Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.22 @ 18:27:59 Player: Grimhilt Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (175) 875 Value Destroyed (6923) 6923 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (1070) 1070 TOTAL SCORE: 16008 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 159 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (5) ------ Large Storage Unit Experimental Weapon Shielding > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Light Angular Momentum Engine Particle Reactor Carbon-fiber Leg Advanced Power Amplifier Medium Storage Unit Compact Battery (300) Compact Battery (177) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Heat Sink Humpback Precision Matter Filter Advanced Force Field > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser Long-range Proton Cannon KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Neutrino Core Neutrino Core Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Enhanced Armored Leg Advanced Power Amplifier Improved Cryofiber Web Large Storage Unit Compact Battery Compact Battery Improved Transmission Jammer Hardened Heavy Armor Plating Improved Medium Armor Plating Medium Reflective Plating System Shield System Backup Module System Backup Module Long-range Proton Cannon Long-range Proton Cannon Heavy Proton Missile Launcher Heavy Proton Missile Launcher [Rating: 98] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Humpback Device Advanced Heat Sink Storage Humpback Processor Seismic Analyzer Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Proton Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 . . 2 . . . . Power 2 | . . . . . . . 1 . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . Utility 3 | . . . . . 1 . . . . . . 1 . . 1 . . . . Weapon 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . Parts Attached 232 | 7 22 8 4 1 25 15 19 1 2 16 11 14 12 18 26 11 6 7 7 Power 34 | 1 5 2 . 1 2 1 5 . . 2 1 1 4 1 4 2 1 1 . Engine 20 | 1 5 2 . 1 . 1 1 . . 1 1 1 3 . 3 . . . . Core 13 | . . . . . 2 . 4 . . 1 . . 1 1 1 2 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 65 | 3 7 2 . . 10 7 6 . 1 6 4 4 . 4 6 1 2 1 1 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 65 | 3 7 2 . . 10 7 6 . 1 6 4 4 . 4 6 1 2 1 1 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 53 | 1 3 . 3 . 5 2 1 . . 3 3 5 4 7 5 2 2 5 2 Device 21 | . . . . . 1 1 1 . . . 2 3 2 3 3 1 1 3 . Storage 16 | 1 2 . 3 . . 1 . . . 2 . . . 4 2 1 . . . Processor 1 | . 1 . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 15 | . . . . . 4 . . . . 1 1 2 2 . . . 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 80 | 2 7 4 1 . 8 5 7 1 1 5 3 4 4 6 11 6 1 . 4 Energy Gun 23 | . 1 1 1 . 1 2 3 . . 2 1 . . 2 4 3 . . 2 Energy Cannon 11 | . 1 . . . . 1 . . . . . 1 3 1 1 2 . . 1 Ballistic Gun 29 | 2 5 2 . . 5 . 4 1 . 1 1 3 . 2 1 . 1 . 1 Ballistic Cannon 9 | . . . . . 2 2 . . 1 . . . 1 . 3 . . . . Launcher 7 | . . 1 . . . . . . . 2 1 . . . 2 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . 1 . . . . 1 . . 5 . . 4 . Parts Lost 102 | . 1 5 . . . 6 1 1 . 11 7 8 10 13 8 6 5 . 20 Power 18 | . . 1 . . . 1 . . . 3 1 1 3 1 1 2 1 . 3 Propulsion 21 | . . 1 . . . 2 . . . 3 2 . . 4 4 . 2 . 3 Utility 19 | . . . . . . 1 . . . 2 1 2 3 2 . 1 2 . 5 Weapon 44 | . 1 3 . . . 2 1 1 . 3 3 5 4 6 3 3 . . 9 Highest Loss Streak 17 | . 1 5 . . . 6 1 1 . 11 3 3 6 8 7 5 2 . 17 Average Slot Usage (%) 84 | . 98 92 88 71 83 87 90 91 92 73 79 86 91 74 88 94 90 88 44 Engine 7 | . 