Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.11 @ 09:22:24 Player: deadnoob Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1232) 1232 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (535) 535 TOTAL SCORE: 5032 Bonus ------- Pacifist 200 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 239/300 Energy 80/100 System Corruption 7% Temperature Cool (27) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Wheel Aerolev Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Fission Core Fission Core Improved Cooling System Improved Light Armor Plating Improved Shield Generator Improved Shield Generator Long-range Tractor Beam Advanced Beam Rifle [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Small Storage Unit Device Improved Shield Generator Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . . . . 2 . Weapon . | . . . . . . . . Parts Attached 62 | 3 . . 1 2 14 18 24 Power 7 | . . . . . 2 2 3 Engine 4 | . . . . . 2 1 1 Core 3 | . . . . . . 1 2 Reactor . | . . . . . . . . Propulsion 22 | 3 . . 1 . 7 4 7 Treads 8 | 2 . . . . . 1 5 Leg 4 | 1 . . . . 2 . 1 Wheel 6 | . . . . . 4 1 1 Hover 1 | . . . . . . 1 . Flight 3 | . . . 1 . 1 1 . Utility 17 | . . . . 1 2 8 6 Device 6 | . . . . . . 4 2 Storage 3 | . . . . 1 1 1 . Processor 3 | . . . . . . 1 2 Hackware 1 | . . . . . 1 . . Protection 4 | . . . . . . 2 2 Artifact . | . . . . . . . . Weapon 16 | . . . . 1 3 4 8 Energy Gun 3 | . . . . . 1 1 1 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 8 | . . . . . 1 3 4 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 1 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . . . 3 3 Corrupted Parts 1 | . . . . . . . 1 System Corruption 4 | . . . . . . . 4 Parts Lost 25 | . . . . . 5 5 15 Power 2 | . . . . . . 1 1 Propulsion 11 | . . . . . 3 2 6 Utility 7 | . . . . . . 1 6 Weapon 5 | . . . . . 2 1 2 Highest Loss Streak 11 | . . . . . 5 3 11 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 86 | . 57 44 49 65 96 91 95 Engine 3 | . . . . . 10 4 2 Core 3 | . . . . . . 2 6 Treads 20 | . 28 22 22 22 19 3 26 Leg 1 | . . . . . 6 1 . Wheel 7 | . . . . . 9 18 6 Flight 5 | . . . 5 11 8 7 . Device 6 | . . . . . . 14 11 Storage 9 | . . . . 11 15 9 9 Processor 1 | . . . . . . 1 2 Hackware 1 | . . . . . 4 . . Protection 6 | . . . . . . 9 11 Energy Gun 9 | . 28 22 22 21 11 3 2 Ballistic Gun 7 | . . . . . 1 14 13 Launcher 2 | . . . . . 9 . . Naked Turns . | . . . . . . . . Heaviest Build 35 | 3 3 3 3 10 18 31 35 Greatest Support 80 | 20 3 3 4 40 48 32 80 Greatest Overweight (x) 3 | . . . . 3 3 2 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 5 5 5 8 8 10 10 Average Capacity 8 | 6 5 5 5 7 8 8 9 Most Carried 10 | 6 5 5 5 8 8 9 10 Average Carried 8 | 3 3 5 4 6 7 7 9 Final Capacity 10 | 5 5 5 5 8 8 10 5 Final Carried 9 | 3 5 5 5 8 7 9 5 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Matter Collected 1510 | 200 . . . . 184 489 637 Remotely . | . . . . . . . . Salvage Created 1750 | . . . . . 219 529 1002 Parts 87 | . . . . . 23 16 48 Haulers Intercepted 5 | . . . . . . 2 3 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 32 | . . . . . 13 6 13 Melee 1 | . . . . . . . 1 Guns 22 | . . . . . 4 6 12 AOE 9 | . . . . . 9 . . Classes Destroyed 9 | . . . . . 4 3 2 Builder 1 | . . . . . . . 1 Tunneler 1 | . . . . . 1 . . Hauler 5 | . . . . . . 2 3 Recycler 4 | . . . . . 1 1 2 Watcher 2 | . . . . . . 1 1 Swarmer 12 | . . . . . 12 . . Grunt 15 | . . . . . . 6 9 Sentry 4 | . . . . . . . 4 Hunter 1 | . . . . . 1 . . Best Kill Streak 5 | . . . . . 5 4 4 Combat Bots Only 4 | . . . . . 4 2 3 Max Kills in Single Turn 4 | . . . . . 4 1 2 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . 4 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Damage Taken 3676 | . 28 230 . . 438 500 2480 Core 671 | . 10 28 . . 82 37 514 Absorbed by Shields 541 | . . . . . . 71 470 Core Remaining (%) 89 | 100 96 . . . 72 . . Volleys Fired 128 | . . . . 3 16 37 72 Largest 2 | . . . . 1 2 2 2 Hottest 92 | . . . . 50 73 53 92 Shots Fired 245 | . . . . 3 28 74 140 Gun 235 | . . . . 2 22 74 137 Cannon 3 | . . . . . . . 3 Launcher 7 | . . . . 