Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.21 @ 00:01:10 Player: PerrySimm Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (2490) 2490 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 8265 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 68 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 206/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Improved Light Armor Plating Improved Medium Armor Plating Reactive Plating Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Power Maul Phasing Sabre Longsword +1 > --- INVENTORY -------- Light Deuterium Engine Enhanced Nuclear Core Improved Hover Unit Improved Melee Analysis Suite Improved Light Armor Plating Reactive Plating System Shield Recalibrator Improved Grenade Launcher Missile Launcher [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Visual Processing Unit Device Field Recycling Unit Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Slots Evolved 10 | . . . . . 4 2 . . 4 . Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 1 . . 1 . Utility 4 | . . . . . 2 1 . . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 103 | 6 7 . . 5 18 21 16 3 6 21 Power 11 | 1 2 . . . 1 1 1 . 1 4 Engine 6 | 1 2 . . . 1 . . . . 2 Core 5 | . . . . . . 1 1 . 1 2 Reactor . | . . . . . . . . . . . Propulsion 35 | 2 1 . . 4 4 3 7 3 1 10 Treads 10 | . . . . . . . . 2 1 7 Leg 16 | 2 1 . . 3 4 3 3 . . . Wheel 4 | . . . . 1 . . 1 1 . 1 Hover 3 | . . . . . . . 1 . . 2 Flight 2 | . . . . . . . 2 . . . Utility 19 | 1 1 . . . 4 4 5 . 1 3 Device 1 | . . . . . . . 1 . . . Storage 2 | 1 . . . . 1 . . . . . Processor 6 | . 1 . . . 1 . 2 . 1 1 Hackware 2 | . . . . . . 1 . . . 1 Protection 8 | . . . . . 2 3 2 . . 1 Artifact . | . . . . . . . . . . . Weapon 38 | 2 3 . . 1 9 13 3 . 3 4 Energy Gun 8 | 2 1 . . 1 4 . . . . . Energy Cannon 1 | . 1 . . . . . . . . . Ballistic Gun 6 | . 1 . . . 1 4 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . . . . . 2 4 . . 1 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . . . . . . 2 2 . 2 . Slashing Weapon 8 | . . . . . 2 3 1 . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 29 | . 1 . . 2 . 6 1 1 . 18 Power 6 | . 1 . . . . . . . . 5 Propulsion 16 | . . . . 1 . 5 . 1 . 9 Utility 2 | . . . . . . . 1 . . 1 Weapon 5 | . . . . 1 . 1 . . . 3 Highest Loss Streak 12 | . 1 . . 2 . 4 1 1 . 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 100 92 87 90 81 85 82 88 Engine 7 | . 13 14 14 14 9 3 . . . 1 Core 2 | . . . . . . 3 7 7 9 6 Treads 3 | . . . . . . . . 2 14 21 Leg 21 | . 28 28 28 24 34 29 9 . . . Wheel 1 | . . . . 1 . . 6 12 5 1 Storage 9 | . 14 14 14 14 9 7 7 7 5 4 Processor 13 | . 13 14 14 14 11 15 11 15 11 17 Hackware 2 | . . . . . . 3 7 7 5 5 Protection 4 | . . . . . 4 10 5 7 5 3 Energy Gun 7 | . 18 14 14 8 7 4 . . . . Ballistic Gun 6 | . 6 14 14 14 8 5 . . . . Impact Weapon 2 | . . . . . . 1 6 7 9 6 Slashing Weapon 2 | . . . . . 1 . 6 7 5 8 Peak Build Rating 62 | 6 10 9 10 10 23 40 50 51 56 62 Average Rating 25 | 4 9 9 9 8 15 27 45 49 52 53 On Entrance 21 | . 6 9 9 10 9 18 28 49 45 56 Naked Turns . | . . . . . . . . . . . Heaviest Build 46 | 12 14 12 12 12 27 39 38 27 40 46 Greatest Support 115 | 20 20 20 20 20 43 66 33 56 28 115 Greatest Overweight (x) 2 | . . . . 2 . 1 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 8 | 6 8 8 8 8 8 10 10 10 10 9 Most Carried 10 | 4 8 8 8 8 10 10 10 10 10 10 Average Carried 8 | . 