Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 19:47:42 Player: Duduxx Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (2174) 2174 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (939) 939 TOTAL SCORE: 6353 Bonus ------- High Alert Combat Kills 225 Follower Combat Kills 14 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Advanced Terrain Scan Processor Targeting Computer Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Laser Flak Gun Powered Hammer Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Shock Rifle Field Laser > --- INVENTORY -------- Nuclear Core Gravmag System Improved Heat Sink Targeting Computer Targeting Computer Recoil Stabilizer Advanced Assault Cannon Missile Launcher [Rating: 38] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Slots Evolved 6 | . . 2 . 2 . 2 . Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 . . . 1 . Utility 3 | . . 1 . 1 . 1 . Weapon . | . . . . . . . . Parts Attached 88 | 6 11 3 7 32 22 7 . Power 16 | 1 4 1 1 6 3 . . Engine 9 | 1 3 1 1 3 . . . Core 7 | . 1 . . 3 3 . . Reactor . | . . . . . . . . Propulsion 25 | 2 2 . 3 8 7 3 . Treads 8 | 2 . . . 2 1 3 . Leg 13 | . 2 . 3 2 6 . . Wheel . | . . . . . . . . Hover 4 | . . . . 4 . . . Flight . | . . . . . . . . Utility 19 | 1 2 1 . 8 4 3 . Device 11 | . 1 . . 5 2 3 . Storage 1 | 1 . . . . . . . Processor 4 | . 1 . . 1 2 . . Hackware . | . . . . . . . . Protection 3 | . . 1 . 2 . . . Artifact . | . . . . . . . . Weapon 28 | 2 3 1 3 10 8 1 . Energy Gun 16 | . 1 1 . 7 6 1 . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 7 | 2 1 . 1 2 1 . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 2 | . . . 1 . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 8 | . . . . 4 4 . . System Corruption 26 | . . . . 12 14 . . Parts Lost 39 | . 7 . . 8 16 1 7 Power 9 | . 2 . . 2 4 . 1 Propulsion 12 | . 1 . . 3 5 . 3 Utility 7 | . 1 . . . 4 1 1 Weapon 11 | . 3 . . 3 3 . 2 Highest Loss Streak 7 | . 5 . . 3 4 1 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 88 77 81 89 85 75 86 Engine 7 | . 7 2 11 14 . . . Core 5 | . 6 8 . 2 9 7 6 Treads 5 | . 14 . . 2 8 13 20 Leg 17 | . 12 22 26 12 15 7 6 Hover 2 | . . . . 9 . . . Device 8 | . 1 . . 11 17 15 23 Storage 7 | . 14 11 11 9 . . . Processor 6 | . 8 . . 4 15 15 15 Protection 4 | . . 10 11 5 . . . Energy Gun 8 | . 6 11 4 7 14 7 13 Energy Cannon 2 | . . . 6 3 . . . Ballistic Gun 7 | . 15 11 10 4 . 6 . Peak Build Rating 38 | 6 9 16 21 38 29 35 36 Average Rating 20 | 4 7 14 18 28 24 27 33 On Entrance 16 | . 6 9 14 21 27 19 35 Naked Turns . | . . . . . . . . Heaviest Build 53 | 11 13 29 40 53 31 22 22 Greatest Support 66 | 40 40 20 30 40 45 66 66 Greatest Overweight (x) 2 | . 1 1 1 2 . . . Average Overweight (x) . | . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 5 5 5 Most Carried 8 | 1 3 8 8 8 7 3 3 Average Carried 5 | . 2 6 7 6 3 1 2 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 1 2 8 8 7 2 3 3 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Low Matter Collected 1484 | 244 229 46 100 457 325 61 22 Remotely . | . . . . . . . . Salvage Created 2552 | . 347 208 75 1082 779 61 . Parts 133 | . 20 17 . 63 32 1 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Combat Hostiles Destroyed 62 | . 9 6 4 24 18 1 . Guns 41 | . 9 6 1 13 11 1 . Cannons 12 | . . . . 9 3 . . AOE 6 | . . . 3 . 3 . . Classes Destroyed 7 | . 3 1 1 . 2 . . Builder 2 | . 1 . . 1 . . . Swarmer 14 | . 2 3 . 7 2 . . Grunt 28 | . 7 . . 12 9 . . Sentry 14 | . . 3 . 5 5 1 . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . 1 . . Assembled 4 | . . . 4 . . . . Best Kill Streak 4 | . 3 3 4 4 3 1 . Combat Bots Only 4 | . 2 3 4 4 3 1 . Max Kills in Single Turn 3 | . 1 1 3 2 2 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Hostile Shots Fired 605 | . 123 34 9 159 171 45 64 Missed 191 | . 