Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 09:25:52 Player: beans Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1849) 1849 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (812) 812 TOTAL SCORE: 6621 Bonus ------- High Alert Combat Kills 12 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 163/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Spectral Analyzer A0-MCA's Component Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Tower Shield Hacking Suite Multitool Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Scrap Suit Improved Heat Sink Spectral Analyzer Advanced Melee Analysis Suite A0-MCA's Component Scanner > --- WEAPON ----------- Overtuned Quantum Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Tower Shield Hypervelocity Gauss Rifle Heavy Machine Gun Multitool [Rating: 79] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Gravmag Array Treads Advanced Treads Leg Armored Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility System Shield Device Improved Cooling System Processor Spectral Analyzer Hackware System Shield Protection Layered Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Overtuned Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Special Weapon Multitool Impact Weapon Great Maul Build | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . . 4 . . Weapon 1 | . . . . 1 . . Parts Attached 55 | 4 1 5 17 13 . 15 Power 6 | . . . 2 2 . 2 Engine 4 | . . . 2 1 . 1 Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 17 | 2 1 . 7 3 . 4 Treads 2 | . . . 2 . . . Leg 6 | 2 . . 4 . . . Wheel . | . . . . . . . Hover 6 | . . . . 2 . 4 Flight 3 | . 1 . 1 1 . . Utility 11 | . . 1 3 4 . 3 Device 4 | . . . 1 2 . 1 Storage . | . . . . . . . Processor 3 | . . . 1 2 . . Hackware 2 | . . 1 1 . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 21 | 2 . 4 5 4 . 6 Energy Gun 8 | 2 . 2 3 . . 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 10 | . . 1 1 3 . 5 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . 1 . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 23 | . 1 1 . 2 . 19 Power 3 | . . . . . . 3 Propulsion 4 | . . . . . . 4 Utility 7 | . . . . 1 . 6 Weapon 9 | . 1 1 . 1 . 6 Highest Loss Streak 9 | . 1 1 . 1 . 9 To Critical Strikes . | . . . . . . . Average Backups 3 | . . 3 3 3 3 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 2 1 1 1 Weapon . | . . . . 1 1 . Tool/Special . | . . . . . . . Unused Backups 3 | . . . 1 . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . 1 . . 2 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 68 | . 47 32 85 50 73 58 Engine 5 | . . . 10 . . 2 Treads 2 | . . . 5 . . . Leg 8 | . 20 . 15 . . . Hover 4 | . . . . 5 13 13 Flight 4 | . 3 14 4 3 . . Device 7 | . . . 10 8 13 3 Processor 6 | . . . . 17 20 14 Hackware 7 | . . 1 15 1 . . Energy Gun 10 | . 22 7 17 1 . . Ballistic Gun 7 | . . 6 2 7 20 18 Peak Build Rating 79 | 4 4 8 37 79 75 75 Average Rating 35 | 2 3 3 23 55 75 60 On Entrance 28 | . 4 2 8 36 71 75 Naked Turns . | . . . . . . . Heaviest Build 41 | 4 4 5 22 29 29 41 Greatest Support 44 | 20 20 4 44 44 40 40 Greatest Overweight (x) 6 | 1 . 1 6 6 . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 2 5 5 5 4 5 Average Carried 4 | . . 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 1 5 5 5 4 5 Class Distribution -------------------- 70% | Mutant 15% | Skirmisher 6% | Hacker-Mutant 3% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Matter Collected 2495 | 173 67 97 230 617 . 1311 Remotely . | . . . . . . . Salvage Created 3370 | . 174 44 140 1163 312 1537 Parts 151 | . 9 3 11 55 4 69 Haulers Intercepted 3 | . 1 . . 2 . . Recyclers Shooed 12 | . . . . 4 . 8 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Combat Hostiles Destroyed 28 | . 1 1 2 9 1 14 Melee 1 | . . . . 1 . . Guns 27 | . 1 1 2 8 1 14 Classes Destroyed 15 | . 3 1 1 5 1 4 Worker 1 | . . . . 1 . . Builder 3 | . . . . . . 3 Tunneler 1 | . . . . . . 1 Hauler 3 | . 1 . . 2 . . Recycler 9 | . 1 . . 2 . 6 Operator 1 | . . . . . . 1 Watcher 2 | . . . . 