14 13 14 14 3 5 7 7 7 4 1 5 6 9 12 5 . . . Core 4 | . . . . . 5 3 7 7 7 2 . . . 2 2 9 16 15 1 Leg 26 | . 28 27 28 28 36 35 30 30 30 27 29 26 26 24 21 23 14 12 11 Device 6 | . . . . . . 5 7 7 7 2 2 11 7 11 13 13 16 15 3 Storage 8 | . 14 14 13 14 9 9 7 7 7 6 7 6 6 7 8 10 5 5 5 Processor 1 | . 12 14 7 . . . . . . . . . . . . . . . . Protection 2 | . . . . . 8 2 . . . 2 7 5 11 . . . 3 4 4 Energy Gun 6 | . 3 . 3 14 6 5 13 4 . 2 4 . . 5 10 10 11 11 5 Energy Cannon 2 | . 4 . . . . 1 . . . . . 2 6 3 4 8 11 11 1 Ballistic Gun 10 | . 19 13 10 . 11 5 8 25 25 13 16 20 16 5 3 . 3 5 . Ballistic Cannon 2 | . . . . . 2 14 5 . 4 1 . . 6 . 5 2 . . . Launcher 1 | . . 8 10 . . . . . . 7 7 5 . . 1 3 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 9 24 24 91 93 107 109 109 109 114 114 61 73 95 158 167 162 108 105 105 Greatest Support 78 | 20 20 20 20 20 45 60 72 69 71 71 71 72 64 66 73 73 78 55 55 Greatest Overweight (x) 22 | . 1 1 4 4 2 3 1 1 1 1 1 1 1 22 4 2 2 2 3 Average Overweight (x) 1 | . . 1 1 4 2 1 1 1 1 . . . . 2 2 1 1 1 . Largest Inventory Capacity 32 | 6 10 10 24 24 24 24 24 24 24 24 12 12 12 32 24 24 10 10 10 Average Capacity 16 | 5 8 10 11 24 24 24 24 24 24 14 12 12 12 18 24 12 10 10 10 Most Carried 24 | 6 10 10 14 20 24 24 24 24 24 24 12 12 12 24 24 24 10 10 10 Average Carried 15 | 3 7 9 10 15 22 20 23 23 23 14 11 11 11 16 23 12 9 9 5 Final Capacity 24 | 6 10 10 24 24 24 24 24 24 24 12 12 12 12 24 24 10 10 10 10 Final Carried 24 | 6 10 10 14 20 24 24 24 23 24 12 12 12 12 24 24 10 10 10 7 Class Distribution -------------------- 19% | Mutant 16% | Scavenger-Skirmisher 16% | Scavenger-Tank 14% | Scavenger-Mutant 10% | Hauler-Gunner 8% | Hauler-Skirmisher 4% | Hauler-Mutant 3% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Tank | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Matter Collected 5050 | 140 594 96 . 129 365 652 274 294 72 40 459 243 577 320 343 185 106 . 161 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8353 | . 854 301 . 151 1135 587 416 318 146 174 481 360 680 863 564 587 369 . 367 Parts 343 | . 51 24 . 2 61 32 25 12 9 . 7 16 22 37 17 14 4 . 10 Haulers Intercepted 4 | . 1 . . . . 2 . . . . . . . 1 . . . . . Recyclers Shooed 7 | . . . . . . 2 3 . . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . 11 8 . 4 . 17 24 . 6 1 . 10 Prevented 24 | . . . . . . . . 2 . . . . 3 9 . 5 3 . 2 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 159 | . 15 12 . 11 24 11 5 7 3 4 7 7 12 16 8 6 4 . 7 Melee 3 | . . . . . . . . . . . . . 1 1 . . . . 1 Guns 93 | . 10 2 . 11 19 6 3 6 3 . 3 6 2 9 3 3 2 . 5 Cannons 38 | . 5 . . . 4 5 2 . . . . 1 9 5 2 2 2 . 1 AOE 23 | . . 10 . . 1 . . . . 4 4 . . . 3 1 . . . Classes Destroyed 15 | . 8 . . 1 3 . 1 . . . . . 1 1 . . . . . Worker 3 | . 1 2 . . . . . . . . . . . . . . . . . Builder 4 | . 1 . . . 1 . 1 . . . . 1 . . . . . . . Hauler 4 | . 1 . . . . 2 . . . . . . . 1 . . . . . Recycler 6 | . 2 1 . . . . 2 . . . . . . . 1 . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . Watcher 7 | . 2 . . . 4 . 1 . . . . . . . . . . . . Swarmer 36 | . 3 6 . . 7 . . . 1 . . 3 . 9 . . 4 . 3 Grunt 70 | . 12 6 . 1 10 8 2 5 1 . 4 2 6 6 1 3 . . 3 Brawler 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . Duelist 4 | . . . . . . . . . . . . . 3 . . 1 . . . Sentry 18 | . . . . . 4 3 1 1 1 . . 2 2 1 2 . . . 1 Hunter 8 | . . . . . 2 . 1 1 . . 2 . . . 1 1 . . . Programmer 6 | . . . . . . . 1 . . . . . . . 4 1 . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . 3 . . Samaritan 3 | . . . . . . . . . . . . . . 1 . 2 . . . Assembled 10 | . . . . 10 . . . . . . . . . . . . . . . Best Kill Streak 7 | . 4 7 . 4 5 3 2 2 3 4 3 5 7 5 2 2 2 . 4 Combat Bots Only 7 | . 4 6 . 4 3 2 2 2 3 4 3 4 7 5 2 2 2 . 4 Max Kills in Single Turn 3 | . 1 3 . 1 1 1 1 1 1 3 1 1 2 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 1 . . . . 3 1 . . . 1 1 . . . Melee 1 | . . . . . . . . . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Damage Taken 16980 | . 731 546 . 129 873 1518 490 346 98 1410 1062 1242 1580 1677 1292 778 524 . 2684 Core 2413 | . 101 113 . 10 47 147 91 77 . 358 90 42 155 206 150 189 124 . 513 Absorbed by Shields 1405 | . . . . . . . . . . . . . 137 . 651 166 250 . 201 Core Remaining (%) 47 | 100 . . . 10 . 64 . . . . 12 . . 52 . . . . . Volleys Fired 525 | . 84 20 . . 64 38 21 22 4 9 31 24 35 41 29 46 22 . 35 Largest 5 | . 2 2 . . 3 3 4 4 4 4 4 4 5 3 5 5 5 . 4 Hottest 391 | . 80 60 . . 101 153 195 129 89 119 169 154 246 165 391 362 362 . 265 Shots Fired 1258 | . 167 28 . 31 167 90 69 82 16 25 62 82 100 98 66 80 48 . 47 Gun 973 | . 137 18 . 31 151 48 61 82 16 14 56 72 45 69 53 43 35 . 42 Cannon 254 | . 30 . . . 16 42 8 . . 3 . 9 55 29 12 34 11 . 5 Launcher 31 | . . 10 . . . . . . . 8 6 1 . . 1 3 2 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 732 | . 127 14 . . 96 71 36 66 16 17 35 72 80 46 32 9 6 . 9 Thermal 369 | . 40 . . 31 71 19 33 16 . . 21 9 12 33 26 20 12 . 26 Explosive 25 | . . 10 . . . . . . . 8 6 1 . . . . . . . Electromagnetic 132 | . . 4 . . . . . . . . . . 8 19 8 51 30 . 12 Robot Hit Streak 20 | . 14 7 . 5 20 8 10 15 17 18 11 7 9 10 13 8 4 . 9 Robot Miss Streak 7 | . 6 1 . 2 7 5 3 2 . 2 3 4 4 2 5 2 5 . 3 Penetration Max 1 | . . . . . . 1 . . . . . . . . 1 . . . . Secondary Targets 4 | . 2 1 . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . 1 . . . . . . . Autonomous 131 | . . . . 31 73 . . . . . . . . 27 . . . . . Shots Hit Robots 818 | . 101 19 . 24 112 48 47 56 13 13 53 54 57 59 45 56 26 . 35 Core Hits 396 | . 42 22 . 12 46 24 17 17 7 18 25 21 27 32 24 24 11 . 27 Critical Hits 6 | . 1 . . . 2 2 . . . . . . . . . 1 . . . Critical Kills 4 | . 1 . . . 1 1 . . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18517 | . 1247 846 . 585 2630 1164 643 743 180 1178 1287 749 1244 1494 1551 1564 690 . 722 Guns 11655 | . 865 141 . 585 2391 544 586 743 180 88 731 587 377 916 1012 864 481 . 564 Cannons 3843 | . 382 . . . 135 597 57 . . 60 . 151 850 569 146 629 161 . 106 Explosions 2907 | . . 705 . . 93 . . . . 1030 556 11 . . 393 71 48 . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 112 | . . . . . 11 23 . . . . . . 17 9 . . . . 52 Kinetic 6653 | . 778 105 . . 786 952 234 557 180 148 311 587 936 382 493 104 15 . 85 Thermal 7236 | . 469 . . 585 1776 189 409 186 . . 420 151 207 659 920 596 276 . 393 Explosive 2302 | . . 705 . . . . . . . 1030 556 11 . . . . . . . Electromagnetic 2214 | . . 36 . . 57 . . . . . . . 84 444 138 864 399 . 192 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 1 1 1 1 1 1 1 1 1 3 3 3 3 3 Average Corruption 1 | . . . . . 1 1 1 1 1 1 1 1 1 1 2 3 3 3 3 Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . . . . Effects 105 | . . . . . 6 2 3 3 1 . 4 3 12 . 2 15 19 7 28 Message Errors 39 | . . . . . 2 2 1 1 . . 2 1 5 . 1 8 5 2 9 Matter Fused 13 | . . . . . . . . . . . . . . . . 1 3 3 6 Heat Flow Errors 7 | . . . . . . . . . . . . . . . 1 2 3 . 1 Energy Discharges 15 | . . . . . 