Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 18:40:17 Player: Mozco Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1379) 1379 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-51) -51 TOTAL SCORE: 3083 Bonus ------- Follower Combat Kills 35 Friendly Fire -86 Cogmind --------- Core Integrity 0/400 Matter 160/300 Energy 259/265 System Corruption 4% Temperature Cool (30) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (25) --- Cooled Ion Engine Light Treads Light Treads Improved Treads Improved Treads Large Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Field Recycling Unit (0) Heavy EM Pulse Gun Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Mini Grenade Launcher Datajack Mace Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Improved Treads Improved Treads Improved Treads Large Storage Unit Huge Storage Unit High-capacity Matter Pod Field Recycling Unit Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Grenade Launcher Mini Grenade Launcher Datajack Mace Katana [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 50 | 6 8 7 24 5 Power 7 | 1 1 2 3 . Engine 7 | 1 1 2 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 . 7 2 Treads 13 | 2 2 . 7 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 1 6 . Device 3 | . 1 1 1 . Storage 4 | 1 1 . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 19 | 2 2 4 8 3 Energy Gun 9 | . 1 3 3 2 Energy Cannon 2 | . . . 2 . Ballistic Gun 5 | 2 . 1 2 . Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 26 | . 1 8 11 6 Power 4 | . . 2 2 . Propulsion 8 | . . 2 4 2 Utility 5 | . . 1 2 2 Weapon 9 | . 1 3 3 2 Highest Loss Streak 8 | . 1 8 4 6 To Critical Strikes . | . . . . . Average Backups 14 | 1 11 10 16 24 Power 1 | . 2 . . 1 Propulsion 1 | . 1 . 2 5 Utility 2 | . 1 2 3 4 Weapon 7 | . 5 5 9 12 Tool/Special . | . . . . . Unused Backups 17 | . 1 . 2 14 Power 2 | . . . 1 1 Propulsion 2 | . . . . 2 Utility 3 | . 1 . . 2 Weapon 9 | . . . 1 8 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 90 | . 97 96 82 97 Engine 11 | . 14 14 9 11 Treads 24 | . 27 28 20 21 Device 7 | . 1 5 10 10 Storage 14 | . 21 14 11 11 Processor 2 | . . . 3 11 Protection 5 | . 3 5 6 10 Energy Gun 10 | . 1 18 10 10 Energy Cannon 1 | . . . 3 . Ballistic Gun 12 | . 26 9 6 9 Peak Build Rating 22 | 6 11 12 22 22 Average Rating 13 | 4 8 10 16 21 On Entrance 10 | . 6 10 12 22 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 98 | 12 37 34 98 97 Greatest Support 46 | 40 40 40 40 46 Greatest Overweight (x) 2 | . 1 . 2 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 17 | 6 14 15 19 25 Most Carried 25 | 2 15 15 25 25 Average Carried 14 | 1 11 10 16 24 Final Capacity 25 | 8 15 15 25 25 Final Carried 25 | 2 14 10 25 21 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1251 | 250 396 118 487 . Remotely . | . . . . . Salvage Created 2183 | . 251 255 1596 81 Parts 112 | . 14 14 84 . Haulers Intercepted 6 | . 1 . 5 . Recyclers Shooed 4 | . . . 4 . Parts Field Recycled 18 | . 18 . . . Retrieved Matter 60 | . 60 . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 59 | . 8 6 28 17 Guns 20 | . 3 6 11 . Cannons 7 | . . . 7 . AOE 31 | . 5 . 9 17 Classes Destroyed 13 | . 6 1 5 1 Worker 4 | . 1 . 3 . Builder 2 | . . . 2 . Tunneler 1 | . . 1 . . Hauler 6 | . 1 . 5 . Recycler 5 | . . . 5 . Mechanic 1 | . . . 1 . Operator 3 | . 1 . 2 . Watcher 3 | . 1 . 2 . Swarmer 15 | . 2 2 11 . Grunt 18 | . 6 3 9 . Duelist 1 | . . . 1 . Sentry 7 | . . . 7 . Assembled 17 | . . . . 17 Best Kill Streak 17 | . 7 2 5 17 Combat Bots Only 17 | . 4 2 5 17 Max Kills in Single Turn 4 | . 3 1 2 4 Gunslinging . | . . . . . Exploded 4 | . 2 . 2 4 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 313 | . 37 68 166 42 Missed 72 | . 8 16 41 7 Hits 241 | . 29 52 125 35 Melee 11 | . . . 7 4 Projectile 230 | . 29 52 118 31 AOE 36 | . . 31 . 5 Critical Strikes 4 | . . 