2 . . Grunt 9 | . 1 . . 4 . 4 Brawler 1 | . . . . 1 . . Sentry 7 | . . . . 2 . 5 Hunter 1 | . . . . . . 1 Programmer 6 | . . . . 2 . 4 Compactor 1 | . . . . . 1 . Subdweller 1 | . . 1 . . . . Scrapper 2 | . . . 2 . . . Best Kill Streak 6 | . 2 1 1 6 1 4 Combat Bots Only 5 | . 1 1 1 5 1 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Hostile Shots Fired 531 | . 20 18 8 158 1 326 Missed 180 | . 7 6 1 57 . 109 Hits 351 | . 13 12 7 101 1 217 Melee 3 | . . . . 1 1 1 Projectile 348 | . 13 12 7 100 . 216 Critical Strikes 4 | . . . . 1 . 3 Part Disruptions 3 | . . . . 1 . 2 Damage Taken 4688 | . 142 235 159 1142 55 2955 Core 1047 | . 21 136 33 78 55 724 Absorbed by Shields 42 | . . . . 42 . . Regen/Repaired (Parts) 13 | . . . . 13 . . Core Remaining (%) 62 | 100 . . 24 . . . Volleys Fired 186 | . 12 27 6 51 7 83 Largest 3 | . 2 1 2 3 3 3 Hottest 200 | . 90 50 200 120 99 99 Shots Fired 421 | . 21 27 6 131 21 215 Gun 420 | . 21 26 6 131 21 215 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 1 | . . 1 . . . . Kinetic 368 | . . 11 . 124 21 212 Thermal 39 | . 12 11 6 7 . 3 Explosive . | . . . . . . . Electromagnetic 14 | . 9 5 . . . . Robot Hit Streak 11 | . 6 10 6 10 4 11 Robot Miss Streak 8 | . 4 2 . 5 6 8 Penetration Max 2 | . . . . 2 . 2 Secondary Targets 6 | . 2 . . 1 . 3 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 291 | . 10 19 4 84 10 164 Core Hits 186 | . 6 6 2 47 4 121 Critical Kills 22 | . . . . 15 1 6 Critical Parts Destroyed 32 | . . . . 23 . 9 Critical Strikes 63 | . 1 1 . 43 3 15 Burn 2 | . 1 1 . . . . Destroy 60 | . . . . 42 3 15 Smash 1 | . . . . 1 . . Melee Attacks 2 | . . . . 2 . . Impact 2 | . . . . 2 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4604 | . 162 294 141 993 83 2931 Guns 4212 | . 162 294 141 898 83 2634 Cannons . | . . . . . . . Explosions 297 | . . . . . . 297 Melee 95 | . . . . 95 . . Ramming . | . . . . . . . Kinetic 3547 | . . 118 . 750 83 2596 Thermal 545 | . 74 92 141 148 . 90 Explosive 245 | . . . . . . 245 Electromagnetic 172 | . 88 84 . . . . Impact 95 | . . . . 95 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . 1 6 15 Average Corruption 6 | . . . . 1 5 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 45 | . . . . 5 2 38 Message Errors 10 | . . . . 1 . 9 Matter Fused 12 | . . . . 2 . 10 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 7 | . . . . 2 1 4 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . 1 3 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Alerts 2 | . . . . . . 2 Misdirections 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 73 | . . . . 36 . 37 Projectiles . | . . . . . . . Explosions 37 | . . . . . . 37 Melee 36 | . . . . 36 . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 194 | . . . . . . 194 Shots 4 | . . . . . . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 307 | . 54 6 216 307 . 205 Average Temperature 52 | . 17 6 110 97 . 42 Received Heat Transfer 1044 | . 66 24 90 399 . 465 Effects 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1116 | . 296 335 161 200 . 124 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Maximum Alert Level 2 | . . . . 2 . 1 Low Security (%) 85 | 100 100 . . 71 100 91 Level 1 10 | . . . . 17 . 8 Level 2 4 | . . . . 10 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 424 | . 20 . . 424 145 293 Initial 145 | . . . . . 145 73 Average 101 | . 4 . . 135 126 95 Influence Increases 1479 | . 47 . . 648 . 784 Destroy 0b10 Robot/C 480 | . 20 . . 180 . 280 Destroy 0b10 Robot/NC 100 | . 10 . . 35 . 55 Destroy Leader 180 | . 2 . . 68 . 110 Disable Machine 255 | . 15 . . 150 . 90 Destroy Structure 74 | . . . . 5 . 69 Partial Spotted 30 | . . . . . . 30 Lose Combat Pursuer 360 | . . . . 210 . 150 Influence Decreases 1258 | . 47 . . 233 310 668 Entered New Map 302 | . . . . . 270 32 Time Decay 746 | . 37 . . 223 40 446 Lost Part 210 | . 10 . . 10 . 190 Squads Dispatched 13 | . . . . 7 . 6 Investigation 1 | . . . . 1 . . Extermination 5 | . . . . 2 . 3 Reinforcement 2 | . . . . 