Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.28 @ 20:47:31 Player: ApricotBot Result: Destroyed by as-00285 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (203) 203 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 653 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Hardened Light Armor Plating EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Hardened Light Armor Plating EM Pulse Gun EM Pulse Gun [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 6 4 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 3 | 2 1 . Energy Cannon 2 | . 2 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 3 3 Power 1 | . . 1 Propulsion 2 | . 2 . Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 3 | . 3 3 Average Slot Usage (%) 77 | . 80 35 Engine 13 | . 14 7 Wheel 18 | . 19 . Storage 14 | . 14 14 Protection 7 | . 7 7 Energy Gun 14 | . 15 . Energy Cannon 9 | . 9 7 Naked Turns . | . . . Heaviest Build 22 | 13 22 18 Greatest Support 26 | 26 26 3 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 4 | 2 4 2 Average Carried 1 | . 2 2 Final Capacity 6 | 6 6 6 Final Carried 2 | . 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 274 | 139 135 . Remotely . | . . . Salvage Created 281 | . 281 . Parts 17 | . 17 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 7 | . 7 . Guns 2 | . 2 . Cannons 4 | . 4 . AOE 1 | . 1 . Classes Destroyed 5 | . 5 . Builder 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 4 | . 4 . Best Kill Streak 6 | . 6 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 743 | . 580 163 Core 258 | . 215 43 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 19 | . 19 . Largest 2 | . 2 . Hottest 136 | . 136 . Shots Fired 38 | . 38 . Gun 18 | . 18 . Cannon 20 | . 20 . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 20 | . 20 . Explosive . | . . . Electromagnetic 18 | . 18 . Robot Hit Streak 3 | . 3 . Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 17 | . 17 . Core Hits 11 | . 11 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 416 | . 416 . Guns 132 | . 132 . Cannons 243 | . 243 . Explosions 29 | . 29 . Melee . | . . . Ramming 12 | . 12 . Kinetic . | . . . Thermal 272 | . 272 . Explosive . | . . . Electromagnetic 132 | . 132 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . 5 . Shots . | . . . Rammed 4 | . 4 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 631 | . 631 . Average Temperature 237 | . 237 . Received Heat Transfer 170 | . 150 20 Effects 11 | . 11 . Shutdowns 3 | . 3 . Energy Bleed 1 | . 1 . Interference 1 | . 1 . Short Circuit 1 | . 1 . Damage (major) 3 | . 3 . Damage (core) 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 494 | . 494 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 232 | . 232 90 Initial 90 | . . 90 Average 116 | . 135 80 Maximum Alert Level 1 | . 1 . Low Security (%) 75 | 100 70 100 Level 1 24 | . 29 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 17 16 Peak Tracking Total 19 | . 5 19 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 2 | . 2 . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 369 | 47 309 13 Spaces Moved 208 | 41 160 7 Core 35 | 5 23 7 Treads . | . . . Legs . | . . . Wheels 173 | 36 137 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 116 | 85 121 192 Slowest Speed 300 | 90 300 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 43 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 296 | 52 237 7 Wait 46 | . 46 . Move 206 | 40 159 7 Hop . | . . . Pick Up 10 | 6 4 . Fast Attach . | . . . Attach 8 | 6 2 . Detach . | . . . Swap 2 | . 2 . Drop 1 | . 1 . Fire 19 | . 19 . Melee . | . . . Ram 4 | . 4 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 14) 270 | -10/Materials | Core integrity fell below 50% 280 | -10/Materials | Core integrity fell below 20% 299 | -10/Materials | Lost 3 parts (2n1w) 311 | -10/Materials | Build established: Mutant 357 | -10/Materials | Entered Mines 358 | -10/Mines | Assembled infested the area 363 | -10/Mines | Assisted by a Guerilla fighting off Assembled 370 | -10/Mines | Destroyed by as-00285 with Assembled Heavy Rifle Last Messages --------------- GOAL=ESCAPE 00358_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00363_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00364_ CM-AO5(h): "I'll hold them off! Go on ahead or try to find another way!" 00364_ HV Slug penetrates as-65282. 00364_ as-65282 suffers critical hit. 00364_ as-65282 destroyed. 00364_ HV Slug penetrates as-60613. 00365_ Ion Engine destroyed. 00366_ HV Slug penetrates Wall. 00366_ Particle Cannon destroyed. 00366_ System corrupted by crushing effect (+5). 00367_ Hrd. Light Armor Plating destroyed. 00368_ as-60613 suffers critical hit. 00368_ as-60613 knocked back. 00370_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????#??????????????????? | | ??????????????????????????? ??????????????????? | | ????????????????????????###;??????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# a#????????? ????????? | | ??????????????????????##;%a#????????<#????????? | | ??????????????????????? h #??????a #?????????? | | ????????????????????????# ###??? ##????????? | | ???????????????????????## ### a #????????? | | ???????????????????????# aaaaaaa #????????? | | ???????????????????????# a #????????? | | ???????????????????????## ### #???????? | | ????????????????????????# #???? #??????? | | ????????????????????????#@ ##??????? #?????? | | ????????????????????????# ####????????????????? | | ????????????????????????t #???????????????????? | | ???????????????????????## #???????????????????? | | ????????????????????????# ???????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????###???????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassInsulatedPod Manual? 0 Play Time 00:05:37 Cumulative 8.3 hours Start 2021.11.28 @ 20:42:13 End 2021.11.28 @ 20:47:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 15 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0051aca6-de28-47b7-9916-524f8afcd2ea