Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 14:53:12 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (160) 800 Value Destroyed (4306) 4306 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2254) 2254 TOTAL SCORE: 12720 Bonus ------- High Alert Combat Kills 614 Follower Combat Kills 1383 Entered DSFs 500 Friendly Fire -243 Cogmind --------- Core Integrity 0/1000 Matter 243/300 Energy 74/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Authchip [Weapon] Authchip [Weapon] Railgun Peak State ------------ > --- POWER ------------ Backup Power III Light Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Cooling System Improved Cooling System Improved Targeting Computer > --- WEAPON ----------- Railgun Heavy Linear Accelerator > --- INVENTORY -------- Micro Nuclear Core Authchip [Weapon] Authchip [Weapon] Molecular Scythe [Rating: 89] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Enhanced Nuclear Core Propulsion Improved VTOL Module Treads Heavy Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Cooling System Device Cooling System Storage Medium Matter Pod Processor Improved Targeting Computer Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Molecular Scythe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Was Fac Upp Slots Evolved 10 | . . 2 . 2 2 2 . . . 2 . . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 5 | . . . . 2 1 2 . . . . . . . Utility 3 | . . 1 . . . . . . . 2 . . . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 79 | 4 7 10 17 11 2 1 7 1 2 . 7 6 4 Power 7 | . 1 1 1 . 1 . . . . . . 3 . Engine 4 | . 1 1 1 . . . . . . . . 1 . Core 3 | . . . . . 1 . . . . . . 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 28 | 2 . 2 5 7 . 1 2 . . . 3 2 4 Treads 8 | 2 . 2 . . . . 1 . . . 3 . . Leg 4 | . . . 2 . . . . . . . . 2 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 16 | . . . 3 7 . 1 1 . . . . . 4 Utility 10 | . 2 1 4 1 . . 1 . . . 1 . . Device 7 | . 1 1 2 1 . . 1 . . . 1 . . Storage 1 | . 1 . . . . . . . . . . . . Processor 2 | . . . 2 . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 4 6 7 3 1 . 4 1 2 . 3 1 . Energy Gun 2 | . . 2 . . . . . . . . . . . Energy Cannon 3 | . . . 1 . . . . 1 . . 1 . . Ballistic Gun 17 | 2 3 3 4 1 . . 2 . . . 1 1 . Ballistic Cannon 6 | . . 1 1 . . . 1 . 2 . 1 . . Launcher 4 | . 1 . 1 2 . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 5 2 1 . 1 1 . . 1 . . Parts Lost 40 | . 4 7 9 4 . . 2 . 3 . 1 4 6 Power 3 | . . 1 1 1 . . . . . . . . . Propulsion 11 | . 2 1 2 . . . 1 . . . . 1 4 Utility 8 | . 1 . 2 1 . . . . 1 . . 2 1 Weapon 18 | . 1 5 4 2 . . 1 . 2 . 1 1 1 Highest Loss Streak 5 | . 3 3 5 2 . . 1 . 3 . 1 3 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 3 | . 3 4 4 4 3 4 4 5 4 5 3 3 4 Power . | . . 1 . . . . . . . . . . . Propulsion . | . . . 1 . . . . . . . . . 1 Utility 1 | . . 1 1 . . . 1 1 1 3 2 2 2 Weapon 1 | . 2 1 1 2 3 3 2 3 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 5 | . . . 2 . . . . . . . . 1 2 Power 1 | . . . 1 . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . 1 . Utility 3 | . . . 1 . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 68 66 88 92 72 66 74 59 49 47 57 57 7 Engine 8 | . 10 9 10 9 . . 4 6 11 11 11 7 . Core 1 | . . . . . . 6 6 6 1 . . 2 . Treads 9 | . 16 12 . . . . 1 6 6 5 15 15 . Leg 1 | . . . 9 . . . . . . . . . 2 Flight 6 | . . . 9 34 30 30 24 . . . . . 2 Device 9 | . 