1 3 . Damage Taken 3922 | . 359 1235 1675 653 Core 572 | . 21 150 303 98 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 86 | . 86 . . . Core Remaining (%) 65 | 100 . 31 . . Volleys Fired 190 | . 33 33 115 9 Largest 2 | . 2 2 2 2 Hottest 124 | . 60 112 124 112 Shots Fired 343 | . 56 64 213 10 Gun 238 | . 47 64 125 2 Cannon 77 | . . . 77 . Launcher 28 | . 9 . 11 8 Special . | . . . . . Kinetic 109 | . 41 28 40 . Thermal 190 | . . 26 162 2 Explosive 28 | . 9 . 11 8 Electromagnetic 16 | . 6 10 . . Robot Hit Streak 18 | . 8 7 18 4 Robot Miss Streak 8 | . 5 2 8 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 212 | . 32 43 134 3 Core Hits 144 | . 28 16 59 41 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 17 | . . 4 12 1 Burn 16 | . . 4 11 1 Meltdown 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5524 | . 836 552 3035 1101 Guns 2121 | . 255 552 1280 34 Cannons 1099 | . . . 1099 . Explosions 2270 | . 581 . 622 1067 Melee . | . . . . . Ramming 34 | . . . 34 . Kinetic 723 | . 191 185 347 . Thermal 2387 | . . 321 2032 34 Explosive 2270 | . 581 . 622 1067 Electromagnetic 110 | . 64 46 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 1 4 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . 9 3 Message Errors 6 | . . . 4 2 Matter Fused 3 | . . . 2 1 Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 65 | . 7 . 48 10 Projectiles 8 | . . . 8 . Explosions 57 | . 7 . 40 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 47 | . . . . 47 Shots 2 | . . . . 2 Rammed 8 | . . 1 7 . Targets Rammed 8 | . . 1 7 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 306 | . 120 294 306 30 Average Temperature 76 | . 42 74 87 22 Received Heat Transfer 864 | . 180 156 528 . Effects 2 | . . 1 1 . Interference 1 | . . 1 . . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 1 | . . . 1 . Parts Melted 16 | . . . 16 . Heat Transferred 6364 | . . 1110 5106 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 71 | 100 100 100 32 100 Level 1 28 | . . . 67 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 397 | . 173 75 397 98 Initial 98 | . . 10 . 98 Average 125 | . 58 13 249 40 Influence Increases 1462 | . 292 207 932 31 Destroy 0b10 Robot/C 840 | . 160 120 560 . Destroy 0b10 Robot/NC 130 | . 20 5 105 . Destroy Leader 188 | . 24 20 144 . Allied During Kill 4 | . . 2 2 . Successful Hack 63 | . 49 . 14 . Disable Machine 45 | . . 15 30 . Destroy Structure 132 | . 39 . 62 31 Lose Combat Pursuer 60 | . . 45 15 . Influence Decreases 1462 | . 264 235 679 284 Entered New Map 173 | . . 18 . 155 Time Decay 1114 | . 254 202 559 99 Lost Part 140 | . 10 . 100 30 Lost Ally 35 | . . 15 20 . Squads Dispatched 3 | . 1 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 11 | . 2 . 9 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 15 11 50 21 Peak Tracking Total 12 | . 8 3 8 12 Tactical Retreats 4 | . . 3 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 12 | . 7 . 5 . Terminals 9 | . 6 . 3 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 38 | . 21 . 17 . Successful 21 | . 14 . 7 . Failed 15 | . 6 . 9 . Catastrophic 3 | . 2 . 1 . Database Lockouts 2 | . 1 . 1 . Manual 21 | . 9 . 12 . Terminals 29 | . 16 . 13 . Fabricators . | . . . . . Repair Stations 6 | . 5 . 1 . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 10 | . 8 . 2 . Part Schematic 1 | . . . 1 . Robot Analysis 4 | . 4 . . . Prototype ID Bank 1 | . 1 . . . Locate Traps 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Botnet 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 3 | . 1 . 2 . Used . | . . . . . Hacking Detections 7 | . 3 . 4 . Full Trace Events 1 | . . . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 4 | . . 4 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 40 | . . 40 16 . Highest-Rated Ally 31 | . . 31 16 . Total Orders . | . . . . . Ally Attacks 16 | . . 12 4 . Total Damage 162 | . . 