Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.10 @ 15:48:41 Player: Kosys Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (239) 239 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 904 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (1640) Ox20 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (25) --- Light Ion Engine Aluminum Leg Flight Unit Small Storage Unit Small Storage Unit Targeting Computer Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Mining Laser Makeshift Sword > --- INVENTORY -------- Light Ion Engine Aluminum Leg Flight Unit Small Storage Unit Targeting Computer Grenade Launcher Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Makeshift Sword Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 9 . 13 . Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . . 5 . Utility 5 | 3 . 2 . Device 2 | 1 . 1 . Storage 3 | 2 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 3 . 3 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 4 4 Power 2 | . . 1 1 Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 3 | . . 2 1 Highest Loss Streak 4 | . . 4 4 To Critical Strikes . | . . . . Average Backups 7 | 4 8 7 8 Power . | . 1 . 1 Propulsion 1 | 1 . 1 2 Utility 2 | . 2 2 3 Weapon 2 | 1 3 3 2 Tool/Special . | . . . . Unused Backups 8 | . 2 2 4 Power . | . . . . Propulsion 3 | . 2 . 1 Utility 2 | . . 1 1 Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 100 97 97 Engine 13 | . 14 13 13 Treads 5 | . 28 1 . Flight 22 | . . 26 27 Device 13 | . 14 14 13 Storage 14 | . 14 14 14 Energy Gun 5 | . 14 7 . Ballistic Gun 5 | . 14 7 . Special Weapon 7 | . . 5 13 Slashing Weapon 8 | . . 6 14 Peak Build Rating 12 | 10 10 12 10 Average Rating 9 | 6 9 10 9 On Entrance 7 | . 10 10 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 89 | 19 15 89 89 Greatest Support 40 | 40 40 40 8 Greatest Overweight (x) 21 | . . 11 21 Average Overweight (x) 1 | . . 1 11 Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 13 | 7 8 10 25 Most Carried 8 | 8 8 8 8 Average Carried 7 | 4 7 7 8 Final Capacity 25 | 8 8 25 25 Final Carried 8 | 8 8 8 8 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 508 | 314 18 176 . Remotely . | . . . . Salvage Created 398 | 92 101 205 . Parts 24 | 10 4 10 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . . 1 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 9 | . 2 7 . Melee 1 | . . 1 . Guns 8 | . 2 6 . Classes Destroyed 4 | 2 1 1 . Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Swarmer 5 | . . 5 . Grunt 4 | . 2 2 . Best Kill Streak 3 | 1 2 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 148 | . 16 72 60 Missed 41 | . 7 17 17 Hits 107 | . 9 55 43 Projectile 107 | . 9 55 43 Critical Strikes 1 | . 1 . . Damage Taken 978 | . 120 519 339 Core 253 | . 22 80 151 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 52 | 8 6 38 . Largest 2 | 2 2 2 . Hottest 100 | 70 70 100 . Shots Fired 92 | 16 12 64 . Gun 90 | 16 12 62 . Cannon . | . . . . Launcher . | . . . . Special 2 | . . 2 . Kinetic 50 | 8 6 36 . Thermal 42 | 8 6 28 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | 5 3 6 . Robot Miss Streak 4 | 3 2 4 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 54 | 9 7 38 . Core Hits 22 | 4 5 13 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 3 . Burn 4 | . 1 3 . Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing 1 | . . 1 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 672 | 117 104 451 . Guns 586 | 117 104 365 . Cannons . | . . . . Explosions . | . . . . Melee 38 | . . 38 . Ramming . | . . . . Kinetic 279 | 79 43 157 . Thermal 355 | 38 61 256 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 38 | . . 38 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 15 | . . 15 . Projectiles . | . . . . Explosions . | . . . . Melee 15 | . . 15 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 303 | 18 108 303 . Average Temperature 78 | 8 60 95 . Received Heat Transfer 249 | . 87 162 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1321 | 111 259 951 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 77 | 5 50 77 . Initial 7 | . . 7 . Average 8 | . 8 11 . Influence Increases 250 | 20 50 180 . Destroy 0b10 Robot/C 180 | . 40 140 . Destroy 0b10 Robot/NC 30 | 20 . 