35 9 3 52 59 20 13 Damage Taken 5880 | . 1048 328 178 1399 1474 182 1271 Core 1406 | . 237 40 12 193 207 12 705 Absorbed by Shields 4 | . . . . . 4 . . Core Remaining (%) 54 | 100 5 . 87 . 27 . . Volleys Fired 256 | . 75 18 5 67 85 6 . Largest 2 | . 2 2 2 2 2 2 . Hottest 121 | . 60 76 79 119 121 85 . Shots Fired 456 | . 108 36 14 127 159 12 . Gun 409 | . 108 36 8 95 150 12 . Cannon 40 | . . . 2 32 6 . . Launcher 7 | . . . 4 . 3 . . Special . | . . . . . . . . Kinetic 160 | . 86 18 7 31 12 6 . Thermal 156 | . 22 18 1 21 88 6 . Explosive 3 | . . . . . 3 . . Electromagnetic 137 | . . . 6 75 56 . . Robot Hit Streak 11 | . 11 10 2 10 7 8 . Robot Miss Streak 7 | . 4 5 1 7 6 1 . Penetration Max . | . . . . . . . . Secondary Targets 6 | . 3 1 . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . Shots Hit Robots 267 | . 78 23 6 73 77 10 . Core Hits 117 | . 22 11 5 36 37 5 1 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 2 | . 2 . . . . . . Critical Strikes 12 | . 2 1 . 4 4 1 . Burn 5 | . . 1 . . 3 1 . Destroy 3 | . 2 . . 1 . . . Corrupt 4 | . . . . 3 1 . . Melee Attacks 1 | . 1 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4242 | . 773 262 194 1427 1460 120 6 Guns 3162 | . 773 262 42 831 1134 120 . Cannons 722 | . . . . 584 138 . . Explosions 328 | . . . 140 . 188 . . Melee . | . . . . . . . . Ramming 30 | . . . 12 12 . . 6 Kinetic 1233 | . 654 78 42 275 144 40 . Thermal 1241 | . 119 184 . 188 670 80 . Explosive 188 | . . . . . 188 . . Electromagnetic 1550 | . . . 140 952 458 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 30 | . . . 2 15 30 . . Average Corruption 11 | . . . 1 10 18 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 81 | . . . 5 27 49 . . Message Errors 17 | . . . 1 7 9 . . Matter Fused 21 | . . . . 7 14 . . Heat Flow Errors 7 | . . . . 3 4 . . Energy Discharges 8 | . . . . 2 6 . . Parts Rejected 2 | . . . . 1 1 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 11 | . . . . 3 8 . . Data Loss (major) 2 | . . . . 2 . . . Misfires 7 | . . . 4 1 2 . . Alerts 1 | . . . . . 1 . . Weapon Failures 4 | . . . . 1 3 . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 82 | . . . 78 4 . . . Shots 4 | . . . 4 . . . . Rammed 4 | . . . . 2 . . 2 Targets Rammed 6 | . . . 1 3 . . 2 Kicked 2 | . . . 1 1 . . . Crushed . | . . . . . . . . Highest Temperature 476 | . 66 359 54 476 308 24 . Average Temperature 117 | . 15 133 32 153 132 6 . Received Heat Transfer 1850 | . 465 90 20 612 504 42 117 Effects 16 | . . 2 . 14 . . . Shutdowns 6 | . . 1 . 5 . . . Energy Bleed 2 | . . 1 . 1 . . . Interference 5 | . . . . 5 . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Damage (major) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Fried 6 | . . . . 6 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 17 | . . 6 . 1 9 1 . Heat Transferred 3206 | . 275 531 . 444 1697 259 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Peak Influence 841 | . 125 200 13 506 841 455 . Initial 420 | . . 40 13 . 331 420 . Average 210 | . 48 77 5 211 542 433 . Maximum Alert Level 3 | . . 1 . 2 3 2 . Low Security (%) 61 | 100 100 96 100 52 . . . Level 1 16 | . . 3 . 35 31 . . Level 2 17 | . . . . 12 49 100 . Level 3 4 | . . . . . 18 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . 1 2 . . . Investigation 3 | . 1 . 1 1 . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Distress Signals 6 | . . 1 1 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 17 7 7 43 27 1 7 Peak Tracking Total 7 | . 6 4 7 6 7 1 7 Tactical Retreats 9 | . . . 1 5 3 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Low Machines Disabled 1 | . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Machines Accessed 10 | . 1 1 1 5 2 . . Terminals 7 | . 1 1 . 3 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 25 | . 