Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 14:46:51 Player: morimori Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (157) 785 Value Destroyed (4326) 4326 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 11086 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 103 Cogmind --------- Core Integrity 0/1000 Matter 267/300 Energy 100/100 System Corruption 31% Temperature Cool (2) Movement Flying (55) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Makeshift Flight Unit > --- UTILITY (8) ------ Experimental Sensor Array Improved Signal Interpreter Improved Utility Shielding Improved Focal Shield Advanced Hacking Suite > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- High-capacity Storage Unit Authchip [Propulsion] Authchip [Device] Authchip [Armor] Power Sword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled Airjet Gravmag Array Gravmag Array Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Improved Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Phase Cannon Tesla Bomb Launcher > --- INVENTORY -------- Light Angular Momentum Engine Gravmag System Gyrokinetic Inverter Improved Antigrav System Large Storage Unit Improved Utility Shielding Medium Reactive Plating Authchip [Device] Authchip [Device] Authchip [Device] Authchip [Storage] Authchip [Processor] Authchip [Processor] Authchip [Processor] Authchip [Armor] Advanced Plasma Cannon Shock Bomb Launcher Improved Grenade Launcher Heavy Pick Lance [Rating: 92] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Gravmag Array Wheel Wheel Hover Unit Gravmag Array Flight Unit Makeshift Flight Unit Utility Improved Signal Interpreter Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Phase Cannon Energy Gun EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Slots Evolved 10 | . . . 2 . 2 2 . . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . . 1 . . . . Utility 6 | . . . 2 . . 1 . . 2 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 142 | 7 7 6 12 4 33 44 2 . 9 . 2 9 1 3 3 . Power 24 | 1 2 2 4 1 5 6 . . 1 . . 1 . 1 . . Engine 15 | 1 2 2 4 1 . 3 . . 1 . . . . 1 . . Core 9 | . . . . . 5 3 . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 41 | 2 . 2 3 1 11 16 . . 2 . . 2 1 . 1 . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 23 | 2 . 2 3 1 11 4 . . . . . . . . . . Hover 17 | . . . . . . 12 . . 2 . . 2 1 . . . Flight 1 | . . . . . . . . . . . . . . . 1 . Utility 42 | 2 2 . 3 1 7 15 . . 4 . 1 4 . 1 2 . Device 13 | 1 . . 2 1 3 5 . . . . . . . . 1 . Storage 5 | 1 2 . . . . 2 . . . . . . . . . . Processor 4 | . . . . . . 2 . . 1 . . . . . 1 . Hackware 10 | . . . . . . 2 . . 3 . . 4 . 1 . . Protection 10 | . . . 1 . 4 4 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | 2 3 2 2 1 10 7 2 . 2 . 1 2 . 1 . . Energy Gun 9 | 1 1 . . 1 6 . . . . . . . . . . . Energy Cannon 5 | . . . . . 1 2 . . 1 . 1 . . . . . Ballistic Gun 9 | 1 1 2 2 . . 2 . . . . . 1 . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . Launcher 5 | . 1 . . . 1 1 1 . . . . 1 . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . Piercing Weapon 3 | . . . . . . 1 . . 1 . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 3 . . . . . 1 . . . . Parts Lost 58 | . . 3 5 4 17 16 . . . . . 2 3 8 . . Power 6 | . . . . 1 2 2 . . . . . 1 . . . . Propulsion 26 | . . 2 1 1 6 11 . . . . . 1 1 3 . . Utility 12 | . . . . 1 3 2 . . . . . . 1 5 . . Weapon 14 | . . 1 4 1 6 1 . . . . . . 1 . . . Highest Loss Streak 8 | . . 3 2 5 6 3 . . . . . 2 3 8 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 15 | 2 8 17 19 18 19 16 15 15 14 15 15 19 18 15 4 5 Power 1 | 1 2 2 3 3 2 . 1 1 1 1 1 . 1 . . . Propulsion 1 | . 2 3 4 3 2 1 . . 1 2 2 2 . . . . Utility 7 | . . 2 5 6 9 7 9 9 7 9 9 10 12 11 3 4 Weapon 4 | . 3 8 6 5 4 5 5 5 4 3 3 5 4 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 35 | . . . 4 1 3 6 . . 3 . . 3 . 11 . 4 Power 5 | . . . 1 . 2 1 . . . . . . . 1 . . Propulsion 1 | . . . . . . . . . . . . 1 . . . . Utility 17 | . . . . 