Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 20:22:18 // Winter2019/RPGLIKE Player: Rainynight Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (97) 485 Value Destroyed (4496) 4496 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1583) 1583 TOTAL SCORE: 13404 Bonus ------- High Alert Combat Kills 791 Follower Combat Kills 14 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1900 Matter 280/300 Energy 630/630 System Corruption 12% Temperature Cool (0) Movement Walking (120) Location -3/Armory Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (3) --- Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (6) ------ Large Battery Structural Scanner Experimental Optical Array Target Analyzer Target Analyzer Advanced Hardlight Generator > --- WEAPON (5) ------- Light EM Pulse Cannon Enhanced Nova Cannon Shock Maul > --- INVENTORY (3) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Large Battery Structural Scanner Experimental Optical Array Target Analyzer Target Analyzer Advanced Hardlight Generator > --- WEAPON ----------- Gatling Laser AWS/Thermal Light EM Pulse Cannon Enhanced Nova Cannon > --- INVENTORY -------- Shock Rifle Shock Maul [Rating: 99] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Large Battery Processor Target Analyzer Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Arm Slots Evolved 12 | 3 . 1 1 . . 1 1 1 1 . . 1 1 1 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 2 | 1 . . . . . . . . . . . . . 1 Utility 5 | 1 . . . . . 1 1 . 1 . . 1 . . Weapon 4 | 1 . 1 1 . . . . 1 . . . . . . Parts Attached 68 | 5 6 6 7 3 1 2 1 1 10 . 9 1 . 16 Power 5 | 1 . . . . . 1 . . . . . . . 3 Engine 1 | 1 . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 13 | 2 . . 3 . . . . . . . 4 . . 4 Treads . | . . . . . . . . . . . . . . . Leg 13 | 2 . . 3 . . . . . . . 4 . . 4 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 10 | . 2 . . . . 1 1 . . . 4 1 . 1 Device 4 | . 2 . . . . 1 . . . . . 1 . . Storage 1 | . . . . . . . . . . . 1 . . . Processor 4 | . . . . . . . . . . . 3 . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 1 | . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 40 | 2 4 6 4 3 1 . . 1 10 . 1 . . 8 Energy Gun 32 | . 4 6 4 2 1 . . 1 9 . 1 . . 4 Energy Cannon 3 | . . . . 1 . . . . . . . . . 2 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 1 . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . . . . 1 Corrupted Parts 2 | . . . . . . . . . . . 1 . . 1 System Corruption 5 | . . . . . . . . . . . 4 . . 1 Parts Lost 5 | . . . . . . . . . . . 1 . . 4 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 . . . Weapon 4 | . . . . . . . . . . . . . . 4 Highest Loss Streak 2 | . . . . . . . . . . . 1 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 71 100 97 99 94 90 90 91 88 92 95 97 93 97 Engine 6 | . 14 12 11 11 11 8 . . . . . . . . Core 2 | . . . . . . 2 9 8 7 7 7 7 6 . Reactor 2 | . . . . . . . . . . . . . . 11 Leg 20 | . 28 26 22 22 22 20 18 16 15 15 15 14 13 15 Device 18 | . 1 26 24 22 22 30 27 25 23 23 17 18 20 12 Storage 1 | . . . . . . . . . . . . 7 6 6 Processor 5 | . . . . . . . . . . . 13 14 13 18 Protection 1 | . . . . . . . 9 8 7 7 1 . . . Energy Gun 26 | . 20 33 38 34 27 20 18 25 26 30 30 28 26 20 Energy Cannon 5 | . . . . 9 11 10 9 8 7 7 7 7 6 9 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 73 | 9 11 14 19 20 22 24 27 30 31 29 30 40 40 73 Greatest Support 100 | 20 20 20 26 26 26 26 26 31 31 31 45 42 42 100 Greatest Overweight (x) 2 | 2 . . 