . . 8 26 Shots 8 | . 1 1 1 . . 4 . . 1 . . . . . Rammed 19 | . . . . . . . . . 1 . . . 3 15 Targets Rammed 31 | . . . . . . . . . 1 . . 12 3 15 Kicked 12 | . . . . . . . . . . . . 12 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 440 | . 191 330 440 144 . 397 . 12 340 . . . . . Average Temperature 108 | . 41 81 183 75 . 128 . 7 121 . . . . . Received Heat Transfer 2643 | . 246 147 6 . . 450 . 216 1362 . 21 177 . 18 Effects 7 | . . . 1 . . 1 . . 5 . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . Interference 6 | . . . . . . 1 . . 5 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 11 | . . 4 . . . 4 . . 3 . . . . . Heat Transferred 7993 | 25 . 2011 407 . . 3737 . 629 1184 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Fac Res Peak Influence 908 | 35 219 303 176 . . 424 192 334 908 452 439 349 190 121 Initial 452 | . 22 52 106 . . . 192 134 175 452 319 329 170 99 Average 168 | 15 76 162 95 . . 250 192 201 184 452 352 330 167 90 Maximum Alert Level 3 | . 1 1 . . . 2 . 1 3 2 2 1 . . Low Security (%) 68 | 100 98 62 100 . 100 30 100 63 71 . . . 100 100 Level 1 27 | . 1 37 . . . 65 . 36 17 . 93 100 . . Level 2 3 | . . . . . . 4 . . 6 100 6 . . . Level 3 1 | . . . . . . . . . 4 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 4 5 . . . 3 . 1 10 . . . . 3 Investigation 5 | . 2 2 . . . . . . 1 . . . . . Extermination 3 | . . . . . . . . . 2 . . . . 1 Reinforcement 16 | . 2 3 . . . 3 . 1 5 . . . . 2 Assault 2 | . . . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Fac Res Distress Signals 10 | . . 3 . . . 4 . . 2 . . . 1 . Communications Jammed 66 | . . . . . . . . . 66 . . . . . Distress Signals 66 | . . . . . . . . . 66 . . . . . Times Spotted 225 | . 21 38 8 . . 47 . 9 68 . 8 7 5 14 Peak Tracking Total 10 | . 4 9 3 . . 6 . 3 10 . 5 7 4 9 Tactical Retreats 22 | . 1 1 . . . 3 . 1 9 . 4 1 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Fac Res Traps Triggered 10 | . 1 1 . . . . 1 2 2 . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Fac Res Machines Disabled 13 | . 1 1 . . . 1 . 1 9 . . . . . Max in Single Turn 4 | . 1 1 . . . 1 . 1 4 . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Fac Res Machines Accessed 36 | . 6 10 . . . 8 1 . 10 1 . . . . Terminals 27 | . 5 7 . . . 8 1 . 5 1 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . . Total Hacks 84 | . 18 26 . . . 19 2 . 15 4 . . . . Successful 40 | . 6 14 . . . 8 1 . 10 1 . . . . Failed 44 | . 12 12 . . . 11 1 . 5 3 . . . . Catastrophic 17 | . 4 6 . . . 5 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 40 | . 10 12 . 1 . 14 . . 3 . . . . . Terminals 63 | . 16 16 . . . 19 2 . 6 4 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . . Repair Stations 6 | . . 6 . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . 3 . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . . Terminal Hacks 21 | . 4 6 . . . 6 1 . 3 1 . . . . Record 3 | . . 2 . . . 1 . . . . . . . . Robot Analysis 4 | . 1 1 . . . 2 . . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . . . Open DSF 4 | . . . . . . . 1 . 2 1 . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . . . 3 . . . . . Recycle Component 1 | . . . . . . . . . 1 . . . . . Process 1 | . . . . . . . . . 1 . . . . . Report Inventory 2 | . 1 . . . . . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 3 . . . . . Seal Access 3 | . . . . . . . . . 3 . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . . . . . Terminals 2 | . . . . . . 2 . . . . . . . . Botnet 2 | . . . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 29 | . 5 10 . . . 8 1 . 5 . . . . . Full Trace Events 6 | . 2 2 . . . 1 . . 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . . . . Time 52 | . . 52 . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . 1 . . . . . Recycled Matter 12 | . . . . . . . . . 12 . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Fac Res Total Allies 3 | . . . . . . . . . 3 . . . . . Largest Group 3 | . . . . . . . . . 3 . . . . . Highest-Rated Group 93 | . . . . . . . . . 93 . . . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . 25 . . . . . Total Damage 378 | . . . . . . . . . 378 . . . . . Kills 3 | . . . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Fac Res Robot Analysis Total 4 | . 1 1 . . . 2 . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Fac Res Turns Passed 11229 | 343 1053 1997 901 719 78 1888 212 319 2720 38 151 178 160 472 Spaces Moved 6121 | 190 454 934 488 448 48 798 105 112 1283 76 177 95 334 579 Core 638 | 13 . . . . . 3 . . 226 76 125 . 69 126 Treads 3768 | . 317 934 488 448 48 795 105 112 521 . . . . . Legs 1037 | 177 137 . . . . . . . 536 . 52 95 40 . Wheels . | . . . . . . . . . . . . . . . Hover 422 | . . . . . . . . . . . . . . 422 Flight 256 | . . . . . . . . . . . . . 225 31 Fastest Speed 35 | 50 120 160 160 160 160 160 162 162 50 50 50 90 35 35 Average Speed 133 | 115 147 160 160 160 160 174 162 162 137 50 62 90 44 56 Slowest Speed 650 | 120 160 160 160 160 160 650 162 162 320 50 180 90 90 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . Exploration Rate (%) 44 | 10 78 77 78 72 24 58 3 87 29 2 94 26 7 18 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 . . 1 . . . . Unknown Exits Taken 4 | 1 1 . . . . . . . 1 . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 13 | . . 7 . . . 1 . . 5 . . . . . Terrain Destroyed 291 | . 27 14 45 . . 64 . . 141 . . . . . Melee 13 | . . 7 . . . 1 . . 5 . . . . . Projectile 29 | . 1 . . . . 23 . . 5 . . . . . AOE 249 | . 26 7 45 . . 40 . . 131 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Fac Res Total 8301 | 259 680 1284 586 450 49 1077 147 201 2055 75 215 173 342 708 Wait 1328 | 4 104 202 72 . . 114 37 52 586 . 23 53 . 81 Move 6105 | 189 453 933 487 447 47 797 104 111 1282 75 176 94 331 579 Hop 1 | . . . . . . . . . . . . . 1 . Pick Up 87 | 7 8 19 2 1 . 18 1 5 18 . 3 . 3 2 Fast Attach 37 | 6 2 1 . . . 4 . 1 8 . 5 . 2 8 Attach 57 | 1 1 9 1 . 2 10 1 3 21 . 4 . 1 3 Detach 8 | . . . 2 . . . . . 6 . . . . . Swap 71 | 2 11 18 1 1 . 15 2 1 20 . . . . . Drop 69 | . 3 20 2 1 . 11 2 3 24 . . . 1 2 Fire 457 | 50 98 67 19 . . 107 . 24 60 . . 14 . 18 Melee 39 | . . 9 . . . 1 . . 29 . . . . . Ram 19 | . . . . . . . . . 1 . . . 3 15 Kick 12 | . . . . . . . . . . . . 12 . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . 1 . . 4 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 6 | . . 6 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -5/Garrison -4/Factory -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 344 | -11/Scrapyard | Entered Materials 365 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 14) 494 | -10/Materials | Discovered new exit (range 16) 765 | -10/Materials | Discovered new exit (range 13) 1158 | -10/Materials | Discovered new exit (range 10) 1363 | -10/Materials | Lost 3 parts (1p1u1w) 1397 | -10/Materials | Entered another Materials area 1397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1695 | -9/Materials | Build established: Scavenger-Mutant 1702 | -9/Materials | Discovered new exit (range 14) 2175 | -9/Materials | Discovered new exit (range 6) 2181 | -9/Materials | Identified exit to Mines 2269 | -9/Materials | Repaired Lgt. Treads 2297 | -9/Materials | Repaired Lgt. Treads 2722 | -9/Materials | Discovered exit to Mines (range 16) 3222 | -9/Materials | Discovered new exit (range 3) 3225 | -9/Materials | Identified exit to Materials 3394 | -9/Materials | Entered Mines 3418 | -9/Mines | Learned Materials interactive machine intel 3434 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3436 | -9/Mines | Identified exit to Zion 3522 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3787 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3791 | -9/Mines | Found Prototype Device 4039 | -9/Mines | Discovered exit to Materials (range 15) 4287 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4287 | -9/Mines | Discovered new exit (range 5) 4292 | -9/Mines | Identified exit to Exiles 4295 | -9/Mines | Entered Exiles 4323 | -9/Exiles | Discovered new exit (range 15) 4343 | -9/Exiles | Identified exit to Mines 4375 | -9/Exiles | Met 8R-AWN 4414 | -9/Exiles | Met EX-HEX 4463 | -9/Exiles | Met EX-BIN 4484 | -9/Exiles | Met EX-DEC 4739 | -9/Exiles | Aligned with FarCom system 4740 | -9/Exiles | Given EX-Vault access code 4777 | -9/Exiles | Opened EX-Vault 4817 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4842 | -9/Exiles | Exiles lab attacked by MAIN.C 4864 | -9/Exiles | Found Prototype Device 4996 | -9/Exiles | Discovered exit to Mines (range 14) 5014 | -9/Exiles | Left Exiles lab with Cloak of Protection 5014 | -9/Exiles | Entered Mines 5085 | -8/Mines | Discovered exit to Materials (range 5) 5092 | -8/Mines | Entered Materials 5092 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5093 | -8/Materials | Loaded intel: 18 interactive machine locations 5093 | -8/Materials | Identified Cloak of Protection 5096 | -8/Materials | Identified Exp. Sensor Array 5335 | -8/Materials | Build established: Scavenger-Skirmisher 5798 | -8/Materials | Discovered new exit (range 6) 5820 | -8/Materials | Lost 7 parts (3n3u1w) 5828 | -8/Materials | Identified exit to Factory 6076 | -8/Materials | Discovered exit to Factory (range 16) 6123 | -8/Materials | Build established: Skirmisher 6849 | -8/Materials | Build established: Scavenger-Mutant 6956 | -8/Materials | Discovered exit to Factory (range 16) 6980 | -8/Materials | Entered Factory 6980 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7190 | -7/Factory | Identified exit to DSF 7192 | -7/Factory | Entered DSF 7275 | -7/DSF | Additional patrols routed to DSF 7456 | -7/DSF | Discovered new exit (range 14) 7509 | -7/DSF | Identified exit to Factory 7511 | -7/DSF | Entered Factory 7511 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7563 | -6/Factory | Discovered new exit (range 15) 7601 | -6/Factory | Identified exit to Lower Caves 7678 | -6/Factory | Build established: Scavenger-Skirmisher 8900 | -6/Factory | Lost 3 parts (2n1w) 9208 | -6/Factory | Build established: Scavenger-Mutant 9501 | -6/Factory | Discovered new exit (range 9) 9865 | -6/Factory | Build established: Skirmisher 9961 | -6/Factory | First assault squad dispatched 10088 | -6/Factory | Crushed by falling debris 10088 | -6/Factory | System corruption reached 10% 10113 | -6/Factory | Released all parts (8) 10116 | -6/Factory | Core integrity fell below 50% 10141 | -6/Factory | Lost 10 parts (2p3n3u2w) 10151 | -6/Factory | Allied Derelicts emerged from ambush trap array 10193 | -6/Factory | Core integrity fell below 20% 10231 | -6/Factory | Entered another Factory area 10231 | -5/Factory | Evolved 2 slots: Utility x2 10269 | -5/Factory | Identified exit to DSF 10269 | -5/Factory | Entered DSF 10297 | -5/DSF | Additional patrols routed to DSF 10311 | -5/DSF | Discovered new exit (range 16) 10326 | -5/DSF | Build established: Mutant 10420 | -5/DSF | Entered Garrison 10538 | -5/Garrison | Core integrity fell below 50% 10558 | -5/Garrison | Triggered checkpoint 10589 | -5/Garrison | Lost 4 parts (1p1n1u1w) 10592 | -5/Garrison | Discovered