Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.17 @ 15:03:25 Player: Mr Goldstein Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (848) 848 TOTAL SCORE: 3568 Bonus ------- Pacifist 834 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/700 Matter 148/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- System Shield Heart of Steel Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled VTOL Module > --- UTILITY ---------- (None) > --- WEAPON ----------- Spear > --- INVENTORY -------- System Shield Heart of Steel Rocket Launcher [Rating: 11] Favorites ----------- Power None Propulsion Cooled VTOL Module Flight Unit Cooled VTOL Module Utility Advanced Visual Processing Unit Processor Advanced Visual Processing Unit Weapon Spear Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 3 | . . . 1 1 1 . Utility 3 | . . . 1 1 1 . Weapon . | . . . . . . . Parts Attached 3 | . . . . 1 2 . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 1 | . . . . . 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 1 | . . . . 1 . . Device . | . . . . . . . Storage . | . . . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 1 | . . . . . 1 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 3 | . . . . 1 . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 1 | . . . . 1 . . Weapon 1 | . . . . . . 1 Highest Loss Streak 2 | . . . . 1 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 5 | . . . . 3 5 12 Flight 2 | . . . . . 3 5 Piercing Weapon 2 | . . . . . 2 5 Naked Turns 404 | . 61 123 65 72 43 40 Heaviest Build 2 | . . . . . 2 2 Greatest Support 5 | 3 3 3 3 3 5 5 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . . 1 1 2 3 5 Average Carried 1 | . . . 1 1 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . . 1 1 2 2 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Mat Fac Low Matter Collected 52 | 52 . . . . . . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Low Damage Taken 1701 | . 68 58 395 374 . 806 Core 1570 | . 68 58 395 346 . 703 Absorbed by Shields . | . . . . . . . Core Remaining (%) 46 | 100 . 49 1 37 . . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 1 | . . . . . 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 1 | . . . . . 1 . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 25 | . . . 21 4 . . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 25 | . . . 21 4 . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 11 | . . . 9 2 . . Shots . | . . . . . . . Rammed 4 | . . . 3 1 . . Targets Rammed 4 | . . . 3 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 342 | . . . 111 99 . 132 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Peak Influence 141 | . 90 98 112 141 87 . Initial 63 | . . 40 37 46 63 . Average 64 | . 31 68 73 74 69 . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 1 2 . . Investigation 2 | . . . . 2 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 8 3 11 16 1 30 Peak Tracking Total 13 | . 5 3 12 13 . 11 Tactical Retreats 12 | . 2 . 1 2 . 7 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Traps Triggered 2 | . . . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Machines Accessed 3 | . . . . 1 1 1 Terminals 2 | . . . . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . . . . 2 1 1 Successful 2 | . . . . . 1 1 Failed 2 | . . . . 2 . . Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual 3 | . . . . 2 1 . Terminals 3 | . . . . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . . 1 1 Open Door 1 | . . . . . . 1 Branch Access Points 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Low Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 4 | . . 4 . . . . Total Damage 43 | . . 43 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Mat Fac Low Turns Passed 665 | 11 61 123 65 113 68 224 Spaces Moved 1430 | 21 122 243 124 219 140 561 Core 893 | 21 122 243 124 219 85 79 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 537 | . . . . . 55 482 Fastest Speed 35 | 50 50 50 50 50 35 35 Average Speed 44 | 50 50 50 50 50 44 37 Slowest Speed 50 | 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . . . . . 2 6 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 38 64 17 29 5 62 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 1 | . . . . . 1 . Melee 1 | . . . . . 1 . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Total 1442 | 20 121 243 126 221 141 570 Wait 14 | . . . . . . 14 Move 1410 | 20 121 242 123 218 136 550 Hop 6 | . . . . . 