Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 19:59:06 Player: FrigidRock Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (305) 1525 Value Destroyed (13933) 13933 Prototype IDs (99) 1980 Alien Tech Used (7) 1400 Bonus (9096) 9096 TOTAL SCORE: 38034 Bonus ------- High Alert Combat Kills 1155 Follower Combat Kills 2627 Awakened Behemoth Slayer 1000 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 30 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Win 3000 Friendly Fire -916 Cogmind --------- Core Integrity 754/1600 Matter 218/300 Energy 61/350 System Corruption 16% Temperature Cool (16) Movement Hovering (53) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Combat Antigrav System > --- UTILITY (10) ----- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner System Mapper Ghost Barrier > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Improved Antigrav System Backup Plating VII Advanced Point Defense System Hacking Drone Bay (1/1) Enhanced Nova Cannon Railgun Enhanced Hardcell Cannon Tactical Quantum Warhead Advanced Remote Datajack CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Enhanced Biometal Leg Combat Gravmag System Improved Antigrav System Improved Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Energy Well Experimental Targeting Computer Centrium Light Armor Plating Experimental Focal Shield Experimental System Shield Improved System Guard Hacking Drone Bay Core Physics Calibrator > --- WEAPON ----------- Improved Potential Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- System Mapper Ghost Barrier Transdimensional Reconstructor Terrabomb Terrabomb Vortex Driver Tactical Quantum Warhead Advanced Remote Datajack [Rating: 201] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection Medium Armor Plating Artifact Core Physics Calibrator Weapon EMP Blaster Energy Gun Zionite Phaser-S Energy Cannon Powered Cannon Ballistic Gun Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher EMP Blaster Special Weapon Advanced Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Slots Evolved 17 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . . 1 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Utility 8 | . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 269 | 10 6 10 33 7 4 . 2 1 14 3 10 1 1 5 4 6 5 1 10 5 3 1 6 14 18 8 18 63 Power 27 | 2 1 1 4 1 . . . . 3 . 1 . 1 . . . . . 2 . 1 . . 1 1 . . 8 Engine 13 | 2 1 1 2 1 . . . . 3 . 1 . . . . . . . . . . . . 1 . . . 1 Core 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . . 7 Propulsion 69 | 4 . 2 13 . 1 . . . . . 6 . . 1 1 . 2 . . . . . . 10 4 1 6 18 Treads 12 | 2 . 2 5 . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Leg 19 | 2 . . 1 . . . . . . . 5 . . . 1 . 2 . . . . . . 1 . . 4 3 Wheel 5 | . . . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Hover 33 | . . . 4 . . . . . . . . . . . . . . . . . . . . 9 4 1 1 14 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 101 | 2 3 2 6 4 2 . 2 1 5 . 2 . . 4 2 4 2 1 4 4 1 1 3 2 7 2 9 26 Device 49 | 1 . . 1 . 1 . . . 3 . 1 . . 3 1 3 1 1 2 3 . 1 2 2 3 . 4 16 Storage 11 | 1 1 . . . . . . 1 1 . . . . 1 . 1 . . . . . . . . 1 1 1 2 Processor 15 | . . . 2 3 1 . . . . . 1 . . . . . 1 . 1 . . . . . 3 1 . 2 Hackware 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 3 Protection 19 | . 2 2 3 1 . . . . 1 . . . . . 1 . . . 1 1 1 . 1 . . . 2 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 72 | 2 2 5 10 2 1 . . . 6 3 1 1 . . 1 2 1 . 4 1 1 . 3 1 6 5 3 11 Energy Gun 19 | 2 . . 1 1 . . . . 1 2 . . . . . 2 . . 1 . 1 . 2 . . . 2 4 Energy Cannon 16 | . . . . . . . . . 2 . . . . . . . 1 . 2 1 . . . 1 2 3 . 4 Ballistic Gun 13 | . . . 6 . . . . . 1 1 1 . . . . . . . . . . . . . 1 . 1 2 Ballistic Cannon 7 | . . . 2 . . . . . . . . . . . 1 . . . 1 . . . . . 1 1 . 1 Launcher 9 | . 2 2 . . 1 . . . 1 . . 1 . . . . . . . . . . 1 . . 1 . . Special Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . 2 1 1 . . . 5 . . . . . 2 3 4 . 1 2 2 . 3 1 1 5 13 4 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 83 | . 2 8 3 . . . . 1 . . 8 . . . . 1 1 1 1 1 1 . . . 5 6 12 32 Power 8 | . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 5 Propulsion 26 | . . 2 2 . . . . . . . 3 . . . . . . . . . . . . . 2 2 5 10 Utility 35 | . 1 2 1 . . . . . . . 2 . . . . 1 . 1 . . 1 . . . 2 3 6 15 Weapon 14 | . 1 3 . . . . . 1 . . 2 . . . . . . . 1 1 . . . . 1 1 1 2 Highest Loss Streak 12 | . 1 2 2 . . . . 1 . . 8 . . . . 1 1 1 1 1 1 . . . 4 4 7 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 12 11 12 11 10 10 11 12 21 23 17 4 4 4 8 8 8 7 7 9 9 10 7 9 9 9 8 8 Power . | . 1 1 . . . . . . 1 1 . . . . . 1 1 1 1 . . . . . . 1 . . Propulsion 1 | 1 2 2 1 1 . . . . 4 6 4 . . . . . . . . . . . . . . . . 1 Utility 4 | . 4 3 3 3 4 4 4 5 6 8 6 1 1 1 4 3 3 2 2 4 4 5 3 3 4 5 4 4 Weapon 4 | . 3 3 5 5 5 5 5 5 8 7 5 3 3 3 3 4 3 4 4 4 4 5 4 4 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 3 . 8 2 . . . . 5 . 2 . . . . . 2 . . . . . . . . 1 1 6 Power 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 13 | . 1 . 2 . . . . . 1 . 2 . . . . . 1 . . . . . . . . 1 . 5 Weapon 8 | . 1 . 1 2 . . . . 4 . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 85 | . 99 89 92 74 77 78 78 77 73 72 75 93 93 96 100 99 98 89 93 85 84 85 89 85 88 86 68 82 Engine 7 | . 14 14 6 2 7 7 7 7 11 12 11 12 10 5 5 5 5 5 4 4 1 . . 1 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 4 6 9 9 6 4 4 3 7 Treads 8 | . 28 28 19 . . . . . . . . . . 4 3 . . . . . . . . . . . 1 . Leg 7 | . . . 2 . . . . . . . 6 31 31 27 28 33 32 33 29 28 28 28 28 13 . . 2 2 Wheel 4 | . . . . 15 19 21 21 21 18 18 13 . . . . . . . . . . . . . . . . . Hover 5 | . . . 6 . . . . . . . . . . . . . . . . . . . . 15 31 31 19 21 Device 8 | . . . . . 6 7 7 7 4 3 6 12 12 18 20 20 21 16 19 16 22 23 22 24 20 18 10 13 Storage 7 | . 14 14 9 7 7 7 7 7 6 6 4 . . 2 5 5 5 5 4 4 4 4 4 4 4 4 5 3 Processor 6 | . . . 8 11 14 14 14 14 12 12 12 12 12 11 11 6 5 5 5 4 4 4 4 4 9 12 10 6 Protection 6 | . 13 13 9 8 . . . . 1 2 1 6 6 2 1 4 5 6 6 5 . . 3 3 4 3 3 1 Energy Gun 3 | . 15 2 4 1 7 7 7 4 4 9 8 . . . . 4 4 5 4 1 2 . 3 2 . . . 2 Energy Cannon 2 | . . . . . . . . . 2 . . 6 3 5 5 4 4 . 4 8 6 9 6 7 7 5 1 4 Ballistic Gun 3 | . . . 15 18 7 7 7 12 6 . 2 12 10 5 4 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 2 . . . . . . . . . . . 1 5 4 5 6 2 4 4 1 . 1 1 . 1 Launcher 4 | . 12 13 . . 6 7 7 3 1 5 4 . 3 5 4 . . 4 1 . . . . . . . . . Peak Build Rating 201 | 7 12 17 37 43 49 49 51 52 74 73 76 74 74 94 93 99 117 112 143 145 154 152 156 178 184 194 201 201 Average Rating 80 | 4 10 11 24 39 47 49 49 50 66 69 69 73 73 87 91 96 108 104 126 142 150 151 150 163 169 182 152 170 On Entrance 86 | . 7 12 15 37 43 49 49 50 50 68 72 74 73 74 90 93 98 107 109 143 144 152 152 153 158 184 157 107 Avg Prop Armor Cover (%) 10 | . . . 6 . 7 7 7 7 . . 26 . . 6 6 . . . . . . . . 2 . . 