10 . Destroy Leader 40 | . 10 30 . Influence Decreases 250 | 20 30 200 . Entered New Map 13 | . . 13 . Time Decay 217 | 20 30 167 . Lost Part 20 | . . 20 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 3 8 3 Peak Tracking Total 3 | . 3 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . . 5 Successful 5 | . . . 5 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . . 5 Record 5 | . . . 5 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1710 | 110 253 829 518 Terrain 1078 | 110 253 715 . Seismic 632 | . . 114 518 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1924 | 289 253 830 552 Spaces Moved 881 | 155 146 520 60 Core 3 | 3 . . . Treads 301 | 152 146 3 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 577 | . . 517 60 Fastest Speed 50 | 50 160 117 837 Average Speed 197 | 157 160 136 927 Slowest Speed 1720 | 160 160 917 1720 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 6 11 64 5 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 979 | 179 155 585 60 Wait . | . . . . Move 878 | 154 145 519 60 Hop . | . . . . Pick Up 13 | 7 2 4 . Fast Attach 12 | 8 . 4 . Attach 3 | . . 3 . Detach 1 | 1 . . . Swap 7 | 1 . 6 . Drop 12 | . 2 10 . Fire 52 | 8 6 38 . Melee 1 | . . 1 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 290 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 16) 543 | -10/Materials | Entered Mines 776 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 883 | -10/Mines | Build established: Scavenger-Mutant 891 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1018 | -10/Mines | Lost 4 parts (1p1n2w) 1247 | -10/Mines | Discovered new exit (range 9) 1373 | -10/Mines | Entered Subcaves 1704 | -10/Subcaves | Visited Clippyterm 1731 | -10/Subcaves | Learned 40 Factory zone layouts 1731 | -10/Subcaves | Learned Factory stockpile data 1890 | -10/Subcaves | Core integrity fell below 50% 1908 | -10/Subcaves | Core integrity fell below 20% 1925 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- It looks like you're interested in reappropriating Complex 0b10 components, would you like help? Data stored: Factory stockpile data. >>Record! "LRC-V1" It looks like you're REDACTED, I can suggest REDACTED and REDACTED. Also definitely avoid REDACTED. >>Record! "Optimus" It looks like you're curious about the current leader of 0bPrime. Optimus is well liked, but certainly not being up front with the UFD as a whole. 01891_ Seismic Detector destroyed. 01896_ Mining Laser destroyed. 01911_ Flight Unit destroyed. 01917_ Ion Engine destroyed. 01918_ S-10 Pest destroyed. 01922_ Flight Unit fries itself beyond repair. 01922_ Subatomizers dissect the Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????? ###??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????## #?????????????????????? | | ????????????????????## @#??????????????????????? | | ????????????????????# *%####???????????????????? | | ?????????????#####?## ss[ ###?????????????????? | | ??????#####?## ### ##????????????????? | | ??????#"""### # #????????????????? | | ??????#"" ## #???????????? | | ??????#"X ### #???????????? | | ??????#"" ## ## ##?# ## #??????????? | | ??????#"""## ####??## ##??## ????????? | | ??????######## ####??### ##?????? ?????????? | | ?????????????## #?????##???????????????????? | | ??????????????### #??????????????????????????? | | ???????????????# ##??????????????????????????? | | ???????????????## ##???????????????????????????? | | ???????????????## ##????????????????????????????? | | ???????????????# ##????????????????????????????? | | ???????????????## #????????????????????????????? | | ???????????????# ##????????????????????????????? | | ???????????????# ##????????????????????????????? | | ???????????????## #????????????????????????????? | | ???????????????## ##????????????????????????????? | | ?????????????### #????????????????????????????? | | ????????????## ###??????????????????????????? | | ????????????# ##?????????????????????????? | | ????????????# ###???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingShadeJammer Manual? 0 Play Time 00:15:26 Cumulative 6.5 hours Start 2026.06.09 @ 22:39:29 End 2026.06.10 @ 15:48:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 154b2d0a-a13d-4591-9f2c-3e89aefd4dab