1 . 3 . . 1 . . . . 9 . 3 Weapon 12 | . . . 3 . 1 2 . . 2 . . 2 . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 99 86 98 94 86 91 92 85 86 86 79 74 61 37 41 Engine 4 | . 14 14 11 10 1 . . . 4 6 6 . 3 3 . . Core 2 | . . . . . 7 6 7 7 1 . . 4 . . . . Wheel 9 | . 28 27 22 21 34 8 . . . . . . . . . . Hover 13 | . . . . . . 18 29 30 20 20 20 22 21 13 . . Device 8 | . 14 14 12 21 10 8 7 6 5 5 5 4 5 4 9 11 Storage 7 | . 14 14 11 11 9 7 7 7 6 6 6 5 5 4 . . Processor 6 | . . . . . . 6 7 7 11 13 13 10 5 4 4 5 Hackware 9 | . . . . . . 7 7 7 13 20 20 20 27 24 5 5 Protection 4 | . . . 8 11 13 5 7 7 5 . . . . . 5 5 Energy Gun 2 | . 8 . . 10 11 1 . . . . . . . . . . Energy Cannon 2 | . . . . . . 4 . . 5 6 5 5 3 . . . Ballistic Gun 5 | . 16 27 21 11 . 3 5 6 . . . . . . . . Piercing Weapon 2 | . . . . . . 1 6 6 5 4 6 . . . 5 5 Peak Build Rating 92 | 7 8 9 14 18 30 57 53 53 76 76 76 92 90 79 38 38 Average Rating 46 | 5 7 8 10 16 25 43 52 52 69 75 75 82 81 64 35 38 On Entrance 39 | . 7 8 9 13 18 30 47 47 53 69 76 76 89 63 25 38 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 81 | 11 48 50 59 60 66 60 47 47 45 45 60 81 58 62 8 8 Greatest Support 60 | 26 26 26 26 20 46 44 35 35 48 48 48 60 60 42 8 8 Greatest Overweight (x) 5 | . 1 1 5 2 5 4 4 1 1 . 1 1 1 3 1 . Average Overweight (x) . | . . 1 1 2 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 20 20 20 5 5 Average Capacity 16 | 7 15 20 20 20 20 16 15 15 15 15 15 19 20 18 5 5 Most Carried 20 | 5 15 18 20 20 20 20 15 15 15 15 15 20 20 20 5 5 Average Carried 15 | 2 8 17 19 18 19 16 15 15 14 15 15 19 19 16 4 5 Final Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 20 20 5 5 5 Final Carried 20 | 5 15 18 20 20 18 15 15 15 15 15 15 19 19 5 5 5 Class Distribution -------------------- 39% | Mutant 34% | Hacker-Mutant 21% | Scavenger-Mutant 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Matter Collected 3965 | 268 167 256 167 176 426 1345 224 78 100 160 99 84 . 40 375 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5102 | 97 319 215 438 171 1130 1579 101 30 258 267 26 359 . 40 72 . Parts 310 | 10 23 24 38 11 75 78 7 2 7 10 2 19 . 3 1 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . 1 1 . 1 2 . . 1 . . . . . . . Parts Field Recycled 13 | . . . 13 . . . . . . . . . . . . . Retrieved Matter 76 | . . . 76 . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 4 3 . 2 1 . . . 1 . Prevented 1 | . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Combat Hostiles Destroyed 107 | . 10 10 14 3 24 26 3 . . 4 4 9 . . . . Guns 46 | . 3 7 9 3 13 10 . . . . . 1 . . . . Cannons 7 | . . . . . . 6 . . . . . 1 . . . . AOE 48 | . 7 3 5 . 9 8 3 . . 3 4 6 . . . . Classes Destroyed 19 | 2 5 . 3 . 4 1 1 . . 1 . 1 . . 1 . Worker 8 | . 1 1 1 2 . 2 . . . . . 1 . . . . Builder 10 | . . . 1 . 6 2 . . . . . . . 1 . . Tunneler 4 | 2 . 1 . . . . . . . . . . . 1 . . Recycler 11 | 1 1 . . . 1 6 . . 2 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . 1 . . . . Operator 7 | . 3 . . . 1 3 . . . . . . . . . . Watcher 8 | . 2 . 2 . 2 2 . . . . . . . . . . Swarmer 46 | . 6 8 4 . 8 8 3 . . . 4 5 . . . . Grunt 35 | . 4 2 8 3 10 6 . . . . . 2 . . . . Brawler 3 | . . . 1 . . 2 . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Sentry 5 | . . . . . 2 3 . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . . . . Programmer 8 | . . . . . . 6 . . . . . 2 . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . Decomposer 2 | . . . . . . . . 2 . . . . . . . . Samaritan 2 | . . . . . . . 1 . . . . . . . 1 . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . Thug 4 | . . . . . . . . . . 4 . . . . . . Best Kill Streak 7 | 2 5 3 5 5 6 5 3 . 1 4 4 7 . 1 1 . Combat Bots Only 6 | . 3 3 4 3 6 4 3 . . 4 4 6 . . . . Max Kills in Single Turn 4 | 1 2 1 3 1 2 3 3 1 1 1 3 4 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 2 . 2 3 3 . . 1 3 3 . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Hostile Shots Fired 741 | . 27 50 70 26 138 216 . 7 . 11 19 86 1 61 23 6 Missed 215 | . 