Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.27 @ 23:48:45 Player: Telecrab Result: Destroyed by A0-ZQX(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1468) 1468 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (619) 619 TOTAL SCORE: 4102 Bonus ------- High Alert Combat Kills 19 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 200/300 Energy 206/280 System Corruption 0% Temperature Cool (87) Movement Core (450) Ox8 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Improved Signal Interpreter Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Structural Scanner Improved Sensor Array Salvage Targeting Computer Weapon Shielding Hacking Drone Bay (1/1) Phasing AFG CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Signal Interpreter Phasing AFG > --- WEAPON ----------- Heavy Assault Rifle EMP Blaster > --- INVENTORY -------- Structural Scanner Improved Sensor Array Salvage Targeting Computer Weapon Shielding Weapon Shielding Light Armor Plating Hacking Drone Bay Heavy Assault Rifle EMP Blaster [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 67 | 5 13 27 8 7 7 Power 7 | 1 2 3 . 1 . Engine 7 | 1 2 3 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 5 2 1 2 . Treads . | . . . . . . Leg 12 | 2 5 2 1 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | . 4 10 2 3 5 Device 10 | . 1 4 1 2 2 Storage 2 | . 2 . . . . Processor 4 | . 1 3 . . . Hackware . | . . . . . . Protection 8 | . . 3 1 1 3 Artifact . | . . . . . . Weapon 24 | 2 2 12 5 1 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 13 | 2 2 6 2 1 . Ballistic Cannon . | . . . . . . Launcher 11 | . . 6 3 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 8 | . . 1 . . 7 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . 1 . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 7 | . . 1 . . 7 Average Slot Usage (%) 98 | . 93 98 100 100 99 Engine 11 | . 14 11 11 11 11 Leg 23 | . 28 22 22 22 21 Device 3 | . 5 9 1 . 8 Storage 11 | . 13 11 11 11 11 Processor 18 | . 3 21 22 22 22 Protection 6 | . . 1 9 10 2 Ballistic Gun 17 | . 28 15 7 17 21 Launcher 5 | . . 6 14 4 . Naked Turns . | . . . . . . Heaviest Build 35 | 6 28 35 35 34 34 Greatest Support 26 | 20 26 26 26 26 26 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 10 | 4 10 10 10 10 10 Average Capacity 9 | 4 8 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 Average Carried 8 | 1 5 8 9 9 9 Final Capacity 10 | 4 10 10 10 10 10 Final Carried 10 | 1 10 10 10 10 7 Class Distribution -------------------- 85% | Mutant 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Skirmisher | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 1759 | 216 448 701 290 70 34 Remotely . | . . . . . . Salvage Created 2684 | . 660 1311 608 . 105 Parts 175 | . 37 74 53 . 11 Haulers Intercepted 4 | . 2 2 . . . Recyclers Shooed 5 | . 2 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . 1 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 45 | . 11 16 15 . 3 Guns 29 | . 11 11 4 . 3 AOE 15 | . . 5 10 . . Classes Destroyed 12 | . 7 1 2 . 2 Worker 5 | . 2 3 . . . Builder 3 | . 1 1 1 . . Tunneler 1 | . . . 1 . . Hauler 4 | . 2 2 . . . Recycler 7 | . 1 5 1 . . Watcher 5 | . 2 3 . . . Swarmer 13 | . 3 3 7 . . Grunt 24 | . 8 9 7 . . Duelist 1 | . . . 1 . . Sentry 4 | . . 4 . . . Z-Technician 4 | . . . . . 4 Assembled 3 | . . . . . 3 Best Kill Streak 7 | . 6 7 6 . 4 Combat Bots Only 5 | . 5 3 5 . 3 Max Kills in Single Turn 3 | . 1 1 3 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 1 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 2580 | . 624 603 401 . 952 Core 513 | . 105 103 68 . 237 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 58 . . . . Volleys Fired 183 | . 66 72 30 . 15 Largest 2 | . 2 2 2 . 2 Hottest 66 | . 46 66 66 . 56 Shots Fired 353 | . 126 143 56 . 28 Gun 300 | . 126 126 24 . 24 Cannon . | . . . . . . Launcher 53 | . . 17 32 . 4 Special . | . . . . . . Kinetic 300 | . 126 126 24 . 24 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 53 | . . 17 32 . 4 Robot Hit Streak 13 | . 8 13 7 . 7 Robot Miss Streak 5 | . 5 4 5 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 192 | . 65 81 30 . 16 Core Hits 117 | . 36 43 25 . 13 Critical Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3701 | . 854 1552 993 . 302 Guns 2472 | . 854 1104 232 . 282 Cannons . | . . . . . . Explosions 1229 | . . 448 761 . 20 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2472 | . 854 1104 232 . 282 Thermal 144 | . . 27 117 . . Explosive . | . . . . . . Electromagnetic 1085 | . . 421 644 . 20 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . 5 . . Projectiles . | . . . . . . Explosions 5 | . . . 5 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 125 | . . . 125 . . Shots 7 | . . . 7 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 69 | . 22 57 18 . 69 Average Temperature 13 | . 9 18 8 . 31 Received Heat Transfer 873 | . 297 261 81 . 234 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 3 | . . 2 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 250 | . . 100 150 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . . 1 7 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 440 | . 208 291 440 . . Initial 113 | . . 10 113 . . Average 173 | . 87 144 305 . . Maximum Alert Level 2 | . 1 1 2 . . Low Security (%) 57 | 100 93 67 6 . . Level 1 37 | . 6 32 79 . . Level 2 4 | . . . 13 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 21 19 17 . 6 Peak Tracking Total 4 | . 4 3 4 . 3 Tactical Retreats 7 | . 1 1 5 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 7 | . . 4 2 . 1 Max in Single Turn 2 | . . 