Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.06 @ 23:37:01 Player: FUMI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2875) 2875 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (156) 156 TOTAL SCORE: 6391 Bonus ------- Follower Combat Kills 156 Cogmind --------- Core Integrity 639/850 Matter 300/300 Energy 2/100 System Corruption 4% Temperature Cool (0) Movement Walking (125) Location -6/Factory Parts ------- > --- POWER (3) -------- Fusion Compressor > --- PROPULSION (4) --- Titanium Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY (5) ------ Improved Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Sensor Array > --- WEAPON (4) ------- Heavy Machine Gun > --- INVENTORY (10) --- Flexi-carbon Leg Insulated Plating Hardlight Generator Force Field Heavy EM Shotgun Flak Gun Flak Gun Heavy Machine Gun Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Pulse Rifle Heavy Laser Coil Gun > --- INVENTORY -------- Fusion Compressor Flexi-carbon Leg Insulated Plating Hardlight Generator Force Field Heavy EM Shotgun Heavy Laser Flak Gun Flak Gun Gauss Cannon [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Slots Evolved 9 | . 1 2 2 2 2 Power 2 | . . 1 . . 1 Propulsion 2 | . 1 1 . . . Utility 3 | . . . 1 2 . Weapon 2 | . . . 1 . 1 Parts Attached 80 | 7 4 11 23 7 28 Power 20 | 1 . 5 4 . 10 Engine 11 | 1 . 4 . . 6 Core 9 | . . 1 4 . 4 Reactor . | . . . . . . Propulsion 26 | 2 3 4 9 2 6 Treads . | . . . . . . Leg 26 | 2 3 4 9 2 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 . . 5 3 4 Device 9 | . . . 3 3 3 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | 1 . . 2 . 1 Artifact . | . . . . . . Weapon 20 | 2 1 2 5 2 8 Energy Gun 7 | 1 . . 2 1 3 Energy Cannon 1 | . . . 1 . . Ballistic Gun 12 | 1 1 2 2 1 5 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 3 | . . . 2 . 1 System Corruption 7 | . . . 6 . 1 Parts Lost 7 | . . . . . 7 Power 3 | . . . . . 3 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 98 99 99 99 96 Engine 7 | . 12 19 3 . 5 Core 8 | . . . 12 14 9 Leg 29 | . 36 40 33 28 25 Device 12 | . . . 8 20 18 Storage 7 | . 12 10 8 7 6 Protection 7 | . 12 10 8 7 5 Energy Gun 9 | . 12 5 3 7 12 Ballistic Gun 12 | . 11 14 15 14 10 Naked Turns . | . . . . . . Heaviest Build 70 | 19 19 31 36 37 70 Greatest Support 73 | 20 30 40 58 67 73 Greatest Overweight (x) 1 | . 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 Average Carried 9 | 1 7 9 9 9 9 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 10 | 5 10 10 10 10 9 Class Distribution -------------------- 52% | Scavenger-Tank 24% | Hacker-Tank 17% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Matter Collected 1989 | 257 61 222 593 100 756 Remotely . | . . . . . . Salvage Created 3117 | . 66 567 1004 43 1437 Parts 145 | . 9 29 49 1 57 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Combat Hostiles Destroyed 61 | . 4 11 18 1 27 Guns 56 | . 4 11 13 1 27 Cannons 4 | . . . 4 . . Classes Destroyed 10 | . 1 3 3 1 2 Worker 2 | . . . . . 2 Builder 2 | . . . 1 . 1 Watcher 3 | . . 1 1 . 1 Swarmer 8 | . 4 . . . 4 Grunt 29 | . . 6 12 . 11 Brawler 1 | . . . . . 1 Duelist 2 | . . . 1 . 1 Sentry 13 | . . 5 4 . 4 Hunter 1 | . . . 1 . . Programmer 7 | . . . . 1 6 Best Kill Streak 4 | . 2 3 3 1 4 Combat Bots Only 3 | . 2 2 3 1 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Damage Taken 2755 | . 37 410 420 77 1811 Core 374 | . 11 93 50 9 211 Absorbed by Shields . | . . . . . . Redirected to Shielding 23 | . 2 19 2 . . Regen/Repaired (Parts) 96 | . . . 43 . 53 Core Remaining (%) 91 | 100 95 76 90 98 . Volleys Fired 164 | . 9 45 46 4 60 Largest 4 | . 2 2 3 3 4 Hottest 222 | . 70 70 111 120 222 Shots Fired 497 | . 18 90 135 12 242 Gun 470 | . 18 90 108 12 242 Cannon 27 | . . . 27 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 274 | . 9 62 90 8 105 Thermal 181 | . 9 28 18 4 122 Explosive . | . . . . . . Electromagnetic 42 | . . . 27 . 15 Robot Hit Streak 59 | . 6 39 51 29 59 Robot Miss Streak 3 | . 2 1 3 . 3 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . 1 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 411 | . 12 80 112 11 196 Core Hits 163 | . 4 25 44 2 88 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 4 | . . . 1 . 3 Critical Strikes 19 | . 2 2 5 . 