1 . . . 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 Average Capacity 2 | 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 Most Carried 3 | 1 2 2 2 2 2 2 2 2 3 3 3 3 3 3 Average Carried 1 | . 1 1 1 1 2 1 1 1 1 3 3 3 3 2 Final Capacity 3 | 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 Final Carried 3 | 1 2 1 1 2 2 2 2 1 3 3 3 3 3 . Class Distribution -------------------- 41% | Scavenger-Skirmisher 20% | Gunner 17% | Mutant 9% | Skirmisher 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Gunner | -5/DSF Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Gunner | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Arm Matter Collected 987 | 57 379 60 20 70 . . 47 10 . . 165 20 10 149 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5295 | . 421 194 268 . . . 430 . 336 . 357 . 723 2566 Parts 233 | . 29 22 15 . . 2 15 . 10 . 21 . 11 108 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Arm Combat Hostiles Destroyed 75 | . 7 8 6 . . 1 6 . 4 . 5 . 3 35 Guns 43 | . 7 8 6 . . 1 4 . 1 . 1 . . 15 Cannons 12 | . . . . . . . 1 . 1 . 1 . 1 8 AOE 7 | . . . . . . . . . 1 . . . 1 5 Classes Destroyed 17 | . 7 1 3 . . 1 1 . . . 2 . . 2 Worker 6 | . 2 1 . . . . . . 1 . . . 2 . Builder 1 | . 1 . . . . . . . . . . . . . Tunneler 2 | . . 2 . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 4 | . 1 . 1 . . . . . . . . . 2 . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 7 | . . . 1 . . . 1 . . . . . 3 2 Swarmer 10 | . 3 6 1 . . . . . . . . . . . Grunt 35 | . 4 2 3 . . . 5 . 2 . 1 . 1 17 Brawler 2 | . . . . . . . 1 . 1 . . . . . Duelist 3 | . . . 1 . . . . . . . . . . 2 Sentry 5 | . . . 1 . . . . . 1 . . . . 3 Demolisher 2 | . . . . . . . . . . . . . . 2 Specialist 5 | . . . . . . . . . . . 3 . . 2 Hunter 7 | . . . . . . 1 . . . . . . 2 4 Programmer 4 | . . . . . . . . . . . . . . 4 Heavy 2 | . . . . . . . . . . . 1 . . 1 Best Kill Streak 12 | . 3 3 5 . . 1 3 . 3 . 2 . 6 12 Combat Bots Only 12 | . 2 2 3 . . 1 3 . 3 . 2 . 2 12 Max Kills in Single Turn 3 | . 2 1 2 . . 1 1 . 1 . 1 . 2 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 1 . . . 1 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Arm Damage Taken 5306 | . 296 139 205 . . . 239 . 127 . 665 . 163 3472 Core 4163 | . 247 112 168 . . . 171 . 93 . 444 . 124 2804 Absorbed by Shields 1467 | . . . . . . . 93 . 47 . 47 . 160 1120 Redirected to Core 3519 | . 147 75 126 . . . 150 . 78 . 429 . 124 2390 Core Remaining (%) 88 | 100 . 100 . . . 100 89 89 92 . 67 67 . . Volleys Fired 164 | . 37 18 17 . . . 5 . 8 . 13 . 12 54 Largest 5 | . 2 3 3 . . . 2 . 5 . 5 . 5 5 Hottest 336 | . 105 120 170 . . . 101 . 256 . 256 . 271 336 Shots Fired 647 | . 74 49 51 . . 1 40 . 38 . 65 . 60 269 Gun 532 | . 74 49 51 . . 1 35 . 30 . 52 . 48 192 Cannon 115 | . . . . . . . 5 . 8 . 13 . 12 77 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 42 | . 42 . . . . . . . . . . . . . Thermal 233 | . 32 49 51 . . 1 30 . . . . . . 70 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 372 | . . . . . . . 10 . 38 . 65 . 60 199 Robot Hit Streak 24 | . 14 6 19 . . 2 14 . 9 . 24 . 10 20 Robot Miss Streak 7 | . 7 3 1 . . . 2 . 1 . 1 . 2 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Autonomous 74 | . . . . . . 1 30 . . . . . . 43 Shots Hit Robots 482 | . 47 27 41 . . 1 34 . 28 . 57 . 45 202 Core Hits 218 | . 19 17 14 . . 1 14 . 10 . 18 . 