Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.10.11 @ 20:23:25 Player: Darlorth Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (170) 850 Value Destroyed (5311) 5311 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2433) 2433 TOTAL SCORE: 12754 Bonus ------- High Alert Combat Kills 33 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 181/700 Matter 146/300 Energy 290/290 System Corruption 0% Temperature Cool (466) Movement Core (1200) Ox23 Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (22) --- Light Nuclear Core Improved Heat Sink Improved Heat Sink Coolant Injector Compact Battery (300) Compact Battery (300) Large Matter Pod (150) Large Matter Pod (136) Experimental Sensor Array Improved Power Shielding Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] (35) Relay Coupler [NC] (32) Relay Coupler [Grunt] (35) Relay Coupler [Grunt] (44) Relay Coupler [Sentry] (32) Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Compact Battery Compact Battery Large Matter Pod Large Matter Pod Improved Power Shielding Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Flak Gun Heavy Flak Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun Heavy Particle Gun Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Slots Evolved 7 | . 1 . 2 . . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 1 | . 1 . . . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . . . . . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 120 | 6 15 10 37 5 2 2 2 4 2 10 12 8 5 Power 17 | 1 1 1 5 1 . . . 2 . 1 4 1 . Engine 11 | 1 . 1 5 1 . . . 1 . . 1 1 . Core 6 | . 1 . . . . . . 1 . 1 3 . . Reactor . | . . . . . . . . . . . . . . Propulsion 27 | 2 8 2 7 1 . . . . 1 2 1 1 2 Treads 11 | . . . 3 1 . . . . 1 2 1 1 2 Leg 16 | 2 8 2 4 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 28 | 1 3 3 6 1 2 . 2 . . 1 5 4 . Device 6 | . . 1 . 1 1 . . . . . 3 . . Storage 6 | 1 1 . 1 . . . 1 . . . . 2 . Processor 2 | . . . 1 . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 14 | . 2 2 4 . . . 1 . . 1 2 2 . Artifact . | . . . . . . . . . . . . . . Weapon 48 | 2 3 4 19 2 . 2 . 2 1 6 2 2 3 Energy Gun 2 | . . . . . . . . . 1 1 . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 21 | 2 1 2 12 1 . 1 . 1 . . 1 . . Ballistic Cannon 8 | . . . . . . . . . . 3 1 2 2 Launcher 14 | . . 2 6 1 . 1 . 1 . 2 . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . 2 . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . . . 1 . . . . Parts Lost 18 | . 1 1 8 1 . . . 1 . . . . 6 Power 4 | . . . 2 . . . . 1 . . . . 1 Propulsion 7 | . 1 . 4 . . . . . . . . . 2 Utility 5 | . . 1 2 1 . . . . . . . . 1 Weapon 2 | . . . . . . . . . . . . . 2 Highest Loss Streak 5 | . 1 1 3 1 . . . 1 . . . . 5 Average Slot Usage (%) 98 | . 96 100 97 100 100 100 100 98 99 99 100 99 91 Engine 6 | . 8 6 9 10 10 10 8 3 . . 5 2 7 Core 3 | . 3 5 . . . . . 3 8 8 8 11 6 Treads 18 | . . . 10 30 30 30 25 25 24 25 21 20 18 Leg 10 | . 35 37 18 . . . . . . . . . . Device 1 | . . . . 8 5 . . . . . 2 . . Storage 19 | . 12 12 19 20 20 20 25 25 25 25 21 21 21 Processor 11 | . . . 9 10 14 20 16 16 16 16 14 14 14 Protection 7 | . 10 11 10 1 . . 8 8 8 8 4 6 6 Energy Gun 1 | . . . . . . . . . . 6 5 . . Ballistic Gun 13 | . 15 16 18 19 20 20 16 13 16 2 1 7 5 Ballistic Cannon 2 | . . . . . . . . . . 6 14 13 10 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 96 | 17 28 32 52 44 45 43 62 62 62 76 84 96 96 Greatest Support 70 | 20 30 30 60 60 60 60 60 60 60 62 70 70 70 Greatest Overweight (x) 30 | 2 6 1 13 . . . 