Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 20:51:06 Player: Monday Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1358) 1358 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5313 Bonus ------- None Cogmind --------- Core Integrity 298/1000 Matter 91/300 Energy 86/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Small Storage Unit Energy Well (350) Improved Terrain Scanner Rocket Array Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Sensor Array Signal Interpreter Recoil Stabilizer Cloaking Device Cloaking Device Improved Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Thermic Laser Thermic Laser > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Gyrokinetic Inverter Linear Gravjet Small Storage Unit Energy Well Rocket Array [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Thermic Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 8 | . . 2 2 . 2 2 Weapon . | . . . . . . . Parts Attached 72 | 6 10 12 23 9 6 6 Power 10 | 1 1 1 4 1 . 2 Engine 8 | 1 1 1 3 1 . 1 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 20 | 2 2 4 5 5 2 . Treads 5 | . . 2 2 1 . . Leg 8 | 2 2 2 2 . . . Wheel 1 | . . . . 1 . . Hover 6 | . . . 1 3 2 . Flight . | . . . . . . . Utility 28 | 1 5 4 9 3 2 4 Device 11 | . 2 2 5 . . 2 Storage 9 | 1 3 1 1 2 1 . Processor 4 | . . 1 2 . . 1 Hackware 1 | . . . . . 1 . Protection 3 | . . . 1 1 . 1 Artifact . | . . . . . . . Weapon 14 | 2 2 3 5 . 2 . Energy Gun 7 | 2 . 1 2 . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 7 | . 2 2 3 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 29 | . 1 4 13 . 1 10 Power 5 | . . 1 2 . 1 1 Propulsion 4 | . . 1 2 . . 1 Utility 11 | . . 1 4 . . 6 Weapon 9 | . 1 1 5 . . 2 Highest Loss Streak 11 | . 1 3 11 . 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 96 91 89 57 65 63 Engine 7 | . 14 10 6 6 1 1 Treads 4 | . . 3 13 2 . . Leg 9 | . 28 17 1 . . . Hover 3 | . . . . 2 13 10 Device 14 | . 11 17 16 15 13 14 Storage 8 | . 14 11 8 5 2 4 Processor 11 | . . 11 20 15 13 9 Hackware 1 | . . . . . 5 5 Protection 2 | . . . 3 5 4 2 Energy Gun 6 | . 19 . . . 10 9 Ballistic Gun 8 | . 8 20 14 . . . Peak Build Rating 67 | 6 8 14 25 27 51 67 Average Rating 22 | 4 6 10 19 20 45 54 On Entrance 16 | . 6 8 14 13 26 48 Naked Turns . | . . . . . . . Heaviest Build 30 | 13 29 30 28 20 23 30 Greatest Support 40 | 20 20 40 40 28 40 40 Greatest Overweight (x) 6 | . 1 2 2 6 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 10 10 Average Capacity 10 | 6 14 13 9 8 7 9 Most Carried 12 | 4 10 12 10 6 9 10 Average Carried 6 | 2 6 8 7 2 5 9 Final Capacity 15 | 8 15 10 5 5 10 5 Final Carried 9 | 4 9 8 3 5 9 5 Class Distribution -------------------- 28% | Mutant 27% | Scout 24% | Scavenger-Skirmisher 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Scout | -6/Factory Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1039 | 246 130 182 286 . 47 148 Remotely 54 | . 54 . . . . . Salvage Created 1853 | . 363 546 749 . 47 148 Parts 114 | . 26 38 38 . 2 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | . 3 . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 34 | . 10 10 12 . 1 1 Guns 32 | . 10 10 12 . . . Classes Destroyed 10 | . 4 1 2 . 1 2 Worker 2 | . . . . . . 2 Builder 2 | . . . 1 . . 1 Tunneler 1 | . . . . . . 1 Recycler 2 | . 1 1 . . . . Watcher 6 | . 1 2 3 . . . Swarmer 8 | . 6 2 . . . . Grunt 20 | . 4 6 9 . . 1 Sentry 4 | . . 2 2 . . . Hunter 1 | . . . 1 . . . Programmer 1 | . . . . . 1 . Best Kill Streak 7 | . 7 3 4 . 1 2 Combat Bots Only 7 | . 7 2 4 . 1 1 Max Kills in Single Turn 1 | . 1 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 464 | . 73 56 139 66 12 118 Missed 130 | . 14 15 27 29 7 38 Damage Taken 4909 | . 520 536 1903 265 88 1597 Core 1349 | . 138 96 357 44 12 702 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 41 | . . . 41 . . . Core Remaining (%) 74 | 100 44 76 35 93 98 . Volleys Fired 163 | . 43 34 64 . 3 19 Largest 2 | . 2 2 2 . 2 2 Hottest 170 | . 