20 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 14 43 44 48 45 45 44 44 63 89 86 82 45 45 64 64 68 71 58 100 107 112 112 108 114 103 108 93 138 Greatest Support 142 | 40 40 40 92 56 84 56 56 84 84 84 84 80 80 80 104 104 114 114 114 114 114 114 114 142 105 105 93 113 Greatest Overweight (x) 4 | 3 1 1 4 . . . . 1 1 1 1 . . . . . . . . . . . . 1 1 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 20 25 25 25 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 14 15 15 15 15 15 15 18 24 25 19 5 5 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 4 15 15 15 15 15 12 14 15 25 25 25 5 5 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 2 12 13 14 14 12 12 13 14 23 25 19 5 5 5 9 9 9 9 9 9 9 10 8 9 9 9 9 8 Final Capacity 25 | 8 15 15 15 15 15 15 15 20 25 25 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 4 13 11 15 15 12 12 14 15 25 25 5 5 5 7 10 10 10 10 10 9 10 10 9 10 10 9 10 10 Class Distribution -------------------- 33% | Mutant 20% | Bomber 17% | Skirmisher 5% | Messiah-Bomber 5% | Commander-Bomber 4% | Scavenger-Bomber 4% | Hacker-Mutant 3% | Hacker-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Bomber | -8/Materials Bomber | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Bomber | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Bomber | -5/Factory Bomber | -5/Upper Caves Messiah-Bomber | -5/Upper Caves Messiah-Bomber | -5/Warlord Bomber | -4/Proximity Caves Bomber | -4/Factory Bomber | -4/Extension Commander-Bomber | -4/Cetus Commander-Bomber | -4/Archives Commander-Bomber | -4/Hub_04(d) Scavenger-Bomber | -3/Research Bomber | -2/Research Scavenger-Bomber | -2/Testing Mutant | -2/Section 7 Hacker-Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Matter Collected 8910 | 193 246 485 1041 137 66 71 171 317 615 325 228 . 229 . 298 295 . 315 183 317 65 174 162 270 415 20 355 1917 Remotely 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 Salvage Created 14313 | 26 543 629 1516 74 38 79 . 224 553 596 387 . 167 . 182 654 20 458 366 609 . 299 820 433 703 186 1235 3516 Parts 612 | 2 34 39 74 1 1 3 . 16 32 23 12 . 7 . 10 18 3 14 22 24 . 11 28 18 24 6 50 140 Haulers Intercepted 5 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 Recyclers Shooed 8 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . 11 . . 1 2 . 22 . 6 3 . 1 . 16 29 . 9 . . . . . . . . . . Prevented 34 | . . 2 . . . . . 5 . 17 9 . . . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Combat Hostiles Destroyed 238 | . 12 17 29 . 3 4 . 9 7 11 5 . 7 . 8 13 1 13 6 7 . 3 4 7 8 3 21 40 Melee 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 45 | . 1 1 17 . 1 1 . 5 3 1 . . 2 . 1 1 1 2 1 . . . 2 . . . . 5 Cannons 70 | . . . 4 . . . . . . . . . . . 1 9 . . 4 7 . 2 1 2 3 3 7 27 AOE 101 | . 10 13 6 . 2 3 . 4 4 8 3 . 5 . 6 3 . 11 . . . . . 5 4 . 12 2 Classes Destroyed 21 | 1 5 3 6 . . . . 2 1 . 1 . . . . . . . . . . . . . . 1 1 . Worker 14 | . . . 3 . . . . . . . . . . . . . . . . 1 . . 3 . 1 1 4 1 Builder 12 | . 3 . . . . . . . . . . . . . . . . . . 2 . . 2 . 2 . 1 2 Tunneler 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Recycler 12 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 2 . 1 5 Operator 5 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . Drone 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . 3 . 3 . . . . . . . . . . . . . . . . 1 . . . . 2 . . 2 Swarmer 59 | . 5 6 3 . 3 . . 3 3 4 . . . . 6 1 . 4 . . . . . 6 6 . 5 4 Saboteur 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 Grunt 56 | . 7 1 11 . . 3 . 2 1 2 4 . 4 . . 7 . 6 . 2 . . . . 1 . . 5 Brawler 8 | . . . 4 . . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . Duelist 9 | . . . 4 . . 1 . . . 3 . . . . . . . 1 . . . . . . . . . . Sentry 30 | . . 1 5 . . . . 1 2 1 . . 1 . . 2 . 1 1 2 . 3 2 . 1 . 3 4 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 18 | . . . 2 . . . . . . 1 . . . . 1 . . . 1 2 . . . . . . 3 8 Programmer 31 | . . . . . . . . . 1 . . . . . . 1 . . 4 . . . 2 1 . . 6 16 Behemoth 5 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 2 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Thug 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Best Kill Streak 8 | 1 7 4 4 1 3 4 . 3 3 4 4 . 4 . 4 6 1 4 4 4 . 4 5 5 4 5 6 8 Combat Bots Only 6 | . 5 4 3 . 3 4 . 3 3 4 4 . 4 . 4 6 1 4 4 2 . 3 1 4 4 3 5 4 Max Kills in Single Turn 6 | 1 2 2 2 1 2 1 . 2 3 3 1 . 1 . 4 1 1 4 2 2 . 1 6 3 4 2 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 2 . 2 1 . 1 3 3 1 . 1 . 4 1 . 4 . . . . . 3 4 . 3 2 Melee 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Hostile Shots Fired 1622 | . 64 82 133 . 8 5 . 56 79 18 42 . 15 . 6 28 8 24 6 30 8 2 20 12 133 59 195 589 Missed 629 | . 17 35 31 . 2 1 . 21 39 10 5 . 6 . 2 7 2 5 4 17 6 2 13 9 82 24 67 222 Hits 993 | . 47 47 102 . 6 4 . 35 40 8 37 . 9 . 4 21 6 19 2 13 2 . 7 3 51 35 128 367 Melee 8 | . . . 6 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Projectile 985 | . 47 47 96 . 6 4 . 35 40 8 37 . 9 . 4 21 5 19 2 13 2 . 7 3 51 35 127 367 Critical Strikes 42 | . . . 5 . . . . . 2 . 1 . . . . . 1 2 . 2 . . . . 4 3 8 14 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 19116 | . 531 987 1525 . 88 65 . 524 569 203 992 . 198 . 64 355 119 369 161 496 102 . 348 64 947 977 3622 5810 Core 1861 | . 33 119 262 . 15 . . 88 15 . 121 . 19 . . 47 . 60 12 40 . . . . 14 64 210 742 Absorbed by Shields 1906 | . . . . . . . . . . . . . . . . 67 . . . 39 . . . . . . . 1800 Redirected to Shielding 418 | . . . . . . . . . . . . . 16 . . 37 70 65 45 58 25 . . . . . . 102 Ignored by Resistances 1556 | . . . . . . . . . 60 . . . . . . . . 8 16 . 7 . 21 7 233 28 455 721 Regen/Repaired (Parts) 863 | . . . 50 . . . . . . . . . . . . . 2 . . . . . . . . . 811 . Core Remaining (%) 75 | 100 . 39 52 . . . . 85 . . . . 81 . . . . 89 . . . . 95 100 . . 70 47 Volleys Fired 627 | 1 41 63 72 6 8 7 . 22 18 20 8 . 15 . 8 20 1 13 14 22 16 11 15 21 22 4 33 146 Largest 4 | 2 2 2 3 3 2 2 . 3 3 2 1 . 3 . 3 3 3 3 4 3 3 3 3 3 3 2 1 4 Hottest 305 | 90 83 83 93 71 98 98 . 123 148 140 43 . 103 . 190 207 207 150 237 198 240 193 216 222 267 300 200 305 Shots Fired 1282 | 2 46 80 200 18 10 8 . 43 39 27 8 . 22 . 16 60 3 18 37 64 41 28 39 32 44 6 32 359 Gun 397 | 2 11 13 151 18 4 2 . 33 29 10 . . 8 . 4 15 1 4 9 4 2 . 14 1 5 . . 57 Cannon 677 | . . . 42 . . . . . 3 . . . . . 7 40 2 4 28 60 39 28 23 29 36 6 32 298 Launcher 208 | . 35 67 7 . 6 6 . 10 7 17 8 . 14 . 5 5 . 10 . . . . 2 2 3 . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 448 | . . . 173 18 2 1 . 22 19 . . . 8 . 6 20 1 4 14 18 14 8 5 . 10 . . 105 Thermal 409 | 2 11 13 . . 2 1 . 11 . 2 . . . . 5 20 . . 4 42 27 20 32 20 18 1 24 154 Explosive 67 | . . . . . 6 6 . 10 . . . . 14 . 5 5 . 10 . . . . 2 2 3 . . 4 Electromagnetic 303 | . 35 67 27 . . . . . 20 25 8 . . . . . . . 9 . . . . 10 10 . . 92 Entropic 22 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 3 5 8 4 Phasic 33 | . . . . . . . . . . . . . . . . 15 1 4 9 4 . . . . . . . . Robot Hit Streak 14 | 1 7 8 12 6 3 2 . 4 13 7 7 . 7 . 2 14 4 8 8 6 8 7 10 8 9 7 9 14 Robot Miss Streak 11 | 1 5 3 4 3 5 1 . 