Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.18 @ 18:41:32 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (332) 1660 Value Destroyed (15167) 15167 Prototype IDs (74) 1480 Alien Tech Used (3) 600 Bonus (13129) 13129 TOTAL SCORE: 43136 Bonus ------- High Alert Combat Kills 4109 Follower Combat Kills 2536 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1796 Win 3000 Friendly Fire -512 Cogmind --------- Core Integrity 457/1600 Matter 151/300 Energy 73/100 System Corruption 27% Temperature Cool (3) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Q-thruster > --- UTILITY (15) ----- Advanced Targeting Computer > --- WEAPON (3) ------- Force Lance > --- INVENTORY (4) ---- Power Sword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Antigrav System Improved Linear Gravjet Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Long-range Sensor Array Advanced Targeting Computer Improved Transmission Jammer Advanced Transmission Jammer Improved Maneuvering Thrusters Heavy Armor Plating Thermal Shield Hacking Suite Experimental Hacking Suite Advanced Reclamation Unit Drone Bay > --- WEAPON ----------- Heavy Neutron Cannon Heavy Neutron Cannon Enhanced Nova Cannon > --- INVENTORY -------- Antigrav Array Xenon Bombardment Thruster Q-thruster Advanced Energy Well Improved Stasis Canceller Improved Medium Armor Plating Enhanced Nova Cannon Heavy Machine Gun [Rating: 158] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Cooled Q-thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Bore Cannon Energy Gun EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Bore Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Utility 13 | . . . 2 . . . 1 2 . . . . . . 1 . . . . 2 . . . . . . . . . 1 2 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 474 | 7 2 3 19 . 2 13 23 8 4 20 4 3 1 5 34 4 3 3 11 20 6 3 19 23 32 5 11 9 19 70 16 43 29 Power 43 | 1 . 1 3 . . 1 1 1 . 1 . . . . . . . 1 1 1 1 . . 4 4 . 1 1 1 6 2 5 6 Engine 14 | 1 . 1 3 . . 1 1 . . 1 . . . . . . . 1 1 . 1 . . 2 . . . . . . . 1 . Core 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Reactor 27 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 4 . 1 1 1 6 2 4 6 Propulsion 95 | 2 . . 5 . . 3 7 1 1 4 1 . . . 5 . . . . 4 . . 2 5 8 . 1 2 3 17 8 8 8 Treads 45 | . . . . . . 2 6 1 1 3 1 . . . 5 . . . . 4 . . 2 1 5 . 1 1 2 3 7 . . Leg 17 | . . . . . . . . . . 1 . . . . . . . . . . . . . 4 3 . . . . 7 . 2 . Wheel 13 | 2 . . 5 . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Hover 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 5 1 Flight 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Utility 200 | 2 . . 6 . 2 1 6 3 3 9 2 2 . 1 17 4 2 . 6 13 5 1 9 9 11 1 7 3 6 31 3 26 9 Device 94 | . . . 1 . . . 2 . . 2 . 1 . 1 4 3 . . 3 7 4 1 5 5 9 . 4 1 5 17 2 13 4 Storage 20 | 2 . . 2 . 2 . . . 1 1 . . . . 1 . . . . 2 . . 1 . 1 . . . 1 3 1 2 . Processor 13 | . . . . . . . . . . 1 . . . . 1 1 . . . . . . 2 2 1 . 1 . . 2 . 1 1 Hackware 14 | . . . . . . . . 2 1 . . 1 . . 3 . . . . 2 . . . 1 . . . . . 2 . 2 . Protection 59 | . . . 3 . . 1 4 1 1 5 2 . . . 8 . 2 . 3 2 1 . 1 1 . 1 2 2 . 7 . 8 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 136 | 2 2 2 5 . . 8 9 3 . 6 1 1 1 4 12 . 1 2 4 2 . 2 8 5 9 4 2 3 9 16 3 4 6 Energy Gun 20 | 1 2 2 . . . 1 3 1 . 3 . . . . . . . . . . . . 3 . . . . . . 2 1 . 1 Energy Cannon 35 | . . . 1 . . 2 . . . 2 1 1 . 3 7 . 1 . . . . . 1 2 1 1 1 . 1 6 . 4 . Ballistic Gun 14 | 1 . . 3 . . 3 5 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 27 | . . . . . . . . . . . . . . . 1 . . 2 2 1 . 1 1 1 4 1 1 1 5 4 2 . . Launcher 24 | . . . 1 . . 2 1 . . . . . 1 . 4 . . . . 1 . . 2 1 2 1 . 1 2 2 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . . . . . . 1 . . . . 2 . . 1 1 1 2 1 . 1 1 2 . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 1 . . . 1 . . 1 . . . . 1 . . . 1 . 1 . 6 2 2 . 1 5 . 1 3 5 2 Parts Lost 131 | . . 1 2 . . 6 . . 4 1 . . . . 8 . . . . 3 . . 13 4 4 . 2 . 3 30 5 19 26 Power 12 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 1 2 4 Propulsion 30 | . . . 1 . . 1 . . . . . . . . 1 . . . . . . . 2 2 . . . . 1 11 2 2 7 Utility 56 | . . . . . . 1 . . 3 1 . . . . 5 . . . . 3 . . 5 2 3 . 1 . 1 7 . 11 13 Weapon 33 | . . 1 1 . . 3 . . 1 . . . . . 2 . . . . . . . 5 . 1 . . . 1 10 2 4 2 Highest Loss Streak 14 | . . 1 1 . . 3 . . 3 1 . . . . 5 . . . . 3 . . 11 3 2 . 1 . 1 9 4 13 14 Average Slot Usage (%) 89 | . 100 100 96 100 100 99 99 94 66 89 92 92 92 92 86 86 90 92 92 91 88 88 86 80 94 95 95 93 92 83 27 52 55 Engine 4 | . 14 14 11 11 11 11 9 6 . 1 7 7 7 7 6 6 6 6 8 9 5 5 4 4 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 5 5 4 . 9 10 10 10 10 8 3 1 4 Treads 15 | . . . . . . 15 25 23 18 14 15 15 15 15 16 20 20 20 19 13 11 11 10 2 19 25 25 25 21 6 15 . . Wheel 2 | . 28 28 22 22 22 5 1 . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Device 10 | . . . 8 11 11 11 9 7 7 13 7 7 7 8 6 8 13 13 12 13 16 16 14 13 11 14 11 10 12 8 . 17 5 Storage 14 | . 28 28 22 22 22 22 18 15 6 3 7 7 7 7 12 13 13 13 12 16 16 16 16 13 14 15 15 15 16 16 2 3 2 Processor 10 | . . . . . . . . . . 5 7 7 7 7 9 17 13 13 12 11 11 11 12 13 17 20 20 20 20 15 . 1 4 Hackware 3 | . . . . . . . . 9 15 17 7 7 7 7 7 . . . . 9 11 11 10 4 2 . . . . . . 6 5 Protection 8 | . . . 11 11 11 11 17 15 4 9 23 23 23 21 13 6 10 13 12 4 . . . 5 3 . 3 3 . 5 . 4 6 Energy Gun 1 | . 25 28 7 . . 2 4 1 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 4 | . . . 5 . . 6 . . . 12 15 15 15 14 12 13 13 . . . . . 2 5 1 3 4 2 2 3 . 2 . Ballistic Gun 2 | . 2 . 9 22 22 13 13 13 3 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . 12 10 10 11 10 6 2 7 6 5 5 7 7 2 . . Naked Turns 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 53 . . Heaviest Build 196 | 15 17 17 55 52 84 87 101 101 97 88 93 93 93 93 124 114 107 100 109 147 150 150 149 130 151 146 146 145 157 196 61 136 62 Greatest Support 180 | 20 20 20 26 26 26 40 62 68 68 90 90 90 90 90 140 130 130 130 130 140 140 140 140 75 178 178 178 178 179 140 180 108 62 Greatest Overweight (x) 40 | . . . 2 1 3 5 3 1 2 . 1 1 1 1 . . . . . 1 1 1 1 40 5 . . . 5 7 1 1 1 Average Overweight (x) . | . . . 1 1 2 3 1 1 1 . . 1 1 . . . . . . . 1 . . 1 . . . . 