Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.13 @ 22:03:38 Player: Krzychu Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (148) 740 Value Destroyed (4700) 4700 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (887) 887 TOTAL SCORE: 12967 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 120 Scanned by Researcher 500 Friendly Fire -5 Cogmind --------- Core Integrity 0/1300 Matter 122/300 Energy 136/220 System Corruption 40% Temperature Critical (605) Movement Hovering (217) Ox2 Location -3/Testing Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Combat Antigrav System > --- UTILITY (9) ------ Small Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Target Analyzer Improved Core Shielding Improved Medium Armor Plating Centrium Light Armor Plating Experimental Hacking Suite > --- WEAPON (4) ------- Gamma Rifle Heavy Dispersion Rifle Improved KE Penetrator Railgun > --- INVENTORY (8) ---- Antigrav System Compact Matter Pod (38) Centrium Medium Armor Plating Linear Accelerator Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet Combat Antigrav System > --- UTILITY ---------- Experimental Power Amplifier Advanced Coolant Injector Enhanced Optical Array Experimental Signal Interpreter Advanced Target Analyzer Improved Core Shielding Improved Medium Armor Plating Centrium Light Armor Plating Experimental Hacking Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Heavy Dispersion Rifle Improved KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Compact Matter Pod Centrium Medium Armor Plating Linear Accelerator Gamma Bomb Array [Rating: 155] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Improved Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Tes Slots Evolved 14 | . . . 4 2 2 2 . . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 1 . 1 . . 1 . . . . Utility 7 | . . . 2 1 1 . . . 1 . . 2 . Weapon 2 | . . . 1 . . 1 . . . . . . . Parts Attached 269 | 8 23 2 65 29 13 10 13 3 10 4 2 40 47 Power 31 | 1 1 . 6 2 2 . 3 . . . . 9 7 Engine 7 | 1 1 . 3 1 . . 1 . . . . . . Core 13 | . . . 3 1 2 . 2 . . . . 5 . Reactor 11 | . . . . . . . . . . . . 4 7 Propulsion 61 | 2 8 . 13 10 3 2 1 1 5 . . 5 11 Treads 2 | . . . . 2 . . . . . . . . . Leg 24 | 2 8 . 13 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 35 | . . . . 7 3 2 1 1 5 . . 5 11 Flight . | . . . . . . . . . . . . . . Utility 92 | 2 2 . 21 9 5 6 7 1 1 4 2 15 17 Device 52 | 1 1 . 13 5 4 3 2 . 1 3 2 10 7 Storage 9 | 1 1 . 1 . 1 . 1 . . . . 1 3 Processor 6 | . . . 2 . . . 2 . . . . . 2 Hackware 5 | . . . 1 . . 1 1 . . . . 1 1 Protection 20 | . . . 4 4 . 2 1 1 . 1 . 3 4 Artifact . | . . . . . . . . . . . . . . Weapon 85 | 3 12 2 25 8 3 2 2 1 4 . . 11 12 Energy Gun 17 | 1 2 . 2 5 1 . . . . . . 1 5 Energy Cannon 5 | . . . 2 . 1 . . . . . . . 2 Ballistic Gun 35 | 2 7 1 3 3 1 1 2 1 4 . . 7 3 Ballistic Cannon 15 | . . . 10 . . 1 . . . . . 2 2 Launcher . | . . . . . . . . . . . . . . Special Weapon 12 | . 3 1 7 . . . . . . . . 1 . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . 1 2 . 1 . . . . 1 13 Corrupted Parts 3 | . . . 2 . . . . . . . . . 1 System Corruption 13 | . . . 3 . . . . . . . . . 10 Parts Lost 70 | . 2 . 13 16 . . . 1 . . . 24 14 Power 10 | . 1 . 2 1 . . . . . . . 3 3 Propulsion 20 | . . . 4 6 . . . . . . . 4 6 Utility 17 | . . . 4 2 . . . . . . . 9 2 Weapon 23 | . 1 . 3 7 . . . 1 . . . 8 3 Highest Loss Streak 7 | . 1 . 7 5 . . . 1 . . . 