Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.18 @ 12:24:52 Player: Luigi Panache Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (263) 1315 Value Destroyed (13536) 13536 Prototype IDs (47) 940 Alien Tech Used (3) 600 Bonus (6766) 6766 TOTAL SCORE: 32057 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3354 Follower Combat Kills 73 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -61 Cogmind --------- Core Integrity 0/1300 Matter 221/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- System Mapper Variable Charge Gun Heavy Phase Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Medium Treads Biometal Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Improved Matter Compressor Enhanced Optical Array Advanced Core Analyzer Recoil Nullifier Improved Powered Armor Advanced Powered Armor > --- WEAPON ----------- KE Penetrator Railgun Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Light Antimatter Reactor Advanced Treads Medium Treads Heavy Siege Treads Armored Huge Wheel Advanced Heat Sink Experimental Target Analyzer Improved Powered Armor System Mapper System Backup Module Improved EM Shotgun Heavy EM Shotgun High-powered Shock Rifle Electrolaser Variable Charge Gun Variable Charge Gun Heavy Phase Cannon Coil Gun Heavy Machine Gun Heavy Shock Bomb Launcher Fusion Bomb Launcher Shock Maul Shock Maul Chainsword [Rating: 158] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Potential Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Lightning Gun Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Slots Evolved 15 | . 1 . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Utility 9 | . 1 . . . 4 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 253 | 7 5 . 5 . 17 17 3 . . 1 5 4 4 . 4 37 18 6 18 20 5 . 10 5 3 39 20 Power 28 | 1 1 . . . 2 2 . . . . . . . . . 5 3 . . 2 . . 2 1 . 6 3 Engine 7 | 1 1 . . . 2 . . . . . . . . . . 3 . . . . . . . . . . . Core 11 | . . . . . . 2 . . . . . . . . . 2 3 . . 2 . . . . . . 2 Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 6 1 Propulsion 46 | 2 . . 2 . 2 2 . . . . 1 . 1 . . 4 2 1 5 6 1 . 1 1 . 11 4 Treads 37 | 2 . . . . . 2 . . . . 1 . 1 . . 4 2 1 2 5 1 . 1 1 . 11 3 Leg 5 | . . . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 66 | 2 3 . 3 . 7 5 1 . . . 3 1 . . . 5 3 1 5 3 . . 7 3 2 9 3 Device 25 | . . . . . 4 2 . . . . 2 1 . . . . . 1 . 1 . . 5 3 1 3 2 Storage 13 | 1 2 . 3 . . 2 . . . . . . . . . 1 1 . 3 . . . . . . . . Processor 7 | 1 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 1 . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Protection 20 | . . . . . 1 1 1 . . . 1 . . . . 3 2 . 2 2 . . 1 . . 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 113 | 2 1 . . . 6 8 2 . . 1 1 3 3 . 4 23 10 4 8 9 4 . . . 1 13 10 Energy Gun 52 | . . . . . 6 6 . . . . 1 . 3 . 2 12 4 4 4 3 2 . . . . 1 4 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 43 | 2 1 . . . . 1 2 . . 1 . 1 . . . 11 6 . 4 4 . . . . . 10 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 2 3 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Slashing Weapon 4 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 3 . . . . . . . . . . 1 . . 5 1 1 . 1 3 1 2 . Parts Lost 72 | . . 2 . . . 1 2 . . 1 1 . 1 . 2 3 7 . . 11 1 . 3 . . 10 27 Power 11 | . . . . . . . . . . . . . . . . 2 2 . . . . . 1 . . 2 4 Propulsion 14 | . . 1 . . . . . . . . 1 . . . 1 . 2 . . 2 . . 1 . . 2 4 Utility 17 | . . 1 . . . . . . . . . . . . . 1 2 . . 2 . . . . . 3 8 Weapon 30 | . . . . . . 1 2 . . 1 . . 1 . 1 . 1 . . 7 1 . 1 . . 3 11 Highest Loss Streak 11 | . . 2 . . . 1 1 . . 1 1 . 1 . 2 2 3 . . 7 1 . 3 . . 3 11 Average Slot Usage (%) 93 | . 100 90 82 100 96 96 97 92 92 93 96 93 100 100 94 91 90 92 72 97 89 90 94 91 93 90 61 Engine 1 | . 12 12 12 12 8 5 . . . . . . . . . 2 4 . . . . . . . . . . Core 5 | . . . . . . 1 7 7 7 7 6 6 6 6 6 8 5 11 11 11 10 10 7 1 . . 3 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 9 6 Treads 13 | . 25 19 6 . . 7 14 14 14 14 17 12 18 18 13 11 10 11 10 14 20 20 19 20 20 14 9 Leg 1 | . . . 10 25 16 6 . . . . . . . . . . . . . . . . . . . . . Device 9 | . . . . . 14 8 7 7 7 7 10 12 12 12 12 11 11 11 11 10 5 5 11 15 14 9 6 Storage 22 | . 23 25 27 37 25 21 21 21 21 21 18 18 18 18 18 19 22 27 27 27 25 25 25 25 25 22 14 Processor 9 | . 13 7 . . 10 14 14 14 14 14 12 12 12 12 12 11 5 5 5 5 5 5 8 10 10 10 4 Protection 4 | . . . . . 4 5 7 7 7 7 5 6 6 6 6 5 7 5 4 4 5 5 2 . . 4 3 Energy Gun 7 | . . . . . 12 23 15 7 7 3 4 6 15 18 20 16 6 4 . 5 6 . . . . . 1 Ballistic Gun 8 | . 25 25 25 25 3 1 11 14 14 18 18 12 2 . . 5 13 16 . 6 1 . . . . 12 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 10 10 10 10 2 4 Slashing Weapon 3 | . . . . . . . . . . . . 5 6 6 1 . . . . 