Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 15:48:37 Player: TheDoorMatt Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (14) 70 Value Destroyed (170) 170 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (718) 718 TOTAL SCORE: 4538 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 99 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 52/100 System Corruption 0% Temperature Cool (45) Movement Flying (32) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled VTOL Module > --- UTILITY (4) ------ Visual Processing Unit Utility Shielding Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag System Advanced ECM Suite Phasing AFG Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Visual Processing Unit Improved Utility Shielding Zionite Heavy Carapace > --- WEAPON ----------- Zionite Phaser-S > --- INVENTORY -------- Gravmag System Improved Sensor Array Advanced ECM Suite Utility Shielding Phasing AFG [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Utility Shielding Weapon Greatsword Energy Gun Zionite Phaser-S Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . 2 . 1 . . . . . Utility 2 | . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 49 | 9 2 . 5 1 19 6 1 . 1 5 Power 10 | 2 . . . . 5 3 . . . . Engine 8 | 2 . . . . 5 1 . . . . Core 2 | . . . . . . 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 21 | 4 2 . 4 . 10 . . . 1 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 4 | 4 . . . . . . . . . . Hover 5 | . . . 2 . 2 . . . 1 . Flight 12 | . 2 . 2 . 8 . . . . . Utility 8 | 1 . . 1 . . 2 1 . . 3 Device 1 | . . . . . . . . . . 1 Storage 1 | 1 . . . . . . . . . . Processor 2 | . . . 1 . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . . . . 1 1 . . 2 Artifact . | . . . . . . . . . . . Weapon 10 | 2 . . . 1 4 1 . . . 2 Energy Gun 2 | . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . 3 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . 3 Parts Lost 23 | . . . . . 12 . . . . 11 Power 6 | . . . . . 4 . . . . 2 Propulsion 9 | . . . . . 5 . . . . 4 Utility 3 | . . . . . 1 . . . . 2 Weapon 5 | . . . . . 2 . . . . 3 Highest Loss Streak 11 | . . . . . 8 . . . . 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 71 57 61 66 84 74 84 84 91 74 Engine 8 | . 14 14 11 11 12 7 7 7 7 5 Core 4 | . . . . . . 5 7 7 7 4 Hover 3 | . . . . . 6 . . . 6 4 Flight 30 | . 14 28 28 33 35 30 30 30 30 26 Storage 3 | . 14 14 11 11 8 . . . . . Processor 12 | . . . 11 11 9 13 15 15 15 11 Protection 9 | . . . . . . 4 15 15 15 14 Slashing Weapon 5 | . . . . . 5 11 7 7 7 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 24 | 12 10 8 8 12 23 16 18 18 18 24 Greatest Support 23 | 20 20 8 12 12 23 18 18 18 18 22 Greatest Overweight (x) 2 | . 2 . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 7 8 8 8 8 8 5 5 5 5 5 Average Carried 5 | 1 7 8 7 8 7 5 4 5 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 7 8 8 8 8 5 5 5 5 5 3 Class Distribution -------------------- 80% | Sprinter 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Matter Collected 644 | 288 . 39 58 . 99 . 150 . 10 . Remotely . | . . . . . . . . . . . Salvage Created 336 | 149 . . . . 187 . . . . . Parts 25 | 10 . . . . 15 . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . Prevented 1 | . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 10 | . . . . . 10 . . . . . Melee 9 | . . . . . 9 . . . . . Guns 1 | . . . . . 1 . . . . . Classes Destroyed 5 | 3 . . . . 2 . . . . . Worker 2 | 2 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Swarmer 9 | . . . . . 9 . . . . . Sentry 1 | . . . . . 1 . . . . . Best Kill Streak 5 | 2 . . . . 5 . . . . . Combat Bots Only 5 | . . . . . 5 . . . . . Max Kills in Single Turn 1 | 1 . . . . 1 . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Hostile Shots Fired 320 | . . 1 5 . 185 . . 10 . 119 Missed 142 | . . . 3 . 67 . . 7 . 65 Damage Taken 2944 | . . 7 29 . 1260 . . 27 . 1621 Core 1058 | . . . . . 356 . . . . 702 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 137 | . . . . . . . . 6 . 131 Regen/Repaired (Parts) 160 | . . . . . . . . . 160 . Core Remaining (%) 83 | 100 . 100 . 100 35 . . . . . Volleys Fired 29 | 25 . . . . 3 . . . . 1 Largest 2 | 2 . . . . 2 . . . . 1 Hottest 60 | 40 . . . . 53 . . . . 60 Shots Fired 55 | 50 . . . . 4 . . . . 1 Gun 54 | 50 . . . . 3 . . . . 1 Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special . | . . . . . . . . . . . Kinetic 53 | 50 . . . . 3 . . . . . Thermal . | . . . . . . . . . . . Explosive 1 | . . . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . Phasic 1 | . . . . . . . . . . 1 Robot Hit Streak 7 | 7 . . . . 5 . . . . 1 Robot Miss Streak 6 | 6 . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 51 | 31 . . . . 19 . . . . 1 Core Hits 17 | 8 . . . . 9 . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . . . 3 . . . . . Sever 3 | . . . . . 3 . . . . . Melee Attacks 43 | . . . . . 35 . . 7 . 1 Impact . | . . . . . . . . . . . Slashing 43 | . . . . . 35 . . 7 . 1 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . Damage Inflicted 898 | 240 . . . . 625 . . . . 33 Guns 283 | 240 . . . . 10 . . . . 33 Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 615 | . . . . . 615 . . . . . Ramming . | . . . . . . . . . . . Kinetic 250 | 240 . . . . 10 . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 615 | . . . . . 615 . . . . . Piercing . | . . . . . . . . . . . Phasic 33 | . . . . . . . . . . 33 Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 23 | . . . . . 23 . . . . . Projectiles . | . . . . . . . . . . . Explosions 3 | . . . . . 3 . . . . . Melee 20 | . . . . . 20 . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . . 23 . . . . . Shots 1 | . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 223 | . . . 16 . 223 . . 8 . 154 Average Temperature 52 | . . . 10 . 51 . . 8 . 57 Received Heat Transfer 777 | . . . 36 . 243 . . 12 . 486 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Peak Influence 523 | 20 13 48 172 64 523 229 . . . . Initial 229 | . 13 4 18 64 24 229 . . . . Average 118 | 7 13 30 122 64 173 229 . . . . Maximum Alert Level 2 | . . . . . 2 1 . . . . Low Security (%) 78 | 100 100 100 100 100 66 . . . . . Level 1 14 | . . . . . 16 100 . . . . Level 2 6 | . . . . . 17 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 2 | . . . 1 . 1 . . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . 1 . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Distress Signals 2 | . . . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 68 | . . 1 10 . 33 2 . 3 . 19 Peak Tracking Total 20 | . . 3 4 . 15 2 . 4 . 20 Tactical Retreats 8 | . . . . . 6 . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Disabled 2 | . . . 2 . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Accessed . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks . | . . . . . . . . . . . Successful . | . . . . . . . . . . . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . . . . . . . 4 . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total Allies 6 | . . 2 . . . . . . 4 . Largest Group 4 | . . 2 2 . . . . . 4 . Highest-Rated Group 158 | . . 51 51 . . . . . 158 . Highest-Rated Ally 40 | . . 31 31 . . . . . 40 . Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . 5 21 . . . . . . . Total Damage 377 | . . 106 271 . . . . . . . Kills 7 | . . 2 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Turns Passed 1976 | 172 25 56 198 13 337 73 223 127 630 122 Spaces Moved 3188 | 83 32 46 350 17 419 217 397 377 905 345 Core 2 | 2 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 89 | 81 8 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3097 | . 24 46 350 17 419 217 397 377 905 345 Fastest Speed 20 | 50 37 37 32 32 20 28 28 28 28 21 Average Speed 30 | 79 53 37 33 32 27 28 28 28 28 28 Slowest Speed 205 | 80 205 37 37 32 95 28 28 28 28 91 Overloaded Moves 174 | . . . . . 58 . . . . 116 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . 1 . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 6 14 13 34 13 50 8 65 57 68 50 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . . . 3 . 2 . Spaces Dug 24 | . . . . . 16 . . 7 . 1 Terrain Destroyed 24 | . . . . . 16 . . 7 . 1 Melee 14 | . . . . . 6 . . 7 . 1 Projectile . | . . . . . . . . . . . AOE 10 | . . . . . 10 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total 4069 | 144 40 84 433 23 581 228 508 383 1280 365 Wait 720 | 21 . 39 65 6 96 . 107 . 374 12 Move 3174 | 82 31 45 347 16 418 216 396 376 904 343 Hop 2 | . . . 1 . . . . . . 1 Pick Up 27 | 7 3 . 6 . 7 1 2 . 1 . Fast Attach 30 | 6 . . 3 1 11 5 1 . . 3 Attach 12 | . . . 2 . 7 . . . 1 2 Detach 3 | . . . 2 . 1 . . . . . Swap 7 | 3 2 . . . 1 1 . . . . Drop 26 | . 4 . 7 . 6 5 2 . . 2 Fire 29 | 25 . . . . 3 . . . . 1 Melee 39 | . . . . . 31 . . 7 . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 14) 198 | -10/Materials | Entered Mines 232 | -10/Mines | Discovered new exit (range 8) 254 | -10/Mines | Entered Materials 254 | -9/Materials | Accompanied by 2 allies 254 | -9/Materials | Evolved 2 slots: Propulsion x2 259 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 304 | -9/Materials | Build established: Mutant 450 | -9/Materials | Discovered new exit (range 7) 452 | -9/Materials | Entered Mines 454 | -9/Mines | Discovered new exit (range 8) 462 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 465 | -9/Mines | Entered Materials 465 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 653 | -8/Materials | Build established: Sprinter 733 | -8/Materials | Lost 8 parts (2p4n2w) 788 | -8/Materials | Core integrity fell below 50% 801 | -8/Materials | Discovered new exit (range 3) 802 | -8/Materials | Entered Factory 802 | -7/Factory | Evolved 2 slots: Utility x2 826 | -7/Factory | Lost 3 parts (1p1n1u) 860 | -7/Factory | Discovered new exit (range 12) 864 | -7/Factory | Identified exit to Lower Caves 875 | -7/Factory | Entered Lower Caves 887 | -7/Lower Caves | Learned Factory emergency access door positions 1007 | -7/Lower Caves | Discovered new exit (range 14) 1010 | -7/Lower Caves | Identified exit to Lower Caves 1098 | -7/Lower Caves | Entered another Lower Caves area 1107 | -7/Lower Caves | Learned Factory emergency access door positions 1158 | -7/Lower Caves | Learned Factory stockpile data 1178 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1223 | -7/Lower Caves | Discovered new exit (range 7) 1225 | -7/Lower Caves | Identified exit to Zion 1225 | -7/Lower Caves | Entered Zion 1239 | -7/Zion | Found Prototype Device 1312 | -7/Zion | Given A8's code to call for help 1316 | -7/Zion | Visited the Megawrench Repair Shop 1316 | -7/Zion | Megawrench repaired 9 parts 1390 | -7/Zion | Imprinted 1392 | -7/Zion | Declared Zion's savior 1776 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1793 | -7/Zion | Opened final containment barrier to the Deep Caves 1797 | -7/Zion | Discovered new exit (range 5) 1798 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1798 | -7/Zion | Identified exit to Deep Caves 1855 | -7/Zion | Entered Deep Caves 1855 | -7/Deep Caves | Accompanied by 4 allies 1907 | -7/Deep Caves | Z-Facility disabled 1909 | -7/Deep Caves | Attacked by Z-Imprinter 1926 | -7/Deep Caves | Found Prototype Protection 1926 | -7/Deep Caves | Identified Zio. Heavy Carapace 1967 | -7/Deep Caves | Core integrity fell below 50% 1976 | -7/Deep Caves | Core integrity fell below 20% 1977 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- Greatsword destroyed. Acquired Prototype Energy Gun. Identified Zio. Phaser-S. Dropped Imp. Propulsion Shielding. Discarded Imp. Signal Interpreter. Acquired Prototype Protection. Identified Zio. Heavy Carapace. Gravmag System destroyed. Zio. Phaser-S destroyed. Acquired Prototype Energy Gun. Identified Zio. Laser-S. Zio. Heavy Carapace destroyed. Zio. Laser-S destroyed. Mic. Nuclear Core destroyed. Flight Unit destroyed. Lgt. Ion Engine destroyed. [Achievement: Hunted] Flight Unit destroyed. Imp. Sensor Array destroyed. Cld. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?? #???????# #### | | ?? #???????## ##??? | | ??"" ##???????### #???? | | ??"" ############ #???? | | ?""" ##??? | | """" ##?? | | " ### | | ?""" ############ # | | """" ###??????????### " # | | """" ##??????????????# """ # | | """" #???????????????# "" # | | " " ##??????????????# # | | #??????????????## ### | | #???????????????# | | #?????????####??# | | "#????????## ##?## | | "" ##???###### ##?# | | """" I a #???# ### ## | | a #???# ## #? | | """ zz "#????# #? | | """" z ;##????## #? | | """"" zz ##??????# ######## | | """"" z ###???## ### | | """"" za ;#???# | | """" zz ##???# | | """ @ ##????# | | #?????## | | """" #??????## # # | | "" #??????# ##### # | | #??????## ###???# | | #??????####??????# | | #????????????????# # | | #???????????????#### | | #??????????????????? | | #??????????????????? | | ##### #??????????????????? | | ####???### #### #??????????????????? | | ##????????######??## ##??????????????????? | | #####???????????????????# ###???????????????????? | | #????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 20 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Can't Catch Me Hunted Signs Are For Wimps Challenges ------------ None Game ------ Seed AutogunDisposableMultirail Manual? 0 Play Time 00:55:59 Cumulative 28.3 hours Start 2024.05.17 @ 14:53:59 End 2024.05.17 @ 15:48:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2d683994-74d5-4ef2-b054-13478b5bf172