Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.15 @ 23:00:48 Player: Sub Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (3560) 3560 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (178) 178 TOTAL SCORE: 6938 Bonus ------- High Alert Combat Kills 178 Cogmind --------- Core Integrity 0/700 Matter 9/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Flying (1205) Ox18 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled VTOL Module > --- UTILITY (5) ------ Huge Storage Unit Improved Field Recycling Unit > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (25) --- Improved Deuterium Engine Improved Carbon-fiber Leg Light Armored Exoskeleton Faulty Aerolev Unit Gravmag System Gravmag System Gravmag System Cesium-ion Thruster Xenon Bombardment Thruster Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Huge Storage Unit Compact Battery (200) Medium Matter Pod (100) Recoil Stabilizer Weapon Cycler Transmission Jammer Shock Absorption System Component Analysis Suite Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Armor Integrity Analyzer Medium Reactive Plating System Restoration Module > --- WEAPON ----------- Lightning Gun Lightning Gun Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Armored Exoskeleton Gravmag System Gravmag System Cesium-ion Thruster Improved Heat Sink Improved Heat Sink Medium Matter Pod Advanced Weight Redist. System Recoil Stabilizer Energy Filter Transmission Jammer Shock Absorption System Hacking Suite Component Analysis Suite Arc Projector Improved EM Pulse Cannon Remote Datajack [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Gyrokinetic Inverter Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Matter Pod Processor Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 7 | . 1 . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 . 1 Utility 3 | . 1 . . 1 1 Weapon 1 | . . . 1 . . Parts Attached 132 | 11 10 . 18 33 60 Power 17 | 3 . . . 7 7 Engine 7 | 3 . . . 1 3 Core 10 | . . . . 6 4 Reactor . | . . . . . . Propulsion 33 | 2 5 . 6 3 17 Treads . | . . . . . . Leg 7 | 2 . . . 1 4 Wheel 1 | . . . . . 1 Hover 17 | . 3 . 3 2 9 Flight 8 | . 2 . 3 . 3 Utility 29 | 3 4 . 1 6 15 Device 12 | 1 . . . 2 9 Storage 8 | 1 2 . . 2 3 Processor 2 | 1 . . . . 1 Hackware 1 | . . . . . 1 Protection 6 | . 2 . 1 2 1 Artifact . | . . . . . . Weapon 53 | 3 1 . 11 17 21 Energy Gun 18 | 2 1 . 5 4 6 Energy Cannon 3 | . . . 1 1 1 Ballistic Gun 12 | 1 . . 2 5 4 Ballistic Cannon . | . . . . . . Launcher 17 | . . . 3 7 7 Special Weapon 3 | . . . . . 3 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 1 2 2 Parts Lost 29 | . . . . 13 16 Power 5 | . . . . 3 2 Propulsion 7 | . . . . 4 3 Utility 5 | . . . . 1 4 Weapon 12 | . . . . 5 7 Highest Loss Streak 7 | . . . . 7 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 100 100 99 93 85 Engine 7 | . 12 12 10 1 7 Core 5 | . . . . 13 6 Leg 1 | . 5 . . . 1 Hover 12 | . 4 . 10 21 12 Flight 8 | . 14 25 18 . 5 Device 7 | . 12 12 . 7 7 Storage 11 | . 6 12 10 7 12 Processor 6 | . 12 12 10 7 3 Protection 7 | . 5 . 9 8 7 Energy Gun 8 | . 12 12 10 5 7 Energy Cannon 1 | . . . 2 3 . Ballistic Gun 6 | . 12 12 8 11 3 Launcher 5 | . . . 8 3 6 Naked Turns . | . . . . . . Heaviest Build 140 | 9 27 27 41 55 140 Greatest Support 44 | 20 20 8 24 24 44 Greatest Overweight (x) 19 | . 3 3 5 14 19 Average Overweight (x) 2 | . 1 3 1 1 3 Largest Inventory Capacity 25 | 5 15 15 15 15 25 Average Capacity 17 | 5 10 15 15 14 21 Most Carried 25 | 5 8 10 15 15 25 Average Carried 14 | 4 4 6 11 13 18 Final Capacity 25 | 5 15 15 15 15 25 Final Carried 23 | 5 8 6 15 9 23 Class Distribution -------------------- 49% | Hacker-Gunner 27% | Hacker-Mutant 22% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 3147 | 423 37 66 668 755 1198 Remotely . | . . . . . . Salvage Created 3309 | 103 37 . 391 1581 1197 Parts 190 | 11 4 . 31 84 60 Haulers Intercepted 3 | . . . 1 2 . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled 18 | . . . . 18 . Retrieved Matter 61 | . . . . 61 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 67 | 1 2 . 