Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.25 @ 02:05:12 Player: Chloe Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (2670) 2670 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 6344 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 39 Cogmind --------- Core Integrity 484/700 Matter 270/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (187) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Heat Sink Huge Storage Unit Machine Analyzer Enhanced Optical Array > --- WEAPON (3) ------- Heavy Particle Cannon Autogun Shotgun > --- INVENTORY (25) --- Advanced Treads Advanced Treads Advanced Treads Compact Wheel Medium Storage Unit Trap Scanner Visual Processing Unit Improved Signal Interpreter Terrain Scanner Advanced ECM Suite Small Laser Advanced Assault Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Machine Analyzer Enhanced Optical Array > --- WEAPON ----------- Beam Rifle Shotgun Plasma Cutter > --- INVENTORY -------- Light Ion Engine Advanced Treads Advanced Treads Advanced Treads Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg Compact Wheel Medium Storage Unit Trap Scanner Visual Processing Unit Improved Signal Interpreter Terrain Scanner Small Laser Heavy Particle Cannon Autogun Advanced Assault Cannon Improved Grenade Launcher [Rating: 47] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Protection Reflective Plating Weapon Shotgun Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . 2 . . 1 . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . . 1 . . Parts Attached 97 | 5 4 11 5 22 36 3 10 1 Power 13 | 1 . 3 . 3 4 . 2 . Engine 11 | 1 . 3 . 3 3 . 1 . Core 2 | . . . . . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 44 | 2 1 6 5 11 13 . 6 . Treads 10 | . . . . 6 4 . . . Leg 24 | 2 1 4 5 2 4 . 6 . Wheel 10 | . . 2 . 3 5 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 2 . . 1 8 1 . . Device 4 | . 1 . . . 3 . . . Storage 5 | 1 1 . . . 3 . . . Processor 2 | . . . . . 1 1 . . Hackware . | . . . . . . . . . Protection 2 | . . . . 1 1 . . . Artifact . | . . . . . . . . . Weapon 27 | 1 1 2 . 7 11 2 2 1 Energy Gun 6 | . . 1 . 1 4 . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 11 | 1 1 1 . 6 . 1 1 . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 4 | . . . . . 4 . . . Special Weapon 4 | . . . . . 2 1 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 43 | . . 2 . 16 16 . 9 . Power 7 | . . 1 . 3 1 . 2 . Propulsion 20 | . . 1 . 8 6 . 5 . Utility 5 | . . . . 1 4 . . . Weapon 11 | . . . . 4 5 . 2 . Highest Loss Streak 11 | . . 1 . 11 9 . 7 . To Critical Strikes 3 | . . . . 1 2 . . . Average Slot Usage (%) 92 | . 96 98 95 91 90 89 90 91 Engine 7 | . 14 13 11 9 4 7 3 7 Core 1 | . . . . . 4 . 3 . Treads 7 | . . . . 31 18 . . . Leg 22 | . 26 25 39 7 9 30 32 30 Wheel 1 | . . 1 . 1 5 . . . Device 4 | . 5 . . . 4 7 7 7 Storage 16 | . 21 28 22 18 18 7 7 7 Processor 5 | . . . . . 2 12 15 15 Protection 1 | . . . . 1 5 . . . Energy Gun 4 | . . 6 11 1 3 7 5 . Ballistic Gun 12 | . 27 21 11 19 1 6 8 15 Launcher 1 | . . . . . 7 . . . Special Weapon 1 | . . . . . 1 6 4 . Naked Turns . | . . . . . . . . . Heaviest Build 144 | 11 54 54 52 56 144 94 93 96 Greatest Support 92 | 20 20 20 48 92 89 72 90 50 Greatest Overweight (x) 28 | 1 5 5 1 2 16 1 28 1 Average Overweight (x) 1 | . . 2 1 . . 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 Average Capacity 21 | 7 14 20 20 20 22 25 25 25 Most Carried 23 | 3 13 20 20 19 23 22 20 17 Average Carried 15 | 2 8 15 19 14 16 20 18 13 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 Final Carried 22 | 3 13 19 19 11 22 20 14 13 Class Distribution -------------------- 55% | Mutant 19% | Scavenger-Mutant 14% | Skirmisher 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Matter Collected 2197 | 175 138 238 71 312 959 . 229 75 Remotely . | . . . . . . . . . Salvage Created 2604 | . 138 332 188 747 963 . 167 69 Parts 188 | . 23 11 20 55 66 . 8 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 8 5 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 84 | . 5 12 5 18 33 . 8 3 Guns 57 | . 5 12 5 18 8 . 8 1 Cannons 16 | . . . . . 