6 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 100 96 89 50 89 99 97 100 100 100 81 72 Engine 4 | . 10 14 5 . . . 1 . . . . . . Core 4 | . . . 2 6 7 11 9 11 10 10 10 3 . Leg 13 | . 27 28 26 13 . . . . . . . . . Hover 12 | . . . . 14 14 20 29 29 31 31 31 22 22 Device 11 | . 14 14 13 10 11 20 10 3 5 9 10 8 8 Storage 7 | . 14 14 9 6 1 5 5 5 5 5 5 4 4 Processor 5 | . . . 7 6 . . 4 11 10 10 10 9 10 Hackware 4 | . . . 3 6 . 3 9 11 10 10 10 8 2 Protection 1 | . . . 1 . . 1 2 1 5 . . 2 5 Energy Gun 2 | . 2 . 4 4 4 5 3 . . . . 1 4 Energy Cannon 1 | . . . 5 . 3 . . . . . . . . Ballistic Gun 13 | . 22 26 4 13 5 10 18 20 21 21 21 11 3 Ballistic Cannon 2 | . . . 8 . . 4 . . . . . 1 . Special Weapon 1 | . 3 1 3 . . . . . . . . . . Peak Build Rating 155 | 7 8 8 36 44 50 76 90 89 103 107 107 132 155 Average Rating 51 | 6 7 8 26 36 35 67 81 86 99 106 104 112 111 On Entrance 52 | . 7 8 8 33 2 50 75 89 79 103 107 104 71 Naked Turns 57 | . . . . 57 . . . . . . . . . Heaviest Build 86 | 11 20 20 40 36 66 86 80 51 57 64 58 73 85 Greatest Support 76 | 20 20 20 48 56 29 53 60 60 60 60 60 76 74 Greatest Overweight (x) 3 | 3 1 . 2 1 2 2 1 . 1 1 . 3 2 Average Overweight (x) . | . . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 15 15 15 15 15 15 Average Capacity 11 | 7 8 10 10 9 8 20 15 15 15 15 15 15 12 Most Carried 15 | 4 10 10 10 10 7 13 15 15 15 15 15 15 15 Average Carried 10 | 2 7 10 9 8 4 9 14 14 12 14 14 12 10 Final Capacity 20 | 8 10 10 10 5 20 20 15 15 15 15 15 15 8 Final Carried 15 | 4 10 10 10 5 7 13 14 15 15 15 15 14 5 Class Distribution -------------------- 29% | Mutant 24% | Scavenger-Gunner 15% | Hacker-Scout 6% | Skirmisher 6% | Scavenger-Skirmisher 5% | Gunner 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Hacker-Skirmisher | -5/Cetus Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Tes Matter Collected 5149 | 319 421 61 1397 555 100 8 597 . 110 243 98 309 931 Remotely . | . . . . . . . . . . . . . . Salvage Created 6698 | 201 869 43 2005 856 . 5 1160 . . 90 129 337 1003 Parts 320 | 13 54 3 99 41 . 2 29 . . 3 4 30 42 Haulers Intercepted 11 | . 2 . 3 . . . 5 . . . . . 1 Recyclers Shooed 4 | . . . 3 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . 11 . . . . . . . 2 5 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Tes Combat Hostiles Destroyed 91 | . 16 3 38 15 . . 1 . . 1 2 6 9 Guns 53 | . 16 3 10 14 . . 1 . . 1 2 2 4 Cannons 31 | . . . 24 . . . . . . . . 3 4 AOE 2 | . . . 1 1 . . . . . . . . . Classes Destroyed 16 | 2 6 . 3 3 . . 1 . . . . . 1 Worker 7 | . . . 4 . . . 1 . . . . . 2 Builder 7 | . 1 . 4 . . . . . . . . 1 1 Tunneler 6 | 5 . . . 1 . . . . . . . . . Hauler 11 | . 2 . 3 . . . 5 . . . . . 1 Recycler 13 | 1 2 . 4 1 . . 4 . . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . Operator 4 | . 2 . . 1 . . . . . . . . 1 Watcher 6 | . 2 . 1 . . 1 . . . . . . 2 Swarmer 24 | . 6 3 7 . . . . . . . 2 3 3 Grunt 42 | . 10 . 21 8 . . . . . . . 1 2 Brawler 1 | . . . . 1 . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . 2 Sentry 9 | . . . 7 1 . . . . . 1 . . . Specialist 3 | . . . 3 . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . . . . 1 Programmer 10 | . . . . 5 . . . . . . . 2 3 Best Kill Streak 4 | 2 4 3 4 4 . 1 2 . . 1 2 4 2 Combat Bots Only 4 | . 3 3 4 3 . . 1 . . 1 2 4 2 Max Kills in Single Turn 2 | 1 2 1 2 1 . 1 1 . . 1 1 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . Exploded 1 | . . . 