10 Burn 10 | . 2 1 3 . 4 Destroy 7 | . . 1 2 . 4 Corrupt 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7517 | . 131 895 1932 240 4319 Guns 6827 | . 131 887 1364 240 4205 Cannons 540 | . . . 540 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 150 | . . 8 28 . 114 Kinetic 3923 | . 46 564 1129 148 2036 Thermal 2706 | . 85 323 235 92 1971 Explosive . | . . . . . . Electromagnetic 738 | . . . 540 . 198 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 6 1 4 Average Corruption 2 | . . . 4 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . . . 13 2 32 Message Errors 11 | . . . 2 2 7 Matter Fused 10 | . . . 3 . 7 Heat Flow Errors 7 | . . . 3 . 4 Energy Discharges 1 | . . . . . 1 Parts Rejected 3 | . . . . . 3 Data Loss (minor) 3 | . . . 1 . 2 Data Loss (major) 6 | . . . 1 . 5 Misfires 4 | . . . 2 . 2 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 18 | . . 2 3 . 13 Kicked 18 | . . 2 3 . 13 Crushed . | . . . . . . Highest Temperature 461 | . 50 312 461 96 451 Average Temperature 127 | . 24 96 146 49 142 Received Heat Transfer 1446 | . . 267 333 9 837 Effects 15 | . . . 7 . 8 Shutdowns 5 | . . . 1 . 4 Energy Bleed 4 | . . . . . 4 Interference 5 | . . . 5 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . . 3 2 1 5 Heat Transferred 6512 | . 407 1036 777 148 4144 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Peak Influence 387 | . 145 323 332 78 387 Initial 48 | . . 43 48 33 . Average 100 | . 57 164 143 33 85 Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 85 | 100 100 64 69 100 93 Level 1 14 | . . 35 30 . 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . . . 3 1 12 Investigation 2 | . . . 1 . 1 Extermination 7 | . . . . 1 6 Reinforcement 4 | . . . 2 . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Distress Signals 4 | . . . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 6 14 29 3 48 Peak Tracking Total 6 | . 2 3 5 2 6 Tactical Retreats 8 | . 1 2 1 . 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Traps Triggered 5 | . 1 . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Machines Accessed 10 | . . . 4 2 4 Terminals 5 | . . . 2 2 1 Fabricators . | . . . . . . Repair Stations 3 | . . . 1 . 2 Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 17 | . . . 9 2 6 Successful 12 | . . . 6 1 5 Failed 5 | . . . 3 1 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . 2 1 1 Terminals 5 | . . . 2 2 1 Fabricators . | . . . . . . Repair Stations 6 | . . . 3 . 3 Recycling Units . | . . . . . . Scanalyzers 6 | . . . 4 . 2 Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Open DSF 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 2 . 3 Scan Component 3 | . . . 1 . 2 Repair 2 | . . . 1 . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . 4 . 2 Insert Component 3 | . . . 2 . 1 Analyze 3 | . . . 2 . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 1 . 2 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 . 1 Time 41 | . . . 16 . 25 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 2 . 1 Part Schematics Acquired 2 | . . . 1 . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Total Allies 6 | . . . . . 6 Largest Group 3 | . . . . . 3 Highest-Rated Group 93 | . . . . . 93 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 57 | . . . . . 57 Total Damage 1008 | . . . . . 1008 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Turns Passed 4551 | 77 254 665 946 463 2146 Spaces Moved 2751 | 54 179 383 553 333 1249 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 2747 | 50 179 383 553 333 1249 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 Average Speed 122 | 114 120 120 120 124 125 Slowest Speed 196 | 120 190 120 120 125 196 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 32 37 36 10 33 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Total 3587 | 65 199 514 747 377 1685 Wait 472 | . 3 60 84 22 303 Move 2746 | 53 178 382 552 332 1249 Hop . | . . . . . . Pick Up 40 | 5 5 4 12 4 10 Fast Attach 24 | 7 4 1 5 1 6 Attach 10 | . . 3 2 2 3 Detach 1 | . . . . 1 . Swap 46 | . . 7 16 4 19 Drop 66 | . . 10 27 7 22 Fire 164 | . 9 45 46 4 60 Melee . | . . . . . . Ram . | . . . . . . Kick 18 | . . 2 3 . 