Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.07 @ 20:12:33 Player: Jefffff Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1168) 1168 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 3051 Bonus ------- High Alert Combat Kills 68 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 265/265 System Corruption 0% Temperature Cool (8) Movement Flying (31) Location -9/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Medium Storage Unit Weight Redist. System > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Flight Unit Flight Unit Visual Processing Unit Signal Interpreter Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Flight Unit Flight Unit Visual Processing Unit Signal Interpreter Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 46 | 6 2 30 8 . Power 9 | 1 . 5 3 . Engine 9 | 1 . 5 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 . 15 . . Treads . | . . . . . Leg 9 | . . 9 . . Wheel 2 | 2 . . . . Hover 2 | . . 2 . . Flight 4 | . . 4 . . Utility 5 | 1 1 3 . . Device 2 | . 1 1 . . Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 1 7 5 . Energy Gun 3 | . . 2 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 9 | 2 1 4 2 . Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 13 | . . 13 . . Power 3 | . . 3 . . Propulsion 7 | . . 7 . . Utility 1 | . . 1 . . Weapon 2 | . . 2 . . Highest Loss Streak 12 | . . 12 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 89 82 100 100 Engine 10 | . 14 8 11 11 Leg 9 | . . 21 . . Wheel 6 | . 28 5 . . Flight 21 | . . 6 44 44 Device 7 | . 4 5 11 11 Storage 11 | . 14 11 11 11 Energy Gun 2 | . . 5 . . Ballistic Gun 15 | . 28 14 15 . Ballistic Cannon 4 | . . . 6 22 Peak Build Rating 25 | 6 7 23 25 23 Average Rating 14 | 3 6 9 23 23 On Entrance 11 | . 6 7 23 23 Naked Turns . | . . . . . Heaviest Build 25 | 11 12 22 25 25 Greatest Support 40 | 20 20 40 26 26 Greatest Overweight (x) 2 | . . 2 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 6 8 8 10 10 Most Carried 10 | 3 8 9 10 10 Average Carried 7 | 1 5 6 9 10 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 3 8 9 10 10 Class Distribution -------------------- 49% | Sprinter 34% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1041 | 177 113 413 338 . Remotely . | . . . . . Salvage Created 1742 | . 109 901 732 . Parts 114 | . 11 57 46 . Haulers Intercepted 5 | . 1 2 2 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 33 | . 1 20 12 . Guns 26 | . 1 19 6 . Cannons 7 | . . 1 6 . Classes Destroyed 8 | . 3 5 . . Worker 2 | . . 2 . . Builder 1 | . . 1 . . Hauler 5 | . 1 2 2 . Operator 1 | . . 1 . . Watcher 5 | . 1 3 1 . Swarmer 8 | . . 8 . . Grunt 16 | . 1 10 5 . Sentry 9 | . . 2 7 . Best Kill Streak 7 | . 3 7 6 . Combat Bots Only 7 | . 1 7 6 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 331 | . 2 265 24 40 Missed 101 | . 2 69 12 18 Damage Taken 1817 | . . 1544 124 149 Core 405 | . . 341 9 55 Absorbed by Shields 37 | . . . . 37 Ignored by Resistances 590 | . . 494 37 59 Core Remaining (%) 100 | 100 100 . . . Volleys Fired 129 | . 6 83 38 2 Largest 2 | . 2 2 2 2 Hottest 91 | . 40 91 78 78 Shots Fired 251 | . 12 159 76 4 Gun 219 | . 12 155 52 . Cannon 32 | . . 4 24 4 Launcher . | . . . . . Special . | . . . . . Kinetic 209 | . 12 117 76 4 Thermal 42 | . . 42 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 41 | . 6 41 36 3 Robot Miss Streak 2 | . 1 2 1 1 Penetration Max . | . . . . . Secondary Targets 8 | . . 8 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 196 | . 10 122 61 3 Core Hits 85 | . 7 51 26 1 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Burn 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2566 | . 102 1364 1037 63 Guns 2097 | . 102 1318 677 . Cannons 464 | . . 41 360 63 Explosions . | . . . . . Melee . | . . . . . Ramming 5 | . . 5 . . Kinetic 2078 | . 102 876 1037 63 Thermal 483 | . . 483 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary 1 | . . . . 1 Self-Inflicted Damage 2 | . . 2 . . Shots . | . . . . . Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 268 | . . 164 268 60 Average Temperature 92 | . . 65 155 25 Received Heat Transfer 1012 | . . 846 63 103 Effects 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1176 | . . 1176 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 589 | . 79 416 589 425 Initial 335 | . . 28 98 335 Average 232 | . 34 225 311 380 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 46 | 100 100 46 30 . Level 1 37 | . . 49 39 49 Level 2 15 | . . 3 30 50 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 5 | . . 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 4 33 16 11 Peak Tracking Total 14 | . 2 14 5 6 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 6 | . . . 2 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 6 | . . 1 4 1 Terminals 5 | . . 1 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 18 | . . 1 15 2 Successful 10 | . . . 10 . Failed 8 | . . 1 5 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 14 | . . 1 13 . Terminals 17 | . . 1 14 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . . . 5 . Open Door 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Patrol Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 4 | . . . 