1 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Tes Hostile Shots Fired 1087 | . 91 39 178 208 10 21 7 2 2 4 11 260 254 Missed 396 | . 20 16 57 82 5 7 2 . 1 2 8 110 86 Damage Taken 13027 | 36 820 196 2188 2165 77 290 87 62 24 42 105 3471 3464 Core 2479 | . 138 32 284 580 . 20 . . . . 15 611 799 Absorbed by Shields 41 | . . . . . . . . . . . . 41 . Redirected to Shielding 240 | . . . 101 . . 27 . . . . . 70 42 Core Remaining (%) 70 | 100 . 32 48 17 100 . . 98 . . 98 . . Volleys Fired 434 | 22 82 10 146 46 . 2 21 8 6 2 4 23 62 Largest 4 | 2 2 2 3 3 . 4 4 2 1 4 4 4 4 Hottest 277 | 60 120 100 188 155 . 171 171 45 30 140 140 204 277 Shots Fired 970 | 44 153 16 304 122 . 8 81 16 6 8 16 57 139 Gun 658 | 44 141 12 61 119 . 6 79 16 6 8 16 47 103 Cannon 232 | . . . 184 . . 2 2 . . . . 8 36 Launcher . | . . . . . . . . . . . . . . Special 80 | . 12 4 59 3 . . . . . . . 2 . Kinetic 632 | 39 113 12 138 84 . 6 69 16 6 8 16 52 73 Thermal 234 | . 32 4 104 26 . 2 12 . . . . 3 51 Explosive . | . . . . . . . . . . . . . . Electromagnetic 102 | 5 8 . 62 12 . . . . . . . . 15 Robot Hit Streak 15 | 7 10 6 15 10 . 1 10 . . 5 3 7 8 Robot Miss Streak 10 | 2 3 3 6 4 . 4 2 . . 1 2 7 10 Penetration Max 1 | . . . . 1 . . . . . . 1 1 . Secondary Targets 5 | . 2 . 1 1 . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . 1 . Shots Hit Robots 555 | 29 99 5 176 73 . 4 55 . . 4 8 27 75 Core Hits 305 | 11 44 3 99 47 . 2 39 . . 2 10 16 32 Critical Kills 13 | 1 . . 1 1 . . 4 . . 1 2 1 2 Critical Parts Destroyed 23 | . . . . . . . 8 . . 2 . 5 8 Critical Strikes 46 | 1 . . 7 2 . 1 12 . . 3 2 6 12 Burn 1 | . . . . . . . . . . . . . 1 Meltdown 2 | . . . 1 . . . . . . . . . 1 Destroy 34 | 1 . . . 1 . . 12 . . 3 2 6 9 Blast 8 | . . . 6 . . 1 . . . . . . 1 Corrupt 1 | . . . . 1 . . . . . . . . . Melee Attacks 6 | . . . 6 . . . . . . . . . . Impact 6 | . . . 6 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12372 | 299 1231 78 4469 1802 . 89 1034 . . 52 201 780 2337 Guns 6919 | 257 1184 78 600 1640 . 25 1001 . . 52 176 455 1451 Cannons 4204 | . . . 3240 . . 56 25 . . . . 182 701 Explosions 479 | 42 . . 291 146 . . . . . . . . . Melee 285 | . . . 285 . . . . . . . . . . Ramming 461 | . 23 . 53 16 . 8 8 . . . 25 143 185 Kinetic 6787 | 208 924 78 2060 885 . 56 720 . . 52 176 576 1052 Thermal 3269 | 42 202 . 1062 718 . 25 306 . . . . 61 853 Explosive 47 | . . . . 47 . . . . . . . . . Electromagnetic 1523 | 49 82 . 1009 136 . . . . . . . . 247 Impact 285 | . . . 285 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 40 | . . . 8 7 5 4 6 6 . . . 18 40 Average Corruption 9 | . . . 4 2 2 2 6 6 . . . 9 30 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 179 | . . . 37 12 6 . 35 2 . . . 21 66 Message Errors 46 | . . . 9 3 3 . 7 . . . . 7 17 Matter Fused 27 | . . . 6 . 3 . 6 . . . . 3 9 Heat Flow Errors 27 | . . . 4 2 . . 7 . . . . 1 13 Energy Discharges 21 | . . . 5 4 . . 6 . . . . 2 4 Parts Rejected 4 | . . . . . . . 1 1 . . . 1 1 Parts Fused 3 | . . . 1 . . . 1 . . . . 1 . Data Loss (minor) 19 | . . . 5 2 . . 5 1 . . . 1 5 Data Loss (major) 7 | . . . 2 1 . . 1 . . . . 1 2 Misfires 6 | . . . 2 . . . 1 . . . . 2 1 Alerts 1 | . . . 1 . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . 1 4 Weapon Failures 13 | . . . 2 . . . . . . . . 1 10 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 317 | . . . 118 137 . 3 . . . . . 12 47 Projectiles 85 | . . . 25 . . 