6 4 14 12 15 8 10 13 7 5 7 9 . Storage 3 | . 6 11 8 . . . . . . . . . . Processor 4 | . . . 4 12 7 6 6 6 6 5 5 5 2 Ballistic Gun 14 | . 26 21 18 11 13 13 12 12 12 5 4 4 . Ballistic Cannon 4 | . . . 10 7 . . 4 6 2 11 5 4 . Peak Build Rating 89 | 4 10 16 29 36 39 43 62 49 48 40 85 89 21 Average Rating 38 | 2 7 10 21 33 35 38 50 47 36 40 76 80 6 On Entrance 31 | . 4 6 11 27 33 38 38 48 48 40 40 85 21 Naked Turns 13 | . . . . . . . . . . . . . 13 Heaviest Build 50 | 2 15 21 24 20 16 16 50 50 50 26 43 49 . Greatest Support 225 | 40 40 40 22 32 32 32 70 70 70 70 225 225 12 Greatest Overweight (x) 7 | . 4 5 7 1 1 . 1 . . . . . . Average Overweight (x) . | . 1 1 . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 4 4 4 3 4 4 5 4 5 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 3 5 3 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 40% | Mutant 25% | Gunner 19% | Tank 10% | Sprinter 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Mutant | -6/DSF Tank | -5/Factory Tank | -5/Waste Tank | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Was Fac Upp Matter Collected 4376 | . 457 699 962 362 154 . 559 . 58 . 436 663 26 Remotely . | . . . . . . . . . . . . . . Salvage Created 5903 | . 520 1248 1466 699 48 . 217 . 84 . 874 747 . Parts 293 | . 52 86 92 33 2 . 2 . 3 . 2 21 . Haulers Intercepted 13 | . 2 4 5 2 . . . . . . . . . Recyclers Shooed 9 | . 1 1 . 2 1 . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Was Fac Upp Combat Hostiles Destroyed 98 | . 17 18 32 15 1 . 1 . 2 . 4 8 . Guns 44 | . 10 16 12 1 1 . 1 . 2 . . 1 . Cannons 28 | . . 1 11 5 . . . . . . 4 7 . AOE 26 | . 7 1 9 9 . . . . . . . . . Classes Destroyed 17 | . 6 4 2 1 . . 1 . 2 . . 1 . Worker 9 | . 1 . 5 . 1 . . . . . . 2 . Builder 13 | . 2 7 3 . . . . . . . . 1 . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 13 | . 2 4 5 2 . . . . . . . . . Recycler 9 | . . 1 3 2 . . . . . . . 3 . Mechanic 3 | . . . 2 1 . . . . . . . . . Operator 4 | . . . 2 1 1 . . . . . . . . Watcher 9 | . 3 2 2 . . . . . . . . 2 . Swarmer 22 | . 11 3 7 . 1 . . . . . . . . Grunt 44 | . 6 9 16 10 . . . . . . . 3 . Brawler 1 | . . . . 1 . . . . . . . . . Duelist 3 | . . 1 1 1 . . . . . . . . . Sentry 17 | . . 5 8 3 . . . . . . . 1 . Specialist 3 | . . . . . . . . . 1 . . 2 . Hunter 1 | . . . . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . 1 . . 1 . Compactor 5 | . . . . . . . 1 . . . 4 . . Surgeon 1 | . . . . . . . . . . . . 1 . Best Kill Streak 16 | . 10 8 10 16 3 . 1 . 1 . 2 4 . Combat Bots Only 9 | . 8 3 8 9 1 . 1 . 1 . 2 2 . Max Kills in Single Turn 7 | . 7 2 3 4 1 . 1 . 1 . 1 2 . Gunslinging 1 | . 1 1 . . . . . . . . . . . Exploded 6 | . 6 1 3 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Was Fac Upp Hostile Shots Fired 669 | . 94 82 111 95 4 . 1 . 35 . 1 141 105 Missed 236 | . 26 20 45 48 2 . . . 9 . . 43 43 Hits 433 | . 68 62 66 47 2 . 1 . 26 . 1 98 62 Melee 7 | . . 2 3 . . . 1 . . . 1 . . Projectile 426 | . 68 60 63 47 2 . . . 26 . . 98 62 AOE 1 | . . . . . . . . . . . . 1 . Critical Strikes 13 | . . 2 4 1 . . 1 . 1 . . 4 . Damage Taken 7352 | . 789 864 1050 755 34 . 146 . 645 . 57 2028 984 Core 1901 | . 178 137 228 163 . . 18 . 170 . . 326 681 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 1168 | . . . . . . . 370 . 177 . 307 314 . Core Remaining (%) 63 | 100 28 . 8 70 100 . . . 77 . . . . Volleys Fired 350 | 1 56 56 88 25 12 . 33 . 11 . 