Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 23:25:11 Player: 3.14 Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (228) 1140 Value Destroyed (6212) 6212 Prototype IDs (81) 1620 Alien Tech Used (1) 200 Bonus (7119) 7119 TOTAL SCORE: 26391 Bonus ------- Triggered High Security 500 High Alert Combat Kills 267 Follower Combat Kills 4193 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -541 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Vortex Shotgun (50) Enhanced Quantum Rifle Enhanced Quantum Rifle Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Fusion Reactor Particle Reactor > --- PROPULSION ------- Antigrav System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Structural Scanner Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Layered Heavy Armor Plating Advanced Focal Shield Advanced Force Field System Mapper > --- WEAPON ----------- Advanced Remote Datajack Phasing Sabre > --- INVENTORY -------- Quantum Reactor Vortex Chain Reactor Antigrav Array Advanced Thermal Shield Advanced Force Field Authchip [Propulsion] Authchip [Device] Advanced Component Analysis Suite Improved Trap Extractor Advanced Trap Extractor Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun [Rating: 178] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Phasing Sabre Energy Gun Enhanced Quantum Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . Utility 11 | . . 1 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 331 | . 15 30 31 45 . 3 . 2 23 6 3 5 9 19 9 . 7 1 15 6 . 13 3 31 3 4 21 27 Power 33 | . 2 2 4 6 . . . . 1 . . . . 1 . . 2 . 1 . . 3 . 3 . 1 2 5 Engine 8 | . 2 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . 1 1 Reactor 17 | . . . . . . . . . 1 . . . . 1 . . 2 . 1 . . 3 . 3 . 1 1 4 Propulsion 97 | . 7 15 15 12 . 1 . . 7 . . . . 7 1 . 3 . 6 . . . . 8 . 2 6 7 Treads 41 | . 7 15 15 . . . . . . . . . . . . . . . . . . . . . . . . 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 56 | . . . . 12 . 1 . . 7 . . . . 7 1 . 3 . 6 . . . . 8 . 2 6 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 160 | . 2 9 4 20 . 2 . 2 14 4 2 4 7 10 8 . 2 1 7 6 . 8 3 20 3 1 9 12 Device 98 | . 1 2 1 7 . 1 . 1 7 1 1 2 6 8 7 . 1 1 4 5 . 5 2 17 2 1 8 7 Storage 8 | . 1 2 . 2 . . . . . 2 . . . . . . . . . . . . . . 1 . . . Processor 4 | . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . Hackware 15 | . . . . 5 . . . . 4 . . . . 1 . . . . 1 . . 1 . . . . . 3 Protection 35 | . . 5 2 5 . 1 . 1 2 1 1 2 1 1 1 . 1 . 2 1 . 1 1 3 . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | . 4 4 8 7 . . . . 1 2 1 1 2 1 . . . . 1 . . 2 . . . . 4 3 Energy Gun 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | . 4 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 7 | . . . 1 2 . . . . . 1 . . 1 1 . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . 3 . . . . 1 . 1 1 1 . . . . . . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 1 . . . . . . . . 2 . 2 . . 3 . 2 . . 6 . 2 . . . . Parts Lost 42 | . 1 . 5 5 . . . . 1 . . . . . . . . . . . . . . 1 . 1 7 21 Power 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 12 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 7 Utility 21 | . . . 4 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 3 10 Weapon 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 Highest Loss Streak 14 | . 1 . 2 2 . . . . 1 . . . . . . . . . . . . . . 1 . 1 5 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 99 91 91 100 100 100 100 97 100 100 100 98 92 94 94 93 94 92 94 . 94 94 95 87 90 81 73 Engine 4 | . 14 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . 3 6 6 6 6 5 5 5 4 5 10 10 . 10 10 8 8 8 6 6 Treads 12 | . 22 32 35 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . 27 30 30 30 30 32 33 33 33 33 34 35 35 35 35 30 31 . 31 31 33 30 29 28 22 Device 12 | . 9 11 3 10 7 5 7 6 12 13 13 13 13 15 17 11 14 17 18 15 . 14 15 21 22 26 26 19 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 . 5 5 4 4 4 4 3 Processor 4 | . . . 6 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 . 5 5 4 4 4 4 4 Hackware 7 | . . . . 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 . 10 10 9 8 8 4 9 Protection 5 | . . 10 11 2 7 8 7 7 4 5 6 6 4 . . 5 2 . 1 4 . 5 5 2 4 4 2 . Ballistic Gun 7 | . 28 21 12 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 7 7 7 7 6 . . . . 3 5 5 5 5 4 5 . 5 5 3 . . . . Slashing Weapon 3 | . . . . 6 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 . 5 5 4 4 4 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 11 32 101 105 101 28 30 28 35 36 36 36 37 40 43 50 50 50 43 63 61 59 59 59 75 89 97 104 92 Greatest Support 215 | 20 40 60 82 82 31 31 31 31 46 42 42 42 42 61 67 53 64 64 64 62 62 62 62 94 94 101 104 215 Greatest Overweight (x) 2 | . 2 1 1 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 1 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 25 25 25 10 10 10 10 10 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 14 | . 14 19 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 14 Most Carried 25 | . 15 23 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Average Carried 13 | . 