Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.23 @ 01:02:07 // AFD2019/Pay2Buy Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2880) 2880 TOTAL SCORE: 8480 Bonus ------- Pacifist 2880 Cogmind --------- Core Integrity 920/1150 Matter 125/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Structural Scanner Sensor Array > --- WEAPON ----------- Hammer > --- INVENTORY -------- (None) [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Weapon Hammer Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 12 | . . 2 2 2 . . . . 2 . . 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 1 | . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 5 | . . . . . . . . . . 2 . 1 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . 1 . . 1 Utility 2 | . . . . . . . . . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . 2 . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 32 | . 85 66 54 46 46 46 46 46 40 32 20 12 7 Engine 6 | . 14 11 9 7 7 7 7 7 6 6 6 5 2 Flight 10 | . 28 22 18 15 15 15 15 15 13 10 6 5 2 Device 9 | . 28 22 18 15 15 15 15 15 13 10 6 . . Impact Weapon 4 | . 14 11 9 7 7 7 7 7 6 3 . . 2 Naked Turns 11 | . . . . . . . . . . . . . 11 Heaviest Build 7 | 7 7 7 7 7 7 7 7 7 7 7 4 4 3 Greatest Support 8 | 8 8 8 8 8 8 8 8 8 8 8 4 4 4 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 1 | . . . . . . . . . . 1 1 1 1 Average Carried . | . . . . . . . . . . . 1 1 . Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 1 | . . . . . . . . . . 1 1 1 . Class Distribution -------------------- 58% | Sprinter 41% | Mutant Dominant Class ---------------- Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Matter Collected 24 | . . . . . . . 24 . . . . . . Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Damage Taken 676 | . . . . . . . . . . 169 . 196 311 Core 505 | . . . . . . . . . . 124 . 151 230 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 95 | 100 100 100 100 . . . . 100 . . 85 84 . Volleys Fired . | . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . . . . 1 Core Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 8 | . . . . 1 . . . . . 1 . . 6 Impact 8 | . . . . 1 . . . . . 1 . . 6 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 38 | . . . . . . . . . . . . . 38 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 38 | . . . . . . . . . . . . . 38 Ramming . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 38 | . . . . . . . . . . . . . 38 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 1 1 . . . 5 1 Average Corruption 2 | . . . . . . 1 1 1 . . . 5 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 5 | . . . . . . . 2 . . . . 1 2 Matter Fused 2 | . . . . . . . 1 . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 90 | . . . . . . . . . . . . 90 . Average Temperature 59 | . . . . . . . . . . . . 59 . Received Heat Transfer 92 | . . . . . . . . . . 56 . 36 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Peak Influence 210 | . 15 35 29 88 45 106 . . 32 . . 148 210 Initial 72 | . . 5 14 12 30 31 . . 32 . . 14 72 Average 57 | . 4 12 17 26 41 59 . . 32 . . 44 116 Maximum Alert Level 1 | . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 . . 100 . . 100 98 Level 1 . | . . . . . . . . . . . . . 1 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . . . 1 . . 2 . . . . . 2 3 Investigation 5 | . . . . . . 1 . . . . . 2 2 Extermination . | . . . . . . . . . . . . . . Reinforcement 3 | . . . 1 . . 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Distress Signals 2 | . . . 1 . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 41 | . . . 1 5 2 5 1 . . 5 . 11 11 Peak Tracking Total 11 | . . . 2 5 2 3 3 . . 4 . 8 11 Tactical Retreats 8 | . . . . 1 . 1 . . . 1 . 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Traps Triggered 2 | . . . . 1 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Machines Disabled 1 | . . . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Machines Accessed 8 | . . 1 . 1 . 1 . . . . . 3 2 Terminals 8 | . . 1 . 1 . 1 . . . . . 3 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 19 | . . 2 . 1 . 2 . . . . . 8 6 Successful 1 | . . . . . . . . . . . . 1 . Failed 18 | . . 2 . 1 . 2 . . . . . 7 6 Catastrophic 5 | . . . . . . 1 . . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . . 2 . 1 . 1 . . . . . 8 6 Terminals 19 | . . 2 . 1 . 2 . . . . . 8 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 1 | . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . . 1 . . . 1 . . . . . 3 2 Full Trace Events 5 | . . . . . . 1 . . . . . 2 2 Feedback Events 2 | . . . . . . 1 . . . . . . 1 Corruption 2 | . . . . . . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Total Allies 1 | . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . . Highest-Rated Group 31 | . . . . . 31 . . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . 6 . . . . . . . . Total Damage 65 | . . . . . 65 . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Turns Passed 734 | 1 14 40 27 65 22 79 88 5 13 105 30 116 129 Spaces Moved 2088 | 3 43 123 85 194 67 245 273 15 41 307 86 332 274 Core 95 | 2 . . . . . . . . . . . . 93 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1993 | 1 43 123 85 194 67 245 273 15 41 307 86 332 181 Fastest Speed 32 | 32 32 32 32 32 32 32 32 32 32 32 35 35 35 Average Speed 33 | 44 32 32 32 32 32 32 32 32 32 33 35 35 40 Slowest Speed 50 | 50 32 32 32 32 32 32 32 32 32 35 35 35 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 29 | . 