14 . . 2 AOE 11 | . . . . . 11 . . . Classes Destroyed 13 | . 4 3 1 . 5 . . . Worker 4 | . . . . . 4 . . . Builder 4 | . 1 . 2 . 1 . . . Tunneler 1 | . . . . . 1 . . . Recycler 1 | . . 1 . . . . . . Operator 2 | . . . . . 2 . . . Watcher 5 | . 1 . . 2 2 . . . Swarmer 32 | . 3 . 3 5 10 . 8 3 Grunt 24 | . 2 3 1 4 14 . . . Brawler 1 | . . . . . 1 . . . Sentry 17 | . . . 1 9 7 . . . Demolisher 1 | . . 1 . . . . . . Hunter 1 | . . . . . 1 . . . Assembled 8 | . . 8 . . . . . . Best Kill Streak 7 | . 5 7 3 5 5 . 4 3 Combat Bots Only 6 | . 3 6 3 4 5 . 4 3 Max Kills in Single Turn 3 | . 1 1 2 1 3 . 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Damage Taken 7499 | . 109 652 118 2500 3076 . 903 141 Core 1058 | . 12 148 8 364 310 . 180 36 Absorbed by Shields 43 | . 43 . . . . . . . Regen/Repaired (Parts) 23 | . 23 . . . . . . . Core Remaining (%) 46 | 100 . 36 . 7 43 . . . Volleys Fired 264 | . 16 35 22 68 89 1 25 8 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 121 | . 43 60 60 60 121 79 79 98 Shots Fired 461 | . 25 70 41 132 132 2 43 16 Gun 386 | . 25 70 41 132 65 2 43 8 Cannon 44 | . . . . . 36 . . 8 Launcher 31 | . . . . . 31 . . . Special . | . . . . . . . . . Kinetic 303 | . 25 56 22 126 47 1 18 8 Thermal 123 | . . 14 19 6 50 1 25 8 Explosive 31 | . . . . . 31 . . . Electromagnetic 4 | . . . . . 4 . . . Robot Hit Streak 29 | . 11 15 7 28 29 2 11 7 Robot Miss Streak 3 | . 2 3 3 2 3 2 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . 1 1 3 . . 2 . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . Shots Hit Robots 349 | . 18 53 23 113 97 1 35 9 Core Hits 198 | . 11 32 12 44 79 . 16 4 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . 1 . . 1 . Critical Strikes 7 | . . . . 2 3 . 2 . Burn 2 | . . . . . 1 . 1 . Destroy 3 | . . . . 2 . . 1 . Blast 2 | . . . . . 2 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6274 | . 207 563 244 1135 3381 26 538 180 Guns 3548 | . 207 563 244 1135 755 26 538 80 Cannons 887 | . . . . . 787 . . 100 Explosions 1839 | . . . . . 1839 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 3172 | . 207 455 111 1089 948 12 270 80 Thermal 1216 | . . 108 133 46 547 14 268 100 Explosive 1839 | . . . . . 1839 . . . Electromagnetic 47 | . . . . . 47 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . 1 1 . 10 14 . . . Average Corruption 4 | . 1 1 . 3 8 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 60 | . . 9 . 7 44 . . . Message Errors 14 | . . 2 . 2 10 . . . Matter Fused 15 | . . 1 . 3 11 . . . Heat Flow Errors 5 | . . 1 . . 4 . . . Energy Discharges 10 | . . 2 . 2 6 . . . Data Loss (minor) 6 | . . . . . 6 . . . Data Loss (major) 2 | . . 2 . . . . . . Alerts 2 | . . 1 . . 1 . . . Weapon Failures 6 | . . . . . 6 . . . Overload Shots . | . . . . . . . . . Overflow Damage 21 | . . . . . 21 . . . Projectiles 20 | . . . . . 20 . . . Explosions 1 | . . . . . 1 . . . Melee . | . . . . . . . . . Knockbacks 4 | . . . . . 4 . . . Impact . | . . . . . . . . . Kinetic 4 | . . . . . 4 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 27 | . . . . . 27 . . . Shots 1 | . . . . . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 461 | . 8 105 32 35 461 . . 4 Average Temperature 67 | . 2 32 14 11 104 . . 1 Received Heat Transfer 2486 | . 16 193 27 606 1620 . 24 . Effects 5 | . . . . . 5 . . . Shutdowns 2 | . . . . . 2 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . 2 1 1 . . 2 . Heat Transferred 3018 | . . 250 300 100 1443 37 740 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Peak Influence 540 | . 167 99 170 300 540 219 . . Initial 204 | . . . . 61 94 204 . . Average 147 | . 83 35 80 195 238 211 . . Maximum Alert Level 2 | . . . . 1 2 1 . . Low Security (%) 67 | 100 100 100 100 32 48 . . . Level 1 25 | . . . . 67 32 100 . . Level 2 7 | . . . . . 19 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 2 . 2 7 10 . . . Investigation 3 | . 2 . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 6 | . . . 2 1 3 . . . Assault . | . . . . . . . . . Garrison 12 | . . . . 6 6 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Distress Signals 6 | . 