Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 23:25:30 Player: TheTravelingGuy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1095) 1095 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3620 Bonus ------- None Cogmind --------- Core Integrity 258/700 Matter 261/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Target Analyzer Transmission Jammer System Restoration Module Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Field Laser Shotgun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Aluminum Leg Gravmag System High-capacity Storage Unit Weight Redist. System Target Analyzer Transmission Jammer Hacking Suite System Shield System Restoration Module Heavy Particle Gun Improved Datajack Mining Claw [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 51 | 4 11 16 8 12 Power 7 | . 1 2 2 2 Engine 5 | . 1 2 2 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 16 | 2 1 6 . 7 Treads . | . . . . . Leg 14 | 2 1 6 . 5 Wheel . | . . . . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 17 | 1 6 3 4 3 Device 5 | . 2 . 3 . Storage 4 | 1 3 . . . Processor 1 | . 1 . . . Hackware 4 | . . 1 . 3 Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 11 | 1 3 5 2 . Energy Gun 7 | 1 3 2 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | . . 2 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 16 | . . 1 . 15 Power 3 | . . . . 3 Propulsion 7 | . . 1 . 6 Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Highest Loss Streak 15 | . . 1 . 15 To Critical Strikes . | . . . . . Average Backups 12 | 5 8 12 14 12 Power . | 1 1 . . 1 Propulsion 3 | 2 4 3 3 1 Utility 4 | . 1 3 5 6 Weapon 3 | 1 1 3 4 1 Tool/Special . | . . . . . Unused Backups 18 | . 8 3 2 5 Power . | . . . . . Propulsion 9 | . 6 3 . . Utility 6 | . 1 . 1 4 Weapon 2 | . 1 . 1 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 97 99 97 93 Engine 10 | . 13 11 9 6 Leg 38 | . 28 43 36 34 Device 3 | . 4 . 10 6 Storage 10 | . 14 11 9 6 Processor 2 | . 8 3 . . Hackware 6 | . . 1 9 18 Protection 4 | . . 6 5 3 Energy Gun 14 | . 26 13 13 6 Ballistic Gun 5 | . . 7 4 6 Peak Build Rating 35 | 4 8 17 28 35 Average Rating 17 | 2 7 12 24 32 On Entrance 11 | . 4 8 17 26 Naked Turns . | . . . . . Heaviest Build 50 | 6 27 36 50 50 Greatest Support 64 | 20 20 40 46 64 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 Average Capacity 14 | 6 12 15 15 14 Most Carried 15 | 8 11 15 15 15 Average Carried 12 | 5 8 12 14 12 Final Capacity 15 | 8 15 15 15 5 Final Carried 14 | 8 10 14 14 5 Class Distribution -------------------- 61% | Mutant 20% | Scavenger-Mutant 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1036 | 159 165 397 179 136 Remotely . | . . . . . Salvage Created 1260 | . 165 599 185 311 Parts 90 | . 10 46 9 25 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 25 | . 2 15 4 4 Guns 25 | . 2 15 4 4 Classes Destroyed 12 | . 3 4 . 5 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Hauler 2 | . 1 1 . . Recycler 1 | . . . . 1 Operator 3 | . . 2 1 . Watcher 3 | . 1 1 . 1 Swarmer 4 | . . 4 . . Grunt 10 | . 2 5 3 . Brawler 1 | . . 1 . . Sentry 6 | . . 5 1 . Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 5 | . 2 5 3 5 Combat Bots Only 5 | . 2 5 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 276 | . 10 65 36 165 Missed 69 | . 2 15 7 45 Hits 207 | . 8 50 29 120 Melee 7 | . . . . 7 Projectile 200 | . 8 50 29 113 AOE 1 | . . . . 1 Critical Strikes 8 | . 1 . 1 6 Part Disruptions 3 | . . . . 3 Damage Taken 3097 | . 105 795 442 1755 Core 645 | . 34 75 94 442 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 82 | . . 82 . . Core Remaining (%) 87 | 100 86 81 82 . Volleys Fired 97 | . 12 46 17 22 Largest 2 | . 2 2 2 2 Hottest 118 | . 100 100 118 118 Shots Fired 192 | . 24 92 34 42 Gun 192 | . 24 92 34 42 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 75 | . . 50 11 14 Thermal 117 | . 24 42 23 28 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 9 8 6 Robot Miss Streak 10 | . 3 10 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 129 | . 17 67 24 21 Core Hits 91 | . 8 56 12 15 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 1 1 Burn 2 | . . . 1 1 Destroy 1 | . . 1 . . Melee Attacks 22 | . . 21 . 1 Impact . | . . . . . Slashing 22 | . . 21 . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1875 | . 195 885 399 396 Guns 1875 | . 195 885 399 396 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 793 | . . 518 138 137 Thermal 1082 | . 195 367 261 259 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 3 . 4 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . 5 . 5 Message Errors 4 | . . 2 . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . 2 . . Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 411 | . 207 223 411 240 Average Temperature 79 | . 76 37 162 77 Received Heat Transfer 531 | . 81 222 216 12 Effects 2 | . . . 1 1 Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 2186 | . 449 553 629 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 96 | 100 100 92 100 100 Level 1 3 | . . 7 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 275 | . 50 275 106 67 Initial 106 | . . . 106 18 Average 30 | . 5 51 21 8 Influence Increases 952 | . 