1 1 1 1 1 1 30 Average Overweight (x) . | . . . . . . . 1 . 1 1 1 1 2 Largest Inventory Capacity 22 | 8 10 10 16 16 16 16 22 22 22 22 22 22 22 Average Capacity 17 | 6 9 10 15 16 16 16 22 22 22 22 22 22 22 Most Carried 22 | 4 10 10 16 16 16 16 20 22 22 22 22 22 22 Average Carried 16 | 2 7 9 14 15 15 15 16 21 21 20 21 21 20 Final Capacity 22 | 8 10 10 16 16 16 16 22 22 22 22 22 22 22 Final Carried 22 | 3 10 10 16 16 16 16 20 21 22 22 22 21 20 Class Distribution -------------------- 54% | Hacker-Mutant 22% | Hauler-Mutant 15% | Hauler-Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Garrison Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Matter Collected 4377 | 180 381 230 1235 141 40 286 51 284 88 311 388 509 253 Remotely 125 | . . . . 125 . . . . . . . . . Salvage Created 5189 | . 535 241 1490 161 . 434 51 349 286 545 307 492 298 Parts 302 | . 26 25 109 10 . 30 . 15 13 29 18 17 10 Haulers Intercepted 5 | . . . 5 . . . . . . . . . . Recyclers Shooed 4 | . . . 3 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 141 | . 11 8 34 11 . 16 1 12 3 16 9 14 6 Melee 4 | . 4 . . . . . . . . . . . . Guns 75 | . 7 2 27 6 . 14 1 3 3 6 2 3 1 Cannons 31 | . . . . . . . . . . 9 7 11 4 AOE 31 | . . 6 7 5 . 2 . 9 . 1 . . 1 Classes Destroyed 15 | . 4 2 3 2 . 1 . . 1 . 1 1 . Worker 6 | . . 1 3 . . . . . . . 2 . . Builder 2 | . . . 1 . . . . . . . . . 1 Tunneler 5 | . . 3 1 . . 1 . . . . . . . Hauler 5 | . . . 5 . . . . . . . . . . Recycler 5 | . 1 . 2 . . . . . 2 . . . . Watcher 6 | . 1 . 4 . . . . . . . 1 . . Swarmer 45 | . 2 3 16 3 . 11 . 2 . 3 2 3 . Grunt 55 | . 9 5 9 . . 4 . 10 1 7 2 6 2 Brawler 5 | . . . . . . 1 . . . 1 . 2 1 Duelist 3 | . . . . . . . . . 1 . 1 1 . Sentry 21 | . . . 9 . . . 1 . 1 5 1 1 3 Demolisher 2 | . . . . 2 . . . . . . . . . Hunter 1 | . . . . . . . . . . . . 1 . Programmer 3 | . . . . . . . . . . . 3 . . Assembled 6 | . . . . 6 . . . . . . . . . Best Kill Streak 8 | . 3 3 7 6 . 4 1 4 5 8 4 4 7 Combat Bots Only 8 | . 3 2 5 6 . 4 1 4 3 8 3 4 6 Max Kills in Single Turn 5 | . 1 3 2 5 . 2 1 1 1 1 2 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 5 | . . 2 2 5 . 2 . 1 . 1 . . 1 Melee 1 | . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Damage Taken 6622 | . 444 222 1400 519 . 304 53 412 31 749 323 647 1518 Core 951 | . 71 13 126 49 . 24 16 52 11 70 19 86 414 Absorbed by Shields 1 | . . . . . . . . . . 1 . . . Core Remaining (%) 72 | 100 . 66 . . . 50 . . . 72 . . . Volleys Fired 353 | . 32 13 119 11 . 30 5 27 8 45 20 24 19 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 3 3 3 Hottest 161 | . 40 53 58 55 . 55 50 55 50 108 161 134 129 Shots Fired 702 | . 52 22 224 21 . 60 10 44 16 87 58 68 40 Gun 517 | . 52 14 210 19 . 59 10 31 16 48 20 24 14 Cannon 144 | . . . . . . . . . . 37 38 44 25 Launcher 41 | . . 8 14 2 . 1 . 13 . 2 . . 1 Special . | . . . . . . . . . . . . . . Kinetic 615 | . 52 14 210 19 . 59 10 31 16 56 41 68 39 Thermal 46 | . . . . . . . . . . 29 17 . . Explosive 41 | . . 8 14 2 . 1 . 13 . 2 . . 1 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 53 | . 18 13 25 26 . 27 26 38 11 53 15 37 49 Robot Miss Streak 6 | . 6 1 3 1 . 1 . 1 1 2 2 2 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . 4 1 . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . . Shots Hit Robots 549 | . 50 17 166 15 . 49 9 29 12 60 48 60 34 Core Hits 399 | . 20 20 75 19 . 25 2 32 8 44 40 71 43 Critical Hits 3 | . . 1 . 1 . . 1 . . . . . . Critical Kills 1 | . . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . 1 . . . . . . Melee Attacks 21 | . 