Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.05 @ 08:32:24 Player: Dreadbot Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (288) 1440 Value Destroyed (11368) 11368 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2254) 2254 TOTAL SCORE: 20722 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 1308 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Friendly Fire -215 Cogmind --------- Core Integrity 0/1150 Matter 276/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Improved Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Transmission Jammer Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Wave Gun Wave Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Reinforced Deuterium Engine Micro Fission Core Myomer Leg Myomer Leg Myomer Leg Advanced Sensor Array Advanced Shield Generator Improved Hacking Suite HERF Cannon Mass Driver [Rating: 100] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Cryofiber Web Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Reactive Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Fac Fac DSF Fac Upp Slots Evolved 12 | . . 2 2 . . 2 . . 2 2 . 2 . Power 1 | . . . . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . . . . 1 . . 1 . Utility 6 | . . 1 1 . . 2 . . . 1 . 1 . Weapon 2 | . . . 1 . . . . . . 1 . . . Parts Attached 214 | 6 12 5 7 12 14 7 . 19 66 13 21 26 6 Power 33 | 1 1 . 2 1 1 1 . 1 11 3 4 7 . Engine 17 | 1 1 . 2 1 1 . . 1 6 2 1 1 . Core 13 | . . . . . . 1 . . 4 1 3 4 . Reactor 3 | . . . . . . . . . 1 . . 2 . Propulsion 69 | 2 1 3 . 5 6 1 . 6 23 3 7 11 1 Treads 20 | 2 1 3 . 5 3 . . . 6 . . . . Leg 40 | . . . . . 3 1 . 6 17 3 4 6 . Wheel . | . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . 3 5 1 Flight . | . . . . . . . . . . . . . . Utility 55 | 1 6 1 2 1 4 3 . 8 14 4 4 3 4 Device 20 | 1 . . 1 . . 1 . 2 6 3 2 1 3 Storage 8 | . 4 . . . . . . 1 2 1 . . . Processor 8 | . . 1 . 1 1 1 . 2 1 . . 1 . Hackware 4 | . . . . . . . . . . . 2 1 1 Protection 15 | . 2 . 1 . 3 1 . 3 5 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 57 | 2 4 1 3 5 3 2 . 4 18 3 6 5 1 Energy Gun 12 | 1 3 . . . 1 1 . . 2 . 1 3 . Energy Cannon 8 | . . . . . . . . . 4 2 . 1 1 Ballistic Gun 27 | 1 1 1 3 5 1 1 . 3 6 . 5 . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . Launcher 2 | . . . . . 1 . . . 1 . . . . Special Weapon 3 | . . . . . . . . . 2 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 1 3 . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . 1 . Parts Lost 117 | . 2 . 5 3 12 2 . 6 38 1 15 14 19 Power 21 | . 1 . 2 . 1 1 . . 8 1 3 2 2 Propulsion 31 | . . . 1 1 4 . . 1 11 . 3 4 6 Utility 35 | . 1 . . 1 4 . . 3 11 . 4 5 6 Weapon 30 | . . . 2 1 3 1 . 2 8 . 5 3 5 Highest Loss Streak 12 | . 1 . 3 2 4 1 . 3 6 1 6 10 12 To Critical Strikes 3 | . . . . . 1 . . . 1 . 1 . . Average Slot Usage (%) 93 | . 95 95 95 97 96 99 100 99 92 99 83 87 60 Engine 5 | . 13 11 7 8 8 . . 2 5 3 4 1 2 Core 3 | . . . . . . 6 7 4 3 4 4 6 2 Treads 9 | . 27 28 25 25 20 . . . 7 . . . . Leg 13 | . . . . . 5 23 23 22 15 22 16 8 14 Device 7 | . 4 . 7 9 1 6 7 4 6 23 17 12 8 Storage 7 | . 13 11 9 9 9 7 7 7 8 5 5 5 2 Processor 11 | . . 11 1 5 16 15 15 18 16 5 5 5 7 Protection 9 | . 9 11 18 11 7 14 15 13 6 5 2 . . Energy Gun 5 | . 15 5 . . 2 6 7 5 3 11 4 7 4 Energy Cannon 1 | . . . . . . . . . 3 9 3 1 4 Ballistic Gun 11 | . 8 16 26 26 15 12 15 15 7 . 7 7 . Peak Build Rating 100 | 8 10 15 20 21 36 46 45 48 66 74 83 100 93 Average Rating 42 | 4 8 13 17 19 24 44 45 45 50 71 63 88 62 On Entrance 39 | . 