11 16 24 10 9 10 10 9 9 9 9 10 9 9 10 10 9 10 9 10 10 9 10 9 9 13 14 14 Final Capacity 25 | 8 15 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 5 Final Carried 25 | 6 15 23 25 8 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 12 5 Class Distribution -------------------- 24% | Mutant 18% | Scavenger-Mutant 14% | Scavenger-Scout 13% | Hacker-Mutant 10% | Trapper-Mutant 10% | Trapper-Sprinter 3% | Trapper-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Scavenger-Scout | -5/Proximity Caves Hacker-Mutant | -5/Factory Trapper-Mutant | -5/Upper Caves Trapper-Mutant | -5/Upper Caves Trapper-Mutant | -5/Zhirov Trapper-Mutant | -4/Proximity Caves Trapper-Mutant | -4/Factory Trapper-Sprinter | -4/Upper Caves Trapper-Sprinter | -4/Upper Caves Trapper-Sprinter | -4/Warlord Trapper-Sprinter | -3/Proximity Caves Trapper-Sprinter | -3/Research Trapper-Ninja | -2/Research Trapper-Ninja | -2/DSF Trapper-Ninja | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Matter Collected 5697 | 195 282 1028 1199 483 . 75 . 57 133 172 40 50 110 260 96 59 . 90 117 93 . . 203 358 77 . 205 315 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8453 | . 487 1829 1989 824 . 153 . 86 213 51 . . 136 642 26 55 . 95 142 . . . 45 597 93 86 662 242 Parts 508 | . 33 129 96 51 . 12 . 9 24 6 . . 10 36 1 2 . 2 5 . . . 1 31 6 2 41 11 Haulers Intercepted 17 | . 2 6 3 2 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . Recyclers Shooed 7 | . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 180 | . . . . . . 8 . 13 . 1 . . 27 . 36 40 . 33 . 16 . . 6 . . . . . Prevented 14 | . . . . . . . . . . . . . 9 . . 1 . . . . . . 4 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Combat Hostiles Destroyed 131 | . 10 35 31 15 . 5 . 4 . . . . 5 4 . 1 . . . . . . 2 10 1 1 7 . Melee 20 | . . . . 11 . 1 . . . . . . . . . 1 . . . . . . . 1 1 1 4 . Guns 74 | . 10 35 26 . . . . . . . . . . . . . . . . . . . . . . . 3 . Cannons 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 32 | . . . . 4 . 4 . 4 . . . . 5 4 . . . . . . . . 2 9 . . . . Classes Destroyed 18 | . 5 4 3 2 . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . Worker 16 | . . 1 3 2 . . . . . . . . . 3 . . . . . . . . . 1 . . 1 5 Builder 13 | . . 3 3 1 . . . . 2 . . . . 2 . . . . . . . . . 1 . . 1 . Tunneler 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . Hauler 17 | . 2 6 3 2 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . Recycler 13 | . 1 . 5 2 . . . . . . . . . 2 . . . . . . . . . 1 . . 1 1 Minesweeper 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Mechanic 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Operator 13 | . 1 2 2 2 . . . . 1 1 . . . 1 . . . . . . . . . 1 . . 1 1 Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 15 | . . 3 4 . . . . . 1 . . . 2 . . . . . 1 . . . . 1 . . 3 . Swarmer 55 | . 3 9 6 10 . 4 . 4 . . . . 5 4 . . . . . . . . 2 8 . . . . Cutter 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 42 | . 7 16 13 3 . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . 10 8 . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 4 . Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | . 3 5 10 5 . 4 . 5 2 1 . . 4 3 1 1 . . 1 . . . 2 8 1 1 3 2 Combat Bots Only 10 | . 3 4 10 4 . 4 . 4 . . . . 4 2 . 1 . . . . . . 2 8 1 1 3 . Max Kills in Single Turn 4 | . 1 2 2 3 . 4 . 3 1 1 . . 4 2 1 1 . 1 1 . . . 1 3 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . 4 . 3 . . . . 4 2 . . . . . . . . 1 3 . . . . Melee 1 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Damage Taken 14641 | . 538 1145 2264 1105 50 233 . 135 118 . . . 18 239 36 101 . . . 61 . 13 50 591 64 461 1693 5726 Core 2470 | . 66 117 234 155 27 33 . . 20 . . . 18 30 . 19 . . . 40 . . . 66 . 12 190 1443 Absorbed by Shields 1138 | . . 399 175 . . . . . . . . . . . . . . . . . . 12 . 191 68 85 176 32 Redirected to Shielding 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 683 | . 113 89 148 121 . . . . 34 . . . . 85 . . . . 44 . . . . . . . . 49 Core Remaining (%) 84 | 100 73 70 57 . . . . 69 . . . . 95 . . . . 95 . . . . 96 94 . 99 . . Volleys Fired 393 | . 70 116 152 3 . 2 . 3 . . . . 2 7 . 1 . . . . . . 5 10 . . 9 13 Largest 2 | . 2 2 2 1 . 1 . 1 . . . . 1 1 . 1 . . . . . . 1 1 . . 1 2 Hottest 130 | . 40 46 60 30 . 30 . 30 . . . . 30 30 . 30 . . . . . . 30 30 . . 60 130 Shots Fired 711 | . 140 232 283 3 . 2 . 3 . . . . 2 7 . 1 . . . . . . 5 10 . . 9 14 Gun 648 | . 140 232 262 . . . . . . . . . . . . . . . . . . . . . . . 9 5 Cannon 30 | . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . 9 Launcher 33 | . . . . 3 . 2 . 3 . . . . 2 7 . 1 . . . . . . 5 10 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 664 | . 140 232 283 . . . . . . . . . . . . . . . . . . . . . . . . 9 Thermal 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Explosive 33 | . . . . 3 . 2 . 3 . . . . 2 7 . 1 . . . . . . 5 10 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Robot Hit Streak 23 | . 11 23 15 . . 1 . . . . . . . . . . . . . . . . 1 4 . . 3 2 Robot Miss Streak 7 | . 6 7 3 2 . . . . . . . . . 1 . . . . . . . . . . . . 5 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 15 | . . 10 5 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 640 | . 87 159 215 48 . 5 . 1 9 2 . . 14 12 3 1 . 1 3 . . . 1 21 7 10 33 8 Core Hits 330 | . 32 76 79 24 . 8 . 5 5 2 . . 8 17 1 4 . 1 2 . . . 2 38 2 3 15 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . . 2 5 3 . . . . . . . . . 2 . . . . . . . . . 1 . 1 4 . Destroy 5 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . 3 . . . . . . . . . 2 . . . . . . . . . 1 . 1 4 . Melee Attacks 322 | . . . . 93 2 8 . 1 24 4 . 2 20 26 6 1 . 9 12 . . . 