1 4 . . . Largest Inventory Capacity 28 | 8 8 8 16 16 20 20 20 20 20 12 12 12 12 12 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 4 12 4 Average Capacity 20 | 6 8 8 13 16 18 20 20 20 10 8 12 12 12 12 18 20 20 20 20 27 28 28 28 23 27 28 28 28 28 24 4 7 4 Most Carried 28 | 4 8 8 16 16 17 19 20 20 20 12 12 12 12 12 20 20 20 20 20 28 28 28 28 21 28 28 28 28 28 28 4 12 4 Average Carried 19 | 2 7 7 10 16 15 18 19 19 9 6 11 11 12 11 16 19 19 19 19 25 27 27 27 17 26 27 25 26 27 23 3 5 3 Final Capacity 28 | 8 8 8 16 16 20 20 20 20 4 12 12 12 12 12 20 20 20 20 20 28 28 28 28 20 28 28 28 28 28 4 4 4 4 Final Carried 28 | 4 8 8 16 16 15 18 20 20 4 12 12 12 12 12 20 19 20 20 20 28 28 28 21 20 28 28 25 28 28 4 4 4 1 Class Distribution -------------------- 42% | Messiah-Mutant 21% | Hauler-Mutant 13% | Mutant 8% | Hacker-Mutant 5% | Messiah-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Messiah-Mutant | -6/Zion Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -5/Warlord Messiah-Mutant | -4/Proximity Caves Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Upper Caves Messiah-Mutant | -4/Upper Caves Messiah-Mutant | -4/Zhirov Messiah-Mutant | -3/Proximity Caves Messiah-Mutant | -3/Research Messiah-Mutant | -2/Research Messiah-Mutant | -1/Access Messiah-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 9701 | 273 . 50 324 . . 204 499 323 39 319 40 30 . 40 481 55 49 30 49 946 44 133 350 271 603 325 449 100 781 2023 91 453 327 Remotely 596 | . . . . . . . . . . . . . . . . . . . . 596 . . . . . . . . . . . . . Salvage Created 15384 | 96 . 171 935 . . 461 577 518 . 487 75 171 . 62 2361 59 35 . . 1025 . 50 573 518 1039 391 491 109 1045 3694 91 . 350 Parts 679 | 2 . 19 58 . . 29 36 30 . 19 3 9 . 3 83 4 5 . . 54 . 3 26 17 44 12 17 2 28 153 1 . 22 Haulers Intercepted 9 | . . . 2 . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . Recyclers Shooed 8 | . . . . . . . 1 . . . . . . . 3 . . . . 2 . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 212 | . . . . . . . . . . . 13 19 . 8 . 6 8 . . . . 3 90 7 . 14 15 1 28 . . . . Prevented 32 | . . . . . . . . . . . 3 4 . . . . . . . . . . 4 10 . . 3 . 8 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 281 | . . 7 16 . . 17 12 10 . 7 1 3 . 1 33 . 2 . . 16 . 1 19 9 18 10 7 . 21 57 3 . 11 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . 2 Guns 37 | . . 5 6 . . 4 9 10 . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Cannons 149 | . . . 7 . . 2 . . . 7 1 3 . 1 22 . 2 . . 11 . 1 6 4 11 10 4 . 12 42 3 . . AOE 72 | . . 2 3 . . 11 2 . . . . . . . 11 . . . . 5 . . 10 3 4 . 3 . 6 3 . . 9 Classes Destroyed 20 | 1 . 3 6 . . 3 . 1 . . . . . . 1 . 1 . . . . . 2 . . . 1 . . . . . 1 Worker 15 | . . 1 . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . 6 . . 2 Builder 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Tunneler 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Hauler 9 | . . . 2 . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . Recycler 10 | 1 . . 1 . . 1 . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 7 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Swarmer 73 | . . 5 1 . . 10 3 . . . . . . . 8 . 1 . . 4 . . 1 7 4 4 4 . 6 7 . . 8 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Grunt 102 | . . 2 10 . . 4 . 5 . 5 . 2 . . 13 1 . . . 6 . 1 12 . 8 2 . . 6 25 . . . Brawler 8 | . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . 2 . . . Duelist 5 | . . . . . . 1 . . . . . . . 1 2 . . . . . . . . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 30 | . . . 3 . . . 7 1 . 1 1 1 . . 1 . . . . . . . . . 2 1 . . 4 6 1 . 1 Hunter 23 | . . . . . . 2 2 1 . . . . . . 4 . . . . 1 . . 2 2 . . . . 2 6 . . 1 Programmer 31 | . . . . . . . . 3 . 1 . . . . 3 . . . . 4 . . . . 4 1 2 . . 11 2 . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 . 6 5 . . 6 3 4 . 3 1 2 . 1 7 . 1 . . 10 . 1 11 4 7 7 4 . 5 12 2 . 6 Combat Bots Only 11 | . . 5 3 . . 6 2 4 . 3 1 2 . 1 4 . 1 . . 8 . 1 11 4 6 7 4 . 5 9 2 . 5 Max Kills in Single Turn 3 | 1 . 2 3 . . 3 2 1 . 1 1 1 . 1 2 1 1 . . 2 . 1 3 2 2 1 1 . 2 3 1 . 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . . 3 2 . . . . . . . 2 . . . . 2 . . 3 2 2 . 1 . 1 1 . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Damage Taken 33223 | . . 173 527 . . 856 727 693 224 557 30 30 . . 2719 61 266 . . 1476 . . 3084 783 1485 650 1105 . 1753 6872 2903 3290 2959 Core 4255 | . . 46 62 . . 76 110 35 72 27 11 . . . 182 17 12 . . 96 . . 574 112 100 65 37 . 87 881 510 323 820 Absorbed by Shields 2727 | . . . . . . . . . . . . . . . 36 . . . . 296 . . . . 37 . . . 164 1936 . 240 18 Reduced by Siege Mode 505 | . . . . . . . . . . 22 . 4 . . 49 . . . . 141 . . . . 15 38 69 . 37 93 37 . . Core Remaining (%) 63 | 100 . 81 . . . 65 80 . . . . . . 79 . . . . 75 . . . . 21 . . . . 74 32 61 . 28 Volleys Fired 856 | 1 . 11 68 . . 24 51 40 21 42 1 5 . 5 107 7 10 . 4 46 1 8 26 12 40 26 39 . 67 156 15 4 19 Largest 3 | 2 . 2 2 . . 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 . 2 3 3 2 1 Hottest 232 | 60 . 90 120 . . 135 130 90 90 60 60 105 . 105 180 180 180 . 114 114 114 114 160 138 138 155 155 . 155 232 221 220 60 Shots Fired 1471 | 2 . 22 92 . . 40 98 80 41 64 2 10 . 9 189 14 19 . 8 89 2 9 45 21 58 42 62 . 100 298 32 6 17 Gun 379 | 2 . 22 55 . . 23 95 80 41 20 . . . . . . . . . . . . 11 . . . . . . 16 8 . 6 Cannon 1010 | . . . 36 . . 9 . . . 44 2 10 . 9 175 14 19 . 8 86 2 9 27 19 50 42 59 . 91 269 24 6 . Launcher 82 | . . . 1 . . 8 3 . . . . . . . 14 . . . . 3 . . 7 2 8 . 3 . 9 13 . . 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 710 | 1 . . 32 . . 16 47 70 21 20 . . . . 12 . . . 8 86 2 9 15 . 48 33 41 . 74 151 24 . . Thermal 563 | . . . 36 . . 16 38 10 20 44 2 10 . 9 163 14 19 . . . . . 11 . . 9 18 . 17 113 8 6 . Explosive 30 | . . . 1 . . 8 3 . . . . . . . . . . . . . . . 7 . . . . . . . . . 11 Electromagnetic 156 | 1 . 22 23 . . . 10 . . . . . . . 14 . . . . 3 . . . 21 10 . 3 . 9 34 . . 6 Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . Robot Hit Streak 24 | 2 . 7 9 . . 16 15 14 13 11 12 8 . 10 22 4 5 . . 12 . 3 7 10 12 20 15 . 24 23 7 8 8 Robot Miss Streak 7 | . . 4 5 . . 1 3 3 2 1 . 1 . 1 4 4 3 . . 7 . . 5 2 2 2 1 . 2 7 1 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 1 . . . Secondary Targets 5 | . . 1 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1018 | 2 . 15 67 . . 31 73 60 36 30 1 8 . 5 131 7 11 . . 48 . 2 25 19 44 30 44 3 78 205 25 1 17 Core Hits 635 | 2 . 12 39 . . 27 25 24 9 11 1 6 . 4 72 4 2 . . 36 . 1 38 13 32 15 16 1 46 166 5 . 28 Critical Hits 107 | . . . . . . 3 2 1 . 1 . . . . 1 . . . . 32 . 2 4 1 11 8 5 1 6 26 3 . . Critical Kills 49 | . . . . . . 2 2 1 . . . . . . . . . . . 13 . 1 . 1 7 3 . . 4 15 . . . Critical Parts Destroyed 45 | . . . . . . 1 . . . 1 . . . . 1 . . . . 17 . 1 2 . 2 2 4 . 1 11 2 . . Melee Attacks 84 | . . . . . . . . 1 . . . . . 3 . . . . 2 . . 1 6 8 10 4 . 3 . 23 . . 23 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 60 | . . . . . . . . . . . . . . 3 . . . . 2 . . 1 6 8 10 4 . 3 . 23 . . . Piercing 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Sneak Attacks 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40248 | 22 . 