8 10 15 20 20 36 45 45 48 66 70 83 85 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 99 | 9 54 55 65 65 75 99 99 99 90 94 55 62 59 Greatest Support 115 | 40 40 63 63 63 60 48 48 63 88 65 75 115 115 Greatest Overweight (x) 16 | . 2 1 1 1 16 2 2 2 4 2 . 7 3 Average Overweight (x) . | . . . . . . 1 2 1 . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 10 10 10 Average Capacity 18 | 5 16 20 20 20 20 20 20 20 20 18 10 10 7 Most Carried 20 | 4 16 20 20 20 20 20 20 20 20 20 10 10 9 Average Carried 16 | 1 11 17 18 17 19 19 20 19 15 16 9 7 5 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 10 10 10 5 Final Carried 20 | 2 16 20 15 20 20 20 20 20 18 10 10 5 . Class Distribution -------------------- 31% | Scavenger-Tank 18% | Mutant 14% | Scavenger-Skirmisher 13% | Tank 8% | Scavenger-Mutant 7% | Scavenger-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Scavenger-Gunner | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/DSF Hacker-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Fac Fac DSF Fac Upp Matter Collected 6760 | 246 359 219 317 859 391 376 . 1255 1425 205 379 338 391 Remotely . | . . . . . . . . . . . . . . Salvage Created 12955 | 95 510 624 481 1511 667 691 . 1979 3326 573 847 1334 317 Parts 656 | 6 39 36 32 71 38 28 . 106 174 22 45 45 14 Haulers Intercepted 9 | . 1 1 . 1 . 1 . 2 1 . 1 1 . Recyclers Shooed 19 | . 1 1 1 5 . 1 . 3 4 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . 13 Prevented 4 | . . . . . . . . . . . . . 4 Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Fac Fac DSF Fac Upp Combat Hostiles Destroyed 216 | . 14 10 11 27 21 12 . 25 57 7 12 15 5 Melee 1 | . 1 . . . . . . . . . . . . Guns 175 | . 12 10 11 26 19 11 . 25 39 2 6 12 2 Cannons 27 | . . . . . . . . . 13 4 6 2 2 AOE 6 | . . . . 1 2 1 . . 2 . . . . Classes Destroyed 18 | 2 5 2 1 4 1 2 . . 1 . . . . Worker 24 | . . 3 2 5 . 1 . 8 5 . . . . Builder 6 | . 1 . . . . . . 3 1 . . 1 . Tunneler 2 | 1 . . . . . . . 1 . . . . . Hauler 9 | . 1 1 . 1 . 1 . 2 1 . 1 1 . Recycler 11 | 1 1 . . 2 . 1 . 2 . 1 . 3 . Mechanic 2 | . . . . 1 . . . 1 . . . . . Operator 4 | . . . . 1 . . . 3 . . . . . Watcher 16 | . 3 2 1 . . 2 . 3 3 2 . . . Swarmer 39 | . 9 . 4 1 8 . . 2 10 . . 4 1 Grunt 79 | . 5 5 1 14 5 7 . 12 24 3 1 1 1 Brawler 5 | . . . . . . 1 . 2 2 . . . . Duelist 6 | . . . . 2 . . . . 3 . . . 1 Protector 2 | . . . . 2 . . . . . . . . . Sentry 27 | . . 5 5 8 4 . . 3 1 . . 1 . Specialist 8 | . . . . . 2 . . . . . 6 . . Hunter 19 | . . . 1 . 2 . . 1 7 . 1 7 . Programmer 29 | . . . . . . 4 . 5 9 4 3 2 2 Heavy 2 | . . . . . . . . . 1 . 1 . . Decomposer 2 | . . . . . . . . . . . . . 2 Surgeon 1 | . . . . . . . . 1 . . . . . Best Kill Streak 7 | 2 4 2 4 7 5 3 . 7 5 3 5 5 2 Combat Bots Only 6 | . 3 2 4 6 5 3 . 3 5 3 4 4 2 Max Kills in Single Turn 2 | 1 2 1 2 2 2 2 . 2 2 1 2 2 1 Gunslinging 1 | . . . 1 1 1 . . . 1 . . 1 . Exploded 1 | . . . . 1 1 1 . . 1 . . . . Melee 1 | . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Fac Fac DSF Fac Upp Hostile Shots Fired 1950 | . 71 50 66 105 156 83 . 195 598 32 162 211 221 Missed 558 | . 17 10 17 19 33 27 . 61 155 8 59 80 72 Damage Taken 17380 | . 448 408 539 1121 1347 695 . 1462 5041 556 1726 1645 2392 Core 2864 | . 63 25 45 199 218 57 . 143 531 215 217 145 1006 Absorbed by Shields 412 | . . . . . . . . . 380 . . 32 . Redirected to Shielding 106 | . . . 16 23 11 . . 19 8 6 23 . . Ignored by Resistances 6105 | . 141 121 152 317 394 203 . 643 2395 103 477 468 691 Regen/Repaired (Parts) 655 | . 85 . . 163 . . 96 163 102 . . 