4 33 9 10 38 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 308 | . . . . 91 2 8 . 1 24 3 . 2 9 26 6 1 . 9 12 . . . 4 33 9 10 38 20 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 60 | . . . . 12 . 1 . 1 5 2 . . 11 8 1 1 . 1 1 . . . . 7 1 1 3 4 Combat Hostiles 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19561 | . 838 2565 3731 2308 . 538 . 260 622 221 . . 352 1558 179 156 . 62 250 . . 52 159 2447 366 502 1732 663 Guns 6671 | . 823 2501 3010 . . . . . . . . . . . . . . . . . . . . . . . 277 60 Cannons 647 | . . . 647 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3147 | . . . . 335 . 346 . 175 . . . . 230 586 . 65 . . . . . . 159 1251 . . . . Melee 8812 | . . . . 1973 . 192 . 85 622 221 . . 122 972 179 91 . 62 250 . . . . 1196 366 502 1455 524 Ramming 284 | . 15 64 74 . . . . . . . . . . . . . . . . . . 52 . . . . . 79 Kinetic 6981 | . 823 2501 3657 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Explosive 3147 | . . . . 335 . 346 . 175 . . . . 230 586 . 65 . . . . . . 159 1251 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8812 | . . . . 1973 . 192 . 85 622 221 . . 122 972 179 91 . 62 250 . . . . 1196 366 502 1455 524 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 277 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 277 . Highest Corruption 9 | . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . 1 . . 3 9 Average Corruption 2 | . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . 1 . . 2 4 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 5 Corruption Blocked 38 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 33 Effects 35 | . . . . 5 1 3 . 1 . . . . . . . . . . . . . . . 1 . . 3 21 Message Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Matter Fused 9 | . . . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . 4 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Energy Discharges 5 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 Parts Rejected 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 3 Parts Fused 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (major) 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1536 | . . . 90 181 . 5 . 45 117 . . . 1 323 75 . . . 14 . . . 22 166 73 41 229 154 Projectiles 90 | . . . 90 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 58 | . . . . . . 5 . . . . . . . 31 . . . . . . . . 22 . . . . . Melee 1388 | . . . . 181 . . . 45 117 . . . 1 292 75 . . . 14 . . . . 166 73 41 229 154 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 259 | . . . . 46 . . . 48 . . . . . 76 . 28 . . . . . 25 . . . . . 36 Shots 6 | . . . . 1 . . . 1 . . . . . 3 . 1 . . . . . . . . . . . . Rammed 28 | . 4 10 5 . . . . . . . . . . . . . . . . . . 2 . . . . . 7 Targets Rammed 37 | . 6 11 11 . . . . . . . . . . . . . . . . . . 2 . . . . . 7 Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . 27 35 126 3 . . . 18 155 60 76 121 70 118 . . 34 . 56 154 21 225 94 300 . . 20 221 Average Temperature 37 | . 8 6 43 3 . . . 9 45 20 33 42 16 27 . . 21 . 12 42 14 85 35 93 . . 9 78 Received Heat Transfer 2255 | . 279 459 720 126 9 . . . 18 . . . 9 . 9 . . . . 9 . . . 4 12 4 117 480 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Peak Influence 3407 | . 190 478 613 456 . . . . 534 . . . . 1094 . . . . 256 . . . . 551 337 317 673 3407 Initial 378 | . . 8 161 211 . . . . 75 . . . . 88 . . . . 63 . . . . 33 309 252 184 378 Average 378 | . 70 288 321 281 . . . . 302 . . . . 486 . . . . 116 . . . . 233 320 274 374 1773 Maximum Alert Level 5 | . . 2 2 2 . . . . 2 . . . . 3 . . . . 1 . . . . 2 1 1 2 5 Low Security (%) 29 | . 100 31 2 9 . . . . 28 . . . . 26 . . . . 98 . . . . 50 . . 13 . Level 1 46 | . . 55 78 72 . . . . 49 . . . . 8 . . . . 1 . . . . 39 100 100 47 1 Level 2 17 | . . 12 18 17 . . . . 22 . . . . 43 . . . . . . . . . 10 . . 38 30 Level 3 1 | . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 1 4 3 8 . . . . 4 . . . . 7 . 1 . . 3 . . . 2 5 1 1 4 20 Investigation 17 | . . 2 1 3 . . . . 2 . . . . 3 . . . . 3 . . . . 2 . . 1 . Extermination 5 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 Reinforcement 20 | . 1 2 2 3 . . . . 2 . . . . 2 . . . . . . . . . 2 1 1 1 3 Assault 20 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . 16 Garrison 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . 2 Construction Impeded 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Distress Signals 22 | . 4 3 3 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 3 6 Communications Jammed 126 | . . . . . . . . . . . . . 26 . . . . . . . . . . 1 . . 59 40 Distress Signals 126 | . . . . . . . . . . . . . 26 . . . . . . . . . . 1 . . 59 40 Times Spotted 507 | . 31 64 52 40 7 7 . 4 16 1 . . 9 22 10 16 . 7 10 7 . 12 5 37 1 5 43 101 Peak Tracking Total 33 | . 4 6 9 11 7 4 . 4 4 3 . . 5 4 7 8 . 5 4 3 . 12 2 9 1 3 10 33 Tactical Retreats 61 | . . . 2 7 3 3 . . 4 1 . . 1 2 . 2 . . 1 1 . . . 6 . 1 9 18 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Traps Triggered 18 | . 2 . 2 3 . . . . 1 . . . . . . . . . 1 . . . . 2 . 2 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Traps Extracted 17 | . . . . . . . . . . 6 . . . . 11 . . . . . . . . . . . . . Installed 9 | . . . . . . . . . 1 . . . . . 4 . . . . . . . 1 . . . . 3 Triggered 19 | . . . . 1 . . . . . . . . . . 2 1 . . . . . 8 1 . . . . 6 Most Traps Carried 14 | . . . . . . . . 