19 48 1 Largest 3 | 2 2 3 3 3 2 . 3 . 3 . 3 3 1 Hottest 173 | 40 53 113 79 91 46 . 104 . 122 . 129 173 23 Shots Fired 794 | 2 111 150 233 63 20 . 63 . 28 . 42 81 1 Gun 561 | 2 105 149 140 23 16 . 52 . 26 . 17 30 1 Cannon 183 | . . 1 74 23 . . 7 . 2 . 25 51 . Launcher 45 | . 6 . 19 17 . . 3 . . . . . . Special 5 | . . . . . 4 . 1 . . . . . . Kinetic 697 | 2 105 108 214 46 16 . 59 . 28 . 41 77 1 Thermal . | . . . . . . . . . . . . . . Explosive 44 | . 6 . 19 16 . . 3 . . . . . . Electromagnetic 48 | . . 42 . 1 . . . . . . 1 4 . Robot Hit Streak 22 | 2 10 9 22 9 7 . 22 . 4 . 8 8 . Robot Miss Streak 7 | . 7 7 6 2 2 . 2 . 4 . 3 6 1 Penetration Max 1 | . . . . . . . . . 1 . . 1 . Secondary Targets 9 | . 2 7 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 474 | 2 70 93 116 27 13 . 48 . 12 . 34 59 . Core Hits 271 | . 29 47 69 38 4 . 6 . 4 . 27 47 . Critical Kills 3 | . 1 2 . . . . . . . . . . . Critical Parts Destroyed 6 | . . 1 1 . . . 1 . 2 . . 1 . Critical Strikes 18 | . 1 3 3 1 . . 3 . 2 . . 5 . Destroy 11 | . 1 3 1 . . . 3 . 2 . . 1 . Blast 7 | . . . 2 1 . . . . . . . 4 . Melee Attacks 2 | . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . 2 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14274 | 19 1470 1763 3464 1940 155 . 1016 . 356 . 996 3095 . Guns 5730 | 19 906 1519 1202 198 155 . 712 . 296 . 235 488 . Cannons 4393 | . . 22 934 235 . . 44 . 60 . 761 2337 . Explosions 4088 | . 564 222 1328 1507 . . 260 . . . . 207 . Melee 61 | . . . . . . . . . . . . 61 . Ramming 2 | . . . . . . . . . . . . 2 . Kinetic 9543 | 19 906 1057 2136 433 155 . 756 . 356 . 996 2729 . Thermal 726 | . . 222 . 297 . . . . . . . 207 . Explosive 3306 | . 564 . 1328 1154 . . 260 . . . . . . Electromagnetic 636 | . . 484 . 56 . . . . . . . 96 . Impact . | . . . . . . . . . . . . . . Slashing 61 | . . . . . . . . . . . . 61 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . 3 . 1 . . . . . . . . 7 7 Average Corruption 1 | . 2 . 1 . . . . . . . . 4 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 17 | . 3 . 9 . . . . . . . . 2 3 Message Errors 3 | . . . 3 . . . . . . . . . . Matter Fused 5 | . 2 . 1 . . . . . . . . 1 1 Heat Flow Errors 3 | . . . 2 . . . . . . . . . 1 Energy Discharges 2 | . 1 . 1 . . . . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 477 | . 69 . 11 90 . . . . . . . 307 . Projectiles 282 | . . . . 5 . . . . . . . 277 . Explosions 165 | . 69 . 11 85 . . . . . . . . . Melee 30 | . . . . . . . . . . . . 30 . Knockbacks 25 | . . . 6 . . . 2 . . . . 17 . Impact . | . . . . . . . . . . . . . . Kinetic 22 | . . . 6 . . . 1 . . . . 15 . Secondary 3 | . . . . . . . 1 . . . . 2 . Self-Inflicted Damage 251 | . 88 30 132 . . . . . . . . 1 . Shots 7 | . 3 1 3 . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 329 | . 1 48 172 329 . . . . 63 . . 74 67 Average Temperature 69 | . 1 22 17 148 . . . . 36 . . 29 48 Received Heat Transfer 1656 | . 168 342 372 288 . . 6 . 27 . . 444 9 Effects 5 | . . . . 5 . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . 1 1 . Total Turns 8 | . . . . . . . . . . . 4 4 . Longest Duration 4 | . . . . . . . . . . . 4 4 . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 600 | . . 250 . 200 . . . . . . . 150 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 4 . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Was Fac Upp Maximum Alert Level 3 | . 1 1 3 3 2 . . . 2 1 . 3 . Low Security (%) 55 | 100 67 61 17 . . 