9 10 10 7 5 5 1 2 Naked Turns 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Heaviest Build 201 | 14 42 42 106 106 113 120 126 123 123 127 130 131 129 127 135 139 151 157 159 159 148 145 164 167 172 201 197 Greatest Support 150 | 40 40 40 60 60 60 44 44 44 44 44 64 42 62 62 62 100 100 100 100 100 120 120 120 118 117 143 150 Greatest Overweight (x) 8 | . 1 2 2 1 3 5 2 2 2 2 3 3 2 2 3 3 1 1 8 7 1 1 1 1 1 3 4 Average Overweight (x) 1 | . . 1 1 1 1 2 2 2 2 2 1 3 1 2 2 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 28 | 8 16 16 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 27 | 7 14 16 18 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 25 Most Carried 28 | 3 7 7 11 15 28 28 28 28 28 28 27 28 27 28 28 28 28 24 28 25 22 22 23 28 28 28 28 Average Carried 22 | 1 4 7 7 14 20 27 27 28 28 28 27 27 26 27 27 27 25 21 27 18 19 22 22 26 27 26 14 Final Capacity 28 | 8 16 16 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 3 7 7 11 15 27 27 28 28 28 28 27 28 26 28 28 28 21 24 24 17 22 22 23 28 25 28 4 Class Distribution -------------------- 27% | Hauler-Skirmisher 19% | Scavenger-Mutant 12% | Hauler-Assassin 10% | Hauler-Tank 9% | Hauler-Mutant 5% | Hacker-Mutant 3% | Generator-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Data Miner Hauler-Tank | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Assassin | -6/Lower Caves Hauler-Assassin | -6/Lower Caves Hauler-Assassin | -6/Zion Hauler-Skirmisher | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Mutant | -3/Proximity Caves Generator-Skirmisher | -3/Research Generator-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Matter Collected 6931 | 201 210 8 . 48 393 131 105 . . 53 327 151 35 . 63 797 698 258 30 797 296 . 123 60 37 1909 201 Remotely 98 | . . . . . 98 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14218 | . 260 . . . 945 371 388 . . 253 475 180 153 . 128 1821 1068 301 . 593 441 . 508 . 36 2879 3418 Parts 638 | . 22 . . . 40 16 17 . . 8 37 9 8 . 9 89 47 23 . 35 15 . 23 . 2 164 74 Haulers Intercepted 6 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . 2 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 230 | . 7 . . . 11 7 9 . . 4 7 4 4 . 5 29 19 9 . 11 6 . 6 . 2 40 50 Melee 31 | . . . . . . . . . . . . . . . . 1 . . . 2 6 . 6 . . 3 13 Guns 141 | . 7 . . . 11 4 8 . . 4 7 4 3 . . 19 19 9 . 9 . . . . . 33 4 AOE 33 | . . . . . . 2 . . . . . . 1 . 4 2 . . . . . . . . 2 3 19 Classes Destroyed 16 | . 3 . . . 4 2 . . . 1 2 . . . . 1 . 1 . 1 . . . . . . 1 Worker 7 | . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . 2 . Builder 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 6 . Hauler 6 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . 2 . Recycler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 11 | . 1 . . . 4 1 . . . . . . . . . 4 . . . . . . . . . 1 . Swarmer 49 | . 2 . . . . 2 4 . . . . 2 3 . 4 7 4 8 . 4 . . 1 . 2 6 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 89 | . 5 . . . 7 2 4 . . 3 1 1 . . . 2 6 . . 2 3 . 5 . . 13 35 Brawler 7 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . 4 Duelist 12 | . . . . . 1 . . . . . 1 1 . . . . 3 . . 1 . . . . . . 5 Sentry 21 | . . . . . 2 1 1 . . . 1 . . . . 5 1 . . . 1 . . . . 5 4 Hunter 10 | . . . . . . . . . . 1 . . 1 . 1 4 1 . . . . . . . . 2 . Programmer 39 | . . . . . . 2 . . . . 4 . . . . 11 2 . . 4 2 . . . . 14 . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 15 | . 3 . . . 5 3 6 . . 2 4 2 3 . 4 7 9 3 . 4 3 . 5 . 2 12 15 Combat Bots Only 15 | . 3 . . . 4 3 6 . . 2 2 2 3 . 4 7 9 3 . 4 3 . 5 . 2 7 15 Max Kills in Single Turn 5 | . 1 . . . 2 2 3 . . 1 2 1 1 . 4 3 2 2 . 2 1 . 1 . 1 5 4 Gunslinging 2 | . . . . . 1 . 2 . . . . . . . . 1 1 1 . 1 . . . . . 1 . Exploded 4 | . . . . . . 2 . . . . . . 1 . 4 2 . . . . . . . . 1 2 4 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Damage Taken 18091 | . 180 396 . . 464 257 331 . . 494 219 172 438 . 120 1793 934 380 . 1714 833 . 274 67 12 3385 5628 Core 2582 | . 38 183 . . 116 24 50 . . 69 14 27 104 . 9 242 53 45 . 224 57 . 13 14 . 159 1141 Absorbed by Shields 3177 | . . . . . . . . . . . . . . . . 93 . . . . . . 268 73 14 739 1990 Core Remaining (%) 68 | 100 . . . 11 78 . . . . 79 . . . . 81 . . . . 39 . . . . 92 . . Volleys Fired 410 | . 23 . . . 42 19 14 . . 12 13 19 6 . 3 63 31 16 . 31 4 . . . 2 87 25 Largest 4 | . 2 . . . 2 4 4 . . 4 4 4 3 . 4 4 4 4 . 4 2 . . . 1 4 4 Hottest 244 | . 40 . . . 100 244 201 . . 144 149 149 155 . 220 240 112 180 . 230 138 . . . 39 143 204 Shots Fired 1233 | . 46 . . . 84 61 47 . . 41 52 35 15 . 10 200 104 56 . 97 6 . . . 2 316 61 Gun 1187 | . 46 . . . 84 60 47 . . 41 52 33 15 . 8 200 104 56 . 97 6 . . . . 299 39 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 44 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . 2 17 22 Special 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Kinetic 782 | . 46 . . . 32 2 17 . . 36 39 26 . . . 