1 1 6 6 6 6 6 14 14 14 14 14 14 14 14 14 13 13 13 13 13 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Machines Disabled 23 | . . 1 1 2 . . . . 7 . . . 1 1 2 . . 1 3 . . . . . . . . 4 Max in Single Turn 1 | . . 1 1 1 . . . . 1 . . . 1 1 . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Machines Accessed 73 | . 7 8 10 10 1 . 3 . 10 . 1 . 1 7 . . 4 . 2 . . 2 . 3 1 . 1 2 Terminals 31 | . 6 4 8 4 . . . . 5 . . . 1 . . . . . . . . . . 1 1 . . 1 Fabricators 10 | . . . . 3 . . . . 2 . . . . 4 . . . . 1 . . . . . . . . . Repair Stations 10 | . 1 2 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 2 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Garrison Access 5 | . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Total Hacks 232 | . 20 23 29 26 1 . 25 . 33 . 1 . 2 28 . . 16 . 7 . . 2 . 10 2 . 2 5 Successful 165 | . 13 20 16 17 1 . 25 . 22 . 1 . 1 14 . . 16 . 6 . . 2 . 5 1 . 2 3 Failed 67 | . 7 3 13 9 . . . . 11 . . . 1 14 . . . . 1 . . . . 5 1 . . 2 Catastrophic 14 | . 3 . 2 1 . . . . 1 . . . . 4 . . . . . . . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 136 | . 12 4 13 11 . . . . 15 . . . . 24 . . . . 12 . . 1 . 16 . . 12 16 Terminals 77 | . 16 7 18 12 . . . . 15 . . . 2 . . . . . . . . . . 2 2 . . 3 Fabricators 36 | . . . . 7 . . . . 8 . . . . 19 . . . . 2 . . . . . . . . . Repair Stations 32 | . 4 5 5 4 . . . . 2 . . . . 3 . . . . 5 . . . . . . . 2 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 33 | . . 11 6 . . . . . 6 . . . . 4 . . . . . . . . . 6 . . . . Garrison Access 9 | . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . 2 . . . . Terminal Hacks 70 | . 6 3 5 5 1 . 25 . 2 . 1 . 1 . . . 16 . . . . 2 . 1 1 . . 1 Record 11 | . . . . . . . 6 . . . . . . . . . 5 . . . . . . . . . . . Part Schematic 15 | . . . . 1 . . 11 . . . . . . . . . 3 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 11 | . 2 1 1 . . . 3 . . . . . . . . . 4 . . . . . . . . . . . Open Door 5 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . 2 . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Branch Access Points 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 17 | . . . . 4 . . . . 5 . . . . 6 . . . . 2 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 11 | . . . . 3 . . . . 3 . . . . 4 . . . . 1 . . . . . . . . . Build 5 | . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 28 | . 4 4 4 4 . . . . 2 . . . . 2 . . . . 4 . . . . . . . 2 2 Scan Component 14 | . 2 2 2 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 1 Repair 14 | . 2 2 2 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 29 | . . 11 5 . . . . . 5 . . . . 4 . . . . . . . . . 4 . . . . Insert Component 11 | . . 3 2 . . . . . 2 . . . . 2 . . . . . . . . . 2 . . . . Analyze 18 | . . 8 3 . . . . . 3 . . . . 2 . . . . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 3 2 2 3 . . . . 7 . . . . 2 . . . . . . . . . . . . . . Terminals 12 | . 3 2 2 1 . . . . 4 . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . 2 . . . . 3 . . . . 2 . . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Recompile 4 | . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 6 4 10 6 . . . . 10 . . . . 7 . . . . 2 . . . . 2 . . . 2 Full Trace Events 9 | . . 2 . 1 . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 72 | . . 1 1 1 . . 11 . 2 . . 11 . 11 . . 3 . . . . . . 10 . . . 21 Parts Built 6 | . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . Authchips 4 | . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . Time 336 | . . . . 53 . . . . 137 . . . . 84 . . . . 62 . . . . . . . . . Total Part Build Rating 37 | . . . . 6 . . . . 18 . . . . 6 . . . . 7 . . . . . . . . . Parts Repaired 13 | . 2 2 2 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . 1 Time 459 | . 52 58 52 120 . . . . 16 . . . . 25 . . . . 88 . . . . . . . 28 20 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . 2 2 . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . Part Schematics Acquired 7 | . . 1 1 . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . 1 . . . . . . . . 6 . . 1 . 2 . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Total Allies 74 | . . . . 1 . . . 1 2 . . 4 6 10 . 1 . 2 1 . . 5 . 8 . . 6 27 Largest Group 14 | . . . . 1 . . . 1 1 1 . 4 6 11 9 7 6 6 5 . . 5 4 5 . . 3 14 Highest-Rated Group 1239 | . . . . 16 . . . 96 96 10 . 152 202 672 632 452 411 411 233 . . 281 232 450 . . 162 1239 Highest-Rated Ally 269 | . . . . 16 . . . 96 96 10 . 40 41 85 85 85 85 85 85 . . 65 65 96 . . 135 269 Zionite Dispatches 10 | . . . . . . . . . . . . . . 4 . . . . 1 . . . . 3 . . 2 . Heavy 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Light 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 46 | . . . . . . . . . . . . . 2 6 5 5 . 3 8 8 . . 2 7 . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . RETURN 42 | . . . . . . . . . . . . . 2 5 5 5 . 3 7 8 . . 1 6 . . . . Ally Attacks 836 | . . . . 2 . . . 2 9 . . . 34 137 52 60 . 43 68 72 . 2 21 90 . . 23 221 Total Damage 33608 | . . . . 15 . . . 50 1032 . . . 830 2784 2256 2236 . 1993 1486 1407 . 90 412 2499 . . 712 15806 Kills 179 | . . . . . . . . 1 6 . . . 6 27 12 16 . 12 8 7 . . 2 4 . . 4 74 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . 2 1 . 1 . 1 1 2 1 . . 1 . . . 1 . . . . . . . . Drone Launches 54 | . . . . . . . . . . . . . 4 7 4 7 . 4 10 10 . . 1 7 . . . . Drone Recoveries 50 | . . . . . . . . . . . . . 4 5 4 7 . 