46 . Core Remaining (%) 63 | 100 74 93 . . 16 . . 71 37 . 56 . . Volleys Fired 772 | 5 37 48 44 64 46 53 . 117 234 17 33 56 18 Largest 4 | 2 2 2 3 3 3 3 . 3 3 4 4 4 3 Hottest 299 | 60 90 60 69 69 76 121 . 121 224 299 234 289 208 Shots Fired 1803 | 10 73 96 119 186 89 116 . 303 464 64 92 162 29 Gun 1576 | 10 73 96 119 186 85 113 . 303 342 32 73 129 15 Cannon 206 | . . . . . . . . . 108 32 19 33 14 Launcher 11 | . . . . . 4 3 . . 4 . . . . Special 10 | . . . . . . . . . 10 . . . . Kinetic 1199 | 5 12 65 119 186 77 69 . 238 284 . 55 83 6 Thermal 550 | 5 61 31 . . 8 44 . 65 152 64 35 70 15 Explosive 11 | . . . . . 4 3 . . 4 . . . . Electromagnetic 38 | . . . . . . . . . 19 . 2 9 8 Robot Hit Streak 40 | 4 12 26 27 32 30 27 . 24 40 9 21 15 7 Robot Miss Streak 4 | 2 2 2 3 2 3 2 . 4 2 2 2 2 2 Penetration Max 1 | . . . . . . 1 . 1 1 . 1 1 . Secondary Targets 27 | . 3 . 3 6 4 . . 3 4 . 2 2 . Max Gunslinging Chain 2 | . 1 . 2 1 1 . . 1 1 . 1 1 . Shots Hit Robots 1395 | 5 56 82 92 142 79 82 . 225 386 45 68 112 21 Core Hits 596 | 3 26 28 32 99 46 33 . 86 139 17 29 46 12 Critical Kills 10 | . . . 1 . . . . 5 4 . . . . Critical Parts Destroyed 20 | . . . 1 3 2 1 . 5 7 . . 1 . Critical Strikes 52 | . 5 . 2 3 2 3 . 12 12 2 2 8 1 Burn 22 | . 5 . . . . 2 . 2 1 2 2 7 1 Meltdown 1 | . . . . . . . . . 1 . . . . Destroy 29 | . . . 2 3 2 1 . 10 10 . . 1 . Melee Attacks 28 | . . . . . . . . 9 19 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . 1 16 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 28904 | 61 689 1011 1178 3002 1549 1786 . 4795 8347 1278 1724 2819 665 Guns 22239 | 61 683 1011 1158 2507 1267 1567 . 4773 5258 581 1147 1955 271 Cannons 4838 | . . . . . . . . . 2425 697 577 773 366 Explosions 1683 | . . . . 448 282 219 . . 643 . . 91 . Melee . | . . . . . . . . . . . . . . Ramming 135 | . 6 . 20 47 . . . 22 12 . . . 28 Kinetic 17265 | 28 107 697 1158 2507 1132 1010 . 4077 4240 . 805 1368 136 Thermal 9275 | 33 576 314 . . 135 557 . 696 3446 1278 890 1079 271 Explosive 1189 | . . . . 448 282 219 . . 240 . . . . Electromagnetic 1040 | . . . . . . . . . 409 . 29 372 230 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 4 4 4 6 2 2 2 3 Average Corruption 3 | . . . . . . 2 4 2 5 1 1 1 2 Corruption Purged 6 | . . . . . . . . 4 . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 185 | . . . . . . 18 6 62 54 3 4 1 37 Message Errors 39 | . . . . . . 4 1 12 13 1 . 1 7 Matter Fused 43 | . . . . . . 5 3 14 8 1 2 . 10 Heat Flow Errors 26 | . . . . . . 2 2 11 7 1 . . 3 Energy Discharges 15 | . . . . . . 1 . 7 5 . . . 2 Parts Fused 5 | . . . . . . 1 . 1 2 . . . 1 Data Loss (minor) 25 | . . . . . . . . 7 8 . . . 10 Data Loss (major) 12 | . . . . . . . . 4 5 . . . 3 Misfires 10 | . . . . . . 3 . 3 3 . . . 1 Alerts 5 | . . . . . . 1 . 2 1 . 1 . . Weapon Failures 5 | . . . . . . 1 . 1 2 . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 258 | . . . . 11 1 . . . 188 49 . 9 . Projectiles 91 | . . . . . . . . . 36 49 . 6 . Explosions 167 | . . . . 11 1 . . . 152 . . 3 . Melee . | . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . . . 7 3 Impact . | . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . 7 3 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 220 | . . . . . 52 . . . 156 . . . 12 Shots 7 | . . . . . 3 . . . 4 . . . . Rammed 19 | . 5 . 2 9 . . . . . . . . 3 Targets Rammed 31 | . 6 1 2 10 . . . 5 3 . . . 4 Kicked 9 | . . . . . . . . 5 3 . . . 1 Crushed 3 | . 1 1 . 1 . . . . . . . . . Highest Temperature 688 | . 