80 104 25 . 69 . . . . . 299 7 Thermal 113 | . . . . . . 58 30 . . 5 . 2 . . . . . . . 2 6 . . . . . 10 Explosive 21 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . 2 7 9 Electromagnetic 317 | . . . . . 52 . . . . . 13 7 15 . 8 120 . 31 . 26 . . . . . 10 35 Robot Hit Streak 57 | . 26 . . . 27 23 26 . . 19 41 16 11 . 7 57 52 26 . 38 13 . . . 15 54 27 Robot Miss Streak 4 | . 1 . . . 2 1 1 . . 4 2 2 1 . 1 2 2 2 . 2 . . . . . 3 2 Penetration Max 1 | . . . . . . . . . . 1 1 . . . . 1 1 . . . . . . . . 1 1 Secondary Targets 43 | . 1 . . . 3 1 4 . . 3 1 2 1 . . 5 8 3 . 3 . . . . . 6 2 Max Gunslinging Chain 2 | . 1 . . . 1 1 2 . . 1 1 1 1 . . 1 1 1 . 1 . . . . . 1 1 Shots Hit Robots 1310 | . 42 . . . 74 53 38 . . 37 45 17 10 . 8 163 89 30 . 92 33 . 24 6 2 278 269 Core Hits 681 | . 15 . . . 43 16 18 . . 24 30 10 9 . 6 86 55 15 . 29 11 . 14 2 4 151 143 Critical Hits 30 | . . . . . 1 . . . . . . . 1 . . 3 1 1 . 5 . . . . . 18 . Critical Kills 10 | . . . . . . . . . . . . . . . . 1 1 . . 2 . . . . . 6 . Critical Parts Destroyed 19 | . . . . . 1 . . . . . . . 1 . . 2 . 1 . 3 . . . . . 11 . Melee Attacks 309 | . . . . . . . . . . . . 2 2 . . . . . . 12 27 . 27 6 1 16 216 Impact 202 | . . . . . . . . . . . . . . . . . . . . . . . 8 2 . 3 189 Slashing 107 | . . . . . . . . . . . . 2 2 . . . . . . 12 27 . 19 4 1 13 27 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Follow-up Attacks 67 | . . . . . . . . . . . . . . . . . . . . 2 6 . 7 2 . 2 48 Damage Inflicted 36607 | . 403 . . . 1365 1026 517 . . 805 1183 407 272 . 387 3761 1993 517 . 1511 1151 . 1065 197 188 7890 11969 Guns 19233 | . 397 . . . 1251 911 517 . . 805 1015 330 187 . 143 3532 1993 449 . 1124 131 . . . . 5707 741 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 6989 | . . . . . 98 115 . . . . 168 54 75 . 244 194 . 68 . . . . . . 188 1608 4177 Melee 10265 | . . . . . . . . . . . . 23 . . . . . . . 387 1020 . 1065 188 . 531 7051 Ramming 120 | . 6 . . . 16 . . . . . . . 10 . . 35 . . . . . . . 9 . 44 . Kinetic 13294 | . 397 . . . 295 8 104 . . 706 880 190 . . . 1631 1993 210 . 945 . . . . . 5707 228 Thermal 3059 | . . . . . 98 903 413 . . 99 . 54 75 . . 194 . 68 . . 131 . . . . . 1024 Explosive 3546 | . . . . . . 115 . . . . 168 . . . 244 . . . . . . . . . 188 1150 1681 Electromagnetic 6323 | . . . . . 956 . . . . . 135 140 187 . 143 1901 . 239 . 179 . . . . . 458 1985 Impact 6655 | . . . . . . . . . . . . . . . . . . . . . . . 302 63 . 67 6223 Slashing 3610 | . . . . . . . . . . . . 23 . . . . . . . 387 1020 . 763 125 . 464 828 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . 4 4 4 . . . . . . . . . . . 13 17 17 17 20 3 3 3 2 . 20 32 Average Corruption 11 | . . 4 4 4 . . . . . . . . . . . 5 14 17 17 13 2 3 2 2 . 14 23 Corruption Purged 21 | . . . . . . . . . . . . . . . . . . . . 20 . . 1 . . . . Effects 712 | . . 4 6 4 . . . . . . . . . . . 38 75 80 17 179 5 7 17 2 . 179 99 Message Errors 113 | . . 2 4 2 . . . . . . . . . . . 7 15 10 3 34 2 2 6 2 . 20 4 Matter Fused 109 | . . 1 1 1 . . . . . . . . . . . 7 12 13 4 29 1 1 2 . . 28 9 Heat Flow Errors 64 | . . . . . . . . . . . . . . . . 5 9 8 3 18 1 . 2 . . 12 6 Energy Discharges 56 | . . . 1 1 . . . . . . . . . . . 4 5 13 1 15 1 1 1 . . 7 6 Parts Rejected 9 | . . . . . . . . . . . . . . . . . 1 1 . 2 . . . . . 3 2 Data Loss (minor) 70 | . . 1 . . . . . . . . . . . . . 3 5 11 3 29 . 3 4 . . 10 1 Data Loss (major) 24 | . . . . . . . . . . . . . . . . 2 4 2 . 10 . . . . . 3 3 Misfires 16 | . . . . . . . . . . . . . . . . 1 1 2 . 6 . . . . . 6 . Alerts 7 | . . . . . . . . . . . . . . . . . 2 2 . 1 . . . . . 1 1 Misdirections 38 | . . . . . . . . . . . . . . . . 1 6 11 3 5 . . . . . 12 . Targeting Errors 184 | . . . . . . . . . . . . . . . . 8 12 7 . 27 . . 2 . . 63 65 Weapon Failures 22 | . . . . . . . . . . . . . . . . . 3 . . 3 . . . . . 14 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 780 | . . . . . 1 . . . . . 8 . . . . 22 . . . . 6 . 42 . . 80 621 Projectiles 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Explosions 126 | . . . . . 1 . . . . . 8 . . . . 22 . . . . . . . . . 76 19 Melee 627 | . . . . . . . . . . . . . . . . . . . . . 6 . 42 . . 4 575 Knockbacks 19 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 . . 14 Impact 11 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 . . 7 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 Self-Inflicted Damage 754 | . . . . . 17 . . . . . . 13 33 . . 55 . . . . . . . . . 171 465 Shots 36 | . . . . . 1 . . . . . . 1 1 . . 2 . . . . . . . . . 10 21 Rammed 13 | . 1 . . . 1 . . . . . . . 2 . . 4 . . . . . . . 1 . 4 . Targets Rammed 15 | . 1 . . . 2 . . . . . . . 2 . . 5 . . . . . . . 1 . 4 . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 515 | . 23 . . . 196 515 199 . . 193 64 29 . . 120 369 122 390 70 254 138 . 168 . . 