11 2 2 1 . 2 . 3 3 . 1 4 3 2 1 2 2 2 . 4 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 Secondary Targets 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 722 | 1 20 31 134 9 3 3 . 21 25 12 8 . 13 . 10 36 1 12 21 31 13 15 24 18 27 5 18 211 Core Hits 527 | 1 22 31 75 2 5 14 . 35 20 18 11 . 15 . 11 30 1 27 8 15 4 8 29 15 19 5 20 86 Critical Kills 7 | . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . 2 . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 35 | . . . 3 1 . . . . 1 . . . . . . 4 . . 1 2 1 1 1 . 4 6 1 9 Meltdown 6 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 . . 1 Destroy 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 11 | . . . 1 . . . . . . . . . . . . 3 . . 1 1 1 . . . . . . 4 Corrupt 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sunder 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . 2 Intensify 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 75 | . . 16 9 . . . . . 11 . 9 . . . . . . . . . . . . . . 6 7 17 Impact 14 | . . 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 50 | . . . . . . . . . 11 . 9 . . . . . . . . . . . . . . 6 7 17 Sneak Attacks 7 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39960 | 11 1061 1235 2594 123 221 569 . 1123 929 843 608 . 1419 . 686 1778 39 1941 780 1482 669 579 2419 1459 1796 630 5410 9556 Guns 5252 | 11 50 114 1530 123 28 6 . 365 397 163 . . 124 . 49 351 39 132 231 66 . . 321 33 26 . . 1093 Cannons 18475 | . . . 395 . . . . . 46 . . . . . 188 1149 . 59 549 1397 669 579 749 680 1304 630 2606 7475 Explosions 14911 | . 1011 973 419 . 193 563 . 758 354 680 465 . 1295 . 449 278 . 1750 . . . . 1349 719 466 . 2670 519 Melee 1265 | . . 148 239 . . . . . 132 . 143 . . . . . . . . . . . . . . . 134 469 Ramming 57 | . . . 11 . . . . . . . . . . . . . . . . 19 . . . 27 . . . . Kinetic 7087 | . . . 1680 123 11 . . 192 244 . . . 124 . 109 339 . 59 434 453 283 175 153 . 138 . . 2570 Thermal 14091 | 11 119 201 160 . 17 6 . 173 . 83 . . . . 128 810 . . . 944 386 404 917 436 526 5 4995 3770 Explosive 7675 | . . . . . 193 563 . 758 . . . . 1295 . 449 278 . 1750 . . . . 505 719 466 . 281 418 Electromagnetic 7753 | . 942 886 504 . . . . . 553 760 465 . . . . . . . 115 . . . 844 277 409 . . 1998 Impact 169 | . . 43 126 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 218 | . . 105 113 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 878 | . . . . . . . . . 132 . 143 . . . . . . . . . . . . . . . 134 469 Entropic 1213 | . . . . . . . . . . . . . . . . . . . . . . . . . 257 625 . 331 Phasic 819 | . . . . . . . . . . . . . . . . 351 39 132 231 66 . . . . . . . . Highest Corruption 16 | . 2 9 . . . . . . . . . . . . . 2 2 . 2 3 3 3 4 . . . 13 16 Average Corruption 3 | . 1 2 . . . . . . . . . . . . . 1 2 . 1 2 3 2 2 . . . 11 6 Corruption Purged 17 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 14 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 205 | . 14 73 . . . . . . . . . . . . . 4 . . 5 25 8 . . . . . 13 63 Message Errors 42 | . 6 17 . . . . . . . . . . . . . 1 . . . 7 . . . . . . 2 9 Matter Fused 42 | . 2 15 . . . . . . . . . . . . . 1 . . . 5 . . . . . . 2 17 Heat Flow Errors 34 | . 2 14 . . . . . . . . . . . . . 2 . . . 3 2 . . . . . 2 9 Energy Discharges 18 | . 1 6 . . . . . . . . . . . . . . . . 1 3 2 . . . . . 2 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 25 | . 2 6 . . . . . . . . . . . . . . . . 3 3 1 . . . . . 1 9 Data Loss (major) 19 | . . 10 . . . . . . . . . . . . . . . . . 2 2 . . . . . . 5 Misfires 12 | . 1 5 . . . . . . . . . . . . . . . . 1 1 1 . . . . . . 3 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Overflow Damage 2055 | . 47 49 78 . . 55 . . 40 35 6 . 87 . . 23 . 4 25 13 8 . 2 63 170 63 867 420 Projectiles 1162 | . . . 8 . . . . . . . . . . . . 23 . . 25 13 8 . 2 61 166 63 524 269 Explosions 627 | . 47 12 5 . . 55 . . . 35 6 . 87 . . . . 4 . . . . . 2 4 . 312 58 Melee 266 | . . 37 65 . . . . . 40 . . . . . . . . . . . . . . . . . 31 93 Knockbacks 36 | . . 1 5 . . . . . . . . . . . . 2 . . 2 3 2 . 1 . 1 . . 19 Impact 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . 4 . . . . . . . . . . . . 2 . . 1 2 1 . 1 . 1 . . 17 Secondary 5 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . 2 Self-Inflicted Damage 925 | . 86 143 49 . . . . . . 76 . . 23 . . . . . . . . . 160 . . . 243 145 Shots 30 | . 7 9 1 . . . . . . 2 . . 2 . . . . . . . . . 2 . . . 4 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . 1 . . . . Kicked 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 553 | 30 258 264 161 56 42 23 . 377 314 223 32 . . . 21 234 25 . 114 231 279 153 288 148 313 11 553 374 Average Temperature 78 | 18 87 102 57 21 23 9 . 111 90 62 16 . . . 14 40 19 . 45 46 102 53 101 59 56 5 162 95 Received Heat Transfer 3736 | . 141 213 414 . . 36 . 177 180 33 165 . 63 . . 87 . 124 . 81 . . 18 . 880 18 923 183 Effects 10 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 7 . Energy Bleed 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 14 | . 1 2 . . . . . . 1 2 1 . . . . . . . 1 . . . 1 . 1 . . 4 Combat Hostiles 11 | . 1 2 . . . . . . . 2 1 . . . . . . . 1 . . . . . . . . 4 Parts Fried 46 | . 5 4 1 . . . . . 3 11 3 . . . . . . . 1 1 . . 3 1 2 . . 11 Impact Corruptions 4 | . . 1 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 . . 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 Parts Melted 22 | . . 1 . . . . . . . . . . . . . 1 . . . 2 . 1 4 . 6 . 2 5 Heat Transferred 9863 | 25 248 483 150 . 15 5 . 145 . 87 . . . . 125 775 . . . 450 250 250 585 37 185 . 2940 3108 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . 8 5 3 . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Maximum Alert Level 4 | . 1 . 1 . . . . . 2 . . . . . . . . . 1 2 2 1 4 3 2 1 2 4 Low Security (%) 32 | 100 57 . 48 100 . . . . . . . . . 100 . . . . 6 12 . 6 33 . . 50 30 45 Level 1 38 | . 42 . 51 . . . . . 62 . . . . . . . . . 93 49 31 93 42 . 31 49 29 17 Level 2 20 | . . . . . . . . . 37 . . . . . . . . . . 38 68 . 12 53 68 . 40 2 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . 11 46 . . . 22 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 12 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1379 | 5 288 . 393 175 . . . . 660 . . . . . . . . . 368 650 498 330 1128 945 594 228 621 1379 Initial 601 | . 3 . 234 175 . . . . 601 . . . . . . . . . 75 158 350 147 97 591 481 182 87 333 Average 340 | . 157 . 214 87 . . . . 376 . . . . . . . . . 297 361 423 282 326 723 448 196 326 470 Influence Increases 12905 | 5 587 690 959 26 60 90 . 525 757 280 150 . 135 . 333 306 23 290 517 1148 209 231 1261 696 470 154 1030 1973 Destroy 0b10 Robot/C 5640 | . 240 200 600 . 60 80 . 400 180 220 100 . 100 . 240 280 20 260 140 420 80 80 280 240 160 60 420 780 Destroy 0b10 Robot/NC 385 | 5 35 . 40 5 . . . 10 20 . . . 10 . . . . . 10 35 5 5 35 25 40 10 30 65 Destroy Leader 1036 | . 56 10 168 . . 10 . 30 52 30 20 . 10 . 50 20 . 30 42 46 . . 92 50 24 . 