5 2 1 14 3 . . Successful 12 | . 2 1 1 7 1 . . Failed 13 | . 3 1 . 7 2 . . Catastrophic 3 | . 1 . . . 2 . . Database Lockouts . | . . . . . . . . Manual 13 | . 2 2 . 9 . . . Terminals 20 | . 5 2 . 10 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 10 | . 2 1 1 5 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . 1 . . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 2 | . . 1 . 1 . . . Emergency Access Points 3 | . . . . 2 1 . . Maintenance Status 1 | . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . 1 . . . Insert Component 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 1 . 5 1 . . Full Trace Events 4 | . 1 . . 2 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Low Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Programmers 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 20 | . . . . . 20 . . Highest-Rated Ally 20 | . . . . . 20 . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . 7 . . Total Damage 160 | . . . . . 160 . . Kills 2 | . . . . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Low Turns Passed 4544 | 62 630 464 999 1079 1071 109 130 Spaces Moved 2439 | 35 323 215 510 641 582 62 71 Core 3 | 3 . . . . . . . Treads 549 | 32 123 . . 71 222 30 71 Legs 1533 | . 200 215 510 216 360 32 . Wheels . | . . . . . . . . Hover 354 | . . . . 354 . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 190 52 120 120 145 Average Speed 148 | 150 135 187 190 124 135 132 145 Slowest Speed 260 | 160 190 190 190 260 160 145 145 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 5 57 22 91 48 62 2 13 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 3 | . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . Scrap Searched 3 | . . . 2 . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 13 | . . . . 2 11 . . Melee . | . . . . . . . . Projectile 2 | . . . . 2 . . . AOE 11 | . . . . . 11 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Total 2912 | 41 417 244 530 801 703 78 98 Wait 19 | . . . . 19 . . . Move 2433 | 34 322 214 509 641 581 61 71 Hop . | . . . . . . . . Pick Up 31 | 1 4 5 . 13 3 3 2 Fast Attach 50 | 6 6 2 3 17 11 5 . Attach 22 | . 3 1 . 11 6 1 . Detach 12 | . 1 2 1 6 2 . . Swap 16 | . 2 . 4 4 5 1 . Drop 39 | . 3 2 5 20 6 1 2 Fire 256 | . 75 18 5 67 85 6 . Melee 1 | . 1 . . . . . . Ram 2 | . . . . 2 . . . Kick 2 | . . . 1 1 . . . Crush 2 | . . . . . . . 2 Escape Stasis 4 | . . . . . 4 . . Rewire 23 | . . . 2 . . . 21 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 384 | -10/Materials | Core integrity fell below 50% 412 | -10/Materials | Lost 5 parts (1p1n3w) 432 | -10/Materials | Discovered new exit (range 3) 563 | -10/Materials | Core integrity fell below 20% 603 | -10/Materials | Discovered new exit (range 10) 689 | -10/Materials | Build established: Scavenger-Mutant 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 827 | -9/Materials | Identified exit to Mines 1157 | -9/Materials | Entered Mines 1158 | -9/Mines | Learned location of Storage (-7) 1468 | -9/Mines | Assembled infested the area 1473 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1551 | -9/Mines | Met a Derelict shopkeep closing up shop 1681 | -9/Mines | Build established: Mutant 1926 | -9/Mines | Discovered new exit (range 14) 2003 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2076 | -9/Mines | Discovered new exit (range 7) 2156 | -9/Mines | Entered Materials 2156 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2579 | -8/Materials | Lost 3 parts (1p1n1w) 2688 | -8/Materials | Discovered new exit (range 15) 2702 | -8/Materials | Identified exit to Factory 2737 | -8/Materials | System corruption reached 10% 3112 | -8/Materials | Lost 3 parts (1p1n1w) 3235 | -8/Materials | Identified exit to Garrison 3235 | -8/Materials | Entered Garrison 3309 | -8/Garrison | Triggered checkpoint 