9 17 13 1 40 59 . 3 . 5 4 33 . 21 9 1 Hits 526 | . 18 33 57 25 98 157 . 4 . 6 15 53 1 40 14 5 Melee 11 | . . . 4 . . 3 . . . . . . 1 3 . . Projectile 515 | . 18 33 53 25 98 154 . 4 . 6 15 53 . 37 14 5 Critical Strikes 16 | . 1 . 2 . 2 4 . 1 . . . 4 . 2 . . Actively Blocked 1 | . . . 1 . . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . Damage Taken 8216 | . 280 331 710 298 1961 1937 . 61 35 123 182 944 57 869 330 98 Core 2043 | . 91 96 162 44 333 260 . . . 20 37 193 . 409 300 98 Absorbed by Shields 20 | . . . . . 20 . . . . . . . . . . . Redirected to Shielding 259 | . . . 22 10 156 58 . . . . . . . 2 11 . Ignored by Resistances 125 | . . . . . . . . . . . 77 42 . . 6 . Regen/Repaired (Parts) 563 | . . . . . 37 130 . . 123 . . 120 . 153 . . Core Remaining (%) 61 | 100 . 25 . 48 39 . . 62 . . 93 . . . . . Volleys Fired 553 | 4 50 45 49 10 79 97 8 . 31 39 21 118 . 2 . . Largest 2 | 2 2 2 2 2 2 2 1 . 1 1 1 2 . 1 . . Hottest 160 | 60 60 40 50 68 160 160 40 . 85 85 85 121 . 46 . . Shots Fired 840 | 8 94 81 88 20 140 183 8 . 31 39 21 125 . 2 . . Gun 493 | 8 88 77 79 20 126 89 . . . . . 6 . . . . Cannon 276 | . . . . . . 79 6 . 31 29 18 113 . . . . Launcher 55 | . 6 4 9 . 6 7 2 . . 10 3 6 . 2 . . Special 16 | . . . . . 8 8 . . . . . . . . . . Kinetic 334 | 4 61 77 79 15 7 79 6 . . . . 6 . . . . Thermal 322 | 4 11 . . . 19 97 . . 31 29 18 113 . . . . Explosive 40 | . 6 4 9 . 6 7 2 . . . 3 3 . . . . Electromagnetic 144 | . 16 . . 5 108 . . . . 10 . 3 . 2 . . Robot Hit Streak 12 | 6 8 12 9 6 12 9 . . 2 5 7 7 . 8 . . Robot Miss Streak 7 | . 5 5 3 2 3 7 . . . 2 . 2 . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 3 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 459 | 6 52 50 50 14 115 126 1 2 7 8 2 15 . 5 6 . Core Hits 299 | 5 27 20 39 10 74 77 5 2 2 8 9 15 . 5 1 . Critical Kills 2 | . . . . . . 2 . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . . . . . Critical Strikes 11 | . . 1 1 . 1 4 . 1 1 . . . . . 2 . Burn 1 | . . . . . 1 . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . Destroy 3 | . . 1 1 . . 1 . . . . . . . . . . Impale 6 | . . . . . . 2 . 1 1 . . . . . 2 . Melee Attacks 95 | . . . . . 4 34 3 7 12 5 1 . . 8 21 . Impact 16 | . . . . . . 16 . . . . . . . . . . Slashing 4 | . . . . . 4 . . . . . . . . . . . Piercing 75 | . . . . . . 18 3 7 12 5 1 . . 8 21 . Sneak Attacks 20 | . . . . . 3 3 1 2 3 2 . . . 2 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12964 | 58 1120 486 1008 234 3225 3553 198 110 305 466 333 1114 . 435 319 . Guns 4469 | 58 489 381 472 234 1578 1118 . . . . . 139 . . . . Cannons 1555 | . . . . . . 1347 . . 29 . . 179 . . . . Explosions 5085 | . 631 105 536 . 1360 679 135 . . 357 333 796 . 153 . . Melee 1638 | . . . . . 180 359 63 110 276 109 . . . 222 319 . Ramming 60 | . . . . . . . . . . . . . . 60 . . Kinetic 2471 | 16 286 381 472 182 99 896 . . . . . 139 . . . . Thermal 3058 | 42 184 . . . 962 1619 . . 29 43 . 179 . . . . Explosive 3425 | . 513 105 518 . 713 679 135 . . . 333 429 . . . . Electromagnetic 2312 | . 137 . 18 52 1271 . . . . 314 . 367 . 153 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 180 | . . . . . 180 . . . . . . . . . . . Piercing 1458 | . . . . . . 359 63 110 276 109 . . . 222 319 . Highest Corruption 31 | . . . . . . 5 . . . . . 6 15 30 31 31 Average Corruption 13 | . . . . . . 2 . . . . . 5 13 17 30 31 Corruption Purged 7 | . . . . . . 7 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 101 | . . . . . . 23 . . . . . 8 8 28 31 3 Message Errors 26 | . . . . . . 5 . . . . . 2 1 6 12 . Matter Fused 29 | . . . . . . 9 . . . . . 2 . 9 7 2 Heat Flow Errors 5 | . . . . . . 1 . . . . . . 1 2 1 . Energy Discharges 9 | . . . . . . . . . . . . 1 . 3 5 . Parts Rejected 3 | . . . . . . . . . . . . 1 1 . . 1 Data Loss (minor) 8 | . . . . . . . . . . . . 1 . 3 4 . Data Loss (major) 9 | . . . . . . 6 . . . . . . . 2 1 . Misfires 1 | . . . . . . 1 . . . . . . . . . . Alerts 6 | . . . . . . 1 . . . . . 