1 . 1 Assault . | . . . . . . . Garrison 5 | . . . . 3 . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Distress Signals 4 | . 1 . . 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 11 6 6 29 5 31 Peak Tracking Total 11 | . 6 3 3 11 5 9 Tactical Retreats 15 | . . . . 9 . 6 Traps | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Traps Triggered 6 | . . . . 6 . . Indirectly 1 | . . . . 1 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Disabled 19 | . 1 1 1 10 . 6 Max in Single Turn 6 | . 1 1 1 6 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Accessed 9 | . . 2 2 3 . 2 Terminals . | . . . . . . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . . . 2 . . Garrison Access 1 | . . . . . . 1 Total Hacks 26 | . . 12 4 8 . 2 Successful 20 | . . 12 4 3 . 1 Failed 6 | . . . . 5 . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators 3 | . . . . 3 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 5 | . . . . 5 . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 16 | . . 12 4 . . . Record 14 | . . 11 3 . . . Proto ID Catalog 2 | . . 1 1 . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . . 3 . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 6 | . . . 6 . . . Intel | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Active Infowar (turns) 2149 | . . . 28 914 92 1115 Optics 2149 | . . . 28 914 92 1115 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Turns Passed 5353 | 67 202 350 2613 914 92 1115 Spaces Moved 4513 | 63 112 397 1882 881 107 1071 Core 79 | 38 1 . 18 2 . 20 Treads 296 | . . . 286 10 . . Legs 883 | 25 91 . 767 . . . Wheels . | . . . . . . . Hover 1549 | . . . . 391 107 1051 Flight 1706 | . 20 397 811 478 . . Fastest Speed 34 | 50 40 40 34 40 56 50 Average Speed 85 | 95 105 40 111 71 56 67 Slowest Speed 350 | 120 120 120 350 350 56 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . 1 1 . 1 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 35 20 86 30 81 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 10 | . . 3 7 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 84 | . . . . 5 . 79 Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE 79 | . . . . . . 79 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Total 5662 | 70 174 560 2388 1056 122 1292 Wait 825 | . 47 123 452 88 8 107 Move 4500 | 62 109 394 1881 878 106 1070 Hop 3 | . 1 1 . 1 . . Pick Up 28 | 4 2 6 7 2 . 7 Fast Attach 38 | . . . 15 11 . 12 Attach 22 | 4 1 4 3 3 1 6 Detach 4 | . . 2 . 2 . . Swap 9 | . . 2 5 1 . 1 Drop 35 | . 2 1 19 7 . 6 Fire 186 | . 12 27 6 51 7 83 Melee 2 | . . . . 2 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . 10 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Met a group of wandering Federalists 235 | -10/Materials | Discovered new exit (range 3) 270 | -10/Materials | Entered Subcaves 271 | -10/Subcaves | Continued accompanying wandering Federalists (2) 271 | -10/Subcaves | Approached by a straggling Scientist 307 | -10/Subcaves | Visited Clippyterm 309 | -10/Subcaves | Learned Factory fabricator intel 313 | -10/Subcaves | Build established: Mutant 524 | -10/Subcaves | Visited 4L-MR0's lab 530 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 568 | -10/Subcaves | Core integrity fell below 50% 594 | -10/Subcaves | Found Tower Shield 620 | -10/Subcaves | Entered Scraptown 754 | -8/Scraptown | Visited TADAMA 778 | -8/Scraptown | Visited SPCMW 811 | -8/Scraptown | Visited Bundlers 887 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 918 | -8/Scraptown | Discovered new exit (range 11) 1109 | -8/Scraptown | Visited The Evicted 1118 | -8/Scraptown | Visited Comm Corps 1125 | -8/Scraptown | Build established: Hacker-Mutant 1469 | -8/Scraptown | Build established: Mutant 1554 | -8/Scraptown | Visited Awakened 2362 | -8/Scraptown | Visited UFD Registry 2362 | -8/Scraptown | Registered with UFD as "Shockparser" 2393 | -8/Scraptown | Visited Science Testing Area 2433 | -8/Scraptown | Visited Chapter 10 2470 | -8/Scraptown | Visited A0-MCA Data Center 2478 | -8/Scraptown | Given a B rating by A0-MCA 2483 | -8/Scraptown | Found A0-MCA's Component Scanner 2532 | -8/Scraptown | Visited Research Penetration Think Tank 2549 | -8/Scraptown | Visited Modified Component R&D 2637 | -8/Scraptown | Visited Scrap Suit Storage 2711 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2742 | -8/Scraptown | Found DCF Scrap (31 items) 2822 | -8/Scraptown | Met Optimus 2822 | -8/Scraptown | Accepted into 0bPrime 2903 | -8/Scraptown | Received an X-ray algorithm 2932 | -8/Scraptown | Civil war broke out across Scraptown 2942 | -8/Scraptown | Visited Science Guys 2994 | -8/Scraptown | Visited Infowarlord's Domain 3006 | -8/Scraptown | Found Spectral Analyzer 3034 | -8/Scraptown | Visited Curators Association 3109 | -8/Scraptown | Lost 3 allies 3134 | -8/Scraptown | Identified exit to Factory 3175 | -8/Scraptown | Lost 4 allies 3208 | -8/Scraptown | Found Scrap Suit 3233 | -8/Scraptown | Entered Factory 3233 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3234 | -6/Factory | Loaded intel: 6 fabricator locations 3505 | -6/Factory | Discovered new exit (range 23) 3861 | -6/Factory | Spotted B-75 Beast 3915 | -6/Factory | Garrison activated, responded to threat 4147 | -6/Factory | Sucked down chute 4147 | -6/Factory | Entered Waste 4161 | -6/Waste | Spotted C-40 Crusher 4162 | -6/Waste | EMP discharged 4163 | -6/Waste | Spotted C-40 Crusher 4165 | -6/Waste | Destroyed C-40 Crusher 4171 | -6/Waste | Spotted C-40 Crusher 4183 | -6/Waste | Spotted C-40 Crusher 4189 | -6/Waste | Spotted C-40 Crusher 4194 | -6/Waste | Spotted C-40 Crusher 4213 | -6/Waste | Discovered new exit (range 22) 4239 | -6/Waste | Entered Factory 4369 | -6/Factory | Ran an X-ray algorithm 4434 | -6/Factory | Build established: Skirmisher 4475 | -6/Factory | Lost 3 parts (1p2w) 4728 | -6/Factory | Spotted B-75 Beast 4853 | -6/Factory | Discovered new exit (range 10) 5109 | -6/Factory | Garrison activated, responded to threat 5113 | -6/Factory | Garrison activated, responded to threat 5198 | -6/Factory | System corruption reached 10% 5331 | -6/Factory | Core integrity fell below 50% 5346 | -6/Factory | Core integrity fell below 20% 5354 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- HV Slug penetrates Wall. Penetrated by Slug. Hyp. Gauss Rifle destroyed. Penetrated by Slug. Slug penetrates Wall. Acquired Carbon-fiber Leg. Slug penetrates Wall. Acquired Hvy. Laser. Penetrated by Slug. System corrupted: Matter fused (-7). Wall collapses. Penetrated by Slug. Slug penetrates Wall. Hvy. Laser destroyed. Penetrated by Slug. Acquired Mic. Nuclear Core. Penetrated by Slug. Slug penetrates Wall. Mic. Nuclear Core destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????? | | ! #????????????????????????????????????????? | | #????????????????????????????????????????? | | * #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #######????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #??????????###########????????????????????????? | | #??######### [ #????????????????????????? | | ##??# # #????????????????????????? | | ##### # #????????????????????????? | | * # #????????????????????????? | | ! + """"""" #????????????????????????? | | # """"""" #????????????????????????? | | ##### # """"""" #????????????????????????? | | ????# # """"""" #????????????????????????? | | #######################????????????????????????? | | =!=!!=[m #????????????????????????? | | ####################;/#####????????????????????? | | ????????????????# h #????????????????????? | | ????????????????# @#????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????###########????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 63 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaArmageddonLeg Manual? 0 Play Time 00:54:28 Cumulative 171.9 hours Start 2025.10.03 @ 19:22:05 End 2025.10.04 @ 09:25:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 532 Rogue 531 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7feb2b53-f77d-4dd5-8c0f-48aa579579a0