3 . . . . . 11 46 Explosions 146 | . . . 9 137 . . . . . . . . . Melee 86 | . . . 84 . . . . . . . . 1 1 Knockbacks 46 | . 1 . 36 . . 1 . . . . . 4 4 Impact 6 | . 1 . . . . . . . . . . 3 2 Kinetic 37 | . . . 33 . . 1 . . . . . 1 2 Secondary 3 | . . . 3 . . . . . . . . . . Self-Inflicted Damage 643 | 37 . . 109 316 . 4 4 . . . 12 70 91 Shots 7 | 1 . . 3 3 . . . . . . . . . Rammed 32 | . . . . 5 . 1 1 . . . 1 9 15 Targets Rammed 47 | . 7 . 8 5 . 1 1 . . . 1 9 15 Kicked 15 | . 7 . 8 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 751 | 52 105 . 444 436 . 105 380 28 85 295 299 486 751 Average Temperature 99 | 23 29 . 140 112 . 59 112 13 24 135 73 105 126 Received Heat Transfer 2353 | . 408 30 882 363 . 9 9 9 9 9 . 220 405 Effects 48 | . . . 20 1 . . 2 . . 3 2 4 16 Shutdowns 10 | . . . 3 1 . . . . . . . 2 4 Energy Bleed 8 | . . . 3 . . . 1 . . 1 2 . 1 Interference 24 | . . . 11 . . . 1 . . 2 . 2 8 Matter Decay 1 | . . . 1 . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . Damage (minor) 2 | . . . 1 . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 2 . . . . . . . . 1 1 Combat Hostiles 3 | . . . 2 . . . . . . . . 1 . Parts Fried 14 | . 1 . 2 . . . . . . . . 3 8 Impact Corruptions 5 | . . . 3 . . . . . . . . 1 1 Robots Melted 2 | . . . 1 . . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . . 1 Parts Melted 9 | . . . 1 2 . . . . . . . . 6 Heat Transferred 5281 | 50 568 . 1706 1350 . 20 260 . . . . 74 1253 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 . . 2 . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Tes Peak Influence 761 | 30 268 . 761 469 224 11 89 60 40 . . 195 214 Initial 273 | . 19 . 78 273 189 11 2 39 28 . . . 2 Average 157 | 12 107 . 286 294 158 7 37 44 23 . . 83 71 Maximum Alert Level 3 | . 1 . 3 2 1 . . . . . . . 1 Low Security (%) 69 | 100 95 . 41 14 34 100 100 100 100 . . 100 99 Level 1 19 | . 4 . 28 72 65 . . . . . . . . Level 2 10 | . . . 29 12 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 41 | . 6 . 9 7 2 1 . . 1 . 1 8 6 Investigation 10 | . 3 . 3 1 . . . . . . . 3 . Extermination 11 | . . . . 3 2 1 . . 1 . . 2 2 Reinforcement 15 | . 3 . 6 2 . . . . . . . . 4 Assault 1 | . . . . . . . . . . . 1 . . Garrison 4 | . . . . 1 . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . 2 1 . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Tes Distress Signals 13 | . 2 . 4 . . . 3 1 . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 239 | . 28 8 59 44 1 4 11 5 2 2 9 34 32 Peak Tracking Total 12 | . 4 6 12 12 1 3 5 5 2 3 10 9 8 Tactical Retreats 51 | . 6 2 12 7 1 . 2 . 1 2 3 10 5 Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Tes Traps Triggered 13 | . 2 . . . 2 . 1 . 2 . . 3 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Tes Machines Disabled 13 | . 1 . 3 4 . . 3 . . . . 1 1 Max in Single Turn 3 | . 1 . 3 3 . . 1 . . . . 1 1 Garrison Access 1 | . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Tes Machines Accessed 45 | . 5 1 11 3 4 1 7 . 2 1 1 7 2 Terminals 35 | . 3 . 9 2 3 1 7 . 1 1 . 6 2 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 1 . . . . . . . . Total Hacks 123 | . 14 4 32 10 7 4 12 . 9 1 1 23 6 Successful 71 | . 6 4 17 5 6 3 7 . 8 1 1 10 3 Failed 52 | . 8 . 15 5 1 1 5 . 1 . . 13 3 Catastrophic 13 | . 1 . 7 1 1 1 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 51 | . 6 . 21 6 1 3 3 . 1 . . 7 3 Terminals 99 | . 9 . 27 7 6 4 12 . 6 1 . 