80 43 96 . 170 170 Shots Fired 300 | . 74 68 114 . 6 38 Gun 300 | . 74 68 114 . 6 38 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 191 | . 16 68 107 . . . Thermal 86 | . 35 . 7 . 6 38 Explosive . | . . . . . . . Electromagnetic 23 | . 23 . . . . . Robot Hit Streak 15 | . 9 13 15 . 2 5 Robot Miss Streak 3 | . 2 3 3 . 2 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 206 | . 47 46 90 . 3 20 Core Hits 101 | . 16 29 45 1 . 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . . . . 2 7 Burn 9 | . . . . . 2 7 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2627 | . 520 405 1184 7 91 420 Guns 2589 | . 520 405 1178 . 66 420 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 38 | . . . 6 7 25 . Kinetic 1604 | . 101 405 1098 . . . Thermal 789 | . 223 . 80 . 66 420 Explosive . | . . . . . . . Electromagnetic 196 | . 196 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . 2 . 9 Average Corruption 3 | . . . . 2 . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . 2 . 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 16 | . . . 1 3 12 . Shots . | . . . . . . . Rammed 6 | . . . 4 1 1 . Targets Rammed 6 | . . . 4 1 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 456 | . 246 19 130 145 261 456 Average Temperature 131 | . 111 5 47 74 141 183 Received Heat Transfer 1602 | . 78 261 882 66 . 315 Effects 4 | . 1 . . . . 3 Shutdowns 2 | . . . . . . 2 Interference 1 | . 1 . . . . . Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Melted 6 | . 1 . . . 2 3 Heat Transferred 2848 | . 500 . 198 . 350 1800 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 239 | . 205 239 194 75 30 50 Initial 48 | . . 32 48 . . . Average 55 | . 39 117 83 27 21 17 Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 98 | 100 99 93 100 100 100 100 Level 1 1 | . . 6 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 3 3 1 . 1 Investigation 3 | . . 2 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 1 2 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 10 | . 1 4 3 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 17 17 26 6 3 12 Peak Tracking Total 10 | . 6 4 7 4 1 10 Tactical Retreats 4 | . . 1 2 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 2 | . . 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 9 | . . 2 4 2 1 . Terminals 6 | . . 2 2 1 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . . . 1 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . . 5 10 3 3 . Successful 9 | . . 2 4 2 1 . Failed 12 | . . 3 6 1 2 . Catastrophic 3 | . . 1 2 . . . Database Lockouts . | . . . . . . . Manual 3 | . 1 . . 1 1 . Terminals 15 | . . 5 6 1 3 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 3 | . . . 1 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 2 1 1 1 . Record 1 | . . . . . 1 . Open DSF 1 | . . . . 1 . . Alert Level 2 | . . 2 . . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 2 | . . . 1 1 . . Report Inventory 1 | . . . 1 . . . Retrieve Matter 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . 1 3 . 1 . Full Trace Events 2 | . . 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 3440 | 82 698 561 824 400 446 429 Spaces Moved 2125 | 64 298 228 374 391 439 331 Core 240 | 16 . . 123 70 . 31 Treads 332 | . . 47 190 95 . . Legs 562 | 48 298 181 35 . . . Wheels 128 | . . . . 128 . . Hover 863 | . . . 26 98 439 300 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 50 50 52 50 Average Speed 105 | 102 180 181 113 93 55 57 Slowest Speed 350 | 120 190 260 240 350 56 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 5 39 22 54 16 12 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3060 | 80 391 322 669 429 637 532 Wait 565 | 1 16 25 174 12 171 166 Move 2119 | 63 297 227 373 390 438 331 Hop . | . . . . . . . Pick Up 84 | 10 16 17 16 10 11 4 Fast Attach 7 | . . . 1 1 2 3 Attach 62 | 6 9 11 21 8 4 3 Detach 8 | . . 2 4 2 . . Swap 3 | . 1 1 1 . . . Drop 43 | . 9 5 11 5 7 6 Fire 163 | . 43 34 64 . 