Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.31 @ 23:49:03 Player: corey Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (803) 803 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2633 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 82/100 System Corruption 3% Temperature Cool (43) Movement Walking (400) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift ECM Suite > --- WEAPON (2) ------- Makeshift Shrapnel Gun > --- INVENTORY (20) --- Aluminum Leg Gravmag System Improved Heat Sink Improved Heat Sink Cooling System Matter Compressor (52) Weight Redist. System Visual Processing Unit Target Analyzer Propulsion Shielding Makeshift Light Armor Plating Makeshift Hacking Suite Makeshift System Restoration Module Bomb Factory No. 2 Heavy Assault Rifle Barrage Gun Makeshift Shrapnel Gun Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit Makeshift ECM Suite > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Cooling System Large Matter Pod Weight Redist. System Visual Processing Unit Propulsion Shielding Makeshift Light Armor Plating Makeshift Hacking Suite Makeshift System Restoration Module Bomb Factory No. 2 Field Laser Heavy Assault Rifle Heavy Assault Rifle Shotgun Mini Grenade Launcher Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Protection Propulsion Shielding Weapon Autogun Energy Gun Heavy EM Pulse Gun Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 39 | 7 5 7 7 3 6 4 Power 4 | 1 . 1 1 . . 1 Engine 4 | 1 . 1 1 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 1 2 5 3 2 1 Treads . | . . . . . . . Leg 16 | 2 1 2 5 3 2 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 1 3 . . . 1 . Device 2 | . 1 . . . 1 . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 14 | 3 1 4 1 . 3 2 Energy Gun 7 | 2 . 1 1 . 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 1 2 . . 2 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . 1 1 . 1 . 8 Power 2 | . . . . . . 2 Propulsion 5 | . . . . 1 . 4 Utility . | . . . . . . . Weapon 4 | . 1 1 . . . 2 Highest Loss Streak 5 | . 1 1 . 1 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 98 100 99 99 99 Engine 11 | . 14 14 11 11 11 10 Leg 38 | . 28 28 44 43 44 43 Device 11 | . 13 14 11 11 11 11 Storage 11 | . 14 14 11 11 11 11 Energy Gun 7 | . 14 . 10 11 6 10 Ballistic Gun 13 | . 14 13 11 11 15 11 Launcher 2 | . . 13 . . . . Peak Build Rating 26 | 6 10 11 15 15 26 26 Average Rating 16 | 5 8 10 13 14 20 24 On Entrance 11 | . 6 9 11 15 15 26 Naked Turns . | . . . . . . . Heaviest Build 61 | 14 52 53 55 55 59 61 Greatest Support 50 | 20 20 20 40 40 50 50 Greatest Overweight (x) 2 | 1 2 2 1 1 1 2 Average Overweight (x) 1 | . . 2 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 Most Carried 20 | 4 18 20 20 20 20 20 Average Carried 18 | 2 11 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 4 18 19 20 20 20 20 Class Distribution -------------------- 73% | Mutant 26% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1408 | 191 233 172 192 348 60 212 Remotely . | . . . . . . . Salvage Created 936 | . 214 145 192 184 . 201 Parts 58 | . 14 12 14 5 . 13 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . 1 9 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 27 | . 4 7 2 8 . 6 Guns 21 | . 4 2 2 8 . 5 AOE 6 | . . 5 . . . 1 Classes Destroyed 12 | . 5 . 3 1 . 3 Worker 1 | . 1 . . . . . Builder 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Recycler 1 | . . . 1 . . . Drone 1 | . . . . . . 1 Watcher 1 | . . . 1 . . . Swarmer 6 | . 2 3 . . . 1 Grunt 9 | . 2 4 1 2 . . Sentry 1 | . . . 1 . . . Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Assembled 6 | . . . . 6 . . Best Kill Streak 3 | . 3 3 2 3 . 2 Combat Bots Only 3 | . 2 3 1 3 . 2 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 187 | . 44 14 11 30 . 88 Missed 53 | . 11 4 5 7 . 26 Damage Taken 1985 | . 360 211 78 335 . 1001 Core 539 | . 85 37 26 50 . 