21 6 Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 10 | . 5 . 3 . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . 2 3 1 . . . . . . . . Terminal Hacks 61 | . 4 4 12 4 6 3 7 . 6 1 1 10 3 Record 18 | . . 4 . 3 4 2 . . . 1 . 3 1 Part Schematic 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . 1 . . . . Open Door 7 | . . . . . . . 6 . . . 1 . . Open DSF 3 | . . . . 1 1 . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . . . . . . . 1 . Terminal Index 2 | . . . 1 . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . 1 Alert Level 4 | . . . 2 . . . . . 1 . . 1 . Unreport Threat 4 | . . . 2 . . . 1 . . . . . 1 Locate Traps 6 | . . . 2 . 1 1 . . 1 . . 1 . Dispatch Records 1 | . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . 1 . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 7 | . 1 . 4 . . . . . 1 . . 1 . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . 3 . . . . . . . . . . Report Inventory 3 | . 2 . 1 . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 1 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . Watchers 2 | . . . 1 1 . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . 1 Hacking Detections 34 | . 4 . 10 2 2 1 4 . 1 1 . 7 2 Full Trace Events 11 | . 2 . 5 1 . . . . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . . . . . . . . . 5 Parts Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 128 | . . . . . . . . . 128 . . . . Total Part Build Rating 16 | . . . . . . . . . 16 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 122 | . . . 122 . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Tes Total Allies 8 | . . . . . . . 8 . . . . . . Largest Group 8 | . . . . . . . 8 . . . . . . Highest-Rated Group 220 | . . . . . . . 220 . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . 20 . . . . . . Total Damage 352 | . . . . . . . 352 . . . . . . Kills 6 | . . . . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Tes Turns Passed 14735 | 231 1982 1176 3640 1358 538 779 1150 111 765 501 640 816 1048 Spaces Moved 12454 | 114 1089 615 1787 1277 524 363 1287 138 1005 1096 996 1073 1090 Core 124 | 10 . . . 114 . . . . . . . . . Treads 5 | . . . . 5 . . . . . . . . . Legs 3865 | 104 1089 615 1787 270 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 8460 | . . . . 888 524 363 1287 138 1005 1096 996 1073 1090 Flight . | . . . . . . . . . . . . . . Fastest Speed 36 | 50 120 120 120 45 52 100 44 46 41 41 41 43 36 Average Speed 75 | 123 120 120 120 66 75 142 55 46 41 41 41 50 61 Slowest Speed 260 | 200 190 120 260 160 158 158 100 46 98 94 41 206 217 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 43 | 6 79 35 82 15 11 7 73 23 10 94 66 24 89 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 5 | . . . . . . . . . . 2 3 . . Spaces Dug 90 | . 7 . 50 . . . 2 23 7 . . 1 . Terrain Destroyed 232 | 1 7 . 76 67 . . 17 23 10 5 3 5 18 Melee . | . . . . . . . . . . . . . . Projectile 157 | . 7 . 69 . . . 17 23 10 5 3 5 18 AOE 75 | 1 . . 7 67 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Tes Total 16853 | 165 1592 1028 2894 1692 665 617 1675 170 1352 1137 1218 1296 1352 Wait 3360 | 17 366 402 822 302 119 232 309 20 314 34 206 121 96 Move 12441 | 113 1088 614 1786 1276 523 362 1286 137 1004 1095 995 1072 1090 Hop . | . . . . . . . . . . . . . . Pick Up 117 | 4 11 . 27 13 5 9 16 . 9 1 5 10 7 Fast Attach 99 | 7 3 . 14 5 11 3 3 1 6 . . 13 33 Attach 72 | 1 2 . 12 18 2 4 2 1 4 . . 