276 153 Average Temperature 89 | . 5 . . . 49 139 123 . . 64 29 15 . . 61 108 52 123 47 91 50 . 92 . . 90 62 Received Heat Transfer 4024 | . 123 . . . 351 141 117 . . 132 18 54 102 . . 108 276 48 . 318 159 . 113 8 . 547 1409 Effects 5 | . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . . . . . . 1 7 . . . . . . . . . 1 4 Combat Hostiles 13 | . . . . . . . . . . . . . . . 1 7 . . . . . . . . . 1 4 Parts Fried 65 | . . . . . 10 . . . . . 1 1 1 . 4 25 . 1 . 2 . . . . . 1 19 Impact Corruptions 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 25 Robots Melted 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 4282 | . . . . . 50 1739 888 . . 185 . 50 100 . . 200 . 50 . . 248 . . . . . 772 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . 2 . . . . . . 1 1 . . 3 . 1 . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Peak Influence 2814 | . 248 4 . . 126 121 . . . . 200 . . . . 333 . . . . 140 . . . . 321 2814 Initial 43 | . . 4 . . . . . . . . 21 . . . . 43 . . . . . . . . . . . Average 221 | . 80 2 . . 31 35 . . . . 60 . . . . 91 . . . . 43 . . . . 90 2356 Maximum Alert Level 5 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 5 Low Security (%) 85 | 100 77 100 . 100 100 100 . . . . 94 . . . . 86 . . . . 100 . . . . 86 . Level 1 7 | . 22 . . . . . . . . . 5 . . . . 13 . . . . . . . . . 13 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 58 | . 1 . . 1 . 3 . . . . 2 . . . . 9 . . . . 1 . . . . 8 33 Investigation 4 | . 1 . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . Extermination 14 | . . . . . . 2 . . . . 2 . . . . 4 . . . . 1 . . . . 5 . Reinforcement 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . Assault 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Garrison 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Distress Signals 11 | . . . . . 3 . . . . . . . . . . 2 . . . . 1 . . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 405 | . 11 . . . 25 8 11 . . 5 7 4 7 . 5 45 24 9 . 11 17 . 8 24 2 53 129 Peak Tracking Total 50 | . 4 . . . 6 3 7 . . 4 3 2 3 . 4 6 9 3 . 4 4 . 5 12 2 7 50 Tactical Retreats 21 | . . . . . . . 1 . . 1 . . . . . 3 3 . . . 1 . . . . 4 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Traps Triggered 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 . 10 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Disabled 16 | . . . . . . . . . . . 5 . . . . 3 . . . . . . . . 1 1 6 Max in Single Turn 4 | . . . . . . . . . . . 4 . . . . 1 . . . . . . . . 1 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Accessed 43 | . 3 1 1 1 6 3 1 . 4 . 4 1 . 1 . 6 . . 1 . 3 . 1 . 1 5 . Terminals 21 | . 3 . . . 5 1 . . . . 2 . . . . 4 . . . . 2 . . . . 4 . Fabricators 5 | . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . . . Repair Stations 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 120 | . 13 1 1 1 19 8 1 . 25 . 8 1 . 4 . 20 . . 1 . 5 . 1 . 1 10 . Successful 81 | . 8 1 1 1 10 6 1 . 25 . 5 1 . 4 . 9 . . 1 . 4 . 1 . 1 2 . Failed 39 | . 5 . . . 9 2 . . . . 3 . . . . 11 . . . . 1 . . . . 8 . Catastrophic 5 | . 1 . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 13 . 1 . 13 4 . . . . 1 . . . . 14 . . . . 2 . . 1 . 4 . Terminals 62 | . 13 . . . 17 4 . . . . 4 . . . . 12 . . . . 3 . . . . 9 . Fabricators 14 | . . . . . . 4 . . . . . . . . . 8 . . . . 2 . . . . . . Repair Stations 5 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 60 | . 6 1 1 1 6 2 1 . 25 . 2 1 . 4 . 4 . . 1 . 1 . 1 . 1 2 . Record 15 | . . . . . . . . . 11 . . . . . . . . . 1 . 1 . . . 1 1 . Part Schematic 16 | . 1 . . . . 1 . . 8 . . . . 4 . 2 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Open Door 6 | . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Terminal Index 4 | . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 4 . . . . . . . . . 4 . . . . 2 . . . . . . Load Schematic 5 | . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . . . Build 5 | . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Repair 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . Terminals 6 | . 2 . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . Botnet 6 | . 2 . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 26 | . 2 . . . 5 3 . . . . 3 . . . . 5 . . . . 3 . . . . 5 . Full Trace Events 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Matter 504 | . . . . . . 252 . . . . . . . . . 252 . . . . . . . . . . . Time 178 | . . . . . . 44 . . . . . . . . . 134 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . 8 . . . . . . . . . 4 . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . . 1 . . 8 . . . . 4 . 2 . . . . . . . . . . . Parts Built 5 | . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . . . Matter 577 | . . . . . . 146 . . . . . . . . . 285 . . . . 146 . . . . . . Time 185 | . . . . . . 36 . . . . . . . . . 76 . . . . 