341 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 . 51 . . . . Volleys Fired 91 | . 23 8 11 23 . 26 Largest 2 | . 2 2 2 2 . 2 Hottest 87 | . 63 53 68 68 . 87 Shots Fired 168 | . 38 15 21 46 . 48 Gun 160 | . 38 7 21 46 . 48 Cannon . | . . . . . . . Launcher 8 | . . 8 . . . . Special . | . . . . . . . Kinetic 95 | . 23 7 11 23 . 31 Thermal 14 | . . . . . . 14 Explosive 8 | . . 8 . . . . Electromagnetic 51 | . 15 . 10 23 . 3 Robot Hit Streak 9 | . 4 5 7 6 . 9 Robot Miss Streak 12 | . 2 2 2 4 . 12 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . 3 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 96 | . 19 10 12 28 . 27 Core Hits 55 | . 11 10 5 13 . 16 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2029 | . 273 519 211 434 . 592 Guns 1475 | . 273 86 211 428 . 477 Cannons . | . . . . . . . Explosions 532 | . . 417 . . . 115 Melee . | . . . . . . . Ramming 22 | . . 16 . 6 . . Kinetic 830 | . 159 86 93 212 . 280 Thermal 258 | . . . . . . 258 Explosive 417 | . . 417 . . . . Electromagnetic 502 | . 114 . 118 216 . 54 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 12 | . . 12 . . . . Projectiles . | . . . . . . . Explosions 12 | . . 12 . . . . Melee . | . . . . . . . Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 95 | . . 95 . . . . Shots 3 | . . 3 . . . . Rammed . | . . . . . . . Targets Rammed 5 | . . 4 . 1 . . Kicked 5 | . . 4 . 1 . . Crushed . | . . . . . . . Highest Temperature 233 | . 160 30 60 178 . 233 Average Temperature 48 | . 60 15 22 54 . 53 Received Heat Transfer 554 | . 192 51 33 140 . 138 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 359 | . . . . . . 359 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 141 | . 141 92 124 63 . . Initial 27 | . . 1 27 23 . . Average 50 | . 60 50 40 61 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . . . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . 2 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 11 7 3 10 . 26 Peak Tracking Total 10 | . 3 2 1 3 . 10 Tactical Retreats 5 | . 2 . . 2 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . . 2 2 . . . Max in Single Turn 2 | . . 2 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . 3 . 3 . . . Terminals 6 | . 3 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 7 . 5 . . . Successful 11 | . 6 . 5 . . . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 12 | . 7 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 6 . 5 . . . Record 3 | . 1 . 2 . . . Robot Analysis 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 6 | . . 1 . 1 3 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4845 | 69 491 1034 649 337 1340 925 Spaces Moved 2239 | 48 239 381 313 140 687 431 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 2233 | 42 239 381 313 140 687 431 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 260 190 190 190 190 Average Speed 199 | 114 170 260 190 190 191 194 Slowest Speed 260 | 120 260 260 190 190 195 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 3 42 81 24 29 70 54 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 7 | . . 2 . . 3 2 Spaces Dug . | . . . . . . . Terrain Destroyed 94 | . . 85 . . . 9 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 94 | . . 85 . . . 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2470 | 58 290 405 356 169 716 476 Wait 20 | . 2 1 3 2 4 8 Move 2233 | 47 238 380 312 139 686 431 Hop . | . . . . . . . Pick Up 46 | 4 16 3 11 . 7 5 Fast Attach 10 | 6 2 . . . 2 . Attach 9 | . 1 2 2 1 . 3 Detach 1 | . 1 . . . . . Swap 20 | 1 2 5 5 2 4 1 Drop 35 | . 5 2 12 1 13 2 Fire 91 | . 23 8 11 23 . 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . . 4 . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Mutant 561 | -10/Materials | Entered Mines 650 | -10/Mines | Learned location of Zion (-7) 1569 | -10/Mines | Discovered new exit (range 10) 1595 | -10/Mines | Entered Materials 1595 | -9/Materials | Evolved 2 slots: Propulsion x2 1864 | -9/Materials | Discovered new exit (range 7) 2244 | -9/Materials | Entered Mines 2300 | -9/Mines | Learned location of 1 exit from Materials 2313 | -9/Mines | Assembled infested the area 2318 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2404 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2581 | -9/Mines | Entered Zion 2739 | -7/Zion | Learned location of 1 exit from Factory 2766 | -7/Zion | Learned Factory terminal intel 2895 | -7/Zion | Found Prototype Device 3060 | -7/Zion | Learned location of Data Miner (-6) 3132 | -7/Zion | Learned Factory emergency access door positions 3178 | -7/Zion | Learned Factory stockpile data 3695 | -7/Zion | Build established: Derelict-Mutant 3906 | -7/Zion | Discovered new exit (range 8) 3921 | -7/Zion | Entered Proximity Caves 3924 | -6/Proximity Caves | Spotter reported a threat 3924 | -6/Proximity Caves | Spotter reported a threat 4135 | -6/Proximity Caves | Spotter reported a threat 4232 | -6/Proximity Caves | Spotter reported a threat 4495 | -6/Proximity Caves | Spotter reported a threat 4530 | -6/Proximity Caves | Learned Factory trap positions 4546 | -6/Proximity Caves | Spotter reported a threat 4614 | -6/Proximity Caves | Spotted B-75 Beast 4675 | -6/Proximity Caves | Spotter reported a threat 4678 | -6/Proximity Caves | Core integrity fell below 50% 4810 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4841 | -6/Proximity Caves | Core integrity fell below 20% 4846 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04814_ Y-64 Sentinel: "REQUESTING BACKUP." 04820_ S-27 Virus destroyed. 04824_ Searching scrap... 04824_ Found Thermal Shield. 04824_ Found Sml. Storage Unit. 04824_ Found 33 Matter. 04825_ Acquired 33 matter. 04831_ System corrupted: Heat flow error (+256). 04833_ Slug penetrates Wall. 04835_ C-30 ARC bursts open, deploying its payload. 04835_ G-67 Veteran unfolds itself. 04835_ G-50 Soldier unfolds itself. 04835_ M-28 Smith unfolds itself. 04836_ M-28 Smith repairs B-48 Gladiator. 04838_ Field Laser destroyed. 04840_ Penetrated by Slug. 04840_ M-28 Smith repairs G-50 Soldier. 04841_ Ion Engine destroyed. 04843_ Aluminum Leg destroyed. 04846_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????? $ ##????????????????????? | | ???????????????????????# ##???????????????????? | | ??????????????????????## #???????????????????? | | ?????????????????????## @ #???????????????????? | | ????????????????????## ##??#???????????????? | | ????????????????????# l # #???????????????? | | ????????????????????# l #???????????????? | | ????????????????????# #????????? | | ????????????????????# ## ##?????????? | | ?????????????????#### ##?# ## ##??????????? | | ????????????????## ##???#####??????????????? | | ?????????# ?????# b ##??????????????????????? | | ????????## ##### gml ###????????????????????? | | ????????# ! #????????????????????? | | ???????? Yg #????????????????????? | | ???????? ## gg ! ##????????????????????? | | ???????????#???## ###?????????????????????? | | ????????????????# "%%####??? #??????????????????? | | ????????????????## " ###### ##/#???????????????? | | ????????#######??## #???????????????? | | ????????# ##??# #???????????????? | | ????????# ##?# ##### ##???????????????? | | ????????# ### #????????????????????????? | | ?????????# ## #????????????????????????? | | ??????????# ## ##????????????????????????? | | ???????????# # ###?????????????????????????? | | ############ ###?????????????????????????? | | ##????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- Imp. Reaction Control System | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalCoolingThrower Manual? 0 Play Time 00:40:21 Cumulative 29.8 hours Start 2024.10.31 @ 23:07:06 End 2024.10.31 @ 23:49:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 961fb889-d27f-4204-b246-7cb84c45f6a7