90 206 Allied During Kill 1479 | . . . 5 . . . . 85 23 . . . . . 43 6 3 . 61 495 85 85 407 174 . . . 7 Successful Hack 102 | . 17 . 26 5 . . . . 4 . . . . . . . . . 6 . . . . . 24 . 8 12 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 825 | . 120 . 15 15 . . . . . . . . . . . . . . . 30 15 45 180 60 . 60 180 105 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . 200 . . . . . . . . . Destroy Structure 1633 | . 44 . 15 1 . . . . 13 . . . . . . . . . 58 122 24 16 252 102 117 9 242 618 Advance Influence 450 | . . . . . . . . . 450 . . . . . . . . . . . . . . . . . . . Partial Spotted 150 | . . . 30 . . . . . . . . . . . . . . . . . . . 15 . 60 15 15 15 Lose Combat Pursuer 975 | . 45 480 60 . . . . . 15 30 30 . 15 . . . . . . . . . . 45 45 . 45 165 Influence Decreases 11635 | . 445 386 1025 411 60 50 40 284 782 295 351 . 135 . 249 314 94 175 313 846 466 322 411 967 1002 323 629 1260 Entered New Map 3087 | . 2 71 217 210 . . 40 . 90 81 39 . . . . 17 76 5 45 166 276 222 181 537 376 143 69 224 Time Decay 6668 | . 423 275 628 201 60 50 . 214 542 214 252 . 135 . 229 267 8 160 238 510 180 80 140 270 356 120 440 676 Search Patrol Dispatched 100 | . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . Lost Part 770 | . 20 40 30 . . . . 10 . . 60 . . . . 10 10 10 10 10 10 . . . 50 60 120 320 Lost Ally 710 | . . . . . . . . 60 50 . . . . . 20 20 . . 20 160 . 20 90 160 70 . . 40 Purge Threat 300 | . . . 150 . . . . . . . . . . . . . . . . . . . . . 150 . . . Squads Dispatched 63 | . 2 . 10 1 . . . 1 6 . . . . . . 1 . . 2 4 . . 3 6 5 2 6 14 Investigation 7 | . 2 . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 . Extermination 22 | . . . . . . . . . 3 . . . . . . . . . . . . . 1 1 3 1 3 10 Reinforcement 14 | . . . . 1 . . . . 2 . . . . . . . . . . 3 . . 2 . 2 1 1 2 Assault 8 | . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . 2 . . 1 2 Garrison 12 | . . . 9 . . . . . . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . 2 Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Distress Signals 23 | . 2 . . . . . . . 1 . . . . . . . . . 1 2 1 . 2 . 4 1 . 9 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 488 | . 19 20 41 5 3 4 . 19 18 9 6 . 7 . 11 12 14 9 10 25 6 4 11 18 54 19 40 104 Peak Tracking Total 19 | . 3 4 5 3 3 4 . 7 7 3 4 . 4 . 4 7 10 4 4 5 5 1 9 6 19 9 8 18 Tactical Retreats 48 | . 2 6 3 . . . . . 1 1 1 . 1 . . . . . . . . . . 2 10 3 5 13 ECM-based Alert Blocks 59 | . . . . . . . . . . . . . . . . . . . . . . . . 1 33 11 3 11 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Traps Triggered 13 | . . 1 . . . . . . 3 . . . . . . . . . 1 . . . . 3 2 . . 3 Indirectly 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Machines Disabled 64 | . 9 3 1 1 . . . . . . . . . . . . . . . 6 1 3 12 4 . 4 13 7 Max in Single Turn 7 | . 2 2 1 1 . . . . . . . . . . . . . . . 2 1 1 7 1 . 1 2 2 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Machines Accessed 46 | . 7 2 10 2 . . . . 2 1 . 4 . 1 . . 3 . 2 . 1 . . 1 1 1 3 5 Terminals 19 | . 6 . 7 1 . . . . . . . . . . . . . . . . 1 . . . . . 3 1 Fabricators 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Scanalyzers 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Garrison Access 6 | . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 Total Hacks 157 | . 18 14 32 6 . . . . 5 1 . 31 . 2 . . 7 . 3 . 1 . . 3 3 3 3 25 Successful 101 | . 10 14 19 2 . . . . 3 1 . 31 . . . . 7 . 3 . . . . . 1 1 3 6 Failed 53 | . 8 . 12 4 . . . . 2 . . . . 2 . . . . . . 1 . . 3 2 1 . 18 Catastrophic 9 | . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . 5 Database Lockouts 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Manual 142 | . 18 . 20 4 . . . . 21 . . . . 3 . . 1 . 7 8 1 . 19 7 9 6 11 7 Terminals 52 | . 17 . 25 4 . . . . . . . . . . . . . . . . 1 . . . . . 3 2 Fabricators 11 | . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . 6 Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 Scanalyzers 23 | . . . 4 . . . . . . . . . . . . . . . . . . . . . 3 3 . 13 Garrison Access 10 | . . . 1 2 . . . . 2 . . . . 2 . . . . 1 . . . . . . . . 2 Terminal Hacks 62 | . 1 14 4 . . . . . . 1 . 31 . . . . 7 . . . . . . . . . 3 1 Record 24 | . . 13 . . . . . . . . . 11 . . . . . . . . . . . . . . . . Part Schematic 13 | . 1 . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 1 . . . . . . . . 3 . . . . 5 . . . . . . . . . . . Open Door 7 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 3 1 Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . 1 Load Schematic 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Build 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 8 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 9 . 10 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Terminals 19 | . 8 . 9 2 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 12 | . 6 . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 6 . 9 2 . . . . 1 . . . . 1 . . . . 1 . 2 . . 1 1 1 2 1 Full Trace Events 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 60 | . 1 . 1 . . . 15 . 9 . . 12 . . . . . . . . . . 12 . . . 10 . Parts Built 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 303 | . . . . . . . . . 134 . . . . . . . . . 169 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . 4 . . . . . . . . . 6 . . . . . . . . . Part Studies Acquired 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 1 . . . . . . . 2 . . . 7 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Total Allies 55 | . . . 1 . . . 4 1 1 . . . . 2 . 2 . . 3 22 5 . 4 3 4 . . 3 Largest Group 21 | . . . 1 . . . 4 4 3 . . . . 2 2 2 2 . 3 15 20 20 21 9 3 . . 2 Highest-Rated Group 1403 | . . . 15 . . . 154 154 100 . . . . 170 170 85 60 . 243 944 1358 1358 1403 709 243 . . 162 Highest-Rated Ally 159 | . . . 15 . . . 40 40 40 . . . . 85 85 85 30 . 81 159 147 147 103 103 81 . . 81 Zionite Dispatches 14 | . . . . . . . . . 1 . . . . 1 . . . . 1 2 . . 3 2 2 . . 2 Heavy 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Explosive Resupply 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Total Orders 51 | . . . . . . . . . 23 . . . . . . . . . . 14 1 1 1 6 3 . . 2 STAY 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . ROAM 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . DROP 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . 1 PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . RETURN 31 | . . . . . . . . . 9 . . . . . . . . . . 14 1 1 . 3 2 . . 1 Ally Attacks 439 | . . . 7 . . . . 39 10 . . . . . 19 5 . . 33 165 19 23 50 59 5 . . 5 Total Damage 15640 | . . . 153 . . . . 1253 166 . . . . . 1152 190 . . 578 6812 501 585 1839 2179 108 . . 124 Kills 71 | . . . 1 . . . . 13 3 . . . . . 4 1 . . 3 19 5 1 13 8 . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Allies Melted 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Active Infowar (turns) 9067 | 8 60 . . . 482 226 1022 692 710 237 534 93 611 167 523 430 . . 111 58 . . 238 131 486 149 192 1907 Sensors 6993 | . . . . . 