2 . 1 . 1 . 1 . . . . 2 4 1 3 Data Loss (minor) 17 | . . . . . 2 . . 2 . . 1 1 3 . . 1 3 1 3 Targeting Errors 10 | . . . . . . . . . . . . 1 4 . . . 1 . 4 Weapon Failures 4 | . . . . . . . 1 . . . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 222 | . 1 . . . . 12 . . . 4 . . 6 12 36 117 30 . 4 Projectiles 152 | . 1 . . . . 12 . . . . . . 6 12 . 117 . . 4 Explosions 70 | . . . . . . . . . . 4 . . . . 36 . 30 . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . 4 . . . . . . 7 1 . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . 3 . . . . . . 7 1 . 1 . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 610 | . . 79 . . 46 . . . . . 70 26 . . 314 . 62 . 13 Shots 12 | . . 3 . . 1 . . . . . 1 1 . . 4 . 2 . . Rammed 14 | . . . . . 1 . . . . . . . . . . . . . 13 Targets Rammed 29 | . . . . . 1 2 . . . . . . 2 1 . . . . 23 Kicked 15 | . . . . . . 2 . . . . . . 2 1 . . . . 10 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 616 | . 347 74 . 2 162 416 361 128 13 34 499 459 421 120 373 616 582 . 418 Average Temperature 140 | . 76 29 . 2 48 156 103 50 8 12 201 141 138 35 114 217 254 . 175 Received Heat Transfer 4320 | . 363 249 . 40 171 756 54 126 27 186 279 405 422 480 176 77 . . 509 Effects 71 | . . . . . . 4 1 . . . 5 1 3 . 3 33 21 . . Shutdowns 26 | . . . . . . 1 . . . . . . 2 . 3 12 8 . . Energy Bleed 8 | . . . . . . 1 . . . . . 1 1 . . 2 3 . . Interference 13 | . . . . . . 2 . . . . . . . . . 9 2 . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . Short Circuit 5 | . . . . . . . . . . . 1 . . . . 3 1 . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 1 1 . . Damage (major) 14 | . . . . . . . . . . . 4 . . . . 5 5 . . Damage (core) 2 | . . . . . . . . . . . . . . . . 1 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . . . . 1 . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Fried 27 | . . . . . 5 . . 1 . . . . . 5 3 8 3 . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . 2 . 2 . . . 1 1 1 . 1 1 . . 2 Heat Transferred 11293 | . 1073 . . 740 2220 370 888 407 . . 950 300 222 851 1097 925 425 . 825 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . . . . . . . . . 1 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Peak Influence 557 | . 268 298 . 35 366 557 283 . . . . 250 . . 298 . . . . Initial 253 | . . 43 . . . 154 253 . . . . 31 . . . . . . . Average 157 | . 115 130 . 24 201 314 218 . . . . 105 . . 92 . . . . Maximum Alert Level 2 | . 1 1 . . 1 2 1 . . . . 1 . . 1 . . . . Low Security (%) 62 | 100 91 76 . 100 37 15 37 . . . . 76 . . 91 . . . . Level 1 35 | . 8 23 . . 62 71 62 . . . . 23 . . 8 . . . . Level 2 1 | . . . . . . 12 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 4 . . . 4 4 2 . . . . 4 . . 3 . . . . Investigation 4 | . . . . . 2 1 . . . . . 1 . . . . . . . Extermination 3 | . . . . . . . 1 . . . . . . . 2 . . . . Reinforcement 9 | . 4 . . . 2 . 1 . . . . 1 . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . 3 . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Distress Signals 6 | . 2 . . 1 2 . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 35 12 . 11 35 20 7 11 3 6 13 17 13 17 9 10 6 . 10 Peak Tracking Total 9 | . 3 4 . 4 4 4 2 3 3 4 4 7 9 5 3 4 5 . 7 Tactical Retreats 22 | . 4 . . . 1 . . 5 . . 6 . . 1 . 4 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Traps Triggered 11 | . . . . . 4 1 4 . . . . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 2 . . 1 . . . 1 . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Machines Disabled 14 | . . . . . 3 3 1 . . 1 . . . . 5 . . . 1 Max in Single Turn 2 | . . . . . 1 . 1 . . 1 . . . . 2 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Machines Accessed 28 | . 4 . 2 . 2 3 3 . 1 . . 1 1 . 2 . . 9 . Terminals 6 | . 3 . . . . 2 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . 1 . . . . 1 . . 1 . . . . Recycling Units 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Total Hacks 83 | . 10 . 3 . 2 7 3 . 1 . . 3 1 . 5 . . 48 . Successful 62 | . 6 . 3 . 1 1 . . 1 . . . 1 . 1 . . 48 . Failed 21 | . 4 . . . 1 6 3 . . . . 3 . . 4 . . . . Catastrophic 3 | . . . . . . . . . . . . 2 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 6 | . . . 1 . . 5 . . . . . . . . . . . . . Terminals 11 | . 5 . . . . 5 1 . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . 4 . . . . Repair Stations 5 | . . . . . . . 1 . . . . 3 . . 1 . . . . Recycling Units 7 | . 5 . . . 1 . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . Terminal Hacks 58 | . 4 . 3 . . 1 . . 1 . . . 1 . . . . 48 . Record 39 | . . . 3 . . . . . . . . . . . . . . 36 . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . Open Door 2 | . . . . . . . . . 1 . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . 1 . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 2 . . . . 3 1 . . . . 1 . . 2 . . . . Full Trace Events 2 | . . . . . . 1 . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Total Allies 1 | . . . . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . . . . 1 1 . . . . . . . . . . . . Highest-Rated Group 99 | . . . . . . 99 94 . . . . . . . . . . . . Highest-Rated Ally 99 | . . . . . . 99 94 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . 20 . . . . . . . . . . . . . Total Damage 683 | . . . . . . 683 . . . . . . . . . . . . . Kills 8 | . . . . . . 8 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 11 | . . 1 . . . . . 1 1 . 2 . 1 2 . . 1 . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Turns Passed 16949 | 69 1415 319 1188 513 1946 745 674 1186 475 245 711 429 1107 1452 1087 914 1109 354 1011 Spaces Moved 8689 | 49 736 170 734 210 583 320 361 730 301 133 395 243 638 672 438 495 615 197 669 Core 28 | 12 . . . . . . . . . . . . . 16 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 8661 | 37 736 170 734 210 583 320 361 730 301 133 395 243 638 656 438 495 615 197 669 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 120 240 180 152 150 150 150 120 120 120 120 150 180 120 150 150 120 Average Speed 156 | 102 130 150 157 240 180 159 150 150 151 130 137 133 149 193 182 153 165 170 124 Slowest Speed 1150 | 120 150 150 240 240 180 210 152 150 152 152 150 150 150 1150 240 180 180 180 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 4 73 50 92 43 55 53 10 77 44 72 61 8 68 54 11 73 72 62 66 Regions Visited 19 Branch Regions 14 Pre-discovered Areas 8 | . . 1 . . . . . . 1 . 1 . . 2 . . . 3 . Known Exits Taken 1 | . . . . . . . . . . . . . . 1 . . . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 20 | . . . . . . . . 1 2 . 3 . 3 6 . 2 3 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 390 | . . 56 . 10 25 19 . . . 38 74 8 7 6 115 13 18 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 71 | . . . . 10 20 19 . . . . . . 7 6 4 4 . . 1 AOE 319 | . . 56 . . 5 . . . . 38 74 8 . . 111 9 18 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Total 11133 | 68 1044 209 774 220 1414 484 447 768 312 182 503 306 719 763 673 577 662 214 794 Wait 1324 | . 