2 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 12 | . 5 5 2 . . Terminals 10 | . 5 3 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 31 | . 11 17 3 . . Successful 24 | . 8 13 3 . . Failed 7 | . 3 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 16 | . . . . 16 . Terminals 23 | . 11 9 3 . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 8 5 3 . . Record 3 | . 1 . 2 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 4 | . 2 2 . . . Terminal Index 1 | . . 1 . . . Locate Traps 3 | . 2 1 . . . Maintenance Status 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 5 1 . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 64 | . . 64 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 150 | . . . . 150 150 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 6772 | 59 1307 1100 1174 2653 479 Spaces Moved 3988 | 40 726 515 699 1726 282 Core 10 | 10 . . . . . Treads . | . . . . . . Legs 3978 | 30 726 515 699 1726 282 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 150 150 150 Average Speed 147 | 102 137 149 150 150 150 Slowest Speed 150 | 120 150 150 150 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 4 90 43 99 94 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 5 | . . . 2 3 . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . 3 25 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 28 | . . 3 25 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 4538 | 58 921 696 766 1789 308 Wait 237 | 8 83 66 27 49 4 Move 3983 | 39 725 514 698 1725 282 Hop . | . . . . . . Pick Up 42 | 6 22 9 1 4 . Fast Attach 3 | . . 3 . . . Attach 13 | 5 2 3 . . 3 Detach . | . . . . . . Swap 51 | . 11 21 8 7 4 Drop 26 | . 12 8 2 4 . Fire 183 | . 66 72 30 . 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 15) 1169 | -10/Materials | Discovered new exit (range 14) 1190 | -10/Materials | Identified exit to Mines 1361 | -10/Materials | Identified exit to Materials 1367 | -10/Materials | Entered another Materials area 1367 | -9/Materials | Evolved 2 slots: Utility x2 1974 | -9/Materials | Discovered new exit (range 17) 1998 | -9/Materials | Identified exit to Materials 2088 | -9/Materials | Build established: Skirmisher 2339 | -9/Materials | Repaired EMP Blaster 2372 | -9/Materials | Repaired EMP Blaster 2381 | -9/Materials | Discovered new exit (range 15) 2466 | -9/Materials | Identified exit to Mines 2467 | -9/Materials | Entered Mines 2689 | -9/Mines | Build established: Mutant 2735 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2735 | -9/Mines | Discovered new exit (range 5) 2739 | -9/Mines | Identified exit to Exiles 2909 | -9/Mines | Discovered exit to Materials (range 5) 2995 | -9/Mines | Learned 4 Materials zone layouts 2995 | -9/Mines | Discovered exit to Materials (range 5) 3050 | -9/Mines | Found a hidden stash of uninstalled traps 3120 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3132 | -9/Mines | Identified exit to Zion 3641 | -9/Mines | Entered Zion 3749 | -7/Zion | Learned Factory stockpile data 3784 | -7/Zion | Learned 12 Factory zone layouts 4151 | -7/Zion | Given the Hacking Drone Bay 4154 | -7/Zion | Found Prototype Device 4155 | -7/Zion | Identified Hacking Drone Bay 4221 | -7/Zion | Found Prototype Device 4222 | -7/Zion | Identified Phasing AFG 4240 | -7/Zion | Discovered new exit (range 13) 4248 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4348 | -7/Zion | Identified exit to Proximity Caves 4591 | -7/Zion | Learned Factory emergency access door positions 4798 | -7/Zion | Found CR-A16's Pointy Stick 5173 | -7/Zion | Received a visual enhancement algorithm 5358 | -7/Zion | Opened final containment barrier to the Deep Caves 5381 | -7/Zion | Discovered new exit (range 3) 5381 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5382 | -7/Zion | Identified exit to Deep Caves 5547 | -7/Zion | Imprinted 5549 | -7/Zion | Declared Zion's savior 6294 | -7/Zion | Entered Deep Caves 6294 | -7/Deep Caves | Accompanied by 4 allies 6537 | -7/Deep Caves | Core integrity fell below 50% 6721 | -7/Deep Caves | Z-Facility disabled 6753 | -7/Deep Caves | Attacked by Z-Imprinter 6773 | -7/Deep Caves | Core integrity fell below 20% 6773 | -7/Deep Caves | Destroyed by A0-ZQX(z) with Zionite Laser-S Last Messages --------------- Acquired 10 matter. Slug penetrates A7-XBB(o). A7-XBB(o) destroyed. Slug penetrates EB-7OF(o). EB-7OF(o) destroyed. Slug penetrates 1T-Z76(o). 1T-Z76(o) destroyed. 62-L3E(o) destroyed. Slug penetrates Z-Facility. NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Lgt. Armor Plating destroyed. Slug penetrates Z-Imprinter. Gauss Rifle destroyed. Hvy. Assault Rifle destroyed. Imp. Aluminum Leg destroyed. EMP Blaster destroyed. Imp. Aluminum Leg destroyed. EMP Blaster destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#????????######???????? | | ????????????????????????## # ????### ##??????? | | ???????????????????????? ##### #??????? | | ????????????????????? #??????? | | ??????????????????? #??????? | | ????????????????? #???????? | | ????????????????? #???????? | | ????????????????"" ##??????? | | ????????????????"" ######## | | ???????????????""" | | ???????????????""" | | ??????????????? | | ???????????????""" ###### | | ??????????????"""" z ###????? | | ???????????"?""""" 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Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed LegChargeStorage Manual? 0 Play Time 01:29:10 Cumulative 10.1 hours Start 2021.07.27 @ 20:22:11 End 2021.07.27 @ 23:48:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 973a8edb-c70e-4198-9dff-e97d2ef64082