1 6 . . Special . | . . . . . . . . Kinetic 208 | . . . . . 9 74 125 Thermal 30 | . . . . 2 13 . 15 Explosive 7 | . . . . 1 6 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | . . . . . 10 15 28 Robot Miss Streak 4 | . . . . . 3 2 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 Shots Hit Robots 174 | . . . . . 18 56 100 Core Hits 68 | . . . . . 14 22 32 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . 1 1 1 Burn 1 | . . . . . 1 . . Destroy 2 | . . . . . . 1 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3672 | . . . . . 780 943 1949 Guns 2942 | . . . . . 193 943 1806 Cannons . | . . . . . . . . Explosions 728 | . . . . . 587 . 141 Melee . | . . . . . . . . Ramming 2 | . . . . . . . 2 Kinetic 2689 | . . . . . 80 943 1666 Thermal 253 | . . . . . 113 . 140 Explosive 728 | . . . . . 587 . 141 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . . 7 Average Corruption 5 | . . . . . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 67 | . . . . . 67 . . Projectiles . | . . . . . . . . Explosions 67 | . . . . . 67 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 231 | . . . . . 156 . 75 Shots 5 | . . . . . 4 . 1 Rammed 1 | . . . . . . . 1 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 252 | . . . . . 32 14 252 Average Temperature 43 | . . . . . 12 10 48 Received Heat Transfer 1634 | . 15 90 . . . 325 1204 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 595 | . . . . . 336 . 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Peak Influence 430 | . 15 60 23 . 329 252 430 Initial 112 | . . 5 23 . . 61 112 Average 206 | . 2 27 23 . 224 151 263 Maximum Alert Level 2 | . . . . . 1 1 2 Low Security (%) 39 | 100 100 100 100 . 30 64 20 Level 1 53 | . . . . . 69 35 65 Level 2 6 | . . . . . . . 13 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . 1 . . 1 1 3 Investigation 2 | . . 1 . . . 1 . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 1 . 1 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Distress Signals 5 | . . . . . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 3 6 . . 13 10 33 Peak Tracking Total 12 | . 3 6 . 9 4 5 12 Tactical Retreats 2 | . . . . . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Machines Disabled 8 | . . . . 1 4 . 3 Max in Single Turn 3 | . . . . 1 3 . 1 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Machines Accessed 11 | . 1 3 . 1 . 2 4 Terminals 9 | . 1 3 . . . 2 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 35 | . 2 12 . 1 . 6 14 Successful 18 | . 1 5 . 1 . 2 9 Failed 17 | . 1 7 . . . 4 5 Catastrophic 3 | . . 1 . . . 1 1 Database Lockouts . | . . . . . . . . Manual 24 | . 2 6 . 2 . 6 8 Terminals 32 | . 2 12 . . . 6 12 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 14 | . 1 5 . 1 . 2 5 Robot Analysis 4 | . . 2 . . . 1 1 Prototype ID Bank 3 | . . 2 . . . . 1 Branch Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 Zone Layout 2 | . 1 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 3 | . . . . . . . 3 Terminals 3 | . . . . . . . 3 Botnet 3 | . . . . . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 3 . . . 3 3 Full Trace Events 3 | . . 2 . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . 62 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . . . . 8 Total Damage 125 | . . . . . . . 125 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Robot Analysis Total 4 | . . 2 . . . 1 1 Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Turns Passed 2163 | 14 23 57 125 319 441 312 872 Spaces Moved 1510 | 3 42 109 234 212 283 190 437 Core 472 | . 42 109 226 84 2 . 9 Treads 442 | 3 . . . 128 124 . 187 Legs . | . . . . . . . . Wheels 584 | . . . . . 153 190 241 Hover . | . . . . . . . . Flight 12 | . . . 8 . 4 . . Fastest Speed 50 | 160 50 50 50 50 83 83 50 Average Speed 107 | 160 50 50 50 144 129 91 132 Slowest Speed 240 | 160 50 50 75 200 240 120 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 2 15 20 52 60 77 15 68 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . 2 . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 71 | . . . . 6 48 . 17 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 69 | . . . . 6 48 . 