167 4 . . 694 80 27 16 2 10 60 11 24 . 154 4 15 . 56 Move 8670 | 48 735 169 733 209 582 319 360 729 300 132 394 242 637 671 437 494 614 196 669 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 216 | 12 13 5 21 8 23 26 7 . 2 12 5 4 9 25 17 15 3 4 5 Fast Attach 42 | . 1 1 1 . . . 5 . 1 5 4 5 3 4 3 3 2 4 . Attach 100 | 7 2 4 3 . 10 7 3 1 . 6 4 2 9 12 13 6 2 2 7 Detach 3 | 1 . . 1 . . . . . . 1 . . . . . . . . . Swap 93 | . 19 3 . 1 15 8 11 . 1 5 3 8 . 2 10 2 2 3 . Drop 132 | . 23 3 15 2 25 4 13 . 2 2 2 10 . 7 10 7 2 5 . Fire 525 | . 84 20 . . 64 38 21 22 4 9 31 24 35 41 29 46 22 . 35 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 28 | . . . . . 1 2 . . . . . . 2 1 . . . . 22 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Build established: Scavenger-Mutant 901 | -10/Materials | Discovered new exit (range 16) 1485 | -10/Materials | Entered Mines 1510 | -10/Mines | Learned location of Storage (-8) 1569 | -10/Mines | Learned Materials terminal intel 1603 | -10/Mines | Core integrity fell below 50% 1647 | -10/Mines | Lost 5 parts (1p1n3w) 1657 | -10/Mines | Core integrity fell below 20% 1752 | -10/Mines | Discovered new exit (range 7) 1767 | -10/Mines | Build established: Mutant 1798 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1798 | -10/Mines | Discovered new exit (range 5) 1804 | -10/Mines | Entered Exiles 1839 | -10/Exiles | Discovered new exit (range 15) 1869 | -10/Exiles | Met 8R-AWN 1893 | -10/Exiles | Met EX-HEX 1981 | -10/Exiles | Met EX-DEC 2026 | -10/Exiles | Visited The Gauntlet 2235 | -10/Exiles | Met EX-BIN 2319 | -10/Exiles | Aligned with FarCom system 2320 | -10/Exiles | Given EX-Vault access code 2379 | -10/Exiles | Opened EX-Vault 2415 | -10/Exiles | Found Prototype Storage 2449 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2668 | -10/Exiles | Identified Lightpack 2.0 2671 | -10/Exiles | Found Prototype Energy Gun 2673 | -10/Exiles | Identified AWS/Thermal 2968 | -10/Exiles | Discovered new exit (range 12) 2992 | -10/Exiles | Left Exiles lab with AWS/Thermal 2992 | -10/Exiles | Entered Mines 2993 | -9/Mines | Assembled infested the area 2998 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3141 | -9/Mines | Build established: Hauler-Mutant 3471 | -9/Mines | Discovered new exit (range 6) 3505 | -9/Mines | Entered Materials 3505 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3506 | -8/Materials | Loaded intel: 12 terminal locations 3795 | -8/Materials | Build established: Scavenger-Skirmisher 5180 | -8/Materials | Discovered new exit (range 13) 5442 | -8/Materials | Build established: Hauler-Skirmisher 5451 | -8/Materials | Entered Storage 5602 | -8/Storage | Garrison activated, responded to threat 5726 | -8/Storage | Met 01-MTF 5736 | -8/Storage | Lost 6 parts (1p2n1u2w) 6190 | -8/Storage | Discovered new exit (range 4) 6196 | -8/Storage | Entered Factory 6196 | -7/Factory | Accompanied by 1 ally (01-MTF) 6196 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6201 | -7/Factory | 01-MTF left 6839 | -7/Factory | Discovered new exit (range 9) 6870 | -7/Factory | Entered Lower Caves 7034 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7063 | -7/Lower Caves | Learned Factory stockpile data 7144 | -7/Lower Caves | Spotted B-75 Beast 7175 | -7/Lower Caves | Build established: Hauler-Gunner 8031 | -7/Lower Caves | Discovered new exit (range 12) 8056 | -7/Lower Caves | Entered another Lower Caves area 8058 