482 226 1022 692 710 237 534 93 611 167 519 132 . . 111 58 . . . . . . . 1399 Terrain 778 | . . . . . . . . . . . . . . . . . . . . . . . 238 . . . . 540 Seismic 447 | 8 60 . . . . . . . . . . . . . . . . . . . . . . . . . . 379 Cloaking 371 | . . . . . . . . . . . . . . . 371 . . . . . . . . . . . . . Jamming 298 | . . . . . . . . . . . . . . . . 298 . . . . . . . . . . . . ECM 1927 | . . . . . . . . . . . . . . . . . . . . . . . . 131 486 149 192 969 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 3 . . 1 . 2 2 . 1 1 . . . 3 . . 1 . . . . . . . . . . Drone Launches 34 | . . . . . . . . . 10 . . . . . . . . . . 16 1 1 . 3 2 . . 1 Drone Recoveries 33 | . . . . . . . . . 10 . . . . . . . . . . 15 1 1 . 3 2 . . 1 Zionite Intel Received 12 | . . . . . . . . . 4 . . . . . . . . . . . . . 3 . 1 1 3 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . Trap Installations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Turns Passed 24655 | 76 1196 4763 2161 429 488 226 1031 692 1542 443 627 93 611 167 523 712 405 329 516 1381 370 176 296 595 812 252 1088 2655 Spaces Moved 16367 | 40 511 1877 862 391 295 212 950 485 1045 365 521 77 456 126 375 516 334 266 288 909 136 54 210 517 980 415 944 2210 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2863 | 23 511 1877 452 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4264 | 12 . . 50 . . . . . . . 97 77 456 126 375 516 334 266 288 909 136 54 210 181 . . 15 162 Wheels 4236 | . . . 69 391 295 212 950 485 1045 365 424 . . . . . . . . . . . . . . . . . Hover 4999 | . . . 291 . . . . . . . . . . . . . . . . . . . . 336 980 415 929 2048 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 160 160 98 100 100 100 100 100 100 100 100 120 120 120 118 118 108 110 110 110 110 110 110 34 33 39 46 33 Average Speed 113 | 141 188 239 158 100 100 100 100 106 100 101 103 120 120 120 119 118 112 110 110 110 110 110 110 64 36 41 80 65 Slowest Speed 400 | 200 240 240 400 100 100 100 100 115 115 115 120 120 120 120 120 118 118 110 110 110 110 110 110 180 105 110 204 211 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 5 65 94 61 14 47 41 91 75 26 56 60 68 63 3 60 75 56 49 9 81 62 80 33 14 35 43 55 43 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 8 | . 1 1 2 . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 22 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . . . . . . . . . . . . . . . 1 1 . . 1 1 1 . . . . . . Scrap Searched 32 | . . 11 . . . 1 3 3 . 1 1 . 4 . 4 2 . 2 . . . . . . . . . . Spaces Dug 405 | . 22 1 . . 46 . . . 9 . . . 21 . 23 . . . 6 4 20 5 . 6 19 1 11 211 Terrain Destroyed 1411 | . 45 26 10 . 54 29 . 45 12 2 . . 132 . 83 98 3 132 11 21 21 7 187 35 51 4 85 318 Melee 17 | . . 1 . . . . . . 9 . . . . . . . . . . . . . . . . 1 . 6 Projectile 209 | . . . . . . . . . . . . . 1 . 1 21 3 3 11 21 21 7 6 7 6 3 19 79 AOE 1185 | . 45 25 10 . 54 29 . 45 3 2 . . 131 . 82 77 . 129 . . . . 181 28 45 . 66 233 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Total 21284 | 53 704 2052 1508 421 476 218 1031 627 1479 402 573 77 496 139 433 563 362 282 461 1244 328 149 250 754 1396 477 1221 3108 Wait 3269 | . 121 77 461 1 167 . 72 108 318 9 10 . 22 4 32 3 . . 135 242 166 81 6 148 355 27 169 535 Move 16337 | 39 510 1876 861 390 294 211 949 484 1044 364 520 76 455 125 374 515 333 265 287 908 135 53 209 516 979 414 942 2209 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 136 | 1 17 6 19 5 . . 2 1 21 . 2 . . 2 5 2 3 1 3 3 2 . 3 8 3 2 6 19 Fast Attach 215 | 9 2 . 28 6 2 . 4 . 10 1 12 . . 4 4 3 12 1 6 2 2 2 3 13 13 8 21 47 Attach 99 | . 2 9 5 2 1 . . 1 3 . 3 . . . . 3 . 1 3 3 1 . 4 6 4 3 14 31 Detach 62 | 2 1 1 2 . . . . . 4 . 1 . . . 1 1 . . 3 3 1 . 1 4 3 2 11 21 Swap 131 | 1 2 1 11 1 3 . . 3 27 7 5 1 3 3 3 2 . 1 3 8 3 . 2 7 9 1 1 23 Drop 222 | . 8 2 39 10 1 . 4 . 23 1 3 . 1 1 6 4 13 . 5 5 2 2 7 17 8 10 16 34 Fire 627 | 1 41 63 72 6 8 7 . 22 18 20 8 . 15 . 8 20 1 13 14 22 16 11 15 21 22 4 33 146 Melee 72 | . . 15 7 . . . . . 11 . 9 . . . . . . . . . . . . . . 6 7 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . . 1 26 Rewire 66 | . . . . . . . . 8 . . . . . . . 10 . . 2 46 . . . . . . . . Trap 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 5) 677 | -10/Materials | Derelicts attacked the area 882 | -10/Materials | Discovered new exit (range 16) 969 | -10/Materials | Identified exit to Materials 969 | -10/Materials | Identified exit to Subcaves 1007 | -10/Materials | Learned location of 2 exits from Subcaves 1051 | -10/Materials | Learned 4 Recycling zone layouts 1062 | -10/Materials | Learned Storage trap positions 1069 | -10/Materials | Learned Storage stockpile data 1108 | -10/Materials | Learned Storage terminal intel 1273 | -10/Materials | Entered Subcaves 1274 | -10/Subcaves | Identified exit to Materials 1275 | -10/Subcaves | Identified exit to Recycling 1283 | -10/Subcaves | Learned Materials emergency access door positions 1389 | -10/Subcaves | Learned Materials trap positions 1618 | -10/Subcaves | Visited Clippyterm 1625 | -10/Subcaves | Learned location of Deep Caves (-7) 1702 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2263 | -10/Subcaves | Learned location of 2 exits from Materials 2278 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2279 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 2781 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2789 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3084 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3210 | -10/Subcaves | Core integrity fell below 50% 5805 | -10/Subcaves | Visited 4L-MR0's lab 5876 | -10/Subcaves | Found Powered Cannon 6036 | -10/Subcaves | Entered Materials 6036 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 6037 | -8/Materials | Identified exit to Factory 6038 | -8/Materials | Loaded intel: 16 trap records 6193 | -8/Materials | Garrison activated, responded to threat 6590 | -8/Materials | Garrison activated, responded to threat 6867 | -8/Materials | Central database locked down 6973 | -8/Materials | Build established: Bomber 7218 | -8/Materials | Learned location of 1 exit from Storage 7265 | -8/Materials | Learned Storage security intel 7300 | -8/Materials | Learned 2 Lower Caves zone layouts 7326 | -8/Materials | Learned Factory repair station intel 7341 | -8/Materials | Learned location of 2 exits from Factory 7429 | -8/Materials | Learned 2 Storage zone layouts 7783 | -8/Materials | Garrison activated, responded to threat 7823 | -8/Materials | Repaired Lgt. Humpback 8197 | -8/Materials | Entered Factory 8197 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8198 | -7/Factory | Identified exit to Factory 8198 | -7/Factory | Identified exit to Lower Caves 8199 | -7/Factory | Loaded intel: 6 repair station locations 8309 | -7/Factory | Discovered exit to Lower Caves (range 13) 8626 | -7/Factory | Entered Lower Caves 8627 | -7/Lower Caves | Identified exit to Lower Caves 8699 | -7/Lower Caves | Found Alien Artifact 8699 | -7/Lower Caves | Identified Core Expander 8699 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 8932 | -7/Lower Caves | Build established: Skirmisher 9114 | -7/Lower Caves | Entered another Lower Caves area 9114 | -7/Lower Caves | Discovered exit to Factory (range 16) 9169 | -7/Lower Caves | Encountered a Warlord checkpoint 9336 | -7/Lower Caves | Discovered new exit (range 3) 9339 | -7/Lower Caves | Identified exit to Zion 9340 | -7/Lower Caves | Entered Zion 9431 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9443 | -7/Zion | Discovered new exit (range 10) 9527 | -7/Zion | Learned Factory terminal intel 9587 | -7/Zion | Given the Hacking Drone Bay 9587 | -7/Zion | Found Prototype Device 9680 | -7/Zion | Learned location of Extension (-4) 9747 | -7/Zion | Learned location of Storage (-7) 9990 | -7/Zion | Found CR-A16's Pointy Stick 10054 | -7/Zion | Met Imprinter 10071 | -7/Zion | Imprinted 10073 | -7/Zion | Declared Zion's savior 10297 | -7/Zion | Identified exit to Proximity Caves 10371 | -7/Zion | Entered Proximity Caves 10371 | -6/Proximity Caves | Accompanied by 4 allies 10457 | -6/Proximity Caves | Learned Factory trap positions 10461 | -6/Proximity Caves | Spotter reported a threat 10473 | -6/Proximity Caves | Spotter reported a threat 10526 | -6/Proximity Caves | Spotter reported a threat 10670 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10704 | -6/Proximity Caves | Lost 3 allies 10919 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11023 | -6/Proximity Caves | Discovered exit to Factory (range 9) 11063 | -6/Proximity Caves | Entered Factory 11063 | -6/Factory | Accompanied by 2 allies 11063 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11064 | -6/Factory | Loaded intel: 90 trap records 11065 | -6/Factory | Loaded intel: 26 terminal locations 11072 | -6/Factory | Identified Hacking Drone Bay 11368 | -6/Factory | Retrieved Zion intel report: Trap Installations 11369 | -6/Factory | Zion Explosive Resupply teleported in 11413 | -6/Factory | Search patrols dispatched 11609 | -6/Factory | Discovered new exit (range 16) 11675 | -6/Factory | Identified exit to Lower Caves 11964 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 12031 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 12145 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 12388 | -6/Factory | Build established: Mutant 12409 | -6/Factory | Terminal network hard line cut 12546 | -6/Factory | Fabricated Cld. Deuterium Engine? 12605 | -6/Factory | Entered Lower Caves 12679 | -6/Lower Caves | Learned 8 Factory zone layouts 12861 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13038 | -6/Lower Caves | Discovered new exit (range 8) 13045 | -6/Lower Caves | Identified exit to Lower Caves 13048 | -6/Lower Caves | Entered another Lower Caves area 13183 | -6/Lower Caves | Build established: Skirmisher 13247 | -6/Lower Caves | Learned Factory non-interactive machine intel 13484 | -6/Lower Caves | Spotted B-75 Beast 13517 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 13520 | -6/Lower Caves | Destroyed B-75 Beast 13543 | -6/Lower Caves | Lost 8 parts (1p3n2u2w) 13661 | -6/Lower Caves | Discovered new exit (range 13) 13674 | -6/Lower Caves | Identified exit to Data Miner 13675 | -6/Lower Caves | Entered Data Miner 13675 | -6/Data Miner | Discovered new exit (range 6) 13698 | -6/Data Miner | Met Data Miner 13719 | -6/Data Miner | Learned location of Section 7 (-2) 13719 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13739 | -6/Data Miner | Received God Mode back door access code from Data Miner 13765 | -6/Data Miner | Identified exit to Proximity Caves 13768 | -6/Data Miner | Entered Proximity Caves 13770 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14355 | -5/Proximity Caves | Discovered new exit (range 11) 14368 | -5/Proximity Caves | Identified exit to Factory 14379 | -5/Proximity Caves | Entered Factory 14379 | -5/Factory | Evolved 2 slots: Utility x2 14380 | -5/Factory | Identified exit to Upper Caves 14381 | -5/Factory | Identified exit to Factory 14382 | -5/Factory | Loaded intel: 231 non-interactive machine locations 14519 | -5/Factory | Discovered exit to Upper Caves (range 12) 14526 | -5/Factory | Zion Heavy squad teleported in 14546 | -5/Factory | Entered Upper Caves 14546 | -5/Upper Caves | Accompanied by 2 allies 14558 | -5/Upper Caves | Learned Factory stockpile data 14592 | -5/Upper Caves | Learned location of 1 exit from Factory 14742 | -5/Upper Caves | Build established: Bomber 14786 | -5/Upper Caves | Learned 12 Factory zone layouts 14794 | -5/Upper Caves | Encountered a Warlord checkpoint 14922 | -5/Upper Caves | Spotted B-75 Beast 14938 | -5/Upper Caves | Destroyed B-75 Beast 14950 | -5/Upper Caves | Found Prototype Protection 14951 | -5/Upper Caves | Identified Zio. Weapon Casing 15051 | -5/Upper Caves | Discovered new exit (range 15) 15066 | -5/Upper Caves | Identified exit to Upper Caves 15069 | -5/Upper Caves | Entered another Upper Caves area 15069 | -5/Upper Caves | Accompanied by 1 ally 15077 | -5/Upper Caves | Discovered exit to Factory (range 8) 15246 | -5/Upper Caves | Build established: Messiah-Bomber 15471 | -5/Upper Caves | Encountered a Warlord checkpoint 15621 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15739 | -5/Upper Caves | Discovered new exit (range 16) 15781 | -5/Upper Caves | Entered Warlord 15781 | -5/Warlord | Accompanied by 2 allies 15822 | -5/Warlord | System corruption cleaned by Quarantine Array 15883 | -5/Warlord | Opened Warlord's prototype stash 15889 | -5/Warlord | Found Prototype Reactor 15893 | -5/Warlord | Found Prototype Processor 15893 | -5/Warlord | Identified Exp. Targeting Computer 15905 | -5/Warlord | Found Prototype Hackware 15909 | -5/Warlord | Found Prototype Device 15909 | -5/Warlord | Identified Exp. Focal Shield 16032 | -5/Warlord | Visited the Vortex Lab 16040 | -5/Warlord | Warlord's base attacked by MAIN.C 16041 | -5/Warlord | Found Prototype Energy Cannon 16041 | -5/Warlord | Identified Vortex Driver 16044 | -5/Warlord | Found Vortex Driver 16147 | -5/Warlord | Opened side exit 16169 | -5/Warlord | Discovered new exit (range 9) 16186 | -5/Warlord | Entered Proximity Caves 16247 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16424 | -4/Proximity Caves | Learned 4 Research zone layouts 16501 | -4/Proximity Caves | Discovered exit to Factory (range 11) 16515 | -4/Proximity Caves | Entered Factory 16515 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16516 | -4/Factory | Identified exit to Research 16517 | -4/Factory | Identified exit to Extension 16565 | -4/Factory | Incoming investigation squad redirected 16582 | -4/Factory | Zion Hacker squad teleported in 16877 | -4/Factory | Fabricated Combat Drone Bay? 16909 | -4/Factory | Attached Powered Cannon, gained temporary slot: Power 16909 | -4/Factory | Identified Vortex Chain Reactor 17018 | -4/Factory | Build established: Bomber 17031 | -4/Factory | Entered Extension 17031 | -4/Extension | Accompanied by 2 allies 17091 | -4/Extension | Zion Heavy squad teleported in 17095 | -4/Extension | Zion Light squad teleported in 17152 | -4/Extension | Rescued a captive Derelict 17154 | -4/Extension | Rescued a captive Derelict 17215 | -4/Extension | Rescued A7 17245 | -4/Extension | Rescued a captive Derelict 17528 | -4/Extension | Build established: Scavenger-Bomber 17562 | -4/Extension | Spotted B-86 Titan 17577 | -4/Extension | Spotted B-86 Titan 17598 | -4/Extension | Allies destroyed B-86 Titan 17626 | -4/Extension | Lost 5 allies 17845 | -4/Extension | Rescued a captive Derelict 17846 | -4/Extension | Rescued a captive Derelict 17870 | -4/Extension | Build established: Bomber 17919 | -4/Extension | Rescued a captive Derelict 18031 | -4/Extension | First assault squad dispatched 18044 | -4/Extension | Lost 4 allies 18061 | -4/Extension | Incoming assault squad redirected 18173 | -4/Extension | Discovered new exit (range 16) 18174 | -4/Extension | Discovered exit to Research (range 15) 18297 | -4/Extension | Rescued a captive Derelict 18299 | -4/Extension | Rescued a captive Derelict 18412 | -4/Extension | Entered Cetus 18412 | -4/Cetus | Accompanied by 15 allies (A7) 18417 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 18424 | -4/Cetus | Spotted Cetus Guard 18424 | -4/Cetus | Spotted Cetus Guard 18427 | -4/Cetus | Spotted Cetus Guard 18429 | -4/Cetus | Spotted Cetus Guard 18434 | -4/Cetus | Allies destroyed Cetus Guard 18437 | -4/Cetus | Allies destroyed Cetus Guard 18440 | -4/Cetus | Allies destroyed Cetus Guard 18444 | -4/Cetus | Allies destroyed Cetus Guard 18585 | -4/Cetus | Build established: Commander-Bomber 18586 | -4/Cetus | Started Cetus Manufacturing Module 18604 | -4/Cetus | Escorted A7 to Cetus Mainframe 18611 | -4/Cetus | Manufactured an Enhanced Grunt 18620 | -4/Cetus | Discovered new exit (range 15) 18636 | -4/Cetus | Manufactured an Enhanced Grunt 18661 | -4/Cetus | Manufactured an Enhanced Grunt 18686 | -4/Cetus | Manufactured an Enhanced Grunt 18711 | -4/Cetus | Manufactured an Enhanced Grunt 18782 | -4/Cetus | Entered Archives 18782 | -4/Archives | Accompanied by 20 allies (A7) 18787 | -4/Archives | Received a hacking code to weaken MAIN.C 18830 | -4/Archives | Discovered exit to Research (range 15) 18883 | -4/Archives | Discovered new exit (range 15) 18958 | -4/Archives | Entered Hub_04(d) 18958 | -4/Hub_04(d) | Accompanied by 18 allies 18972 | -4/Hub_04(d) | Zion Heavy squad teleported in 19010 | -4/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 19060 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 19066 | -4/Hub_04(d) | Discovered exit to Research (range 16) 19087 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 19088 | -4/Hub_04(d) | Zion Thermal Resupply teleported in 19161 | -4/Hub_04(d) | Zion Explosive Resupply teleported in 19250 | -4/Hub_04(d) | Network Hub disabled 19254 | -4/Hub_04(d) | Entered Research 19254 | -3/Research | Accompanied by 9 allies 19254 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19255 | -3/Research | Identified exit to Research 19276 | -3/Research | Murdered 6 allies 19282 | -3/Research | Lost 6 allies 19360 | -3/Research | Identified Ghost Barrier 19465 | -3/Research | Zion Hover Resupply teleported in 19504 | -3/Research | First assault squad dispatched 19642 | -3/Research | Garrison activated, responded to threat 19682 | -3/Research | Spotted B-86 Titan 19687 | -3/Research | Lost 3 allies 19717 | -3/Research | Zion Heavy squad teleported in 19814 | -3/Research | Build established: Scavenger-Bomber 19849 | -3/Research | Entered another Research area 19849 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20202 | -2/Research | Zion Hacker squad teleported in 20208 | -2/Research | Spotted B-90 Cyclops 20212 | -2/Research | Lost 4 parts (2n2u) 20233 | -2/Research | Found Prototype Hackware 20252 | -2/Research | Lost 3 allies 20317 | -2/Research | Spotted B-90 Cyclops 20325 | -2/Research | Retrieved Zion intel report: Branch Access 20325 | -2/Research | Identified exit to Testing 20326 | -2/Research | Zion Offense Resupply teleported in 20331 | -2/Research | Found Prototype Processor 20331 | -2/Research | Identified Exp. Core Analyzer 20599 | -2/Research | Build established: Bomber 20661 | -2/Research | Entered Testing 20670 | -2/Testing | Found Prototype Energy Cannon 20670 | -2/Testing | Identified Disintegrator 20720 | -2/Testing | Retrieved Zion intel report: Active Terminals 20762 | -2/Testing | Found Prototype Launcher 20762 | -2/Testing | Identified Tactical Quantum Warhead 20782 | -2/Testing | Central database locked down 20796 | -2/Testing | Found Prototype Energy Cannon 20796 | -2/Testing | Identified Potential Cannon 20799 | -2/Testing | Found Prototype Energy Cannon 20799 | -2/Testing | Identified Imp. Potential Cannon 20846 | -2/Testing | Found Prototype Hackware 20878 | -2/Testing | Spotted Fortress 20894 | -2/Testing | Lost 4 parts (1n3u) 20910 | -2/Testing | Discovered new exit (range 6) 20910 | -2/Testing | Discovered new exit (range 7) 20913 | -2/Testing | Identified exit to Section 7 20913 | -2/Testing | Entered Section 7 20946 | -2/Section 7 | Retrieved Zion intel report: Main Access 20946 | -2/Section 7 | Identified exit to Access 20968 | -2/Section 7 | Found Alien Artifact 20968 | -2/Section 7 | Identified Integrity Redistributor 20968 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-139) 21052 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 21109 | -2/Section 7 | Spotted S7 Guard 21117 | -2/Section 7 | Found Alien Artifact 21117 | -2/Section 7 | Identified Core Physics Calibrator 21238 | -2/Section 7 | Spotted Executioner 21265 | -2/Section 7 | Spotted B-99 Colossus 21287 | -2/Section 7 | Found Alien Artifact 21287 | -2/Section 7 | Identified Integrated Dissipator 21287 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21290 | -2/Section 7 | Found Integrated Dissipator 21290 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21313 | -2/Section 7 | Found Alien Artifact 21313 | -2/Section 7 | Identified LRC Energy Well 21313 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 21335 | -2/Section 7 | Found Core Expander 21335 | -2/Section 7 | Installed Core Expander, added new Weapon slot 21507 | -2/Section 7 | Destroyed B-99 Colossus 21514 | -2/Section 7 | Found Hvy. Reflective Plating 21557 | -2/Section 7 | Spotted Executioner 21561 | -2/Section 7 | Destroyed Executioner 21566 | -2/Section 7 | Destroyed Executioner 21636 | -2/Section 7 | Found Alien Artifact 21639 | -2/Section 7 | Identified Exp. System Shield 21641 | -2/Section 7 | Found Alien Artifact 21653 | -2/Section 7 | Found Alien Artifact 21663 | -2/Section 7 | First assault squad dispatched 21758 | -2/Section 7 | Identified Terrabomb (x2) 21758 | -2/Section 7 | Used Terrabomb 21778 | -2/Section 7 | Crushed by falling debris 21799 | -2/Section 7 | System corruption