1 . 2 . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 120 | . 8 16 7 27 49 1 9 3 Peak Tracking Total 8 | . 4 5 4 8 8 1 4 3 Tactical Retreats 6 | . . 2 1 2 . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Traps Triggered 6 | . 3 . . 3 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Machines Disabled 6 | . . . . . 6 . . . Max in Single Turn 2 | . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Machines Accessed 13 | . 4 1 . 2 4 1 . 1 Terminals 7 | . 2 1 . 1 3 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 4 | . 1 . . 1 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 52 | . 21 2 . 11 14 3 . 1 Successful 36 | . 11 2 . 9 11 2 . 1 Failed 16 | . 10 . . 2 3 1 . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . 1 . . . . . . Terminals 24 | . 10 2 . 5 7 . . . Fabricators . | . . . . . . . . . Repair Stations 6 | . 6 . . . . . . . Recycling Units 21 | . 5 . . 6 7 3 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 6 2 . 4 5 . . 1 Record 8 | . 1 1 . 2 4 . . . Part Schematic 1 | . . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . . Open Door 1 | . . . . . . . . 1 Scanalyzer Index 1 | . . . . 1 . . . . Security Status 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 16 | . 3 . . 5 6 2 . . Recycle Component 1 | . . . . 1 . . . . Process 6 | . 1 . . 1 3 1 . . Report Inventory 3 | . . . . 1 2 . . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 5 | . 1 . . 2 1 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 4 1 . 2 3 . . . Full Trace Events 6 | . 3 . . 1 2 . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled 1 | . . . . 1 . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 148 | . 148 . . . . . . . Retrieved Components 29 | . 9 . . 10 9 1 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . Total Orders 1 | . . 1 . . . . . . GUARD 1 | . . 1 . . . . . . Ally Attacks 5 | . . 5 . . . . . . Total Damage 58 | . . 58 . . . . . . Kills 1 | . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Turns Passed 5885 | 117 490 936 236 605 1469 113 1233 686 Spaces Moved 2635 | 89 234 325 90 241 677 55 602 322 Core 11 | 8 . . . . 2 . 1 . Treads 510 | . . . . 201 309 . . . Legs 1858 | 81 234 293 90 27 155 55 601 322 Wheels 256 | . . 32 . 13 211 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 110 180 90 100 190 187 187 Average Speed 186 | 117 186 247 184 160 169 190 191 187 Slowest Speed 1450 | 190 470 260 190 240 850 190 1450 187 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 Cave-ins Triggered 3 | . . . . 3 . . . . Exploration Rate (%) 38 | 6 35 88 9 43 58 3 82 20 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . . 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 159 | . . . . . 159 . . . Melee . | . . . . . . . . . Projectile 2 | . . . . . 2 . . . AOE 157 | . . . . . 157 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Total 3180 | 101 267 393 125 345 858 62 640 389 Wait 60 | . . 2 . . . . . 58 Move 2623 | 88 233 324 89 240 676 54 601 318 Hop 2 | . . . . . . . . 2 Pick Up 100 | 8 13 14 5 12 42 2 3 1 Fast Attach 1 | . 1 . . . . . . . Attach 64 | 5 3 3 3 16 22 2 9 1 Detach 2 | . . 1 . . 1 . . . Swap 32 | . . 8 2 6 14 1 1 . Drop 32 | . 1 6 4 3 14 2 1 1 Fire 264 | . 16 35 22 68 89 1 25 8 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 16) 541 | -10/Materials | Repaired Aluminum Leg 608 | -10/Materials | Entered Mines 611 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 729 | -10/Mines | Assembled infested the area 1118 | -10/Mines | Core integrity fell below 50% 1458 | -10/Mines | Build established: Scavenger-Mutant 1517 | -10/Mines | Discovered new exit (range 8) 1544 | -10/Mines | Entered Materials 1544 | -9/Materials | Evolved 2 slots: Propulsion x2 1643 | -9/Materials | Discovered new exit (range 15) 1780 | -9/Materials | Entered Storage 1889 | -9/Storage | Core integrity fell below 50% 1931 | -9/Storage | Lost 11 parts (2p6n3w) 2046 | -9/Storage | Garrison activated, responded to threat 2231 | -9/Storage | Core integrity fell below 20% 2243 | -9/Storage | Build established: Mutant 2298 | -9/Storage | Crushed by falling debris 