16 5 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 21 | . 16 5 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13498 | . 799 784 3321 650 . 954 150 1350 215 1510 1209 1399 1157 Guns 6869 | . 445 123 2405 282 . 810 150 320 215 699 355 667 398 Cannons 2926 | . . . . . . . . . . 730 826 732 638 Explosions 3219 | . . 560 915 368 . 144 . 1030 . 81 . . 121 Melee 448 | . 354 94 . . . . . . . . . . . Ramming 36 | . . 7 1 . . . . . . . 28 . . Kinetic 9062 | . 445 123 2405 282 . 810 150 320 215 1004 873 1399 1036 Thermal 777 | . . 44 . . . . . . . 425 308 . . Explosive 3175 | . . 516 915 368 . 144 . 1030 . 81 . . 121 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 448 | . 354 94 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . . 1 1 . . . Average Corruption 1 | . . . 1 1 1 1 . . 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . Effects 17 | . . . 3 1 5 2 . . 1 5 . . . Message Errors 8 | . . . 1 1 1 2 . . . 3 . . . Energy Discharges 4 | . . . 1 . 2 . . . 1 . . . . Data Loss (minor) 4 | . . . 1 . 2 . . . . 1 . . . Targeting Errors 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 170 | . 29 59 32 26 . 10 . . . 11 . . 3 Projectiles 11 | . . . . . . . . . . 11 . . . Explosions 130 | . . 59 32 26 . 10 . . . . . . 3 Melee 29 | . 29 . . . . . . . . . . . . Knockbacks 43 | . . . . . . . . . . 6 20 10 7 Impact . | . . . . . . . . . . . . . . Kinetic 42 | . . . . . . . . . . 6 20 9 7 Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 123 | . . 43 24 18 . 25 . 13 . . . . . Shots 7 | . . 3 1 1 . 1 . 1 . . . . . Rammed 1 | . . . . . . . . . . . 1 . . Targets Rammed 3 | . . 1 1 . . . . . . . 1 . . Kicked 2 | . . 1 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 696 | . 2 11 40 54 . 32 17 26 15 379 515 351 696 Average Temperature 131 | . 2 5 8 18 . 10 7 8 5 122 136 146 431 Received Heat Transfer 3362 | . 324 138 612 140 . 126 27 306 27 423 165 141 933 Effects 47 | . . . . . . . . . . 3 6 3 35 Shutdowns 14 | . . . . . . . . . . 1 3 . 10 Energy Bleed 2 | . . . . . . . . . . . . 1 1 Interference 7 | . . . . . . . . . . . 2 2 3 Matter Decay 5 | . . . . . . . . . . 1 1 . 3 Short Circuit 3 | . . . . . . . . . . . . . 3 Damage (minor) 3 | . . . . . . . . . . 1 . . 2 Damage (major) 10 | . . . . . . . . . . . . . 10 Damage (core) 3 | . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1456 | . . 50 . . . . . . . 814 592 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Peak Influence 557 | . 207 151 396 70 . 275 63 557 308 409 269 350 324 Initial 199 | . . 4 8 5 . . 13 30 199 3 159 10 136 Average 120 | . 82 38 99 48 . 92 44 319 223 180 97 190 243 Maximum Alert Level 2 | . 1 . 1 . . 1 . 2 1 2 1 1 1 Low Security (%) 78 | 100 85 100 88 100 . 86 100 34 42 68 74 48 28 Level 1 17 | . 14 . 11 . . 13 . 11 57 23 25 51 71 Level 2 4 | . . . . . . . . 53 . 8 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 2 . . . . . . . 3 . 5 Investigation 4 | . 2 . 1 . . . . . . . 1 . . Extermination 2 | . . . . . . . . . . . 2 . . Reinforcement 2 | . . . 1 . . . . . . . . . 1 Assault 1 | . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Distress Signals 7 | . 1 . 2 . . 1 . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 191 | . 16 11 49 23 . 18 1 12 2 20 14 15 10 Peak Tracking Total 11 | . 3 2 6 11 . 3 1 4 2 10 4 5 4 Tactical Retreats 13 | . . 3 4 1 . 1 . . . 3 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Traps Triggered 17 | . 2 . . . . . . 2 2 7 1 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Machines Disabled 13 | . . 4 3 . . . . 