73 . . . . . . Total Part Build Rating 17 | . . . . . . 6 . . . . . . . . . 5 . . . . 6 . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Time 48 | . . . . . 26 . . . . . 22 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total Allies 7 | . . 3 . . . 2 . . . 1 . . . . . 1 . . . . . . . . . . . Largest Group 3 | . . 3 3 3 3 2 2 . . 1 . . . . . 1 . . . . . . . . . . . Highest-Rated Group 94 | . . 40 40 40 40 76 76 . . 94 . . . . . 37 . . . . . . . . . . . Highest-Rated Ally 94 | . . 16 16 16 16 38 38 . . 94 . . . . . 37 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . . . . 33 . 4 . . 6 . . . . . . . . . . . . . . . . . Total Damage 654 | . . . . . 351 . 97 . . 206 . . . . . . . . . . . . . . . . . Kills 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . 2 . . . . . . 1 2 . 3 1 . 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Turns Passed 26246 | 86 562 422 418 239 1200 1048 677 423 213 725 681 1217 580 1235 1101 1897 1330 1353 298 4227 549 407 1052 699 486 2447 674 Spaces Moved 9460 | 52 273 222 288 178 474 446 334 184 116 369 269 377 251 633 341 674 538 437 146 485 210 227 551 374 241 705 65 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8393 | 43 273 222 115 . . 237 334 184 116 369 269 377 251 633 341 674 538 437 143 483 210 227 551 374 241 705 46 Legs 1036 | . . . 173 178 474 209 . . . . . . . . . . . . . 2 . . . . . . . Wheels 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Hover 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 90 130 130 175 185 185 185 185 170 212 175 195 175 180 180 180 142 180 180 180 180 180 182 168 130 Average Speed 182 | 140 176 187 142 130 171 180 185 185 185 185 187 212 194 195 208 185 180 180 182 196 180 180 180 180 182 178 163 Slowest Speed 450 | 160 180 200 200 130 210 245 185 185 185 185 212 212 195 195 220 220 180 180 450 330 180 180 180 182 182 217 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 49 | 4 52 52 68 60 46 14 57 55 77 62 9 58 51 81 71 23 76 81 59 69 8 57 68 53 44 25 14 Regions Visited 27 Branch Regions 20 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 27 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . . . 10 1 . . . 3 . 1 . . 2 . . . . . 2 . 1 . . Spaces Dug 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Terrain Destroyed 231 | . . . . . 17 . . . . 6 37 11 9 . 17 16 3 1 . . . . . . 21 54 39 Melee 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Projectile 22 | . . . . . . . . . . 6 1 3 . . . 4 3 . . . . . . . . 4 1 AOE 206 | . . . . . 17 . . . . . 36 7 7 . 17 12 . 1 . . . . . . 21 50 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total 17124 | 61 310 229 295 185 779 648 363 267 115 384 411 759 324 636 726 1181 824 965 178 3675 341 226 580 393 286 1667 316 Wait 6577 | . 5 8 1 4 212 151 8 84 . 1 124 355 60 . 376 368 235 504 . 3127 95 . . . 34 789 36 Move 9434 | 51 272 221 287 177 473 445 333 183 115 368 268 376 250 632 340 674 537 436 145 484 209 226 550 373 240 704 65 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 84 | 3 3 . 1 4 17 5 2 . . 1 . 2 . 3 2 15 1 2 1 1 5 . . 4 1 11 . Fast Attach 89 | 7 2 . 3 . 10 4 2 . . 1 4 . . . . 5 2 1 11 6 3 . 7 4 1 16 . Attach 65 | . 1 . . . 3 4 . . . . 1 . 2 . 1 3 8 . 4 11 1 . . . 2 7 17 Detach 15 | . . . 1 . 4 2 . . . . . . . . . . . . 3 1 . . . 1 1 2 . Swap 102 | . 2 . 2 . 4 9 1 . . . . 4 2 . 3 29 8 5 4 4 1 . 3 1 1 16 3 Drop 94 | . 1 . . . 12 9 3 . . 1 1 1 . 1 1 20 2 1 10 1 2 . 3 5 3 17 . Fire 410 | . 23 . . . 42 19 14 . . 12 13 19 6 . 3 63 31 16 . 31 4 . . . 2 87 25 Melee 235 | . . . . . . . . . . . . 2 2 . . . . . . 9 21 . 17 4 1 13 166 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 1 . . . . . . . . . . . 2 . . 4 . . . . . . . 1 . 4 . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Utility x1 318 | -10/Materials | Build established: Hacker-Mutant 376 | -10/Materials | Identified exit to Materials 376 | -10/Materials | Discovered exit to Materials (range 10) 513 | -10/Materials | Discovered exit to Materials (range 5) 515 | -10/Materials | Identified exit to Mines 649 | -10/Materials | Entered Mines 832 | -10/Mines | Found the Drone Emporium 878 | -10/Mines | Discovered exit to Materials (range 9) 909 | -10/Mines | Crushed by falling debris 909 | -10/Mines | Core integrity fell below 50% 909 | -10/Mines | Core integrity fell below 20% 932 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1062 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1062 | -10/Mines | Identified exit to Exiles 1062 | -10/Mines | Discovered exit to Exiles (range 5) 1071 | -10/Mines | Entered Exiles 1071 | -10/Exiles | Accompanied by 3 allies 1117 | -10/Exiles | Met 8R-AWN 1151 | -10/Exiles | Met EX-HEX 1213 | -10/Exiles | Met EX-BIN 1237 | -10/Exiles | Aligned with FarCom system 1239 | -10/Exiles | Given EX-Vault access code 1287 | -10/Exiles | Opened EX-Vault 1302 | -10/Exiles | Found Potential Leg 1305 | -10/Exiles | Found Potential Leg 1325 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1377 | -10/Exiles | Met EX-DEC 1472 | -10/Exiles | Identified exit to Mines 1472 | -10/Exiles | Discovered exit to Mines (range 12) 1489 | -10/Exiles | Left Exiles lab with Potential Leg 1489 | -10/Exiles | Entered Mines 1489 | -9/Mines | Accompanied by 3 allies 1536 | -9/Mines | Met a Derelict shopkeep closing up shop 1718 | -9/Mines | Identified exit to Materials 1718 | -9/Mines | Discovered exit to Materials (range 6) 1720 | -9/Mines | Build established: Hauler-Mutant 1728 | -9/Mines | Entered Materials 1728 | -8/Materials | Accompanied by 3 allies 1728 | -8/Materials | Evolved 4 slots: Utility x4 2061 | -8/Materials | Build established: Hauler-Skirmisher 2339 | -8/Materials | Repaired Aluminum Leg 2863 | -8/Materials | Identified exit to Factory 2863 | -8/Materials | Discovered exit to Factory (range 16) 2928 | -8/Materials | Entered Factory 2928 | -7/Factory | Evolved 2 slots: Weapon x2 2933 | -7/Factory | Identified exit to Lower Caves 2933 | -7/Factory | Discovered exit to Lower Caves (range 22) 3413 | -7/Factory | Fabricated Adv. Treads (x2) 3878 | -7/Factory | Fabricated P-60 Hacker (x2) 3976 | -7/Factory | Entered Lower Caves 3976 | -7/Lower Caves | Accompanied by 2 allies 4203 | -7/Lower Caves | Attracted the attention of an 0b10 base 4264 | -7/Lower Caves | Build established: Hauler-Tank 4314 | -7/Lower Caves | Learned location of Extension (-6) 4536 | -7/Lower Caves | Learned Factory emergency access door positions 4588 | -7/Lower Caves | Identified exit to Lower Caves 4588 | -7/Lower Caves | Discovered exit to Lower Caves (range 14) 4653 | -7/Lower Caves | Entered another Lower Caves area 4670 | -7/Lower Caves | Identified exit to Factory 4670 | -7/Lower Caves | Discovered exit to Factory (range 21) 5025 | -7/Lower Caves | Encountered a Warlord checkpoint 5061 | -7/Lower Caves | Identified exit to Data Miner 5061 | -7/Lower Caves | Discovered exit to Data Miner (range 8) 5076 | -7/Lower Caves | Entered Data Miner 5076 | -7/Data Miner | Identified exit to Proximity Caves 5076 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 5101 | -7/Data Miner | Met Data Miner 5158 | -7/Data Miner | Learned location of Section 7 (-3) 5158 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5175 | -7/Data Miner | Received God Mode back door access code from Data Miner 5289 | -7/Data Miner | Entered Proximity Caves 5460 | -6/Proximity Caves | Escorted by Enhanced Grunt 5631 | -6/Proximity Caves | Spotted B-75 Beast 6004 | -6/Proximity Caves | Discovered exit to Factory (range 5) 6014 | -6/Proximity Caves | Entered Factory 6014 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6254 | -6/Factory | Identified exit to Lower Caves 6254 | -6/Factory | Identified exit to Extension 6299 | -6/Factory | Build established: Hauler-Skirmisher 6341 | -6/Factory | Repaired Imp. Medium Armor Plating 6695 | -6/Factory | Entered Lower Caves 7185 | -6/Lower Caves | Build established: Hauler-Assassin 7488 | -6/Lower Caves | Encountered a Warlord checkpoint 7834 | -6/Lower Caves | Identified exit to Lower Caves 7834 | -6/Lower Caves | Discovered exit to Lower Caves (range 9) 7912 | -6/Lower Caves | Entered another Lower Caves area 8430 | -6/Lower Caves | Identified exit to Zion 8430 | -6/Lower Caves | Discovered exit to Zion (range 17) 8492 | -6/Lower Caves | Entered Zion 8645 | -6/Zion | Identified exit to Proximity Caves 8645 | -6/Zion | Discovered exit to Proximity Caves (range 19) 8809 | -6/Zion | Given A8's code to call for help 9308 | -6/Zion | Learned Factory trap positions 9332 | -6/Zion | Learned Factory emergency access door positions 9727 | -6/Zion | Entered Proximity Caves 10363 | -5/Proximity Caves | Build established: Hauler-Skirmisher 10724 | -5/Proximity Caves | Learned 12 Factory zone layouts 10797 | -5/Proximity Caves | Identified exit to Factory 10797 | -5/Proximity Caves | Discovered exit to Factory (range 14) 10828 | -5/Proximity Caves | Entered Factory 10828 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10829 | -5/Factory | Identified exit to Upper Caves 10830 | -5/Factory | Identified exit to Factory 10831 | -5/Factory | Loaded intel: 95 trap records 11169 | -5/Factory | Garrison activated, responded to threat 11234 | -5/Factory | Destroyed 7 combat bots 11307 | -5/Factory | Incoming investigation squad redirected 11438 | -5/Factory | Fabricated Exp. Weapon Shielding (x1) 11681 | -5/Factory | Discovered exit to Factory (range 18) 12013 | -5/Factory | Discovered exit to Factory (range 20) 12183 | -5/Factory | Fabricated I-36 Angel (x1) 12256 | -5/Factory | Spotted B-75 Beast 12619 | -5/Factory | System corruption reached 10% 12725 | -5/Factory | Entered Upper Caves 