1 1 1 . . 4 . . . 2 . 15 5 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 20 | 2 17 20 15 9 65 14 47 5 3 54 13 16 10 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 5 | . . . . 1 . . . . . . . . 4 Terrain Destroyed 5 | . . . . 1 . . . . . . . . 4 Melee 5 | . . . . 1 . . . . . . . . 4 Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Total 2059 | 2 41 121 83 195 66 240 272 14 40 306 85 316 278 Wait . | . . . . . . . . . . . . . . Move 2020 | 2 40 120 82 194 66 236 272 14 40 302 85 303 264 Hop 27 | . 1 1 1 . . 4 . . . 2 . 13 5 Pick Up 1 | . . . . . . . . . . . . . 1 Fast Attach . | . . . . . . . . . . . . . . Attach 1 | . . . . . . . . . . . . . 1 Detach 1 | . . . . . . . . . . 1 . . . Swap . | . . . . . . . . . . . . . . Drop 1 | . . . . . . . . . . . . . 1 Fire . | . . . . . . . . . . . . . . Melee 8 | . . . . 1 . . . . . 1 . . 6 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 2 | -11/Scrapyard | Entered Materials 13 | -10/Materials | Discovered new exit (range 10) 16 | -10/Materials | Entered another Materials area 16 | -9/Materials | Evolved 2 slots: Utility x2 51 | -9/Materials | Discovered new exit (range 16) 56 | -9/Materials | Entered another Materials area 56 | -8/Materials | Evolved 2 slots: Utility x2 80 | -8/Materials | Discovered new exit (range 13) 83 | -8/Materials | Entered Factory 83 | -7/Factory | Evolved 2 slots: Utility x2 148 | -7/Factory | Sucked down chute 148 | -7/Factory | Entered Waste 149 | -7/Waste | Met a frightened Derelict 151 | -7/Waste | Spotted C-40 Crusher 151 | -7/Waste | Spotted C-40 Crusher 163 | -7/Waste | Spotted C-40 Crusher 165 | -7/Waste | Discovered new exit (range 13) 170 | -7/Waste | Entered Factory 245 | -7/Factory | Discovered new exit (range 13) 249 | -7/Factory | Entered Lower Caves 305 | -7/Lower Caves | Build established: Sprinter 334 | -7/Lower Caves | Discovered new exit (range 13) 337 | -7/Lower Caves | Entered another Lower Caves area 340 | -7/Lower Caves | Discovered new exit (range 6) 342 | -7/Lower Caves | Entered Factory 342 | -6/Factory | Evolved 2 slots: Utility x2 354 | -6/Factory | Discovered new exit (range 3) 355 | -6/Factory | Entered Lower Caves 417 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 421 | -6/Lower Caves | Spotted B-75 Beast 455 | -6/Lower Caves | Discovered new exit (range 13) 460 | -6/Lower Caves | Entered another Lower Caves area 485 | -6/Lower Caves | Discovered new exit (range 14) 490 | -6/Lower Caves | Entered Factory 490 | -5/Factory | Evolved 2 slots: Utility x2 584 | -5/Factory | Identified exit to Factory 606 | -5/Factory | Entered another Factory area 606 | -4/Factory | Evolved 2 slots: Utility x2 735 | -4/Factory | Self-destructed Last Messages --------------- 00665_ U-05 Engineer lays Concrete. 00665_ Slug penetrates G-73 Enforcer. 00667_ System corrupted: Component data lost. 00667_ C-30 ARC bursts open, deploying its payload. 00667_ H-77 Assassin unfolds itself. 00667_ Slug penetrates Wall. 00667_ Penetrated by Slug. 00668_ K-01 Serf collects debris. 00668_ T-07 Excavator is excavating. 00670_ Penetrated by Slug. 00670_ VTOL Module destroyed. 00670_ Penetrated by Slug. 00670_ Lgt. Ion Engine destroyed. 00674_ Dropped Hammer. 00675_ Acquired Hammer. 00699_ Sneak attack on K-01 Serf. 00699_ K-01 Serf knocked back. 00722_ System corrupted: Matter fused (-8). 00731_ Hammer blasted off. 00731_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????############# #???????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# """" #????????????????????? | | ???????????????# """" #????????????????????? | | ???????????????# """" #????????????????????? | | ???????????????# """" #????????????????????? | | ????############ """" #????????????????????? | | + """" ####?????????????????? | | ????####### #### + #?????????????????? | | ###########+#??####+;#+####### #?????????????????? | | #?????# ####+###########???????? | | #?????# # #?????? | | #?????# # """" """" """"???????? | | #?????# h # """" """" "??????????? | | """ """ #?????# h # """" """" ""?????????? | | """ """ #?????# + """" """" """????????? | | """ """ #?????# # """" """" """"???????? | | #?????# #%"""" """" """" #?????? | | """ """ #?????# # #?????? | | """ """ #?????# ;/ #?????? | | """ """ #????## ;##### ###########?????? | | #????# @ #???###???????????????? | | ######+#######???# #?????????????????????? | | % h #?????????????????????? | | H #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ####+############# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????#####+#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 10 Energy Capacity 125 Matter Stores 133 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (6) ----------------------- VTOL Module (1049) VTOL Module (1049) Structural Scanner (599) Sensor Array (599) Lgt. Ion Engine (599) Hammer (539) Game ------ Seed KineticReactionClaymores Manual? 0 Play Time 00:17:54 Cumulative 132.5 hours Start 2022.07.23 @ 00:43:48 End 2022.07.23 @ 01:02:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 174 Rogue 173 Adventurer 0 Explorer 1 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 65 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 811449e5-83f9-4f05-bdc6-880137dcc1ff