339 165 62 59 150 394 209 422 515 688 300 529 270 Average Temperature 105 | . 80 48 23 15 44 104 108 92 124 246 135 191 120 Received Heat Transfer 5344 | . 207 243 171 594 648 297 . 621 1611 60 324 17 551 Effects 35 | . . . . . . 3 . 4 16 4 . 8 . Shutdowns 8 | . . . . . . 2 . . 5 . . 1 . Energy Bleed 9 | . . . . . . 1 . 2 1 1 . 4 . Interference 5 | . . . . . . . . 2 3 . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . Short Circuit 4 | . . . . . . . . . 2 . . 2 . Damage (minor) 1 | . . . . . . . . . 1 . . . . Damage (major) 6 | . . . . . . . . . 4 2 . . . Damage (core) 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . . 1 1 Combat Hostiles 3 | . . . . . . . . . 1 . . 1 1 Parts Fried 5 | . . . . . . . . . 2 . . 2 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . 1 . . . . . . . 2 1 . . . Combat Hostiles 4 | . 1 . . . . . . . 2 1 . . . Parts Melted 48 | 1 6 . . . . 4 . 2 13 8 8 3 3 Heat Transferred 17803 | 75 1871 725 . . 296 1295 . 1776 5306 2188 1644 2146 481 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Fac Fac DSF Fac Upp Peak Influence 610 | 10 134 217 154 413 545 337 20 408 342 101 285 610 . Initial 247 | . 5 . 16 . 64 247 15 12 . . . 129 . Average 95 | 4 37 63 56 108 253 81 17 101 74 21 109 391 . Maximum Alert Level 2 | . . 1 . 2 2 1 . 2 1 . 1 2 . Low Security (%) 83 | 100 100 97 100 74 52 84 100 82 89 100 78 9 . Level 1 12 | . . 2 . 24 25 15 . 17 10 . 21 33 . Level 2 3 | . . . . . 22 . . . . . . 56 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . Squads Dispatched 73 | . 2 1 . 11 . 6 . 21 21 2 4 5 . Investigation 8 | . 2 . . 1 . . . 4 . . . 1 . Extermination 27 | . . . . . . 5 . 8 11 2 . 1 . Reinforcement 29 | . . 1 . 3 . 1 . 8 9 . 4 3 . Assault 4 | . . . . 2 . . . 1 1 . . . . Garrison 5 | . . . . 5 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . 1 3 . . . . Haulers Reinforced 7 | . . . . . . 1 . 1 3 . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Fac Fac DSF Fac Upp Distress Signals 11 | . 1 1 . 3 . . . 2 3 . . 1 . Communications Jammed 4 | . . . . . . . . . . 1 . 3 . Distress Signals 1 | . . . . . . . . . . . . 1 . Times Spotted 342 | . 23 13 13 32 22 21 1 65 88 9 19 16 20 Peak Tracking Total 9 | . 4 3 4 9 5 3 1 5 7 3 5 5 7 Tactical Retreats 36 | . 1 . . 4 . 4 . 1 13 . 6 2 5 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Fac Fac DSF Fac Upp Traps Triggered 17 | . 1 . . . 4 1 . 4 1 2 . 4 . Indirectly 2 | . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . . . Reused 3 | . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 6 | . . . . 3 . . . . . . . . 3 Objects Rigged 6 | . . . . 6 . . . . . . . . . Exploded 5 | . . . . 5 . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Fac Fac DSF Fac Upp Machines Disabled 56 | . . . 1 7 . . . 7 20 . . 21 . Max in Single Turn 8 | . . . 1 2 . . . 1 4 . . 8 . Garrison Access 3 | . . . . . . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Fac Fac DSF Fac Upp Machines Accessed 58 | . 9 2 3 10 1 2 . 16 8 1 . 6 . Terminals 31 | . 6 . 2 6 1 1 . 10 3 1 . 1 . Fabricators 4 | . . . . . . . . 2 1 . . 1 . Repair Stations 8 | . 1 1 . 2 . . . 2 1 . . 1 . Recycling Units 8 | . 2 . . 1 . 1 . 2 2 . . . . Scanalyzers 3 | . . 1 1 . . . . . . . . 1 . Garrison Access 4 | . . . . 1 . . . . 1 . . 2 . Total Hacks 138 | . 31 3 11 18 1 5 . 35 14 1 . 19 . Successful 96 | . 26 3 8 14 . 4 . 21 9 1 . 10 . Failed 42 | . 5 . 3 4 1 1 . 14 5 . . 9 . Catastrophic 5 | . . . . . 1 . . 2 . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 55 | . 13 1 5 5 . 2 . 15 5 . . 9 . Terminals 76 | . 