13141 | -5/Upper Caves | Learned location of 1 exit from Factory 13167 | -5/Upper Caves | Learned Factory stockpile data 13179 | -5/Upper Caves | Build established: Hauler-Tank 13549 | -5/Upper Caves | Lost 3 parts (2n1u) 13814 | -5/Upper Caves | Build established: Hauler-Skirmisher 13929 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13990 | -5/Upper Caves | Lost 3 parts (2p1w) 13994 | -5/Upper Caves | Destroyed 9 combat bots 14028 | -5/Upper Caves | Learned Factory emergency access door positions 14033 | -5/Upper Caves | Identified exit to Upper Caves 14033 | -5/Upper Caves | Discovered exit to Upper Caves (range 12) 14055 | -5/Upper Caves | Entered another Upper Caves area 14056 | -5/Upper Caves | Encountered a Warlord checkpoint 14103 | -5/Upper Caves | Learned location of 1 exit from Factory 14268 | -5/Upper Caves | Discovered exit to Factory (range 10) 15045 | -5/Upper Caves | Spotted B-75 Beast 15083 | -5/Upper Caves | Destroyed B-75 Beast 15392 | -5/Upper Caves | Identified exit to Zhirov 15392 | -5/Upper Caves | Discovered exit to Zhirov (range 8) 15408 | -5/Upper Caves | Entered Zhirov 15410 | -5/Zhirov | Identified exit to Proximity Caves 15410 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 15442 | -5/Zhirov | Met Zhirov 15473 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15502 | -5/Zhirov | Found Alien Artifact 15502 | -5/Zhirov | Identified Integrated Reactor 15502 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15532 | -5/Zhirov | Found Alien Artifact 15706 | -5/Zhirov | Entered Proximity Caves 15732 | -4/Proximity Caves | Learned Research stockpile data 15862 | -4/Proximity Caves | Learned Research security intel 16386 | -4/Proximity Caves | Core integrity fell below 50% 16418 | -4/Proximity Caves | Lost 7 parts (1n2u4w) 16757 | -4/Proximity Caves | Build established: Scavenger-Mutant 19597 | -4/Proximity Caves | Identified Transdimensional Reconstructor 19597 | -4/Proximity Caves | Warped through subspace 19803 | -4/Proximity Caves | Learned Research stockpile data 19922 | -4/Proximity Caves | Discovered exit to Factory (range 8) 19933 | -4/Proximity Caves | Entered Factory 19933 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19934 | -4/Factory | Identified exit to Research 20049 | -4/Factory | Fabricated Adv. Treads (x2) 20447 | -4/Factory | Identified exit to Upper Caves 20447 | -4/Factory | Discovered exit to Upper Caves (range 17) 20482 | -4/Factory | Entered Upper Caves 20615 | -4/Upper Caves | Encountered a Warlord checkpoint 20711 | -4/Upper Caves | Learned Research non-interactive machine intel 20855 | -4/Upper Caves | Identified exit to Upper Caves 20855 | -4/Upper Caves | Discovered exit to Upper Caves (range 20) 20889 | -4/Upper Caves | Entered another Upper Caves area 21406 | -4/Upper Caves | Lost 3 parts (1p1n1w) 21747 | -4/Upper Caves | Build established: Hauler-Mutant 21751 | -4/Upper Caves | Encountered a Warlord checkpoint 21914 | -4/Upper Caves | Identified exit to Warlord 21914 | -4/Upper Caves | Discovered exit to Warlord (range 12) 21941 | -4/Upper Caves | Entered Warlord 22008 | -4/Warlord | System corruption cleaned by Quarantine Array 22129 | -4/Warlord | Met Warlord 22147 | -4/Warlord | Opened Warlord's prototype stash 22153 | -4/Warlord | Found Prototype Reactor 22153 | -4/Warlord | Identified Vortex Chain Reactor 22154 | -4/Warlord | Warlord's base attacked by MAIN.C 22175 | -4/Warlord | Found Prototype Hackware 22179 | -4/Warlord | Found Prototype Processor 22183 | -4/Warlord | Found Prototype Device 22183 | -4/Warlord | Identified Exp. Focal Shield 22504 | -4/Warlord | Warlord forces counterattacked 22530 | -4/Warlord | Spotted Executioner 22532 | -4/Warlord | Spotted Executioner 22577 | -4/Warlord | Spotted Executioner 22622 | -4/Warlord | Identified exit to Proximity Caves 22622 | -4/Warlord | Discovered exit to Proximity Caves (range 12) 22640 | -4/Warlord | Entered Proximity Caves 22843 | -3/Proximity Caves | Found Alien Artifact 22843 | -3/Proximity Caves | Identified Dimensional Node Initializer 22843 | -3/Proximity Caves | Initialized slip node 23104 | -3/Proximity Caves | Discovered exit to Research (range 7) 23126 | -3/Proximity Caves | Entered Research 23126 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23129 | -3/Research | Loaded intel: 54 non-interactive machine locations 23406 | -3/Research | Build established: Generator-Mutant 23745 | -3/Research | System corruption reached 10% 23806 | -3/Research | Lost 3 parts (1n1u1w) 24101 | -3/Research | Build established: Generator-Skirmisher 24249 | -3/Research | Found Imp. Powered Armor 24252 | -3/Research | Found Imp. Powered Armor 24255 | -3/Research | Found Imp. Powered Armor 24705 | -3/Research | Destroyed 7 combat bots 25255 | -3/Research | Build established: Generator-Tank 