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Total 1834 | 15 43 112 239 220 329 266 610 Wait 51 | . . . 3 . 7 6 35 Move 1503 | 2 41 108 233 211 282 189 437 Hop . | . . . . . . . . Pick Up 31 | 2 2 2 1 3 4 6 11 Fast Attach 35 | . . . 1 . 9 11 14 Attach 12 | . . . . 1 3 4 4 Detach 8 | 1 . . . 1 . 2 4 Swap 15 | 3 . . . 1 2 3 6 Drop 48 | 7 . 2 1 . 6 8 24 Fire 128 | . . . . 3 16 37 72 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . . . . 2 Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 15 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 18) 38 | -10/Materials | Entered another Materials area 38 | -9/Materials | Evolved 2 slots: Propulsion x2 86 | -9/Materials | Discovered new exit (range 16) 95 | -9/Materials | Entered Mines 102 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 123 | -9/Mines | Assembled infested the area 128 | -9/Mines | Assisted by a Guerilla fighting off Assembled 184 | -9/Mines | Learned location of Storage (-8) 188 | -9/Mines | Learned 2 Materials zone layouts 218 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 218 | -9/Mines | Discovered new exit (range 5) 220 | -9/Mines | Entered Exiles 250 | -9/Exiles | Met 8R-AWN 277 | -9/Exiles | Met EX-HEX 307 | -9/Exiles | Build established: Mutant 322 | -9/Exiles | Met EX-BIN 340 | -9/Exiles | Aligned with FarCom system 341 | -9/Exiles | Given EX-Vault access code 378 | -9/Exiles | Opened EX-Vault 416 | -9/Exiles | Warned to stay clear of 0b10 Research branches 464 | -9/Exiles | Met EX-DEC 521 | -9/Exiles | Attacked by the Exiles 531 | -9/Exiles | Discovered new exit (range 10) 539 | -9/Exiles | Entered Mines 953 | -8/Mines | Discovered new exit (range 8) 980 | -8/Mines | Entered Materials 980 | -8/Materials | Evolved 2 slots: Utility x2 995 | -8/Materials | Lost 5 parts (3n2w) 1020 | -8/Materials | Identified exit to Storage 1212 | -8/Materials | Lost 3 parts (1p1n1u) 1292 | -8/Materials | Entered Storage 1549 | -8/Storage | Lost 3 parts (1n2u) 1578 | -8/Storage | Build established: Scavenger-Mutant 1976 | -8/Storage | Met a pair of Derelict thieves 2148 | -8/Storage | Core integrity fell below 50% 2163 | -8/Storage | Core integrity fell below 20% 2164 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02113_ Imp. Light Armor Plating destroyed. 02114_ Critical hit (Burn: +37). 02129_ DNW AD|IN6RZAR8G3EHJF=BH9B 02133_ Lgt. Deuterium Engine destroyed. 02139_ Imp. Assault Rifle destroyed. 02139_ Critical hit (Burn: +37). 02141_ Acquired Imp. Targeting Computer. 02145_ Lgt. Treads destroyed. 02149_ Imp. Cooling System destroyed. 02149_ Critical hit (Burn: +37). 02154_ System corrupted: Matter fused (-5). 02156_ Cld. Plasma Cannon destroyed. 02156_ Terminal disabled. 02157_ Lgt. Treads destroyed. 02158_ Dropped Lrn. Tractor Beam. 02158_ Dropped Imp. Sensor Array. 02159_ Dropped Prototype Engine. 02159_ Dropped Rigged Fission Core. 02160_ Dropped Med. Storage Unit. 02160_ Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????? ?? ????????????? | | ?????????????? ? ????????????? | | ?????????????? ?????????????? | | ?????????????? ????###???????? | | ?????????????##/####??"""#??????? | | ???????####### Y # ##"Y"######?? | | ???????# !! k #**] ## ?? | | ???????+ ! #*]] ## """ | | ???????# #*]! ##!"!% | | ???????# # ##/*![ | | ???????#@ # ##=""% | | ???????# # ## "" | | ???????# # ## [ | | ?????### ^! # ## = | | ?????#" ^!!g # ## | | ?????#" =!g ;###+######/##+ | | ?????#" !Y g | | ????#### g | | ????# * b giY | | ????# *!! gi ####+#########+ | | ????# ! #????#????# | | ????# ###+#########?????????# !! | | ????# ? ????????????????# !] | | ????#?# #??????????????# !] | | ??????#""" #??????????????# | | ??????#""" !#??????????????# "" | | ??????#""" #??????????????# "" | | ??????# !#??????????????# "" | | ??????########??????????????# | | ????????????????????????????##### | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumIntegratedMachine Manual? 0 Play Time 00:22:29 Cumulative 155.9 hours Start 2022.12.11 @ 09:02:43 End 2022.12.11 @ 09:22:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 76 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f055c15-f45d-4069-9bbe-ffa6786cbe9e