7 8 8 7 7 9 9 9 9 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 5 Final Carried 10 | 4 8 8 8 8 10 10 10 10 8 4 Class Distribution -------------------- 53% | Scavenger-Mutant 14% | Hacker-Gladiator 11% | Scavenger-Gladiator 10% | Hacker-Mutant 9% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Gladiator | -7/Storage Hacker-Gladiator | -7/Recycling Hacker-Gladiator | -5/Factory Scavenger-Gladiator | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Matter Collected 1449 | 218 110 . . 65 291 202 274 86 45 158 Remotely . | . . . . . . . . . . . Salvage Created 2929 | . 426 . . 89 632 499 153 121 125 884 Parts 151 | . 24 . . . 29 30 9 6 10 43 Haulers Intercepted 2 | . 1 . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled 12 | . . . . . . . 12 . . . Retrieved Matter 74 | . . . . . . . 74 . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Combat Hostiles Destroyed 59 | . 8 . . 8 13 8 4 1 5 12 Melee 16 | . . . . . 1 . 4 1 . 10 Guns 28 | . 6 . . 8 7 7 . . . . Cannons 1 | . 1 . . . . . . . . . AOE 12 | . . . . . 5 1 . . 4 2 Classes Destroyed 15 | . 5 . . 1 4 4 . . . 1 Worker 1 | . . . . . 1 . . . . . Builder 4 | . . . . . . 4 . . . . Tunneler 1 | . 1 . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . Recycler 2 | . . . . . . 1 . 1 . . Operator 2 | . . . . . . . . . . 2 Watcher 6 | . 3 . . . . 1 . . . 2 Swarmer 12 | . 3 . . . . . 3 . 4 2 Grunt 18 | . 5 . . . 7 4 . . . 2 Brawler 4 | . . . . . 2 1 . . . 1 Duelist 1 | . . . . . . 1 . . . . Sentry 12 | . . . . . 3 . 1 1 1 6 Hunter 3 | . . . . . 1 1 . . . 1 Programmer 1 | . . . . . . 1 . . . . Assembled 8 | . . . . 8 . . . . . . Best Kill Streak 7 | . 4 . . 7 4 5 4 2 5 4 Combat Bots Only 7 | . 3 . . 7 4 3 4 1 5 3 Max Kills in Single Turn 3 | . 2 . . 1 2 2 1 1 3 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 2 1 . . 3 2 Melee 1 | . . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Hostile Shots Fired 586 | . 46 . . 33 60 168 27 18 12 222 Missed 181 | . 14 . . 7 16 68 7 5 4 60 Damage Taken 5453 | . 314 . . 262 530 1078 192 69 107 2901 Core 1314 | . 19 . . 58 69 142 4 20 42 960 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 1547 | . 99 . . 77 150 315 61 23 31 791 Core Remaining (%) 83 | 100 . . . 69 87 . . 76 . . Volleys Fired 124 | . 32 . . 22 27 34 . . 2 7 Largest 2 | . 2 . . 2 2 2 . . 1 1 Hottest 125 | . 125 . . 85 88 93 . . 36 36 Shots Fired 193 | . 51 . . 32 42 59 . . 2 7 Gun 167 | . 46 . . 32 37 52 . . . . Cannon 5 | . 5 . . . . . . . . . Launcher 21 | . . . . . 5 7 . . 2 7 Special . | . . . . . . . . . . . Kinetic 76 | . 3 . . 22 24 27 . . . . Thermal 85 | . 37 . . 10 13 25 . . . . Explosive 21 | . . . . . 5 7 . . 2 7 Electromagnetic 11 | . 11 . . . . . . . . . Robot Hit Streak 24 | . 22 . . 24 20 13 . . 1 4 Robot Miss Streak 2 | . 1 . . 2 1 2 . . . 1 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 2 | . . . . 1 . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . Shots Hit Robots 225 | . 40 . . 29 43 45 7 5 4 52 Core Hits 133 | . 20 . . 17 27 34 3 3 4 25 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . 1 . Critical Strikes 20 | . 2 . . . 2 3 . . 1 12 Burn 4 | . 2 . . . . 2 . . . . Destroy 1 | . . . . . . 1 . . . . Smash 1 | . . . . . . . . . 1 . Sever 14 | . . . . . 2 . . . . 12 Melee Attacks 101 | . . . . . 13 5 18 6 5 54 Impact 8 | . . . . . . 2 1 1 1 3 Slashing 93 | . . . . . 13 3 17 5 4 51 Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . 1 2 . 1 Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks 4 | . . . . . . . . . 1 3 Damage Inflicted 7782 | . 612 . . 316 1371 1636 375 312 349 2811 Guns 2113 | . 539 . . 316 468 790 . . . . Cannons 73 | . 73 . . . . . . . . . Explosions 2092 | . . . . . 534 796 . . 226 536 Melee 3504 | . . . . . 369 50 375 312 123 2275 Ramming . | . . . . . . . . . . . Kinetic 905 | . 20 . . 