13 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Junkyard | Identified exit to Materials 9 | -11/Junkyard | Discovered exit to Materials (range 16) 78 | -11/Junkyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Propulsion x1 224 | -10/Materials | Identified exit to Materials 224 | -10/Materials | Discovered exit to Materials (range 3) 307 | -10/Materials | Build established: Hacker-Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 914 | -9/Materials | Identified exit to Materials 914 | -9/Materials | Discovered exit to Materials (range 14) 997 | -9/Materials | Entered another Materials area 997 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1327 | -8/Materials | Build established: Scavenger-Tank 1408 | -8/Materials | Repaired Imp. Ion Engine? 1894 | -8/Materials | Identified exit to Factory 1894 | -8/Materials | Discovered exit to Factory (range 4) 1943 | -8/Materials | Entered Factory 1943 | -7/Factory | Evolved 2 slots: Utility x2 2368 | -7/Factory | Identified exit to Factory 2368 | -7/Factory | Discovered exit to Factory (range 5) 2406 | -7/Factory | Entered another Factory area 2406 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2541 | -6/Factory | Build established: Hacker-Tank 2708 | -6/Factory | Allied Derelicts emerged from ambush trap array 3077 | -6/Factory | Garrison activated, responded to threat 3194 | -6/Factory | Build established: Scavenger-Tank 4023 | -6/Factory | Repaired Lgt. Angular Momentum Engine 4427 | -6/Factory | Allied Derelicts emerged from ambush trap array 4488 | -6/Factory | Build established: Hacker-Tank 4514 | -6/Factory | Spotted B-75 Beast 4552 | -6/Factory | Self-destructed Last Messages --------------- Terminal F020. 04502_ System corrupted: Heat flow error (+204). 04508_ W-25 Informer distress signal alerts nearby ally. 04515_ Neutrino Reactor explodes. 04515_ Terminal disabled. 04515_ Chain reaction triggered in Angular Momentum Engine. 04515_ Terminal disabled. 04515_ Knocked back. 04518_ Kicked W-25 Informer out of the way. 04522_ Neutrino Reactor explodes. 04522_ Chain reaction triggered in Lgt. Angular Momentum Engine. 04525_ Critical hit (Burn: +37). 04533_ Hpw. Shock Rifle destroyed. 04533_ Pulse Rifle destroyed. 04534_ Hvy. Laser destroyed. 04538_ O-24 Administrator destroyed. 04542_ Critical hit (Burn: +37). 04544_ Hrd. Medium Armor Plating destroyed. 04552_ Terminal disabled. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????################?????????????????????????????? | | ????# #?????????????????????????????? | | ##### [ #?????????????????????????????? | | """ #= #?????????????????????????????? | | "T" # #?????????????????????????????? | | " " # #?????????????????????????????? | | # ] % #?????????????????????????????? | | """ ########+#################???????????????????? | | """ #????# ! #######?????????????? | | """ #????# # """ ####??????????? | | #????# ; #;%##?????????? | | ########## % ###### | | % @ % ? | | ####!!! ###+########;; ^ ] = | | #??#%=* # #???### %= g [! | | #??#!== + #?????# ! g !! !! | | ####/###### #?????# g !! | | # ## #?????# " !! ? | | # ## #?????# "T" ? | | # ## #?????# """ ? ? | | # ## #?????#########" "####" ### ?? | | # ## #?????????????#"T"#???# #??? ?? | | # ## #??????????????"""#?????##??????? | | # ## #??????????????###??????????????? | | # ## #?##############????????????????? | | ########### #?# #????????????????? | | #?????# #?#"" ! #????????????????? | | #?????##########"" #??##########????? | | #????## """" #"" """"" #??# [[#????? | | #????# ""S"" #T """"" #??# """ [ ###### | | #?????# "" "" #"" """ #??# """ # | | #?????# #"" #??# """ # | | #####?????# #"" """"" #??# # | | ??????????# # """"" #??# # | | ??????????# == # """ #??# "" "" # | | ??????????# = # #??# ""R"" # | | ??????????# # #??# """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 40 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Weapon Shielding | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Challenges ------------ None Game ------ Seed FlyingTerrainNetwork Manual? 0 Play Time 01:01:36 Cumulative 30.5 hours Start 2023.03.05 @ 00:55:30 End 2023.03.06 @ 23:37:01 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 28 Rogue 13 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/X11 Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4419aeb-9886-4d3f-9ec5-adebf3a26219