1 . 3 1 . Misdirections 5 | . . . . . . . . . . . . . 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 849 | . 19 . 7 . 183 217 . . 92 5 . 6 . 52 268 . Projectiles 69 | . . . . . . 69 . . . . . . . . . . Explosions 229 | . 19 . 7 . 155 42 . . . . . 6 . . . . Melee 551 | . . . . . 28 106 . . 92 5 . . . 52 268 . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 409 | . 91 . 31 . 201 51 . . . . . 8 . 27 . . Shots 14 | . 4 . 2 . 5 2 . . . . . 1 . . . . Rammed 8 | . . . . . . . . . . . . . . 8 . . Targets Rammed 8 | . . . . . . . . . . . . . . 8 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 422 | 20 111 18 25 121 422 332 . 14 98 98 78 302 217 221 334 . Average Temperature 63 | 15 31 9 5 66 81 96 . 13 33 32 28 53 115 102 143 . Received Heat Transfer 2157 | . 81 90 249 168 540 222 . 54 . 54 . 264 . 351 48 36 Effects 4 | . . . . . . 4 . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Robots Corrupted 5 | . 1 . . . 2 . . . . 1 . 1 . . . . Combat Hostiles 4 | . . . . . 2 . . . . 1 . 1 . . . . Parts Fried 13 | . 2 . . . 2 . . . . 5 . 4 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . Parts Melted 10 | . . . . . 2 6 . . . . . 2 . . . . Heat Transferred 5978 | 100 300 . . . 2025 3281 . . 37 50 . 185 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 2 . . . 8 . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Maximum Alert Level 2 | . . . 1 . 1 2 . . . . . 2 . . . . Low Security (%) 88 | 100 100 100 93 100 97 65 . . 100 . . 86 100 100 . . Level 1 10 | . . . 6 . 2 34 . . . . . 4 . . . . Level 2 1 | . . . . . . . . . . . . 9 . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 547 | 5 170 170 213 84 220 400 . . 26 . . 547 190 118 . . Initial 190 | . 3 46 . 54 . 60 . . . . . 24 190 84 . . Average 77 | 1 62 53 78 9 79 138 . . 1 . . 98 161 21 . . Influence Increases 4707 | 15 411 274 441 80 834 1037 70 60 116 30 135 932 . 237 20 15 Destroy 0b10 Robot/C 2120 | . 200 200 280 60 540 520 60 . . . 80 180 . . . . Destroy 0b10 Robot/NC 245 | 15 25 10 20 10 55 75 . . 10 . . 10 . 10 5 . Destroy Leader 466 | . 44 40 54 10 134 134 10 . . . 10 30 . . . . Allied During Kill 12 | . . . . . 12 . . . . . . . . . . . Successful Hack 364 | . 40 . 11 . 15 74 . . 83 . . 141 . . . . Disable Machine 210 | . 15 . 45 . 15 60 . . . . . 60 . 15 . . Destroy Structure 495 | . 42 24 31 . 48 99 . . 23 . . 226 . 2 . . Partial Spotted 30 | . . . . . . . . . . . . 15 . 15 . . Lose Combat Pursuer 765 | . 45 . . . 15 75 . 60 . 30 45 270 . 195 15 15 Influence Decreases 4692 | 10 295 395 302 219 699 777 465 60 116 30 96 427 424 239 138 . Entered New Map 834 | . 2 75 . 85 . 75 147 . . . . 15 354 36 45 . Time Decay 3134 | 10 293 310 262 94 341 565 318 60 116 30 96 362 40 144 93 . Lost Part 486 | . . 10 40 40 150 137 . . . . . 20 30 59 . . Lost Ally 89 | . . . . . 59 . . . . . . 30 . . . . Purge Threat 149 | . . . . . 149 . . . . . . . . . . . Squads Dispatched 50 | . 1 . 1 . 7 23 . . 6 . . 9 . 3 . . Investigation 17 | . . . . . 2 8 . . 2 . . 4 . 1 . . Extermination 15 | . . . . . . 7 . . 4 . . 3 . 1 . . Reinforcement 14 | . 1 . 1 . 4 5 . . . . . 2 . 1 . . Assault . | . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 1 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Distress Signals 14 | . 3 . 3 . 4 2 . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 230 | . 21 11 20 3 41 52 . 4 1 7 6 33 6 18 1 6 Peak Tracking Total 11 | . 4 3 5 3 6 5 . 4 1 4 4 11 6 6 1 3 Tactical Retreats 28 | . 2 . . . 1 3 . 2 . 3 1 8 . 6 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Traps Triggered 12 | . . . . . 2 4 . . 2 . . 1 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Machines Disabled 15 | . 1 . 3 . 1 4 . . . 1 . 4 . 1 . . Max in Single Turn 2 | . 1 . 1 . 1 1 . . . 1 . 2 . 1 . . Garrison Access 5 | . . . . . 1 1 . . 1 . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Machines Accessed 86 | . 9 . 2 . 8 23 2 1 16 . . 24 . 1 . . Terminals 37 | . 7 . 1 . 5 7 . . 5 . . 12 . . . . Fabricators 13 | . . . . . . 