253 1188 . . 1217 1240 1003 630 955 28 184 . 130 4844 306 309 . . 1815 . 42 2945 944 1998 1055 1761 360 3612 9186 968 125 3128 Guns 4484 | 22 . 157 538 . . 285 1108 1003 630 . . . . . . . . . . . . . 172 . . . . . . 256 225 . 88 Cannons 22218 | . . . 533 . . 205 . . . 955 28 184 . 130 3730 306 309 . . 1402 . 42 661 428 1275 1055 1541 . 2170 6492 725 47 . Explosions 11602 | . . 96 117 . . 727 132 . . . . . . . 1114 . . . . 413 . . 2112 132 714 . 220 . 1442 1848 . . 2535 Melee 1839 | . . . . . . . . . . . . . . . . . . . . . . . . 384 . . . 360 . 590 . . 505 Ramming 105 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . 18 78 . Kinetic 13352 | 10 . . 279 . . 182 586 902 319 . . . . . 166 . . . . 1402 . 42 139 . 1244 941 1089 . 1809 3517 725 . . Thermal 12779 | . . 96 533 . . 308 463 101 311 955 28 184 . 130 3712 306 309 . . 119 . . 172 . . 114 452 . 900 3314 225 47 . Explosive 5623 | . . . 117 . . 727 132 . . . . . . . . . . . . . . . 2112 . . . . . . . . . 2535 Electromagnetic 6028 | 12 . 157 259 . . . 59 . . . . . . . 966 . . . . 294 . . . 560 745 . 220 . 903 1765 . . 88 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1334 | . . . . . . . . . . . . . . . . . . . . . . . . 384 . . . 360 . 590 . . . Piercing 505 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 505 Entropic 522 | . . . . . . . . . . . . . . . . . . . . . . . 522 . . . . . . . . . . Highest Corruption 27 | . . . . . . . . 1 1 2 2 2 2 2 3 3 3 3 . 3 3 3 9 5 2 . 3 . . 12 3 26 27 Average Corruption 3 | . . . . . . . . 1 1 1 2 2 2 2 1 3 3 3 . 2 3 3 6 5 1 . 2 . . 5 2 17 26 Corruption Purged 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . . 8 . 2 . Effects 188 | . . . . . . . . . . 8 5 4 . 5 6 6 17 2 . 4 7 6 1 20 5 . 4 . . 29 1 19 39 Message Errors 47 | . . . . . . . . . . 1 1 2 . 1 1 1 5 . . 1 4 1 . 7 2 . 2 . . 7 1 5 5 Matter Fused 26 | . . . . . . . . . . . . . . . . 2 3 . . 2 1 1 . 6 . . . . . 2 . 5 4 Heat Flow Errors 17 | . . . . . . . . . . 1 3 . . . . 1 3 . . . . 2 . . . . . . . 2 . 1 4 Energy Discharges 32 | . . . . . . . . . . 5 1 1 . 3 3 1 3 1 . 1 1 . . 3 1 . . . . 4 . 3 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 16 | . . . . . . . . . . 1 . 1 . . 1 . 1 1 . . 1 2 . 2 1 . 2 . . 1 . . 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 12 Targeting Errors 22 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . 1 . . . . 10 . 1 7 Weapon Failures 7 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 3 . . 2 Overload Shots 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overflow Damage 1093 | . . . . . . 8 . . . 15 . . . . 120 . 19 . . 14 . . 78 69 1 42 93 155 152 265 21 2 39 Projectiles 603 | . . . . . . 7 . . . 15 . . . . 115 . 19 . . 1 . . 27 . 1 42 83 . 16 256 21 . . Explosions 264 | . . . . . . 1 . . . . . . . . 5 . . . . 13 . . 51 . . . 10 . 136 9 . . 39 Melee 226 | . . . . . . . . . . . . . . . . . . . . . . . . 69 . . . 155 . . . 2 . Knockbacks 52 | . . . . . . . . . . . . . . . 1 . . . . 7 . . 2 . 2 4 6 . 6 16 7 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 47 | . . . . . . . . . . . . . . . 1 . . . . 6 . . 2 . 2 4 4 . 6 15 7 . . Secondary 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . . Self-Inflicted Damage 396 | . . 35 . . . 129 . . . . . . . . 56 . . . . 3 . . 56 . 30 . 16 . . 21 . 39 11 Shots 18 | . . 1 . . . 4 . . . . . . . . 4 . . . . 1 . . 1 . 1 . 1 . . 4 . . 1 Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 3 . Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 439 | . . 136 150 . . 84 320 117 103 68 212 117 . 36 439 324 227 . . 40 . 248 153 . 333 198 199 . 237 282 69 251 274 Average Temperature 81 | . . 51 42 . . 21 114 30 38 23 94 47 . 17 73 137 82 . . 21 . 129 52 . 37 113 131 . 82 81 29 79 57 Received Heat Transfer 3473 | . . 24 186 . . 171 153 225 . 198 9 18 . . 426 . 12 . . 153 . . 414 . 160 30 63 . 235 648 216 60 72 Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 39 | . . . . . . . . . . 2 . 2 . 1 7 . . . . 3 . . . . 5 2 1 . 6 9 1 . . Total Turns 953 | . . . . . . . . . . 42 . 25 . 11 163 . . . . 79 . . . . 166 100 29 . 130 183 25 . . Longest Duration 79 | . . . . . . . . . . 27 . 20 . 11 43 . . . . 49 . . . . 79 56 29 . 30 34 25 . . Robots Corrupted 15 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . 3 7 . . . Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . 3 7 . . . Parts Fried 45 | . . . . . . . . . . . . . . . 3 . . . . . . . . 4 9 . . . 10 19 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . . . . . . 2 . . . . . . . 13 . . . . . . . . . . . . . 1 2 . . . Heat Transferred 16358 | . . 50 777 . . 592 1073 222 703 1147 37 259 . 185 4912 370 370 . . 150 . . 259 . . 150 650 . 910 3258 259 25 . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . 1 . . . . . . . . . . . . 4 . . . . 2 . . . 1 . . . . 2 5 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 1750 | 5 40 115 363 99 . 179 252 621 217 322 . . . . 1586 . . . . 730 . . . . 630 . . . . 1624 995 1109 1750 Average Influence 483 | 2 29 42 177 99 . 52 125 148 177 202 . . . . 1121 . . . . 273 . . . . 419 . . . . 862 888 714 795 Maximum Alert Level 5 | . . . 1 . . . 1 2 1 1 . . . . 4 . . . . 3 . . . . 2 . . . . 5 3 4 5 Low Security (%) 40 | 100 100 100 54 100 . 100 88 79 68 56 . . . . 3 . . . . 45 . . . . 22 . . . . 5 . . . Level 1 13 | . . . 45 . . . 11 3 31 43 . . . . 4 . . . . 32 . . . . 6 . . . . 6 . . 31 Level 2 19 | . . . . . . . . 16 . . . . . . 11 . . . . 20 . . . . 70 . . . . 31 . 40 27 Level 3 10 | . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . 27 100 53 8 Level 4 15 | . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . 27 . 6 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 13 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . . . 4 . . . 1 5 . 6 . . . . 14 . . . . 4 . . . . 6 . . . . 18 3 5 4 Investigation 20 | . . . 2 . . . . 1 . 3 . . . . 4 . . . . . . . . . 1 . . . . 6 1 2 . Extermination 19 | . . . . . . . . 3 . 1 . . . . 2 . . . . 1 . . . . 3 . . . . 5 1 2 1 Reinforcement 18 | . . . 2 . . . . 1 . . . . . . 5 . . . . 1 . . . . 1 . . . . 3 1 1 3 Assault 10 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . 4 . . . Garrison 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 16 | . . . 1 . . . 2 1 . . . . . . 1 . . . . 1 . . . . . . . . 2 4 . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 547 | . 1 9 34 . . 19 21 19 5 16 3 5 . 3 48 7 6 . . 35 . 1 35 11 30 11 8 . 26 104 13 38 39 Peak Tracking Total 19 | . 1 5 5 . . 7 3 5 4 5 3 4 . 3 5 3 3 . . 5 . 1 16 5 6 7 4 . 6 13 5 19 12 Tactical Retreats 42 | . . 1 3 . . 3 1 1 . . . . . . 2 . 2 . . 1 . . 4 . 2 . 1 . 