21 . 8 10 1 2 . 23 6 1 . 4 . Fabricators 9 | . . . . . . . . 3 2 . . 4 . Repair Stations 19 | . 6 1 . 5 . . . 3 2 . . 2 . Recycling Units 16 | . 4 . . 1 . 3 . 6 2 . . . . Scanalyzers 8 | . . 2 3 . . . . . . . . 3 . Garrison Access 10 | . . . . 2 . . . . 2 . . 6 . Terminal Hacks 34 | . 14 . 3 4 . 1 . 7 2 1 . 2 . Record 11 | . 7 . 1 . . . . 3 . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . Open Door 2 | . . . . 2 . . . . . . . . . Open DSF 3 | . . . . . . . . 2 . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 2 | . 1 . . . . 1 . . . . . . . Locate Traps 5 | . 1 . . 1 . . . . 2 . . 1 . Disarm Traps 1 | . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Zone Layout 5 | . 3 . 1 . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . 1 2 . . 1 . Network Status 3 | . . . . . . . . 1 1 . . 1 . Load Schematic 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 16 | . 6 . . 4 . . . 2 2 . . 2 . Scan Component 9 | . 4 . . 2 . . . 1 1 . . 1 . Repair 7 | . 2 . . 2 . . . 1 1 . . 1 . Recycling Unit Hacks 8 | . 2 . . 1 . 1 . 3 1 . . . . Report Inventory 6 | . 2 . . 1 . 1 . 2 . . . . . Retrieve Components 2 | . . . . . . . . 1 1 . . . . Scanalyzer 4 | . . 2 2 . . . . . . . . . . Insert Component 2 | . . 1 1 . . . . . . . . . . Analyze 2 | . . 1 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . 2 . . . . . . . 1 . Unlock Access 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . Coupler Status 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 27 | . 4 1 3 3 . 2 . 8 2 . . 4 . Terminals 20 | . 4 . 2 3 . 1 . 6 2 . . 2 . Botnet 16 | . 4 . 1 2 . 1 . 5 2 . . 1 . Detonate 1 | . . . . 1 . . . . . . . . . Operators 3 | . . . 1 . . . . 1 . . . 1 . Fabricators 1 | . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . 1 . Repair Stations 2 | . . 1 . . . . . 1 . . . . . Mechanics 2 | . . 1 . . . . . 1 . . . . . Recycling Units 2 | . . . . . . 1 . 1 . . . . . Monitor 1 | . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . Researchers 2 | . . . 1 . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 40 | . 6 1 1 6 1 1 . 12 7 . . 5 . Full Trace Events 5 | . 2 . . 1 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 7 | . 2 . . 2 . . . 1 1 . . 1 . Time 238 | . 52 . . 70 . . . 44 16 . . 56 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . . . 10 9 . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Fac Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . 1 6 . . . . Non-combat 5 | . . . . . . . . 1 4 . . . . Combat 2 | . . . . . . . . . 2 . . . . Robot Hacks Applied 8 | . . . . . . . . 1 7 . . . . parse_system 5 | . . . . . . . . 1 4 . . . . find_chute 1 | . . . . . . . . . 1 . . . . find_dsf 1 | . . . . . . . . . 1 . . . . check_alert 1 | . . . . . . . . . 1 . . . . Relay Couplers Released 6 | . . . . . . . . 2 4 . . . . Machine Destruction 6 | . . . . . . . . 2 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Fac Fac DSF Fac Upp Total Allies 35 | . . . . 12 . . 20 . . . . 3 . Largest Group 20 | . . . . 10 . . 20 18 . . . 3 . Highest-Rated Group 521 | . . . . 173 . . 521 493 . . . 138 . Highest-Rated Ally 46 | . . . . 31 . . 35 35 . . . 46 . Total Orders 1 | . . . . 1 . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . Ally Attacks 428 | . . . . 68 . . 15 309 . . . 36 . Total Damage 7874 | . . . . 752 . . 440 5886 . . . 796 . Kills 55 | . . . . 8 . . 1 42 . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Fac Fac DSF Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Fac Fac DSF Fac Upp Turns Passed 28869 | 134 2377 1015 1215 2252 1279 3025 288 5848 6507 1774 403 979 1773 Spaces Moved 13851 | 74 1028 456 570 926 588 1054 107 2534 2768 894 253 1046 1553 Core 294 | 11 . . . . 1 . . . . . . 1 281 Treads 4605 | 63 1028 456 570 926 464 . . . 1098 . . . . Legs 7565 | . . . . . 123 1054 107 2534 1670 894 154 212 817 Wheels . | . . . . . . . . . . . . . . Hover 1387 | . . . . . . . . . . . 99 833 455 Flight . | . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 160 160 190 260 190 120 120 52 48 50 Average Speed 174 | 143 214 183 172 182 168 259 260 196 188 168 93 63 107 Slowest Speed 850 | 160 320 240 240 240 850 260 260 260 490 260 120 400 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 90 27 26 61 39 16 77 59 35 6 75 21 66 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . 1 Known Exits Taken 5 | . . . . 1 . . . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . . . . 2 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 304 | . . . . 62 23 23 . 5 137 5 1 47 1 Melee . | . . . . . . . . . . . . . . Projectile 47 | . . . . . . 1 . 5 12 5 1 22 1 AOE 255 | . . . . 62 23 22 . . 124 . . 24 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Fac Fac DSF Fac Upp Total 17094 | 92 1123 538 714 1342 795 1246 118 3148 3633 1121 351 1247 1626 Wait 1914 | . 12 12 79 306 120 117 12 434 467 179 31 106 39 Move 13839 | 73 1027 455 569 925 587 1054 106 2533 2767 893 252 1045 1553 Hop . | . . . . . . . . . . . . . . Pick Up 156 | 8 23 11 7 16 11 9 . 11 36 10 5 5 4 Fast Attach 80 | . . . . 3 6 1 . 7 29 7 12 14 1 Attach 102 | 6 8 3 7 6 8 5 . 3 30 5 6 10 5 Detach 32 | . 2 1 1 1 2 1 . 1 14 3 4 2 . Swap 32 | . 4 2 . 3 . 1 . 9 7 1 3 2 . Drop 91 | . 4 5 5 8 5 5 . 14 27 6 5 7 . Fire 772 | 5 37 48 44 64 46 53 . 117 234 17 33 56 18 Melee 28 | . . . . . . . . 9 19 . . . . Ram 3 | . . . . . . . . . . . . . 3 Kick 9 | . . . . . . . . 5 3 . . . 1 Crush 19 | . 6 1 2 10 . . . . . . . . . Escape Stasis 15 | . . . . . 10 . . 5 . . . . . Rewire 2 | . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [Sub]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 430 | -10/Materials | Discovered new exit (range 7) 1276 | -10/Materials | Discovered new exit (range 16) 1758 | -10/Materials | Repaired Med. Laser 1784 | -10/Materials | Repaired Lgt. Treads 2288 | -10/Materials | Discovered new exit (range 9) 2512 | -10/Materials | Entered another Materials area 2512 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3128 | -9/Materials | Discovered new exit (range 18) 3527 | -9/Materials | Entered another Materials area 3527 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3838 | -8/Materials | Build established: Tank 4279 | -8/Materials | Discovered new exit (range 11) 4446 | -8/Materials | Discovered new exit (range 15) 4536 | -8/Materials | Lost 3 parts (1p1n1w) 4742 | -8/Materials | Entered Storage 4839 | -8/Storage | Garrison activated, responded to threat 6216 | -8/Storage | Met a pair of Derelict thieves 6449 | -8/Storage | Garrison activated, responded to threat 6462 | -8/Storage | Learned location of Armory (-3) 6607 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6762 | -8/Storage | Lost 6 allies 6774 | -8/Storage | Repaired Deuterium Engine 6817 | -8/Storage | Repaired Shotgun 6990 | -8/Storage | Identified exit to Garrison 6994 | -8/Storage | Entered Garrison 7080 | -8/Garrison | Lost 3 parts (1n1u1w) 7124 | -8/Garrison | Triggered checkpoint 7127 | -8/Garrison | Core integrity fell below 50% 7466 | -8/Garrison | Build established: Scavenger-Gunner 7654 | -8/Garrison | Triggered checkpoint 7710 | -8/Garrison | Triggered checkpoint 7856 | -8/Garrison | Discovered new exit (range 10) 7914 | -8/Garrison | Triggered checkpoint 7996 | -8/Garrison | Core integrity fell below 20% 8020 | -8/Garrison | Lost 4 parts (1n1u2w) 8273 | -8/Garrison | Entered Factory 8273 | -7/Factory | Evolved 2 slots: Utility x2 8580 | -7/Factory | Build established: Scavenger-Tank 11298 | -7/Factory | Sucked down chute 11298 | -7/Factory | Entered Waste 11299 | -7/Waste | Joined by Warlord forces that had cleared the area 11438 | -7/Waste | A Compactor rumbled back to life 11439 | -7/Waste | Spotted C-40 Crusher 11445 | -7/Waste | Allies destroyed C-40 Crusher 11511 | -7/Waste | Build established: Scavenger-Skirmisher 11542 | -7/Waste | Discovered new exit (range 17) 11583 | -7/Waste | Identified exit to Factory 11586 | -7/Waste | Entered Factory 11586 | -7/Factory | Accompanied by 18 allies 11924 | -7/Factory | Lost 5 allies 12059 | -7/Factory | Lost 5 allies 12327 | -7/Factory | Build established: Scavenger-Tank 12922 | -7/Factory | Discovered new exit (range 17) 13018 | -7/Factory | Repaired Med. Reactive Plating 14354 | -7/Factory | Discovered new exit (range 18) 14563 | -7/Factory | P-60 Hacker assimilated allied PH-MBT(g) 14931 | -7/Factory | P-60 Hacker assimilated allied 0Q-BX2(g) 15764 | -7/Factory | Build established: Mutant 16639 | -7/Factory | Lost 3 parts (1n1u1w) 17024 | -7/Factory | Build established: Scavenger-Tank 17430 | -7/Factory | Identified exit to Factory 17434 | -7/Factory | Entered another Factory area 17434 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 17765 | -6/Factory | Build established: Tank 18687 | -6/Factory | Build established: Mutant 18923 | -6/Factory | Lost 6 parts (1p2n1u2w) 19192 | -6/Factory | Build established: Scavenger-Mutant 19753 | -6/Factory | Repaired Hvy. Assault Rifle 19906 | -6/Factory | Lost 3 parts (2u1w) 19987 | -6/Factory | Lost 3 parts (1p2n) 20467 | -6/Factory | Lost 4 parts (1p2n1w) 20602 | -6/Factory | Lost 4 parts (1p2n1w) 20990 | -6/Factory | Lost 4 parts (2p2u) 21267 | -6/Factory | Build established: Scavenger-Skirmisher 22186 | -6/Factory | Core integrity fell below 50% 22210 | -6/Factory | Lost 3 parts (1p2u) 22643 | -6/Factory | Build established: Scavenger-Tank 23673 | -6/Factory | Build established: Scavenger-Skirmisher 23912 | -6/Factory | Discovered new exit (range 5) 23918 | -6/Factory | Identified exit to Factory 23941 | -6/Factory | Entered another Factory area 23941 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 24227 | -5/Factory | Identified exit to DSF 25715 | -5/Factory | Entered DSF 25746 | -5/DSF | Additional patrols routed to DSF 25860 | -5/DSF | Discovered new exit (range 16) 25963 | -5/DSF | Lost 6 parts (1p2n2u1w) 26018 | -5/DSF | Sterilization system engaged 26029 | -5/DSF | Lost 3 parts (1p1n1w) 26038 | -5/DSF | Ambient heat levels rising (+10) 26053 | -5/DSF | Ambient heat levels rising (+10) 26056 | -5/DSF | Identified exit to Factory 26068 | -5/DSF | Ambient heat levels rising (+10) 26083 | -5/DSF | Ambient heat levels rising (+10) 26098 | -5/DSF | Ambient heat levels rising (+10) 26113 | -5/DSF | Ambient heat levels rising (+10) 26118 | -5/DSF | Entered Factory 26118 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26488 | -4/Factory | Repaired Antigrav System 26547 | -4/Factory | Build established: Hacker-Gunner 26740 | -4/Factory | Lost 10 parts (2p4n1u3w) 26957 | -4/Factory | Lost 3 parts (3u) 27059 | -4/Factory | Found Prototype Processor 27059 | -4/Factory | Identified Exp. Signal Interpreter 27079 | -4/Factory | Discovered new exit (range 15) 27096 | -4/Factory | Identified exit to Upper Caves 27097 | -4/Factory | Entered Upper Caves 27113 | -4/Upper Caves | Learned Research machine intel 27174 | -4/Upper Caves | Met a Warlord Commander 27176 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 27184 | -4/Upper Caves | Found Encrypted Comm Array 27300 | -4/Upper Caves | Build established: Scavenger-Gunner 27304 | -4/Upper Caves | Encountered a Warlord checkpoint 27323 | -4/Upper Caves | Learned 4 Research zone layouts 28062 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 28158 | -4/Upper Caves | Core integrity fell below 50% 28169 | -4/Upper Caves | Lost 12 parts (2p5n3u2w) 28187 | -4/Upper Caves | Core integrity fell below 20% 28587 | -4/Upper Caves | Build established: Hacker-Mutant 28870 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 28226_ System corrupted: Matter fused (-5). 28262_ Acquired 5 matter. 28306_ 5IXYPDUWVTMMQBHNBN5I>MMO6FCUSE&42HRNQXA 28328_ System corrupted: Substantial component data lost. 28417_ System corrupted: Component data lost. 28434_ System corrupted: Substantial component data lost. 28480_ System corrupted: Component data lost. 28587_ %&GPINEMJKBT OJXEH/ 28643_ System corrupted: Matter fused (-6). 28647_ Acquired 17 matter. 28718_ System corrupted: Matter fused (-5). 28736_ System corrupted: Component data lost. 28786_ System corrupted: Substantial component data lost. 28805_ :DNUB|UG6 ZVCHKKE%%2MWVFW 28822_ System corrupted: Component data lost. 28840_ Imp. System Shield destroyed. 28858_ Imp. Linear Gravjet destroyed. 28864_ Matter Neutralizer destroyed. 28865_ Adv. Sensor Array destroyed. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ????????????????????????#@""""#??????????????????? | | ????????????????????????#" ""#??????????????????? | | ????????????????????????#""s "#?????????######???? | | ???????????????????????### s"##????????## ##??? | | ??????????????????????## # "########??# #??? | | ??????????????????????# "" "# #??# #??? | | ??????????????????????### ## #?## #??? | | ????????????????????????## s ## ### #??? | | ?????????????????????????## s ### #??? | | ??????????????????????????# ##### #?## | | ??????????????????????????# #?## ##?# | | ??????????????????????????# ### #??# | | ?????????????????????????? ## #??# | | ????????????????????????? ## #### | | ???????????????????????? | | ??????????????????????? | | ?????????????????????? | | ?????????????????????### | | ???????????????????????# ### | | ??????????????????????? #??# ##### | | ??????????????????????? ### ???# ##???## | | ???????????????????????? ??# ??# ###????## | | ?????????????????????????? ? ? ##??????# | | ?????????????????????????????? #???????## | | ????????????????????????????? ???????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 34 Energy Capacity 380 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 50 Resistance: TH 30 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 33 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club GoHome() Gun Specialist Maybe Next Time I'll Detach My Launcher Prolific Hacker Respectable Loadout Safety First Challenges ------------ None Game ------ Seed DisposableTimingBrace Manual? 0 Play Time 06:13:02 Cumulative 15.1 hours Start 2024.09.04 @ 07:53:15 End 2024.09.05 @ 08:32:24 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09d525db-f96b-4681-a01d-73adff3dba1f