22 103 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 Critical Strikes 26 | . 2 . 1 . . . . . 1 . 2 . 3 17 Burn 3 | . 2 . 1 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 Corrupt 20 | . . . . . . . . . 1 . 2 . 3 14 Smash 2 | . . . . . . . . . . . . . . 2 Melee Attacks 5 | . . . . . . . . . . . . . . 5 Impact 5 | . . . . . . . . . . . . . . 5 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11454 | . 623 307 595 . . 30 916 . 560 . 782 . 1596 6045 Guns 7316 | . 623 307 595 . . 30 808 . 401 . 586 . 822 3144 Cannons 1997 | . . . . . . . 94 . 104 . 196 . 167 1436 Explosions 1929 | . . . . . . . . . 55 . . . 607 1267 Melee 193 | . . . . . . . . . . . . . . 193 Ramming 19 | . . . . . . . 14 . . . . . . 5 Kinetic 394 | . 394 . . . . . . . . . . . . . Thermal 5618 | . 229 307 595 . . 30 725 . 55 . . . 607 3070 Explosive 155 | . . . . . . . . . . . . . . 155 Electromagnetic 5075 | . . . . . . . 177 . 505 . 782 . 989 2622 Impact 193 | . . . . . . . . . . . . . . 193 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . 4 . . 12 Average Corruption 3 | . . . . . . . . . . . 4 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . . . . . 11 Message Errors 2 | . . . . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 199 | . . . . . . . . . . . . . 57 142 Projectiles 31 | . . . . . . . . . . . . . 9 22 Explosions 144 | . . . . . . . . . . . . . 48 96 Melee 24 | . . . . . . . . . . . . . . 24 Knockbacks 2 | . . . . . . . 1 . . . . . . 1 Impact 2 | . . . . . . . 1 . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 121 | . . . . . . . . . 6 . . . 14 101 Shots 3 | . . . . . . . . . 1 . . . 1 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . 2 . . . . . . 1 Kicked 3 | . . . . . . . 2 . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 194 | . 171 66 36 . . . . . 165 . . . 72 194 Average Temperature 52 | . 51 23 15 . . . . . 63 . . . 28 72 Received Heat Transfer 810 | . 141 27 105 . . . 139 . 36 . 12 . 19 331 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . 1 . 1 . 3 . 1 5 Combat Hostiles 11 | . . . . . . . 1 . 1 . 3 . 1 5 Parts Fried 56 | . . . . . . . 2 . 5 . 10 . 13 26 Impact Corruptions 2 | . . . . . . . . . . . . . . 2 Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 14 | . . 2 3 . . 1 1 . . . . . 1 6 Heat Transferred 7149 | . 680 700 1472 . . 37 925 . 50 . . . 300 2985 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . 2 . . . 3 4 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Arm Peak Influence 999 | . 250 119 272 47 . 30 193 87 186 91 208 109 230 999 Initial 120 | . . 24 46 47 . . 11 87 42 91 63 109 57 120 Average 200 | . 120 71 183 47 . 5 99 87 87 91 131 109 127 544 Maximum Alert Level 3 | . 1 . 1 . . . . . . . 1 . 1 3 Low Security (%) 75 | 100 92 100 56 100 . 100 100 100 100 100 84 100 81 18 Level 1 7 | . 7 . 43 . . . . . . . 15 . 18 5 Level 2 12 | . . . . . . . . . . . . . . 56 Level 3 4 | . . . . . . . . . . . . . . 18 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 1 . . . 2 . . 1 2 . . 6 Investigation 5 | . . . 1 . . . 2 . . 1 . . . 1 Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 6 | . 1 . . . . . . . . . 2 . . 3 Assault 1 | . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Arm Distress Signals 7 | . 2 . 2 . . . 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 117 | . 15 11 10 . . . 11 . 4 . 7 . 6 53 Peak Tracking Total 12 | . 4 3 4 . . . 4 . 3 . 2 . 2 12 Tactical Retreats 11 | . 2 3 . . . . . . . . 