4 10 9 . . 1 6 . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 2 4 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Turns Passed 19084 | . 1447 2563 3191 1504 275 253 33 187 805 386 228 599 741 908 915 371 190 412 565 408 4 309 430 785 109 89 478 899 Spaces Moved 17671 | 1 704 1062 1071 1276 493 402 83 370 989 345 289 1050 749 1041 583 469 233 507 466 540 14 536 669 1261 124 90 598 1656 Core 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 2755 | . 598 1062 1071 15 . . . . . . . . . . . . . . . . . . . . . . . 9 Legs 107 | 1 106 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14807 | . . . . 1261 493 402 83 370 989 345 289 1050 749 1041 583 469 233 507 466 540 14 536 669 1261 124 90 598 1645 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 23 | 120 120 160 238 38 40 40 40 40 34 40 40 40 40 36 38 42 35 35 25 25 25 25 25 23 40 27 27 34 Average Speed 63 | 120 159 191 240 40 40 40 40 40 40 40 40 40 40 40 41 42 37 35 38 25 25 25 25 27 40 41 42 43 Slowest Speed 260 | 120 260 240 242 238 40 40 40 100 42 40 40 40 40 42 42 42 42 35 90 25 25 25 25 87 40 121 114 153 Overloaded Moves 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 12 66 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 98 92 74 39 60 54 69 53 31 47 63 88 55 31 59 62 60 68 9 62 2 75 82 35 4 86 22 53 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 7 | . . . . . . 1 1 . . . . 2 . . . . 3 . . . . . . . . . . . Known Exits Taken 23 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . . . 3 . 1 . 4 3 2 3 . 1 1 . 3 . 2 . . 1 . . . . . Spaces Dug 144 | . . . 4 16 2 . . . 10 1 . . 3 22 2 . . 8 9 . . . 29 13 1 . 9 15 Terrain Destroyed 308 | . . . 10 30 2 7 . 10 10 1 . . 12 59 2 5 . 8 9 . . . 55 52 1 . 13 22 Melee 102 | . . . . 16 2 . . . 10 1 . . 3 12 2 . . 8 9 . . . 4 13 1 . 9 12 Projectile 24 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 4 10 AOE 182 | . . . . 14 . 7 . 10 . . . . 9 47 . 5 . . . . . . 51 39 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Total 24273 | . 911 1378 1392 2121 567 478 82 402 1357 584 399 1225 1172 1488 1242 639 335 729 835 809 13 712 918 1641 169 124 755 1796 Wait 5070 | . 79 100 74 669 71 62 . 23 307 227 106 164 374 374 638 167 86 204 330 264 . 102 237 273 31 4 70 34 Move 17644 | . 703 1061 1070 1275 492 401 82 369 988 344 288 1049 748 1040 582 468 232 506 465 539 13 536 668 1260 123 89 597 1656 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 150 | . 22 22 20 13 2 1 . 2 6 2 1 . 9 9 1 . 2 1 4 . . 3 . 7 2 4 5 12 Fast Attach 100 | . 6 6 8 6 . 1 . . 3 . . 4 1 2 1 . 4 . 9 . . 12 . 11 1 1 10 14 Attach 73 | . 2 2 10 19 . . . . 3 . . . 4 7 . . . . 2 . . . . 7 2 1 6 8 Detach 12 | . . . 3 1 . . . . . . . . . 1 . . . . . . . . . 2 . . 3 2 Swap 159 | . 7 22 13 20 . 2 . 2 17 6 3 1 4 10 8 . 4 1 4 6 . 1 3 13 . 2 5 5 Drop 241 | . 16 38 31 22 . 1 . 2 8 1 1 5 10 12 2 . 7 1 9 . . 16 . 25 1 . 12 21 Fire 393 | . 70 116 152 3 . 2 . 3 . . . . 2 7 . 1 . . . . . . 5 10 . . 9 13 Melee 322 | . . . . 93 2 8 . 1 24 4 . 2 20 26 6 1 . 9 12 . . . 4 33 9 10 38 20 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . 4 11 11 . . . . . . . . . . . . . . . . . . . . . . . . 4 Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 1 Rewire 50 | . . . . . . . . . . . . . . . . 2 . 7 . . . 41 . . . . . . Trap 9 | . . . . . . . . . 1 . . . . . 4 . . . . . . . 1 . . . . 3 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: Qua / DSF) -2/DSF -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 16) 784 | -10/Materials | Discovered new exit (range 16) 984 | -10/Materials | Discovered new exit (range 7) 1391 | -10/Materials | Repaired Lgt. Treads 1419 | -10/Materials | Repaired Lgt. Treads 1424 | -10/Materials | Discovered new exit (range 7) 1448 | -10/Materials | Entered another Materials area 1448 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1868 | -9/Materials | Repaired Hvy. Assault Rifle 2123 | -9/Materials | Discovered new exit (range 15) 2611 | -9/Materials | Discovered new exit (range 13) 2622 | -9/Materials | Build established: Scavenger-Mutant 2724 | -9/Materials | Discovered new exit (range 15) 3023 | -9/Materials | Discovered new exit (range 8) 3055 | -9/Materials | Build established: Mutant 3063 | -9/Materials | Repaired Lgt. Treads 4011 | -9/Materials | Entered another Materials area 4011 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4061 | -8/Materials | Discovered new exit (range 13) 4306 | -8/Materials | Destroyed 10 combat bots 4311 | -8/Materials | Build established: Scavenger-Mutant 4556 | -8/Materials | Discovered new exit (range 16) 5117 | -8/Materials | Repaired Lgt. Treads 5145 | -8/Materials | Repaired Lgt. Treads 5345 | -8/Materials | Build established: Mutant 6613 | -8/Materials | Build established: Scavenger-Mutant 7116 | -8/Materials | Discovered new exit (range 15) 7202 | -8/Materials | Entered Factory 7202 | -7/Factory | Evolved 2 slots: Utility x2 7527 | -7/Factory | Build established: Scavenger-Scout 7565 | -7/Factory | Garrison activated, responded to threat 7827 | -7/Factory | Fabricated Imp. Transmission Jammer (x1) 7950 | -7/Factory | Identified exit to Lower Caves 8400 | -7/Factory | Build established: Hacker-Mutant 8404 | -7/Factory | Cargo convoy interrupted 8522 | -7/Factory | Repaired Aerolev Unit 8583 | -7/Factory | Repaired Aerolev Unit 8706 | -7/Factory | Entered Lower Caves 8725 | -7/Lower Caves | Learned Factory stockpile data 8759 | -7/Lower Caves | Learned Factory terminal intel 8773 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8975 | -7/Lower Caves | Discovered new exit (range 16) 8981 | -7/Lower Caves | Identified exit to Lower Caves 8981 | -7/Lower Caves | Entered another Lower Caves area 8996 | -7/Lower Caves | Learned location of Zion (-6) 9004 | -7/Lower Caves | Discovered new exit (range 15) 9010 | -7/Lower Caves | Build established: Scavenger-Mutant 9094 | -7/Lower Caves | Encountered a Warlord checkpoint 9232 | -7/Lower Caves | Discovered new exit (range 3) 9234 | -7/Lower Caves | Identified exit to Data Miner 9234 | -7/Lower Caves | Entered Data Miner 9234 | -7/Data Miner | Discovered new exit (range 6) 9242 | -7/Data Miner | Met Data Miner 9249 | -7/Data Miner | Learned location of Section 7 (-2) 9249 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9256 | -7/Data Miner | Received God Mode back door access code from Data Miner 9267 | -7/Data Miner | Identified exit to Proximity Caves 9267 | -7/Data Miner | Entered Proximity Caves 9426 | -6/Proximity Caves | Learned Factory terminal intel 9427 | -6/Proximity Caves | Escorted by Enhanced Grunt 9434 | -6/Proximity Caves | Discovered new exit (range 14) 9447 | -6/Proximity Caves | Identified exit to Factory 9454 | -6/Proximity Caves | Entered Factory 9454 | -6/Factory | Accompanied by 1 ally 9454 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9456 | -6/Factory | Loaded intel: 26 terminal locations 9530 | -6/Factory | Repaired Imp. Hover Unit 9651 | -6/Factory | Fabricated Gyrokinetic Inverter? 9686 | -6/Factory | Incoming investigation squad redirected 9703 | -6/Factory | Identified exit to Lower Caves 9858 | -6/Factory | Fabricated Combat Drone Bay (x1) 9895 | -6/Factory | Discovered new exit (range 14) 9900 | -6/Factory | Identified exit to Factory 10147 | -6/Factory | Incoming investigation squad redirected 10259 | -6/Factory | Entered Lower Caves 10259 | -6/Lower Caves | Accompanied by 1 ally 10568 | -6/Lower Caves | Build established: Scavenger-Scout 10631 | -6/Lower Caves | Learned 4 Factory zone layouts 10640 | -6/Lower Caves | Discovered new exit (range 9) 10643 | -6/Lower Caves | Identified exit to Lower Caves 10645 | -6/Lower Caves | Entered another Lower Caves area 10712 | -6/Lower Caves | Learned Factory terminal intel 10753 | -6/Lower Caves | Encountered a Warlord checkpoint 10761 | -6/Lower Caves | Discovered new exit (range 13) 10872 | -6/Lower Caves | Identified exit to Zion 10873 | -6/Lower Caves | Entered Zion 10922 | -6/Zion | Learned location of Warlord (-4) 10929 | -6/Zion | Discovered new exit (range 15) 10972 | -6/Zion | Received a hallucinogenic algorithm 10985 | -6/Zion | Found Prototype Device 10985 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 11054 | -6/Zion | Found Prototype Device 11054 | -6/Zion | Identified Phasing AFG 11237 | -6/Zion | Imprinted 11239 | -6/Zion | Declared Zion's savior 11326 | -6/Zion | Identified exit to Proximity Caves 11472 | -6/Zion | Entered Proximity Caves 11472 | -5/Proximity Caves | Accompanied by 3 allies 11473 | -5/Proximity Caves | Learned Factory trap positions 11969 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 12081 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 12141 | -5/Proximity Caves | Discovered exit to Factory (range 8) 12213 | -5/Proximity Caves | Entered Factory 12213 | -5/Factory | Accompanied by 6 allies 12213 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12214 | -5/Factory | Identified exit to Extension 12214 | -5/Factory | Identified exit to Upper Caves 12215 | -5/Factory | Loaded intel: 98 trap records 12216 | -5/Factory | Loaded intel: 28 terminal locations 12265 | -5/Factory | Discovered new exit (range 11) 12269 | -5/Factory | Identified exit to Factory 12361 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12362 | -5/Factory | Zion Light squad teleported in 12394 | -5/Factory | Repaired Lyr. Medium Armor Plating 12432 | -5/Factory | Zion Heavy squad teleported in 12555 | -5/Factory | Fabricated Combat Drone Bay (x1) 12645 | -5/Factory | Zion Light squad teleported in 12801 | -5/Factory | Build established: Hacker-Mutant 13061 | -5/Factory | Zion Heavy squad teleported in 13113 | -5/Factory | First assault squad dispatched 13121 | -5/Factory | Entered Upper Caves 13121 | -5/Upper Caves | Accompanied by 10 allies 13960 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13992 | -5/Upper Caves | Discovered new exit (range 5) 13994 | -5/Upper Caves | Identified exit to Upper Caves 14036 | -5/Upper Caves | Entered another Upper Caves area 14036 | -5/Upper Caves | Accompanied by 6 allies 14159 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14242 | -5/Upper Caves | Learned Factory emergency access door positions 14245 | -5/Upper Caves | Build established: Trapper-Mutant 14372 | -5/Upper Caves | Discovered new exit (range 4) 14373 | -5/Upper Caves | Identified exit to Zhirov 14407 | -5/Upper Caves | Entered Zhirov 14407 | -5/Zhirov | Accompanied by 6 allies 14407 | -5/Zhirov | Discovered new exit (range 3) 14415 | -5/Zhirov | Met Zhirov 14444 | -5/Zhirov | Learned location of Quarantine (-2) 14444 | -5/Zhirov | Learned location of Testing (-3) 14444 | -5/Zhirov | Learned location of Command (-1) 14448 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14455 | -5/Zhirov | Found Alien Artifact 14455 | -5/Zhirov | Identified Integrated Reactor 14455 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14523 | -5/Zhirov | Found Alien Artifact 14537 | -5/Zhirov | Identified exit to Proximity Caves 14597 | -5/Zhirov | Entered Proximity Caves 14597 | -4/Proximity Caves | Accompanied by 6 allies 14926 | -4/Proximity Caves | Discovered exit to Factory (range 10) 15009 | -4/Proximity Caves | Entered Factory 15009 | -4/Factory | Accompanied by 5 allies 15009 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15011 | -4/Factory | Loaded intel: 24 terminal locations 15065 | -4/Factory | Repaired Mni. Grenade Launcher 15164 | -4/Factory | Repaired Linear Gravjet 15358 | -4/Factory | Found Prototype Hackware 15358 | -4/Factory | Identified Exp. System Shield 15363 | -4/Factory | Retrieved Zion intel report: Trap Installations 15364 | -4/Factory | Zion Melee Resupply teleported in 15441 | -4/Factory | Discovered new exit (range 10) 15444 | -4/Factory | Identified exit to Upper Caves 15550 | -4/Factory | Fabricated Assault Drone Bay (x1) 15574 | -4/Factory | Entered Upper Caves 15866 | -4/Upper Caves | Build established: Trapper-Sprinter 15908 | -4/Upper Caves | Encountered a Warlord checkpoint 15979 | -4/Upper Caves | Discovered new exit (range 15) 15982 | -4/Upper Caves | Identified exit to Upper Caves 15982 | -4/Upper Caves | Entered another Upper Caves area 15982 | -4/Upper Caves | Discovered new exit (range 5) 15983 | -4/Upper Caves | Identified exit to Warlord 15986 | -4/Upper Caves | Entered Warlord 16069 | -4/Warlord | Rebuked by Warlord 16071 | -4/Warlord | Opened Warlord's prototype stash 16073 | -4/Warlord | Found Prototype Reactor 16073 | -4/Warlord | Identified Vortex Chain Reactor 16082 | -4/Warlord | Found Prototype Hackware 16082 | -4/Warlord | Identified System Mapper 16089 | -4/Warlord | Found Prototype Processor 16089 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 16094 | -4/Warlord | Warlord's base attacked by MAIN.C 16142 | -4/Warlord | Found Prototype Energy Gun 16142 | -4/Warlord | Identified Vortex Shotgun 16149 | -4/Warlord | Found Vortex Shotgun 16180 | -4/Warlord | Opened side exit 16278 | -4/Warlord | Discovered new exit (range 9) 16280 | -4/Warlord | Identified exit to Proximity Caves 16295 | -4/Warlord | Entered Proximity Caves 16295 | -3/Proximity Caves | Accompanied by 4 allies 16308 | -3/Proximity Caves | Derelict sapper outpost attacked 16319 | -3/Proximity Caves | Encountered a Derelict sapper outpost 16722 | -3/Proximity Caves | Discovered new exit (range 11) 16725 | -3/Proximity Caves | Identified exit to Research 16725 | -3/Proximity Caves | Entered Research 16725 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16812 | -3/Research | Spotted B-86 Titan 17174 | -3/Research | Retrieved Zion intel report: Prototype Schematics 17175 | -3/Research | Zion Light squad teleported in 17226 | -3/Research | Destroyed 8 combat bots 17266 | -3/Research | Zion Light squad teleported in 17308 | -3/Research | Found Prototype Device 17308 | -3/Research | Identified Adv. Kinecellerator 17333 | -3/Research | Zion Hacker squad teleported in 17424 | -3/Research | Incoming investigation squad redirected 17478 | -3/Research | Spotted B-86 Titan 17506 | -3/Research | Discovered new exit (range 6) 17508 | -3/Research | Identified exit to Research 17510 | -3/Research | Entered another Research area 17510 | -2/Research | Evolved 2 slots: Utility x2 17511 | -2/Research | Identified exit to Quarantine 17525 | -2/Research | Spotted B-90 Cyclops 17616 | -2/Research | Build established: Trapper-Ninja 17619 | -2/Research | Identified exit to DSF 17619 | -2/Research | Entered DSF 17641 | -2/DSF | Discovered new exit (range 15) 17646 | -2/DSF | Additional patrols routed to DSF 17669 | -2/DSF | Identified exit to Access 17708 | -2/DSF | Entered Access 17708 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 17782 | -1/Access | Spotted B-99 Colossus 17789 | -1/Access | Energy Cycler disabled 17920 | -1/Access | Retrieved Zion intel report: Branch Access 17920 | -1/Access | Identified exit to Command 17921 | -1/Access | Zion Hacker squad teleported in 17948 | -1/Access | Allied Derelicts emerged from ambush trap array 18013 | -1/Access | Retrieved Zion intel report: Guard Positions 18014 | -1/Access | Zion hero teleported in (AD-0RF) 18021 | -1/Access | P-80 Master assimilated allied AD-0RF 18129 | -1/Access | Garrison activated, responded to threat 18172 | -1/Access | Lost 5 parts (1n3u1w) 18186 | -1/Access | Entered Command 18226 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 18257 | -1/Command | Retrieved Zion intel report: Active Garrisons 18303 | -1/Command | Repaired Adv. Reaction Control System 18335 | -1/Command | Retrieved Zion intel report: Prototype Schematics 18421 | -1/Command | Retrieved Zion intel report: Prototype Schematics 18463 | -1/Command | Disengaged cave seal 18463 | -1/Command | Zionites emerged from the dark tunnel 18478 | -1/Command | First assault squad dispatched 18494 | -1/Command | Incoming assault squad redirected 18496 | -1/Command | Incoming assault squad redirected 18537 | -1/Command | High security lockdown imminent 18617 | -1/Command | High security lockdown engaged 18704 | -1/Command | Build established: Hacker-Mutant 18781 | -1/Command | Spotted B-99 Colossus 