129 33 . Kills 2 | . . 1 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4153 | 95 1063 985 1749 261 Spaces Moved 1775 | 55 555 523 568 74 Core 3 | 3 . . . . Treads 1772 | 52 555 523 568 74 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 240 Average Speed 189 | 154 160 160 231 317 Slowest Speed 320 | 160 240 160 320 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 4 83 85 53 25 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 22 | . . . 17 5 Terrain Destroyed 146 | . 38 . 61 47 Melee . | . . . . . Projectile . | . . . . . AOE 146 | . 38 . 61 47 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2220 | 62 681 608 780 89 Wait 127 | . 61 39 27 . Move 1771 | 54 554 522 567 74 Hop . | . . . . . Pick Up 45 | 2 17 3 23 . Fast Attach 23 | 6 3 1 13 . Attach 20 | . 2 7 7 4 Detach 1 | . . . 1 . Swap 21 | . 7 2 10 2 Drop 14 | . 4 . 10 . Fire 190 | . 33 33 115 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 8 | . . 1 7 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 14) 471 | -10/Materials | Discovered new exit (range 10) 593 | -10/Materials | Central database locked down 612 | -10/Materials | Discovered new exit (range 13) 796 | -10/Materials | Derelicts attacked the area 830 | -10/Materials | Repaired Lgt. Treads 856 | -10/Materials | Repaired Lgt. Treads 1159 | -10/Materials | Entered Mines 1430 | -10/Mines | Learned location of Mines (-8) 1485 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1527 | -10/Mines | Received a Mining Laser from a helpful Derelict 1527 | -10/Mines | Discovered new exit (range 7) 1546 | -10/Mines | Core integrity fell below 50% 1555 | -10/Mines | Destroyed YI-UF0 1583 | -10/Mines | Lost 8 parts (2p2n1u3w) 1839 | -10/Mines | Found a hidden stash of uninstalled traps 1990 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2144 | -10/Mines | Entered Materials 2144 | -9/Materials | Accompanied by 1 ally 2144 | -9/Materials | Evolved 2 slots: Utility x2 2754 | -9/Materials | Central database locked down 2851 | -9/Materials | Core integrity fell below 50% 2867 | -9/Materials | Lost 4 parts (2n1u1w) 2981 | -9/Materials | Lost 4 parts (1p1n1u1w) 3007 | -9/Materials | Discovered new exit (range 14) 3141 | -9/Materials | Discovered new exit (range 16) 3238 | -9/Materials | Build established: Scavenger-Mutant 3893 | -9/Materials | Entered Mines 4109 | -9/Mines | Assembled infested the area 4114 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4121 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4132 | -9/Mines | Core integrity fell below 20% 4154 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04140_ as-68177 destroyed. 04140_ Destroyed Asb. Hover Unit. 04140_ as-71920 destroyed. 04140_ as-59618 destroyed. 04141_ The unstable cave ceiling collapses. 04141_ U-05 Engineer lays Concrete. 04142_ The unstable cave ceiling collapses. 04142_ D-53 Grenadier unfolds itself. 04142_ as-15694 destroyed. 04142_ U-05 Engineer lays Concrete. 04143_ as-41414 destroyed. 04144_ U-05 Engineer builds a Wall. 04145_ The unstable cave ceiling collapses. 04145_ as-81617 destroyed. 04148_ U-05 Engineer builds a Wall. 04149_ U-05 Engineer destroyed. 04151_ K-01 Serf collects debris. 04152_ The unstable cave ceiling collapses. 04152_ D-53 Grenadier suffers critical hit (Burn). 04154_ The unstable cave ceiling collapses. 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Treads | 67% | -10/Materials Lgt. Treads | 71% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronMakeshiftGriptreads Manual? 0 Play Time 00:26:15 Cumulative 378.3 hours Start 2025.12.04 @ 17:40:34 End 2025.12.04 @ 18:40:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 387 Rogue 383 Adventurer 3 Explorer 1 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 85 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd18c263-bd13-42d0-87ce-f4218fdd02f7