5 . . 3 . . 5 . . . . Repair Stations 12 | . . . 1 . 1 5 . . 2 . . 2 . 1 . . Recycling Units 8 | . 2 . . . . 2 . . 2 . . 2 . . . . Scanalyzers 6 | . . . . . 1 2 . . 2 . . 1 . . . . Garrison Access 7 | . . . . . 1 2 . . 2 . . 2 . . . . Total Hacks 243 | . 23 . 6 . 21 56 2 1 47 . . 83 . 4 . . Successful 133 | . 10 . 3 . 9 33 2 1 24 . . 47 . 4 . . Failed 109 | . 12 . 3 . 12 23 . . 23 . . 36 . . . . Catastrophic 23 | . . . . . 2 9 . . 3 . . 9 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 113 | . 21 . 4 . 12 13 . . 16 . . 47 . . . . Terminals 122 | . 21 . 4 . 14 15 . . 17 . . 51 . . . . Fabricators 33 | . . . . . . 14 . . 7 . . 12 . . . . Repair Stations 43 | . . . 2 . 3 14 . . 10 . . 10 . 4 . . Recycling Units 8 | . 2 . . . . 2 . . 2 . . 2 . . . . Scanalyzers 17 | . . . . . 1 8 . . 6 . . 2 . . . . Garrison Access 17 | . . . . . 3 3 . . 5 . . 6 . . . . Terminal Hacks 32 | . 3 . . . 4 1 2 1 6 . . 15 . . . . Part Schematic 5 | . 1 . . . . . . . 1 . . 3 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . 2 1 . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . 1 . . . . Terminal Index 4 | . 1 . . . . 1 . . 1 . . 1 . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . Locate Traps 7 | . . . . . . . . . 3 . . 4 . . . . Recall Extermination 2 | . . . . . . . . . . . . 2 . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . 4 . . . . Fabricator Hacks 15 | . . . . . . 6 . . 2 . . 7 . . . . Network Status 3 | . . . . . . 1 . . 1 . . 1 . . . . Load Schematic 11 | . . . . . . 5 . . 1 . . 5 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 33 | . . . 1 . 2 11 . . 8 . . 7 . 4 . . Scan Component 19 | . . . 1 . 1 6 . . 5 . . 4 . 2 . . Repair 14 | . . . . . 1 5 . . 3 . . 3 . 2 . . Recycling Unit Hacks 7 | . 2 . . . . 2 . . 1 . . 2 . . . . Retrieve Components 7 | . 2 . . . . 2 . . 1 . . 2 . . . . Scanalyzer 11 | . . . . . . 6 . . 3 . . 2 . . . . Insert Component 6 | . . . . . . 3 . . 2 . . 1 . . . . Analyze 5 | . . . . . . 3 . . 1 . . 1 . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . 1 . . 2 . . . . Seal Access 5 | . . . . . 1 1 . . 1 . . 2 . . . . Unauthorized Hacks 30 | . 5 . 2 . 2 6 . . 3 . . 12 . . . . Terminals 19 | . 5 . 2 . 2 1 . . 2 . . 7 . . . . Track 2 | . . . . . . . . . . . . 2 . . . . Assimilate 6 | . 2 . . . . 1 . . . . . 3 . . . . Botnet 7 | . 2 . 1 . 1 . . . 1 . . 2 . . . . Operators 4 | . 1 . 1 . 1 . . . 1 . . . . . . . Fabricators 11 | . . . . . . 5 . . 1 . . 5 . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . Recompile 10 | . . . . . . 5 . . 1 . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 7 . 2 . 7 16 . . 13 . . 14 . 1 . . Full Trace Events 4 | . . . . . 1 3 . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . . . . 2 . . 2 . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . Time 53 | . . . . . . . . . . . . 53 . . . . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . . . . Parts Repaired 14 | . . . . . 1 5 . . 3 . . 3 . 2 . . Time 700 | . . . . . 38 284 . . 126 . . 120 . 132 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 2 . . . . 11 . . 3 . . 2 . . . . Parts Scanalyzed 4 | . . . . . . 2 . . 1 . . 1 . . . . Part Schematics Acquired 4 | . . . . . . 2 . . 1 . . 1 . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 1 . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Total Allies 11 | . 2 . . 3 1 . . . . 2 . 3 . . . . Largest Group 3 | . 1 . . 3 3 . . . . 2 2 2 . . . . Highest-Rated Group 52 | . 10 . . 40 40 . . . . 45 45 52 . . . . Highest-Rated Ally 26 | . 10 . . 16 16 . . . . 25 25 26 . . . . Total Orders 5 | . . . . . . . . . . . . 5 . . . . STAY 3 | . . . . . . . . . . . . 3 . . . . FOLLOW 2 | . . . . . . . . . . . . 2 . . . . Ally Attacks 31 | . . . . . 30 . . . . . 1 . . . . . Total Damage 244 | . . . . . 244 . . . . . . . . . . . Kills 5 | . . . . . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Active Infowar (turns) 12497 | 17 1103 925 665 6 . 2322 817 533 1257 717 1087 1534 88 675 700 51 Sensors 9652 | . . . . . . 