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8197 | -7/Lower Caves | Learned location of Zion (-6) 8413 | -7/Lower Caves | Discovered new exit (range 11) 8531 | -7/Lower Caves | Entered Data Miner 8531 | -7/Data Miner | Discovered new exit (range 6) 8560 | -7/Data Miner | Met Data Miner 8574 | -7/Data Miner | Data Conduit disabled 8607 | -7/Data Miner | Core integrity fell below 50% 8647 | -7/Data Miner | Lost 11 parts (3p3n2u3w) 8776 | -7/Data Miner | Entered Proximity Caves 8848 | -6/Proximity Caves | Core integrity fell below 20% 8900 | -6/Proximity Caves | Lost 3 parts (2n1w) 9177 | -6/Proximity Caves | Build established: Mutant 9293 | -6/Proximity Caves | Lost 3 parts (1u2w) 9443 | -6/Proximity Caves | Learned location of 1 exit from Factory 9454 | -6/Proximity Caves | Discovered new exit (range 10) 9487 | -6/Proximity Caves | Entered Factory 9487 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9488 | -6/Factory | Identified exit to Factory 9757 | -6/Factory | Garrison activated, responded to threat 9894 | -6/Factory | Discovered new exit (range 15) 9916 | -6/Factory | Entered Lower Caves 9947 | -6/Lower Caves | Lost 3 parts (1u2w) 10057 | -6/Lower Caves | Encountered a Warlord checkpoint 10220 | -6/Lower Caves | Build established: Scavenger-Tank 10360 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10748 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10807 | -6/Lower Caves | Lost 6 parts (2p1u3w) 10827 | -6/Lower Caves | Destroyed 7 combat bots 10868 | -6/Lower Caves | Learned 4 Factory zone layouts 11000 | -6/Lower Caves | Lost 4 parts (1p2u1w) 11000 | -6/Lower Caves | Discovered new exit (range 15) 11023 | -6/Lower Caves | Entered another Lower Caves area 11025 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11101 | -6/Lower Caves | Lost 8 parts (2n2u4w) 11136 | -6/Lower Caves | Discovered exit to Factory (range 7) 11505 | -6/Lower Caves | Build established: Scavenger-Gunner 11884 | -6/Lower Caves | Lost 4 parts (1p1n2w) 12205 | -6/Lower Caves | Build established: Scavenger-Tank 12475 | -6/Lower Caves | Entered Factory 12475 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12647 | -5/Factory | Lost 7 parts (1p3n3w) 12901 | -5/Factory | Build established: Scavenger-Skirmisher 13550 | -5/Factory | Discovered new exit (range 6) 13562 | -5/Factory | Entered Upper Caves 13788 | -5/Upper Caves | Lost 5 parts (1p1u3w) 14248 | -5/Upper Caves | Build established: Scavenger-Mutant 14440 | -5/Upper Caves | Discovered new exit (range 15) 14476 | -5/Upper Caves | Entered another Upper Caves area 14914 | -5/Upper Caves | Identified exit to Factory 15283 | -5/Upper Caves | Build established: Scavenger-Tank 15361 | -5/Upper Caves | Encountered a Warlord checkpoint 15374 | -5/Upper Caves | Discovered new exit (range 14) 15585 | -5/Upper Caves | Entered Zhirov 15585 | -5/Zhirov | Discovered new exit (range 3) 15618 | -5/Zhirov | Met Zhirov 15659 | -5/Zhirov | Learned location of Quarantine (-3) 15659 | -5/Zhirov | Learned location of Testing (-2) 15659 | -5/Zhirov | Learned location of Command (-1) 15690 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15730 | -5/Zhirov | Found Alien Artifact 15731 | -5/Zhirov | Identified Integrated Dissipator 15731 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15766 | -5/Zhirov | Found Alien Artifact 15767 | -5/Zhirov | Identified Transdimensional Reconstructor 15767 | -5/Zhirov | Warped through subspace 15768 | -5/Zhirov | Core integrity fell