176 293 416 . . . . Thermal 1121 | . 432 . . 140 175 374 . . . . Explosive 2092 | . . . . . 534 796 . . 226 536 Electromagnetic 160 | . 160 . . . . . . . . . Impact 114 | . . . . . . 50 . . 28 36 Slashing 3390 | . . . . . 369 . 375 312 95 2239 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 . . Average Corruption 2 | . . . . . . 2 3 3 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . . . . . 5 9 . . Message Errors 1 | . . . . . . . 1 . . . Matter Fused 5 | . . . . . . . 1 4 . . Heat Flow Errors 1 | . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . 3 . . Data Loss (major) 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 201 | . . . . . 3 67 29 . 28 74 Projectiles . | . . . . . . . . . . . Explosions 65 | . . . . . 3 39 . . . 23 Melee 136 | . . . . . . 28 29 . 28 51 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 307 | . 307 . . 301 84 301 . 178 . 16 Average Temperature 109 | . 138 . . 160 31 100 . 90 . 6 Received Heat Transfer 1838 | . 228 . . 200 297 426 24 24 18 621 Effects 7 | . 3 . . 4 . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . Interference 5 | . 3 . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 4 | . . . . . . 4 . . . . Impact Corruptions 2 | . . . . . . 1 . . 1 . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 5 | . 4 . . . . 1 . . . . Heat Transferred 3034 | . 1258 . . 333 407 1036 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Peak Influence 436 | . 251 33 . . 436 297 147 63 195 249 Initial 169 | . . 33 . . . 169 19 48 22 81 Average 90 | . 107 33 . . 107 158 42 50 99 79 Maximum Alert Level 2 | . 1 . . . 2 1 . . . 1 Low Security (%) 89 | 100 91 100 . 100 73 81 100 100 100 97 Level 1 9 | . 8 . . . 21 18 . . . 2 Level 2 . | . . . . . 5 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . . . . 1 9 . . . 2 Investigation 2 | . . . . . 1 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . . . . . . 2 . . . 2 Assault . | . . . . . . . . . . . Garrison 5 | . . . . . . 5 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Distress Signals 5 | . 1 . . . 1 . 1 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . 16 . . 14 18 22 6 1 5 26 Peak Tracking Total 9 | . 5 . . 8 4 9 5 1 4 9 Tactical Retreats 8 | . 1 . . 5 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Traps Triggered 12 | . . . . . 1 2 7 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . . . . . 3 . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Machines Disabled 6 | . . . . . 1 1 2 . . 2 Max in Single Turn 2 | . . . . . 1 1 1 . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Machines Accessed 27 | . 4 . 5 . 3 4 1 6 1 3 Terminals 15 | . 3 . . . 3 2 1 2 1 3 Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . 4 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 114 | . 10 . 50 . 8 13 2 13 1 17 Successful 82 | . 5 . 50 . 4 5 1 7 1 9 Failed 32 | . 5 . . . 4 8 1 6 . 8 Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 35 | . 9 . 1 . 6 7 2 2 . 8 Terminals 51 | . 9 . . . 8 9 2 5 1 17 Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . . 8 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 74 | . 4 . 50 . 4 4 1 1 1 9 Record 49 | . . . 49 . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . Robot Analysis 2 | . 1 . . . . . . . . 1 Prototype ID Bank 2 | . . . . . . 1 . . . 1 Open Door 1 | . . . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 5 | . 1 . . . 1 1 1 . . 1 Terminal Index 1 | . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . . 2 Locate Traps 1 | . . . . . 1 . . . . . Disarm Traps 1 | . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . 1 Zone Layout 4 | . 