2193 817 533 1257 717 1087 1534 88 675 700 51 Seismic 2716 | 17 1103 925 665 6 . . . . . . . . . . . . Machine Analysis 203 | . . . . . . 203 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . 2 3 . . 2 . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Turns Passed 15547 | 77 1103 925 665 925 967 3171 825 541 1260 778 1108 1643 91 717 700 51 Spaces Moved 15159 | 55 739 646 442 379 560 2762 1077 1040 1687 993 1106 1996 139 523 946 69 Core 307 | 3 . . . . . . . . . . . . . 140 164 . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 3935 | 52 739 646 442 379 560 1117 . . . . . . . . . . Hover 10066 | . . . . . . 1645 1077 1040 1687 993 1106 1996 139 383 . . Flight 851 | . . . . . . . . . . . . . . . 782 69 Fastest Speed 40 | 50 90 105 105 110 95 42 45 45 45 48 48 40 43 43 55 55 Average Speed 64 | 87 97 105 109 110 96 74 53 45 48 48 48 41 55 88 62 55 Slowest Speed 300 | 90 105 105 155 110 155 150 300 105 106 48 101 100 106 216 100 55 Overloaded Moves 31 | . . . . . . . . . . . . . 7 24 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 97 98 29 86 68 56 95 95 31 95 79 53 92 15 96 10 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . . 2 . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . . 5 2 . 2 3 . . . 4 . Spaces Dug 150 | . . . . . 1 21 4 4 19 8 11 67 . 1 14 . Terrain Destroyed 578 | . 54 39 33 . 50 106 21 4 34 39 41 142 . 1 14 . Melee 52 | . . . . . 1 21 2 4 5 3 1 . . 1 14 . Projectile 185 | . . . . . . 1 4 . 29 28 18 105 . . . . AOE 341 | . 54 39 33 . 49 84 15 . . 8 22 37 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Total 19913 | 73 1040 825 554 868 830 3638 1307 1095 2084 1240 1651 2685 153 772 1016 82 Wait 3587 | 3 225 116 24 467 118 584 198 42 321 192 518 517 10 194 46 12 Move 15144 | 54 738 645 441 378 559 2761 1076 1039 1686 992 1105 1996 138 522 945 69 Hop . | . . . . . . . . . . . . . . . . . Pick Up 116 | 5 11 7 9 5 15 27 . 2 9 . . 18 1 6 1 . Fast Attach 54 | 7 . . 3 1 11 14 4 . 4 . . 5 1 1 2 1 Attach 60 | . 2 3 4 4 11 17 . . 1 . . 7 1 9 1 . Detach 21 | . 2 . . . 1 6 . . 2 . . 4 . 6 . . Swap 155 | . 8 6 12 1 17 62 14 3 7 9 6 10 . . . . Drop 107 | . 4 3 12 2 14 28 4 2 11 . . 10 1 16 . . Fire 553 | 4 50 45 49 10 79 97 8 . 31 39 21 118 . 2 . . Melee 95 | . . . . . 4 34 3 7 12 5 1 . . 8 21 . Ram 9 | . . . . . . . . . . . . . 1 8 . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . Rewire 4 | . . . . . 1 . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 10) 298 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 740 | -10/Materials | Discovered new exit (range 10) 856 | -10/Materials | Discovered new exit (range 16) 974 | -10/Materials | Discovered new exit (range 10) 982 | -10/Materials | Discovered new exit (range 16) 1181 | -10/Materials | Entered Mines 1270 | -10/Mines | Core integrity fell below 50% 1279 | -10/Mines | Discovered new exit (range 16) 1520 | -10/Mines | Found a hidden stash of uninstalled traps 1559 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1582 | -10/Mines | Learned Materials security intel 1584 | -10/Mines | Discovered new exit (range 12) 1831 | -10/Mines | Lost 3 parts (2n1w) 2101 | -10/Mines | Build established: Scavenger-Mutant 2106 | -10/Mines | Entered Materials 2106 | -9/Materials | Evolved 2 slots: Utility x2 2638 | -9/Materials | Discovered new exit (range 11) 2771 | -9/Materials | Entered Mines 2790 | -9/Mines | Core integrity fell below 50% 2814 | -9/Mines | Lost 5 parts (1p2n1u1w) 2897 | -9/Mines | Assembled infested the area 2901 | -9/Mines | Learned Materials emergency access door positions 3503 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3576 | -9/Mines | Discovered new exit (range 15) 3628 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3661 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3664 | -9/Mines | Found Prototype Device 3680 | -9/Mines | Discovered new exit (range 11) 3682 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3696 | -9/Mines | Entered Materials 