1 1 1 . . 3 Max in Single Turn 3 | . . 2 3 . . . . 1 1 1 . . 3 Garrison Access 1 | . . . . . . . . . . . . . 1 Garrison Relay 2 | . . . . . . . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Machines Accessed 26 | . 6 . 8 . 4 . 2 . 3 . 3 . . Terminals 14 | . 4 . 6 . . . 1 . 1 . 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . Total Hacks 118 | . 13 . 26 . 49 . 6 . 12 . 12 . . Successful 104 | . 9 . 19 . 49 . 6 . 12 . 9 . . Failed 14 | . 4 . 7 . . . . . . . 3 . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . 3 . 2 . 1 . . . . . 1 . . Terminals 45 | . 8 . 20 . . . 5 . 1 . 11 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 11 | . 5 . 6 . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . 10 . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . Terminal Hacks 84 | . 6 . 15 . 49 . 5 . 1 . 8 . . Record 55 | . 3 . 3 . 49 . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . Terminal Index 3 | . . . 1 . . . 1 . . . 1 . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . Alert Level 3 | . . . 1 . . . 1 . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 6 | . 2 . 2 . . . . . . . 2 . . Dispatch Records 2 | . . . 2 . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . Reinforcement Status 2 | . . . . . . . 1 . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 3 . 4 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Components 6 | . 2 . 4 . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . 10 . . . . Insert Component 5 | . . . . . . . . . 5 . . . . Analyze 5 | . . . . . . . . . 5 . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 3 . 6 . . . . . 1 . 3 . . Full Trace Events 5 | . 2 . 2 . . . . . . . 1 . . Feedback Events 1 | . . . 1 . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . . . 3 . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 20 | . 4 . 16 . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . 4 . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . Command Fork 1 | . . . . . . . . . . 1 . . . Autooverride 1 | . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 3 . 5 . . 3 Machine Destruction 11 | . . . . . . . . 3 . 5 . . 3 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Turns Passed 11531 | 105 870 985 2675 750 732 985 217 755 492 1054 1292 487 132 Spaces Moved 6069 | 80 568 627 1391 369 426 520 103 364 241 470 670 213 27 Core 31 | 25 4 . 1 . . . . . . . . . 1 Treads 3932 | . . . 530 369 426 520 103 364 241 470 670 213 26 Legs 2106 | 55 564 627 860 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 150 170 170 170 190 170 190 181 178 177 178 Average Speed 163 | 113 121 132 158 170 170 170 190 186 190 184 178 177 241 Slowest Speed 1550 | 150 350 150 700 170 170 170 190 190 190 190 181 178 1550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 77 93 84 58 63 84 9 63 14 43 15 37 1 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 . 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 12 | . . . . . . 12 . . . . . . . Terrain Destroyed 244 | . . 66 109 13 . 12 . 17 . 22 . . 5 Melee . | . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . . 3 AOE 241 | . . 66 109 13 . 12 . 17 . 22 . . 2 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Total 7027 | 93 661 748 1637 475 435 573 116 404 264 577 720 266 58 Wait 276 | . 7 85 44 86 . 20 . . 3 15 . 13 3 Move 6059 | 79 567 626 1390 368 425 519 103 363 241 469 670 212 27 Hop . | . . . . . . . . . . . . . . Pick Up 102 | 8 18 4 27 3 4 1 6 4 5 12 7 1 2 Fast Attach 14 | 1 2 1 7 . . . . . . . 1 2 . Attach 38 | 5 7 1 9 2 . . 