1 5 Pick Up 4 | . . 1 . 1 1 1 Fast Attach 2 | . . . . 1 1 . Attach 1 | . . . . . 1 . Detach . | . . . . . . . Swap . | . . . . . . . Drop . | . . . . . . . Fire . | . . . . . . . Melee 1 | . . . . . 1 . Ram 4 | . . . 3 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 12 | -11/Junkyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 12) 73 | -10/Materials | Entered Mines 75 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 75 | -10/Mines | Learned location of Recycling (-7) 89 | -10/Mines | Learned location of Mines (-9) 126 | -10/Mines | Core integrity fell below 50% 187 | -10/Mines | Discovered new exit (range 10) 192 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 196 | -10/Mines | Entered Materials 196 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 242 | -9/Materials | Core integrity fell below 50% 256 | -9/Materials | Core integrity fell below 20% 259 | -9/Materials | Discovered new exit (range 6) 261 | -9/Materials | Entered another Materials area 261 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 325 | -8/Materials | Build established: Mutant 367 | -8/Materials | Core integrity fell below 50% 368 | -8/Materials | Discovered new exit (range 13) 374 | -8/Materials | Entered Factory 374 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 391 | -7/Factory | Identified exit to Storage 391 | -7/Factory | Identified exit to Lower Caves 442 | -7/Factory | Entered Lower Caves 451 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 463 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 521 | -7/Lower Caves | Encountered a Warlord checkpoint 554 | -7/Lower Caves | Found Prototype Device 634 | -7/Lower Caves | Core integrity fell below 50% 661 | -7/Lower Caves | Core integrity fell below 20% 666 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00463_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 00521_ ZW-F2C(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 00549_ Connecting with W-Fans Enter Here... >>Open Door Sealed Heavy Doors opened. 00550_ A derelict excitedly rushes up: "Another fan!" 00552_ PL-HR7: "WARLORD FOREVER!" 00554_ PL-HR7: "Would you mind taking that present over there I've been working on and delivering it to 0b10? I'm sure it'll do a great job of lighting up their boring little complex." 00554_ Acquired Prototype Device. 00556_ PL-HR7: "Now I've got to get to work on my next tribute to our warlord and saviour." 00558_ PL-HR7: "WARLORD FOREVER!" 00622_ Spear destroyed. 00626_ Cld. VTOL Module destroyed. 00643_ Critical hit (Burn: +37). 00658_ PL-HR7: "Warlord will save us all!" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????## ############????????? | | ?????????????????????##### ## #???????## | | ?????????????????????# #???????# | | ?????????????????????# ### #??????## | | ?????????????????????# # ###?# ###????# | | ????????????????????????## ##???# #???## | | ?????????????????????????## ##???# ##### | | ??????????????????????????## #???#### # | | ???????????????????????????## ##???#### | | ????????????????????????????# ###???## ######## | | ????????????????????????????# #???### #?????# | | ????????????????????????????# #??## #?????# | | ????????????????????????????# #??# #?????# | | ????????????????????????????# #??# #####??## | | #???????####??????????####??# #?## ## ##### | | ###?????# #####??##### #### ### ## | | ##?#### #### ## # | | ### ## @ # ## # | | ## #######??## # | | ##???????## | | ## #???????# ## | | #### ##### ######?## ####### | | #??#### #???##g ## ### #?????# # | | #?############?# ###### ## #?????## ## | | ### ##??## ### ##????# #??????#### | | ## #?## ## #??#### ##???????## | | #?# ## #?## ##### ##????????# | | #?# ## ### #???## ##?????????# | | #?# ## ## #???####?????????## | | #### ## ###### #????????????????# | | ### # ####?#####????????????????# | | ## ##?????????????????????# | | #???????????????????### | | ##### ## ##???????????????????# | | ## #???# #####????????????????????# | | #####???# #???????????????????????# ## | | ## ##???????####???????????????????????## ### | | ?#######????????????????????????????????????####?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 161 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceSingularityExtractor Manual? 0 Play Time 00:12:08 Cumulative 119.1 hours Start 2023.04.17 @ 14:54:47 End 2023.04.17 @ 15:03:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9eaa1885-d855-4ac4-980f-422bfee80e02