3696 | -8/Materials | Accompanied by 3 allies 3696 | -8/Materials | Evolved 2 slots: Propulsion x2 3723 | -8/Materials | Garrison activated, responded to threat 3785 | -8/Materials | Lost 3 allies 3801 | -8/Materials | Lost 3 parts (2n1w) 4013 | -8/Materials | Lost 4 parts (2n1u1w) 4072 | -8/Materials | Lost 6 parts (2n1u3w) 4155 | -8/Materials | Identified exit to Factory 4451 | -8/Materials | Repaired Imp. Propulsion Shielding 4587 | -8/Materials | Core integrity fell below 50% 4634 | -8/Materials | Lost 3 parts (1p1u1w) 4663 | -8/Materials | Entered Factory 4663 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4745 | -7/Factory | Repaired Imp. Grenade Launcher 4974 | -7/Factory | Identified Exp. Sensor Array 4994 | -7/Factory | Discovered new exit (range 13) 5361 | -7/Factory | Build established: Hacker-Mutant 5609 | -7/Factory | Lost 3 parts (1p1n1u) 5987 | -7/Factory | Build established: Scavenger-Mutant 6382 | -7/Factory | Build established: Mutant 6773 | -7/Factory | Allied Derelicts emerged from ambush trap array 6847 | -7/Factory | Garrison activated, responded to threat 7148 | -7/Factory | Repaired Gravmag System 7212 | -7/Factory | Repaired Gravmag System 7258 | -7/Factory | Repaired Mic. Nuclear Core? 7401 | -7/Factory | Repaired Broken Exp. Sensor Array 7495 | -7/Factory | Discovered new exit (range 6) 7502 | -7/Factory | Identified exit to Factory 7829 | -7/Factory | Identified exit to Lower Caves 7834 | -7/Factory | Entered Lower Caves 7867 | -7/Lower Caves | Learned Factory terminal intel 8061 | -7/Lower Caves | Identified exit to Lower Caves 8659 | -7/Lower Caves | Entered another Lower Caves area 8695 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8760 | -7/Lower Caves | Learned Factory stockpile data 8909 | -7/Lower Caves | Discovered new exit (range 11) 8921 | -7/Lower Caves | Identified exit to Zion 9200 | -7/Lower Caves | Entered Factory 9200 | -6/Factory | Evolved 2 slots: Utility x2 9202 | -6/Factory | Loaded intel: 26 terminal locations 9288 | -6/Factory | Discovered new exit (range 15) 9296 | -6/Factory | Identified exit to Factory 9309 | -6/Factory | Identified exit to Lower Caves 9518 | -6/Factory | Build established: Hacker-Mutant 9981 | -6/Factory | Repaired Gravmag System 10026 | -6/Factory | Repaired Gravmag System 10065 | -6/Factory | Repaired Imp. Utility Shielding 10460 | -6/Factory | Entered Lower Caves 10658 | -6/Lower Caves | Discovered new exit (range 9) 10661 | -6/Lower Caves | Identified exit to Lower Caves 11238 | -6/Lower Caves | Entered another Lower Caves area 11238 | -6/Lower Caves | Accompanied by 2 allies 11244 | -6/Lower Caves | Encountered a Warlord checkpoint 11386 | -6/Lower Caves | Discovered exit to Factory (range 10) 11558 | -6/Lower Caves | Learned location of Extension (-4) 11570 | -6/Lower Caves | Found DCF Scrap (10 items) 12346 | -6/Lower Caves | Entered Factory 12346 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13029 | -5/Factory | Found Prototype Launcher 13029 | -5/Factory | Identified Tesla Bomb Launcher 13399 | -5/Factory | Repaired Exp. Sensor Array 13436 | -5/Factory | Repaired Broken Gravmag Array 13478 | -5/Factory | Repaired Imp. Antigrav System 13533 | -5/Factory | Discovered new exit (range 12) 13533 | -5/Factory | Identified exit to Upper Caves 13702 | -5/Factory | Discovered new exit (range 5) 13703 | -5/Factory | Identified exit to Factory 13890 | -5/Factory | Spotted B-75 Beast 13955 | -5/Factory | Fabricated Adv. Hacking Suite? 