2 2 1 2 3 2 2 Detach . | . . . . . . . . . . . . . . Swap 68 | . 6 8 21 3 2 2 . 2 1 8 8 4 3 Drop 69 | . 6 4 19 2 4 1 . 2 5 12 10 2 2 Fire 353 | . 32 13 119 11 . 30 5 27 8 45 20 24 19 Melee 21 | . 16 5 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 2 | . . 1 1 . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . Escape Stasis 24 | . . . . . . . . 4 . 14 . 6 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 15) 106 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Evolved 1 slot: Propulsion x1 185 | -10/Materials | Identified exit to Materials 185 | -10/Materials | Discovered exit to Materials (range 13) 300 | -10/Materials | Build established: Hacker-Mutant 853 | -10/Materials | Discovered exit to Materials (range 15) 958 | -10/Materials | Identified exit to Mines 958 | -10/Materials | Discovered exit to Mines (range 16) 976 | -10/Materials | Entered Mines 980 | -10/Mines | Met a Derelict bent on vengeance 1098 | -10/Mines | Discovered exit to Materials (range 5) 1437 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1445 | -10/Mines | Found Prototype Device 1446 | -10/Mines | Identified Exp. Sensor Array 1961 | -10/Mines | Entered Materials 1961 | -9/Materials | Evolved 2 slots: Utility x2 1985 | -9/Materials | Identified exit to Mines 1985 | -9/Materials | Discovered exit to Mines (range 16) 2703 | -9/Materials | Identified exit to Materials 2703 | -9/Materials | Discovered exit to Materials (range 12) 3012 | -9/Materials | Build established: Scavenger-Mutant 3135 | -9/Materials | Discovered exit to Materials (range 17) 3387 | -9/Materials | Lost 3 parts (1p2n) 3866 | -9/Materials | Discovered exit to Materials (range 9) 3984 | -9/Materials | Build established: Hacker-Mutant 4636 | -9/Materials | Entered Mines 4694 | -9/Mines | Found a hidden stash of uninstalled traps 4739 | -9/Mines | Assembled infested the area 5053 | -9/Mines | Discovered exit to Materials (range 12) 5157 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5271 | -9/Mines | Discovered exit to Materials (range 9) 5376 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5376 | -9/Mines | Identified exit to Exiles 5376 | -9/Mines | Discovered exit to Exiles (range 5) 5386 | -9/Mines | Entered Exiles 5415 | -9/Exiles | Identified exit to Mines 5415 | -9/Exiles | Discovered exit to Mines (range 15) 5444 | -9/Exiles | Met 8R-AWN 5478 | -9/Exiles | Met EX-HEX 5546 | -9/Exiles | Met EX-BIN 5572 | -9/Exiles | Aligned with FarCom system 5573 | -9/Exiles | Given EX-Vault access code 5667 | -9/Exiles | Opened EX-Vault 5704 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5744 | -9/Exiles | Found Prototype Device 5745 | -9/Exiles | Identified PSU Rigger 5879 | -9/Exiles | Met EX-DEC 5887 | -9/Exiles | Learned location of Zion (-6) 5984 | -9/Exiles | Discovered exit to Mines (range 12) 6118 | -9/Exiles | Left Exiles lab with PSU Rigger 6118 | -9/Exiles | Entered Mines 7085 | -8/Mines | Discovered exit to Materials (range 8) 7103 | -8/Mines | Entered Materials 7103 | -8/Materials | Evolved 2 slots: Utility x2 7134 | -8/Materials | Identified exit to Storage 7320 | -8/Materials | Identified exit to Garrison 7320 | -8/Materials | Entered Garrison 7410 | -8/Garrison | Triggered checkpoint 7410 | -8/Garrison | Build established: Hauler-Mutant 7431 | -8/Garrison | Garrison Relay disabled 7644 | -8/Garrison | Triggered checkpoint 7657 | -8/Garrison | Triggered checkpoint 7716 | -8/Garrison | Triggered checkpoint 7864 | -8/Garrison | Identified exit to Materials 7864 | -8/Garrison | Discovered