below 50% 15939 | -5/Zhirov | Entered Proximity Caves 16055 | -4/Proximity Caves | Attracted the attention of an 0b10 base 16191 | -4/Proximity Caves | Lost 17 parts (2p2n5u8w) 16351 | -4/Proximity Caves | Learned Research emergency access door positions 16390 | -4/Proximity Caves | Build established: Mutant 16801 | -4/Proximity Caves | Learned Research interactive machine intel 16914 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16935 | -4/Proximity Caves | Core integrity fell below 20% 16950 | -4/Proximity Caves | Core destroyed Last Messages --------------- 16933_ Acquired 5 matter. 16934_ Penetrated by Slug. 16938_ Slammed into G-67 Veteran. 16940_ Penetrated by Slug. 16940_ Kicked Y-64 Sentinel out of the way. 16941_ Slammed into Y-64 Sentinel. 16942_ Kicked Y-64 Sentinel out of the way. 16942_ Penetrated by Slug. 16943_ Slammed into Y-64 Sentinel. 16945_ VTOL Module fries itself beyond repair. 16945_ Enh. Armored Leg destroyed. 16945_ Slug penetrates Wall. 16946_ Slammed into Y-64 Sentinel. 16948_ Slug penetrates Wall. 16948_ Slammed into Y-64 Sentinel. 16949_ Destabilizing: Core damaged (-10). 16950_ Slammed into Y-64 Sentinel. 16950_ Destabilizing: Core damaged (-30). [Achievement: 10k Club] [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?###?????????????????????????? | | ????????????????? #???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ??????????????????? ??????????????????????? | | ?????????? #???????? ??????????????????????? | | ??????????? ####????# ???????????????????????? | | ??????????? #???# ???????????????????????? | | ???????????? ???# #???????????????????????? | | ??????? ??# ###?# ##??????????????????????? | | ?????? ??# ##?# #??????????????????????? | | ????? ### ### #??????????????????????? | | ????? ## ##?????????????????????? | | ????? %%%####### ## #?????????? | | ????? %@%% ??????? | | ????? %%Y% ??????? | | ##???# g%%%# ## ??????? | | #????????# % %=%### #??? ???????? | | #??????### % %%%##???#?????? ???????? | | #####??# % ###???????????? ????????? | | ## ##?# ##????????????????????? | | # #?# ### #????????????????????? | | # ### #?# ##????????????????????? | | ## #?# ##?????????????????????? | | ### ###### #####??????????????????? | | ## #????## ## ##?????????????????? | | ### #?????## #?????????????????? | | ### #??????## ##?????????????????? | | ##?####???????## ##??????????????????? | | ### ##?????????????## ##???????????????????? | | # ##?????????????###????????????????????? | | ##???????????????????????????????????? | | #### #???????????????????????????????????? | | # ##??# ##????????????????#####?????????????? | | ###????# #####???????###### #?????????????? | | ???????# #####?### ##????????????? | | ???????# ## ## #????????????? | | ???????## ## #????????????? | | ????????### ## #### ## ###????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 46 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Base Temperature (-) 150 Armor Coverage 600 Power Shielding 66 Weapon Shielding 90 Evasion (%) 50 Matter Filtering 50 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 10k Club Adventurer Alien Tech Armchair Analyst Explorer I'm Back, Baby! Subspace Traveler Tank The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed DisruptorCorruptionLeg Manual? 0 Play Time 02:09:16 Cumulative 19.8 hours Start 2021.05.17 @ 16:00:37 End 2021.08.22 @ 18:27:59 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48f66644-616c-4fbf-90b3-ededad9e4f73