25341 | -3/Research | Found Adv. Powered Armor 25512 | -3/Research | Identified exit to Quarantine 25512 | -3/Research | Discovered exit to Quarantine (range 9) 25538 | -3/Research | Found Fusion Bomb Launcher 25573 | -3/Research | Entered Quarantine 25574 | -3/Quarantine | Maximum security lockdown engaged 25613 | -3/Quarantine | Garrison activated, responded to threat 25666 | -3/Quarantine | Destroyed 12 combat bots 25666 | -3/Quarantine | Lost 7 parts (2p3u2w) 25747 | -3/Quarantine | Destroyed 15 combat bots 25784 | -3/Quarantine | Lost 11 parts (2n3u6w) 25835 | -3/Quarantine | Spotted Investigator 25841 | -3/Quarantine | Scanned by Researcher 26137 | -3/Quarantine | Lost 5 parts (2p1n1u1w) 26162 | -3/Quarantine | System corruption reached 30% 26199 | -3/Quarantine | Spotted Striker 26204 | -3/Quarantine | Spotted Executioner 26210 | -3/Quarantine | Released all parts (11) 26211 | -3/Quarantine | Core integrity fell below 50% 26234 | -3/Quarantine | Core integrity fell below 20% 26247 | -3/Quarantine | Destroyed by Executioner with Helical Railgun Last Messages --------------- 26240_ G-67 Veteran stasis bubble strength at 124. 26241_ G-67 Veteran stasis bubble strength at 162. 26241_ Slug penetrates G-73 Enforcer. 26241_ Penetrated by Slug. 26241_ Slug penetrates Earth. 26242_ G-67 Veteran stasis bubble strength at 143. 26242_ G-67 Veteran stasis bubble strength at 86. 26243_ G-67 Veteran stasis bubble strength at 124. 26243_ G-67 Veteran stasis bubble strength at 67. 26244_ G-67 Veteran stasis bubble strength at 105. 26244_ Penetrated by Slug. 26244_ Slug penetrates Wall. 26244_ G-67 Veteran stasis bubble strength at 48. 26245_ G-67 Veteran stasis bubble strength at 86. 26245_ G-67 Veteran stasis bubble strength at 29. 26246_ G-67 Veteran stasis bubble strength at 67. 26246_ G-67 Veteran stasis bubble strength at 10. 26247_ G-67 Veteran stasis bubble strength at 48. 26247_ Penetrated by Slug. 26247_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ???i??????????????????????? | | ???????????????????# gg?????e?eK???????????????? | | ???????????????????# #??##??????#g? #??????????? | | ???????????????????# #?? ##??## #x ???????????? | | ???????????????????#g ### #? ;xx????????????? | | ???????????????????#b ##![;#;;%=#???????????????? | | ???????????????????#% #===!]!;#?????????????????? | | ???????????????????#%[C#b!!=[ #??????????????????? | | ???????????????????#%=%gg@[ " #??????????????????? | | ???????????????????#gggEg R"" #??????????????????? | | ???????????????????#%gg#^""" #??????????????????? | | ???????????????????#%lg#!=%% #??????????????????? | | ???????????????????#llg########??????????????????? | | ????????????????####ggl#?????????????????????????? | | ????????????????# gllg#?????????????????????????? | | ????????????????# e g#?????????????????????????? | | ????????????????# Cp#############?????????????? | | ????????????????#### CCCCCCCCCCC gg??????????? | | ???????????????????# i o ???????????? | | ???????????????????# """ """ ???????????? | | ???????????????????## """ """ ?????????????????? | | ????????????????????# """ """ #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# """ """ #??????????????? | | ????????????????????# """ """?g????????????????? | | ????????????????????# """ """ g #??????????????? | | ????????????????????# / #??????????????? | | ????????????????????# """ """ #??????????????? | | ????????????????????# """%"""??????????????????? | | ????????????????????# """%""" #??????????????? | | ????????????????????# ] % #??????????????? | | ????????????????????# """ """ #??????????????? | | ???????????????????## ] """ """ !#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 120 Energy Generation 106 Energy Capacity 1740 Matter Stores 600 Matter Capacity 600 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 110 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 800 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 42 Targeting Accuracy 10 Core Analysis 10 Recoil Reduction 10 Offensive Hacking 31 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Treads | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Exp. Weapon Shielding | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Adv. Treads | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory | Preloaded Exp. Weapon Shielding | x1 | -5/Factory I-36 Angel | x1 | -5/Factory Adv. Treads | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearProcessingProjector Manual? 0 Play Time 02:18:03 Cumulative 151.6 hours Start 2020.12.17 @ 19:00:42 End 2020.12.18 @ 12:24:52 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 125 Rogue 34 Adventurer 51 Explorer 40 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 74 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d552ac63-a183-46f7-a824-0c973e86f709