exit to Materials (range 14) 8029 | -8/Garrison | Discovered exit to Materials (range 13) 8067 | -8/Garrison | Installed Relay Interface Framework 8075 | -8/Garrison | Entered Materials 8567 | -8/Materials | Identified exit to Garrison 8567 | -8/Materials | Entered Garrison 8577 | -8/Garrison | Expanded RIF knowledge: Command Fork 9220 | -8/Garrison | Triggered checkpoint 9350 | -8/Garrison | Destroyed 8 combat bots 9395 | -8/Garrison | Identified exit to Factory 9395 | -8/Garrison | Discovered exit to Factory (range 12) 9478 | -8/Garrison | Triggered checkpoint 9534 | -8/Garrison | Garrison Relay disabled 9621 | -8/Garrison | Entered Factory 9621 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 9928 | -7/Factory | Build established: Hauler-Skirmisher 10913 | -7/Factory | Identified exit to Garrison 10913 | -7/Factory | Entered Garrison 10934 | -7/Garrison | Triggered checkpoint 11278 | -7/Garrison | Triggered checkpoint 11352 | -7/Garrison | Identified exit to Factory 11352 | -7/Garrison | Discovered exit to Factory (range 13) 11393 | -7/Garrison | Expanded RIF knowledge: Autooverride 11400 | -7/Garrison | Entered Factory 11527 | -7/Factory | Core integrity fell below 50% 11532 | -7/Factory | Self-destructed Last Messages --------------- 11515_ Overheating: Short circuit. 11515_ U-05 Engineer lays Concrete. 11517_ Power failure, Rnf. Deuterium Engine shutdown. 11517_ U-05 Engineer lays Concrete. 11518_ Overheating: Rnf. Deuterium Engine damaged (-42). 11518_ U-05 Engineer lays Concrete. 11519_ Overheating: Matter decay (-19). 11519_ U-05 Engineer lays Concrete. 11521_ Hvy. Flak Cannon destroyed. 11522_ Overheating: Energy bleed (-33). 11522_ U-05 Engineer lays Concrete. 11524_ Overheating: Matter decay (-24). 11524_ U-05 Engineer lays Concrete. 11527_ Overheating: Core damaged (-133). 11527_ U-05 Engineer lays Concrete. 11527_ Hrd. Medium Armor Plating destroyed. 11527_ U-05 Engineer lays Concrete. 11528_ Overheating: Core damaged (-119). 11528_ Mic. Nuclear Core destroyed. 11528_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ????????? | | ???????????????????????????????????" ???????? | | ???????????????????????????????????" #???????? | | ??????????????????????????????????? #???????? | | ??????????????????????????????????"" #???????? | | ??????????????????????????????????"" #???????? | | ???????????????h??????????????????"" #???????? | | ??????????????????????????????????? #???????? | | ??????????????????????????????????? #???????? | | ??????????????###################### #???????? | | ??????????????# # # #???????? | | ??????????????# " "" # # #???????? | | ??????????????# u %*G" ; # #???????? | | ??????????????# ug%!" # # #???????? | | ?????#" # ug!!! @/ + #???????? | | ??????# !#| == # # #???????? | | ??????# !=%#*g ]g # # #???????? | | ??????# [+= # # #???????? | | ??????# %# # #######???????? | | ??????# #% " ##########?????????????? | | ??????# ?# """"" #??????????????????????? | | ??????####/#??# """ #??????????????????????? | | ???????? ????# #??????????????????????? | | ??????? ?????#############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Reclamation Efficiency 15 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberMassDisintegrator Manual? 0 Play Time 01:43:13 Cumulative 102.3 hours Start 2020.10.11 @ 18:41:20 End 2020.10.11 @ 20:23:25 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 137 Rogue 102 Adventurer 0 Explorer 35 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a4cc9e0-e7f8-4316-aef2-4b2d8a571e81