4 . Terminals 4 | . . . 4 . Track 1 | . . . 1 . Botnet 2 | . . . 2 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 3 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1048 | 47 136 434 334 97 Spaces Moved 952 | 44 133 199 453 123 Core 14 | 11 . 3 . . Treads . | . . . . . Legs 45 | . . 45 . . Wheels 248 | 33 133 82 . . Hover 12 | . . 12 . . Flight 633 | . . 57 453 123 Fastest Speed 31 | 50 80 31 31 31 Average Speed 49 | 72 80 75 31 31 Slowest Speed 150 | 80 80 150 31 31 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . . 1 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 31 27 61 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1295 | 58 150 338 574 175 Wait 66 | . 5 . 58 3 Move 942 | 43 132 198 451 118 Hop 3 | . . . 1 2 Pick Up 33 | 8 5 13 7 . Fast Attach 13 | 2 1 8 2 . Attach 11 | 4 . 7 . . Detach 1 | . . . 1 . Swap 22 | . 1 15 6 . Drop 23 | 1 . 12 10 . Fire 129 | . 6 83 38 2 Melee . | . . . . . Ram 2 | . . 2 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 50 | . . . . 50 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 3 exits: [*Mat] / Rec / Gar) -9/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 184 | -10/Materials | Entered another Materials area 184 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 370 | -9/Materials | Destroyed 7 combat bots 379 | -9/Materials | Core integrity fell below 50% 428 | -9/Materials | Lost 12 parts (3p6n1u2w) 463 | -9/Materials | Core integrity fell below 20% 504 | -9/Materials | Discovered new exit (range 8) 606 | -9/Materials | Discovered new exit (range 5) 618 | -9/Materials | Entered Storage 623 | -9/Storage | Met 01-MTF 751 | -9/Storage | Identified exit to Recycling 832 | -9/Storage | Build established: Sprinter 910 | -9/Storage | Garrison activated, responded to threat 936 | -9/Storage | Discovered new exit (range 16) 952 | -9/Storage | Identified exit to Garrison 952 | -9/Storage | Entered Garrison 952 | -9/Garrison | Accompanied by 1 ally (01-MTF) 955 | -9/Garrison | 01-MTF left 967 | -9/Garrison | Triggered checkpoint 990 | -9/Garrison | Triggered checkpoint 1049 | -9/Garrison | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01035_ Field strength at 95. 01035_ Field strength at 90. 01036_ Field strength at 85. 01037_ Field strength at 78. 01038_ Field strength at 73. 01039_ Field strength at 66. 01040_ Field strength at 59. 01041_ Field strength at 51. 01042_ Field strength at 41. 01043_ Field strength at 33. 01044_ Field strength at 25. 01045_ Field strength at 18. 01046_ Field strength at 9. 01047_ Stasis field depleted. 01047_ Triggered Stasis Trap. 01047_ A bubble of rippling energy engulfs the area. 01047_ Field strength at 95. 01048_ Field strength at 87. 01049_ Field strength at 82. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#####???"#????????????? | | ??????????????????????????? ??? ??????????? | | ??????????????????????????? ?? ???????????? | | ???????????????????????????% ?? ???????????? | | ??????????????????????????# #? #????????????? | | ?????????????????????????## ## ##???????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ??????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????? ?????????????????? | | ??????????????????????????# #??????????????????? | | ????????????????########### ## #????????????? | | ????????????????# #???????? | | ????????????????# #???????? | | ????????????????# ######## #???????? | | ????????????????# #??????## ##""""## ##???????? | | ????????????????# #???????? #??????????????????? | | ????????????????# #???????? #??????????????????? | | ????????????????# #???????? ^#??????????????????? | | ????????????????# #???????? #??????????????????? | | ????????????????# #???????? #??????????????????? | | ???????########## ######### #??????????????????? | | ???????# g !g @ #??????????????????? | | ???????# [%g g #??????????????????? | | ???????# ####### #############??????????????????? | | ???????# #?????# #??????????????????????????????? | | ???????# #?????# #??????????????????????????????? | | ???????# #?????# #??????????????????????????????? | | ???????# #?????# #####??????????????????????????? | | ???????# #?????# #??????????????????????????? | | ???????# #?????##### #??????????????????????????? | | ???????# #?????????# #??????????????????????????? | | ???????# #?????????# #??????????????????????????? | | ?????### #?????????# ###????????????????????????? | | ?????# #?????????# #????????????????????????? | | ?????# #?????????# #????????????????????????? | | ?????# #?????????# #????????????????????????? | | ?????#########??????# ###????????????????????????? | | ?????????#"T"######## #??????????????????????????? | | ?????????#" #??????????????????????????? | | ?????????####### ####??????????????????????????? | | ??????????????#"""""#????????????????????????????? | | ??????????????#######????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingFlakCoupler Manual? 0 Play Time 00:17:06 Cumulative 145.8 hours Start 2024.10.07 @ 19:53:40 End 2024.10.07 @ 20:12:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 195 Rogue 0 Adventurer 195 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b59c4e3f-9ad7-4733-a509-3cb7b396b460