89 588 136 139 Destroy 0b10 Robot/C 500 | . 40 300 80 80 Destroy 0b10 Robot/NC 60 | . 10 20 5 25 Destroy Leader 150 | . 14 94 20 22 Successful Hack 78 | . 23 13 30 12 Destroy Structure 14 | . 2 11 1 . Lose Combat Pursuer 150 | . . 150 . . Influence Decreases 952 | . 89 335 349 179 Entered New Map 169 | . . . 147 22 Time Decay 744 | . 89 325 202 128 Lost Part 39 | . . 10 . 29 Squads Dispatched 16 | . . 4 6 6 Investigation 4 | . . 2 2 . Extermination 2 | . . . . 2 Reinforcement 4 | . . 2 1 1 Assault . | . . . . . Garrison 6 | . . . 3 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 4 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 4 37 5 18 Peak Tracking Total 10 | . 2 6 3 10 Tactical Retreats 5 | . . 5 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 2 8 6 2 Terminals 16 | . 2 6 6 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 69 | . 7 29 26 7 Successful 37 | . 3 17 13 4 Failed 32 | . 4 12 13 3 Catastrophic 5 | . 1 2 1 1 Database Lockouts . | . . . . . Manual 58 | . 7 20 26 5 Terminals 60 | . 7 20 26 7 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units . | . . . . . Scanalyzers 5 | . . 5 . . Garrison Access . | . . . . . Terminal Hacks 10 | . 1 3 3 3 Open DSF 1 | . . . . 1 Level Access Points 3 | . . 1 1 1 Branch Access Points 1 | . . . 1 . Recall Investigation 2 | . . 1 . 1 Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . 5 . . Insert Component 3 | . . 3 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 2 5 8 1 Terminals 16 | . 2 5 8 1 Assimilate 3 | . . 1 2 . Botnet 13 | . 2 4 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections 17 | . 2 8 6 1 Full Trace Events 8 | . . 4 4 . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2683 | . 558 632 774 719 Sensors 1493 | . . . 774 719 Terrain 24 | . 24 . . . Seismic 172 | . 172 . . . T.N.C. 994 | . 362 632 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4443 | 63 603 2063 891 823 Spaces Moved 2216 | 47 335 966 384 484 Core 52 | 11 . . . 41 Treads . | . . . . . Legs 2160 | 36 335 966 384 439 Wheels . | . . . . . Hover 4 | . . . . 4 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 133 | 103 154 120 158 130 Slowest Speed 192 | 120 190 190 190 192 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 6 | . . 6 . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 30 | 4 42 62 29 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 17 | . . 17 . . Terrain Destroyed 17 | . . 17 . . Melee 17 | . . 17 . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3462 | 60 404 1729 637 632 Wait 957 | . 10 645 207 95 Move 2212 | 46 334 965 383 484 Hop . | . . . . . Pick Up 66 | 10 20 18 11 7 Fast Attach 4 | 2 . . 1 1 Attach 26 | 2 5 8 1 10 Detach 1 | . . 1 . . Swap 33 | . 7 15 6 5 Drop 44 | . 16 10 11 7 Fire 97 | . 12 46 17 22 Melee 22 | . . 21 . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 358 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 16) 667 | -10/Materials | Entered another Materials area 667 | -9/Materials | Evolved 2 slots: Propulsion x2 1590 | -9/Materials | Discovered new exit (range 5) 2369 | -9/Materials | Identified exit to Materials 2663 | -9/Materials | Crushed by falling debris 2684 | -9/Materials | Repaired Aluminum Leg 2710 | -9/Materials | Repaired Aluminum Leg 2730 | -9/Materials | Entered another Materials area 2730 | -8/Materials | Evolved 2 slots: Utility x2 2994 | -8/Materials | Garrison activated, responded to threat 3067 | -8/Materials | Met 7R-MNS 3130 | -8/Materials | Identified exit to Factory 3438 | -8/Materials | Build established: Scavenger-Mutant 3621 | -8/Materials | Entered Factory 3621 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3622 | -7/Factory | Caught up to 7R-MNS 3919 | -7/Factory | Build established: Hacker-Mutant 4029 | -7/Factory | Identified exit to Factory 4238 | -7/Factory | Garrison activated, responded to threat 4262 | -7/Factory | Cargo convoy interrupted 4429 | -7/Factory | Core integrity fell below 50% 4439 | -7/Factory | Lost 15 parts (3p6n2u4w) 4444 | -7/Factory | Self-destructed Last Messages --------------- 04401_ Penetrated by Slug. 04401_ Mining Claw destroyed. 04403_ M-28 Smith repairs H-55 Commando. 04404_ Penetrated by Slug. 04404_ Acquired Mic. Nuclear Core. 04405_ Penetrated by Slug. 04406_ M-28 Smith repairs H-55 Commando. 04407_ Penetrated by Slug. 04407_ Slug penetrates Construction Platform. 04408_ Penetrated by Slug. 04408_ Mic. Nuclear Core destroyed. 04409_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04410_ System corrupted: IFF burst signal emitted. 04418_ M-28 Smith repairs H-55 Commando Lgt. Nuclear Core. 04418_ Penetrated by Slug. 04423_ Hacking Suite severed. 04428_ System corrupted: Matter fused (-9). 04431_ Weight Redist. System severed. 04437_ System Shield severed. 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Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 8% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed InertialGhostBallwheel Manual? 0 Play Time 00:42:01 Cumulative 17.1 hours Start 2025.05.09 @ 22:46:40 End 2025.05.09 @ 23:25:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a74e91f2-66a1-4917-a742-bc2eab1181cb