8 29 27 Guns 20 | . 2 . 3 10 5 Cannons 12 | . . . 2 8 2 AOE 34 | 1 . . 3 11 19 Classes Destroyed 14 | 3 1 . 3 5 2 Worker 6 | 1 . . 2 2 1 Builder 6 | . . . . 4 2 Tunneler 2 | 2 . . . . . Hauler 3 | . . . 1 2 . Recycler 2 | . . . . 1 1 Mechanic 1 | . . . . 1 . Watcher 5 | . . . . 1 4 Swarmer 2 | . 2 . . . . Grunt 42 | 1 . . 5 18 18 Brawler 2 | . . . 1 1 . Duelist 5 | . . . . 3 2 Sentry 10 | . . . 2 7 1 Hunter 1 | . . . . . 1 Programmer 5 | . . . . . 5 Best Kill Streak 17 | 3 2 . 4 17 6 Combat Bots Only 10 | 1 2 . 2 10 6 Max Kills in Single Turn 3 | 3 1 . 2 3 3 Gunslinging 1 | . . . . . 1 Exploded 3 | 1 . . 2 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 511 | 6 14 2 6 132 351 Missed 145 | 1 3 . 2 42 97 Damage Taken 3980 | 42 69 42 32 1266 2529 Core 928 | . 14 14 . 192 708 Absorbed by Shields 18 | . . . . . 18 Redirected to Shielding 38 | . . . . 37 1 Ignored by Resistances 2372 | 28 48 25 22 642 1607 Regen/Repaired (Parts) 13 | . . . . 1 12 Core Remaining (%) 88 | 100 . 88 100 65 . Volleys Fired 169 | 4 6 . 13 64 82 Largest 3 | 2 2 . 3 3 3 Hottest 189 | 90 60 . 124 175 189 Shots Fired 424 | 8 12 . 36 170 198 Gun 271 | 8 12 . 27 105 119 Cannon 61 | . . . 3 39 19 Launcher 88 | . . . 6 26 56 Special 4 | . . . . . 4 Kinetic 116 | 3 6 . 12 46 49 Thermal 59 | 1 . . 14 39 5 Explosive 88 | . . . 6 26 56 Electromagnetic 157 | 4 6 . 4 59 84 Robot Hit Streak 47 | 4 4 . 12 47 17 Robot Miss Streak 4 | 1 3 . 2 4 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 303 | 5 6 . 18 127 147 Core Hits 203 | 5 4 . 19 80 95 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . 2 . 2 Burn 2 | . . . 1 . 1 Corrupt 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8936 | 171 53 . 630 3905 4177 Guns 3007 | 62 51 . 179 1430 1285 Cannons 1162 | . . . 41 750 371 Explosions 4756 | 109 . . 410 1718 2519 Melee . | . . . . . . Ramming 11 | . 2 . . 7 2 Kinetic 1245 | 9 30 . 59 578 569 Thermal 1459 | 122 . . 152 1067 118 Explosive 4249 | . . . 374 1401 2474 Electromagnetic 1972 | 40 21 . 45 852 1014 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 4 Average Corruption 3 | . . . . 4 3 Corruption Purged 6 | . . . . . 6 Corruption Blocked . | . . . . . . Effects 45 | . . . . 9 36 Message Errors 11 | . . . . 3 8 Matter Fused 11 | . . . . 3 8 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 8 | . . . . 1 7 Data Loss (minor) 6 | . . . . 2 4 Data Loss (major) 3 | . . . . . 3 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 90 | . . . . 43 47 Projectiles 35 | . . . . 18 17 Explosions 55 | . . . . 25 30 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 361 | 9 1 . . 104 247 Shots 15 | 1 . . . 4 10 Rammed 4 | . 1 . . 3 . Targets Rammed 5 | . 1 . . 3 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 690 | 32 48 . 323 438 690 Average Temperature 187 | 15 24 . 107 160 217 Received Heat Transfer 2538 | 30 . . 21 729 1758 Effects 91 | . . . . 15 76 Shutdowns 36 | . . . . 6 30 Energy Bleed 5 | . . . . 1 4 Interference 14 | . . . . 4 10 Matter Decay 7 | . . . . . 7 Short Circuit 7 | . . . . . 7 Damage (minor) 9 | . . . . 1 8 Damage (major) 12 | . . . . 3 9 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 6 | . . . . . 6 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 . 1 Heat Transferred 2517 | 187 . . 470 1551 309 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | 1 . . 1 4 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 733 | 35 55 15 123 733 317 Initial 129 | . . 15 . 8 129 Average 66 | 16 32 9 37 188 58 Maximum Alert Level 3 | . . . . 3 1 Low Security (%) 94 | 100 100 100 100 75 96 Level 1 2 | . . . . 4 3 Level 2 2 | . . . . 15 . Level 3 . | . . . . 4 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . . . 1 10 11 Investigation 8 | . . . 1 3 4 Extermination 5 | . . . . . 5 Reinforcement 4 | . . . . 2 2 Assault 2 | . . . . 2 . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . . . 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | 1 2 1 7 45 42 Peak Tracking Total 6 | 1 2 1 3 6 6 Tactical Retreats 4 | . . . 1 1 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 5 | . 