100 100 100 15 . 100 28 . Level 1 28 | . 32 38 55 17 66 . . . 53 100 . 22 . Level 2 8 | . . . 15 40 33 . . . 31 . . 13 . Level 3 6 | . . . 10 41 . . . . . . . 35 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . Peak Influence 1029 | . 284 269 794 954 433 174 60 . 447 234 78 1029 . Initial 420 | . . 72 102 328 420 170 60 . . 234 78 . . Average 203 | . 103 162 354 651 379 168 4 . 322 229 4 472 . Influence Increases 5555 | . 540 567 1200 736 146 14 43 . 497 . 4 1703 105 Destroy 0b10 Robot/C 2440 | . 340 360 640 300 80 . . . 180 . . 540 . Destroy 0b10 Robot/NC 330 | . 40 75 110 30 10 . . . . . . 65 . Destroy Leader 556 | . 60 92 184 64 10 . . . 30 . . 116 . Allied During Kill 756 | . . . . . 15 . . . 210 . . 531 . Successful Hack 60 | . 14 14 18 . . 14 . . . . . . . Select Force Hacks 50 | . 50 . . . . . . . . . . . . Disable Machine 450 | . 15 15 105 135 . . . . 30 . . 150 . Destroy Structure 568 | . 21 11 143 72 1 . 43 . 47 . 4 226 . Lose Combat Pursuer 345 | . . . . 135 30 . . . . . . 75 105 Influence Decreases 4908 | . 367 497 665 590 722 188 217 . 50 223 228 682 479 Entered New Map 2226 | . . 101 141 450 504 178 114 . . 213 146 . 379 Time Decay 1881 | . 327 326 434 100 198 10 60 . . 10 44 332 40 Lost Part 370 | . 40 70 90 40 . . 10 . 20 . . 40 60 Lost Ally 431 | . . . . . 20 . 33 . 30 . 38 310 . Squads Dispatched 22 | . 2 1 6 2 1 . . . 2 . . 8 . Investigation 5 | . 2 . 2 . 1 . . . . . . . . Extermination 1 | . . . . . . . . . . . . 1 . Reinforcement 10 | . . 1 2 2 . . . . 2 . . 3 . Assault 1 | . . . 1 . . . . . . . . . . Garrison 5 | . . . 1 . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 6 | . . 1 1 2 . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Was Fac Upp Distress Signals 6 | . 2 1 1 . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 193 | . 27 21 38 27 7 . 6 . 8 . 6 41 12 Peak Tracking Total 12 | . 9 3 5 12 4 . 2 . 5 . 4 12 6 Tactical Retreats 10 | . . . . 3 1 . . . . . . 3 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Was Fac Upp Traps Triggered 12 | . 4 . 3 . 2 1 . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Was Fac Upp Machines Disabled 30 | . 1 1 7 9 . . . . 2 . . 10 . Max in Single Turn 3 | . 1 1 1 3 . . . . 1 . . 2 . Garrison Access 2 | . . . 1 . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Was Fac Upp Machines Accessed 24 | . 4 2 7 . 6 1 . 1 . . . 2 1 Terminals 15 | . 4 2 6 . 2 . . 1 . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 1 . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . 2 . Total Hacks 42 | . 9 3 14 . 6 2 . 4 . . . 3 1 Successful 16 | . 4 1 5 . 1 2 . 1 . . . 1 1 Failed 26 | . 5 2 9 . 5 . . 3 . . . 2 . Catastrophic 6 | . . 1 2 . 2 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . 6 1 . . . . . . . . . . . Terminals 30 | . 9 3 12 . 2 . . 4 . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 2 . . . . . . . Garrison Access 5 | . . . 2 . . . . . . . . 3 . Terminal Hacks 9 | . 2 1 4 . . . . 1 . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 5 | . . . 4 . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . 1 . Seal Access 2 | . . . 1 . . . . . . . . 1 . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . Sabotage 2 | . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 19 | . 2 2 6 . 6 1 . 1 . . . 1 . Full Trace Events 2 | . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Was Fac Upp Total Allies 41 | . . . . . 