14 12 Detach 41 | 1 . . 2 9 2 1 1 2 2 . . 7 14 Swap 98 | . 18 2 39 6 . 3 8 1 . 4 2 13 2 Drop 110 | . 15 . 32 12 3 . 18 . 7 1 5 4 13 Fire 434 | 22 82 10 146 46 . 2 21 8 6 2 4 23 62 Melee 6 | . . . 6 . . . . . . . . . . Ram 32 | . . . . 5 . 1 1 . . . 1 9 15 Kick 15 | . 7 . 8 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . 10 . . . . 10 8 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 232 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 759 | -10/Materials | Discovered new exit (range 5) 928 | -10/Materials | Discovered new exit (range 8) 1089 | -10/Materials | Discovered new exit (range 3) 1457 | -10/Materials | Discovered new exit (range 16) 1648 | -10/Materials | Core integrity fell below 50% 2214 | -10/Materials | Entered Subcaves 3018 | -10/Subcaves | Visited Clippyterm 3022 | -10/Subcaves | Learned Factory fabricator intel 3022 | -10/Subcaves | Learned Factory garrison access intel 3086 | -10/Subcaves | Learned location of Zion (-6) 3086 | -10/Subcaves | Met a Zionite searching for "candidates" 3311 | -10/Subcaves | Discovered new exit (range 9) 3314 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3390 | -10/Subcaves | Entered Materials 3390 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3688 | -8/Materials | Build established: Scavenger-Gunner 4194 | -8/Materials | Discovered new exit (range 3) 4512 | -8/Materials | Build established: Gunner 5068 | -8/Materials | Lost 7 parts (1p3n2u1w) 5304 | -8/Materials | Build established: Scavenger-Gunner 5364 | -8/Materials | Crushed by falling debris 5438 | -8/Materials | Discovered new exit (range 18) 6458 | -8/Materials | Core integrity fell below 50% 6721 | -8/Materials | Discovered new exit (range 6) 7030 | -8/Materials | Entered Factory 7030 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7031 | -7/Factory | Loaded intel: 6 fabricator locations 7032 | -7/Factory | Loaded intel: 4 garrison access locations 7141 | -7/Factory | Discovered new exit (range 14) 7384 | -7/Factory | Garrison activated, responded to threat 8092 | -7/Factory | Lost 4 parts (1n1u2w) 8261 | -7/Factory | Lost 4 parts (2n2w) 8302 | -7/Factory | Cargo convoy interrupted 8331 | -7/Factory | Released all parts (6) 8340 | -7/Factory | Core integrity fell below 50% 8361 | -7/Factory | Lost 5 parts (2n1u2w) 8361 | -7/Factory | Core integrity fell below 20% 8388 | -7/Factory | Entered another Factory area 8388 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8748 | -6/Factory | Discovered new exit (range 14) 8926 | -6/Factory | Entered another Factory area 8926 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9253 | -5/Factory | Build established: Skirmisher 9428 | -5/Factory | Discovered new exit (range 6) 9705 | -5/Factory | Entered Extension 9860 | -5/Extension | Warlord forces began an assault 9958 | -5/Extension | Spotted B-75 Beast 10054 | -5/Extension | Discovered new exit (range 3) 10099 | -5/Extension | Rescued a captive Derelict 10100 | -5/Extension | Rescued a captive Derelict 10105 | -5/Extension | Disrupted transfer network 10116 | -5/Extension | Rescued a captive Derelict 10117 | -5/Extension | Rescued a captive Derelict 10125 | -5/Extension | Rescued a captive Derelict 10127 | -5/Extension | Rescued a captive Derelict 10132 | -5/Extension | Rescued a captive Derelict 10133 | -5/Extension | Rescued a captive Derelict 10286 | -5/Extension | Rescued a captive Derelict 10287 | -5/Extension | Rescued a captive Derelict 10407 | -5/Extension | Lost 3 allies 10478 | -5/Extension | Lost 4 allies 10563 | -5/Extension | Build established: Scavenger-Skirmisher 10760 | -5/Extension | Discovered new exit (range 22) 10760 | -5/Extension | Discovered new exit (range 22) 10775 | -5/Extension | Identified exit to Factory 10777 | -5/Extension | Identified exit to Cetus 10854 | -5/Extension | Disrupted transfer network 10855 | -5/Extension | Entered Cetus 10860 | -5/Cetus | Spotted Cetus Guard 10863 | -5/Cetus | Spotted Cetus Guard 10933 | -5/Cetus | Spotted Cetus Guard 10934 | -5/Cetus | Spotted Cetus Guard 10956 | -5/Cetus | Discovered exit to Factory (range 22) 10966 | -5/Cetus | Entered Factory 10966 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11273 | -4/Factory | Build established: Hacker-Scout 11374 | -4/Factory | Discovered new exit (range 7) 11376 | -4/Factory | Identified exit to Upper Caves 11476 | -4/Factory | Fabricated Hyp. Railgun (x2) 11731 | -4/Factory | Entered Upper Caves 11736 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11875 | -4/Upper Caves | Learned location of Armory (-4) 11895 | -4/Upper Caves | Encountered a Warlord checkpoint 11962 | -4/Upper Caves | Discovered new exit (range 3) 12004 | -4/Upper Caves | Identified exit to Upper Caves 12129 | -4/Upper Caves | Learned 4 Research zone layouts 12232 | -4/Upper Caves | Entered another Upper Caves area 12277 | -4/Upper Caves | Encountered a Warlord checkpoint 12305 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12401 | -4/Upper Caves | Discovered new exit (range 4) 12402 | -4/Upper Caves | Identified exit to Research 12872 | -4/Upper Caves | Entered Research 12872 | -3/Research | Evolved 2 slots: Utility x2 12873 | -3/Research | Identified exit to Testing 12874 | -3/Research | Identified exit to Research 12904 | -3/Research | Found Prototype Device 12904 | -3/Research | Identified Exp. Thermal Shield 13265 | -3/Research | Garrison activated, responded to threat 13314 | -3/Research | Lost 6 parts (2p2u2w) 13386 | -3/Research | Lost 4 parts (1p2u1w) 13389 | -3/Research | System corruption reached 10% 13446 | -3/Research | Lost 4 parts (1n1u2w) 13635 | -3/Research | Lost 3 parts (1n2u) 13688 | -3/Research | Entered Testing 13691 | -3/Testing | Spotted PD-BQAR0KOBZ8 13709 | -3/Testing | Lost 4 parts (1n3w) 13780 | -3/Testing | Spotted Striker 13963 | -3/Testing | Scanned by Researcher 13989 | -3/Testing | Core integrity fell below 50% 14027 | -3/Testing | Lost 5 parts (2p1n2w) 14157 | -3/Testing | Found Prototype Hackware 14157 | -3/Testing | Identified Exp. Hacking Suite 14197 | -3/Testing | System corruption reached 30% 14275 | -3/Testing | Build established: Mutant 14321 | -3/Testing | Found Prototype Processor 14321 | -3/Testing | Identified Exp. Signal Interpreter 14326 | -3/Testing | Found Prototype Device 14326 | -3/Testing | Identified Exp. EM Disruption Field 14416 | -3/Testing | Spotted PD-CE7KS1UAVG 14522 | -3/Testing | Lost 7 parts (1p3n2u1w) 14575 | -3/Testing | Found Gamma Bomb Array 14724 | -3/Testing | Core integrity fell below 20% 14737 | -3/Testing | Core destroyed Last Messages --------------- 14725_ Penetrated by Slug. 14726_ Overheating: Imp. KE Penetrator damaged (-33). 14726_ Slug penetrates Wall. 14726_ Slug penetrates H-77 Assassin. 14727_ Power failure, Mic. Antimatter Reactor shutdown. 14728_ H-77 Assassin misfires. 