new exit (range 8) 10598 | -5/Garrison | Entered Factory 10598 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10667 | -4/Factory | Lost 3 parts (3n) 10697 | -4/Factory | Discovered new exit (range 15) 10758 | -4/Factory | Entered Research 10758 | -3/Research | Evolved 2 slots: Utility x2 11069 | -3/Research | System corruption reached 10% 11099 | -3/Research | Lost 4 parts (3u1w) 11167 | -3/Research | Released all parts (2) 11188 | -3/Research | Lost 3 parts (2n1u) 11188 | -3/Research | Core integrity fell below 50% 11217 | -3/Research | Core integrity fell below 20% 11230 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11163_ Slug penetrates Wall. 11164_ P-80 Master resets H-77 Assassin, system corruption cleaned. 11167_ Released Microactuators. 11167_ Released Com. Particle Reactor. 11169_ System corrupted: Matter fused (-8). 11170_ Slug penetrates Wall. 11178_ Acquired 84 matter. 11185_ |EGL#C OMSUAZ>B8BO7CE5PRJQVO4MQAXENTA/ 11187_ Slammed into R-10 Processor. 11187_ R-10 Processor knocked back. 11189_ Slammed into R-10 Processor. 11205_ System corrupted: IFF burst signal emitted. 11212_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11214_ Penetrated by Slug. 11228_ Triggered Fusion Bomb Trap. 11228_ An explosion rips through the floor. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | """ # # # [ ]#?# ####+#####? | | = """ # # # #?# # ! #??? | | """ # # ##+####### # #??? | | !! # + % #??? | | ! !! # # ] +??? | | =!! # # ##### ! #??? | | # # ###############???# #??? | | ####+######+####### ###???????????????### ###### | | "#?????????????????# # | | #??????????????????# + | | h #??????????????????# # " | | %h #??????????????????# #?? " | | #??# ##" #??????????????????# #????" | | ???#??????# H """ #??????????????????# #????? | | ??????????# """ #??????????????????# #????? | | ??????????# """ #??????????????????# #????? | | ??????????# #??????????????????# ##+#?? | | ??????????# #??????????????????# #?? | | ??????????# pp #??????????????????# #?? | | ??????????# #??????????????????# #?? | | ??????????# #??????????????????# #?? | | ??????????# """ #####+############## ### | | ??????????# """ p o | | ??????????# """ | | ??????????# """ | | ??????????# """ *=@ ^ | | ??????????# *= ###########*! | | ??????????# == # ! # | | #### #?# | # / | | #?# + """ ########## | | #?# # """ #????????? | | #?# # """" #?????????? | | #?# # """ #?????????? | | #### ###??############### # #?????????? | | ???# ?????????# # # #?????????? | | ???# ?????????# # ##""" ###?????????? | | ???# ?????????# """ / ##"""S""#???????????? | | ???# ########## """ # #?""""""#???????????? | | ???# / """ # #?######????????????? | | ???# ####### # #???????????????????? | | ???# #?????# ! # g #???????????????????? | | ???# #?????# # g#???????????????????? | | ???# #?????########### #???????????????????? | | ???# ####### = + +???????????????????? | | ???+ + # #???????????????????? | | ???#### ####### # #???????????????????? | | ??????# #?????# """ # #???????????????????? | | ??????# #?????# """ # #???????????????????? | | ??????# #?????# """ # #???????????????????? | | ??????# #?????# # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 63 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Armchair Analyst Dangerous Findings GoHome() Hey, That's Mine! Please Form A Line Remodeling Significant Disruption System Compromised Total Silence True Hacker Unlikely Earthworm Challenges ------------ None Game ------ Seed XenonAssemblySheargun Manual? 0 Play Time 03:47:09 Cumulative 17.1 hours Start 2024.05.01 @ 22:30:55 End 2024.05.06 @ 20:16:39 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f887ffb-c21f-4e57-83e8-1e94d6fa970d