3 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Arm Traps Triggered 3 | . . . . . . . 1 . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Arm Machines Disabled 7 | . . . . . . . 1 . 1 . . . . 5 Max in Single Turn 1 | . . . . . . . 1 . 1 . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Arm Machines Accessed 12 | . 2 . 3 . 1 . 1 . . 2 . . . 3 Terminals 8 | . 2 . 2 . . . 1 . . 2 . . . 1 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 25 | . 4 . 8 . 1 . 3 . . 4 . . . 5 Successful 9 | . 3 . 3 . 1 . . . . 1 . . . 1 Failed 16 | . 1 . 5 . . . 3 . . 3 . . . 4 Catastrophic 3 | . . . . . . . 1 . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . . . 6 . 1 . . . . . . . . 3 Terminals 21 | . 4 . 7 . . . 3 . . 4 . . . 3 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 7 | . 3 . 2 . 1 . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . 1 Detonate 1 | . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 6 | . . . 1 . . . 1 . . 1 . . . 3 Full Trace Events 4 | . . . 1 . . . 1 . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Arm Total Allies 3 | . . 3 . . . . . . . . . . . . Largest Group 3 | . . 3 1 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 16 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 12 | . . 1 11 . . . . . . . . . . . Total Damage 128 | . . 17 111 . . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Arm Turns Passed 4053 | 45 449 647 340 223 250 48 369 86 210 60 188 85 210 843 Spaces Moved 2401 | 32 248 451 195 169 207 34 168 71 129 51 91 70 129 356 Core 7 | 7 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 2394 | 25 248 451 195 169 207 34 168 71 129 51 91 70 129 356 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 120 Average Speed 125 | 117 120 120 122 120 120 120 189 120 120 120 120 120 120 120 Slowest Speed 190 | 150 120 120 190 120 120 120 190 190 120 120 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 48 90 21 45 42 11 21 3 3 2 77 3 6 30 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 . . 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . . 1 Terrain Destroyed 84 | . . . . . . . 5 . 8 . . . 15 56 Melee 1 | . . . . . . . . . . . . . . 1 Projectile 10 | . . . . . . . 5 . . . . . . 5 AOE 73 | . . . . . . . . . 8 . . . 15 50 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Arm Total 3044 | 37 325 518 257 190 209 41 208 71 161 50 136 70 151 620 Wait 241 | . 17 28 29 5 . 3 23 . . . 4 . 7 125 Move 2388 | 31 247 450 194 168 206 33 168 70 128 50 90 69 128 356 Hop . | . . . . . . . . . . . . . . . Pick Up 9 | 1 3 . . 2 . . 2 . 1 . . . . . Fast Attach 34 | 5 4 . 2 3 1 1 . . 4 . 5 1 . 8 Attach 11 | . 1 3 . . . 1 1 1 1 . . . . 3 Detach 7 | . 1 1 . 1 . 1 . . 1 . 1 . . 1 Swap 23 | . 1 3 5 . . . . . 5 . 4 . . 5 Drop 35 | . 4 3 3 4 2 . 1 . 5 . 6 . . 7 Fire 164 | . 37 18 17 . . . 5 . 8 . 13 . 12 54 Melee 5 | . . . . . . . . . . . . . . 5 Ram 1 | . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . 1 . . . . . . 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . 4 . Trap . | . . . . . . . . . . . . . . . Miscellaneous 120 | . 10 12 7 7 . 2 7 . 8 . 13 . . 