reached 10% 21818 | -2/Section 7 | Found Prototype Device 21818 | -2/Section 7 | Identified Exp. Shock Absorption System 21851 | -2/Section 7 | Spotted B-90 Cyclops 21914 | -2/Section 7 | Destroyed B-90 Cyclops 21927 | -2/Section 7 | Lost 7 parts (2n4u1w) 21944 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 22001 | -2/Section 7 | Entered Access 22001 | -1/Access | Evolved 1 slot: Power x1 22224 | -1/Access | Central database locked down 22335 | -1/Access | Identified System Mapper 22395 | -1/Access | Build established: Hacker-Mutant 22414 | -1/Access | Spotted B-99 Colossus 22426 | -1/Access | Destroyed B-99 Colossus 22470 | -1/Access | Identified Transdimensional Reconstructor 22470 | -1/Access | Warped through subspace 22501 | -1/Access | Lost 12 parts (1p5n5u1w) 22740 | -1/Access | Discovered new exit (range 6) 22894 | -1/Access | Zion Hover Resupply teleported in 22925 | -1/Access | P-80 Master assimilated allied 91-5FY(A) 23059 | -1/Access | Zion Hacker squad teleported in 23219 | -1/Access | Terminal network hard line cut 23455 | -1/Access | Lost 3 parts (1p2u) 23726 | -1/Access | System corruption reached 10% 23834 | -1/Access | Build established: Hacker-Bomber 24251 | -1/Access | First assault squad dispatched 24622 | -1/Access | Spotted B-99 Colossus 24643 | -1/Access | Incoming assault squad redirected 24644 | -1/Access | Core integrity fell below 50% 24648 | -1/Access | Incoming assault squad redirected 24656 | -1/Access | Identified exit to Surface 24656 | *** | Escaped! Last Messages --------------- 24633_ Adv. Force Field destroyed. 24634_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 24635_ Adv. Heat Sink destroyed. 24635_ Imp. System Restoration Module destroyed. 24638_ Wave Collapse Detector explodes. 24638_ Imp. Antigrav System destroyed. 24639_ P-80 Master resets P-80 Master, system corruption cleaned. 24640_ Imp. Antigrav System destroyed. 24641_ Slug penetrates Wall. 24643_ ALERT: Higher priority target reported, redirecting assault. 24644_ P-80 Master resets P-80 Master, system corruption cleaned. 24645_ Cmb. Gravmag System+ destroyed. 24645_ Dropped Enh. Quantum Rifle. 24646_ Mic. Antimatter Reactor destroyed. 24648_ System corrupted: IFF burst signal emitted. 24648_ ALERT: Higher priority target reported, redirecting assault. 24648_ Acquired 48 matter. 24654_ Imp. Quantum Reactor destroyed. 24654_ Dropped Enh. Quantum Rifle. 24656_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?#??# # """Y""" #???#???????????# # | | ##### # #???????????????# # | | # # #???????????????# " # | | # # " #???????????????#""" # | | # # """ #???????????????# """ # | | " # + """#???????????????# " # | | " # # " #???????????????# + | | " + + #???????????????# # | | " # # #???????????????# # | | " # ##############???????????????# # | | # ####################################+###### | | #% % w % | | # % [[ p | | #% ######pp% ""#####+######++##### | | ##### ##???# ""#?? ???# ??? | | ????# " #????# ""#?# ?# ? | | #???# """ #????# T#?# # | | #??# """ #????# ""#?# # """"" | | ### " #????# ""#?# # """" | | # #???## ""### # | | # #???# ## # | | # #???## ### # | | # " #????# [ #?# # | | + """ #????# [ ############ ?? | | # """ #????# #??????????# ?? | | # " #????# @" #??????????# ?? | | ##???# "" #???????????#####?? | | ???# #?????????????????? | | ### ##??# #?????????????????? | | # #??# #?????????????????? | | + #?#""""""""""#?????????????????? | | # ##??????????????????????????????? | | # #?????"?????????????????????????? | | # #???????????????????????????????? | | = ##???????????????????????????????? | | #?????????? ????????????????????? | | = ###??#?????? #?????????????????? | | %# #?????????? #?????????????????? | | #####" #?##??? ?? #?????????????????? | | ?##?#%" * #????????? ??????????????????? | | ??#?#" ##??#????? ???????????????????? | | ????# ##????#?? #????????????????????? | | ????# #??????#? #????????????????????? | | ??### ######### #????????????????????? | | #?# #???#????????????????? | | ??# #????????????????????? | | ### #????????????????????? | | # #????????????????????? | | # ######/#######"#######????????????????????? | | # # "%" ! #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 80 Energy Generation 75 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 750 Resistance: KI 30 Resistance: TH 25 Resistance: EX 75 Power Shielding 90 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 6 Particle Charging 25 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 36 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Plasma Cutter | -8/Materials | Scanalyzed Imp. Deuterium Engine | -7/Zion | Archive Force Field | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive EM Shield | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Biomechanical Wings | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Lrn. Tractor Beam | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Enh. Flexi-carbon Leg | -4/Hub_04(d) | Z-intel Thermal Defense Suite | -4/Hub_04(d) | Z-intel Exp. Signal Interpreter | -4/Hub_04(d) | Z-intel Neutron Missile Launcher | -4/Hub_04(d) | Z-intel Cld. Phase Gun | -4/Hub_04(d) | Z-intel Adv. Gravity Neutralizer | -4/Hub_04(d) | Z-intel Enh. Coil Gun | -4/Hub_04(d) | Z-intel Cld. Phase Cannon | -4/Hub_04(d) | Z-intel Adv. Energy Well | -4/Hub_04(d) | Z-intel Prc. Matter Filter | -4/Hub_04(d) | Z-intel Enh. Force Rifle | -4/Hub_04(d) | Z-intel Exp. Flexi-carbon Leg | -4/Hub_04(d) | Z-intel Cld. Linear Gravjet | -2/Section 7 | Z-intel Prc. Energy Filter | -2/Section 7 | Z-intel Imp. Diametric Drive | -2/Section 7 | Z-intel Thermal Barrier | -2/Section 7 | Z-intel Exp. Core Analyzer | -2/Section 7 | Z-intel Gravity Flail | -2/Section 7 | Z-intel Hds. Centrium Heavy Treads | -2/Section 7 | Z-intel Cld. Antigrav System | -2/Section 7 | Z-intel Gravity Neutralizer | -2/Section 7 | Z-intel Com. Particle Reactor | -2/Section 7 | Z-intel Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Cld. Deuterium Engine | x1 | -6/Factory Combat Drone Bay | x1 | -4/Factory Repaired ---------- Lgt. Humpback | 66% | -8/Materials Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Cmb. Antigrav System | -2/Research | Hacked Cmb. Gravmag System | -2/Testing | Hacked Imp. Gyrokinetic Inverter | -1/Access | Hacked Imp. Linear Gravjet | -1/Access | Hacked Enh. Hardcell Cannon | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Integrity Redistributor Core Physics Calibrator Integrated Dissipator LRC Energy Well Terrabomb Transdimensional Reconstructor Achievements -------------- King Drone Challenges ------------ None Game ------ Seed NullDirectedSpear Manual? 0 Play Time 05:39:05 Cumulative 535.1 hours Start 2026.02.01 @ 21:54:03 End 2026.02.05 @ 19:59:06 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 138 Adventurer 68 Explorer 5 Win Type 0 Total 41 Types 22/3/4/5/3/0/1/1/0/2 Lore% 85 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 961d852a-725c-473d-ba6c-a093c784cca4