1 9 1 7 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 14 | . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . 6 1 1 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . 1 . . . . . . . . . . 12 . . 1 1 . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 29 | . . . 1 . . 2 1 . . 1 . . . . 6 . . . . 6 . . . . 2 1 . . 4 3 1 . 1 Max in Single Turn 1 | . . . 1 . . 1 1 . . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 1 1 . 1 Garrison Access 6 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fab Network Shutdowns 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 95 | . 5 1 8 . 1 . 12 4 . 9 2 . 4 . 11 . 2 1 . 4 2 1 3 . 4 . . 4 3 8 1 5 . Terminals 28 | . 5 . 6 . . . 7 2 . 3 . . . . 3 . 1 . . . . . . . . . . . 1 . . . . Fabricators 13 | . . . . . . . . 2 . 2 . . . . 2 . . . . 1 . . . . 1 . . . 1 2 . 2 . Repair Stations 5 | . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . Recycling Units 10 | . . . 1 . . . 2 . . 2 . . . . . . . . . . . . . . 2 . . . 1 . . 2 . Scanalyzers 11 | . . . 1 . . . 1 . . 1 . . . . 3 . . . . 1 . . . . 1 . . . . 3 . . . Garrison Access 8 | . . . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . 2 1 1 . Total Hacks 289 | . 19 1 20 . 1 . 36 12 . 28 2 . 27 . 33 . 3 5 . 12 11 1 7 . 9 . . 17 11 20 2 12 . Successful 185 | . 8 1 14 . 1 . 20 6 . 18 2 . 27 . 17 . 3 5 . 8 11 1 7 . 4 . . 17 3 5 . 7 . Failed 104 | . 11 . 6 . . . 16 6 . 10 . . . . 16 . . . . 4 . . . . 5 . . . 8 15 2 5 . Catastrophic 8 | . 1 . 1 . . . . 1 . . . . . . 3 . . . . . . . . . . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 140 | . 7 . 9 . . . 17 6 . 9 . . . . 9 . 1 1 . 2 . . 1 . 6 . . . 9 22 4 19 18 Terminals 81 | . 19 . 14 . . . 20 7 . 8 . . . . 7 . 2 . . . . . . . . . . . 4 . . . . Fabricators 38 | . . . . . . . . 5 . 7 . . . . 6 . . . . 3 . . . . 2 . . . 5 5 . 5 . Repair Stations 19 | . . . . . . . 7 . . . . . . . 5 . . . . 5 . . . . . . . . . 2 . . . Recycling Units 22 | . . . 2 . . . 3 . . 5 . . . . . . . . . . . . . . 5 . . . 2 . . 5 . Scanalyzers 34 | . . . 4 . . . 2 . . 3 . . . . 11 . . . . 4 . . . . 2 . . . . 8 . . . Garrison Access 22 | . . . . . . . 4 . . 5 . . . . 4 . . . . . . . . . . . . . . 5 2 2 . Terminal Hacks 105 | . 8 1 7 . 1 . 5 2 . 5 2 . 27 . 1 . 3 5 . . 11 1 7 . . . . 17 2 . . . . Record 29 | . . . . . 1 . . . . . 1 . 11 . . . 1 . . . 10 . . . . . . 5 . . . . . Part Schematic 19 | . 1 . . . . . 1 . . . . . 8 . . . . 5 . . . . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 15 | . 2 . 1 . . . . . . . . . 3 . . . . . . . . . 5 . . . . 4 . . . . . Open Door 8 | . . 1 . . . . . . . . 1 . . . . . 1 . . . 1 1 2 . . . . . 1 . . . . Branch Access Points 4 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . 2 . . . 2 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . . 2 . 6 . . . . 5 . . . . 2 . . . . 2 . . . . 1 . 3 . Load Schematic 10 | . . . . . . . . 1 . 3 . . . . 2 . . . . 1 . . . . 1 . . . . . . 2 . Build 11 | . . . . . . . . 1 . 3 . . . . 3 . . . . 1 . . . . 1 . . . . 1 . 1 . Repair Station Hacks 13 | . . . . . . . 6 . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . Scan Component 7 | . . . . . . . 3 . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Repair 6 | . . . . . . . 3 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . 1 . . . 2 . . 2 . . . . . . . . . . . . . . 2 . . . 1 . . 2 . Retrieve Components 10 | . . . 1 . . . 2 . . 2 . . . . . . . . . . . . . . 2 . . . 1 . . 2 . Scanalyzer 15 | . . . 4 . . . 1 . . 2 . . . . 4 . . . . 3 . . . . . . . . . 1 . . . Insert Component 11 | . . . 2 . . . 1 . . 1 . . . . 3 . . . . 3 . . . . . . . . . 1 . . . Analyze 4 | . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 61 | . . . 4 . . . 14 4 . 8 . . . . 8 . . . . . . . . . . . . . 8 10 1 4 . Terminals 6 | . . . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mask 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . 2 . . . . 3 . . . . . . . . . . . . . . 2 . . . Reprogram 5 | . . . . . . . 1 . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Jam 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 3 . 7 . . . 12 4 . 9 . . . . 10 . 1 . . 4 . . . . 4 . . . 3 8 1 5 . Full Trace Events 15 | . 1 . . . . . 1 1 . 3 . . . . 3 . . . . . . . . . 1 . . . 1 2 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . 3 . . . Robots Built 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Matter 504 | . . . . . . . . 252 . 252 . . . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . 134 . 67 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . 8 . 8 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . 1 . 2 . . . 1 . . 1 . . 8 . . . . 5 . . . . . . . . . 4 . . . . 15 Parts Built 11 | . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 2 . . . . 1 . 1 . Matter 1549 | . . . . . . . . . . 314 . . . . 204 . . . . 212 . . . . 212 . . . . 256 . 351 . Time 320 | . . . . . . . . . . 78 . . . . 50 . . . . 53 . . . . 35 . . . . 42 . 62 . Total Part Build Rating 54 | . . . . . . . . . . 13 . . . . 2 . . . . 12 . . . . 12 . . . . 8 . 7 . Parts Repaired 6 | . . . . . . . 3 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Time 286 | . . . . . . . 108 . . . . . . . 150 . . . . 28 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 42 | . . . . . . . 15 . . 11 . . . . . . . . . . . . . . 3 . . . 7 . . 6 . Parts Scanalyzed 5 | . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 6 . . . 1 Allies Hacked 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 4 1 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 82 | . . . . . . . 2 2 . 5 . . . 1 6 . . 6 . 1 . . . . 3 2 . . 6 1 2 11 34 Largest Group 30 | . . . . . . . 2 2 1 3 3 2 . 1 4 3 1 6 6 6 . . . . 3 2 1 . 6 6 2 4 30 Highest-Rated Group 2398 | . . . . . . . 25 76 34 88 88 54 . 94 168 87 26 345 345 345 . . . . 288 97 39 . 368 368 244 539 2398 Highest-Rated Ally 268 | . . . . . . . 15 38 34 38 38 38 . 94 94 29 26 94 94 94 . . . . 96 49 39 . 64 163 122 268 268 Zionite Dispatches 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 7 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 19 | . . . . . . . 4 3 . . . . . . . . . . . 1 2 3 2 . . . . . . . . 2 2 STAY 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . GOTO 5 | . . . . . . . 1 2 . . . . . . . . . . . . . 1 1 . . . . . . . . . . FOLLOW 6 | . . . . . . . 2 1 . . . . . . . . . . . . 1 1 1 . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 Ally Attacks 483 | . . . . . . . 3 16 19 23 7 9 . 5 53 35 3 . . 74 . . . . 15 7 . . 1 45 3 23 142 Total Damage 19386 | . . . . . . . 57 513 47 993 120 188 . 231 1317 496 37 . . 2646 . . . . 749 269 . . 71 1763 220 1302 8367 Kills 97 | . . . . . . . . 5 2 9 2 3 . 2 12 5 . . . 15 . . . . 