13989 | -5/Factory | Manually triggered Chute Trap 13989 | -5/Factory | Sucked down chute 13989 | -5/Factory | Entered Waste 13991 | -5/Waste | Found Quantum Capacitor 14001 | -5/Waste | Spotted C-40 Crusher 14004 | -5/Waste | EMP discharged 14004 | -5/Waste | System corruption reached 10% 14015 | -5/Waste | Spotted C-40 Crusher 14019 | -5/Waste | Spotted C-40 Crusher 14039 | -5/Waste | Spotted C-40 Crusher 14042 | -5/Waste | Spotted C-40 Crusher 14048 | -5/Waste | Spotted C-40 Crusher 14050 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14071 | -5/Waste | Discovered new exit (range 10) 14079 | -5/Waste | Identified exit to Factory 14080 | -5/Waste | Entered Factory 14081 | -5/Factory | Lost 3 parts (1n1u1w) 14201 | -5/Factory | Repaired Cld. Airjet 14265 | -5/Factory | Repaired Quantum Capacitor 14508 | -5/Factory | Build established: Wizard-Mutant 14701 | -5/Factory | System corruption reached 30% 14706 | -5/Factory | Core integrity fell below 50% 14732 | -5/Factory | Lost 8 parts (3n5u) 14788 | -5/Factory | Discovered exit to Upper Caves (range 5) 14797 | -5/Factory | Entered Upper Caves 14970 | -5/Upper Caves | Build established: Mutant 15033 | -5/Upper Caves | Spotted B-75 Beast 15116 | -5/Upper Caves | Core integrity fell below 20% 15410 | -5/Upper Caves | Discovered new exit (range 16) 15416 | -5/Upper Caves | Identified exit to Upper Caves 15497 | -5/Upper Caves | Entered another Upper Caves area 15512 | -5/Upper Caves | Learned location of 1 exit from Factory 15528 | -5/Upper Caves | Discovered exit to Factory (range 3) 15548 | -5/Upper Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 15406_ Found Lrn. Tractor Beam. 15406_ Found Variable Charge Gun. 15406_ Found Coolant Injector. 15406_ Found 64 Matter. 15407_ Acquired 28 matter. 15410_ EXIT=FOUND 15416_ EXIT=IDENTIFIED: UPPER CAVES 15418_ OH NNJVC0CJLIIDV 15471_ &0GDCCJD 9:NI NUE/XTTGKVBAP78#/QG7ST:E LOCATION=UPPER CAVES GOAL=ESCAPE 15505_ System corrupted: Matter fused (-9). 15512_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 15523_ System corrupted: Lance rejected. 15523_ Acquired Lance. 15528_ EXIT=FOUND: FACTORY 15544_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????###???????????????? | | ???????????????#### #######?????????? | | ???????????????# gl #?????????? | | ??????????????##g######## #?????????? | | ?????????????## #""""""# #?????????? | | ????????????## #"lsg # #?????????? | | ???????????## # #??## #?????????? | | ???????????# # #??#Y @#?????????? | | ???????????## < #" # #?????????? | | ????????????## # #" # #?????????? | | ?????????????### ### ### #?????????? | | ???????????????# #?????????? | | ?????????## #### #########?????????? | | ?????????#k #?????????????????? | | ???# ##### #?????????????????? | | ???????????###### ##############????? | | ???????????# #????? | | ???????????# #????? | | ???????????# #????? | | ??????????# """"" " """" #????? | | ??????????# """""" """ #????? | | ####??????# "" "" "" "" #????? | | ######## """ "" " #????? | | #????? | | #### """""" """""" #????? | | #### " """ """ #????? | | " """ " " "" #????? | | # ###### "" " """" #????? | | ## ##????# #????? | | ?#####?????# #????? | | ???????????# #????? | | ???????????#####################????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 59 Offensive Hacking 50 Defensive Hacking 22 Authchip Count 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Core Analyzer | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Hvy. Reactive Plating | -5/Factory | Hacked Prc. Energy Filter | -5/Factory | Hacked Lance | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory | Authchip Repaired ---------- Imp. Propulsion Shielding | 63% | -8/Materials Imp. Grenade Launcher | 32% | -7/Factory Gravmag System | 46% | -7/Factory Gravmag System | 66% | -7/Factory Mic. Nuclear Core | 52% | -7/Factory Exp. Sensor Array | 44% | -7/Factory | Broken Gravmag System | 24% | -6/Factory Gravmag System | 24% | -6/Factory Imp. Utility Shielding | 45% | -6/Factory Exp. Sensor Array | 31% | -5/Factory Gravmag Array | 64% | -5/Factory | Broken Imp. Antigrav System | 40% | -5/Factory Cld. Airjet | 14% | -5/Factory Quantum Capacitor | 5% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonThermicExtractor Manual? 0 Play Time 02:48:34 Cumulative 369.9 hours Start 2025.05.27 @ 00:40:27 End 2025.05.27 @ 14:46:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0c883d8-0587-49b9-ad82-d32ea07514aa