3 . 20 . . . 18 . . Largest Group 20 | . . . . . 3 2 19 17 17 5 20 20 . Highest-Rated Group 730 | . . . . . 85 64 702 645 645 230 730 730 . Highest-Rated Ally 50 | . . . . . 32 32 50 50 50 46 50 50 . Initial Warlord ECA Mod 36 | . . . . . . . . . . 9 9 9 9 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 281 | . . . . . 7 . 56 . 50 . 32 136 . Total Damage 10595 | . . . . . 203 . 2784 . 2076 . 929 4603 . Kills 49 | . . . . . 3 . 7 . 11 . 2 26 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Was Fac Upp Active Infowar (turns) . | . . . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Was Fac Upp Turns Passed 6913 | 57 1193 722 1068 206 403 25 667 162 319 34 1197 761 99 Spaces Moved 4054 | 34 537 269 607 277 431 46 454 70 150 22 610 356 191 Core 448 | 13 193 84 16 . . . . . . . . 36 106 Treads 1763 | 21 344 185 21 . . . 36 70 150 22 610 304 . Legs 158 | . . . 142 . . . . . . . . 16 . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1685 | . . . 428 277 431 46 418 . . . . . 85 Fastest Speed 24 | 50 160 150 37 26 26 24 24 160 160 160 152 50 35 Average Speed 117 | 117 187 196 99 34 29 24 93 160 160 160 156 144 43 Slowest Speed 400 | 160 250 300 400 99 102 26 160 160 160 160 160 160 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 25 | . . . 2 . 18 . 2 . . . . 1 2 Potential Cave-ins 5 | . 2 . . 3 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 65 36 90 29 13 2 95 3 93 1 97 11 39 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 20 | . . . 8 11 . . . . . . 1 . . Terrain Destroyed 328 | . 30 9 139 94 . . 21 . . . 2 33 . Melee . | . . . . . . . . . . . . . . Projectile 29 | . . . 15 1 . . . . . . 2 11 . AOE 299 | . 30 9 124 93 . . 21 . . . . 22 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Was Fac Upp Total 5482 | 49 617 342 893 340 667 60 634 120 207 22 820 508 203 Wait 864 | 7 4 . 141 11 232 11 121 47 40 . 166 77 7 Move 4003 | 33 536 268 602 276 403 46 450 69 149 22 609 353 187 Hop 15 | . . . 2 . 9 . 1 . . . . 1 2 Pick Up 63 | 4 11 6 14 5 3 1 7 . 2 . 7 3 . Fast Attach 30 | . . 2 6 2 3 . 2 2 2 . 3 4 4 Attach 53 | 4 4 8 9 6 3 1 7 . 1 . 6 4 . Detach 8 | . . . 1 1 1 1 1 . . . 1 2 . Swap 27 | . 4 1 6 7 1 . 5 . . . 2 1 . Drop 47 | . 2 1 6 7 . . 7 2 2 . 7 11 2 Fire 350 | 1 56 56 88 25 12 . 33 . 11 . 19 48 1 Melee 2 | . . . . . . . . . . . . 2 . Ram 2 | . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 18 | . . . 18 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 710 | -10/Materials | Core integrity fell below 50% 778 | -10/Materials | Discovered new exit (range 15) 796 | -10/Materials | Destroyed 8 combat bots 806 | -10/Materials | Lost 3 parts (2n1u) 1081 | -10/Materials | Discovered new exit (range 8) 1251 | -10/Materials | Entered another Materials area 1251 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1558 | -9/Materials | Lost 3 parts (1p2w) 1917 | -9/Materials | Discovered new exit (range 5) 1947 | -9/Materials | Discovered new exit (range 14) 1973 | -9/Materials | Entered Storage 1991 | -9/Storage | Lost 3 parts (1n2w) 2315 | -9/Storage | Core integrity fell below 50% 2342 | -9/Storage | Build established: Gunner 2756 | -9/Storage | Garrison activated, responded to threat 2773 | -9/Storage | First assault squad dispatched 2824 | -9/Storage | Destroyed 8 combat bots 2833 | -9/Storage | Lost 5 parts (1n2u2w) 2833 | -9/Storage | Discovered new exit (range 8) 2839 | -9/Storage | Core integrity fell below 20% 3041 | -9/Storage | Entered Materials 3041 | -8/Materials | Evolved 2 slots: Propulsion x2 3214 | -8/Materials | Destroyed 9 combat bots 3226 | -8/Materials | Discovered new exit (range 16) 3247 | -8/Materials | Entered Factory 3247 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3510 | -7/Factory | Build established: Sprinter 3628 | -7/Factory | Discovered new exit (range 7) 3650 | -7/Factory | Entered another Factory area 3650 | -6/Factory | Accompanied by 2 allies 3650 | -6/Factory | Evolved 2 slots: Propulsion x2 3675 | -6/Factory | Sucked down chute 3675 | -6/Factory | Entered Waste 3676 | -6/Waste | Met a frightened Derelict 3698 | -6/Waste | Spotted C-40 Crusher 3700 | -6/Waste | 2 allies followed down the chute 3709 | -6/Waste | Allies destroyed C-40 Crusher 3713 | -6/Waste | Spotted C-40 Crusher 3713 | -6/Waste | Spotted C-40 Crusher 3738 | -6/Waste | Allies destroyed C-40 Crusher 3774 | -6/Waste | Lost 3 allies 3784 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3793 | -6/Waste | Destroyed C-40 Crusher 3798 | -6/Waste | Warlord forces began an assault 3824 | -6/Waste | Spotted C-40 Crusher 3828 | -6/Waste | Spotted C-40 Crusher 3830 | -6/Waste | Allies destroyed C-40 Crusher 3832 | -6/Waste | Allies destroyed C-40 Crusher 3840 | -6/Waste | Spotted C-40 Crusher 3845 | -6/Waste | Allies destroyed C-40 Crusher 3926 | -6/Waste | Discovered new exit (range 12) 3938 | -6/Waste | Found Heavy Servo Lattice 4111 | -6/Waste | Build established: Gunner 4342 | -6/Waste | Entered Factory 4342 | -6/Factory | Accompanied by 17 allies 4476 | -6/Factory | Identified exit to DSF 4504 | -6/Factory | Entered DSF 4504 | -6/DSF | Accompanied by 17 allies 4532 | -6/DSF | Additional patrols routed to DSF 4556 | -6/DSF | Discovered new exit (range 16) 4584 | -6/DSF | Lost 3 parts (1u2w) 4584 | -6/DSF | Lost 6 allies 4706 | -6/DSF | Sterilization system engaged 4726 | -6/DSF | Ambient heat levels rising (+10) 4741 | -6/DSF | Ambient heat levels rising (+10) 4756 | -6/DSF | Ambient heat levels rising (+10) 4771 | -6/DSF | Ambient heat levels rising (+10) 4786 | -6/DSF | Ambient heat levels rising (+10) 4801 | -6/DSF | Ambient heat levels rising (+10) 4816 | -6/DSF | Ambient heat levels rising (+10) 4823 | -6/DSF | Entered Factory 4823 | -5/Factory | Accompanied by 5 allies 4823 | -5/Factory | Evolved 2 slots: Utility x2 4852 | -5/Factory | Lost 4 allies 4857 | -5/Factory | Sucked down chute 4857 | -5/Factory | Entered Waste 4930 | -5/Waste | Spotted C-40 Crusher 4932 | -5/Waste | Spotted C-40 Crusher 4932 | -5/Waste | Spotted C-40 Crusher 4938 | -5/Waste | Destroyed C-40 Crusher 4946 | -5/Waste | Spotted C-40 Crusher 4949 | -5/Waste | Destroyed C-40 Crusher 4955 | -5/Waste | Crushed by Compactor (1 part destroyed) 4961 | -5/Waste | Allies destroyed C-40 Crusher 4967 | -5/Waste | Allies destroyed C-40 Crusher 4986 | -5/Waste | Spotted C-40 Crusher 4999 | -5/Waste | Destroyed C-40 Crusher 5007 | -5/Waste | 5 allies followed down the chute 5070 | -5/Waste | Spotted C-40 Crusher 5081 | -5/Waste | Destroyed C-40 Crusher 5257 | -5/Waste | Build established: Mutant 5291 | -5/Waste | Discovered new exit (range 16) 5335 | -5/Waste | Warlord forces began an assault 5649 | -5/Waste | Build established: Tank 6054 | -5/Waste | Entered Factory 6054 | -5/Factory | Accompanied by 20 allies 6267 | -5/Factory | Garrison activated, responded to threat 6420 | -5/Factory | Spotted B-75 Beast 6435 | -5/Factory | Garrison activated, responded to threat 6441 | -5/Factory | Allies destroyed B-75 Beast 6468 | -5/Factory | Lost 4 allies 6585 | -5/Factory | Lost 4 allies 6633 | -5/Factory | Cargo convoy interrupted 6704 | -5/Factory | Lost 9 allies 6776 | -5/Factory | Lost 3 parts (1n1u1w) 6813 | -5/Factory | Discovered new exit (range 5) 6815 | -5/Factory | Entered Upper Caves 6821 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6831 | -5/Upper Caves | Core integrity fell below 50% 6857 | -5/Upper Caves | Lost 3 parts (2n1w) 6869 | -5/Upper Caves | Core integrity fell below 20% 6893 | -5/Upper Caves | Learned 8 Factory zone layouts 6914 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired VTOL Module. System corrupted: IFF burst signal emitted. Acquired VTOL Module. VTOL Module destroyed. GJ-TNW(S) destroyed. Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). System corrupted: Matter fused (-5). Connecting with WAR.Sys... Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. S-27 Virus triggered Fire Trap. Burning plasma bursts from the floor. S-27 Virus destroyed. Acquired Mak. Flight Unit. Dropped Mak. Flight Unit. System corrupted: Heat flow error (+104). VTOL Module destroyed. Acquired 26 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ??????????????????????????????## ##??????????????? | | ?????????????????????????????## ##?????????????? | | ?????????????????????????????? #?????????????? | | ?????????????????????????????? ##????????????? | | ??????????????????????????????? ###??????????? | | ??????????????????????????####? ##?### ??? | | ??????????????????#####??## ### ## #?? | | ??????????????????#!! #### #?? | | ??????????????????#!!s s ## ##?????? | | ??????????????????# #X @# ### ## #?????? | | ??????????????????#==!### # ### #?# ??????? | | ??????????????????#==!###=* ### #### #????#### | | ??????????????????##### ### #????# | | ??????????????????????##### #????# | | ??????????????????????????####### ##???# | | ?????????????????????????????### ##??# | | ?????????????????????????????# #?## | | ???????????????????????# #?# | | ???????????????????????# ## #?# | | ???????????????????????# ### ### #?# | | ??????????????????????# ###??###### ### | | ??????????????????????######????????## | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ???????????????????????????????????# #### | | ???????????????????????????????????# ##??### | | ???????????????????????????????????# ### #?????# | | ???????????????????????????????????###??# #????? | | ????????????????????????????????????????###???? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? ! | | ????????????????????????????????????????????? % | | ????????????????????????????????????????????? ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 25 Energy Capacity 300 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Evasion (%) 65 Targeting Accuracy 12 Recoil Reduction 6 Authchip Count 2 Item Schematics ----------------- Imp. Heavy Machine Gun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleExplosiveUnit Manual? 0 Play Time 00:59:50 Cumulative 150.4 hours Start 2025.09.20 @ 13:21:02 End 2025.09.20 @ 14:53:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 487 Rogue 487 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c95f548-4778-40f4-ac46-d3b12da63f43