2 1 . . . 5 . 7 27 Allies Corrupted 13 | . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 . . . . . . 2 . 3 4 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 16 | . . 2 . . . . . . . . 1 1 . 1 . 1 2 2 1 . 1 . . 2 . 1 1 . . . . . . Drone Launches 32 | . . . . . . . . . . . . . . . . . . . . . 12 . 9 . . . . . . . . 5 6 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . 5 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 30642 | 66 219 632 919 21 188 964 1368 1078 233 1047 641 651 151 604 2055 385 1108 3909 526 1276 572 452 1308 765 1668 876 1131 440 1358 2447 440 804 340 Spaces Moved 15989 | 62 259 657 657 22 168 492 558 502 110 516 362 334 84 320 914 214 667 956 301 541 307 225 657 341 773 408 603 244 639 1162 387 908 639 Core 422 | 3 . . . . . . . . 90 . . . . . . . . . . . . . . 3 . . . . . 89 237 . . Treads 10249 | . . . . . . 244 513 502 20 516 362 334 84 320 914 214 667 956 301 541 307 225 657 166 572 408 603 244 448 11 120 . . Legs 545 | . . . . . . . . . . . . . . . . . . . . . . . . 172 201 . . . . 143 . 29 . Wheels 3156 | 59 259 657 657 22 168 248 45 . . . . . . . . . . . . . . . . . . . . . 191 850 . . . Hover 805 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 30 693 13 Flight 812 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186 626 Fastest Speed 20 | 50 80 80 80 100 100 120 120 175 150 160 160 180 180 160 160 160 160 160 160 160 180 160 160 150 150 168 168 168 150 50 50 40 20 Average Speed 143 | 78 80 80 94 100 110 170 170 178 155 160 173 180 180 176 160 160 160 160 160 177 180 179 179 185 163 168 168 168 161 140 83 64 25 Slowest Speed 2050 | 80 80 80 100 100 120 200 175 180 180 160 180 180 180 180 160 160 160 160 160 187 180 180 180 2050 260 168 168 168 200 241 151 106 85 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 5 44 99 68 10 54 94 51 18 71 12 60 48 68 53 23 38 64 87 49 17 57 76 86 50 26 66 73 60 75 40 14 25 38 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 17 | . . . 1 . 1 . . . . . 1 . 1 . . . . 3 . . 2 . . 1 . 1 1 3 . . . . 2 Known Exits Taken 18 | . 1 1 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 1 . . . Unknown Exits Taken 13 | 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . 1 1 1 1 1 1 . . 1 1 . Scrap Searched 31 | . . 4 . . . 2 . . . . 2 3 . 1 . 3 3 2 3 . 1 1 . 2 . 1 1 . 2 . . . . Spaces Dug 122 | . . . . . . 10 . . . . . . . 3 9 . . . 7 1 4 6 2 4 9 4 2 . . 20 . 2 39 Terrain Destroyed 614 | . . 6 21 . . 50 32 . . 8 1 1 . 4 39 4 9 . 7 13 4 6 84 7 23 15 22 . 28 89 8 5 128 Melee 43 | . . . . . . . . . . . . . . 3 . . . . 2 . . 1 2 4 9 4 . . . 7 . . 11 Projectile 240 | . . . 14 . . . . . . 8 1 1 . 1 20 4 9 . 5 12 4 5 22 . 14 11 22 . 13 61 8 5 . AOE 331 | . . 6 7 . . 50 32 . . . . . . . 19 . . . . 1 . . 60 3 . . . . 15 21 . . 117 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 22147 | 73 273 742 858 21 172 575 889 624 140 682 373 375 84 344 1310 242 688 3338 332 772 325 263 730 437 1107 549 674 271 895 1679 468 1108 734 Wait 4141 | . . 63 89 . . 38 212 66 1 74 . 28 . 10 216 14 2 2368 9 129 . 25 7 40 197 77 19 . 90 201 36 122 8 Move 15922 | 61 258 656 656 21 167 491 557 502 109 515 361 333 83 319 913 213 666 955 300 540 306 224 656 340 772 407 602 243 638 1161 386 907 604 Hop 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Pick Up 241 | 4 7 5 13 . . 9 20 2 3 16 3 2 . 1 24 2 4 5 1 22 4 1 4 10 22 2 2 4 11 21 2 12 3 Fast Attach 180 | 7 2 . 6 . . . 8 3 1 10 1 1 . . 11 . 1 2 4 2 . . 5 6 15 . . 5 1 24 14 35 16 Attach 117 | . . 1 1 . . 6 1 1 3 5 1 . . . 10 . 1 . 1 8 1 . 7 12 4 . 3 2 6 19 3 8 13 Detach 51 | . 1 . . . . . 1 1 . 3 . . . . 5 . . . . 2 . . 1 2 6 . . 6 1 6 1 5 10 Swap 180 | . . 2 12 . 2 7 14 4 . 5 2 2 1 5 13 4 1 1 7 10 5 3 7 5 13 5 8 3 12 27 . . . Drop 219 | . 5 4 13 . 3 . 25 3 2 12 4 4 . 1 10 2 3 7 4 13 4 1 8 2 27 2 1 5 10 23 5 7 9 Fire 856 | 1 . 11 68 . . 24 51 40 21 42 1 5 . 5 107 7 10 . 4 46 1 8 26 12 40 26 39 . 67 156 15 4 19 Melee 84 | . . . . . . . . 1 . . . . . 3 . . . . 2 . . 1 6 8 10 4 . 3 . 23 . . 23 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . Escape Stasis 30 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 18 3 4 4 Rewire 93 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 26 . . 59 . . 1 6 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Identified exit to Mines 286 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 311 | -10/Mines | Learned Materials stockpile data 326 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 459 | -10/Mines | Discovered new exit (range 3) 770 | -10/Mines | Identified exit to Materials 861 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 918 | -10/Mines | Entered Materials 918 | -9/Materials | Evolved 2 slots: Utility x2 1183 | -9/Materials | Discovered new exit (range 15) 1270 | -9/Materials | Identified exit to Mines 1837 | -9/Materials | Entered Mines 1844 | -9/Mines | Discovered new exit (range 11) 1853 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1854 | -9/Mines | Discovered new exit (range 5) 1858 | -9/Mines | Entered Exiles 1882 | -9/Exiles | Met 8R-AWN 1899 | -9/Exiles | Met EX-HEX 1966 | -9/Exiles | Met EX-DEC 1988 | -9/Exiles | Learned location of Zion (-6) 2032 | -9/Exiles | Discovered new exit (range 12) 2046 | -9/Exiles | Entered Mines 2238 | -8/Mines | Build established: Hauler-Mutant 2630 | -8/Mines | Discovered new exit (range 10) 2744 | -8/Mines | Lost 3 parts (1p1n1w) 2981 | -8/Mines | Discovered new exit (range 13) 3010 | -8/Mines | Entered Materials 3010 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3693 | -8/Materials | Found Powered Armor 3697 | -8/Materials | Found Powered Armor 3701 | -8/Materials | Found Powered Armor 4223 | -8/Materials | Discovered new exit (range 10) 4273 | -8/Materials | Repaired Shock Bomb Launcher 4312 | -8/Materials | Repaired Adv. Signal Interpreter 4345 | -8/Materials | Repaired Rocket Launcher 4378 | -8/Materials | Entered Factory 4378 | -7/Factory | Accompanied by 2 allies 4378 | -7/Factory | Evolved 2 slots: Utility x2 5280 | -7/Factory | Local fabrication network quarantined 5301 | -7/Factory | Build established: Hacker-Mutant 5362 | -7/Factory | Fabricated P-60 Hacker (x2) 5456 | -7/Factory | Sucked down chute 5456 | -7/Factory | Entered Waste 5460 | -7/Waste | 1 allies followed down the chute 5465 | -7/Waste | Spotted C-40 Crusher 5468 | -7/Waste | Spotted C-40 Crusher 5492 | -7/Waste | Spotted C-40 Crusher 5498 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5505 | -7/Waste | Allies destroyed C-40 Crusher 5527 | -7/Waste | Allies destroyed C-40 Crusher 5546 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5549 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5550 | -7/Waste | Spotted C-40 Crusher 5552 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5558 | -7/Waste | Spotted C-40 Crusher 5583 | -7/Waste | Lost 3 parts (2u1w) 5657 | -7/Waste | Discovered new exit (range 12) 5689 | -7/Waste | Entered Factory 5950 | -7/Factory | Identified exit to Storage 5950 | -7/Factory | Identified exit to Lower Caves 6032 | -7/Factory | Discovered new exit (range 5) 6039 | -7/Factory | Identified exit to Factory 6165 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 6531 | -7/Factory | Fabricated Hvy. Treads (x2) 6606 | -7/Factory | Fabricated P-60 Hacker? 