3 19 Melee . | . . . . . . . Ram 3 | . . . 1 1 1 . Kick . | . . . . . . . Crush 3 | . . . 3 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 502 | -10/Materials | Destroyed 7 combat bots 591 | -10/Materials | Core integrity fell below 50% 763 | -10/Materials | Discovered new exit (range 10) 781 | -10/Materials | Entered another Materials area 781 | -9/Materials | Evolved 2 slots: Utility x2 1047 | -9/Materials | Lost 3 parts (1p1n1u) 1319 | -9/Materials | Build established: Scavenger-Mutant 1329 | -9/Materials | Discovered new exit (range 5) 1334 | -9/Materials | Identified exit to Materials 1342 | -9/Materials | Entered another Materials area 1342 | -8/Materials | Evolved 2 slots: Utility x2 1641 | -8/Materials | Build established: Scavenger-Skirmisher 1999 | -8/Materials | Repaired Hvy. Assault Rifle 2040 | -8/Materials | Core integrity fell below 50% 2091 | -8/Materials | Lost 11 parts (2p2n3u4w) 2157 | -8/Materials | Discovered new exit (range 17) 2165 | -8/Materials | Identified exit to Factory 2166 | -8/Materials | Entered Factory 2166 | -7/Factory | Evolved 2 slots: Propulsion x2 2299 | -7/Factory | Identified exit to DSF 2509 | -7/Factory | Discovered new exit (range 11) 2561 | -7/Factory | Identified exit to Factory 2566 | -7/Factory | Entered another Factory area 2566 | -6/Factory | Evolved 2 slots: Utility x2 2784 | -6/Factory | Build established: Scout 2805 | -6/Factory | Discovered new exit (range 12) 2945 | -6/Factory | Found Prototype Launcher 3012 | -6/Factory | Entered another Factory area 3012 | -5/Factory | Evolved 2 slots: Utility x2 3427 | -5/Factory | Core integrity fell below 50% 3441 | -5/Factory | Self-destructed Last Messages --------------- 03390_ W-25 Informer sends out distress signal. 03392_ Thermic Laser destroyed. 03399_ System corrupted: Matter fused (-6). 03407_ Dropped Gyrokinetic Inverter. 03407_ Dropped Linear Gravjet. 03407_ Imp. Light Armor Plating destroyed. 03408_ Dropped Cloaking Device. 03408_ Thermic Laser destroyed. 03415_ Gravmag Array destroyed. 03417_ Dropped Gravmag Array. 03417_ Imp. Sensor Array destroyed. 03418_ P-70 Sage resets P-70 Sage, system corruption cleaned. 03418_ Cloaking Device destroyed. 03421_ Visual Processing Unit destroyed. 03427_ Dropped Med. Storage Unit. 03430_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 03436_ Penetrated by Slug. 03439_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????##############?????????????????# | | ??????????????????# #?????????????????? | | ??????????????????# """ #?????????????????? | | ??????????????????# """ !!! #?????????????????? | | ??????????????????# """ !! #?????????????????? | | ?????????????????## @ !! #?????????????????? | | ?????????????????# """ #?????????????????? | | ?????????????????## """ #???????????####### | | ??????????????????# """ #???????????# | | ??????????????????# #???????????# """" | | ??????????????????# "" "" #???????????# """" | | ??????????????????# ""S"" #???????????# """" | | ??????????????????# """" % #???????????# """" | | ??????????????###########/######???????????# | | ?????????????# # Y #?############## """" | | ?????????????# """"" # #?# # """" | | ?????????????# """"" # #?# # """" | | ?????????????# """ " #?# # """" | | ?????????????# # #?# # | | ?????????????# """ # #?# # | | ?????????????# """ # #?# #+##+## | | ?????????????# """ # #?# # | | ?????????????# # #?# # | | ?????????????########## #?# + | | ??????????????????????#= #?# # | | ??????????????????????#!= #?# # | | ??????????????????????#= #?# # | | ??????????????????????# ####+#######+### | | ??????????????????????# | | ??????????????????????# = ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 6 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed GunTitaniumMembrane Manual? 0 Play Time 00:52:37 Cumulative 10.5 hours Start 2025.01.13 @ 19:54:10 End 2025.01.15 @ 20:51:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c720d1b1-4285-495e-bf83-211ed673ee36