3354 | -8/Garrison | Lost 3 parts (2p1u) 3385 | -8/Garrison | Build established: Scavenger-Mutant 3563 | -8/Garrison | Triggered checkpoint 3687 | -8/Garrison | Core integrity fell below 50% 3719 | -8/Garrison | Lost 3 parts (1p1n1w) 3808 | -8/Garrison | Lost 4 parts (1p1n2u) 3847 | -8/Garrison | Discovered exit to Factory (range 11) 3856 | -8/Garrison | Installed Relay Interface Framework 3941 | -8/Garrison | Triggered checkpoint 4112 | -8/Garrison | Rescued a captive Derelict 4243 | -8/Garrison | System corruption reached 30% 4270 | -8/Garrison | Discovered exit to Factory (range 10) 4306 | -8/Garrison | Entered Factory 4306 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4307 | -7/Factory | Identified exit to Lower Caves 4415 | -7/Factory | Entered Lower Caves 4520 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4537 | -7/Lower Caves | Core integrity fell below 50% 4542 | -7/Lower Caves | Core integrity fell below 20% 4545 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04530_ Adv. Treads severed. 04530_ Attempting to rewire L-41 Fighter. 04531_ Penetrated by Slug. 04531_ Carbon-fiber Leg destroyed. 04531_ Attempting to rewire L-41 Fighter. 04534_ Penetrated by Slug. 04534_ Attempting to rewire L-41 Fighter. 04535_ Aluminum Leg fries itself beyond repair. 04535_ Attempting to rewire L-41 Fighter. 04536_ Hvy. Laser destroyed. 04536_ Attempting to rewire L-41 Fighter. 04537_ Penetrated by Slug. 04537_ Attempting to rewire L-41 Fighter. 04540_ Penetrated by Slug. 04540_ Attempting to rewire L-41 Fighter. 04541_ Autogun fries itself beyond repair. 04541_ Field Recycling Unit destroyed. 04541_ Attempting to rewire L-41 Fighter. 04545_ Critical hit (Burn: +37). 04545_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##?????###???????? | | ?????????????????????????????###? ????# #???????? | | ?????????????????????????????? # ???? #???????? | | ??????????????????????????????? # ??? #???????? | | ??????????????????????????????? ?### #####???? | | ???????????????????????????????? ## # ##??? | | ????????????????????????????????? # # #??? | | ????????????????????????????????## # ##?? | | ?????????????????????????????#### #^ ##? | | ????????????????????????????## ## | | ????????????????????????????# # | | ????????????????????????????## #? | | ?????????????????????????????## ## ### ###? | | ??????????????????????????????## ## #???? | | ???????????????????????????????## # #???? | | ????????????????????????????????## #####% #???? | | ????????????????###??????????????# #????#[ #???? | | ???????????????## ??????????##?# #????# #???? | | ??????????? #### ????????? ## #?????# ###?? | | ?????????? ?######## ## #???### #?? | | ?????????? #bl# "# ## ##### #?? | | ??????????????# Y@# "# ## #?? | | ?????????????????## sll "# ##?? | | ??????????????????### b%/ "# ##?? | | ????????????????????# # "# #?? | | ???????????????????# # # %"# ### #?? | | ??????????????????# ####+### ##?# #?? | | ?????????????# # ##?## #?? | | ?????????????# ###########?## ##? | | ?????????????# ?????????####?## #? | | ????????????# ?????????## ### #? | | ????????????? ?????????# ##? | | ?????????????? ?????????## ###?? | | ?????????????? ??????????# #### #???? | | ????????????????????????????# #??## #??? | | ????????????????????????????## #???# ##??? | | ?????????????????????????????# #??####???? | | ?????????????????????????????# #?????????? | | ?????????????????????????????##### ##?????????? | | ?????????????????????????????????######??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 825 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneUtilityCutter Manual? 0 Play Time 00:32:27 Cumulative 92.9 hours Start 2025.04.18 @ 19:16:02 End 2025.04.18 @ 19:47:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b836f8d0-b4da-4e14-99ff-66f5b085322a