1 . . . . . . . . 3 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . . . . 6 . . Report Inventory 5 | . 1 . . . . . . 4 . . Retrieve Components 2 | . . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 3 . . . 3 2 1 3 . 3 Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . 5 . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 2 . . . . . Highest-Rated Group 40 | . . . . 40 32 . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . Total Orders 4 | . . . . 3 1 . . . . . ROAM 3 | . . . . 2 1 . . . . . FOLLOW 1 | . . . . 1 . . . . . . Ally Attacks 19 | . . . . 10 9 . . . . . Total Damage 222 | . . . . 103 119 . . . . . Kills 4 | . . . . 2 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Robot Analysis Total 2 | . 1 . . . . . . . . 1 Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Turns Passed 5163 | 118 739 83 598 428 796 918 356 236 171 720 Spaces Moved 3301 | 88 494 67 498 283 462 517 249 188 95 360 Core 110 | 9 . . . 2 . . . . . 99 Treads 146 | . . . . . . . . . . 146 Legs 2410 | 79 494 67 498 281 462 517 12 . . . Wheels 633 | . . . . . . . 237 188 95 113 Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 100 100 100 50 Average Speed 118 | 112 120 120 120 120 120 127 113 100 110 116 Slowest Speed 190 | 120 120 120 120 190 120 190 120 100 115 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 5 71 14 92 46 39 20 35 47 3 59 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug 20 | . . . . . 6 4 5 . 2 3 Terrain Destroyed 129 | . . . . . 60 28 5 . 21 15 Melee 20 | . . . . . 6 4 5 . 2 3 Projectile . | . . . . . . . . . . . AOE 109 | . . . . . 54 24 . . 19 12 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Total 4245 | 103 593 69 499 341 649 707 299 230 152 603 Wait 524 | 6 38 3 . 28 113 113 11 31 46 135 Move 3291 | 87 493 66 497 282 461 516 248 187 94 360 Hop . | . . . . . . . . . . . Pick Up 43 | 4 12 . 1 1 7 8 5 1 . 4 Fast Attach 43 | 6 2 . . 4 3 4 10 3 2 9 Attach 19 | . 1 . . . 3 2 5 . 2 6 Detach . | . . . . . . . . . . . Swap 41 | . 4 . . 1 12 15 1 . 2 6 Drop 52 | . 11 . 1 3 10 10 2 3 . 12 Fire 124 | . 32 . . 22 27 34 . . 2 7 Melee 92 | . . . . . 13 5 17 5 4 48 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 16 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory -5/Extension (discovered 2 exits: [*Fac] / *Cet) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 13) 119 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Discovered new exit (range 15) 642 | -10/Materials | Identified exit to Mines 763 | -10/Materials | Discovered new exit (range 17) 802 | -10/Materials | Build established: Scavenger-Mutant 858 | -10/Materials | Entered Mines 907 | -10/Mines | Learned Materials emergency access door positions 936 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 936 | -10/Mines | Discovered new exit (range 5) 941 | -10/Mines | Entered Exiles 961 | -10/Exiles | Discovered new exit (range 14) 976 | -10/Exiles | Met 8R-AWN 999 | -10/Exiles | Met EX-HEX 1039 | -10/Exiles | Met EX-BIN 1060 | -10/Exiles | Aligned with FarCom system 1061 | -10/Exiles | Given EX-Vault access code 1155 | -10/Exiles | Opened EX-Vault 1160 | -10/Exiles | Found Longsword +1 1188 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1233 | -10/Exiles | Met EX-DEC 1260 | -10/Exiles | Learned location of Zion (-7) 1339 | -10/Exiles | Visited The Gauntlet 1517 | -10/Exiles | Discovered new exit (range 15) 1539 | -10/Exiles | Left Exiles lab with Longsword +1 1539 | -10/Exiles | Entered Mines 1540 | -9/Mines | Assembled infested the area 1545 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1648 | -9/Mines | Destroyed 7 combat bots 1672 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1704 | -9/Mines | Learned Materials stockpile data 1878 | -9/Mines | Learned Materials interactive machine intel 1936 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1944 | -9/Mines | Discovered new exit (range 7) 1967 | -9/Mines | Entered Materials 1967 | -8/Materials | Accompanied by 2 allies 1967 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1970 | -8/Materials | Loaded intel: 19 interactive machine locations 2669 | -8/Materials | Discovered new exit (range 18) 2762 | -8/Materials | Identified exit to Factory 2763 | -8/Materials | Entered Factory 2763 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2991 | -7/Factory | Garrison activated, responded to threat 3290 | -7/Factory | Identified exit to Storage 3290 | -7/Factory | Identified exit to Lower Caves 3589 | -7/Factory | Build established: Hacker-Mutant 3681 | -7/Factory | Entered Storage 3702 | -7/Storage | Lost 4 parts (3n1w) 3739 | -7/Storage | Identified exit to Recycling 4035 | -7/Storage | Used back door to open Recycling access 4037 | -7/Storage | Entered Recycling 4038 | -7/Recycling | Met a Zionite searching for Scraptown 4095 | -7/Recycling | Build established: Hacker-Gladiator 4244 | -7/Recycling | Discovered new exit (range 15) 4273 | -7/Recycling | Entered Factory 4273 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4437 | -5/Factory | Discovered new exit (range 6) 4444 | -5/Factory | Identified exit to Extension 4444 | -5/Factory | Entered Extension 4877 | -5/Extension | Identified exit to Cetus 4978 | -5/Extension | Build established: Scavenger-Gladiator 5038 | -5/Extension | Spotted B-75 Beast 5100 | -5/Extension | Spotted B-75 Beast 5109 | -5/Extension | Core integrity fell below 50% 5116 | -5/Extension | Core integrity fell below 20% 5142 | -5/Extension | Lost 12 parts (2p7n1u2w) 5158 | -5/Extension | Discovered new exit (range 16) 5164 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05109_ Dropped Phasing Sabre. 05110_ U-05 Engineer lays Concrete. 05111_ Knocked back. 05111_ Longsword +1 destroyed. 05112_ U-05 Engineer lays Concrete. 05114_ Penetrated by Slug. 05114_ K-01 Serf destroyed. 05115_ The unstable cave ceiling collapses. 05116_ Acquired 4 matter. 05117_ Penetrated by Slug. 05118_ U-05 Engineer lays Concrete. 05119_ Penetrated by Slug. 05119_ U-05 Engineer lays Concrete. 05158_ EXIT=FOUND 05159_ S-27 Virus destroyed. 05160_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05162_ U-05 Engineer lays Concrete. 05162_ Imp. Grenade Launcher destroyed. 05163_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????#????? | | ????????????????????????????### ##???? | | ??????????????????????????? "" "" #?? | | ########################### "u" ##? | | ] k s = # | | u > # | | @ s !# | | ! =%*g#?? | | u tk k %* g # | | ########################## ! =g< # | | ??????????????????????????# u *# | | ???????????????????????????##"u "###? | | ?????????????????????????????" "#??? | | ??????????????????????????????""""#??? | | ???????????????????????????????####??? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Melee Accuracy 18 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ I-25 Savior | -7/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed SpectralCorruptionPower Manual? 0 Play Time 01:53:41 Cumulative 129.3 hours Start 2024.08.20 @ 16:34:05 End 2024.08.21 @ 00:01:10 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 80 Rogue 4 Adventurer 74 Explorer 2 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d3215a6-8ebd-4fea-ad19-f874b53e08f2