1 . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Most Traps Carried 5 | . . 5 1 . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 20 | . . . 1 11 8 Max in Single Turn 2 | . . . 1 2 2 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 20 | . 2 . 6 5 7 Terminals 15 | . 2 . 6 4 3 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . 1 1 Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 72 | . 9 . 26 19 18 Successful 51 | . 4 . 19 15 13 Failed 21 | . 5 . 7 4 5 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 54 | . 9 . 26 12 7 Fabricators 1 | . . . . . 1 Repair Stations 11 | . . . . 7 4 Recycling Units 6 | . . . . . 6 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 37 | . 4 . 19 8 6 Record 9 | . 1 . 8 . . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 4 | . . . 1 2 1 Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . . . 2 . . Alert Level 4 | . 1 . 1 1 1 Unreport Threat 2 | . . . . . 2 Locate Traps 3 | . . . 2 . 1 Dispatch Records 2 | . . . 1 1 . Maintenance Status 2 | . 1 . 1 . . Security Status 1 | . 1 . . . . Surveillance Status 1 | . . . 1 . . Reinforcement Status 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Zone Layout 2 | . . . . 2 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 10 | . . . . 7 3 Scan Component 6 | . . . . 4 2 Repair 3 | . . . . 2 1 Refit 1 | . . . . 1 . Recycling Unit Hacks 3 | . . . . . 3 Recycle Component 1 | . . . . . 1 Process 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 2 . 6 5 7 Full Trace Events 12 | . 2 . 4 3 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . 2 1 Time 66 | . . . . 52 14 Parts Recycled 1 | . . . . . 1 Recycled Matter 4 | . . . . . 4 Retrieved Matter 4 | . . . . . 4 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . . 3 Non-combat 1 | . . . . . 1 Combat 2 | . . . . . 2 Robot Hacks Applied 3 | . . . . . 3 parse_system 3 | . . . . . 3 Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 93 | . . . . . 93 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 63 | . . . . . 63 Kills . | . . . . . . Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 8810 | 583 300 623 1430 1301 4573 Spaces Moved 4070 | 442 174 220 773 637 1824 Core 25 | 22 . . . 3 . Treads . | . . . . . . Legs 605 | 420 49 . . 2 134 Wheels . | . . . . . . Hover 2490 | . 55 . 429 632 1374 Flight 950 | . 70 220 344 . 316 Fastest Speed 37 | 50 37 277 112 112 98 Average Speed 195 | 116 147 277 172 163 229 Slowest Speed 1270 | 120 277 277 360 750 1270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 30 | 15 26 39 51 28 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 507 | . . . 58 183 266 Melee . | . . . . . . Projectile 5 | . . . . 5 . AOE 502 | . . . 58 178 266 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 4649 | 503 207 238 842 782 2077 Wait 34 | 27 . 7 . . . Move 4065 | 441 173 219 772 636 1824 Hop . | . . . . . . Pick Up 154 | 16 10 5 25 29 69 Fast Attach . | . . . . . . Attach 59 | 8 5 . 4 12 30 Detach 4 | . 1 . . . 3 Swap 73 | 3 5 . 14 21 30 Drop 84 | 4 6 7 14 17 36 Fire 169 | 4 6 . 13 64 82 Melee . | . . . . . . Ram 4 | . 1 . . 3 . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 120 | -11/Scrapyard | Identified exit to Materials 120 | -11/Scrapyard | Discovered exit to Materials (range 8) 584 | -11/Scrapyard | Entered Materials 584 | -10/Materials | Evolved 1 slot: Utility x1 606 | -10/Materials | Build established: Hacker-Mutant 703 | -10/Materials | Identified exit to Mines 703 | -10/Materials | Discovered exit to Mines (range 16) 884 | -10/Materials | Entered Mines 945 | -10/Mines | Assembled infested the area 1077 | -10/Mines | Found a hidden stash of uninstalled traps 1490 | -10/Mines | Identified exit to Materials 1490 | -10/Mines | Discovered exit to Materials (range 5) 1507 | -10/Mines | Entered Materials 1507 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1807 | -9/Materials | Build established: Hacker-Gunner 1833 | -9/Materials | Identified exit to Mines 2484 | -9/Materials | Identified exit to Materials 2484 | -9/Materials | Discovered exit to Materials (range 