14728_ Penetrated by Slug. 14729_ Power failure, Lgt. Antimatter Reactor shutdown. 14729_ Overheating: Energy bleed (-46). 14729_ System corrupted: Imp. KE Penetrator jammed. 14729_ Slug penetrates H-77 Assassin. 14729_ Imp. Phase Shifter fried. 14729_ Imp. Targeting Computer fried. 14729_ H-77 Assassin destroyed. 14730_ Overheating: System interference. 14730_ Railgun temporarily disabled. 14730_ Hvy. Dispersion Rifle temporarily disabled. 14737_ Power failure, Lgt. Antimatter Reactor shutdown. 14737_ Overheating: Core damaged (-169). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ####+####????????????????????##################### | | #????????????????????# + | | ###################### """"""" ######## | | + """"""" #??????# | | ###################### """"""" #??????# | | ######+#########????????????# !#??????# | | #????# #????????????# """"""" #??????# | | #????# #????????????# """"""" #?????## | | #????# """ """ #????????????# """"""" #?????#T | | ###### """ """ #????????????# #?????## | | + """ """ #????????????# ! #??????# | | ###### #????????????# #??????# | | ##????# #????????????# # ????# | | ??????# #????????????#########/#### ### | | ###########+################# | | ! = ! !!% | | ##############= | | #????????????? | | #??????????????##### #######+##### | | #### ####+#########????????????# #???????????? | | ???# # #????????????# #???????????? | | ???# # ! #????????????# #???????????? | | ???# # ! ######???????# #???????????? | | ??+ # + *#???????# #???????????? | | ??## # ####*#???????# #???????????? | | ???# # #??#@######### #???????????? | | ???# # #??#%[ # #???????????? | | ???# # #??#[ # #???????????? | | ???# # #??# # #???????????? | | ???# # #??# # #???????????? | | ???# # #??# # #???????????? | | ???# # #??# # #???????????? | | ???# #######+######??# # #???????????? | | ???# #?????# #???????# # ############# | | #### ####### #############+##### | | | | """ | | ######################################+#### """ | | #????????????????#####??????????????! ?# "" | | #???????????????"T"""#?????????????# "" # | | #???????????????? """###???????????# ""S # "" | | #??????????# ??? "T???######## "" # "" | | #??????????# ? ??## # ! # "" | | #??????????# """"" """"" *## # # | | #####????????# """"" """"" ## ######## | | #????????# """"" """"" !## #??#####+#### | | #????????# ## *= #??# | | #????????# """"" """"" ## %= #??# | | #????????# """"" """"" #####+###### | | "T" #????????# """"" """"" + + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 49 Energy Capacity 410 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Power Amplification 40 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 16 Defensive Hacking 24 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Exp. Myomer Leg | -3/Testing | Archive Exp. Matter Compressor | -3/Testing | Archive Hvy. Proton Cannon | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Hvy. Tesla Rifle | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Hyp. Railgun | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Dynamic Key Just What I Needed More Dakka Please Respectable Loadout Rockin' Loadout True Hacker Challenges ------------ None Game ------ Seed PiercingRecyclingChainsword Manual? 0 Play Time 06:52:45 Cumulative 39.2 hours Start 2025.02.10 @ 19:59:01 End 2025.02.13 @ 22:03:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ed41cbd-ae54-4c14-b8e8-e9a50fbeee84