54 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 19 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 16) 495 | -10/Materials | Entered Mines 510 | -10/Mines | Met a Derelict bent on vengeance 716 | -10/Mines | Reached level 2 727 | -10/Mines | Upgraded with Weapon slot (x1) 1007 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1026 | -10/Mines | Build established: Skirmisher 1129 | -10/Mines | Discovered new exit (range 10) 1136 | -10/Mines | Learned location of Zion (-7) 1142 | -10/Mines | Entered Materials 1142 | -9/Materials | Accompanied by 1 ally 1143 | -9/Materials | Identified exit to Storage 1144 | -9/Materials | Reached level 3 1255 | -9/Materials | Identified exit to Mines 1324 | -9/Materials | Reached level 4 1383 | -9/Materials | Upgraded with Weapon slot (x1) 1394 | -9/Materials | Build established: Scavenger-Skirmisher 1482 | -9/Materials | Entered Mines 1486 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1544 | -9/Mines | Discovered new exit (range 13) 1547 | -9/Mines | Assembled infested the area 1613 | -9/Mines | Discovered new exit (range 14) 1633 | -9/Mines | Identified exit to Exiles 1683 | -9/Mines | Learned Materials garrison access intel 1699 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1705 | -9/Mines | Entered Exiles 1735 | -9/Exiles | Met 8R-AWN 1755 | -9/Exiles | Met EX-HEX 1787 | -9/Exiles | Met EX-BIN 1801 | -9/Exiles | Aligned with FarCom system 1803 | -9/Exiles | Given EX-Vault access code 1830 | -9/Exiles | Opened EX-Vault 1838 | -9/Exiles | Found AWS/Thermal 1865 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1942 | -9/Exiles | Discovered new exit (range 14) 1955 | -9/Exiles | Left Exiles lab with AWS/Thermal 1955 | -9/Exiles | Entered Mines 1957 | -8/Mines | Reached level 5 1957 | -8/Mines | Upgraded with Utility slot (x1) 1969 | -8/Mines | Discovered new exit (range 7) 2003 | -8/Mines | Entered Materials 2004 | -8/Materials | Loaded intel: 1 garrison access location 2005 | -8/Materials | Reached level 6 2005 | -8/Materials | Upgraded with Utility slot (x1) 2359 | -8/Materials | Discovered new exit (range 8) 2372 | -8/Materials | Entered Factory 2374 | -7/Factory | Reached level 7 2374 | -7/Factory | Upgraded with Weapon slot (x1) 2451 | -7/Factory | Discovered new exit (range 6) 2458 | -7/Factory | Entered another Factory area 2460 | -6/Factory | Reached level 8 2460 | -6/Factory | Upgraded with Utility slot (x1) 2587 | -6/Factory | Discovered new exit (range 7) 2630 | -6/Factory | Reached level 9 2668 | -6/Factory | Entered another Factory area 2670 | -5/Factory | Reached level 10 2728 | -5/Factory | Identified exit to DSF 2728 | -5/Factory | Entered DSF 2730 | -5/DSF | Reached level 11 2773 | -5/DSF | Additional patrols routed to DSF 2776 | -5/DSF | Core integrity fell below 50% 2871 | -5/DSF | Discovered new exit (range 14) 2916 | -5/DSF | Entered Factory 2918 | -4/Factory | Reached level 12 2918 | -4/Factory | Upgraded with Utility slot (x1) 2965 | -4/Factory | Discovered new exit (range 7) 3001 | -4/Factory | Entered Research 3003 | -3/Research | Reached level 13 3003 | -3/Research | Upgraded with Power slot (x1) 3172 | -3/Research | Core integrity fell below 50% 3173 | -3/Research | Reached level 14 3191 | -3/Research | Build established: Scavenger-Gunner 3209 | -3/Research | Discovered new exit (range 3) 3211 | -3/Research | Entered Armory 3385 | -3/Armory | Reached level 15 3481 | -3/Armory | Destroyed 10 combat bots 3496 | -3/Armory | Reached level 16 3533 | -3/Armory | Upgraded with Propulsion slot (x1) 3562 | -3/Armory | Build established: Gunner 3902 | -3/Armory | Reached level 17 3918 | -3/Armory | System corruption reached 10% 3926 | -3/Armory | Core integrity fell below 20% 3950 | -3/Armory | Destroyed 12 combat bots 3961 | -3/Armory | First assault squad dispatched 4053 | -3/Armory | Reached level 18 4054 | -3/Armory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 04021_ L-61 Swordsman heat damages Lgt. Antimatter Reactor. 