9) 2937 | -9/Materials | Entered another Materials area 2937 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2938 | -8/Materials | Identified exit to Storage 2938 | -8/Materials | Discovered exit to Storage (range 15) 2979 | -8/Materials | Repaired Lgt. Ion Engine 3005 | -8/Materials | Repaired Lrg. Storage Unit 3924 | -8/Materials | Identified exit to Factory 3924 | -8/Materials | Discovered exit to Factory (range 12) 4097 | -8/Materials | Crushed by falling debris 4104 | -8/Materials | Destroyed 10 combat bots 4128 | -8/Materials | Lost 7 parts (1p3n1u2w) 4137 | -8/Materials | First assault squad dispatched 4238 | -8/Materials | Entered Factory 4238 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4267 | -7/Factory | Lost 6 parts (2p1n3w) 4922 | -7/Factory | Build established: Hacker-Mutant 5475 | -7/Factory | Build established: Hacker-Gunner 6416 | -7/Factory | Identified exit to Factory 6416 | -7/Factory | Discovered exit to Factory (range 10) 6639 | -7/Factory | Identified exit to Lower Caves 6639 | -7/Factory | Discovered exit to Lower Caves (range 6) 7022 | -7/Factory | Allied Derelicts emerged from ambush trap array 7040 | -7/Factory | Build established: Hacker-Tank 7071 | -7/Factory | Lost 3 allies 7111 | -7/Factory | Lost 3 parts (1n1u1w) 8494 | -7/Factory | Repaired System Restoration Module 8604 | -7/Factory | Core integrity fell below 50% 8712 | -7/Factory | Core integrity fell below 20% 8811 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 29 matter. R-06 Scavenger collects Remote Datajack. Imp. Grenade Launcher destroyed. R-06 Scavenger collects Imp. Grenade Launcher. The unstable cave ceiling collapses. Critical hit (Burn: +37). Cld. VTOL Module destroyed. Hvy. Deuterium Engine destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Cld. VTOL Module destroyed. Jacked G-47 Trooper... >>parse_system Reading system data... Hcp. Matter Pod destroyed. Critical hit (Burn: +37). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????? ?????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ??????????? ??# #????????????????? | | ????????""" ### #???????????????## | | ?????# ? # #??????????????## | | ?????# ? # ##?????????????# | | ?????# " %* ##+############ | | ?????# " ## | | ?????# " # | | ?????#^ " # | | ?????# ^ # ##+############ | | ?????# ! #### ### ! #### # | | ?????# ^ #??# #?# ! # | | ?????# #### ### # ] | | ?????# ## # ! # | | ?????#"" ## #! """ # | | ?????#"" ## # """"" # """ | | ?????#G ## #! """"" # """ | | ?????#"" ## # # """ | | ?????#"" ### ################## | | ?????# @### #????????????????? | | ?????+ ### #????????????????? | | ?????#### ## # #????????????????? | | ???????# # # ## #????????????????? | | ???????# # # # #????????????????? | | ???????# ##g### #????????????????? | | ??????######/### #????????????????? | | ??????# # #????????????????? | | ??????#"" # #????????????????? | | ??????#""" # #????????????????? | | ??????#"""" # #????????????????? | | ??????#"""" + #????????????????? | | ??????#"""" # #????????????????? | | ??????#"""" # #????????????????? | | ??????#"""" # #????????????????? | | ??????# # #????????????????? | | ?????########### #????????????????? | | ?????# # #????????????????? | | ?????# """"" # #????????????????? | | ?????# ""R"" # #????????????????? | | ?????# "!" # #????????????????? | | ?????# # #????????????????? | | ?????# # ###########??????? | | ?????# # # #??????? | | ?????# # # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Armor Integrity Analysis 30 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV One Hack Too Far Oops Part-time Mechanic Power Corrupts Remodeling Risk Taker Serviceable Loadout Shopping List Short-term Sacrifices Significant Disruption Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed ThermoelectricMediumTrap Manual? 0 Play Time 01:48:42 Cumulative 3.5 hours Start 2024.03.15 @ 21:00:49 End 2024.03.15 @ 23:00:48 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 77x35 Zoom Use 17% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3da0f63a-dcd1-4467-8046-a4d6e0fadd0a