18822 | -1/Command | Spotted Investigator 18824 | -1/Command | Spotted Executioner 18824 | -1/Command | Spotted Executioner 18824 | -1/Command | Spotted Executioner 18927 | -1/Command | Lost 3 parts (1p1n1u) 19054 | -1/Command | Spotted Alpha 7 19061 | -1/Command | Spotted Alpha 7 19063 | -1/Command | Spotted Striker 19065 | -1/Command | Spotted Executioner 19066 | -1/Command | Spotted Executioner 19066 | -1/Command | Spotted Executioner 19066 | -1/Command | Spotted Striker 19066 | -1/Command | Spotted Executioner 19069 | -1/Command | Spotted B-99 Colossus 19071 | -1/Command | Spotted B-99 Colossus 19077 | -1/Command | Core integrity fell below 50% 19085 | -1/Command | Core integrity fell below 20% 19085 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 19084_ Slug penetrates G-73 Enforcer. 19084_ Slug penetrates B-74 Champion. 19084_ B-74 Champion suffers critical hit (Destroy). 19084_ Imp. System Shield destroyed. 19084_ System Mapper destroyed. 19085_ Adv. Signal Interpreter destroyed. 19085_ Penetrated by Slug. 19085_ Slug penetrates Wall. 19085_ Slammed into Striker. 19085_ Slug penetrates Wall. 19085_ Slug penetrates Striker. 19085_ B-74 Champion destroyed. 19085_ Penetrated by Slug. 19085_ Slug penetrates Executioner. 19085_ Slug penetrates E-15 Imp. 19085_ Penetrated by Slug. 19085_ Slug penetrates E-15 Imp. 19085_ E-15 Imp suffers critical hit (Destroy). 19085_ E-15 Imp destroyed. 19085_ Penetrated by Slug. 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BB ???# #????? | | ????????# #? #???## ^ ;#????#?######????? | | ????????# #? #???# BB #????????????????? | | ????????# #? #???##BB ^^ ##????????????????? | | ????????# #? #???#%%E #????????????????? | | ???????## ## #???##^&=^ ##????????????????? | | ???????# # #???#E^KE% #????????????????? | | ???????# # ]]] #???#K@^g%= ##????????????????? | | ???????# ! + ]]] ????#b=^^%! #????????????????? | | ???????# # ]]??????##ggg7g ##????????????????? | | ??????###/####/#???????##%7g=g #?????????????????? | | ??????# #???????#%%pE/E##?????????????????? | | ??????# #??????# % g ;#?????????????????? | | ??????# ###########g # #????????????????? | | ??????# # % [ % ###????????????????? | | ??????#!! / #??????????????????? | | ??????#!! # == % #??????????????????? | | ??????#!! + = #??????????????????? | | ??????# ################??????????????????? | | ??????# = #?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????##########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 80 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 20 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 66 Evasion (%) 72 Targeting Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 32 Defensive Hacking 24 Authchip Count 3 Trap Extractor Capacity 14 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Imp. Transmission Jammer | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Thermal Shield | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Reaction Control System | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed Force Field | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Power Sword | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Enh. Flexi-carbon Leg | -5/Factory | Z-intel Scatter Rocket Array | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Mak. ECM Suite | -5/Factory | Scanalyzed Adv. Reaction Control System | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Thermal Defense Suite | -3/Research | Z-intel Cld. Impulse Thruster | -3/Research | Z-intel Exp. EM Disruption Field | -3/Research | Z-intel Cld. Antigrav System | -3/Research | Z-intel Exp. ECM Suite | -3/Research | Z-intel Exp. Cesium-ion Thruster | -3/Research | Z-intel Particle Accelerator | -3/Research | Z-intel Cld. Plasma Rifle | -3/Research | Z-intel Molecular Scythe | -3/Research | Z-intel Vortex Chain Reactor | -3/Research | Scanalyzed Kinetic Spear | -1/Command | Z-intel Helical Railgun | -1/Command | Z-intel Point Singularity Launcher | -1/Command | Z-intel Cld. Proton Cannon | -1/Command | Z-intel Hvy. Wave Gun | -1/Command | Z-intel Exp. Power Amplifier | -1/Command | Z-intel Hellfire Missile Launcher | -1/Command | Z-intel Centrium Medium Armor Plating | -1/Command | Z-intel Exp. Utility Shielding | -1/Command | Z-intel Lrn. Phase Cannon | -1/Command | Z-intel Shock Maul | -1/Command | Z-intel Exp. Actuator Array | -1/Command | Z-intel Exp. Q-thruster | -1/Command | Z-intel Prc. Energy Filter | -1/Command | Z-intel Imp. Energy Well | -1/Command | Z-intel Exp. Matter Compressor | -1/Command | Z-intel Adv. Quantum Shading Machine | -1/Command | Z-intel Exp. Flexi-carbon Leg | -1/Command | Z-intel Enh. Biometal Leg | -1/Command | Z-intel Energy Mantle | -1/Command | Z-intel Imp. Matter Neutralizer | -1/Command | Z-intel Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive S-27 Virus | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Imp. Transmission Jammer | x1 | -7/Factory | Authchip Gyrokinetic Inverter | x2 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticPointReactor Manual? 0 Play Time 02:50:22 Cumulative 830.0 hours Start 2023.03.06 @ 20:25:27 End 2023.03.06 @ 23:25:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1246 Rogue 1246 Adventurer 0 Explorer 0 Win Type - Total 80 Types 47/1/13/14/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f4ecd62-4582-463f-bcfc-c8632b624a1f