04029_ L-61 Swordsman suffers critical hit (Smash). 04030_ System corrupted: Component data lost. 04031_ Enh. Nova Cannon severed. 04031_ Terminal disabled. 04037_ L-61 Swordsman system terminally corrupted. 04037_ Slug penetrates G-73 Enforcer. 04037_ Slug penetrates Wall. 04037_ Penetrated by Slug. 04037_ Slug penetrates Wall. 04040_ Shock Rifle destroyed. 04040_ Penetrated by Slug. 04040_ Slug penetrates Wall. 04042_ Acquired Enh. Nova Cannon. 04042_ Gatling Laser destroyed. 04042_ Penetrated by Slug. 04048_ Y-72 Warden misfires. 04053_ System corrupted: Lgt. EM Pulse Cannon failed to cycle. 04053_ Reached level 18. 04053_ Y-72 Warden destroyed. 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""" + [ =! " " | | ??????????????###*!!|* # # ! | | ??????????????###[%!| """" # # ??? | | ???????????????##! || """ # # ??????? | | ???????????????## """ #d ## ############### | | ???????????????## "" # g################## | | ???????????????## # g | | ???????????????## % # [ ^ | | ???????????????### ## ## ######### = %!######### | | ???????????????## ############# !%!*=[[! # | | ???????????????### ########???## " =%== [ "# | | ???????????????######?????????## " %%= = "# "" | | ????????????????#####?????????## ""=] T"# "" | | ??????????????????????????????## ""= ""# "" | | ??????????????????????????????## """ ""# | | ??????????????????????????????## = | | ??????????????????????????????## # ! | | ??????????????????????????????### # ## # ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 60 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 14 Terrain Scan Density 310 Armor Coverage 150 Resistance: KI 10 Evasion (%) 55 Target Analysis 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Arm Levels Raised 17 | . . 1 2 . . 1 1 1 2 1 1 1 2 4 XP Earned 28667 | 3000 885 1470 2546 500 350 650 2310 1500 2075 1500 1800 1500 2455 6126 XP Spent 26845 | 2650 . 1770 2950 . . 1600 1525 1500 2970 1500 . 3030 3000 4350 Upgrades 72 | 6 . 5 10 . . 2 3 2 6 2 . 5 18 13 Power Slot 1 | . . . . . . . . . . . . . 1 . Propulsion Slot 2 | 1 . . . . . . . . . . . . . 1 Utility Slot 5 | 1 . . . . . 1 1 . 1 . . 1 . . Weapon Slot 4 | 1 . 1 1 . . . . 1 . . . . . . Core Integrity 26 | . . . . . . . . . . . . . 16 10 Heat Dissipation 11 | . . 2 4 . . . . . 3 . . 1 . 1 Energy Generation 3 | . . 2 . . . 1 . . . . . . . . Energy Storage 3 | . . . . . . . 2 . 1 . . . . . Mass Support 2 | . . . . . . . . 1 . . . 1 . . Inventory Capacity 3 | 2 . . . . . . . . 1 . . . . . Terrain Scan Density 3 | . . . 3 . . . . . . . . . . . Ranged Accuracy 7 | 1 . . 2 . . . . . . 2 . . 1 1 KI Resistance % 2 | . . . . . . . . . . . . 2 . . Protomatter Created 1178 | . 87 93 77 . . 44 46 . 65 . 98 . . 668 Integrity Restored 2526 | . 219 211 126 123 . 13 138 . 181 . 294 . . 1221 Core 2263 | . 219 140 126 42 . . 105 . 116 . 294 . . 1221 Parts 263 | . . 71 . 81 . 13 33 . 65 . . . . . Protomatter Decayed 278 | . 14 70 84 5 . . . . 2 . . . . 103 Game ------ Seed DynamicLightningShredder Manual? 0 Play Time 00:42:24 Cumulative 104.4 hours Start 2022.04.23 @ 19:40:31 End 2022.04.23 @ 20:22:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fedefca4-0a31-4834-99b4-c2e832a6f99e