6736 | -7/Factory | Entered Lower Caves 6736 | -7/Lower Caves | Accompanied by 3 allies 6738 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6978 | -7/Lower Caves | Build established: Mutant 7176 | -7/Lower Caves | Discovered new exit (range 13) 7375 | -7/Lower Caves | Identified exit to Lower Caves 7377 | -7/Lower Caves | Entered another Lower Caves area 7377 | -7/Lower Caves | Accompanied by 2 allies 7653 | -7/Lower Caves | Learned Factory interactive machine intel 7708 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7846 | -7/Lower Caves | Discovered new exit (range 5) 7853 | -7/Lower Caves | Identified exit to Data Miner 8028 | -7/Lower Caves | Entered Data Miner 8028 | -7/Data Miner | Discovered new exit (range 7) 8063 | -7/Data Miner | Met Data Miner 8097 | -7/Data Miner | Learned location of Section 7 (-2) 8097 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8126 | -7/Data Miner | Received God Mode back door access code from Data Miner 8176 | -7/Data Miner | Identified exit to Proximity Caves 8179 | -7/Data Miner | Entered Proximity Caves 8528 | -6/Proximity Caves | Escorted by Enhanced Grunt 8638 | -6/Proximity Caves | Learned location of 1 exit from Factory 8766 | -6/Proximity Caves | Discovered exit to Factory (range 9) 8783 | -6/Proximity Caves | Spotted B-75 Beast 8783 | -6/Proximity Caves | Entered Factory 8783 | -6/Factory | Accompanied by 1 ally 8783 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8784 | -6/Factory | Identified exit to Extension 8785 | -6/Factory | Loaded intel: 48 interactive machine locations 8864 | -6/Factory | Identified exit to Lower Caves 9045 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 9067 | -6/Factory | Build established: Hacker-Mutant 9163 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 9183 | -6/Factory | Local fabrication network quarantined 9333 | -6/Factory | Found Prototype Processor 9344 | -6/Factory | Found Prototype Processor 9347 | -6/Factory | Found Prototype Processor 9524 | -6/Factory | Incoming investigation squad redirected 9651 | -6/Factory | Identified Exp. Signal Interpreter 9720 | -6/Factory | Identified Exp. Terrain Scan Processor (x2) 9833 | -6/Factory | First assault squad dispatched 10048 | -6/Factory | Build established: Hauler-Mutant 10056 | -6/Factory | Lost 5 parts (1n3u1w) 10290 | -6/Factory | Repaired Imp. Medium Treads 10392 | -6/Factory | Repaired Broken Exp. Signal Interpreter? 10519 | -6/Factory | Found Hvy. Reflective Plating 10557 | -6/Factory | Incoming assault squad redirected 10559 | -6/Factory | Incoming assault squad redirected 10838 | -6/Factory | Entered Lower Caves 10838 | -6/Lower Caves | Accompanied by 3 allies 11135 | -6/Lower Caves | Build established: Hauler-Skirmisher 11146 | -6/Lower Caves | Learned Factory emergency access door positions 11196 | -6/Lower Caves | Discovered new exit (range 15) 11222 | -6/Lower Caves | Identified exit to Lower Caves 11223 | -6/Lower Caves | Entered another Lower Caves area 11223 | -6/Lower Caves | Accompanied by 1 ally 11260 | -6/Lower Caves | Discovered new exit (range 9) 11309 | -6/Lower Caves | Encountered a Warlord checkpoint 11437 | -6/Lower Caves | Build established: Hauler-Mutant 11618 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11763 | -6/Lower Caves | Learned Factory trap positions 11979 | -6/Lower Caves | Discovered new exit (range 13) 11997 | -6/Lower Caves | Identified exit to Zion 12331 | -6/Lower Caves | Entered Zion 12418 | -6/Zion | Found Prototype Device 12443 | -6/Zion | Discovered new exit (range 13) 12530 | -6/Zion | System corruption cleaned by Quarantine Array 12582 | -6/Zion | Learned Factory emergency access door positions 12729 | -6/Zion | Learned location of Quarantine (-2) 12755 | -6/Zion | Found Prototype Launcher 12991 | -6/Zion | Given A8's code to call for help 13023 | -6/Zion | Learned Factory stockpile data 13423 | -6/Zion | Imprinted 13426 | -6/Zion | Declared Zion's savior 13581 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13586 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13723 | -6/Zion | Build established: Messiah-Mutant 16224 | -6/Zion | Identified exit to Proximity Caves 16240 | -6/Zion | Entered Proximity Caves 16240 | -5/Proximity Caves | Accompanied by 6 allies 16319 | -5/Proximity Caves | Learned Factory stockpile data 16583 | -5/Proximity Caves | Found Alien Artifact 16583 | -5/Proximity Caves | Identified Core Expander 16583 | -5/Proximity Caves | Installed Core Expander, added new Power slot 16728 | -5/Proximity Caves | Discovered new exit (range 7) 16737 | -5/Proximity Caves | Identified exit to Factory 16766 | -5/Proximity Caves | Entered Factory 16766 | -5/Factory | Accompanied by 6 allies 16766 | -5/Factory | Evolved 2 slots: Utility x2 16767 | -5/Factory | Loaded intel: 111 trap records 16806 | -5/Factory | Identified Phasing AFG 16806 | -5/Factory | Identified Rocket Array 16921 | -5/Factory | Discovered new exit (range 18) 17068 | -5/Factory | Identified exit to Upper Caves 17378 | -5/Factory | Fabricated Hvy. Treads? 17403 | -5/Factory | Repaired Hvy. Treads? 