2304 | -9/Storage | Crushed by falling debris 2311 | -9/Storage | Crushed by falling debris 2311 | -9/Storage | System corruption reached 10% 2342 | -9/Storage | Lost 4 parts (1p2n1w) 2353 | -9/Storage | Discovered new exit (range 15) 2385 | -9/Storage | Entered Materials 2385 | -8/Materials | Evolved 2 slots: Utility x2 2756 | -8/Materials | Lost 9 parts (1p4n2u2w) 3407 | -8/Materials | System corruption reached 10% 3459 | -8/Materials | Core integrity fell below 50% 3483 | -8/Materials | Lost 4 parts (1n2u1w) 3653 | -8/Materials | Garrison activated, responded to threat 3840 | -8/Materials | Discovered new exit (range 5) 3854 | -8/Materials | Entered Factory 3854 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3925 | -7/Factory | Discovered new exit (range 17) 3967 | -7/Factory | Entered Lower Caves 4167 | -7/Lower Caves | Build established: Skirmisher 4618 | -7/Lower Caves | Spotted B-75 Beast 4963 | -7/Lower Caves | Lost 7 parts (1p5n1w) 5178 | -7/Lower Caves | Discovered new exit (range 12) 5200 | -7/Lower Caves | Entered another Lower Caves area 5232 | -7/Lower Caves | Found Prototype Device 5254 | -7/Lower Caves | Build established: Scavenger-Mutant 5562 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5886 | -7/Lower Caves | Self-destructed Last Messages --------------- 05236_ PL-HR7: "WARLORD FOREVER!" 05302_ EE-IH0(k) breaks down the debris. 05320_ R8-QBG(k) breaks down the debris. 05347_ Acquired 1 matter. 05370_ R8-QBG(k) breaks down the debris. 05382_ S-27 Virus destroyed. 05386_ Lgt. Nuclear Core fries itself beyond repair. 05388_ S-27 Virus destroyed. 05392_ Autogun fries itself beyond repair. 05393_ VTOL Module fries itself beyond repair. 05402_ S-27 Virus destroyed. 05413_ VTOL Module fries itself beyond repair. 05420_ Autogun fries itself beyond repair. 05423_ Acquired 22 matter. 05425_ Acquired 25 matter. 05431_ Acquired 22 matter. 05560_ Acquired 1 matter. 05863_ Acquired 3 matter. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####???????????####?????????????????????????????? | | #?????????## ##########????????????????????? | | ###?????## ###??????????????????? | | ##????# #??????????????????? | | # #????# ####### #??????????????????? | | ##### #????## ##????## #??????????????????? | | ????## #???### ##?????# #??????????????????? | | #????## #??## #?????## ##??????????????????? | | ####### #### ####?## ##???????????????????? | | ## ### #????????????????????? | | k @ ##???####?????????????? | | ##### ### ###??### ##????????????? | | ????# #######?## ##???## ##??????????## | | ????# ##????????# % #?#### #?????###?# # | | ????## #?????????# # ### #????## | | ?????## #????????X # % ###### ## # | | #?????####???????" ## % #? | | ##???????????????#### ## ## #? | | #########??????????# ### ###### # ## | | # ???????? % #####?# #?## # # | | #??????????# #?????# #### # # # | | #???????????# ##?????# | | #????????????#### ##??????# ## | | #???????????????## #???????## ### ### | | #????????????????###????????###?###?# | | #???????????????????????????????????# ## ## | | #???????????????????????????????????# ##### | | #?????????????????????????????####?## ##### # | | # #?????????????????????????????#""### ### | | ? #?????????????????????????????#" #X# ##??#? | | ? #?????????????????????????????#" # ###????? | | ? ?????????????????????????????#" # ##??????? | | ? ????????????????????????????##!#### #???????? | | ? ????????????????????????????###?? #??????? | | ??#### ???????????????????????????????? #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Particle Charger | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call GoHome() I Survived The Infestation Made in Tau Ceti IV Novice Programmer Part-time Mechanic System Compromised Tourist Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed WaveGreatMaul Manual? 0 Play Time 01:13:44 Cumulative 2.7 hours Start 2022.06.24 @ 22:19:53 End 2022.08.25 @ 02:05:12 Sessions 14 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Terminus Map View 50x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45ad4441-76a8-4123-9a60-478a2dbf83f5