17821 | -5/Factory | Lost 3 parts (3u) 17851 | -5/Factory | Zion Kinetic Resupply teleported in 17922 | -5/Factory | Destroyed 8 combat bots 17966 | -5/Factory | First assault squad dispatched 17994 | -5/Factory | Incoming assault squad redirected 18042 | -5/Factory | Entered Upper Caves 18045 | -5/Upper Caves | Encountered a Warlord checkpoint 18374 | -5/Upper Caves | Build established: Messiah-Skirmisher 18379 | -5/Upper Caves | Learned Factory emergency access door positions 18379 | -5/Upper Caves | Learned Research stockpile data 18379 | -5/Upper Caves | Learned Armory stockpile data 18379 | -5/Upper Caves | Learned Research terminal intel 18382 | -5/Upper Caves | Learned Factory trap positions 18473 | -5/Upper Caves | Discovered new exit (range 20) 18610 | -5/Upper Caves | Identified exit to Upper Caves 18614 | -5/Upper Caves | Entered another Upper Caves area 18614 | -5/Upper Caves | Accompanied by 12 allies 18625 | -5/Upper Caves | Discovered new exit (range 13) 18855 | -5/Upper Caves | Discovered new exit (range 23) 19038 | -5/Upper Caves | Identified exit to Warlord 19066 | -5/Upper Caves | Entered Warlord 19066 | -5/Warlord | Accompanied by 1 ally 19098 | -5/Warlord | Discovered new exit (range 20) 19126 | -5/Warlord | System corruption cleaned by Quarantine Array 19631 | -5/Warlord | Warlord's base attacked by MAIN.C 19650 | -5/Warlord | Found Prototype Energy Cannon 19650 | -5/Warlord | Identified Vortex Driver 19882 | -5/Warlord | Rebuked by Warlord 19900 | -5/Warlord | Opened Warlord's prototype stash 19907 | -5/Warlord | Found Prototype Reactor 19914 | -5/Warlord | Found Prototype Device 19914 | -5/Warlord | Identified Exp. Phase Shifter 19923 | -5/Warlord | Found Prototype Device 19923 | -5/Warlord | Identified Thermal Barrier 19928 | -5/Warlord | Found Prototype Processor 19928 | -5/Warlord | Identified Exp. Core Analyzer 19936 | -5/Warlord | Found Prototype Hackware 19981 | -5/Warlord | Warlord forces counterattacked 20211 | -5/Warlord | Opened side exit 20214 | -5/Warlord | Build established: Messiah-Mutant 20242 | -5/Warlord | Spotted Executioner 20330 | -5/Warlord | Spotted Executioner 20343 | -5/Warlord | Spotted Executioner 20345 | -5/Warlord | Destroyed 11 combat bots 20347 | -5/Warlord | Spotted Executioner 20360 | -5/Warlord | Core integrity fell below 50% 20374 | -5/Warlord | Entered Proximity Caves 20389 | -4/Proximity Caves | Identified System Mapper 20403 | -4/Proximity Caves | Lost 11 parts (1p2n5u3w) 20741 | -4/Proximity Caves | Learned 8 Research zone layouts 20760 | -4/Proximity Caves | Lost 3 parts (1n2u) 20761 | -4/Proximity Caves | Identified Vortex Chain Reactor 21099 | -4/Proximity Caves | Discovered new exit (range 5) 21139 | -4/Proximity Caves | Entered Factory 21139 | -4/Factory | Evolved 2 slots: Propulsion x2 21140 | -4/Factory | Identified exit to Research 21141 | -4/Factory | Loaded intel: 80 trap records 21445 | -4/Factory | Fabricated Hvy. Treads (x2) 21625 | -4/Factory | Local fabrication network quarantined 21639 | -4/Factory | First assault squad dispatched 21665 | -4/Factory | Incoming assault squad redirected 21756 | -4/Factory | Retrieved Zion intel report: Active Garrisons 21757 | -4/Factory | Zion Light squad teleported in 22301 | -4/Factory | Discovered exit to Research (range 8) 22478 | -4/Factory | Terminal network hard line cut 22715 | -4/Factory | Discovered new exit (range 8) 22782 | -4/Factory | Incoming investigation squad redirected 22807 | -4/Factory | Entered Upper Caves 23085 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23157 | -4/Upper Caves | Destroyed 7 combat bots 23452 | -4/Upper Caves | Discovered new exit (range 8) 23517 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23683 | -4/Upper Caves | Entered another Upper Caves area 23683 | -4/Upper Caves | Accompanied by 1 ally 23762 | -4/Upper Caves | Spotted B-86 Titan 23796 | -4/Upper Caves | Destroyed B-86 Titan 24245 | -4/Upper Caves | Discovered new exit (range 5) 24814 | -4/Upper Caves | Entered Zhirov 24814 | -4/Zhirov | Discovered new exit (range 3) 24845 | -4/Zhirov | Met Zhirov 24882 | -4/Zhirov | Learned location of Testing (-3) 24882 | -4/Zhirov | Learned location of Command (-1) 24892 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24921 | -4/Zhirov | Found Alien Artifact 24921 | -4/Zhirov | Identified Integrated Dissipator 24921 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 25031 | -4/Zhirov | Found Alien Artifact 25254 | -4/Zhirov | Entered Proximity Caves 25475 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25549 | -3/Proximity Caves | Spotted B-86 Titan 25585 | -3/Proximity Caves | Destroyed B-86 Titan 25973 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 26100 | -3/Proximity Caves | Derelicts attacked a huge 0b10 base 26138 | -3/Proximity Caves | Discovered exit to Research (range 5) 26436 | -3/Proximity Caves | Spotted B-86 Titan 26600 | -3/Proximity Caves | Destroyed B-86 Titan 26612 | -3/Proximity Caves | Entered Research 26612 | -3/Research | Accompanied by 6 allies 26612 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 26613 | -3/Research | Identified exit to Research 26615 | -3/Research | Loaded intel: 17 terminal locations 26904 | -3/Research | Build established: Messiah-Gunner 27012 | -3/Research | Incoming investigation squad redirected 27380 | -3/Research | Build established: Messiah-Tank 27446 | -3/Research | Retrieved Zion intel report: Active Terminals 27447 | -3/Research | Zion hero teleported in (P1-3CE) 27508 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 27575 | -3/Research | Retrieved Zion intel report: Unaware Schematics 27820 | -3/Research | Destroyed 8 combat bots 27973 | -3/Research | Found Gamma Bomb Array 27975 | -3/Research | Terminal network hard line cut 28082 | -3/Research | Incoming investigation squad redirected 28112 | -3/Research | First assault squad dispatched 28142 | -3/Research | Incoming assault squad redirected 28202 | -3/Research | Fabricated Com. HERF Cannon (x1) 28240 | -3/Research | Spotted B-86 Titan 28375 | -3/Research | Destroyed 9 combat bots 28511 | -3/Research | Build established: Messiah-Mutant 28534 | -3/Research | Incoming investigation squad redirected 28606 | -3/Research | Lost 5 parts (1p1n1u2w) 28687 | -3/Research | Incoming assault squad redirected 28750 | -3/Research | Lost 9 parts (1p4n1u3w) 28872 | -3/Research | System corruption reached 10% 28882 | -3/Research | Incoming assault squad redirected 28926 | -3/Research | Lost 9 parts (3n3u3w) 29005 | -3/Research | Released all parts (12) 29015 | -3/Research | Core integrity fell below 50% 29040 | -3/Research | Lost 3 parts (2n1u) 29059 | -3/Research | Entered another Research area 29059 | -2/Research | Evolved 2 slots: Utility x2 29065 | -2/Research | Spotted B-90 Cyclops 29080 | -2/Research | Zion Heavy squad teleported in 29122 | -2/Research | Incoming investigation squad redirected 29196 | -2/Research | Spotted B-90 Cyclops 29450 | -2/Research | Identified Transdimensional Reconstructor 29450 | -2/Research | Warped through subspace 29463 | -2/Research | Lost 4 parts (1p2n1w) 29467 | -2/Research | Discovered new exit (range 14) 29499 | -2/Research | Entered Access 29499 | -1/Access | Evolved 2 slots: Utility x2 29573 | -1/Access | Zion hero teleported in (NK-0LA) 29586 | -1/Access | Zion Hacking Resupply teleported in 29589 | -1/Access | Found Prototype Hackware 29589 | -1/Access | Identified Exp. Hacking Suite 29721 | -1/Access | Fabricated Exp. Flexi-carbon Leg (x1) 29745 | -1/Access | Incoming investigation squad redirected 29793 | -1/Access | Local fabrication network quarantined 30009 | -1/Access | System corruption reached 10% 30012 | -1/Access | Lost 4 parts (1n2u1w) 30105 | -1/Access | Zion Experimental squad teleported in 30109 | -1/Access | Zion Heavy squad teleported in 30141 | -1/Access | Found Enh. Force Lance 30170 | -1/Access | Lost 13 parts (2p9u2w) 30207 | -1/Access | Found Prototype Protection 30207 | -1/Access | Identified Zio. Weapon Casing 30209 | -1/Access | Found Prototype Protection 30209 | -1/Access | Identified Zio. Shade Armor 30211 | -1/Access | Found Zio. Shade Armor 30248 | -1/Access | Incoming investigation squad redirected 30264 | -1/Access | Zion Fire squad teleported in 30273 | -1/Access | P-80 Master assimilated allied LG-4KK(i) 30277 | -1/Access | Zion Hacker squad teleported in 30286 | -1/Access | Discovered new exit (range 7) 30288 | -1/Access | Zion Recon squad teleported in 30303 | -1/Access | Entered Command 30303 | -1/Command | Accompanied by 3 allies 30360 | -1/Command | P-80 Master assimilated allied Z-Drone 30384 | -1/Command | Retrieved Zion intel report: Component Stockpiles 30390 | -1/Command | Disengaged cave seal 30390 | -1/Command | Zionites emerged from the dark tunnel 30401 | -1/Command | Found Adv. Force Booster 30409 | -1/Command | Retrieved Zion intel report: Component Schematics 30420 | -1/Command | Found Fusion Bomb Launcher 30442 | -1/Command | Retrieved Zion intel report: Active Garrisons 30496 | -1/Command | Spotted B-99 Colossus 30501 | -1/Command | Spotted B-99 Colossus 30519 | -1/Command | Retrieved Zion intel report: Trap Installations 30544 | -1/Command | Lost 3 parts (1p1n1u) 30545 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 30547 | -1/Command | Disengaged cave seal 30547 | -1/Command | Zionites emerged from the dark tunnel 30593 | -1/Command | Lost 5 parts (1p1n3u) 30616 | -1/Command | Discovered new exit (range 11) 30619 | -1/Command | Spotted B-99 Colossus 30619 | -1/Command | Spotted Executioner 30620 | -1/Command | Spotted Executioner 30621 | -1/Command | Spotted Striker 30621 | -1/Command | Spotted B-99 Colossus 30623 | -1/Command | Destroyed Executioner 30627 | -1/Command | Spotted Alpha 7 30631 | -1/Command | Core integrity fell below 50% 30632 | -1/Command | Spotted Executioner 30643 | *** | Escaped! Last Messages --------------- 30639_ Slug penetrates O6-1KG(i). 30639_ Slug penetrates Wall. 30639_ Slug penetrates 2P-FNF(Z). 30639_ O6-1KG(i) destroyed. 30639_ 2P-FNF(Z) suffers critical hit. 30640_ The unstable cave ceiling collapses. 30640_ Prototype Device crushed. 30642_ Slug penetrates Z-Experimental. 30642_ Acquired 13 matter. 30642_ Penetrated by Slug. 30642_ Adv. Force Booster destroyed. 30642_ Slug penetrates Z-Experimental. 30642_ Z-Experimental suffers critical hit. 30642_ Armor Integrity Analyzer destroyed. 30642_ Hacking Suite destroyed. 30642_ Slug penetrates Reinforced Barrier. 30642_ Slug penetrates Access Shell. 30642_ Slug penetrates Z-Experimental. 30642_ Slug penetrates Reinforced Barrier. 30642_ Slug penetrates Z-Experimental. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#####??????????????????????????????????????????? | | ?# #???????????##############?????????????????? | | ## #??????????## ##????????????????? | | #???????####;BB ;#????????????????? | | #???? # # ;E; ^?^^ ^^^ ;#????????????????? | | ###^^^^ ^^^^^ ^ """"" ;#????????????????? | | +^^ ^^^ ;#????????????????? | | +^^^ "@ ^ ;#????????????????? | | +^^^^ "" ^ ##????????????????? | | +?^^^ i "^ ##????????????????? | | #??^^ ^^ 7 i ;#????????????????? | | #???? # # # E Zi= ;#????????????????? | | #?????# BB %ZZ! #????????????????? | | #?????###### BB !Z=[% "#????????????????? | | #??????????# =%[%!| "#????????????????? | | ####"##??????????#########Z######????????????????? | | #####"###????????????#####!##????????????????????? | | #????????????# * #????????????????????? | | #????????????# #????????????????????? | | #??????????### ! #????????????????????? | | T " #########??# + #????????????????????? | | + #??# # #????????????????????? | | ####### #### # #????????????????????? | | #?????# ########????????????????????? | | #?????# #???????????????????????????? | | #?????# ##?#########????????????????? | | ######"####???# # #????????????????? | | #???# # #????????????????? | | ###### #???# "" ??????????????????? | | ?????# ##### """" ??????????????????? | | ?????# """" ??????????????????? | | ?????# ####### [ "" #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 100 Energy Generation 65 Energy Capacity 1580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 EM Shielding 2 Corruption Prevention 20 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 100 Thermal Conversion 60 Reclamation Efficiency 20 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 6 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 6 Particle Charging 15 Force Boost 5 Stasis Canceling 2 Offensive Hacking 34 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Hacked Hvy. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Med. Storage Unit | -1/Command | Z-intel Imp. Targeting Computer | -1/Command | Z-intel Q-thruster | -1/Command | Z-intel Imp. Hacking Suite | -1/Command | Z-intel Arm. Heavy Treads | -1/Command | Z-intel Imp. Core Shielding | -1/Command | Z-intel Adv. Force Field | -1/Command | Z-intel Adv. Transmission Jammer | -1/Command | Z-intel Imp. Remote Datajack | -1/Command | Z-intel Field Propulsion Array | -1/Command | Z-intel Imp. Maneuvering Thrusters | -1/Command | Z-intel Imp. Power Shielding | -1/Command | Z-intel Gyrokinetic Inverter | -1/Command | Z-intel Myomer Leg | -1/Command | Z-intel Point Defense Array | -1/Command | Z-intel Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free M-36 Artificer | -3/Research | Z-intel L-61 Swordsman | -3/Research | Z-intel Y-72 Warden | -3/Research | Z-intel Fabricated ------------ P-60 Hacker | x2 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hvy. Treads | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Hvy. Treads | x2 | -5/Factory Hvy. Treads | x2 | -4/Factory Com. HERF Cannon | x1 | -3/Research | Preloaded Exp. Flexi-carbon Leg | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberHypercooledDriver Manual? 0 Play Time 03:47:31 Cumulative 454.9 hours Start 2020.01.17 @ 02:54:03 End 2020.01.18 @ 18:41:32 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 347 Adventurer 4 Explorer 0 Win Type 0 Total 45 Types 37/3/1/2/2/0/0 Lore% 93 Gallery% 94 Achievement% 92 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 698df2a1-0d0a-492d-b5f2-484a06118392